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Showing results for tags 'eyes'.
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For some reason some of the followers mod I Install do have some purple shinings on the eyes. At first I thought It was because creator of the mod didn't included some texture that it supposed to but after I installed other mods from other creators they also do have the same problem. I tried asking the mod creator but He/she doesn't have any idea about this bug and it seems to happen only on me. Since I don't have any idea on what to do at this point I'm asking here in case anyone may have an idea or do have a fix for this problem. Here are some example screenshots about problem I don't use any graphic mod besides a couple of performance fixing mods. And I already had this problem before installing them. My load order: I'm a bit at loss currently so Any kind of help or idea would be very appreciated.
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Realistic Female Body Details View File PATREON: This page should be your primary way of supporting me as a creator. I love making custom content +18 for sims 4. My custom content includes Female body details, Body presets and Body parts for TS4 https://www.patreon.com/MikooiSims Visit my profile for new content This mod includes more than 1000 female body details available in CAS (tattoos and body details). The body parts included in this mod are: Face Nose Eyes Mouth Butt Back Hip / thighs Knees / Elbows Belly Boobs Nipples Anus Vulva / Pussy Important requirements: 1. THIS MOD REQUIRES "THE SIMS 4 GET FAMOUS" (the occults details are available with the sims 4 get famous expansion) 2. Remove female default body parts. (no need to delete non-default body parts. no need to delete body parts from body selector) 3. Download: Female barbie top, Nude in CAS and Female bottom unchanged, Nude in CAS. available in: https://cmarnyc.blogspot.com/2016/06/the-sims-4-anatomy-mod-penis-3d-nipples.html?zx=921504247efd4961 4. In the game open the body selector and select "NATIVE" (Necessary if your sim uses the "vulva tattoo") Copy or replace 'FEMALE_BODY_DETAILS' folder to your Documents\Electronic Arts\The Sims 4\Mods folder. CAS_ANIMATION_REMPLACE_ARTLOVER.package is a mod that replaces the animation art lover but is optional note: some default skins increase the shine of the shoulders. Recommended Mods -DEFAULT SKIN: https://grimcookies.com/post/189180248455/lazarus-ii-a-default-skin-reborn-download-info -BODY PARTS: VAGINA & BOOBS: credits: The Klub 17 (pack 9 and 10 nipples come from them) Available on PATREON: Available on Loverslab: Labia majora pack 1 & 2 (Fixed) example: EBONY_NIPPLES_PACK2 example: NEW VERSION 8.5 example: NEW VERSION 8.6 Knees and Elbows pack 1, 2, 3 & 4 fixed Knees and Elbows pack 6 (Available on Patreon) https://www.patreon.com/MikooiSims Free on Loverslab: - BELLY_PACK5 Free on Loverslab: - NIPPLES_PACK13 Free on Loverslab: - HIP_PACK5 Free on Loverslab: - KNEE-ELBOW_PACK5 - EYELASHES IN DETAILS COMPATIBLE WITH MIKOOI DETAILS Free on Loverslab: - BUTT_PACK5 Available on PATREON: Free on Loverslab: - BELLY_PACK6 Available on PATREON: Free on Loverslab: - BUTT_PACK6 Free on Loverslab: - HIP_PACK6 Free on Loverslab: - BELLY_PACK7 Submitter Mikooi Sims Submitted 02/04/2021 Category Body Parts Requires The Sims 4 Get Famous
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15
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- body details
- sims 4
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Version 8.8
569,649 downloads
PATREON: This page should be your primary way of supporting me as a creator. I love making custom content +18 for sims 4. My custom content includes Female body details, Body presets and Body parts for TS4 https://www.patreon.com/MikooiSims Visit my profile for new content This mod includes more than 1000 female body details available in CAS (tattoos and body details). The body parts included in this mod are: Face Nose Eyes Mouth Butt Back Hip / thighs Knees / Elbows Belly Boobs Nipples Anus Vulva / Pussy Important requirements: 1. THIS MOD REQUIRES "THE SIMS 4 GET FAMOUS" (the occults details are available with the sims 4 get famous expansion) 2. Remove female default body parts. (no need to delete non-default body parts. no need to delete body parts from body selector) 3. Download: Female barbie top, Nude in CAS and Female bottom unchanged, Nude in CAS. available in: https://cmarnyc.blogspot.com/2016/06/the-sims-4-anatomy-mod-penis-3d-nipples.html?zx=921504247efd4961 4. In the game open the body selector and select "NATIVE" (Necessary if your sim uses the "vulva tattoo") Copy or replace 'FEMALE_BODY_DETAILS' folder to your Documents\Electronic Arts\The Sims 4\Mods folder. CAS_ANIMATION_REMPLACE_ARTLOVER.package is a mod that replaces the animation art lover but is optional note: some default skins increase the shine of the shoulders. Recommended Mods -DEFAULT SKIN: https://grimcookies.com/post/189180248455/lazarus-ii-a-default-skin-reborn-download-info -BODY PARTS: VAGINA & BOOBS: credits: The Klub 17 (pack 9 and 10 nipples come from them) Available on PATREON: Available on Loverslab: Labia majora pack 1 & 2 (Fixed) example: EBONY_NIPPLES_PACK2 example: NEW VERSION 8.5 example: NEW VERSION 8.6 Knees and Elbows pack 1, 2, 3 & 4 fixed Knees and Elbows pack 6 (Available on Patreon) https://www.patreon.com/MikooiSims Free on Loverslab: - BELLY_PACK5 Free on Loverslab: - NIPPLES_PACK13 Free on Loverslab: - HIP_PACK5 Free on Loverslab: - KNEE-ELBOW_PACK5 - EYELASHES IN DETAILS COMPATIBLE WITH MIKOOI DETAILS Free on Loverslab: - BUTT_PACK5 Available on PATREON: Free on Loverslab: - BELLY_PACK6 Available on PATREON: Free on Loverslab: - BUTT_PACK6 Free on Loverslab: - HIP_PACK6 Free on Loverslab: - BELLY_PACK7- 8 reviews
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207
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- body details
- sims 4
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(and 16 more)
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Hi ? Have another nooby question How to make Eyes Glow? I am talking Specifically about the eyes. I know how to make other body parts glow, but same doesn't work with eye textures. Mods that i found, have similar structure: eyeiris.png diffuse texture; eyeIris.txf; eyewhite.png diffuse texture and _pass files [pass] name = EyesPass stage2 = *bump folder name*\eye_normal.bmp stage3 = *bump folder name*\eye_h.bmp So what should i do to make them glow in the dark? Is it even possible?
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I recently downloaded a new race for Skyrim LE. For the most part its highly functional, however, the head is locked into certain settings that do not work well with other mods. What I would most like to be able to do is be able to use my other eye mods with it. But for some reason this mod is restricted to a single choice for eyes. The result is that they clip through the eye lids when I try to give the race a prettier face. I would like to enable for options for the eyes but I do not know how. I would greatly appreciate advice for this. EDIT: I think what I need to do is change the headpart entirely to one of the vanilla heads. But all the damn guides are about making a new race, not fixing an existing one. And the guides are largely unhelpful on switching head parts, just making new ones. Additionally, if someone could teach me how to make certain races vampire/sacrosanct compatible I would appreciate that as well but for now that is largely a bonus. The above is much more important because the race is pretty much unplayably ugly until I can fix it.
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- creationkit
- headparts
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(and 4 more)
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A mod for Dwarven Luggage SSE https://www.nexusmods.com/skyrimspecialedition/mods/6320 Two Versions, (straight mimic & boggly eye version) By using somewhat sad Nifskope skills I have crammed NiTriShapeData from "Mimics- Mihail Monsters and Animals" into a standard Dwarven Spider skeleton mesh, (extracted from 'Skyrim - Meshes0.bsa'). Jiggled with some values, packaged it up and voila - created something adorkable for use in conjunction with 'Dwarven Luggage SSE'. Just a mesh change, so load after that mod in the mod loading tool of your choice. Updated :- Added Boggly Eyes version. A) It didn't quite work how I expected. B) Nope, not changing it as it made me laugh. Credits. MihailMods for bits of mesh and mouth texture, (fiddled with it a bit), used from their https://www.nexusmods.com/skyrimspecialedition/mods/27711 mod. (You don't need that mod for this) Varence - for Dwarven Luggage SSE https://www.nexusmods.com/skyrimspecialedition/mods/6320 mod. I didn't actually use anything from that, but I like the mod so credits for a job well done, (and you need that mod). Adorkable Dwarven Luggage Mesh.7z Adorkable Dwarven Luggage Mesh Boggly Eyes Edition.7z
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My game borked to the point where I had to reinstall... and turns out, the only mod I didn't have backup for - Elegant Beauty Stunning Eyes - is the one that's seemingly disappeared off the face of the Earth completely. If anyone has it and could share, you'll have my endless gratitude (and the gratitude of all my characters I won't have to trash...)
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- 21 replies
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- transparency
- skyrim
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(and 2 more)
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Version 1.4 final
3,653 downloads
Eyes for everyone except beast races... Male and Female eyes for all races except the beast ones! Just as it's title says, this puts 455+ 1024x1024 new eyes for character creation. Not a re placer, these are there for choosing in either a new game, or from race menu. Not only a MOD, this could also be a resource if taken apart with a .BSA extractor. There is the main file with 455+ eyes in it, and 4 add on files. The Add on files can be used independently, or together with the main file! Requirements: Dawnguard Instllation: Drop the data folder into your Skyrim directory. Thanks to...both for inspiring this, and motivating me: LL community Dargaard Summoning Die Verbannten Kinder Evas Abyssmal Sorrow Diary Of Dreams Trust(Canada) Lunar Aurora Lustre(Sweden) Wardruna Monolithe My dogs Henry And Horus And anyone who uses and enjoys what I have made for Skyrim. What is used in my Screen Shots? DreamGirl Body Women Of Skyrim textures for DG Nuska hair Un-Bleak ENB My DarkElf/Dunmer Character Nevissa Added links to the SUXEN, for both this mod and my other eye mod so you can have more eye crazyness!-
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- eyes
- character creation
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Version 1.1
189 downloads
===DESCRIPTION=== This mod is a racemenu preset that includes the very close likeness of the lovely and gorgeous Kris Williams from the hit SyFy channel reality shows "ghost hunters" and "ghost hunters international." She is probably the most famous and desirable female cast member of the "ghost hunters" reality television franchise and has been featured in several notable "sexiest 100 women in the world" lists throughout the years and was even once interviewed on playboy radio. Most people (especially men) would agree that Kris was one of the most stunningly beautiful women on all of reality television, unfortunately she decided to leave the show after ghost hunters international was cancelled in 2012. Which means that millions of heterosexual men will miss seeing her. ===INSTALLATION=== Step 1. After downloading this file, go into the directory my computer/local disk/program files x86/steam/steamapps/common/skyrim/data/skse/plugins/chargen/presets and copy and paste the file Kris Williams.jslot into there. Step 2. Boot the game up, go into racemenu by typing "showracemenu" in the console, then click "presets" on the bar in the top right of the screen, and press F9 to load presets and load "Kris Williams.jslot" (it should be in there) and voila, there you are! ===REQUIREMENTS=== *SKSE 1.7.2 or above *Racemenu (latest version) *Xenius Character Enhancement Compilation Pack <---- XCE Compilation Pack is not 100% necessary but is strongly recommended! *TrueEyes - (for the dark brown eyes) *TrueBrows - For The EyeBrows *ApachiiSkyhair (for the hair) Make 100% sure that you have the above mods installed before playing this or else this will not work properly! ===Optional/Recommended=== Sexy Vanilla Female Armor for UNP and SevenBase with BBP Bracelets By Ezuka Sexy Swimsuit and bikinis for CBBE Wedding Rings By Ezuka FNIS Sexy Walk/FNIS 5.2 -
Version 1.0.1
285 downloads
If you never used the Hair Patcher: In games like FONV, when you install mods of hair / eyes / races you need to make patches to make these work together. Mind you, it's quite easy to patch them, however you could decide to let the hair patcher handle it for you. But this comes to a cost: the more races / hair / eyes you introduce, the more it slows the loading of the game. I don't mean when you load a savegame, I mean the first time you load the game, the time needed to arrive at the Main Menu. If you were fine with the previous Hair Patcher, you can stick with it; or, you can check the few new differences with the Hair Patcher Two, and then decide. I rewrote most of it and I feeled it was better keep them separated. Differencies with the previous one: Hair Patcher Two comes with a .ini file, located inside \Data\Config, called HairPatcher.ini You can edit it with a common text editor, like Windows Notepad, or Notepad++. These are the settings: [OPTIONS] >>> DEBUG: if 1, it will enable debug mode. You don't need it. >>> MESSAGE: it will show you a message on the main menu, where it tells you how much time it took to process, the quantity of hairs / eyes / races and the IDs of the mirrors, if you need them. It's enabled (=1) by default. >>> HAIRS: this is very important. If you set it to 0, the mod won't process the hair styles. This is very helpful when you install a mod with eyes, and you don't really need to process hairs, setting this to zero will reduce drastically the loading time. >>> EYES: same as for HAIRS, but for EYES. Just don't put both to zero, or the mod won't patch anything. >>> MIRROR: on every new save, you will always receive a couple of Mirrors, one to change hairstyle and one to change eyes. However, if you lose them, you won't receive them again, you should add them via console. This parameter is an alternative to that: if you set this value to ZERO, the next time you will load the savegame you will receive a new couple of Mirrors (assuming you don't have them already in your inventory) [RACES] This section initially is empty, it will populate on its own the first time you will load the game. Later, if you'll change your load order/add/remove mods, this section will change eventually when necessary, but well this is not important. What's important is that you can manually edit the value of the races, to exclude them from processing, greatly increasing the loading time. Let's make an example. After running the game, you'll find something like this in this section: MojaveDelight.esp:415A='Posh' #1 MojaveDelight.esp:415C='Posh' #2 FalloutNV.esm:424A=African American Now, let's assume that you installed Mojave Delight but you want to play with an African American and you're only interested on the hairs and eyes contained in that mod. All you need to do is delete the name of the race on the right, and replace it with a zero (0), like this: MojaveDelight.esp:415A=0 MojaveDelight.esp:415C=0 FalloutNV.esm:424A=African American The next times you'll start the game, the hair patcher won't tell you "I found 3 races", but it'll tell you "I found 1 race", and the script will only do one third of the necessary operations. Requisites - NVSE - JIP NVSE Installation You can both do it manually, extracting the archive inside \Data, or using a mod manager. -
Version 1
2,168 downloads
This is a MOD which adds over 1000 selectable eyes via race menu for your Elf characters. There are 5 add-ons, and the main file all included in one package, just drop the data folder into your Skyrim directory. All the textures were made by myself from 2013-present, so it is old and new material. Removed from Steam and brought here where it belongs. You have permission to use them however you see fit, if used in your creations, just give me a mention! You will see parts two - six, each one is usable by itself, you do not need the main file for any of them. Keeping it short, that is pretty much it! Thanks: LL Bethesda Bringthenose Emperor Manes Manii Troll expired groovtama caliente uunp unp ...could go on forever lets just leave it there for now Thanks for taking interest, hope you enjoy them. -
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[EN/FR] A God's Curse / Chapter 6 : Golden eyes
Qalefir posted a blog entry in RDA's corner (stories and stuff)
Summary Previous chapter : Chapter 5 : Blackmail Next chapter : Chapter 7 : Lost angel English Version French Version -
Everybody knows Riften is home of beggars, sinners and the great Thieves Guild of all Skyrim. There, the citizens are familiar with thievery and all kind of crimes, but this poor woman didn't expect to be caught. She was a beautiful redguard woman called Luna. She wandered all across Skyrim searching for gold and treasures, but despite all her efforts, Luna didn't find anything. She received a tip about a chest full of gems and gold inside The Bee and Barb Inn on the second floor, a gift from Maven Black-Briar. So she went, rented a room and waited until everyone were asleep. Then Luna entered the room where the chest was and opened it. There was nothing in that room... Nothing except an angry argonian and a surprised redguard. She tried to apologize, but the argonian was very angry and he wanted to punish Luna. . . . She was a bad girl... And now she will get a really bad punishment. ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~
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View File This is a simple mod for new eye types I had sitting around. It took me longer to create the screenshots and description than it did to actually make it - and that's why there are only right eye options. It's a great companion mod for Dwarven Cyborg Collection. Submitter Holzfrau Submitted 02/25/2018 Category Models & Textures Requires Special Edition Compatible
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TeraElinEyes View File Hello, This is my first mod. sorry, I'm not good at English. This mod adds 96 new eyes and 12 new eyelash to the game for TeraElinRace2. TeraElinRace2 is a requirement. These eyes do not replace any existing eyes. -Credit- Strange Runes New Mikan eyes Submitter Acro748 Submitted 09/29/2018 Category Models & Textures Requires TeraElinRace2, ECE, Racemenu Special Edition Compatible Yes
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View File Just an asked for retextures of the orc eyes giving them an ovaled horizontal slit pupil to fill the eye with more iris... Dark grey, ice blue, red, yellow, & vampire. Submitter nikoli grimm Submitted 07/07/2017 Category Models & Textures Requires Special Edition Compatible
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View File This is a MOD which adds over 1000 selectable eyes via race menu for your Elf characters. There are 5 add-ons, and the main file all included in one package, just drop the data folder into your Skyrim directory. All the textures were made by myself from 2013-present, so it is old and new material. Removed from Steam and brought here where it belongs. You have permission to use them however you see fit, if used in your creations, just give me a mention! You will see parts two - six, each one is usable by itself, you do not need the main file for any of them. Keeping it short, that is pretty much it! Thanks: LL Bethesda Bringthenose Emperor Manes Manii Troll expired groovtama caliente uunp unp ...could go on forever lets just leave it there for now Thanks for taking interest, hope you enjoy them. Submitter DorkDiva Submitted 07/02/2016 Category Models & Textures Requires All three official Skyrim DLC, Dawnguard,Dragonborn,Hearthfire Special Edition Compatible
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Before explaining the tutorial on how to edit the skin of the girls, I want to thank the users HI-METAL, string072, avenger54, Knight77 and KuroKaze78 for the attention and help me with my doubts and creating greats mods. Unfortunately I do not know much programming and I do not know how to extract the image files directly from the game. I'm editing the skin files that people create for the mods. But the tutorial will work for everyone. Installing image editor: 1 - Install Photoshop CC 2017. I think it is better and easier to use to edit the images. 2 - Install the IntelTextureWorks_1.0.4 plugin. It is for Photoshop to open the .dds files. Links: Facial Expressions mod v3.3 by avenger54: https://www.loverslab.com/topic/115798-facial-expressions-mod-v33-yukata-and-doax3-swimsuits-mods-updated/ Intel Texture Plugin site: http://gametechdev.github.io/Intel-Texture-Works-Plugin/ 3 - When downloading a mod, open the files folder and see if you have the .dds file (remembering that it is for the skins). I will use as example the facial_expression created by avenger54. 4 - Right click and select "open with ..." and choose photoshop. 5 - When opening the program, check the "Load Transparency as Alpha Channel" box. Click Ok. On the next screen, check the option: leave as is. 6 - The image has opened and you now have the skin file. Editing skins: 1 - Above the image, create a new layer. This is not to damage the original skin, if you want to undo after something you did. 1.1 - To add images like tattoo, look for png files on the internet, they have no white background. Beware of images that have copyright, if you make the changes for your own use no problem, but if you put on the internet your work be careful. 1.2 - To use makeup, use the brush tool, choose the color you want and draw over the skin in the desired place. I'm going to do a battom for example. After, put the opacity to 50%, to mix with the actual colors of the skin. 2 - Add whatever you want on girls' skin. Remembering one detail: the images of the body and face are divided in the middle. Whatever you add on one side will appear on the other. Unfortunately I still do not know how to add only one side. (who knows, comment to help us). 3 - After the changes, save your file as PSD (photoshop file) to be able to move when you want, add or take the images. 4 - Now let's save to .dds. Click file, save as ... and enter the same skin image name. If you enter another name, the mod files will not be able to read it. Select the option "Intel Texture Works (* .DDS, * .DDS)". Click save. 5 - Some settings will appear. In the Texture Type option, select "Color + Alpha". And in compression choose "BC7 8bpp Fine (sRGB, DX11 +)". Click in Ok. 6 - While you make the modifications and save the .dds file, simply press F10 in the game to update the modifications. Ready, your texture is already in your game with the mod you prefer. If you use some mod to do your work and post here in the forum, include the post and the author of the mod. Change color eyes: To change eye color is the same plugin installation procedure. Some files on the face have eyes and some do not. Like I said, I do not know programming to extract the textures. But I'll teach it to anyone who knows. Note: You have to tinker with the texture files and test with F10 in the game to see if you've moved the right file. In the example I will use Kasumi, the file to use by pressing the Q key is the "blush2.dds". In other girls can be the blush1 or 2 or 3 ... 1 – Open the .dds file by following the top tutorial. (remember new layer). 2 – Use the polygonal loop tool (shortcut key L). 3 - Circle the desired area. Be careful not to pick up other parts of the skin, otherwise the color will change too. 4 - Click on images / settings / matrix and saturation. Keyboard shortcut "Ctrl + U". 5 - Move the first color bar. Adjust to the desired color. After saving the file as described above. Adding painted nails: I'll leave the PSD file (photoshop) for anyone who wants to get the painted nail tip model. Just copy and paste over the skin of the mod you are using. But I'll teach you how to paint it all. Nails Hand and Feet.rar Create a new layer (make a layer for the hand and foot). 1 - In the layer of the foot, contour the nails, being careful not to escape the limit of them, not to paint another part of the body. 2 - After marking the area, select the paint bucket option, or shortcut on the G keyboard. 3 - Choose the color you want in the ink palette. Apply the paint bucket inside the selected area to paint it. 4 - Choose the layer of the hand and select the area of the nails and paint. 5 - Save the file as it was already taught. Remember to save the .dds file with the same name as the original file, otherwise the mod will not recognize the file. I used the mods for the model: https://www.loverslab.com/topic/87780-dead-or-alive-xtreme-venus-vacation-modding-thread-and-discussion/?do=findComment&comment=2526936 https://www.loverslab.com/topic/87780-dead-or-alive-xtreme-venus-vacation-modding-thread-and-discussion/?do=findComment&comment=2356343
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Anyone who knows me knows I love to play the succubus race. I also like to use the Mikan Eyes mod for some cool looking options. When i set my character up I had access to all of the eyes. Now I had been playing for a while, became a vampire, and recently decided to cure that vampirism. But now I can only access the vanilla eyes and succubus eyes with that character. I can't use the Mikan ones unless I change to another race. And if I change back, still no. So i opened a new file, made a succubus character with mikan eyes. I became a vampire and cured myself via console commands. And that file can still access mikan eyes. Doesn't make much sense. So if I add the Mikan eye texture files into the succubus folder will that fix things? Or will I be breaking everything terribly? Is there a fix or is this just something that happens with some custom races? It's not a major issue, I can live with it and I'm not restarting the character over an eye color. But it seems weird to me and I'd like to know more.
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[New Vegas] Hair Patcher Two - 15 dec 2019
A.J. posted a topic in Downloads - Fallout Non Adult Mods
[New Vegas] Hair Patcher Two - 15 dec 2019 View File If you never used the Hair Patcher: In games like FONV, when you install mods of hair / eyes / races you need to make patches to make these work together. Mind you, it's quite easy to patch them, however you could decide to let the hair patcher handle it for you. But this comes to a cost: the more races / hair / eyes you introduce, the more it slows the loading of the game. I don't mean when you load a savegame, I mean the first time you load the game, the time needed to arrive at the Main Menu. If you were fine with the previous Hair Patcher, you can stick with it; or, you can check the few new differences with the Hair Patcher Two, and then decide. I rewrote most of it and I feeled it was better keep them separated. Differencies with the previous one: Hair Patcher Two comes with a .ini file, located inside \Data\Config, called HairPatcher.ini You can edit it with a common text editor, like Windows Notepad, or Notepad++. These are the settings: [OPTIONS] >>> DEBUG: if 1, it will enable debug mode. You don't need it. >>> MESSAGE: it will show you a message on the main menu, where it tells you how much time it took to process, the quantity of hairs / eyes / races and the IDs of the mirrors, if you need them. It's enabled (=1) by default. >>> HAIRS: this is very important. If you set it to 0, the mod won't process the hair styles. This is very helpful when you install a mod with eyes, and you don't really need to process hairs, setting this to zero will reduce drastically the loading time. >>> EYES: same as for HAIRS, but for EYES. Just don't put both to zero, or the mod won't patch anything. >>> MIRROR: on every new save, you will always receive a couple of Mirrors, one to change hairstyle and one to change eyes. However, if you lose them, you won't receive them again, you should add them via console. This parameter is an alternative to that: if you set this value to ZERO, the next time you will load the savegame you will receive a new couple of Mirrors (assuming you don't have them already in your inventory) [RACES] This section initially is empty, it will populate on its own the first time you will load the game. Later, if you'll change your load order/add/remove mods, this section will change eventually when necessary, but well this is not important. What's important is that you can manually edit the value of the races, to exclude them from processing, greatly increasing the loading time. Let's make an example. After running the game, you'll find something like this in this section: MojaveDelight.esp:415A='Posh' #1 MojaveDelight.esp:415C='Posh' #2 FalloutNV.esm:424A=African American Now, let's assume that you installed Mojave Delight but you want to play with an African American and you're only interested on the hairs and eyes contained in that mod. All you need to do is delete the name of the race on the right, and replace it with a zero (0), like this: MojaveDelight.esp:415A=0 MojaveDelight.esp:415C=0 FalloutNV.esm:424A=African American The next times you'll start the game, the hair patcher won't tell you "I found 3 races", but it'll tell you "I found 1 race", and the script will only do one third of the necessary operations. Requisites - NVSE - JIP NVSE Installation You can both do it manually, extracting the archive inside \Data, or using a mod manager. Submitter A.J. Submitted 12/15/2019 Category Other Requires NVSE, JIP NVSE -
Not quite sure what is causing the problem but every single eye color from all eye mods are like a shitty dirty color in all lights. pic and mods included modlist.txt