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Hi there, and welcome to this thread, this mods are done mostly using in-game parts. Some of them have parts that are not 100% perfect, there are limitations of how mods work in this game and how much we can do with the tools and materials available, so, I did them to see how they look. All of them are in Google Drive and now in mega and ready to use, I recommend you to use Autolink. You are free to take this mods and remake them as you want, nude, topless, etc. Also, you can link this thread elsewhere. I'd like to thank all the people for their patience an support, and thanks, and give their respective credit to dtk mnr and riry sukisuki for their tools and materials, without them, all this mods would never been possible. All these mods are free, I'm not going to paywall any mod, I don't use patreon but I started to accept donations through paypal for early access to mods and some other unreleased material. And PLEASE, do not use this mods and materials used in them for commercial purposes like receving money for them, this includes PATREON, paypal, and similar sites. [MOD PACK] DOAXVV NUDE SET PART 1 [MOD PACK] DOAXVV NUDE SET PART 2 [MOD PACK] HELENA EXERCISE PANTS [MOD PACK] NUDE HARNESS STRAPS THEME COSTUME SET [MOD PACK] MICROBIKINI THEME COSTUME SET [MOD PACK] SLUTTY DRESS THEME SET MODS FOR AYANE Ayane DOAXVV Slipstream Download Ayane DOAXVV Slipstream MODS FOR CHRISTIE Christie DOAXVV Nishizawa 5mm (Bikini Style) Download Christie DOAXVV Nishizawa 5mm (Bikini Style) MODS FOR HELENA Helena DOAXVV Loco Moco Vacation Download Helena DOAXVV Loco Moco Vacation MODS FOR HITOMI Hitomi DOAXVV 2nd Design Contest Cute Download Hitomi DOAXVV 2nd Design Contest Cute MODS FOR HONOKA Honoka DOAXVV Slipstream Download Honoka DOAXVV Slipstream MODS FOR KASUMI/PHASE4 Kasumi DOAXVV Slipstream Download Kasumi DOAXVV Slipstream MODS FOR KOKORO Kokoro DOAXVV Slipstream Download Kokoro DOAXVV Slipstream MODS FOR LEIFANG Leifang DOAXVV Stylish Bloomer Download Leifang DOAXVV Stylish Bloomer MODS FOR LISA Lisa DOAXVV Loco Moco Vacation Download Lisa DOAXVV Loco Moco Vacation MODS FOR MAI Mai DOAXVV Loco Moco Vacation Download Mai DOAXVV Loco Moco Vacation MODS FOR MARIE ROSE Marie DOAXVV Makeup Noblesse Download Marie DOAXVV Makeup Noblesse MODS FOR MILA Mila DOAXVV Makeup Mare Download Mila DOAXVV Makeup Mare MODS FOR MOMIJI Momiji DOAXVV Slipstream Download Momiji DOAXVV Slipstream MODS FOR NAOTORA Naotora DOAXVV Morning Line Download Naotora DOAXVV Morning Line MODS FOR NYOTENGU Nyotengu DOAXVV 2nd Design Costume (Cute) Download Nyotengu DOAXVV 2nd Design Costume (Cute) MODS FOR PAI Pai DOAXVV Morning Line Download Pai DOAXVV Morning Line MODS FOR RACHEL Rachel DOAXVV Alice Gear (Meikyo Shisui CS) Download Rachel DOAXVV Alice Gear (Meikyo Shisui CS) Rachel DOAXVV Alice Gear Plainum Line Download Rachel DOAXVV Alice Gear Plainum Line Rachel DOAXVV The Idaten Deities (Pisara) Download Rachel DOAXVV The Idaten Deities (Pisara) Rachel DOAXVV Venus Ace Download Rachel DOAXVV Venus Ace Rachel DOAXVV Kiss in the Dark Download Rachel DOAXVV Kiss in the Dark Rachel DOAXVV Moo Moo Bikini Download Rachel DOAXVV Moo Moo Bikini Rachel DOAXVV Sparkling Blue Download Rachel DOAXVV Sparkling Blue Rachel DOAXVV Velvet Time Lilac Download Rachel DOAXVV Velvet Time Lilac MODS FOR SARAH Sarah DOAXVV Eel Download Sarah DOAXVV Eel MODS FOR TINA Tina DOAXVV Tonkinese Download Tina DOAXVV Tonkinese ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ MEGA folder updated with every release: https://mega.nz/#F!78c3ha7R!SCNY-a-NdCqp78nuClrlPA https://pan.baidu.com/s/1UXkExXYltjNc5JSEfxNQQw pass: ytte OR VISIT MY DEVIANTART PROFILE FOR DOWNLOAD https://www.deviantart.com/funnybunny666 Want to know more or improve your DO A5LR modding skills? Install a google translator plugin into your browser and check this site:
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I have a Lien Neville mode. This mod for rachel. But I want a this mode use to Nyotengu. If I change the mode, the face of the mode will be crushed. How should I modify it to be normal?
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- dead or alive 5 mods
- doa5lr
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This is H-LOD, a curvy body nude mod for all DOA5 girls, made with custom meshes and textures. MOD INFO DOWNLOADS ADDITONAL PACKS / UPDATES Screenshots: Some HLOD-based mods made by other modders: My other mods: Character import thread A small collection of HLOD mods for Honoka LUD Nude mod (small breasts) Honoka & Marie Rose: NRM & LOD NUDE MODS Honoka Topless & Flower Pasties mods Hail 816 8008135! (thanks to LGMODS for this gif) and trynot2fap
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[TUTORIAL & GUIDE] OBJECT TOOL : How to use and understand it. Doutoku Tool. This thread is under construction. Over years using this tool I will provide all what I know and discovered about this tool. How to use it, how to understand it, what is the capacity of this tool, how to optimize your mods using materials, environnement, shiny effects and else. There are a lot to say and explain about this tool. UNDERSTAND INTERFACE : On this guide I will use the version 0.26.2. Be careful if you use lower versions there are some property that don't exist with some issues and crash, I found this version stable that's why I'm using this one. WGT_all_body : Show mesh name and amount of meshes inside a TMC. VGrp : Show the group assigned per meshes. VtxCt & IdxCt : Show the amount of vertices & index count per meshes slots. Tex1-2-3-4-5 : Show the textures orders. TexType : Show how the textures are read. Trnsp : Transparency level. Dsid : Double Sided level. Mcol / mtcp / Mtrl : Material property. Z1 / Z2 / Cast / Recv / Culling : Advanced parameters. Z1 & Z2 need to be combined with Trnsp, Cast - Recv & Culling are for shadows & lightning. UNWRAPPING ALL OF THIS : WGT_all_body : RIGHT CLICK OVER A MESH SLOT ADD SUB OBJECT : .You can add as many meshes slots as you need, until now I didn't found a maximum but I also didn't tried to add more than 15 meshes slots in 1 TMC. DELETE SUB OBJECT : . You can also delete usless slots that don't include meshes, this is HIGHLY recommended to delete them to fix the blinking shadows issues. DELETE ALL VERTICES AND INDICES : . Remove the mesh inside this slots but DO NOT delete the slot itself. GET MATERIAL : . Import and inject a new material for the targeted mesh (this part will be developped separately). VGrp : . This tab show the number of UV (textures) that the mesh slot can hold. As show on the screenshot it have to be combined with the lower part. . You CAN'T change the number of UV count if a mesh is already added, you have to create a new WGT_all_body group and change the number before inject a mesh inside. . Usefull if you have a mesh that have only diffuse or don't wan't to use Normal Map and others textures for x reasons. But keep in mind a mesh group that have only 1 UV could be less detailed due to lack of Normal Map & Specular. . Also usefull for certain material injection. => On the screenshot you can notice some of my meshes actually use 1 UV (VGrp 2), this is a mesh that have shiny material with only diffuse. VtxCt & IdxCt : . Vertex Count & Index Count are just showing the amount of vertices & their index per meshes inside each slots. . I already added a mesh that have 100k vertices and was working, so I guess there are no limit but you could get some lag in game, specially if the mesh is big. Tex1-2-3-4-5 : . This is where you will swap your textures for each meshes. . A TMC can hold 5 textures per mesh slot, but until now the 5th slot is useless or I didn't found an utility despite some test. . This tab have to be combined with TexType tab to know how to swap and place your textures. . By default the order is usually 0012 (Diffuse - Diffuse / Wet - Normal Map - Specular). TexType : . 0 = Diffuse / Wet, 1 = Normal Map, 2 = Specular & 3 = Environnement. . Unless you are using a Skin Slot you can duplicate the diffuse texture when you use TexType 0012. . To enable the Environnement property you have to choose a TexType that include 3 (example 0123) then check the option. Example to understand better : 0012 : Diffuse - Diffuse - Normal Map - Specular 0123 : Diffuse - Normal Map - Specular - Environement 03 : Diffuse - Environnement . When you decided of your TexType you can swap your textures in the proper order in Tex1-2-3-4-5 tab. Trnsp : . Enable transparency for meshes that have textures with alpha channel. => Level 0 no transparency => Level 1 soft transparency => Level 2 hard transparency . If your mesh don't need alpha channel textures you can leave the setting on 0, but if you set it to 1 or 2 anyway you'll get a lighter mesh. . If your mesh have alpha channel you will have to find the proper setting (to combine with Z1 tab) : => Level 1 need to be combined with 08 setting on Z1 tab. => Level 2 need to be combined with 02 setting on Z1 tab. Others mix will give differents results but are mostly uncompatible and could give bugs. Dsid : . Give to the mesh the double sided property, useful when you have a mesh that is not "closed", good example with skirt then you won't have a kind of see through issue. . If your mesh don't need to be double sided and you activate it anyway you'll get a lighter mesh. => Combined to Level 2 Trsnp where a mesh don't need alpha channel it will give an even more lighter mesh. Mcol / mtcp / Mtrl : . Mcol is the main property where you'll inject or change your material setting. . Try to change the number and see the result by yourself, your mesh will become more or less light / dark, combined to mtcp & Mtrl it will give different result. . If you are using a Skin Slot and want to remove this property you will have to change the mtcp parameter, usually decreasing by 1 is enough to remove it (but will still have other property anyway, this is just to avoid the Wet property mostly). . This part will need a separated tutorial where you'll understand how inject and change your material property (shiny effect, animated textures and others) for each meshes via advanced tab. Z1 / Z2 / Cast / Recv / Culling : . Z1 have to be combined with Trsnp setting to enable and optimize your transparency level (reference said before). . Z2 is how the transparency meshes are read to avoid overlapped problems, 0 - 1 - 2 is the proper order, this is mostly used for hair.TMC. . Cast, Recv & Culling are 3 property where I didn't spend a lot of time but look to be related to lights & shadows, changes are almost not visible in game where I recommend to don't change these settings, whatever the original. => Set the Cast option to 2 if you have a mesh slot empty to avoid flickering shadows issue. __________________________ UNDERSTAND & EDITING MTCOL PROPERTY : This part is an advanced parameters to control and edit the material property (but I'm not talking about injecting material yet). Click on the desired mesh you want to edit then click on the top on MtrCol option. In this example I will show the first mesh slot parameters "WGT_all_body_0 (this is a body mesh without Body Skin Parameter). As show on the screenshot a new window will be opened, revealing all advanced parameters where you'll control the material in detail. INDEX : Show the material index, all meshes who have the same index will be grouped together (in this example, the mesh index 12 is lonely), editing a parameter with many meshes inside the same index will change this parameters for all these meshes. USE : Show the amount of meshes for the same material. RGB - B/W column : R = Red Color G = Green Color B = Blue Color B/W = Black & White Colors . You an add from 0 to 255 numbers for RGB setting but I don't recommend it since low number is enought to change colors too. -> This is where you can control the colors per parameters, as example you can give to a specular a red reflection without recoloring the texture itself. AMBIANT : Control the ambiant, this is what the object reflects when illuminated by ambient light rather than direct light. => Here is an example by increasing the ambiant & diffuse RGB parameters : (Left MtCol edit / Right no MtCol edit) DIFFUSE : Control the diffuse parameter, changing the colors without editing the texture itself. SPECULAR : Control the specular parameter, changing the colors without editing the texture itself (but keep in mind you'll always be more accurate by editing the texture than the MtrCol parameter, this parameter globalize all where editing a texture can let you create colors reflection on the desired spots). ENVIRONNEMENT : Control the environnement parameter, changing the colors without editing the texture itself, even increasing or decreasing the power with B/W tab. GLOW : Control the shiny effect but CAN NOT work without the material injection before (will be developped separately). SPECULAR2 / DIFFUSE2 / SPECULAR3 : Advanced parameters to dig deeper with them. RIM LIGHT : This is a light that highlights only the contours of the subject (will be developped separately). SPECULAR(Wet) : Property only applied to Skin Mesh, control the wet effect. UNKNOWS Parameters : From few test I didn't saw a change with these parameters so I don't know their utility for the moment. IMPORTANT NOTE : . Except Diffuse & Speculars parameters I HIGHLY not recommend to put high number on others settings or your mods could crash in game. . Don't abuse and don't go over 50 maximum per column. If your mod keep crashing after edited a parameter just low the numbers. . More you edit all parameters and more you take the risk to have an unstable mod, be careful and don't be greedy. ________________ GLOW & RIM LIGHT EFFECTS : GLOW : Now let's talk about how to make a mesh shiny with Glow parameter and material injection. First you will have to inject the shiny material from another TMC that include it, on this example I will take Raidou COS01 model and his WGT_All_Body_8 material. Once you located the mesh that have a shiny property in a TMC, open your mod that need to have the shiny material in Object Tool and choose the WGT_all_body slot that need this effect. On this example I will inject it in the WGT_all_body_9 slot. Right click on the mesh slot and choose "Get Material", a new window will appear. Drag Raidou COS01 into "Referenced TMC File", choose the shiny material in "Referenced Object", click on MtrlCol - Add in "Material Type" and then click OK. If your mod never had shiny material it will automatically add a new number in the MCol parameter (here it's number 13). If your mod already had this material it will ask you if you want to add it anyway since it already exist, just click yes. Your mesh is now shiny. You can increase or decrease the power of the shiny effect & their colors via Advanced MtrlCol tab as show before with RGB column. IMPORTANT NOTE : The shiny effect is sometime not visible via Neosis and LR Studio, you have to check in game to be sure it's well injected. --- RIM LIGHT : Now let's talk about how to make a mesh having highlight around the border of your mesh. Difference with Shiny material is Rim Light don't need to have a material injected and can be changed anytime on a mod. You just have to play with the advanced parameter and RGB column to choose the intensity and colors that you want to give on your mod. Here is an example with Durga Mecha HLOD mod, she have custom blue Rim Light : And here the property inside MtrlCol advanced parameters : IMPORTANT NOTE : Rim Light IS NOT Cel Shading. You can't add black Rim Light. _________________ More to explain later. Please keep in mind all of this are explained ONLY by experiments over years using the tool.
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I have some questions regarding this tool. If someone could kindly answer them, that would be great. Question 1: What are the slots with * with them. Are they usable or not. Image: Question 2: Is there a limit to how many files i can import. And is there a difference between when we import files or swap them with an already filled slot. Question 3: The tool is not changing the hair of character on some slots. Even removing the existing hair and importing modded hair does not seem to do the trick. How to get around that?
- 6 replies
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- dead or alive 5
- doa5lr
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Like it in dance. But dont like kpop dance. Its more like slow dance. So we can appreciate their sexiness. LeiFang Dance.mp4
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View File DOA6 Kula Character import for DOA5LR For use with autolink or inkreshuffle. This is a mod for DOA5LR, Not DOA6. This is a character import for MARIE ROSE. Feel free to use in other mods, all I ask is no monetary/commercial usage. I'm trash at importing clothing so I just gave them some cute other outfits from doa5. Submitter TearsDOA Submitted 04/21/2021 Category Dead or Alive 5 Requires autolink or inkreshuffle
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- doa5lr
- doa5lr mod
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View File XVV and DOA6 Characters for DOA5LR It's been a long time of me working pretty much on my own to do all this, and I'll be sure to keep updating. I know there may be ALOT of bugs with different mods, some looking better or worse than others. I believe with TLC from other modders who are more talented than I, this pack could become truly amazing. I am a one-woman army with basic knowledge in the modding scene so.. don't expect DLC levels of quality. In my opinion, Kanna looks the best ❤️ My goal is to port all XVV girls and new/or guest characters such as Kula and Nico. I think I succeeded so far in porting in as many as I possibly could mostly on my own. I managed to get all DOAXVV girls in as of 4/24/2021, and Nico and Kula. I also added Kokoro's mother, Miyako, as a fun little bonus. (Though not in the preview image) Thanks for the support, it is truly a joy to mod DOA5 in my freetime. If you're a modder who'd like to help me clean up this pack and make it even better, contact me! Feel free to also use parts from these mods in your own mods! These characters are in basic bikinis as a sort of "base" for other modders. Maybe that doesn't make much sense but for me it just makes it easier lol. o/ Special thanks to: Shuubaru (providing most models) Saafrats (Helped with some parts) CSB0219 (Helped with some parts) -Cheers Submitter TearsDOA Submitted 04/25/2021 Category Dead or Alive 5 Requires Autolink
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[DOA5LR] Horny Costumes About: This is a WIP project to create a horny version of the costumes for all male characters in DOA5. When downloaded, they will be formatted for Autolink, the file structure preset so you just have to add the AutoLink folder in the unzipped file into your DOA5LR directory BASS COSTUMES: Bass Horny Costume 1-8: https://www.mediafire.com/file/9uuksvwrpuijf9j/Bass_H*rny_Costumes_1-8.zip/file Notes: Sometimes the fabric clips with his cock, I'm not sure how to adjust that so if that's not to your liking simply delete it from the directory after unzipping, and then add it to the AutoLink. BAYMAN COSTUMES: Bayman Horny Costume 1-10: https://www.mediafire.com/file/ztsuikfbrk2ikjd/Bayman_H*rny_Costumes_1-10.zip/file Notes: Costume 4, 7, and 10 have issues with lighting sometimes and I'm not sure how to fix them. RIG COSTUMES: Rig Horny Costume 1-8: https://www.mediafire.com/file/pvezvnpy8edv8j2/Rig_H*rny_Costumes_1-8.zip/file Notes: Sometimes the fabric clips with his cock, I'm not sure how to adjust that so if that's not to your liking simply delete it from the directory after unzipping, and then add it to the AutoLink. JANN LEE COSTUMES: Jann Lee Horny Costume 1-9: https://www.mediafire.com/file/4670g9dv49pa1tj/Jann_Lee_H*rny_Costumes_1-9.zip/file Notes: Some clipping, again, if undesired, remove the costumes with clipping from the directory. MULTI-CHARACTER COSTUME SETS: Male Horny Christmas Costumes (without Raidou): https://www.mediafire.com/file/ww2mwii6mnwpo7g/DOA5LR_Male_H*rny_Christmas_Outfits.zip/file Notes: Hayabusa's cock and Bayman have texture seam issues. I'll try to fix them later but to be honest I'm unsure how to do so. (MORE COMING SOON...) Credits to: -Ogami4 (http://ogami4.deviantart.com/) for All males body meshes/penis meshes -timmyc (http://www.loverslab...al-nude-raidou/) for Eliot shoulder fix -xKamillox(https://www.deviantart.com/xkamillox) for Originals males body meshes for Xnalara and Leon(Fighter Meshmod) textures -Wadamen for Original Eliot body for Xnalara -mralexmods for Original Human Raidou Head hair and body -xoDOAox for making some of the original sexy (flaccid) costumes -me (^_-) for the costume edits and costumes -dtr mnr (TMC & Blender Tools) Specials Thanks to: -LGMODS -DOA5U -C3S4RFC
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I once came across a very big mod collection on Chinese website. The mods were available in DLC format and autolink format. The autolink format had sub forlders like C1, C5, C13 etc. I cannot find that collection now. The site was probably 3dm or baidu (not sure) but the download link was some other site. Can anyone help me find that mod pack again. I cannot find it no matter how hard i search. It was linked in one of the loverslab topics (maybe beach paradise but thats no longer available) but cannot search for them now.
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View File Leifang's Phoenix Hair Buns 4 hairstyles for Leifang for Dead or Alive 5 Last Round for the PC. Used the phoenix patterns featured on her cheongsam dresses. Re-textures of funnybunny666's [HAIR] Leifang Chinese Bun Mod. https://www.deviantart.com/funnybunny666/art/HAIR-Leifang-Chinese-Bun-751373454 My DeviantArt page. https://www.deviantart.com/hmryu Submitter HMRyu Submitted 10/24/2022 Category Dead or Alive 5 Requires
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Version 1.1
76 downloads
5 hairstyles for Leifang in Dead or Alive 5 Last Round on the PC. - Used the phoenix patterns featured on her cheongsam dresses. - 5th black phoenix texture of unknown origin. I forgot where & from whom I got it. Re-textures of funnybunny666's [HAIR] Leifang Chinese Bun Mod. https://www.deviantart.com/funnybunny666/art/HAIR-Leifang-Chinese-Bun-751373454 My DeviantArt page. https://www.deviantart.com/hmryu -
Version 2.0.0
2,672 downloads
It's been a long time of me working pretty much on my own to do all this, and I'll be sure to keep updating. I know there may be ALOT of bugs with different mods, some looking better or worse than others. I believe with TLC from other modders who are more talented than I, this pack could become truly amazing. I am a one-woman army with basic knowledge in the modding scene so.. don't expect DLC levels of quality. In my opinion, Kanna looks the best ❤️ My goal is to port all XVV girls and new/or guest characters such as Kula and Nico. I think I succeeded so far in porting in as many as I possibly could mostly on my own. I managed to get all DOAXVV girls in as of 4/24/2021, and Nico and Kula. I also added Kokoro's mother, Miyako, as a fun little bonus. (Though not in the preview image) Thanks for the support, it is truly a joy to mod DOA5 in my freetime. If you're a modder who'd like to help me clean up this pack and make it even better, contact me! Feel free to also use parts from these mods in your own mods! These characters are in basic bikinis as a sort of "base" for other modders. Maybe that doesn't make much sense but for me it just makes it easier lol. o/ Special thanks to: Shuubaru (providing most models) Saafrats (Helped with some parts) CSB0219 (Helped with some parts) -Cheers -
Version 1.0.0
358 downloads
For use with autolink or inkreshuffle. This is a mod for DOA5LR, Not DOA6. This is a character import for MARIE ROSE. Feel free to use in other mods, all I ask is no monetary/commercial usage. I'm trash at importing clothing so I just gave them some cute other outfits from doa5.-
- doa5lr
- doa5lr mod
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Additional files necessary for the correct operation of the game: Topic is closed
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View File A recolor of DOA 5 Halloween DLC, modified for Mai Shiranui. Submitter Farell Foxx Submitted 01/19/2018 Category Dead or Alive 5 Requires Mai Shiranui DLC
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doa5lr Unofficial OSIRI variants (Feb/26/2018) [40% done]
Otakadelic posted a topic in Dead or Alive 5
Unofficial OSIRI variants by Otakadelic This is Otakadelic's personal project and the final goal is make available other girls like Naotora or Nyotengu. there are two rules, one by OSIRI, one by myself: i. You can not use these models for any kind of commercial activities. Which means: - Can't ask any donations. PayPal, Amazon gift, nothing. - Absolutely no link to Patreon.com. Never. - Can't use or borrow or steal for any projects associate with Kickstarter/indiegogo or any crowdfundings. ii. All conversions/modifications done by Otakadelic, not by OSIRI. Do not send private messages to him, send to me if you have any questions. - Nude Base Models : "OSIRI Lite" OSIRI's nude models are artistically beautiful however in DOA5LR the limitation of file size is strictly tight. I converted all existing OSIRI nude models to three different sizes. Each archive contains: 1. Original OSIRI nude base model: untouched. 2. OSIRI Lite: Roughly 10 % smaller than original with reduced specular map. 3. OSIRI Extralite: Around 60% of original size, with reduced normal map and specular map. 4. OSIRI Abnormallylite: Almost one third of original file size. Aggressively reduced all textures. Kokoro Lite: v7.3 http://www.mediafire.com/file/d52x37jh2eeg3zw/KOKORO_OSIRI_v7.3.lite.7Z Kokoro OSIRI Abnlite: There are visible seams all over the body. Use extralite if possible. Kokoro Osiri extralite: There is seam but hard to notice. You can use this. Kokoro OSIRI Lite: Almost flawless. Leifang Lite: v7.5.4 http://www.mediafire.com/file/iq90t05pkiqipq6/LEIFANG_OSIRI_v7.5.4.lite.7Z Leifang OSIRI Abnlite: I believe this is still beautiful and flawless even abuse like reducing. You can use this. Leifang OSIRI extralite & lite : Quality is extralite < lite < original but the limitation for Leifang is tighter than other girls. You may ended up with one or two smaller sized Leifang but still has beauty of Leifang and OSIRI. Mila Lite: v7.3 http://www.mediafire.com/file/eaawjzdr64d2dmd/MILA_OSIRI_v7.3.lite.7Z Mila: It is hard to recognize which one is extralite and which one is original. It is more clearer while game play but you can pick any size of Mila, all has beauty of power, like split sec before throw a hard punch. Hitomi Lite: v7.3 http://www.mediafire.com/file/uzajcd2i0l0r4x5/HITOMI_OSIRI_v7.3.lite.7Z * few screenshots/explanations will be added here. * Marie Lite: v6.2 http://www.mediafire.com/file/rwap585gs98oo2b/MARIE_OSHIRIv6.2.lite.7Z She was tough one. more screenshots/explanations will be added here. Kasumi Lite: v6.1 http://www.mediafire.com/file/6uu6pl3oz6trewu/KASUMI_OSHIRIv6.1.lite.7Z * few screenshots/explanations will be added here. * Ayane Lite: v6.1 http://www.mediafire.com/file/hw2ydxd24x484db/AYANE_OSHIRIv6.1.lite.7Z * few screenshots/explanations will be added here. * - Unofficial Osiri Kasumi variants WIP. The first Release would be Kasumi v6.1 with smaller nipples. - Unofficial Osiri Kokoro variants WIP. The first Release would be Kokoro v7.3 with brighter colored nipples. - Unofficial Osiri Naotora - Unofficial Osiri Nyotengu - Unofficial Osiri Mai - Unofficial Osiri Honoka All are planned yet far from release. If you can't wait then download my "Enslaved Beauties" MOD. You can get very early version of these(except Honoka). The main issue is neck seam. Conditions are slightly noticeable to apparently weird. edit1: added future plans. -
Otakadelic's fetish, obscene, weird, experimental and hopefully sometime funny MODs,Tutorials, English translations. Since I use many Osiri's base models, his restrictions also apply to my MODs. - You can't use any MODs here for any kind of commercial purposes(entirely or partially). - Can't ask any kind of donations, commissions(real money, crpyt money or any sort of points). - Absolutely NO to use these materials with Patreon.com,like 'NSFW version is available for Patrons.' Never. - You can get these MODs for free and you can't earn any money from these. Simple rule. As long as keep free and includes above message then you can use any part of these MODs for free, can convert to any formats. No need to credit my name. If you can't/won't include above four lines then better to stay away from my materials. * Characters from DOA5LR are original property of Team Ninja & TECMO/KOEI. Contents of this topic are fan made arts for fans, not for commercial purpose. for Modders: See this post includes updated Harry's RNM and full translation of ENG instructions of Mr.Dotoku's texts. Recent updates: Hitomi Exclusive Denimless pack v1.1 released. 100% complete game save data and instruction added. Marie Pantyless pack added. MODs: Hitomi Exclusive Denimless Pack 1.1: Hitomi opened New World. (7/June/2018 Hitomi ver1.1) 4k/8k sized images also available. Marie Pantyless Pack 1.0: Third pack released with Eight Costumes. (21/May/2018 Marie ver1.0) Hitomi Pantyless Pack 1.0: Your best resource of Pantyless World. (10/May/2018 Hitomi ver1.0) Preview images updated. 4k sized images added. Wettable-Destroyable Honoka (6/May/2018 WD combo Honoka) Kasumi Pantyless Pack 1.1: Your best resource of Pantyless World. (2/May/2018 Kasumi ver1.1) Barefoot Paradise 5.0 : For Barefoot Lovers (25/Apr/2018 ver5.0) Barefoot Paradise 5.0 Reinforcement : Four Barefoot girls joined for foot lovers (3/May/2018) Enslaved Beauties (21/Apr/2018 ver0.1 : Early Release1.) Added 8K sized image. Nude Bunny (16/Apr/2018 ver1.0) Nude Maid (8/Nov/2017 ver1.01) KASUMI on Fire : Stunning Animated Fire Effect (11/Apr/2018 ver1.0) HITOMI on Fire : TOP Karate fighter needs no BOTTOM (11/Apr/2018 ver1.0) AYANE as next leader: Advanced Animated Effect (11/Apr/2018 ver1.0) Marie The Busty Bunny : introduction for TimmyC's CTT (4/Apr/2018 ver1.0) This MOD is dedicated to all my ex-girlfriends who were excellent when we met then transformed. WIP mods: Two Pantyless Packs released. Wettable and Destroyable Honoka released. Few WIPs added.
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[TUTORIAL & GUIDE] TEXTURES : How to use and understand them. This thread is under construction. Using textures in DOA5LR can be very powerful. When I started to mod DOA5LR 2 years ago I had no idea what is the meaning of a specular or a normal map but I was able to find some trick without even understanding why until I finally get the knowledge and investigate more in that. This guide can look easy for some but not everyone have the same skill in modding so I hope this tutorial will help as much beginner than expert. UNDERSTANDING TEXTURES NAMES : Let's talk about the textures name first. There are 4 primary type of textures that can be used in DOA5LR : DIFFUSE : Main texture. NORMAL MAP : Relief texture. SPECULAR : Reflection texture. ENVIRONNEMENT : Another reflection texture. >> DEPENDING OF THE CHARACTERS THE .TMCL FILE CAN HOLD BETWEEN 6 TO 14Mb (Mai is the character with the minimum and Raidou is the one with maximum). >> If you exceed this size limit you will have to reduce some textures size, I recommend you to priviligie reducing Specular first then Environnement and after Normal Map / Diffuse. You will need TEXTURE TOOL to swap your textures on a mod and OBJECT TOOL to adjust textures orders and settings. On this guide I will use my WARRIORTENGU mod as example. HERE IS AN EXAMPLE TO UNDERSTAND TEXTURES NAMES WITH PICTURES : My WARRIORTENGU mod is using DIFFUSE / NORMAL MAP / ENVIRONNEMENT. She's not using any Specular. Now let's go deeper and see what happen if I turn the SPECULAR into a saturated GREEN version and add this texture to my mod in surplus with others : As you can notice, the reflection over the armor turned into a light green but isn't as saturated as the specular. More the specular is bright and saturated and more your reflection will be impacting in game. Turn it into a black specular and you'll have a dark / mate result without any reflection. Now let's try to turn the DIFFUSE using alpha channel with NORMAL MAP & ENVIRONNEMENT : The armor now turned into a transparent armor. More your alpha channel is strong and more you will get a high transparency. Be sure to have a full body under your costume if you use alpha channel or you'll let appear the hole behind as this example (no arms under the armor but legs yes). To use Alpha Channel you MUST save your picture as DXT5 format. This kind of transparency require specific parameter to change via Object Tool. Please refere to my other Tutorial Guide about Object Tool for that : https://www.loverslab.com/topic/81454-doa5lr-object-tool-tutorial-guide-how-to-use-and-understand-it/ As last example let's see what happen if I remove ENVIRONEMENT and put a black SPECULAR : The armor is now with absolutely NO reflection at all. The fact that the specular is black and without any environnement make the object "empty" of lights. ---- You can try a lot of experiments just with textures. Remember to ALWAYS save your textures as .dds format, the only format that DOA5LR accept. Remember to ALWAYS save your texture with Alpha Channel as DXT5 option. Remember to ALWAYS save your flat texture that don't include any Alpha Channel as DXT1 (you can save it as DXT5 anyway but you'll save texture weight and TMCL space). More to add later. Feel free to bring more of your knowledge to increase this tutorial and help others. Lola.
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Do you like Oola from Star Wars? Or that blue Twi'lek from Jabba's Palace or from Star Wars Rebels? Well then here's a nude big boobed Twi'lek mod: https://segadordelinks.deviantart.com/art/DoA5-Mod-Helena-Twi-lek-Sex-Slave-722627023 that you can equip to Helena, Tina, Lisa, or Rachel and fight with or watch pole dance in DOA5LR I've also given her a few sexy outfits for you, including... 1.) Seashell String Bikini https://icejaw19.deviantart.com/art/Twi-lek-SeaShell-Bikini-Mod-734159630 video preview: https://vimeo.com/258757315 2.) Fishnets - see through/nude https://icejaw19.deviantart.com/art/Twi-lek-Fishnets-Mod-734160814 video preview: https://vimeo.com/258758166 3.) Oasis Outfit - nude with gold chains https://icejaw19.deviantart.com/art/Twi-lek-Oasis-Outfit-Mod-Release-734159204 video preview: https://vimeo.com/258758412 https://vimeo.com/258757940 4.) Fruit Bikini - strawberries and banana https://icejaw19.deviantart.com/art/Twi-lek-Fruit-Bikini-Mod-734157402 video preview: https://vimeo.com/258761730 Enjoy
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CONTENT REMOVED I lost all files from this mods Sorry for inconveniences, please, don't reupload this modpacks if you have them, all this meshes weren't created by me, all thanks and credits to BaseBody TOPLESS CHEERLEADER 06/28/2016 TOPLESS BUNNY PACK 07/01/2016 TOPLESS BIKINI PACK 07/05/2016 TOPLESS BIKINI FLOWER 07/07/2016 MIXED MODS These random mods are not 100% perfect, some of them have bugs, I just did it for the lulz, but still if you want to. Expect more random mods, yeah, I have more. Moved to a new thread HERE
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