Search the Community
Showing results for tags 'digimon'.
-
Version 1.1.4
733 downloads
This is a port of a custom Renamon model by warfaremachine, originally made for Source Film Maker, and the first of many SFM models I ported to JKA. This includes customization, team skins, NPCs, bot support, and model replacements with JAO support. To use the custom NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. To enable cheats, type "helpusobi 1" into the console. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: rena - spawns default Renamon with blue fire renaarmor - spawns armored Renamon with lightsaber and blue fire renaclassic - spawns Renamon with 2018 head, wielding dual sabers renajedi - spawns Renamon with lightsaber renared - spawns red team Renamon with blue fire, on the enemy's side renablue - spawns blue team Renamon with blue fire that targets everyone renansfw - spawns nude Renamon with blue fire rena_r - spawns a harmless Renamon with 50,000 health To use Renamon's blue fire in Singleplayer, type "saber rena rena" rena - Touhakken. While equipped, you're given a slight boost in movement speed and a significant boost in swing speed and swing strength, letting you stagger most enemies easily, but at the cost of poor parrying. Also, Mouse1+Mouse2 executes a move that can kill instantly, but is difficult to land. The Multiplayer variant lacks this move since it doesn't behave properly in Multiplayer. Details about the pk3 files: zzzRena2019.pk3 - Contains the model, textures, botfiles, custom weapon, sounds, and everything needed for the mod to work. zzzRena2019npcs.pk3 - Optional. Contains the NPCs. I made this a separate file in case it might mess with the NPC limit. zzzRena2019-Shinyskin.pk3 - Optional. Makes Renamon shiny and oily. zzzRena2019HothAlt.pk3 - Optional. Makes your Renamon wear only her purple gauntlets instead of the white outfit in the Hoth levels. zzzRena2019HothNaked.pk3 - Optional. Makes your Renamon wear nothing at all in the Hoth levels. zzzRena2019nsfw.pk3 - Optional. Enables NSFW customization parts for the model and the Multiplayer NSFW bot. zzzRena2019ZzzSFWskinsAreFullNSFW.pk3 - Optional. Makes Renamon's default, team, and alternate model_.skins more exposed. zzzzzzzzzDiamondStormReplacesLightning.pk3 - Optional. Alters Force Lightning's effects and sounds so that it shoots sharpened leaves, resembling Renamon's attack Diamond Storm. zzzRena2019ModelReplaceAlora.pk3 - Optional. Replaces Alora's base model with Renamon. Doesn't affect the unused Alora2 model. Also replaces her in-game voice. zzzRena2019ModelReplaceAlora2.pk3 - Optional. Replaces Alora's unused Alora2 model with Renamon. Also replaces her in-game voice. zzzRena2019ModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with Renamon. Doesn't affect the JK2 Tavion model. Also replaces her in-game voice. zzzRena2019ModelReplaceTavionJK2.pk3 - Optional. Replaces JK2 Tavion's base model with Renamon. Also replaces her in-game voice. zzzRena2019ModelReplaceBoba.pk3 - Optional. Replaces Boba Fett's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceChewie.pk3 - Optional. Replaces Chewbacca's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceDesann.pk3 - Optional. Replaces Desann's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceJan.pk3 - Optional. Replaces Jan's base model with Renamon. Also replaces her in-game voice. zzzRena2019ModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceLando.pk3 - Optional. Replaces Lando's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceLuke.pk3 - Optional. Replaces Luke's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplacePrisonerMerchant.pk3 - Optional. Replaces Prisoner and Merchant's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceJedi.pk3 - Optional. Replaces Jedi and Jedi Master's base model with Renamon. zzzRena2019ModelReplaceJediTrainer.pk3 - Optional. Replaces Jedi Trainer's base model with Renamon. zzzRena2019ModelReplaceMercenaries.pk3 - Optional. Replaces Mercenary's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceSaboteurs.pk3 - Optional. Replaces Saboteur's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceShadowtroopers.pk3 - Optional. Replaces Shadowtrooper's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceImpOfficers.pk3 - Optional. Replaces Imperial Officer's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceReborn.pk3 - Optional. Replaces New Reborn's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceRebornJK2.pk3 - Optional. Replaces JK2 Reborn's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceRebornTwin.pk3 - Optional. Replaces Reborn Twin's base model with Renamon. Also replaces his in-game voice. zzzRena2019VoiceReplaceReborns.pk3 - Optional. Replaces the voice sets used by New Reborns, JK2 Reborns, and Reborn Masters with Renamon's voice. Doesn't affect cutscene dialogue. zzzRena2019VoiceReplaceJedi.pk3 - Optional. Replaces the voice sets used by Jedi, Jedi Trainers, and Jedi Masters with Renamon's voice. Doesn't affect cutscene dialogue. Also included are alternate files that make model replacements more revealing. (NOTE: Cinematic dialogue and level-specific dialogue aren't affected.) -CREDITS- Renamon and Digimon © Akiyoshi Hongo, Toei Animation, BANDAI NAMCO Entertainment Inc. Model created by Victor Suares AKA "Warfaremachine" Additional clothes by kaitou3d and Kespr Sounds edited from Digimon Tamers Effect textures and other sounds edited from assets by Raven Software -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. rena2019-3.mp4 -
Version 2.0
4,633 downloads
Hello! After doing 7 Pokemon convertions to The Sims 4, I decided it was time to finally bring some Digimons into the mix. Three of which were requested above the others, so I introduce to you: Renamon, Garurumon and WereGarurumon! Update 1: After improving my modding skills in the past year since publishing Lucario and Leafeon, I decided to fix and improve all my mods. Here's a list of the changes in this one: - Fixed a problem where it was impossible to select pokemon eyes on aliens; - Icons won't glitch out when making an opposite frame sim. For those who are updating this mod, be sure to delete the folder of the older version and place the new one as usual. You will also have to delete the file localthumbcache.package in /Documents/Electronic Arts/Sims 4 if you want the icons to show up properly when making an opposite frame sim. If this is your first time downloading one of my mods, please also download the Pokemod Savestate Addons file. (you only need to get this file once) Here's a detailed guide on how to make them: (This mod doesn't include any tray files. You will have to make them yourself) (The Digimon are fully compatible for both genders) (Make sure not to make very overweight or very thin Sims, as they might make some of the Digimon parts look off) 1 - Select the modded gray skin tone that comes with the furry mod. (Located under the miscellaneous skin tones) 2 - Click on the eyes and select the furry mod preset. 3 - While still on the eye selection, pick whichever custom eye color fits the Digimon you are making. 4 - Move to the face details section and select the furry head or any of its variants. 5 - Still on the face details, change to either the plantigrade or the digitigrade legs. 6 - Again, still on the face details, find and select the parts you need to make the Digimon you want. If you are making WereGarurumon, you can find it in the different color options. 6.1 - You can find their optional claws in the face details section as well. WereGarurumon's claws are only compatible with plantigrade legs, while the others' claws are only compatible with digitigrade legs). 6.2 - For Renamon, you can find it's gloves in the body accessories section under gloves. (You will have to do this part for every single outfit category, but it is entirely optional) 7 - Finally, Move to the body tattoos section and pick the one for the Digimon you are making. If you are making WereGarurumon, you can find it in the different colors under Garurumon's tattoo. I made a few gifs to show all the steps in order to make each Digimon. Done! Now your Sim should look similar to the Digimon of your choosing! The Egg is a full body suit for children and toddlers that you want to turn into a Digimon whenever they age up to teen. Here are a few comparison photos in between my mod and Digimon Cyber Sleuth: My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with Wickedwhims. See below for Instructions: NSFW images below: Requirements: The Furry mod By Savestate http://www.savestatecomic.com/dlc/ Optional: I recommend the use of Berni's Collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues: Known Issues: (Most of these are from the furry mod and not my fault but still here's a full list) If you don't use the modded skin tone that is included in the furry mod, the Digimon skin will become brighter than it should be. If the digitigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digitigrade or plantigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout. In a few animations, some of the meshes might go out of place/clip. This doesn't happen too frequently but it's still a problem. If any other glitch happens, feel free to report it on the comments. I'll make sure to try my best at fixing it! I hope you all enjoy! Credits: I used TwistedMexi’s T.O.O.L. mod for some of the pictures. It's an awesome mod. Big thanks to the people who follow my mods, for your kind words and patience. Credits to the original creator of the furry mod Tim Weeks From Savestate Comics Link to the website & download page of his mod: http://www.savestatecomic.com/dlc/ Also Big Thanks to Sims4Studios for the modding tools, The user Hallow on the website The Models Resource for uploading 3D models from the Digimon games... And of course, the Digimon franchise for the characters. -
View File Taomon 2019 for Star Wars: Jedi Academy (18+) This is a port of a custom Taomon model by warfaremachine, originally for Source Film Maker. She comes with her magic brush that makes explosions and a clawed weapon. Figuring out how the brush should work in JKA took some time. Putting in whatever I learned about making efx files, I made an effect that at least resembles the explosion it makes. I guess I nailed it. About the claw... the claws were taken and reworked from an edited port of a Digimon Story Taomon model by GuilTronPrime. Taomon never used this in the show and video games, but she was depicted using a clawed weapon in her portrait in an old card game Digimon Jintrix. I thought it would make a nice addition, so I also included it, complete with its own sounds and effects. This has customization, NPCs, bot support, sounds, and team skins. While cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: tao - spawns default Taomon with brush tao2 - spawns Taomon with dual clawed weapons taoclassic - spawns a large Taomon with classic head and robes taoclassicnsfw - spawns a large nude Taomon with classic head taored - spawns red team Taomon, on the enemy's side taonsfw - spawns nude Taomon tao_r - spawns a harmless Taomon with 50,000 health taoclassic_r - spawns a bigger harmless Taomon with classic head and 50,000 health Type "saber taomon" to use Taomon's magic brush, or "saber taoclaw taoclaw" for her clawed weapons Included in the pk3 files: zzzTao2019.pk3 - Contains the model, textures, botfiles, custom weapons, sounds, and everything needed for the mod to work. zzzTao2019npcs.pk3 - Optional. Contains the custom NPCs. Only useable with cheats. zzzTao2019ReplaceAlora.pk3 - Optional. Replaces Alora with Taomon. zzzTao2019ReplaceChewie.pk3 - Optional. Replaces Chewie with Taomon. zzzTao2019ReplaceKyle.pk3 - Optional. Replaces Kyle with Taomon. zzzTao2019ReplaceRosh.pk3 - Optional. Replaces Rosh with Taomon. zzzTao2019ReplaceTavion.pk3 - Optional. Replaces Tavion with Taomon. zzzTao2019ReplaceNPCs.pk3 - Optional. Replaces Cultist_Drain, RebornForceUser, and RebornMaster with Taomons. Also included are alternate files that make NPC replacements use either the default skin or nude skin. You can edit the NPC and sab files to your liking with 7zip and a text editor. Changing behavior and appearance of the NPCs and what weapons/powers they use, altering behavior of the custom weapons, making NPCs replace other NPCs.. things like that. Those files are found in the "ext_data/" folder in the pk3s. Here are some links for more info on editing npc and sab files: https://jkhub.org/wiki/index.php?title=.npc https://jkhub.org/wiki/index.php/.sab https://jkhub.org/forums/topic/10130-installing-editing-and-managing-pk3s/ -CREDITS- Taomon and Digimon © Akiyoshi Hongo, Toei Animation, BANDAI NAMCO Entertainment Inc. Model created by Victor Suarez AKA "Warfaremachine" Sounds edited from Digimon Tamers and Digimon Story: Cyber Sleuth: Hacker's Memory Additional meshes from an edited PMX port of Taomon from Digimon Story: Cyber Sleuth by GuilTronPrime Other effect textures and sounds by Raven Software -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limits of Jedi Academy's engine and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- The levels vjun3 and kor2 may not load if you have too many NPC replacement mods. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. Submitter inb4poof Submitted 02/25/2021 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work without any problems. https://github.com/JACoders/OpenJK
-
Digimod By Leljas: Play as Renamon and/or Garurumon from Digimon! View File Hello! After doing 7 Pokemon convertions to The Sims 4, I decided it was time to finally bring some Digimons into the mix. Three of which were requested above the others, so I introduce to you: Renamon, Garurumon and WereGarurumon! I've been doing characters like this for a while, if you want to influence their development or just see the current ones while I'm doing them, you can check them out on my Ko-fi I'll accept any character requests! You can Pm me, comment right here or on Ko-fi and even if I don't respond, I promise to take note of them. I also made a list of all requested characters that I intend on doing (You can find it on my Ko-fi Intro). Update 1: After improving my modding skills in the past year since publishing Lucario and Leafeon, I decided to fix and improve all my mods. Here's a list of the changes in this one: - Fixed a problem where it was impossible to select pokemon eyes on aliens; - Icons won't glitch out when making an opposite frame sim. For those who are updating this mod, be sure to delete the folder of the older version and place the new one as usual. You will also have to delete the file localthumbcache.package in /Documents/Electronic Arts/Sims 4 if you want the icons to show up properly when making an opposite frame sim. If this is your first time downloading one of my mods, please also download the Pokemod Savestate Addons file. (you only need to get this file once) Here's a detailed guide on how to make them: (This mod doesn't include any tray files. You will have to make them yourself) (The Digimon are fully compatible for both genders) (Make sure not to make very overweight or very thin Sims, as they might make some of the Digimon parts look off) 1 - Select the modded gray skin tone that comes with the furry mod. (Located under the miscellaneous skin tones) 2 - Click on the eyes and select the furry mod preset. 3 - While still on the eye selection, pick whichever custom eye color fits the Digimon you are making. 4 - Move to the face details section and select the furry head or any of its variants. 5 - Still on the face details, change to either the plantigrade or the digitigrade legs. 6 - Again, still on the face details, find and select the parts you need to make the Digimon you want. If you are making WereGarurumon, you can find it in the different color options. 6.1 - You can find their optional claws in the face details section as well. WereGarurumon's claws are only compatible with plantigrade legs, while the others' claws are only compatible with digitigrade legs). 6.2 - For Renamon, you can find it's gloves in the body accessories section under gloves. (You will have to do this part for every single outfit category, but it is entirely optional) 7 - Finally, Move to the body tattoos section and pick the one for the Digimon you are making. If you are making WereGarurumon, you can find it in the different colors under Garurumon's tattoo. I made a few gifs to show all the steps in order to make each Digimon. Done! Now your Sim should look similar to the Digimon of your choosing! The Egg is a full body suit for children and toddlers that you want to turn into a Digimon whenever they age up to teen. Here are a few comparison photos in between my mod and Digimon Cyber Sleuth: My Mod is fully compatible with Wickedwhims, I also advise the use of "Berni's Collection" mod in addition to mine. It fixes a glitch involving the legs of the furry mod with Wickedwhims. See below for Instructions: NSFW images below: Requirements: The Furry mod By Savestate http://www.savestatecomic.com/dlc/ Optional: I recommend the use of Berni's Collection mod, it not only fixes a glitch with the furry mod itself but also adds canine/feline/equine/dragon/rabbit penises and sheaths. Known Issues: Known Issues: (Most of these are from the furry mod and not my fault but still here's a full list) If you don't use the modded skin tone that is included in the furry mod, the Digimon skin will become brighter than it should be. If the digitigrade paws are selected, some bottom clothing may have double legs. This is a glitch with the furry mod and should be completely avoidable, make sure to pick shorter bottom clothing and not long pants. If you use the digitigrade or plantigrade paws on your sim, then you will not be able to use any type of shoes The furry mod has a lot of limitations when it comes to face details, you can't edit most of the face, except for the snout. In a few animations, some of the meshes might go out of place/clip. This doesn't happen too frequently but it's still a problem. If any other glitch happens, feel free to report it on the comments. I'll make sure to try my best at fixing it! I hope you all enjoy! Credits: I used TwistedMexi’s T.O.O.L. mod for some of the pictures. It's an awesome mod. Big thanks to the people who follow my mods, for your kind words and patience. Credits to the original creator of the furry mod Tim Weeks From Savestate Comics Link to the website & download page of his mod: http://www.savestatecomic.com/dlc/ Also Big Thanks to Sims4Studios for the modding tools, The user Hallow on the website The Models Resource for uploading 3D models from the Digimon games... And of course, the Digimon franchise for the characters. Submitter leljas Submitted 07/14/2021 Category Body Parts Requires In order to use this mod you'll need the furry mod from savestate, you can download it here : http://www.savestatecomic.com/dlc/
-
So I have been looking a lot of new furries mods, specially from Pokemon, like Lucario, Zoroark, Gardevoir, etc. But nothing about Renamon, the other famous female figure in the furry community. Picture of the famous digimon: So yeah, I have even seen models from Five Night At Freddy into Sims 4, well Renamon have a lot of models actually: So if someone could make a Renamon model or something, I will be so grateful, and I am sure a lot of people from the furry and Digimon community would be such happy and grateful as well! Please.
-
Version 1.0.0
348 downloads
This is a port of a custom Taomon model by warfaremachine, originally for Source Film Maker. She comes with her magic brush that makes explosions and a clawed weapon. Figuring out how the brush should work in JKA took some time. Putting in whatever I learned about making efx files, I made an effect that at least resembles the explosion it makes. I guess I nailed it. About the claw... the claws were taken and reworked from an edited port of a Digimon Story Taomon model by GuilTronPrime. Taomon never used this in the show and video games, but she was depicted using a clawed weapon in her portrait in an old card game Digimon Jintrix. I thought it would make a nice addition, so I also included it, complete with its own sounds and effects. This has customization, NPCs, bot support, sounds, and team skins. While cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: tao - spawns default Taomon with brush tao2 - spawns Taomon with dual clawed weapons taoclassic - spawns a large Taomon with classic head and robes taoclassicnsfw - spawns a large nude Taomon with classic head taored - spawns red team Taomon, on the enemy's side taonsfw - spawns nude Taomon tao_r - spawns a harmless Taomon with 50,000 health taoclassic_r - spawns a bigger harmless Taomon with classic head and 50,000 health Type "saber taomon" to use Taomon's magic brush, or "saber taoclaw taoclaw" for her clawed weapons Included in the pk3 files: zzzTao2019.pk3 - Contains the model, textures, botfiles, custom weapons, sounds, and everything needed for the mod to work. zzzTao2019npcs.pk3 - Optional. Contains the custom NPCs. Only useable with cheats. zzzTao2019ReplaceAlora.pk3 - Optional. Replaces Alora with Taomon. zzzTao2019ReplaceChewie.pk3 - Optional. Replaces Chewie with Taomon. zzzTao2019ReplaceKyle.pk3 - Optional. Replaces Kyle with Taomon. zzzTao2019ReplaceRosh.pk3 - Optional. Replaces Rosh with Taomon. zzzTao2019ReplaceTavion.pk3 - Optional. Replaces Tavion with Taomon. zzzTao2019ReplaceNPCs.pk3 - Optional. Replaces Cultist_Drain, RebornForceUser, and RebornMaster with Taomons. Also included are alternate files that make NPC replacements use either the default skin or nude skin. You can edit the NPC and sab files to your liking with 7zip and a text editor. Changing behavior and appearance of the NPCs and what weapons/powers they use, altering behavior of the custom weapons, making NPCs replace other NPCs.. things like that. Those files are found in the "ext_data/" folder in the pk3s. Here are some links for more info on editing npc and sab files: https://jkhub.org/wiki/index.php?title=.npc https://jkhub.org/wiki/index.php/.sab https://jkhub.org/forums/topic/10130-installing-editing-and-managing-pk3s/ -CREDITS- Taomon and Digimon © Akiyoshi Hongo, Toei Animation, BANDAI NAMCO Entertainment Inc. Model created by Victor Suarez AKA "Warfaremachine" Sounds edited from Digimon Tamers and Digimon Story: Cyber Sleuth: Hacker's Memory Additional meshes from an edited PMX port of Taomon from Digimon Story: Cyber Sleuth by GuilTronPrime Other effect textures and sounds by Raven Software -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limits of Jedi Academy's engine and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -BUGS- The levels vjun3 and kor2 may not load if you have too many NPC replacement mods. -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. -
View File Renamon 2019 for Star Wars: Jedi Academy (18+) This is a port of a custom Renamon model by warfaremachine, originally made for Source Film Maker, and the first of many SFM models I ported to JKA. This includes customization, team skins, NPCs, bot support, and model replacements with JAO support. To use the custom NPCs, while cheats are enabled, type "npc spawn (name)", replacing (name) with any of the npc names listed below. To enable cheats, type "helpusobi 1" into the console. You can also play as the NPC by typing "playermodel (name)" Here are the names of the NPCs: rena - spawns default Renamon with blue fire renaarmor - spawns armored Renamon with lightsaber and blue fire renaclassic - spawns Renamon with 2018 head, wielding dual sabers renajedi - spawns Renamon with lightsaber renared - spawns red team Renamon with blue fire, on the enemy's side renablue - spawns blue team Renamon with blue fire that targets everyone renansfw - spawns nude Renamon with blue fire rena_r - spawns a harmless Renamon with 50,000 health To use Renamon's blue fire in Singleplayer, type "saber rena rena" rena - Touhakken. While equipped, you're given a slight boost in movement speed and a significant boost in swing speed and swing strength, letting you stagger most enemies easily, but at the cost of poor parrying. Also, Mouse1+Mouse2 executes a move that can kill instantly, but is difficult to land. The Multiplayer variant lacks this move since it doesn't behave properly in Multiplayer. Details about the pk3 files: zzzRena2019.pk3 - Contains the model, textures, botfiles, custom weapon, sounds, and everything needed for the mod to work. zzzRena2019npcs.pk3 - Optional. Contains the NPCs. I made this a separate file in case it might mess with the NPC limit. zzzRena2019-Shinyskin.pk3 - Optional. Makes Renamon shiny and oily. zzzRena2019HothAlt.pk3 - Optional. Makes your Renamon wear only her purple gauntlets instead of the white outfit in the Hoth levels. zzzRena2019HothNaked.pk3 - Optional. Makes your Renamon wear nothing at all in the Hoth levels. zzzRena2019nsfw.pk3 - Optional. Enables NSFW customization parts for the model and the Multiplayer NSFW bot. zzzRena2019ZzzSFWskinsAreFullNSFW.pk3 - Optional. Makes Renamon's default, team, and alternate model_.skins more exposed. zzzzzzzzzDiamondStormReplacesLightning.pk3 - Optional. Alters Force Lightning's effects and sounds so that it shoots sharpened leaves, resembling Renamon's attack Diamond Storm. zzzRena2019ModelReplaceAlora.pk3 - Optional. Replaces Alora's base model with Renamon. Doesn't affect the unused Alora2 model. Also replaces her in-game voice. zzzRena2019ModelReplaceAlora2.pk3 - Optional. Replaces Alora's unused Alora2 model with Renamon. Also replaces her in-game voice. zzzRena2019ModelReplaceTavion.pk3 - Optional. Replaces Tavion's base model with Renamon. Doesn't affect the JK2 Tavion model. Also replaces her in-game voice. zzzRena2019ModelReplaceTavionJK2.pk3 - Optional. Replaces JK2 Tavion's base model with Renamon. Also replaces her in-game voice. zzzRena2019ModelReplaceBoba.pk3 - Optional. Replaces Boba Fett's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceChewie.pk3 - Optional. Replaces Chewbacca's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceDesann.pk3 - Optional. Replaces Desann's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceJan.pk3 - Optional. Replaces Jan's base model with Renamon. Also replaces her in-game voice. zzzRena2019ModelReplaceKyle.pk3 - Optional. Replaces Kyle's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceLando.pk3 - Optional. Replaces Lando's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceLuke.pk3 - Optional. Replaces Luke's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceRosh.pk3 - Optional. Replaces Rosh's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceChiss.pk3 - Optional. Replaces the Chiss Bartender's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplacePrisonerMerchant.pk3 - Optional. Replaces Prisoner and Merchant's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceJedi.pk3 - Optional. Replaces Jedi and Jedi Master's base model with Renamon. zzzRena2019ModelReplaceJediTrainer.pk3 - Optional. Replaces Jedi Trainer's base model with Renamon. zzzRena2019ModelReplaceMercenaries.pk3 - Optional. Replaces Mercenary's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceSaboteurs.pk3 - Optional. Replaces Saboteur's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceShadowtroopers.pk3 - Optional. Replaces Shadowtrooper's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceImpOfficers.pk3 - Optional. Replaces Imperial Officer's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceReborn.pk3 - Optional. Replaces New Reborn's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceRebornJK2.pk3 - Optional. Replaces JK2 Reborn's base model with Renamon. Also replaces his in-game voice. zzzRena2019ModelReplaceRebornTwin.pk3 - Optional. Replaces Reborn Twin's base model with Renamon. Also replaces his in-game voice. zzzRena2019VoiceReplaceReborns.pk3 - Optional. Replaces the voice sets used by New Reborns, JK2 Reborns, and Reborn Masters with Renamon's voice. Doesn't affect cutscene dialogue. zzzRena2019VoiceReplaceJedi.pk3 - Optional. Replaces the voice sets used by Jedi, Jedi Trainers, and Jedi Masters with Renamon's voice. Doesn't affect cutscene dialogue. Also included are alternate files that make model replacements more revealing. (NOTE: Cinematic dialogue and level-specific dialogue aren't affected.) -CREDITS- Renamon and Digimon © Akiyoshi Hongo, Toei Animation, BANDAI NAMCO Entertainment Inc. Model created by Victor Suares AKA "Warfaremachine" Additional clothes by kaitou3d and Kespr Sounds edited from Digimon Tamers Effect textures and other sounds edited from assets by Raven Software -HOW TO INSTALL- Extract the zip file, then put the pk3 file(s) you need into your base folder: "Star Wars Jedi Knight - Jedi Academy/Gamedata/base" Make sure you also run this in OpenJK to prevent crashes. OpenJK is an overhaul that raises the limitations of Jedi Academy's engine, and makes it possible to support higher-poly models. https://github.com/JACoders/OpenJK -LICENSE- Others are free to share, modify, and/or put this in their mods, and should give credit while they're at it. ====================================================================== THIS MODIFICATION IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY ACTIVISION, RAVEN, OR LUCASARTS ENTERTAINMENT COMPANY LLC. ELEMENTS TM & © LUCASARTS ENTERTAINMENT COMPANY LLC AND/OR ITS LICENSORS. rena2019-3.mp4 Submitter inb4poof Submitted 08/24/2020 Category Misc Adult Mods Requires You need OpenJK in order for this mod to work. https://github.com/JACoders/OpenJK