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So occasionally when I am starting a new game, and doing the initial MCM configurations, I will get this bug where it won't allow me to assign any hot keys. It will be in any mod that has assignable hot keys. It will allow me to click the item to assign the key but when I press a key to assign, nothing will happen. So far the only fix I have found is to save often and when it happens revert to a save before it happened. Which is tricky because the only way to know it happened is to be configuring a mod that has an assignable hotkey which is not all mods just a handful. At one time I was of the opinion it had something to do with reassigning the hot keys in SKI UI so I can use f1 - f4 for other thinks. But I never was able to prove that. Has anyone else run into this? I have had it happen in both SE and LE over the years.
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technical support Equipment Durability System
KLongad Sirtup posted a topic in Skyrim Technical Support
I currently have a series of questions in regards to a system for equipment durability, it is a modification for Skyrim currently available on Nexus Mods (Equipment Durability System at Skyrim Nexus - Mods and Community) can anyone please answer the following:- Are they currently utilising this modification? As part of utilising this modification have they created a set of form lists for the nobreak.ini configuration file for the modifications available on this site? Would they be willing to share those configuration settings for others to use? @Ashal If anyone asks for it would it be possible to start a list thread on Lovers Lab for a modification config file settings sharing, so that Equipment Durability System and this site's mods work correctly properly. For instance we wouldn't always want Devious Devices and Zaz devices becoming broken with this modification as that would break the systems behind those devices?- 1 reply
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Hey there. Pretty simple question: if I go into the meshes/actors/character/animations path in a SLAL animation pack, and delete specific animation files that I know I'm not a fan of, will that completely mess something up if I then re-run FNIS and try to start a new game? There's specific animations in most packs that aren't my thing, but excluding them specifically whenever I start a new game (which is often) and load the animations is really time consuming, so I'd like a way to do it outside the game if it's not too advanced. I've done very simple TES5Edit mod tweaks before, simple Creation Kit things, and...that's mostly it, honestly, aside from editing textures which is more of an artist thing. I'm by no means an adept modder. Can I literally just delete the specific animation file (e.g. thatsnotmybagbaby_1.hkx) and be fine, or will that break something?
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error Creature Animation problem...
darkdragonlove posted a topic in Technical Support - SexLab Framework
The website seems slow to me today. If I accidentally double post this thread I'm sorry! So once upon a time wolves dogs bears dragons and alike could have fun in my modded game. Like, a lot of fun... unrealistic non-stop fun. Then, and read me out, I installed Deviously Cursed Loots. I've went through all of the settings of all of my mods many times to try and fix this. DCL, Defeat, Death Alternative and then some. MOST CREATURES WORK (but) MatchMaker worked on a dog in riverwood. It won't work on wolves. I can't seem to use G to have fun with very many people anymore, and necro (using G) with most creatures is broken. (for when my dumb followers decide to kill the animal that wanted to have fun) I HAVE seen wolves have fun with NPC's, but there's no way to trigger wolf animations with the player anymore. (I may have gotten MatchMaker to work once or twice on Wolves, but it's not consistent. This may be related to arousal/horniness/pleasure variables, that's the only thing left on my list of ideas, and my main female character is very... promiscuous. Please help me fix my creature animations!-
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Version 1.5
65,905 downloads
Immersive First Person View ~ SexLab Special ~ < By XenoDrake > ~ Description ~ This is a configuration file for Immersive First Person View by meh321. It's purpose is to provide better immersion for a SexLab style playthrough, especially if you're a fan of Devious Devices. Even if you don't use DD mods though, you can benefit from this because it provides a way better experience in SexLab scenes than the original IFPV mod's configuration provides. THIS IS NOT COMPATIBLE WITH THE SPECIAL EDITION VERSION! meh321 redid the plugin from scratch rather than port it. All of the functions are not implemented yet. Please be patient while meh321 finishes work on the plugin. Thank you. ~ Requirements ~ Immersive First Person View (IFPV) After some testing and reports from users, using other Field of View (FOV) settings doesn't seem to affect IFPV's results. I have tested 0.65 and 0.85 with no issues, and FoV 120 for VR has been reported to look fine (albeit nauseating because Skyrim). If you are having issues please post your mod lists using ModWat.ch. That would be handy so I can know what may be causing conflicts, and can add requirements/recommended mods NOT to use. I did not make IFPV, so incompatibilities need to be reported there, but I will do what I can to sort the issue out first. ~ Compatibility ~ Immersive First Person View is incompatible with Enhanced Camera. You will run into camera problems if you choose to use that with IFPV and my configuration. Secondly, while FoV settings do not matter as reported by users, if you are using Face to Face Conversation mod by towawot and you are using a VR headset at FoV 120, the camera will zoom in far too close to the person you are looking at when you talk to someone. As such, if you are using a VR headset with a FoV of 120, I advise against using Face to Face Conversation. As an ending statement, Face to Face Conversation shouldn't be problematic unless you have extremely high FoV values, such as 120. ~ Recommendations ~ This configuration does not require any Devious Devices mods, but it will make them much more intriguing with the camera changes. I have tested a wide variety of devices, including but not limited to Shout Like a Virgin devices, most Devious Devices gags and blindfolds, and ZaZ devices. If using Devious Devices mods, I recommend making sure you have Devious Device Integration (which you already should anyways), and using its MCM options to enable any blindfold mode OTHER than the 2 DD Blindfold options. If you use one of those options, and you are in first person mode at any time it will cover your screen and destroy my efforts to this config. If you want to see the blindfolds I have provided a hotkey to force the SexLab Special scene view at any time with Numpad 6. You can go back to normal view by pressing the hotkey again (changed in 1.3). I also recommend Immersive First Person Combat Items Fix. This has been reported to help certain equipment to show properly in first person. ~ In Detail (Features) ~ Fully documented config file to aid in changing values yourself to fit your needs. When outside SexLab scenes, camera has been pushed forward to give a feel of looking through the eyes of the player and not from the inside of the skull. This aids those who like looking down at cleavage. When in SexLab scenes, abnormal camera movements are prevented, giving more immersion. This includes turning off IFPV's autoturn feature only in the SexLab scenes. IFPV's first person features are fully enabled globally, including autoturn, so those that like more realistic camera movements outside of SexLab scenes can keep those. Clipping issues are fixed as much as possible. When looking down, even when not in a SexLab scene, cleavage should not clip anymore. I have tested this with a wide variety of armors including TERA armor sets, vanilla armors, Catsuits (probably the toughest to get looking right), and of course naked with hugeass boobs. Also, when aiming with a bow, clipping of your arm and the arrow should no longer occur. (bow fix added in 1.3) A hotkey (Numpad 6) was added to allow forcing SexLab Special's SexLab scene view globally, for those that want to see their blindfolds and gags when walking and running. To reset back to normal view just press the hotkey again (changed in 1.3). I have not messed with the global clipping in the IFPV config because I find it nice to be able to get around normally without having to deal with blindfolds and gags from Devious Devices mods blocking my entire view. Devious Devices Integration provides a way to have alternate forms of sight-blinding that don't involve blackouts, so I recommend AGAINST using the DD Blindfold options in the Devious Devices MCM if you don't want that to conflict with my settings in this config. Headtracking is a FOMOD option (added in 1.1.X). It can provide a VERY immersive feel to Skyrim. I highly recommend checking it out. FOMOD option to enforce First Person view at all times (added in 1.3) FOMOD option to choose what camera type Skyrim defaults to on load (added in 1.3? SexLab Special or default IFPV view. You can always toggle it in-game to the other option if you like. This is personal preference. Choose what you use most often when in first person. Enable/disable headbobbing with a FOMOD option (added in 1.4? Now integrated into the Recommended presets! No more nauseating head bobbing if you wish. Granted, it is more immersive to keep the headbobbing, so do try it by delving into the customization options. ~ Installation ~ Install IFPV following the instructions on their mod page. Install my archive and overwrite/merge with IFPV. My mod only includes the config file, and does not include the original plugin. ~ Credits ~ meh321 for creating Immersive First Person View and the documentation for IFPV. Without it I'd be sunk in trying to make this, as the config file requires a bit of scripting knowledge. ZaZ and Xaz: For the ZaZ Animation pack and the foundation of SexLab animations, especially pertaining to bondage. The DD Team, whose mods influenced me to make this custom configuration. Without their work along with ZaZ and XaZ, bondage in Skyrim would be nowhere near as advanced: - Min (Founder) - Kimy (Lead Maintainer) - Princessity - Pincopallino - Heretical - Feuertin - MaikCG VirginMarie, who created and maintains Shout Like a Virgin. Her mod also had heavy influence on me fine-tuning this configuration. Her persistence on adding quality content to her mod astounds me. Ashal, for maintaining the SexLab framework. His work is far under-credited. Without him none of this would be possible. Kudos to him. CPU, for helping me with my questions regarding being aloud to post this as a new thread. His encouragement as well as his work on his own mods helped me make the final decision to post this here to share with everyone! IronDusk33, for providing lots of awesome code tweaks that helped shape up the bow aim fixes I have integrated in 1.3 onwards. Thank you, sir! Kenny567 for providing an entire rewrite to the SexLab Special Forced profile. Integrated in 1.3 onwards. Big thanks! I hope none of these authors mind me posting images of their mods as examples here. Kudos to the authors of these mods.-
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I have tried many ENB configurations over the past few years and eventually settled down on T.A.Z Visual Overhaul. I tried a few since but always reverted them back to T.A.Z I find it has a good balance of dark nights and interiors, vivid exteriors, support for configuration for multiple weather and good overall customization. To use this configuration, first install the main files for T.A.Z and make sure it works for you. Then overwrite config files with these. Edit: In case it makes a difference, I am using two other atmospheric mods. Real Clouds - I keep it in spite of a hard crash on one of the weather types. It make the skies so much more dramatic. ELFX - Because it is a masterpiece of lighting. I use the Hardcore, Weather and Exteriors optional esp files. I initially had severe issues with TAZ but it turns out I still had old files from Climates of Tamriels. Once I removed them, TAZ started working as advertised. TAZ-ENB-config.7z
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View File Immersive First Person View ~ SexLab Special ~ < By XenoDrake > ~ Description ~ This is a configuration file for Immersive First Person View by meh321. It's purpose is to provide better immersion for a SexLab style playthrough, especially if you're a fan of Devious Devices. Even if you don't use DD mods though, you can benefit from this because it provides a way better experience in SexLab scenes than the original IFPV mod's configuration provides. THIS IS NOT COMPATIBLE WITH THE SPECIAL EDITION VERSION! meh321 redid the plugin from scratch rather than port it. All of the functions are not implemented yet. Please be patient while meh321 finishes work on the plugin. Thank you. ~ Requirements ~ Immersive First Person View (IFPV) After some testing and reports from users, using other Field of View (FOV) settings doesn't seem to affect IFPV's results. I have tested 0.65 and 0.85 with no issues, and FoV 120 for VR has been reported to look fine (albeit nauseating because Skyrim). If you are having issues please post your mod lists using ModWat.ch. That would be handy so I can know what may be causing conflicts, and can add requirements/recommended mods NOT to use. I did not make IFPV, so incompatibilities need to be reported there, but I will do what I can to sort the issue out first. ~ Compatibility ~ Immersive First Person View is incompatible with Enhanced Camera. You will run into camera problems if you choose to use that with IFPV and my configuration. Secondly, while FoV settings do not matter as reported by users, if you are using Face to Face Conversation mod by towawot and you are using a VR headset at FoV 120, the camera will zoom in far too close to the person you are looking at when you talk to someone. As such, if you are using a VR headset with a FoV of 120, I advise against using Face to Face Conversation. As an ending statement, Face to Face Conversation shouldn't be problematic unless you have extremely high FoV values, such as 120. ~ Recommendations ~ This configuration does not require any Devious Devices mods, but it will make them much more intriguing with the camera changes. I have tested a wide variety of devices, including but not limited to Shout Like a Virgin devices, most Devious Devices gags and blindfolds, and ZaZ devices. If using Devious Devices mods, I recommend making sure you have Devious Device Integration (which you already should anyways), and using its MCM options to enable any blindfold mode OTHER than the 2 DD Blindfold options. If you use one of those options, and you are in first person mode at any time it will cover your screen and destroy my efforts to this config. If you want to see the blindfolds I have provided a hotkey to force the SexLab Special scene view at any time with Numpad 6. You can go back to normal view by pressing the hotkey again (changed in 1.3). I also recommend Immersive First Person Combat Items Fix. This has been reported to help certain equipment to show properly in first person. ~ In Detail (Features) ~ Fully documented config file to aid in changing values yourself to fit your needs. When outside SexLab scenes, camera has been pushed forward to give a feel of looking through the eyes of the player and not from the inside of the skull. This aids those who like looking down at cleavage. When in SexLab scenes, abnormal camera movements are prevented, giving more immersion. This includes turning off IFPV's autoturn feature only in the SexLab scenes. IFPV's first person features are fully enabled globally, including autoturn, so those that like more realistic camera movements outside of SexLab scenes can keep those. Clipping issues are fixed as much as possible. When looking down, even when not in a SexLab scene, cleavage should not clip anymore. I have tested this with a wide variety of armors including TERA armor sets, vanilla armors, Catsuits (probably the toughest to get looking right), and of course naked with hugeass boobs. Also, when aiming with a bow, clipping of your arm and the arrow should no longer occur. (bow fix added in 1.3) A hotkey (Numpad 6) was added to allow forcing SexLab Special's SexLab scene view globally, for those that want to see their blindfolds and gags when walking and running. To reset back to normal view just press the hotkey again (changed in 1.3). I have not messed with the global clipping in the IFPV config because I find it nice to be able to get around normally without having to deal with blindfolds and gags from Devious Devices mods blocking my entire view. Devious Devices Integration provides a way to have alternate forms of sight-blinding that don't involve blackouts, so I recommend AGAINST using the DD Blindfold options in the Devious Devices MCM if you don't want that to conflict with my settings in this config. Headtracking is a FOMOD option (added in 1.1.X). It can provide a VERY immersive feel to Skyrim. I highly recommend checking it out. FOMOD option to enforce First Person view at all times (added in 1.3) FOMOD option to choose what camera type Skyrim defaults to on load (added in 1.3? SexLab Special or default IFPV view. You can always toggle it in-game to the other option if you like. This is personal preference. Choose what you use most often when in first person. Enable/disable headbobbing with a FOMOD option (added in 1.4? Now integrated into the Recommended presets! No more nauseating head bobbing if you wish. Granted, it is more immersive to keep the headbobbing, so do try it by delving into the customization options. ~ Installation ~ Install IFPV following the instructions on their mod page. Install my archive and overwrite/merge with IFPV. My mod only includes the config file, and does not include the original plugin. ~ Credits ~ meh321 for creating Immersive First Person View and the documentation for IFPV. Without it I'd be sunk in trying to make this, as the config file requires a bit of scripting knowledge. ZaZ and Xaz: For the ZaZ Animation pack and the foundation of SexLab animations, especially pertaining to bondage. The DD Team, whose mods influenced me to make this custom configuration. Without their work along with ZaZ and XaZ, bondage in Skyrim would be nowhere near as advanced: - Min (Founder) - Kimy (Lead Maintainer) - Princessity - Pincopallino - Heretical - Feuertin - MaikCG VirginMarie, who created and maintains Shout Like a Virgin. Her mod also had heavy influence on me fine-tuning this configuration. Her persistence on adding quality content to her mod astounds me. Ashal, for maintaining the SexLab framework. His work is far under-credited. Without him none of this would be possible. Kudos to him. CPU, for helping me with my questions regarding being aloud to post this as a new thread. His encouragement as well as his work on his own mods helped me make the final decision to post this here to share with everyone! IronDusk33, for providing lots of awesome code tweaks that helped shape up the bow aim fixes I have integrated in 1.3 onwards. Thank you, sir! Kenny567 for providing an entire rewrite to the SexLab Special Forced profile. Integrated in 1.3 onwards. Big thanks! I hope none of these authors mind me posting images of their mods as examples here. Kudos to the authors of these mods. Submitter XenoDrake Submitted 02/11/2017 Category Other Requires Immersive First Person View Special Edition Compatible View File
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