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Male Vagina Mod (Working And With Collisions) Now With Optional SOS AddOn View File YOU CAN EDIT/UPLOAD THIS MOD, YOU HAVE MY PERMISSION, IN CASE, CHECK THE CREDITS TAB OF THIS MOD (AT THE BOTTOM OF THE PAGE), TO SEE IF YOU SHOULD ASK SOMEONE ELSE TOO, BUT IT SHOULD BE QUITE ALRIGHT, JUST DON'T MAKE MONEY OUT OF THIS IN A "RANSOM" WAY ("YOU CAN GET THE MOD ONLY IF YOU PAY ME FIRST"), IF YOU AREN'T ITS ORIGINAL CREATOR There is also a Permissions section down below, this here is so that it can be readily seen for your convenience Remember to also read the Credits part, just below that one This adds a WORKING vagina from the Clams of Skyrim mod, with full collisions and working everything. I made this for myself, but I wanted to share it in case someone can do a better job, as many asked and few (if any, to my knowledge at least) did anything to actually do this type of mod. I am rather good at pcs and stuff, but I don't have enough drive and passion to polish what I do to the extent of the many artists that are here and on other sites, so this mod is not... let's make a comparison. Other modder's work: butterfly made of stone, but it looks real and delicate. My work: a rough, but solid, rock extracted with blunt blows and brute strength, then refined with a blade wielded by man with just one eye that just wants to show how good he is at cutting. BUT IT WORKS! And that is what truly matters to me (also, it doesn't corrupt anything, not even on the long run, and that is the second most important thing to me ). THIS IS NOT A FAKE OBJECT, this is the butchered remains of a femalebody_0.nif file, made equippable as a second skin for the player [if you want I can also make it a default part of the body, just let me know!] If you have a floating vagina, moving from left to right between your legs, you have to add the female nodes your skeleton, either by using the patch in the download section (made with XPMSE), by using the tutorial (also in the download section), or by copying the female skeleton and replacing the male one with it, by calling it with the same name and overwriting. If there are any other problems, let me know! If you have a non SAM body, read the Non SAM body mesh issues section below. IN "SHORT": What this does/is This is an item that can be equipped (or added to your body mesh through nifskope, hopefully), which DOES NOT replace the male genitals (uses slot 49), and can be equipped by everyone to my knowledge (females too). It is a butchered part of a modified mesh from the Clams of Skyrim mod: [ https://www.loverslab.com/topic/45251-clams-of-skyrim-project-inni-outie-hdt-vagina/ ] You can find it by typing "help bodypart" in the console (without the quotes), or by using a mod like AddItem. To make it so that SexLab does not unequip it during sex, simply open up the SexLab MCM menu and click on Strip Item Editor and tick BodyPart to NEVER REMOVE, done! [IF YOU ARE LOOKING FOR A WAY TO MAKE EVERYONE BE AUTOMATICALLY RECOGNIZED AS FEMALE BY SEXLAB WHEN THEY HAVE THIS ON, SEE WHAT mushroomcap PROVIDED HERE: ] What this requires A compatible skeleton (I am using XPMSE https://www.loverslab.com/files/file/676-xp32-maximum-skeleton-special-extended-xpmsse/ ) IMPORTANT! You must add the female nodes to the male skeleton the character you want to have a this mod is using, or the thing will just float around. There is a patch in the download section available for download (made with XPMSE skeleton), but there is also a tutorial on how to add the nodes yourself [ I am also willing to do it for you if you need it, don't be shy! I am here to help! ] Some female body textures to go with (which need to be placed in the empty folder that comes with this mod), you just need the "lower region" parts. HDT Physics Extended [ https://www.nexusmods.com/skyrim/mods/53996/? ] The activation of the MannBody.esp file (you can place it wherever you like in your load order). [If you are looking for collision with animals and NPCs, you will also need a mod that adds collision to their bodies. What I am using is a mixture of COSIO's files https://www.loverslab.com/files/file/1829-clams-of-skyrim-project-inni-outie-hdt-vagina/ and Beast HDT for MNC https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ [I say mix because I added one after the other, overwriting and tweaking, until I had something of a combination, so I am not really sure anymore which is the one I am using right now. If I had to guess, I'd say Beast HDT for MNC and COSIO's files, as they have been recently updated. I know it sounds overwhelming when you read about collisions and HDT install-stuff, but believe me, it's worth the headache! I am also willing to assist if anything troubles you, so let me know if I can be of assistance! ] And you're good to go! Bugs Nothing, asides from clipping, and spasming collisions at times (but I noticed it doing so for females as well, so it might just be my game). There is also the matter of non SAM body meshes,,, Non SAM body mesh issues This mod was made with a SAM body as a reference, as such it is far better suited to be used with that body-shape. IT CAN STILL BE USED ON OTHER BODY TYPES, NO POBLEM, but the mesh (on the SOS body I am using for vanilla NPCs, for example), the vagina mesh will enter the body mesh itself during some (or all) sexual acts. I tried to fix this by lowering the mesh a bit, tweaking it, expanding it, but it causes GRAVE seams on the sides, plus it becomes HUGE, and the cherry on top is that it also fucks up collisions. If you want to try your hand at fixing this YOU ARE MOST WELCOME! Many here would want the results, so be sure to share a guide on how to achieve the same result or the file itself. I will also keep trying to make this work seamlessly, but I fell like I am tip-toeing around dry branches near a sleeping mama bear when I tamper with the mesh more. I WON'T give up, though, you can count on that. It will have to COLLAPSE for me to say "I'm done". Plans for the future I am working on making this a working anus, but I am having no end of trouble with the collisions (it's like a grapple-fight with a hungry giant squid, while being armed with only a knife, held in your mouth), I am also working on the betterment of the meshes (making them work better for non SAM bodies, for example), I am also here to help resolve any trouble you might have with this mod, and provide assistance, so if you are in need, stop by! I'll be glad to lend a hand! If anyone wants to polish the meshes or improve upon this mod, fell free! Speaking of which... Permissions Do whatever you want, just don't claim you made this and don't use this in paywalled mods (unless you'll be releasing it after a month, don't. If you'll do it anyway, know that I'm sad ;( ) CREDITS Bethesda and everyone involved for Skyrim Blaze69 for both the SOS AddOn "dirty esp" error and the idea to just paste the nodes from a skeleton to the other like you would a mesh Caliente and everyone else involved in the creation of BodySlide and Outfit Studio (with which this mod was made) Groovtama for the MANY things he/she has done and the permission to upload the modified skeleton nifs scivirus for Clams of Skyrim and his/her permission to upload this regenbot03 for the included textures for the body, from his mod PureSkinTexture found here (Skyrim Nexus) : https://www.nexusmods.com/skyrim/mods/73853/?tab=description mushroomcap for providing the file to have the ability to make those that have this mod on them be automatically recognized as female by SexLab for those that want/need it And everyone involved in the creation of collisions for Skyrim, Nifskope, and every other little thing that I know I forgot and that will gnaw at me for the rest of the night. But really, THANK YOU! Erik BY THE WAY Mods used in screenshots: ENB: SnapDragon Prime https://www.nexusmods.com/skyrim/mods/70451/ Character body textures and meshes: he is a High Elf from Custom Races (so I can keep the npcs vanilla), is using HDT SAM (HD version), with default SAM Diffuse textures and SAM Light Textures Add-on body and hands normal maps by KouLeifoh (same for the _s and _sk, if I remember correctly). Armor: the hood is a retextured dragon priest hood without the mask, plus a shadow I added (which can be equipped for any type of hood), to hide the face. It originally came from the mod Mannimarco Necromancer Robes https://www.nexusmods.com/skyrim/mods/88298/?tab=posts by FafnirEtherion . Animations: BakaFactory's SLAL Animation https://www.loverslab.com/topic/105787-bakafactorys-slal-animation-le-sse/ (version 2.12 here on LoversLab at the time of writing). If you wish to know anything else, let me know! Updates: [ THE " What's New " SECTION HAS ALL THE UPDATE LIST, BUT I'LL BE LEAVING THIS HERE, EVEN IF NOT USED ANYMORE, AS A THANK YOU FOR THE PEOPLE THAT WERE INVOLVED! ] [ YET ANOTHER BIG thank you to Blaze69 for the idea to just copy and paste the node branches from one skeleton to the other, and Groovtama for allowing me to upload the resulting, patched, skeletons!] Added tutorial and patch for the skeleton so you don't have to swap it with a female one anymore, happy times! -- [ A BIG thank you to Blaze69 for assisting me in the fixing of the SOS "dirty esp error"! ] Added the SOS AddOn optional file (which obviously will require SOS (Schlongs of Skyrim) to function. It is available in two different slot versions and unique texture paths comination. Of course, as is the case of anything I make and will make, uploaded on the internet or not, it can also be used by everyone. If you don't want the bodypart to spawn on people, you can set the chance for it the MCM menu of Schlongs of Skyrim to 0, you can always assign it manually to those NPCs (or yourself) that you want. It is the same as the main file, just as an AddOn, it will also NOT show up as an equippable item in your inventory when equipped. Submitter Temporary500 Submitted 05/05/2019 Category Models & Textures Requires XPMSE skeleton with added female nodes, HDT Physics Extended, texture as you like Special Edition Compatible
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- male vagina
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Edit: I use Nemesis for building animations Vagina collisions of female NPCs are working fine, opening up when a penis or finger enters them. But if I activate (check in MO2) FNIS (because creature animations), vagina collisions stop working. The vagina lips are still moving a little bit from side to side, but they remain closed, no matter what. If I uncheck FNIS in MO2 again, collisions start to work as before. Do you guys have any idea what I could try to do to resolve this? Should I check some box inside FNIS? (nothing checked right now) I'm not very experienced in modding yet, so I don't know what does the stuff inside FNIS mean. Any tips are appreciated.
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- fnis
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View File Latest Version Released: 4.0 ------------------------------------------------------------ WHAT IS THIS MOD? At first I made this mod for me. Every time I had to reinstall all the mods, because of Nexus Mod Manager, had to re-edit files, attach xml files to meshes with Nifskope, drag and drop files manually to Data folder... I decided to make a mod that would make all these steps for me. Now I want to share my mod with you. This All-in-One mod includes 10 pre-builded Unified UNP Special bodies and 10 pre-builded CBBE bodies with HDT Vagina with XML attached to meshes in order to have collisions with hands, belly, schlongs and some creatures (Dog, Wolf, Husky, Riekling, Draugur, Falmer, Skeever, Troll, Werewolf, Death Hound, Fox, Deer, Chaurus and Sabrecat). The only purpose to share this mod is to make easier to get an animated vagina with collisions for people who are new on modding or have trouble getting colisions. Hope you like! If you like my mod vote it, it's free! ------------------------------------------------------------ IMPORTANT NOTE: If you like any mod used or included* in the All-in-One HDT Animated Pussy, please, go to Loverslab or Nexus, download and endorse it to appreciate the original work. You can see the full list of mods linked to the original site hosting on Credits section at the bottom of the post. Thank you! *Obviously all mods listed on credits are not included on the All-in-One HDT Animated Pussy Mod, I've used files from most of them. ------------------------------------------------------------ I'VE ACHIEVED FOR ALL OF YOU: Since now, on all new Bodyslide releases, all *.nif file meshes you create will have all XML needed for colisions attached always (hdtVagina.xml on body, hdtPhysicsExtensionsDefaultBBP.xml on hands and hdtFingers on feet). You will not have to attach XML with NifSkope never again to the bodies!! ------------------------------------------------------------ MENU PREVIEW FROM All-IN-ONE HDT ANIMATED PUSSY 3.2 Click on it: ------------------------------------------------------------ REVIEW BY SHINJI72 FROM ALL-IN-ONE HDT ANIMATED PUSSY 3.2 ------------------------------------------------------------ REQUIREMENTS: Install in this order with last version as possible with Nexus Mod Manager or Mod Organizer (Recommended to use Mod Organizer for advanced users): REQUIREMENTS: SKSE Fores New Idles in Skyrim Bodyslide 2 and outfit Studio (During installation, activate checkboxes for Unified UNP and RaceMenu Morphs for Unified UNP if you use UUNP Body or CBBE and RaceMenu Morphs for CBBE if you use Clams of Skyrim Body) XP32 Maximum Skeleton Extended NEW!!! SKYRIM TUTORIALS CHAPTER 01: BASIC MODS How to Install correctly SKSE, Bodyslide and Outfit Studio and Fores New Idles of Skyrim (FNIS) with mod Organizer. CHAPTER 02: CLEANING MASTER FILES Cleaning Update.esm, Dawnguard.esm, HeartFires.esm, Dragonborn.esm using TES5Edit to prevent crashes. CHAPTER 03: INSTALLING AN ENB How to install an ENB without mess Skyrim and Data folders using ENB Organizer and Mod Organizer. CHAPTER 04: BUILDING THE BODY How to create a custom preset, build a custom body with no seams or gaps and make it fit with your clothes using BodySlide and Outfit Studio. CHAPTER 04 EXTRA: HDT PUSSY ON CUSTOM FOLLOWERS How to add HDT Pussies to custom followers, which files we need to replace in order to have all working perfect with no issues. CHAPTER 05: INSTALLING SKIN TEXURES How to install Skin Textures and how to make them compatible with HDT Bodies using TexBlend tool. MUCH MORE... REQUIREMENTS FOR MALE (WARNING: CHOSE ONLY ONE OF THESE MODS): Nudes - FavoredSoulMeshes - ErectVersion SOS - Schlongs of Skyrim SOS - Schlongs of Skyrim - Light SAM - Shape Atlas for Men REQUIRED IF YOU WANT TO USE NPC REPLACERS: Bijin Wives Bijin Warmaidens Bijin NPCs Serana (Download the version of Serana you like from Seranaholic) Valerica (Download Valerica from Optional files from Seranaholic) Toccata as Elisif (Download Toccata as Elysif from optional files on Toccata Follower) Toccata Follower rk Followers Chaconne Follower Vivace Follower BTRH Waifu REQUIRED IF YOU WANT BESTIALITY SEX: More Nasty Critters REQUIRED IF YOU WANT EXTRA RACES: Lunari Temptress The Ningheim RECOMMENDED: RaceMenu SexLab Framework Non-SexLab Animations Pack SexLab MatchMaker Radiant Prostitution TDF Aggressive Prositution Puppet Master SexLab Horrible Harassment Optimizer Textures (Easy program to compress textures to free VRAM) Bleak ENB INSTALLING All-IN-ONE UUNP HDT ANIMATED PUSSY: NOTE: The mod comes with a menu where select what you want to install. Works on Nexus Mod Manager and Mod Organizer. SPECIAL NOTE: Make sure you have the correct skeleton (XP32 Maximum Skeleton Extended) before to proceed or ask for help on the thread. Select the options you want taking care of the mods you previus installed, don't select on my mod Bijin if you don't have Bijin Mod installed previously. STEPS AFTER INSTALLATION FOR NEXUS MOD MANAGER USERS: Run GenerateFNISforUsers.exe located on: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\ Activate GENDER and SKELETON checkboxes and click on Update FNIS Behavior button, when finish click on Exit button Now, always you have run the game from skse_loader.exe located on: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (you can add a shorcut on Desktop) Now you are done, enjoy and have fun! STEPS AFTER INSTALLATION FOR MOD ORGANIZER USERS: See that to know how to install SKSE correctly When done go to next step, If you have installed FNIS Behavior correctly you shoudn't have problems with next step, if you don't have tools folder, you installed wrong. Well... next step Run GenerateFNISforUsers.exe: To do that you need to click on Data tab on right screen on Mod Organizer. Go down on scroll bar until you see tools folder mentioned in previous step, open it, you will have here two folders, open GenerateFNIS_for_Users folder and look for GenerateFNISforUsers.exe, right click on it with mouse and click on Add Executable. No on top of this window select GenerateFNISforUsers and click on the button on right RUN. Activate GENDER and SKELETON checkboxes and click on Update FNIS Behavior button, when finish click on Exit button Now, always you have run the game from skse_loader.exe. If you installed correctly SKSE on first Step you should have SKSE on previous list where you launched GenerateFNISforUsers. Select SKSE and RUN. Now you are done, enjoy and have fun! ------------------------------------------------------------ MY OTHER FILES: Jennifer Rebekah Tanya Leyenda Skin Leyenda Body Follow me on my blog HeroedeLeyenda's Lair ------------------------------------------------------------ CREDITS ------------------------------------------------------------ Submitter HeroedeLeyenda Submitted 12/09/2015 Category HDT Physics Requires SKSE, Fores New Idles in Skyrim, Bodyslide 2 and Outfit Studio, RaceMenu, XP32 Maximum Skeleton Extended Special Edition Compatible No
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I play Skyrim VR. I used to have Vagina collisions working fine, then added a lot of mods, then they stopped working. I use 3BA with full CBPC, nothing is overwriting those two. Anyone knows what could cause collisions to stop working? I can provide load order/anything else that might be necessary.
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Basically, right now I'm trying to get this mod to work with this one. But at the moment, no matter what I try, something doesn't work. Currently, no collision is happening, and boobs don't jiggle when my character is naked - but they do jiggle when they are clothed, interestingly enough. I'm not really tech savvy, and the concept of load order is still something I struggle to grasp with. Not really sure what's going wrong. I'm using 3BBB with CBBE, as I couldn't figure out fusion girl. I have both the OCBP mods, and have tried one without the other with little progress. If you think you can solve this mystery with some more information, let me know.
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Hey guys, I'm wondering if it were possible to have schlong collisions with an item of clothing? My current character is using the ERF - CBBE addon with an SMP physics skirt from the Coco Ronin set and I was wondering if it were at all possible so when it gets erect it pushes the skirt out of the way. Many thanks.
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Hello! I have the following mods installed: (Overwritten in that order) CBPC HDT SMP SoS XPMSSE All-in-one HDT SMP Skyrim SE Setup UNP Remasted BHUNP Advanced Body Everything works great except the collisions are really not good. So first of all, the penis has a "magnet" effect around the vagina and anus, swirling like a worm and not staying hard. That's the first issue. Second issue: The vagina has shy responsiveness towards the penis and doesn't open enough, causing clipping. Not sure how to make the vagina opening "more responsive". And lastly, 3rd issue is the anus maybe being too responsive? Pictures below: Vagina clipping in action 1 Vagina clipping in action 2 Three This one is not bad - But the next scene shows the bad collisions (penis is nicely straight) An inside look, seems like the penis doesn't stay within the linings of the vagina (not sure what that means in collision world) Penis having a swirling effect and not staying in a straight sometimes Anus opening large (at least that's better) but penis swirling like a worm constantly through this animation I really hope someone helps out because I've been spending days trying to adjust and make this work. Oh also, forget activating 3BBB SMP on my follower to enjoy a sex scene, because these problems become even worse with that activated. So these pictures are with CBPC 3BBB mode. Thanks for your help in advanced!
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Hey fellow adventurers, I just recently came back to Skyrim modding, and this time to Skyrim SE. I used to use the awesome All-in-One HDT Animated Pussy 4.0 for a while, with a thorough setup, and the physics on that mod were truly great and immersive. The game now looks superb on Skyrim SE, and I wanted to replicate that experience on SE instead. I was thinking of doing this a few years ago but I realized the adult scene for SE was still fresh. Now it seems quite matured and I'm happy to see that. However, upon installing the 3BA Physics and all it's requirements (CBPC, HDT SMP, SoS) the vagina collisions are quite lackluster and really unimmersive. Here's an example. As you can see, the vagina is barely responsive to the penis size, and only opens half way. Here's another example with lots of clipping involved and ignores the penis even more. When I apply the SMP physics to an NPC they're actually quite good. The breast movement, the ass, the belly bulge, even the vagina labia's have movement. However this is all ruined for me with that really out-of-sync collision between the vagina opening and the penis. Where do I find the best collisions and can I also find anus collisions? (as it's non existent with this mod) Any help is greatly appreciated!
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Version 4.0
620,533 downloads
Latest Version Released: 4.0 ------------------------------------------------------------ WHAT IS THIS MOD? At first I made this mod for me. Every time I had to reinstall all the mods, because of Nexus Mod Manager, had to re-edit files, attach xml files to meshes with Nifskope, drag and drop files manually to Data folder... I decided to make a mod that would make all these steps for me. Now I want to share my mod with you. This All-in-One mod includes 10 pre-builded Unified UNP Special bodies and 10 pre-builded CBBE bodies with HDT Vagina with XML attached to meshes in order to have collisions with hands, belly, schlongs and some creatures (Dog, Wolf, Husky, Riekling, Draugur, Falmer, Skeever, Troll, Werewolf, Death Hound, Fox, Deer, Chaurus and Sabrecat). The only purpose to share this mod is to make easier to get an animated vagina with collisions for people who are new on modding or have trouble getting colisions. Hope you like! If you like my mod vote it, it's free! ------------------------------------------------------------ IMPORTANT NOTE: If you like any mod used or included* in the All-in-One HDT Animated Pussy, please, go to Loverslab or Nexus, download and endorse it to appreciate the original work. You can see the full list of mods linked to the original site hosting on Credits section at the bottom of the post. Thank you! *Obviously all mods listed on credits are not included on the All-in-One HDT Animated Pussy Mod, I've used files from most of them. ------------------------------------------------------------ I'VE ACHIEVED FOR ALL OF YOU: Since now, on all new Bodyslide releases, all *.nif file meshes you create will have all XML needed for colisions attached always (hdtVagina.xml on body, hdtPhysicsExtensionsDefaultBBP.xml on hands and hdtFingers on feet). You will not have to attach XML with NifSkope never again to the bodies!! ------------------------------------------------------------ MENU PREVIEW FROM All-IN-ONE HDT ANIMATED PUSSY 3.2 Click on it: ------------------------------------------------------------ REVIEW BY SHINJI72 FROM ALL-IN-ONE HDT ANIMATED PUSSY 3.2 ------------------------------------------------------------ REQUIREMENTS: Install in this order with last version as possible with Nexus Mod Manager or Mod Organizer (Recommended to use Mod Organizer for advanced users): REQUIREMENTS: SKSE Fores New Idles in Skyrim Bodyslide 2 and outfit Studio (During installation, activate checkboxes for Unified UNP and RaceMenu Morphs for Unified UNP if you use UUNP Body or CBBE and RaceMenu Morphs for CBBE if you use Clams of Skyrim Body) XP32 Maximum Skeleton Extended NEW!!! SKYRIM TUTORIALS CHAPTER 01: BASIC MODS How to Install correctly SKSE, Bodyslide and Outfit Studio and Fores New Idles of Skyrim (FNIS) with mod Organizer. CHAPTER 02: CLEANING MASTER FILES Cleaning Update.esm, Dawnguard.esm, HeartFires.esm, Dragonborn.esm using TES5Edit to prevent crashes. CHAPTER 03: INSTALLING AN ENB How to install an ENB without mess Skyrim and Data folders using ENB Organizer and Mod Organizer. CHAPTER 04: BUILDING THE BODY How to create a custom preset, build a custom body with no seams or gaps and make it fit with your clothes using BodySlide and Outfit Studio. CHAPTER 04 EXTRA: HDT PUSSY ON CUSTOM FOLLOWERS How to add HDT Pussies to custom followers, which files we need to replace in order to have all working perfect with no issues. CHAPTER 05: INSTALLING SKIN TEXURES How to install Skin Textures and how to make them compatible with HDT Bodies using TexBlend tool. MUCH MORE... REQUIREMENTS FOR MALE (WARNING: CHOSE ONLY ONE OF THESE MODS): Nudes - FavoredSoulMeshes - ErectVersion SOS - Schlongs of Skyrim SOS - Schlongs of Skyrim - Light SAM - Shape Atlas for Men REQUIRED IF YOU WANT TO USE NPC REPLACERS: Bijin Wives Bijin Warmaidens Bijin NPCs Serana (Download the version of Serana you like from Seranaholic) Valerica (Download Valerica from Optional files from Seranaholic) Toccata as Elisif (Download Toccata as Elysif from optional files on Toccata Follower) Toccata Follower rk Followers Chaconne Follower Vivace Follower BTRH Waifu REQUIRED IF YOU WANT BESTIALITY SEX: More Nasty Critters REQUIRED IF YOU WANT EXTRA RACES: Lunari Temptress The Ningheim RECOMMENDED: RaceMenu SexLab Framework Non-SexLab Animations Pack SexLab MatchMaker Radiant Prostitution TDF Aggressive Prositution Puppet Master SexLab Horrible Harassment Optimizer Textures (Easy program to compress textures to free VRAM) Bleak ENB INSTALLING All-IN-ONE UUNP HDT ANIMATED PUSSY: NOTE: The mod comes with a menu where select what you want to install. Works on Nexus Mod Manager and Mod Organizer. SPECIAL NOTE: Make sure you have the correct skeleton (XP32 Maximum Skeleton Extended) before to proceed or ask for help on the thread. Select the options you want taking care of the mods you previus installed, don't select on my mod Bijin if you don't have Bijin Mod installed previously. STEPS AFTER INSTALLATION FOR NEXUS MOD MANAGER USERS: Run GenerateFNISforUsers.exe located on: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\tools\GenerateFNIS_for_Users\ Activate GENDER and SKELETON checkboxes and click on Update FNIS Behavior button, when finish click on Exit button Now, always you have run the game from skse_loader.exe located on: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\ (you can add a shorcut on Desktop) Now you are done, enjoy and have fun! STEPS AFTER INSTALLATION FOR MOD ORGANIZER USERS: See that to know how to install SKSE correctly When done go to next step, If you have installed FNIS Behavior correctly you shoudn't have problems with next step, if you don't have tools folder, you installed wrong. Well... next step Run GenerateFNISforUsers.exe: To do that you need to click on Data tab on right screen on Mod Organizer. Go down on scroll bar until you see tools folder mentioned in previous step, open it, you will have here two folders, open GenerateFNIS_for_Users folder and look for GenerateFNISforUsers.exe, right click on it with mouse and click on Add Executable. No on top of this window select GenerateFNISforUsers and click on the button on right RUN. Activate GENDER and SKELETON checkboxes and click on Update FNIS Behavior button, when finish click on Exit button Now, always you have run the game from skse_loader.exe. If you installed correctly SKSE on first Step you should have SKSE on previous list where you launched GenerateFNISforUsers. Select SKSE and RUN. Now you are done, enjoy and have fun! ------------------------------------------------------------ MY OTHER FILES: Jennifer Rebekah Tanya Leyenda Skin Leyenda Body Follow me on my blog HeroedeLeyenda's Lair ------------------------------------------------------------ CREDITS ------------------------------------------------------------ -
Version 3.68
223,662 downloads
>>> Naturalistic HDT <<< custom physics and collisions for HDT PE latest version: Naturalistic HDT -> v3.68 Beast HDT -> outdated and therefor removed (just ask me via pm if you still want it for some reason) Important news: I quit modding Skyrim, so please refrain from asking me to add some feature or improve something that's already included. If you want to add that one missing feature that makes all the difference in your opinion or if you want to improve this mod, then go ahead, do whatever you want with it. Just give credit where it's due, everything else is up to you. Version 3 of Naturalistic HDT includes an optional repainted UUNP Special body mesh (Bodyslide source file) to improve jiggling and collisions. There is also a conversion of UUNP HDT Piercing Sets 0.7 for this repaint in the download section. If you upgrade this mod from v3.54 or lower and you are using UUNP then please rebuild the UUNP hand, feet and body meshes in order to get the correct xml attachment for the new xml layout introduced with v3.55. Version 3.6 adds a new Bodyslide group called "Naturalistic Bodybuilding". You can find all the meshes that you need to build in there. I figured that with Bodyslide itself occasionally updating UUNP Special without mentioning it in the changelog I better decouple the edited body I provide. I also fixed a lot of morph slider issues with UUNP Special (like the back of the labia being buried inside the body mesh) and improved weight paints. And then I added the Chinese UUNP body we talked about earlier itt to the package. The main difference are the remodeled, puffy nipples and the more complex vagina shape. If you downloaded the "Chinese UUNP Fix" esp I provided before then please deactivate and delete it. It might cause additional texture issues and with v3.65 it isn't needed anymore. Further down in this mod description you will find additional information about how to get the vagina textures to show on your characters instead. Be advised that in v3.6 simply building the UUNP Special body, hand and feet in Bodyslide like you did in previous versions doesn't let you build the meshes included in this mod but the default one included in Bodyslide. My versions are beginning with "NBB". Mod description: Frankly speaking I'm not too happy with the results that most of the xmls available for HDT physics have ingame. Either the collision triggers too far away from the object in question or the jiggling is just wrong for me. So I figured that if I wanted something that suits my needs then I had to make my own xml set. Also I kinda dig math and physics, even if HDT PE might be more akin to spherical cows in a vacuum. The name of the mod should give you a hint to what I was going for. No endless jiggling, no breasts moving like jello or jumping around like they are possessed. Just boobies and butts and the magnificient way they behave in the real world. Well, I hope you like it. I created this set with Just for Fun, which is a very nice tool that makes these xml files look way less byzantine. Try it out yourselves, definitely recommended. The body I used is the UUNP Special UNPBB body but I included variants of the breast physics for both bigger and smaller breasts. And as it turns out this set is also fully compatible with Clams of Skyrim. Very important: Don't let anything else overwrite meshes or xmls from this mod. Don't use any other body xml mods unless it's FloppySOS and you use it together with my compatible version. If you really really need to use something else on top of this and there are conflicts then just ask in the mod thread how to resolve them. A couple of (not so) short instructions: - Please make sure that my mod overwrites everything else. That's especially true for XPMSE which you usually should load last. I edited a few skeletons from that mod and if you let XPMSE overwrite my altered skeletons then the corresponding creature animations won't work as intended. But it's also true for other mods like All in one UUNP, MNC or Realistic Ragdoll and also generally anything that overwrites my xmls. - With the release of v3 including Bodyslide source meshes for UUNP Special this mod should be fairly beginner friendly now. Just follow the instructions, make your choices and attach the xml data on your own or if you use UUNP Special let Bodyslide do that for you by rebuilding the hand, feet and body meshes of any of the UUNP Special variants. Why I want you to use Clams of Skyrim or UUNP Special (or maybe Tripleen too)? Because they have an HDT enabled 3d vagina attached and without that a big part of this mod becomes kinda pointless. - If you want to use Clams or any other CBBE body with a 3D vagina together with my physics then you obviously don't have to build the body included in my mod with Bodyslide. And should you want to switch bodies (UUNP -> CBBE or vice versa) on an ongoing savegame better read this. - Should you decide to use the Chinese UUNP Special body that I included in the mod then you are not done with just building the body, hands and feet in Bodyslide. You also have to add the the inner vagina texture to the female body texture. And since everyone seems to use a different texture I can't do that for you. But don't worry, because there is TexBlend (included in Bodyslide&Outfit Studio). It's a very straightforward to use tool that lets you blend the vagina textures I added into the female body textures. Afterwards the femalebody_1.dds should look somewhat like this (not regarding different skin tone, moles etc): and the femalebody_1_msn.dds should look like this: Both texture files will be uncompressed afterwards. And for the normal map (msn) that's okay I guess, many if not all body texture mods keep these uncompressed. But you might want to recompress the diffuse map (the femalebody_1.dds in this case) back to DXT5 format. Thanks to Ordenator this is also ridiculously easy to do. Just take that image and copy it over to a subfolder of Ordenator. Then point the tool towards that. It will automatically recompress the texture with DXT5 and it might even fix a few issues along the way (like missing mipmaps). Don't copy over complete texture folders though, the msn textures (normal maps) should better stay uncompressed if you don't want to see blocky transitions on the skin. - Even with the FOMOD installer you have to make sure that all my xmls are attached as NiStringExtraData, also for the NPCs your char has intercourse with (in case they come with their own body, hand and feet meshes - one example would be the Bijin replacers). And don't forget the hdtm.xml for males, I have attached it to the 3 different schlong variants included in SOS. So if you don't want to attach them yourself then I already set that up for you, there's a choice in the installer for that. For 3.55 there's also a choice to install male hand meshes with the hdtfingers.xml attached since this version has a different xml file layout and uses the hdtfingers.xml again. - If you chose the repainted UUNP Special body then I strongly recommend to skip pregnancy mods that depend on NIOverride belly scaling and are not covered by Sexlab Inflation Framework. The reason is that my repaint makes that scaling method look even uglier than it already was before. Then again the racemenu morphs and especially "Pregnancy Belly" already look far superior with the original weight paint so you shouldn't use NIOverride belly scaling anyway. If you don't know how to attach xml data then here's a nice illustrated tutorial. And here's another one with a simpler way to do the exact same thing. When he's writing about increasing damping he means that you should download JFF v4, open the hdtPhysicsExtensionsDefaultBBP.xml with it and increase the damping settings under Constraints -> doubleclick one of the entries -> Linear Limits -> the small box with the down arrow right of Linear Motor X, Y and Z -> Spring Damping. For armors that are not supposed to bounce up and down much decreasing the Linear Limits intervalls might be a good idea too. I'm usually too lazy for any of that though and let all my armors jiggle like the naked body. ^^ - You also have to make sure that the characters involved in sex acts have the meshes loaded that you attached the xml data to! This is extremely important. Especially the Sexlab default strip settings might be a bit too conservative so for example if you have attached the hdtvagina.xml to the female feet mesh (femalefeet_0.nif and femalefeet_1.nif) then in Sexlab's MCM menu under Timers&Stripping activate the feet checkbox for foreplay, normal and aggressive animations or her lower lips won't start talking. With version 3.1 of this mod it should be enough to have the female main body naked though (and the male hands if you're using FloppySOS). For version 3.55 the hands also need to be naked but there you have the advantage that most collisions also work with clothes on as long as the hands are bare. Additional information: If you still have problems setting this up here's a little FAQ I wrote in another thread (some of the things there are already mentioned above): And last but not least a little help for building the body meshes with Bodyslide: Also check out post 2 of the mod topic. There's more additional stuff like a basic workflow to edit and test xmls with the game open in there. Credits: HydrogensaysHDT for HDT PE HydrogensaysHDT and Monsto Brukes for Just for Fun Ashal for the SexLab framework Smurf, Vector and b3lisario for SOS Ousnius and Caliente for Bodyslide and the Outfit Studio Stevierage for the HDT vagina BringTheNoise and Cell for that sexy UUNP Special body scivirus for the just as tasty Clams of Skyrim body Leito for his Schlong Addon for SOS and for all these great animations he's making Whoever created that Chinese UUNP Special variant in the first place - 突然晕倒 or Túrán yūn dǎo ... maybe Others I forgot to mention. Sorry.-
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Version 1.0.0
9,386 downloads
Drew's Diverse Dongs In the past, HDT Physics Extension took a decidedly "one-size-fits-all" approach to the collision data associated with Schlongs. Well, no more! What this Mod Does: This mod adds 3 distinct HDT XMLs based on the original hdtm.xml shape, each with modified collision capsules more appropriate to the size of the specific schlong, as follows: - hdtm_R.xml - Regular, designed for Smurf Average - hdtm_L.xml - Large, designed for VectorPlexus Regular - hdtm_XL.xml - Extra Large, designed for VectorPlexus Muscular For your convenience, I have also included the SOS meshes for each of the three aforementioned addons, with the HDT XML string updated to the appropriate XML for each. Do note, I only included the human Schlong meshes, as I, personally, am not into werewolves, but you can easily edit those meshes, yourself, with NifSkope. For other Schlong addons, the process of adding the XML data to your preferred Schlong mesh is fairly well-documented. Just open the appropriate mesh in NifSkope and edit (or add, if not present) the "HDT Havok Path" NiStringExtraData to point to the appropriate XML. If none of the provided XMLs look right, you can always copy one and edit it yourself! All of the work was done with the JFF "Just For Fun" hdtHavokModifier tool, found on this very site! You'll need to play with the radius value of each capsule shape, and check it in-game. A tedious process... I would know. Do note: These XMLs were designed and tested on each Schlong addon at a size of 6, in the MCM menu. Extreme variations of Schlong size may result in unexpected or unattractive clipping and other strange behavior. There is no way to define HDT collision data based on the size of a particular Schlong as configured through the MCM, so you may need to do some tweaking to your favorite NPC, Schlong or XML to make things look "just right". Acknowledgments: - Smurf and VectorPlexus, for their original work on Schlongs of Skyrim, giving us all the dicks we crave in the game we love. (Giggity.) - b3lisario, for taking on the decidedly dubious duty of maintaining everyone's penises. - Monsto Brukes, for providing use with a tool to more easily modify our HDT XMLs, as well has the HDT Physics Extension, itself. YMMV, no warranties, express or implied. I am not liable for any damages resulting from use of this file, psychological or otherwise. -
Version v0.7 Fixed
9,760 downloads
YOU CAN EDIT/UPLOAD THIS MOD, YOU HAVE MY PERMISSION, IN CASE, CHECK THE CREDITS TAB OF THIS MOD (AT THE BOTTOM OF THE PAGE), TO SEE IF YOU SHOULD ASK SOMEONE ELSE TOO, BUT IT SHOULD BE QUITE ALRIGHT, JUST DON'T MAKE MONEY OUT OF THIS IN A "RANSOM" WAY ("YOU CAN GET THE MOD ONLY IF YOU PAY ME FIRST"), IF YOU AREN'T ITS ORIGINAL CREATOR There is also a Permissions section down below, this here is so that it can be readily seen for your convenience Remember to also read the Credits part, just below that one This adds a WORKING vagina from the Clams of Skyrim mod, with full collisions and working everything. I made this for myself, but I wanted to share it in case someone can do a better job, as many asked and few (if any, to my knowledge at least) did anything to actually do this type of mod. I am rather good at pcs and stuff, but I don't have enough drive and passion to polish what I do to the extent of the many artists that are here and on other sites, so this mod is not... let's make a comparison. Other modder's work: butterfly made of stone, but it looks real and delicate. My work: a rough, but solid, rock extracted with blunt blows and brute strength, then refined with a blade wielded by man with just one eye that just wants to show how good he is at cutting. BUT IT WORKS! And that is what truly matters to me (also, it doesn't corrupt anything, not even on the long run, and that is the second most important thing to me ). THIS IS NOT A FAKE OBJECT, this is the butchered remains of a femalebody_0.nif file, made equippable as a second skin for the player [if you want I can also make it a default part of the body, just let me know!] If you have a floating vagina, moving from left to right between your legs, you have to add the female nodes your skeleton, either by using the patch in the download section (made with XPMSE), by using the tutorial (also in the download section), or by copying the female skeleton and replacing the male one with it, by calling it with the same name and overwriting. If there are any other problems, let me know! If you have a non SAM body, read the Non SAM body mesh issues section below. IN "SHORT": What this does/is This is an item that can be equipped (or added to your body mesh through nifskope, hopefully), which DOES NOT replace the male genitals (uses slot 49), and can be equipped by everyone to my knowledge (females too). It is a butchered part of a modified mesh from the Clams of Skyrim mod: [ https://www.loverslab.com/topic/45251-clams-of-skyrim-project-inni-outie-hdt-vagina/ ] You can find it by typing "help bodypart" in the console (without the quotes), or by using a mod like AddItem. To make it so that SexLab does not unequip it during sex, simply open up the SexLab MCM menu and click on Strip Item Editor and tick BodyPart to NEVER REMOVE, done! [IF YOU ARE LOOKING FOR A WAY TO MAKE EVERYONE BE AUTOMATICALLY RECOGNIZED AS FEMALE BY SEXLAB WHEN THEY HAVE THIS ON, SEE WHAT mushroomcap PROVIDED HERE: ] What this requires A compatible skeleton (I am using XPMSE https://www.loverslab.com/files/file/676-xp32-maximum-skeleton-special-extended-xpmsse/ ) IMPORTANT! You must add the female nodes to the male skeleton the character you want to have a this mod is using, or the thing will just float around. There is a patch in the download section available for download (made with XPMSE skeleton), but there is also a tutorial on how to add the nodes yourself [ I am also willing to do it for you if you need it, don't be shy! I am here to help! ] Some female body textures to go with (which need to be placed in the empty folder that comes with this mod), you just need the "lower region" parts. HDT Physics Extended [ https://www.nexusmods.com/skyrim/mods/53996/? ] The activation of the MannBody.esp file (you can place it wherever you like in your load order). [If you are looking for collision with animals and NPCs, you will also need a mod that adds collision to their bodies. What I am using is a mixture of COSIO's files https://www.loverslab.com/files/file/1829-clams-of-skyrim-project-inni-outie-hdt-vagina/ and Beast HDT for MNC https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/ [I say mix because I added one after the other, overwriting and tweaking, until I had something of a combination, so I am not really sure anymore which is the one I am using right now. If I had to guess, I'd say Beast HDT for MNC and COSIO's files, as they have been recently updated. I know it sounds overwhelming when you read about collisions and HDT install-stuff, but believe me, it's worth the headache! I am also willing to assist if anything troubles you, so let me know if I can be of assistance! ] And you're good to go! Bugs Nothing, asides from clipping, and spasming collisions at times (but I noticed it doing so for females as well, so it might just be my game). There is also the matter of non SAM body meshes,,, Non SAM body mesh issues This mod was made with a SAM body as a reference, as such it is far better suited to be used with that body-shape. IT CAN STILL BE USED ON OTHER BODY TYPES, NO POBLEM, but the mesh (on the SOS body I am using for vanilla NPCs, for example), the vagina mesh will enter the body mesh itself during some (or all) sexual acts. I tried to fix this by lowering the mesh a bit, tweaking it, expanding it, but it causes GRAVE seams on the sides, plus it becomes HUGE, and the cherry on top is that it also fucks up collisions. If you want to try your hand at fixing this YOU ARE MOST WELCOME! Many here would want the results, so be sure to share a guide on how to achieve the same result or the file itself. I will also keep trying to make this work seamlessly, but I fell like I am tip-toeing around dry branches near a sleeping mama bear when I tamper with the mesh more. I WON'T give up, though, you can count on that. It will have to COLLAPSE for me to say "I'm done". Plans for the future I am working on making this a working anus, but I am having no end of trouble with the collisions (it's like a grapple-fight with a hungry giant squid, while being armed with only a knife, held in your mouth), I am also working on the betterment of the meshes (making them work better for non SAM bodies, for example), I am also here to help resolve any trouble you might have with this mod, and provide assistance, so if you are in need, stop by! I'll be glad to lend a hand! If anyone wants to polish the meshes or improve upon this mod, fell free! Speaking of which... Permissions Do whatever you want, just don't claim you made this and don't use this in paywalled mods (unless you'll be releasing it after a month, don't. If you'll do it anyway, know that I'm sad ;( ) CREDITS Bethesda and everyone involved for Skyrim Blaze69 for both the SOS AddOn "dirty esp" error and the idea to just paste the nodes from a skeleton to the other like you would a mesh Caliente and everyone else involved in the creation of BodySlide and Outfit Studio (with which this mod was made) Groovtama for the MANY things he/she has done and the permission to upload the modified skeleton nifs scivirus for Clams of Skyrim and his/her permission to upload this regenbot03 for the included textures for the body, from his mod PureSkinTexture found here (Skyrim Nexus) : https://www.nexusmods.com/skyrim/mods/73853/?tab=description mushroomcap for providing the file to have the ability to make those that have this mod on them be automatically recognized as female by SexLab for those that want/need it And everyone involved in the creation of collisions for Skyrim, Nifskope, and every other little thing that I know I forgot and that will gnaw at me for the rest of the night. But really, THANK YOU! Erik BY THE WAY Mods used in screenshots: ENB: SnapDragon Prime https://www.nexusmods.com/skyrim/mods/70451/ Character body textures and meshes: he is a High Elf from Custom Races (so I can keep the npcs vanilla), is using HDT SAM (HD version), with default SAM Diffuse textures and SAM Light Textures Add-on body and hands normal maps by KouLeifoh (same for the _s and _sk, if I remember correctly). Armor: the hood is a retextured dragon priest hood without the mask, plus a shadow I added (which can be equipped for any type of hood), to hide the face. It originally came from the mod Mannimarco Necromancer Robes https://www.nexusmods.com/skyrim/mods/88298/?tab=posts by FafnirEtherion . Animations: BakaFactory's SLAL Animation https://www.loverslab.com/topic/105787-bakafactorys-slal-animation-le-sse/ (version 2.12 here on LoversLab at the time of writing). If you wish to know anything else, let me know! Updates: [ THE " What's New " SECTION HAS ALL THE UPDATE LIST, BUT I'LL BE LEAVING THIS HERE, EVEN IF NOT USED ANYMORE, AS A THANK YOU FOR THE PEOPLE THAT WERE INVOLVED! ] [ YET ANOTHER BIG thank you to Blaze69 for the idea to just copy and paste the node branches from one skeleton to the other, and Groovtama for allowing me to upload the resulting, patched, skeletons!] Added tutorial and patch for the skeleton so you don't have to swap it with a female one anymore, happy times! -- [ A BIG thank you to Blaze69 for assisting me in the fixing of the SOS "dirty esp error"! ] Added the SOS AddOn optional file (which obviously will require SOS (Schlongs of Skyrim) to function. It is available in two different slot versions and unique texture paths comination. Of course, as is the case of anything I make and will make, uploaded on the internet or not, it can also be used by everyone. If you don't want the bodypart to spawn on people, you can set the chance for it the MCM menu of Schlongs of Skyrim to 0, you can always assign it manually to those NPCs (or yourself) that you want. It is the same as the main file, just as an AddOn, it will also NOT show up as an equippable item in your inventory when equipped.-
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View File Drew's Diverse Dongs In the past, HDT Physics Extension took a decidedly "one-size-fits-all" approach to the collision data associated with Schlongs. Well, no more! What this Mod Does: This mod adds 3 distinct HDT XMLs based on the original hdtm.xml shape, each with modified collision capsules more appropriate to the size of the specific schlong, as follows: - hdtm_R.xml - Regular, designed for Smurf Average - hdtm_L.xml - Large, designed for VectorPlexus Regular - hdtm_XL.xml - Extra Large, designed for VectorPlexus Muscular For your convenience, I have also included the SOS meshes for each of the three aforementioned addons, with the HDT XML string updated to the appropriate XML for each. Do note, I only included the human Schlong meshes, as I, personally, am not into werewolves, but you can easily edit those meshes, yourself, with NifSkope. For other Schlong addons, the process of adding the XML data to your preferred Schlong mesh is fairly well-documented. Just open the appropriate mesh in NifSkope and edit (or add, if not present) the "HDT Havok Path" NiStringExtraData to point to the appropriate XML. If none of the provided XMLs look right, you can always copy one and edit it yourself! All of the work was done with the JFF "Just For Fun" hdtHavokModifier tool, found on this very site! You'll need to play with the radius value of each capsule shape, and check it in-game. A tedious process... I would know. Do note: These XMLs were designed and tested on each Schlong addon at a size of 6, in the MCM menu. Extreme variations of Schlong size may result in unexpected or unattractive clipping and other strange behavior. There is no way to define HDT collision data based on the size of a particular Schlong as configured through the MCM, so you may need to do some tweaking to your favorite NPC, Schlong or XML to make things look "just right". Acknowledgments: - Smurf and VectorPlexus, for their original work on Schlongs of Skyrim, giving us all the dicks we crave in the game we love. (Giggity.) - b3lisario, for taking on the decidedly dubious duty of maintaining everyone's penises. - Monsto Brukes, for providing use with a tool to more easily modify our HDT XMLs, as well has the HDT Physics Extension, itself. YMMV, no warranties, express or implied. I am not liable for any damages resulting from use of this file, psychological or otherwise. Submitter redrew89 Submitted 02/20/2018 Category HDT Physics Requires HDT Physics Extension, Schlongs of Skyrim Special Edition Compatible No
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hdt pe Another HDT PE tutorial on collisions and movement physics
Bazinga posted a topic in HDT Physics
I guess at some point I'll do it anyway so no point in waiting, right? This is a work in progress tutorial on how I set up an xml file using JFF v4, I will try to explain this stuff using penis collisions and freely dangling testicles as an example. What do we need if we want to add HDT PE physics/collisions to a Skyrim character/creature? Basically only 4 things, Nifscope 1.1.3 (newer versions will work too ... probably), JFF 4.0 (both files!), the skeleton and the mesh using it. Figuring out which skeleton the game uses is sometimes not trivial and you'd have to check the esp that includes the object the mesh belongs to (TES5Edit) and search the race entries for the subject in question. In our case the skeleton is much easier to find though, since we all have the latest XPMSE installed. So just go inside the mod folder and under meshes\actors\character\character assets you find a file named skeleton.nif, that's the skeleton for human males (beast races use the skeletonbeast.nif but luckily for us that one has a very similar layout so we can ignore it for now). The other thing we need is the penis mesh. You can get that from the schlong mod of your choice, let's use the VectorPlexus Regular one from SOS for this. The mesh we need here is meshes\actors\character\character assets\SOS\VectorPlexus Regular\malegenitals_0.nif That's it for now. This was simple stuff mostly, I'll try to explain some of the more complicated things next time. to be continued ...- 22 replies
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Naturalistic HDT View File >>> Naturalistic HDT <<< custom physics and collisions for HDT PE latest version: Naturalistic HDT -> v3.68 Beast HDT -> outdated and therefor removed (just ask me via pm if you still want it for some reason) Important news: I quit modding Skyrim, so please refrain from asking me to add some feature or improve something that's already included. If you want to add that one missing feature that makes all the difference in your opinion or if you want to improve this mod, then go ahead, do whatever you want with it. Just give credit where it's due, everything else is up to you. Version 3 of Naturalistic HDT includes an optional repainted UUNP Special body mesh (Bodyslide source file) to improve jiggling and collisions. There is also a conversion of UUNP HDT Piercing Sets 0.7 for this repaint in the download section. If you upgrade this mod from v3.54 or lower and you are using UUNP then please rebuild the UUNP hand, feet and body meshes in order to get the correct xml attachment for the new xml layout introduced with v3.55. Version 3.6 adds a new Bodyslide group called "Naturalistic Bodybuilding". You can find all the meshes that you need to build in there. I figured that with Bodyslide itself occasionally updating UUNP Special without mentioning it in the changelog I better decouple the edited body I provide. I also fixed a lot of morph slider issues with UUNP Special (like the back of the labia being buried inside the body mesh) and improved weight paints. And then I added the Chinese UUNP body we talked about earlier itt to the package. The main difference are the remodeled, puffy nipples and the more complex vagina shape. If you downloaded the "Chinese UUNP Fix" esp I provided before then please deactivate and delete it. It might cause additional texture issues and with v3.65 it isn't needed anymore. Further down in this mod description you will find additional information about how to get the vagina textures to show on your characters instead. Be advised that in v3.6 simply building the UUNP Special body, hand and feet in Bodyslide like you did in previous versions doesn't let you build the meshes included in this mod but the default one included in Bodyslide. My versions are beginning with "NBB". Mod description: Frankly speaking I'm not too happy with the results that most of the xmls available for HDT physics have ingame. Either the collision triggers too far away from the object in question or the jiggling is just wrong for me. So I figured that if I wanted something that suits my needs then I had to make my own xml set. Also I kinda dig math and physics, even if HDT PE might be more akin to spherical cows in a vacuum. The name of the mod should give you a hint to what I was going for. No endless jiggling, no breasts moving like jello or jumping around like they are possessed. Just boobies and butts and the magnificient way they behave in the real world. Well, I hope you like it. I created this set with Just for Fun, which is a very nice tool that makes these xml files look way less byzantine. Try it out yourselves, definitely recommended. The body I used is the UUNP Special UNPBB body but I included variants of the breast physics for both bigger and smaller breasts. And as it turns out this set is also fully compatible with Clams of Skyrim. Very important: Don't let anything else overwrite meshes or xmls from this mod. Don't use any other body xml mods unless it's FloppySOS and you use it together with my compatible version. If you really really need to use something else on top of this and there are conflicts then just ask in the mod thread how to resolve them. A couple of (not so) short instructions: - Please make sure that my mod overwrites everything else. That's especially true for XPMSE which you usually should load last. I edited a few skeletons from that mod and if you let XPMSE overwrite my altered skeletons then the corresponding creature animations won't work as intended. But it's also true for other mods like All in one UUNP, MNC or Realistic Ragdoll and also generally anything that overwrites my xmls. - With the release of v3 including Bodyslide source meshes for UUNP Special this mod should be fairly beginner friendly now. Just follow the instructions, make your choices and attach the xml data on your own or if you use UUNP Special let Bodyslide do that for you by rebuilding the hand, feet and body meshes of any of the UUNP Special variants. Why I want you to use Clams of Skyrim or UUNP Special (or maybe Tripleen too)? Because they have an HDT enabled 3d vagina attached and without that a big part of this mod becomes kinda pointless. - If you want to use Clams or any other CBBE body with a 3D vagina together with my physics then you obviously don't have to build the body included in my mod with Bodyslide. And should you want to switch bodies (UUNP -> CBBE or vice versa) on an ongoing savegame better read this. - Should you decide to use the Chinese UUNP Special body that I included in the mod then you are not done with just building the body, hands and feet in Bodyslide. You also have to add the the inner vagina texture to the female body texture. And since everyone seems to use a different texture I can't do that for you. But don't worry, because there is TexBlend (included in Bodyslide&Outfit Studio). It's a very straightforward to use tool that lets you blend the vagina textures I added into the female body textures. Afterwards the femalebody_1.dds should look somewhat like this (not regarding different skin tone, moles etc): and the femalebody_1_msn.dds should look like this: Both texture files will be uncompressed afterwards. And for the normal map (msn) that's okay I guess, many if not all body texture mods keep these uncompressed. But you might want to recompress the diffuse map (the femalebody_1.dds in this case) back to DXT5 format. Thanks to Ordenator this is also ridiculously easy to do. Just take that image and copy it over to a subfolder of Ordenator. Then point the tool towards that. It will automatically recompress the texture with DXT5 and it might even fix a few issues along the way (like missing mipmaps). Don't copy over complete texture folders though, the msn textures (normal maps) should better stay uncompressed if you don't want to see blocky transitions on the skin. - Even with the FOMOD installer you have to make sure that all my xmls are attached as NiStringExtraData, also for the NPCs your char has intercourse with (in case they come with their own body, hand and feet meshes - one example would be the Bijin replacers). And don't forget the hdtm.xml for males, I have attached it to the 3 different schlong variants included in SOS. So if you don't want to attach them yourself then I already set that up for you, there's a choice in the installer for that. For 3.55 there's also a choice to install male hand meshes with the hdtfingers.xml attached since this version has a different xml file layout and uses the hdtfingers.xml again. - If you chose the repainted UUNP Special body then I strongly recommend to skip pregnancy mods that depend on NIOverride belly scaling and are not covered by Sexlab Inflation Framework. The reason is that my repaint makes that scaling method look even uglier than it already was before. Then again the racemenu morphs and especially "Pregnancy Belly" already look far superior with the original weight paint so you shouldn't use NIOverride belly scaling anyway. If you don't know how to attach xml data then here's a nice illustrated tutorial. And here's another one with a simpler way to do the exact same thing. When he's writing about increasing damping he means that you should download JFF v4, open the hdtPhysicsExtensionsDefaultBBP.xml with it and increase the damping settings under Constraints -> doubleclick one of the entries -> Linear Limits -> the small box with the down arrow right of Linear Motor X, Y and Z -> Spring Damping. For armors that are not supposed to bounce up and down much decreasing the Linear Limits intervalls might be a good idea too. I'm usually too lazy for any of that though and let all my armors jiggle like the naked body. ^^ - You also have to make sure that the characters involved in sex acts have the meshes loaded that you attached the xml data to! This is extremely important. Especially the Sexlab default strip settings might be a bit too conservative so for example if you have attached the hdtvagina.xml to the female feet mesh (femalefeet_0.nif and femalefeet_1.nif) then in Sexlab's MCM menu under Timers&Stripping activate the feet checkbox for foreplay, normal and aggressive animations or her lower lips won't start talking. With version 3.1 of this mod it should be enough to have the female main body naked though (and the male hands if you're using FloppySOS). For version 3.55 the hands also need to be naked but there you have the advantage that most collisions also work with clothes on as long as the hands are bare. Additional information: If you still have problems setting this up here's a little FAQ I wrote in another thread (some of the things there are already mentioned above): And last but not least a little help for building the body meshes with Bodyslide: Also check out post 2 of the mod topic. There's more additional stuff like a basic workflow to edit and test xmls with the game open in there. Credits: HydrogensaysHDT for HDT PE HydrogensaysHDT and Monsto Brukes for Just for Fun Ashal for the SexLab framework Smurf, Vector and b3lisario for SOS Ousnius and Caliente for Bodyslide and the Outfit Studio Stevierage for the HDT vagina BringTheNoise and Cell for that sexy UUNP Special body scivirus for the just as tasty Clams of Skyrim body Leito for his Schlong Addon for SOS and for all these great animations he's making Whoever created that Chinese UUNP Special variant in the first place - 突然晕倒 or Túrán yūn dǎo ... maybe Others I forgot to mention. Sorry. Submitter Bazinga Submitted 10/30/2015 Category HDT Physics Requires HDT PE 14.28, XPMSE >v3.21, Clams of Skyrim or UUNP Special or similar body with a 3D HDT vagina, SOS, optional: SOS Strapon for Bodyslide, Leito Schlong Addon, Bodyslide for building the body meshes Special Edition Compatible No
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Hello everyone, after hours and hours of reading topics and comments, I saw the cbbe authors reported all of the others work for hdt vagina conversion to SE, then the topic died Can we actually get it to Newrim? The furthest i've done so far is to get CosioHD body physics(boobs+butt only) i couldn't do anything for Vagina physics/collisions I hope i get some help from you, someone upload .xml for CosioHD vagina collision Thanks
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I'd like to create objects in my interior cells, where I can move thorugh appearantly solid things. To do that, I could duplicate the usual landscape object and untick the collision checkbox to OFF and use my new object. But is there a more elegant way to do this? e.g. something by script? => e.g. like a magical door in the wall ?♀️ By the way: The most simplest thing that annoys me in general are banners. Banners are made of cloth, they float in the wind, but when I put them in a doorframe like a curtain, they are rock solid like stone
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Hi, So recently I decided to try Anime Race( https://www.nexusmod...yrim/mods/98320) .Everything was good besides hair.I mean I found good hair ,and they have HDT but when I sneak hairs are clipping throught the body I tried to search in google how to fix that but I doesn't found fix that I can apply. Any suggestions?
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Hi all, I'm having a problem getting my hair to work with collisions. Head Collision, Body Collision, Virtual Ground. The physics in the hair work but can't get it to collide with my male body. I think its a problem with my .xml script or maybe something wrong in NifSkope? I'm very new to making mods and this is my first one i've made. just wanted to get a certain hairstyle with physics in the game. plz help!
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Hi all, I'm having a problem getting my hair to work with collisions. Head Collision, Body Collision, Virtual Ground. The physics in the hair work but can't get it to collide with my male body. I think its a problem with my .xml script or maybe something wrong in NifSkope? I'm very new to making mods and this is my first one i've made. just wanted to get a certain hairstyle with physics in the game. plz help!
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It all started after installing sexlab and various mods like defeat, MNC and DD. I started testing the animations letting myself be raped in the first mine and it seemed to go well but then when I took a closer look and tried the animations with creatures and noticed the problems. The deer and another ones did not have a penis (or they had it but not erect), some other creatures had it well but the animations did not fit with the body of my character, the horse's penis almost pierced the face of my character. Then I tried prostituting my character and I noticed that I also had problems with those animations, the penis does not fit or it pierces me, in an animation where "she lies on top of the man" it looks like she is sinking into his thigh. Is there any way to know what is wrong? Or do I just reinstall everything? Sometimes i noticed that my characters feet are sinking in the ground too. This is my mod list (left panel), sorry for bothering you. Honestly I just started modding my Skyrim 5 days ago and everything worked right and I played for hours just with 128 "mods" but then I saw SexLab and the defeat mod and read that FG and sexlab should coexist without problems and I tried.
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