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  1. Devious Devices - Laura's Bondage Shop (11-dec-2023) V3.43 View File Laura's Bondage Shop v3.43 11-dec-2023 v3.42 also has an SE version provided by aurreth. v3.42 now also has a Russian translation provided by stas2503. Both for LE and SE. v3.42 now also has a Chinese translation provided by AmicusMyWolf for SE. Description: Laura's Bondage Shop sells a wide variety of Devious Devices. She also sells Restraints Keys, Chastity keys, Piercing Removal Tools and offers all kinds of services a kinky adventurer might need. It also comes with 5-6 hours worth of story quests and repeatable quests that will almost never play out the same. This mod will not lock you in devices for a long time without your consent. I want the shop to be a safe place for the kinky adventurer. All sex in this mod is optional. There's no sex with your character without your consent. Installation: Use a Mod Manager or manually drop the contents of the zip in Skyrim's Data folder. Requirements: (All requirements are the latest versions as of 27-sept-2021) SexLab Animation Framework v1.62 SexLab Aroused Redux Devious Devices LE 5.1 Fuz Ro D-oh V61 SkyUI V5.1 And obviously also the requirements those above need Repeatable quests: Seeking The Curse It is no secret that there are many cursed restraints in Skyrim. Those restraints feed on the horny and kinky thoughts of the person that finds them. Some restraints are in the hands of people unaffected by the curse and some of those restraints are still sitting in chests waiting for the right person to find them. Laura has met some friends and associates in her travels that are now helping her to find those restraint so she can sell them. She now owns a shop and doesn't have much time to get them herself. So you can now help Laura by retrieving those restraints for her. This quest has many random branches to make sure that it's never plays out the same. Like having the game select a random existing container and the possibility of them being split between 2 to 3 locations. The way some of the random branches are calculated can be changed in the MCM. This is a repeatable job that unlocks after you completed the [A Strange Rock] quest. You can start it by asking "Is there something I can do for you?" and then choosing the option: "I want to help gather restraints". On The Clock Business is good, but not every customer has the time to visit the shop. So you can now do deliveries for them. You'll be tasked with finding the customer and then delivering the package. There are opportunities to earn some extra gold if you're willing to accept extra restraints or if you're feeling slutty. This is a repeatable job that unlocks after you completed the [A Good Fit] quest. Locked Away Laura is willing to give you money if wear a chastity belt for her. She will pay you for everyday you wear it and give you extra when you wear a plug, but she will only release you when you've worn it long enough. You can choose which plug you want to wear, including the 2 custom plugs: Laura's Teaser and Laura's Pleasurer. The daily reward and how long you have to wear it can be changed in the MCM. This quest can lock you in a chastity belt for a long time. Make sure that you look at the MCM settings for this quests before you start it. Wearing the belt from [Locked Away] will not block access to the rest of the quests from my mod. Conflicts: This mod places the shop south of the Whiterun Stables. It could cause issues with others mods that place something in the same spot. Please report any conflicts you find. Credits: Special thanks to Veladarius and Kimy for helping me out. ❤️ Huge thanks to my testers: LHM, SiegfreidZ, Nazzzgul666, pikachu345, Taki17, naaitsab, Jappa123, Cieris, draconad and special. Big thanks to Taki17 for making amazing custom assets for me. Big thanks to stas2503 for providing the Russian translation. Big thanks to AmicusMyWolf for the Chinese translation. Big thanks to LHM for providing the Portuguese translation. Big thanks to tznvlw and aurreth for their SE ports. Thanks to SiegfreidZ pointing out my mistakes in the dialogue. Thanks to the Devious Devices team for making an amazing framework with the best stuff in it. (DD is the reason I bought my own armbinder ) Thanks to the SexLab team for making a great animation framework. Thanks to all the people that worked on the mods and software that made this possible. Permissions: Do not reupload this mod or parts of this mod (altered or not) anywhere without my permission. Do not use this mod as a requirement for your mod. Suggestions and feedback are welcome, but keep in mind that this is my first mod. There are many things that I don't know how to do yet. This is obviously an open-source mod. You can support me and my work by donating on my Patreon page. ❤️ https://www.patreon.com/LauraKata Disclamer: There will never be game or mod content behind a paywall. Change Log: Please post your questions, issues and suggestions in this thread and not as a direct message to me. Others with the same issue can see your post and replies to that post when you post it here. I don't want to get too many messages in my inbox. For those that encountered an issue, read these first: My body/restraint is invisible! That could be because you didn't build the device correctly. This mod doesn't use it's own devices. It uses the ones from Devious Devices. That means you didn't correctly install that mod. Building stuff in Bodyslide seems impossible at first, that's why I made this short guide: I still have an issue with the catsuit! Some people had issues with the Bodyslide building of the catsuit (where they were invisible). I used to have that issue too, because there are many old versions of the catsuit that show up in Bodyslide. There is a chance that you used "mxw catsuit", which isn't the right one. That is likely left over from previous DD versions. These are the ones you should build: DDX - CBBE MXW_Catsuit DDX - CBBE MXW_Catsuit TBBP And these if you also use Cursed Loot DCL - CBBE - MXW_Catsuit DCL - CBBE - MXW_Catsuit TBBP The game crashes when they want to equip chains! If your game crashes when they're about to equip chains in the shop, its because you're missing a requirement for DD. The chains used there need HDT to function and it will crash if it isn't installed. Get it here: https://www.nexusmods.com/skyrim/mods/53996?tab=description NOTE: You'll need to get the SSE version if you're using SSE! Submitter Laura Submitted 09/18/2018 Category Other Requires Devious Devices Special Edition Compatible
  2. Deviously Cursed Loot View File Deviously Cursed Loot DESCRIPTION Cursed Loot is a bondage and domination (BD) themed mod that will get you into trouble of the erotic kind when playing Skyrim. Beware when looting containers and defeated enemies in Skyrim! You have been warned! There are rumours that some wicked individuals hid cursed restraining devices all over the province that can trick anyone touching them into tying up themselves. It is quite likely that some of them are still out there, waiting inside wardrobes, chests, boxes, even barrels and other innocent looking containers for an unsuspecting adventuress to try and loot them. It is being said that these devices have it particularly easy to bend a mind when the person in question is already dreaming of sex, so keep those hormones in check when opening unknown containers! Even if you bring keys to unlock restraints you are far from safe: Reports have it that some unlucky adventurers managed to hide their own keys while under influence of the cursed devices and had to continue their journey in chains, deep inside a cave full of nasty creatures! Some of these devices will likely have recovered by unlucky individuals already. So be careful if you loot the corpses of your defeated enemies as well! Trapmakers are rumoured to have used cursed restraining devices to protect their traps and make them tamper proof. Extra caution is required when arming or disarming traps! Also featuring: Crime and Punishment Crime just got a whole lot kinkier! If you get arrested by a guard, they now have many more options at their disposal to punish you. Guards can now start several DCL quests, including Walk of Shame, Belt of Shame, Whore Collar and more! They also can punish you by locking restraints on you and leaving it to you to struggle out of them. You can sure try to beg or bribe your way out, but success isn't guaranteed and your sentence might get harsher for trying to whore yourself out of it. More serious crime can also result in getting sent to prison. DCL's very own, new prison. Dagonar Prison for Women, Skyrim's worst lock-up for female offenders is where the really bad girls are getting sent to serve time for their crimes. No longer are criminals allowed to just sit in a cell and sleep through their sentence! Prisoners are expected to work to pay off their debt to society! Inmates will have to work in the mines, or in the workshop, serve drinks to the guard, clean their cells and cook their own (disgusting) prison food. The all-male guard also values security and has a deep stock of restraints available to keep inmates in line! And they really enjoy binding their inmates and might chose to use you as a display model for the newest lockable gear! They might see you as a part of the compensation, too. Talking about security - no, you won't break out of this prison by lifting a loose crate. Escape is possible, but it's not easy, and might require careful planning and some luck. Try! But don't get caught, or you might pile up additional jail time for your transgressions. Thankfully there is a pardon system in place giving some inmates the chance for an early release, too! Solicitation This lightweight prostitution feature will allow you to sell your services to make some money - or just to make sure this pesky Slave Collar will come off a little bit faster. The downside is that not all citizens of Skyrim find prostitution acceptable. You might end getting reported to the guard. Or wearing a chastity belt. Others might not mind you offering yourself to them, but don't like to pay for it. In which case they will take you for free. Device Comments No longer will you be able to wear restraints in public without other people reacting to them. Expect some funny comments. Well, if you're lucky, it will be ONLY comments. Some NPCs might also decide to spice up your little adventure by locking more restraints on you (you obviously love wearing them, otherwise you wouldn't, right?), or stealing your keys. Some might even be nice to you and help you, but don't expect this to be the norm. It's Skyrim after all. Sex attacks Skyrim is a brutal place for an adventuress, particularly if she is not properly armed or protected. Expect the denizens of Skyrim to take advantage of you if you are running around naked, have no weapons equipped to defend yourself or are locked in restraints. In addition, this feature includes a combat surrender mechanism that will make attackers cease hostilities and have fun with you when they get the upper hand, rather than killing you. They sure might enjoy killing, but sex is still better! Leon and Leah, the Dominant Followers Leon and Leah are two spoiled nobles in need of a new plaything. Well, maybe that plaything ends up being you. As always with Cursed Loot, pretty much everything about this feature can be customized. But be warned: When this function is fully activated, you will be pretty busy satisfying your master and might not find too much time for exploring dungeons and crypts. Rules you can set your master to enforce include having to ask for permission to sleep/rest or eat, disallowing you to carry gold or restraint keys, disallowing you to have sex with anyone but your master and having to offer yourself to your master at least once per day. You will be able to do favours for him or her to increase your standing. In exchange s/he might not bind you -quite- as tight. Oh, and yes, you -can- escape by trying to break out of the slave collar binding you. Just don't get caught! Oh, you can find them in the Bannered Mare in Whiterun. Sasha The Dollmaker's daughter is submissive, hot and...available! Well, if you buy her from her mother, that is. Sasha loves wearning skintight, shiny rubber. To the degree she will refuse to wear anything else. She comes with a large wardrobe of rubber wear and her own personal toybox full of restraints you can lock on her. Sasha will react differently to you depending on how you treat her. She can be either your equal partner or your submissive plaything. The choice is yours, and the difference is detemined by making her wear a slave collar or not. Pick up this kink-themed (marriable) follower in the Dollmaker's house! Yes, in case you care, she is also a half decent mage and won't be a burden in combat. As long as you don't tie her wrists, that is. You can also send her on errands to retrieve valuable items or money for you (in which case she will be gone from your party for a while.) If she is collared, you can whore her out once per day and she won't ever deny you sex. You also can put any restraint on her you wish. If she is not collared, she might refuse when she's not in the mood and she won't accept most restraints other than chastity items, but in return she will have errands with better rewards available. Public Indecency When you're having sex in public and a guard spots you, you are in trouble! They will arrest you. Or have fun with you. Or something else. Also, the citizens of Skyrim can be fairly prude. Who would have thought! It's probably because of the cold temperatures there. Or so. But they will report you to the guards if they spot you getting banged in public. They are probably just jealous. Optionally, misogyny is rampant in Skyrim. Women are valued so little that they are still getting charged with public indecency even if they were raped! Also, with misogyny active, women are required to serve any man who wants them. If they give in, they might become subject to public indecency charges, of course. If they refuse, they might suffer in other ways. Oh...and men in Skryim want a lot of sex. Who would have thought! Except when you're wearing a full chastity set (belt, bra and ball gag) without having a key. That's the one thing that might make them lose interest in you. The good news is that if you deny a man their right to your body, that's exactly what you might end up wearing! Bondage Dialogue Always wondered what to do with all the devices you keep finding (and unlocking from your own wrists and ankles)? You can now ask (female) NPCs if they would allow you to bind them. Some might happily agree to let you tie them up (it's amazing how many girls in Skyrim love bondage!). Some others are less fond of the idea. If you're lucky they will just walk away. If not, they might bind YOU instead. Or call the guard. Or just treat you like the slut they think you are. Why you should even do that, you ask? Because the grateful women of Skyrim will give you nice things as reward, such as keys! Self Bondage If a character is highly aroused, she might just decide to browse her inventory for anything she can lock on herself. She will also be really unwilling to part with bondage devices in her inventory. She'd rather keep them to play with! The Cursed Collar Quest If you are carelessly looting containers or bodies you might find yourself trapped in a cursed and very inescapable slave collar that cannot be unlocked conventionally. How to get out of it? Follow the trail of a long dead wizard that will take you all across Skyrim and find out if there is a means of escape or if you are destined to be marked as a slave forever! Designed with replayability in mind, this quest will send you to randomly chosen locations all over Skyrim's surface, bandit hideouts and dungeons to look for any clues. Finding the clues might come with a price, though. Decide for yourself whether or not you are willing to pay it. This repeatable quest can be adjusted to make it as easy or difficult as you wish. Want to look for clues only in monster infested dungeons while wearing no armour and having no fast travel available? Or rather have it as a literal walk in the park, and pick up your clues in safe places near cozy taverns or busy farms? It's up to you! The Rubber Doll Quest A new rubber collar can be equipped on you that will feed on your erotic fantasies. If you don't keep your arousal in check, it will expand over time and eventually encase your entire body. When that happens you become a rubber doll - helpless and free for the taking for everyone who wants you (and you will be fairly popular, for this rubber suit hugs your curves so nicely!). Your only hope is to find the Dollmaker to lift the collar's spell. And even then your predicament is not yet over, for the only way to remove the rubber items is by having sex. Lots of. The Bound Queen Quest When you find an old reference about a long dead queen who was trapped in a chastity devices all her life, you get offered a healthy sum to retrieve her lost restraints. Search Skyrim's dungeons and crypts for the items and get rich quick! Tie Me Up! The Dollmaker wants people in Skyrim to wear more bondage (well, of course she does, she makes the things after all!). So you can try and see if you can persuade the citizens of Skyrim to wear chains. She will reward you with a full set of keys if you succeed! A Little Bondage Adventure When asking the people of Skyrim to help you out of your bonds, they might decide to add to your fun by leaving you in a random spot in Skyrim. In chains. If you can make it back to them they will reward you and unlock you, though. High Security Restraints These custom restraints are made of the best steel available and there is no way to escape from them by force. They also feature custom high security locks impossible to pick or unlock with standard keys. When you're unlucky enough to get locked in one of these devices, you might need to look for experienced help to get out of them! And bring some cash, for experienced help tends not to be cheap! You can find these new items in chest and dead bodies all over Skyrim. Flash Bang Traps Some chests can contain flash-bang grenades that shady characters use to knock-out unsuspecting adventuresses to take advantage of them. Any careless girl who triggers one of these devices will get knocked down to the ground unconsciously - and will be completely helpless when the bandits arrive to do with her whatever they want. And guess what they what... Yes, you guessed that right. They want to have fun with you! The Slave Collar If you're unlucky enough to get locked into this item you will have to continue your quest without any protection. In other words, naked. To make things worse, your less than covered features might also convince some people that you're free for the taking. There might be a way to protect yourself from getting used in this fashion. You might not like it though, for it involves being locked into a chastity belt and bra and not carrying any means to unlock them. So better find a key for that collar soon! Unfortunately, standard keys will not unlock this custom made collar, so you might have to look around for a while! Oh, and if you want to have a truly hardcore Skyrim experience you can set key drops to 0% to make this device permanent, but only if you dare. Estrus Traps This configurable option requires Estrus Chaurus+ -OR- Estrus for Skyrim to be installed (including their respective dependencies). If Estrus Chaurus+ is installed, the tentacle attacks will impregnate your character. If EC+ is not installed but Estrus for Skyrim is present, the game will attempt a fallback to that and just play the animations. NOTE: EC+ versions prior to 3.93b are unsupported and will NOT work. HOW IT WORKS Whenever you loot a container or body or manipulate a trap, there is a chance that it also contains a number of cursed devious devices that will automatically equip and lock on you. The chance is calculated using both a base chance and your arousal value. If you arousal is sufficiently high, there is a chance that you find an entire set of bondage gear and tie yourself up with it. Oh, and the curse might trick you into hiding your keys in a (very) safe place and forgetting where they are! As in they are gone. No cursed bondage gear worth its salt would ever let you keep a key, now would it? This mod is highly customizable via MCM. Want to make looting a daring risk of ending up being wrapped like a Christmas gift every single time? Or make being aroused while adventuring a sure-fire recipe for becoming a damsel in distress? Or just have a small chance for an extra surprise that clings to you a bit more than you would normally want? Your choice! Make this mod as harsh or forgiving as you want! REQUIRED MODS SkyUI: http://www.nexusmods.com/skyrim/mods/3863/? SexLab: http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ SexLab Aroused Redux: http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ HDT Physics Extensions: http://www.nexusmods.com/skyrim/mods/53996/? Devious Devices: https://www.loverslab.com/topic/157168-devious-devices-le-51-2021-01-19/ Fus Ro D'oh: http://www.nexusmods.com/skyrim/mods/14884/? FNIS version 7.0 or higher: http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!! XPMS Skeleton: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other) CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/? OPTIONAL SOFT DEPENDENCIES Aradia DD Integration (http://www.loverslab.com/topic/35483-aradia-devious-now-integrated-into-devious-devices/) Estrus Chaurus+ Version 4.0 or higher (http://www.loverslab.com/topic/30871-estrus-chaurus/), also requires Estrus for Skyrim (http://www.nexusmods.com/skyrim/mods/33102/?) Skooma Whore (http://www.loverslab.com/topic/36823-sexlab-skooma-whore-094-12182014/) Serial Strip Version 1.4 or higher (http://www.loverslab.com/files/file/1809-serialstrip/) Sanguine's Debauchery+ (http://www.loverslab.com/topic/24042-sd-sanguine-debauchery-enhanced-2015-01-10/) The mods listed here are considered "officially supported". This means that compatibility of Cursed Loot with these mods is desired to the utmost extent possible and compatibility isses will be addressed with a higher priority. OTHER GREAT MODS FOR A BDSM THEMED SKYRIM PLAY Devious Followers: https://www.loverslab.com/topic/82710-devious-followers-20-december-2018/ Deviously Enslaved Continued (http://www.loverslab.com/topic/54135-deviously-enslaved-continued/) Trapped in Rubber (http://www.loverslab.com/topic/37602-trapped-in-rubber-updated-2015-08-02/) (Can cause issues when run alongside Cursed Loot, see Conflicts section for a workaround) Mia's Lair (a.k.a. SexLab Sex Slaves) http://www.loverslab.com/topic/36882-sexlab-sex-slaves/ GREAT MODS TO COMPLEMENT YOUR UUNP BODY Remodelled Armor for UUNP: http://www.nexusmods.com/skyrim/mods/69562/? The Book of UUNP: http://www.nexusmods.com/skyrim/mods/75861/? UUNP Minidresses: http://www.nexusmods.com/skyrim/mods/69880/? Lady Horus' TERA Pack: http://www.loverslab.com/topic/67936-ladyhorus-tera-armor-for-uunp-females-and-vanilla-males-204-released/ INSTALLATION Save your game first before you try this mod, so you can go back to a clean state if you end up not liking it! Then use your favourite mod manager to install it (recommended!), or just drop the folder contents into your /Data directory (definitely not recommended). Run FNIS and Bodyslide after installation. You WILL want to disable Estrus for Skyrim's ESP in your load order if using Estrus integration. The EC+ integration does NOT require that ESP (just the animation files included in the mod) and it is a huge, huge performance hog if left enabled. You also might want to disable XMPSE.esp in your load order. It is NOT required for the skeleton. You only need it if you want to use XMPS's extra features, such as weapon placement. It's otherwise also a huge performance hog. CONFLICTS Quick Loot: Removes the container interacton Cursed Loot hooks into for the trap feature. Traps will no longer trigger with this mod installed. Solution: Uninstall mod. iEquip: Makes changes incompatible with Cursed Loot. Solution: Uninstall mod. Death Alternative: Leave Cursed Loot's Combat Surrender feature disabled when using this mod, or they will get in each other's way. You can of course also use Combat Surrender as a lightweight alternative for DA (that's a part of what it's meant to be!). I do advise against using DA. Defeat: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality. Submit: It's probably a good idea to disable Cursed Loot's Combat Surrender feature when using this mod, as they offer the same functionality. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with Cursed Loot. Also make sure that your character doesn't die too fast when having no sex. Chastity gear might otherwise kill you. Devious Armor - will trigger Cursed Loot's collars to punish you for wearing armor. Since you can't unequip most DD items without a key, chances are that your character will die. Solution: Uninstall mod or disable each and every Cursed Loot quest equipping shock collars on you. DD Restrained - will not recognize Cursed Loot's custom gags. You might get stuck when wearing them with DD Restrained active. Also hasn't been updated in a very, VERY long time. Solution: Uninstall mod. Immersive Settlements - You will need to disable Immersive Dawnstar.esp and Immersive Dragon Bridge.esp before doing the Cursed Collar quest, or a couple of chests needed for the Cursed Collar quest will be inaccessible. Trapped in Rubber - is using custom restraints not compatible with DD in general. Furthermore, Cursed Loot's shock collars will view TiR's catsuit as clothing, resulting in certain death. Solution: Make sure you're not wearing any Cursed Loot items before you start the quest and suspend Cursed Loot while playing it. Maria Eden - implements custom restraints incompatible with DDI. Will clash with any DD related mod to the degree that you can't have DDI (and DCL in turn) in your load order when playing it. Also force-overwrites DDI's and DCL's gag dialogue and disables all gag-talk in the process (which will break any DD feature or quest that expects people to still be able to somehow communicate when wearing a gag). Solution: Uninstall mod. Touring Carriages - Sex attacks while riding carriages will break the mod. Solution: Disable Sex attacks while riding carriages. Get Stripped - Sex attacks could trigger during this mod's scenes and break them. Solution: Disable Sex Attacks when playing quests from this mod. Non-Essential Children - removes tags from children characters the game needs to distinguish them from adult characters. Cursed Loot will disable itself when it detects this mod in your load order. Solution: Uninstall mod. RCOTS, ERSO 09 - RUS-Npcs overhaul and other mods allowing child followers or playable children - playable child races and followers don't go together with an adult mod. Cursed Loot will disable itself when it detects one of these mods in your load order. Solution: Uninstall mod. RS Children - works fine, but install it without the "Playable" option. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Real Flying: http://www.nexusmods...yrim/mods/64769 and http://www.nexusmods...im/mods/71829/? The 'cover' animation will break the flying animation stops making your drop and dead. Be dressed properly when flying or turn off the cover animation. Northern Bathhouses by dourdendevire. http://www.nexusmods...im/mods/27489/?:This mod adds a bathhouse on the spot occupied by the Dollmaker's house. Solution: Don't install this mod when using Cursed Loot. Frostfall - makes you feel cold when naked. Cursed Loot...sometimes makes you naked. Go figure. Magical Harvest-a-Tron: http://www.nexusmods.com/skyrim/mods/15899/?:Accesses a lot of plants super rapidly and can thus cause significant script lag when used with DCL. Some features of Cursed Loot include locking the character into hard-to-escape-from restraints. These features, by their very nature, compete with mods offering similar features, as only one device can occupy each slot at any time. For example, while wearing a Captured Dreams collar, Cursed Loot's slave collar quests cannot start (don't worry, it won't even try). Conversely, Captured Dreams will be unable to equip its custom items on you while running the Cursed Collar quest or while being locked in some High Security gear. Cursed Loot's quests were very carefully designed to work well with other custom DD items, and I do not expect them to break any third party quests. At least not if their authors wrote their quests in a way that they can handle the presence of custom DD items from other mods. Unforeseen things might happen, though. When in doubt, disable Cursed Loot's traps before starting other quests featuring custom DD items via MCM. PERMISSIONS - You can NOT repost or reupload this mod without my explicit permission. - You can NOT post any derived works of this mod (= mods that contain portions of my code) outsides of LL without my explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DCL's scripts or ESP in your mod) as future updates might break mine, yours and other mods if you do. - You can NOT publish a full or partial fork of Cursed Loot (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. - You can NOT incorporate any of my code in any for-profit project (donations and Patreons are fine as long as they are strictly voluntary) - You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. - You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. This mod contains adult content and is meant to be used in adult contexts ONLY. The code contains checks and safeguards against activating its content in situations involving underaged characters and characters looking underaged. It is absolutely NOT allowed to tamper with these portions of the code, or deliberately circumventing or removing them. I do NOT wish to have this mod or its code used in such a fashion. Period. Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Cursed Loot to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. In case LL ever ceases operation, it is further my explicit wish to keep Cursed Loot together with the relevant DD and SexLab mods, so I grant any interested party permission to move Cursed Loot to DD's official new home, provided it is NOT getting moved to any site that pays uploaders for traffic, or charges users for downloads (this is particularly aimed at these godawful sharehosters that put silly restrictions on download speeds unless paid). For all third party assets used by Cursed Loot (see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS: Since Cursed Loot's sex attacks can get in the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!! If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. Cursed Loot traps and sex attacks can be triggered from 3rd party mods using SendModEvent() commands as well. The available commands are SendModEvent("dcur-triggerevent") to trigger a trap event using the parameters set in Cursed Loot's MCM, and SendModEvent("dcur-triggerrape") to fire a sex attack. The latter will succeed only if eliglible actors can be found. You can also trigger some quests direcly: SendModEvent("dcur-triggerrubberdoll") will trigger the Rubber Doll quest, SendModEvent("dcur-triggerbondageadventure") the Little Bondage Adventure, SendModEvent("dcur-triggerdamselindistress") the Damsel in Distress quest, and SendModEvent("dcur-triggercursedcollar") will start the Cursed Collar Quest. SendModEvent("dcur-triggerleaveinwilderness") will port the character to a randomly chosen location and start the hogtie minigame. SendModEvent("dcur-triggerBeltofShame") and SendModEvent("dcur-triggerYokeofShame") will equip the timer locked Belt of Shame and Yoke of Shame items. NOTES: 1. No, you will not actually SEE the trapped devices in the containers when you loot. That would be too easy - you already thought you could just refrain from looting any DD items and be safe, huh? No. Way! These devices are clever and will wait until you looted the container before they make you dig just a little deeper for them... 2. This mod will NOT keep you from looting your well deserved items, even if you end up being tied up like a parcel doing so (DD Integration doesn't mind you looting stuff while wearing an armbinder, so why would I?). However, it doesn't care if you're in combat or not, so know what you're doing when you snatch a bandit's chest with the bandit still around. 3. The basic idea of this mod is providing another way to get tied up with devious devices while playing the game (there are never enough ways to get tied up!) Depending on how you configure this mod it's quite possible that you will end up wearing DD items a LOT. So think about providing a way for yourself to get out of your bonds before you set the chance to find cursed DD items to 100%! Other than using the built-in way introduced in version 1.2 to make containers drop keys and even sharp armbinder-cutting objects for you, there are other mods available that can help you getting out of your restraints, such as DD For the Masses. Tip: If you find the default settings too harsh even with low chances for the event to trigger (some people are opening a lot of containers in Skyrim, so even low chances will mean that the event will trigger fairly regularly), the "Minimum arousal level" and "Worm restraints threshold" sliders are your friends. E.g. if you set the "Worn restraints threshold" to 1, you will find no more cursed devices if you're already wearing a DD item. 4. Not sure it needs mentioning, but like many other DD mods, this one has female player characters in mind. It's officially incompatible with male characters. 5. Yes, don't worry: The storage chests in your player home (and in inns/jails) aren't cursed. Unless I messed it up, or you're using a custom home the author forgot to properly tag as such. In which case - sorry, I am sure your housecarl will help you with that gag. Mmmph! 6. In case you wonder why some containers never pack cursed devices - that's a feature, not a bug. E.g. small sacks can't realistically hold a handful of restraints, so you won't find any in them. In general I tried to avoid putting cursed items into containers where they'd make no sense. Fish barrels...ugh...would you really want to be tied up with restraints that were kept in a fish barrel for a decade or two? That's gross! FAQ: Q: How to best report any issues with Cursed Loot? A: Post your issue in the support thread and describe what happened and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM ME WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Cursed Loot. A: Please don't ask me about older Cursed Loot versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of Cursed Loot. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of Cursed Loot AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please do NOT use PMs for support issues and bug reports. I might/will ignore them. They belong in the support thread and nowhere else, so other people having the same issue can see the reply as well. Having to answer the same question over and over again gets old after a while, you know? Q: I love this mod and want to support it. Can I? A: It would be very much appreciated! I have a Patreon set up if you want to tip me: https://www.patreon.com/kimy Q: Mod Organizer does <insert issue here>. What gives? A: I have no clue and I don't care. I don't use MO and cannot and don't want to troubleshoot any of its issues. Ask the people who made it. Or the cable guy. Anyone. Just not me! While I am pretty convinced that Cursed Loot will work with any of the major mod managers if they are used correctly, I test installation of Cursed Loot with Nexus Mod Manager only. Q: Your mod doesn't work with SkyRe/PerkusMaximus A: I have no clue and I honestly don't care. At this point there is no confirmed incompatibility with these mods, but some people did report issues of the "Hey, it doesn't work!" kind - while others said it works just fine. Frankly, while SkyRe/PerMa users are more than welcome to discuss related issues in the Cursed Loot support thread, I will not dedicate any of my time to troubleshoot or fix any issues stemming from running Cursed Loot alongside what I believe to be the most invasive and incompatible Skyrim mod known to mankind. I will generally not answer support issues involving SkyRe/PerMa. If it works, fine. If it doesn't...*shrug* Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, Cursed Loot is about getting the player into trouble of the erotic kind. Particularly (but not only) involving bondage and (both non-consensual and consensual) sex. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Will this mod ever support male player characters? A: No. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either. Q: Will this mod ever integrate with Death Alternative? A: No. Way. DA has caused me enough grief with its unresolved issues and the unwillingness of its author to acknowledge them. It's banned from my load order for life. I do not wish to have any dealings with this mod. Don't ask me about any incompatibilities of DCL with DA, either. I don't care and I will not fix them. Q: Will this mod ever integrate with Live Another Life? A: Perhaps! Q: Why are the bundled items changing my body when equipped? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. Q: Some of the items are purple! What did you drink when making them? A: Chances are that I had some red wine. Chances are also that you forgot to install one of the texture packs Cursed Loot is shipping with. Make sure to pick one in the installer! There is ALSO a chance that you simply didn't download the correct file. The main download is inside a TEXT FILE! It's named "Download Link". Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this readme, but there are really a lot of mods out there, and I can't possibly test them all. Q: Will there be a API to let other devious mods access Cursed Loot's item library? A: Very unlikely. This would be too much work for very little gain. Other mods are free to set up a soft dependency on Cursed Loot and read the items from its library, if they want to use them. Q: Why don't you add <items from this and that other restraint mod available on LL> to Cursed Loot's drop library? A: If the other mod has been out for more than a couple months and I haven't added the items, chances are that I don't like them enough. Q: Will you provide a means for users to add their own DD items to Cursed Loot's drop library, then? A: Other than providing source code, no. Q: Can I translate your mod? A: I'd feel honoured! The only thing I ask for is a link to the translated string tables, so I can post it in Cursed Loot's official download page (yes, I do reserve the right to do so!) If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of EU or NA and very unlikely otherwise. Q: I found this awesome model that would be a perfect fit for a Cursed Loot item. Will you include it? A: As a guideline, I will not put in anything in Cursed Loot that doesn't support Bodyslide CBBE and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, or the item is so awesome that asking the creator for permission is worth it, feel free to suggest it! I won't support any body mod other than CBBE HDT and UUNP, though. Q: Why is this and that item from DD Integration/Expansion not dropping in Cursed Loot/Why is this and that item in Cursed Loot behaving differently than it does in DDI/DDX?/Why are you inventing so many custom items in the first place? A: The framework mods (DDI/DDX) generally provide items with less complex mechanics to satisfy a broader spectrum of applications and generally try not to invade your gameplay overly much with restraints, up to the point that you can wear most devices under your regular armour and hide them from sight. Cursed Loot's theme goes a bit beyond that. It's a bondage themed mod with bondage themed gameplay and when it locks you in devices, escaping them will often become the focus of your attention for the time being. For this reason, Cursed Loot can and needs to provide more "punishing" mechanics, for it wants to make you actually feel restrained when wearing restraints. Conversely, some DDI items are just not interesting enough in terms of mechanics. That's particularly true for all restraints that do not require a key to unlock. Since in contrast to real life bondage your hands are usually free in Skyrim, you could just take these items off without further ado. Which is...pointless. As a consequence, these items will not drop in Cursed Loot. Sometimes, items in Cursed Loot and DDI got developed independently of each other, in which case they also would behave differently (an example of this is the yoke). And in some cases I might feel that a different mechanic would suit Cursed Loot's theme and/or my personal taste better than the version included in DDI, so Cursed Loot will just use the model, but with different mechanics. Q: You're evil and mean. A: That's not a question, but yes. Otherwise I wouldn't have written this mod. CREDITS AND THANKS All LL modders for their work - without it Skyrim wouldn't be half as fun! My special thanks go to - Zadil and Min for starting Devious Devices in the first place. You guys rock! I couldn't imagine Skyrim without DD anymore. It's so. Much. Fun! - CG! for the translation support for MCM, the German localization, the Dollmaker's house, the FOMOD installer, and fixing a lot of mishaps I created when trying to dabble in world creation. \o/ - Gameplayer for the UUNP conversions and the Aradia DD set and allowing to bundle the UUNP sliders with this mod. And for converting Newmiller's expermental Latex set for me! ❤️ - ZaZ and XaZ for the steel shackles and (Steel) yoke models included with Cursed Loot that were taken from their wonderful mod, and are being used in Cursed Loot as per their general use permissions. - Koffii for the awesome restrictive set! - HisDudeness for the Bondage Mittens and Balloon Hoods I used as per the general permissions. Get the original mod here: http://www.loverslab.com/files/file/2819-the-duders-grab-bag-of-fetish-items-wip/. Also for the updated gold catsuit textures! - Coopervane for the shiney new textures for the Cursed and High Security items! And for his contribution to DD Expansion! - LHM for the shineeey steel shackles and ZaZ yoke (Steel Yoke) re-textures. - Naaitsab for the awesome banner and the textures for Queen Sarah's items and the billboard catsuit! - Princessity a.k.a. Ms Leeches for teaching me how to utilize the perk system for triggering my code without altering vanilla records! Yay! - Bane Master for overhauling Estrus Chaurus+! - Turbosnowy for the Gimp hood I used in the hope that it's ok to (it will be removed immediately in case it is not). - Newmiller for the Experimental Latex set I also used in the hope that it's ok to (it will be removed immediately in case it is not). - Levionte for the CBBE sliders for the Experimental Latex set and allowing me to bundle them with the mod. - mxwqtkl for the Shiny Rubber gear that is used in Cursed Loot as per his/her general use permission. Get the original mod here: http://www.nexusmods.com/skyrim/mods/41534/? - zenetx for the contribution to the device comments. - umpa for the dance animations, used as per the general permissions (http://www.nexusmods.com/skyrim/mods/2658/?) - Nytesorrow for generously allowing me to use the latex hoods and bundle them with Cursed Loot (http://www.loverslab.com/topic/38270-wip-latex-hood/) - The Evil Genius for the Rubber Doll quest idea. - nakrulz for the transparent zipsuit, used as per his/her general use permissions. Original mod on Nexus: (http://www.nexusmods.com/skyrim/mods/50301/?) - Halo for Halo's Poser: http://mod.dysintropi.me/mods/skyrim/ - DixePig for the Tentacle Parasite (bundled with Cursed Loot as per his general permission) http://www.loverslab.com/topic/40080-tentacle-armor/ and Dianne for the CBBE and UUNP slider sets (bundled with her permission): http://www.loverslab.com/topic/52828-diannes-bodyslide-conversions-cbbeuunp/ - Mister X for adapting the heels to use NiOverride! - slagblah for the code contributions! - The Cheese Bandit for the lucky charm model. - Tarl7 for the updated Tentacle Parasite model! http://www.loverslab.com/topic/63030-devious-cursed-tentacles-cbbe-uunp-hdt/ - t3h0th3r for helping me troubleshoot NiOverride related mishaps in the mod. - Sasha's, Leah's and the Dollmaker's hair were taken from the KS Hairdo pack (by Kalilies, Stealthic, Khaos and Shocky) and used as per its general permission: http://www.nexusmods.com/skyrim/mods/68311/? - Dasha for her awesome Devious Toys I partially bundled with Cursed Loot in good faith that it's ok to (it will be removed immediately in case it is not): http://www.loverslab.com/files/file/2170-dashas-devious-toys/ - s666 for the stiletto heels: http://www.loverslab.com/files/file/2006-shoes-pack-for-skyrim/ - Doublezero from NSFWmods for the latex dresses, used as per their general permissions: https://nsfwmods.com/files/file/119-unpb-uunp-hdt-black-red-latex-dress/ , https://nsfwmods.com/files/file/123-unpb-uunp-hdt-spikeball-latex-outfit/ , https://nsfwmods.com/files/file/118-unpb-uunp-hdt-latex-pink-zebra-mini-dress/ and https://nsfwmods.com/files/file/127-unpb-uunp-hdt-formal-affair-outfit/. CBBE Conversions by barak43. - AmeAngelofSin for the moan sounds. Find them here: https://freesound.org/people/AmeAngelofSin/sounds/326890/ - Tifa Lockheart for the awesome screenshots and the conversations! ❤️ - The beta testers for finding and squashing all these bugs: Aelie, Verstort, CG!, Min, naaitsab and Tifa Lockheart! This mod was inspired by a forum thread created by Laura Lokomootje: http://www.loverslab.com/topic/33251-idea-dangerous-loot-cursed-devious-loot/ Thank you for putting such deviously fun ideas into my head. Have fun wiggling out of those armbinders and other devious things! Submitter Kimy Submitted 07/11/2014 Category Other Requires SexLab, SL Aroused, DD Assets, DD Integration, DD Expansion, Bodyslide Special Edition Compatible No
  3. Real Handcuffs View File Handcuffs and (shock/explosive) collars. For players, NPCs, and mod authors. Real Handcuffs Latest version: 0.4.16 (2023-02-24) Hard requirement: F4SE [https://f4se.silverlock.org/], Version 0.6.14 or later LL FourPlay F4SE plugin (included in installer) Soft requirement but heavily recommended: Mod Configuration Menu [https://www.nexusmods.com/fallout4/mods/21497/], Version 1.34 or later Description: Real Handcuffs converts the handcuffs found throughout the Commonwealth to an armor item that can be equipped to bind both the player and NPCs. Handcuffs can be modified at the armor workbench to make them more secure, or to replace the lock with a timed lock. You can find handcuffs and keys wherever you find handcuffs normally: Traders who trade misc items (salvage), police stations, and sometimes as random loot. You can also create them yourself, either at the chem workbench or (with the optional AWKCR compatibility plugin) at the AWKCR armor workbench. Shock collars are now available, too. They and the remote trigger to activate them can be bought at traders, created, and modified at workbenches. Does this use the Devious Devices framework? No. There is a compatibility plugin for devious devices users, though. Real Handcuffs can serve as a replacement for Devious Devices wrist cuffs and collars. Please note that it is not a 1:1 replacement, it is much more restrictive both for players and for NPCs, and the number of available devices is much smaller. Can I use this as a mod author? Please do. There is a ThirdPartyApi script that is made for mod authors who want to use it as a (soft) dependency. This script will stay stable between releases, even if the internal structure changes. There are also some additional hooks and keywords if you want to set up scenes, please ask me if you need help. If you want to instead take meshes from this mod or get inspired by its scripts, you are free to do so, too. The license is CC0 and included in the 7z file. Script sources are included. Mesh source files and animation source files are not included because they are too large, but I will provide them on request (most meshes are just modification of Fallout 4 meshes). I am also happy to collaborate. The mod is now hosted on github: https://github.com/RealHandcuffs/RealHandcuffs/ Mods that are supported with special compatibility plugins: Just Business [https://www.loverslab.com/files/file/4028-just-business-wip/] AWKCR [https://www.nexusmods.com/fallout4/mods/6091/] Devious Devices [https://www.loverslab.com/topic/73925-devious-devices/] Servitron [https://www.nexusmods.com/fallout4/mods/32801] The compatibility plugins are included in the installer, there is no separate download. Mods with special support for Real Handcuffs: AAF Hardship [https://www.loverslab.com/files/file/10387-aaf-hardship-beggar-whore/] AAF Violate [https://www.loverslab.com/files/file/6657-aaf-violate/] Crime And Punishment [https://www.nexusmods.com/fallout4/mods/58429] Human Resources [https://www.loverslab.com/files/file/15000-human-resources/] Raider Pet [https://www.loverslab.com/files/file/8238-raider-pet/] Thanks and Acknowledgements: Vader666 for Torture Devices [https://www.loverslab.com/topic/68652-torturedevices/] This started it all, and looking at it taught me how to do a lot of things. Vader666 for the guide "Adding custom Animations to Fallout 4" [https://www.loverslab.com/topic/69722-adding-custom-animations-to-fallout-4/] After reading this, arm offset animations finally made sense :). Kimy for Devious Devices [https://www.loverslab.com/files/file/3796-devious-devices/] Used in my playthroughs, and served as an inspiration even though I disagree with some design choices. Also the comments on DD_RestraintScript:DD_Equipped brought me back on track when I struggled with missing events and greatly improved my spirits ("A kingdom for a proper programming language!"). Vugluscris for the guide "Creating armor and clothing with Blender" [https://www.nexusmods.com/fallout4/mods/17785] After that I was finally able to import Handcuff.nif to Blender, attach it to the skeleton, modify it, and bring it back into the game. Ousnius for BodySlide and Outfit Studio [https://www.nexusmods.com/fallout4/mods/25] The tool for converting between nif and fbx (and back) in the above workflow while keeping UVs and weights. ShadeAnmiator for the Fallout 4 Animation Kit [https://www.nexusmods.com/fallout4/mods/16694/] This got me started on doing animations for Fallout 4. I would probably not have been able to do it without this kit. The Creation Kit Wiki [https://www.creationkit.com/fallout4/index.php?title=Main_Page] The essential documentation (though I often wished that it was better). EgoBallistic and Stobor for their feedback about the ThirdPartyApi script. I was not sure if it worked. They proved to me that it did not and helped me find a way that it did. fadingsignal and Hitman47101 for the remote trigger assets (meshes, textures, animations). the alpha/beta testers who download my unfinished and non-working stuff when I post it in the support thread, try it out, and give feedback ? Troubleshooting: Full changelog: Submitter Kharos Submitted 03/08/2019 Category Other Requires F4SE
  4. The Trappings of Fate View File Description: The Trappings of Fate is a Devious Devices-meets-escape-room themed puzzle/quest mod. Find yourself tied up in quite a predicament, wriggle and puzzle yourself back to freedom, and explore a story about the nature of fate while you do so. Version 2.0.2 is still a beta release. You may encounter bugs, softlocks, unpolished or unfinished content and bad difficulty balancing. If you're okay with that, try it out! If you get stuck somewhere, you can check the walkthrough for now to see if you're missing something, and/or post in the thread and I (and/or others) can help you out for now. Version 1.2.0 is stable. How to start: First quest (A Snare To Loosen): You'll be handed a Letter of Thanks by the courier after travel to any location after you've reached level 9. Second quest (The Gordian Bind, v2.0.0+): Depending on how you completed A Snare To Loosen, you'll either be handed an invitation by the courier, or you may be lured in. Requirements: - Sexlab - Sexlab Aroused (alternative Sexlab Aroused frameworks should work) - Devious Devices (v5.2 or newer, LE / SE). - Fuz Ro D-oh (LE / SE) if you're not using one of the voice packs, or all dialogue will be unreadably fast. Installation: Install as normal using a mod manager. Compatibility: LE/AE/VR: I myself only test on SE, but multiple people report it working on LE as well. Let me know in the thread if it doesn't. Devious Devices NG should be compatible. Try not to start the quest wearing devious devices and especially similar devices from other mods. This mod (unsurprisingly) tries to equip its own scripted devices at some point, and existing devices can interfere and cause all sorts of unintended consequences. The exit of the quest's main area may conflict with mods that change the Solitude outside region, and end up in a wall somewhere. Let me know in the thread if this happens so a patch can be made. No other incompatibilities that I know of, at the moment! FAQ: Q: "I'm stuck on a puzzle!" A: Ask the orb for a hint in-game. Q: "The Orb doesn't have an appropriate hint!" A: Look at the mod walkthrough. Q: "I looked at the walkthrough, but it doesn't work in my game!" A: Could be a bug, or a mod conflict. Ask in the thread. If you do, please post which version you are using! Q: "The courier never shows up to start the quest!" A: If you're already higher level than 9, quicktravel somewhere else. He should show up afterwards. If not, let me know in the thread! Q: "Can't I start the quest at a lower/higher level?" A: Yes. Type "set FrayEQMinLevel to X" into your console, where X is the level from which you'd like to start the quest. After, just travel to another location and the courier should show up to start the quest. Thanks: All folk that brought and continue to bring us Devious Devices. @krzp for the xVASynth voice pack for A Snare to Loosen / v1.2.0. missjennabee & Nazenn for eye textures for NPCs from "Improved Eyes Skyrim". Kalilies, Stealthic and others for mesh & textures for NPC hair from "KS Hairdos". Aelie's browser game Escape Games for inspiration (https://aelie.altervista.org/, specifically the Lia's [x] ones). They're great, check them out! Layam for the collar mesh. MaikCG for the dwarven cuirass model and Asrienda for its 3BA port. Permissions: You are free to reuse anything in this mod with a few key exceptions: For its redistributed parts mentioned in the Thanks section. For those you'll have to check the original mod's permissions. You cannot redistribute this mod's content in any for-profit project, lock it behind a paywall, or use it for commercial purposes. Submitter Frayed Submitted 05/24/2022 Category Adult Mods Requires Sexlab SE, Sexlab Aroused SE (or equivalent), Devious Devices SE (v5.2 or newer), Fuz Ro D-oh Regular Edition Compatible Yes  
  5. KFT - Kziitd Fetish Toolset View File Bondage and fetish device framework for restraining players and NPCs Mod Features KFT includes over 500 devices designed to restrain and torment. Hand, arm and leg restraints, pet suits, corsets, stockings, harnesses, gags, masks, hoods, and yokes, consisting of tape, rope, leather, cloth, or metal. Characters can be bound standing, in a "frogtie" position, on their hands and knees, with a yoke, or a combination of these. Characters who are bound cannot fight; if their legs are bound they will either hop (when running) or hobble (when walking), or crawl around on their knees if the restraints only permit that. Characters who are gagged can only mumble helplessly, and NPCs will react appropriately when spoken to by a gagged player. KFT devices that block the eyes, such as hoods and masks, will strongly blur your vision. You can see yourself very well but objects at any distance are blurred. The restraints are designed to be difficult to escape. They can be unlocked if you have the right key, or removed with appropriate tools such as cutting implements you might find in the wasteland. You can also try to struggle out of them by attempting to open your Pip-Boy. KFT's MCM lets you configure difficulty options as well as the types and categories of devices that are available in the pre-made leveled lists. The MCM also includes functions for debugging and testing the many devices included in the mod. KFT is designed to be called by other mods. The API script provides functions to equip and unequip devices individually as well as by formlists, leveled lists, and keywords. Devices can be locked and unlocked via script, and mod authors can create devices that will only open using their own keys. Mods can apply random selections of devices using KFT's ready-made, MCM-configurable, leveled item hierarchy, or apply specific restraints or custom leveled lists with the KFT's API functions. See this post for details on available API calls. KFT is also a framework. New devices can easily be created by putting the proper keywords and scripts on custom equipment, and then controlled with the same API functions that work on the mod's own devices. Compatibility The body meshes are based on Fusion Girl and the Bodyslide files only work with Fusion Girl presets. Two Fusion Girl presets (kziitd_9 and kziitd_10) are included with the Bodyslide files, in case you want to build other Fusion Girl items or bodies with the same preset as these devices were built with. The mod does work fine if you use a CBBE body, as long as you are using the ZeX skeleton with it. CBBE textures are compatible with Fusion Girl so there are no major UV issues. You might get some clipping if you mix CBBE items with KFT ones, for example CBBE boots with KFT arm restraints, depending on the presets the respective items are built with. The mod is not currently very compatible with Real Handcuffs or Devious Devices; mixing devices from the two mods is not recommended. This will be addressed in future releases. The mod is female only; there are currently no male versions of the devices. Requirements Advanced Animation Framework (AAF) Mod Configuration Menu (MCM) Fallout 4 Script Extender (F4SE) ZeX - ZaZ Extended Skeleton Installation The mod consists of the following files: Kziitd Fetish Toolset 1.0 Beta 2.1 - this is the main file containing the meshes, animations, and scripts. This is required. Kziitd Fetish Toolset - Bodyslide 1.0 Beta 1 - these are the bodyslide files that will allow you to rebuild the meshes for your Fusion Girl preset. This is optional. Note that due to its size (almost 900MB) this file is hosted on Mediafire. It shows up as simply "file" in the "Download this file" dialog. Kziitd Fetish Toolset - Clean Leather Textures Addon - this replaces the leather textures in the mod with nice clean ones for a more fetish look. This is ptional. Install after the main mod and let it overwrite the textures. Kziitd Fetish Toolset - Compatibility Patches 1.0 Beta 2.1 - this provides a plugin that adds Devious Devices keywords to the KFT devices. This allows them to be recognized by other mods that look for Devious Devices keywords to determine if a character is tied up. Optional, and requires Devious Devices and compatible mods. Credits and Thanks @kziitd for making these incredible devices and animations, and for being patient with me as I took forever to finish this mod. @Kimy for making Devious Devices. The framework that started it all, and which inspired us to make KFT. @Vader666 for making Torture Devices and for his Custom Animations tutorial without which none of this could have been made. @Kharos for making Real Handcuffs. I shamelessly copied the look and feel of Real Handcuffs' struggle system for KFT, and his code provided the solutions to a number of difficult issues with the Fallout engine's behavior. Incredibly helpful folks who tested the mod and provided suggestions including @izzyknows, @vaultbait, @JB., @Saya Scarlett, @spicydoritos, @lee3310, @WandererZero, @EngineGaming, and CRWREX Submitter EgoBallistic Submitted 03/29/2024 Category Other Requires AAF, MCM, F4SE  
  6. The Circle of Lust View File About This File The Circle of Lust is a bondage sex club featuring 50+ NPCs, use of sex animations, bondage furniture, a main quest. This is a conversion of my OStim mod on nexus, made to be compatible with SexLab and Devious Devices. The original mod can be found here: https://www.nexusmods.com/skyrimspecialedition/mods/102734 What's New in Version 1.8 Description: The mod features three core parts: 1. new location, Circle of Lust, a bondage sex club in Solitude, a place to have sex and relax. The entrance to the club is next to Angeline's Aromatics. 2. new powers of lust gained by completing the main quest. There is no requirement to complete the main quest if you don't want these powers. 3. nerfed followers, follower death and unconsciousness, so that playing with new powers doesn't make the game easy and boring. Besides sex in the club, The Circle of Lust was designed for a playthrough where you either use this mod just to have sex in the club, or you complete the main quest and gain new powers, so your character becomes stronger, while your followers are nerfed. For game balance, I would recommend having 3 or 4 followers, and configuring the MCM so they can die in battle or become unconscious. In this regard, there are two settings in the Circle of Lust MCM: unconscious chance and death chance. There is no requirement to to nerf followers and let them die. It can be set to a chance of zero so it is disabled if you don't want it. Otherwise, you can use the resurrect spell, that you can buy from the mistress, to revive them in the Circle of Lust when they do die or become unconscious. Followers will lose a small amount of health permanently and will need time to heal. If you have defeat installed or other death alternative mods, you should set unconscious chance to zero so it never happens. Death chance can still be used, since it should not conflict if a follower is dead. Read the description on nexus for further information or if you want to further increase the game difficulty. Initially, Circle of Lust was designed for a female player, but can also be played with a male player character with a few differences. Read the description on nexus if you are playing as a male character. When you leave the club, the club door remains closed for a minute or two, so that club scripts can finish before you re-enter. Similarly the door remains closed for a minute or so when you enter. Talk to the mistress or the bartender to get more details. I recommend to play it as a female player for the best experience. If you complete the main quest, press L to use the power of lust, or set your own shortcut key in the MCM. Make sure you run FNIS after installing, and that you do not enter the club before you enable SexLab and register Billyy's SLAL animations and also register Circle of Lust SLAL animations. Circle of Lust is a large mod, too big to be hosted on LoversLab. The download link actually contains a text file with a link to download the mod from Mega. Required Mods: The following mods are required, in order for the club to function: Framework: ----------------------------------- SexLab OSL Aroused or SexLab Aroused Schlongs of Skyrim or any other male body/genitalia mod PapyrusUtil SE Animations: ----------------------------------- Billyy's SLAL Animations NPC assets: ----------------------------------- The Eyes Of Beauty SSE KS Hairdos SSE Heels Sound DX Fetish Fashion Volume 1 DX Fetish Fashion Volume 2 DX Azur Lane St. Louis Required Mods for Submissive Pet Addon: The Circle Of Lust (main file, version 1.8 or greater) Unforgiving Devices Open Animation Replacer Complementary Mods: I would recommend installing Devious Devices so the mistress can equip the devices on your female character if you disobey her or she feels like it. SexLab Separate Orgasms are also highly recommended, because club reputation is calculated based on sexual performance in the club, that depends on SLSO. Also, heels fix and additional animations would be a great addition to the sex scenes in the club. The following mods will enhance the club experience, but are not required: NPC assets: ----------------------------------- Devious Devices SlaveTats SexLab Separate Orgasm SE Heels Fix: Regalia of the Scorned Elven Lake Animations: ----------------------------------- Anub's Animation Dump (REBORN) Sir Nibbles Anim Pack SE FlufyFox SLAL Bug Fixes: ----------------------------------- Animation Queue Fix Actor Limit Fix Gameplay: ----------------------------------- Better Vampires Simple Assault Statues: ----------------------------------- NSFW Statues AIO or Sexy Statues Incompatible Mods: Spectator Crowds It doesn't break anything, but looks weird when a bunch of NPCs gather around the sex scene in the sex club. If using this mod you can configure it to gather crowds only when your character has sex with hostiles. Dark Desires Club Some NPCs have been ported from my older mod, Dark Desires Club. There is no conflict between the two, but since some NPCs are the same, the conflict is in immersion. The New Gentleman Male body changes in this mod cause a CTD when installed with The Circle of Lust OBody Circle of Lust NPCs use their own body. OBody can be used only if it is configured to blacklist Circle of Lust NPCs from being touched by OBody. Credits: Billyy, Anub, and Gunslicer for sex poses and animations. DeserterX, hwybee4996, Ghaan, JennyPennyJelapeni, spaz490, Arsenic, PredatorRJ and ShinglesCat for sexy clothing. Acro748, Shiva182, Shaysjhyar, Lamenthia and koiwe for presets and body textures. ralfetas for panties. Vanderol and ItsLyru for tattoos. fattyzhouse for cannabis. Frankfranky for heels. t.ara for bondage furniture. Cirena and Mharlek1 for clutter and decor. EnaiSiaion for spells and effects. Submitter darkdesires04 Submitted 03/16/2024 Category Adult Mods Requires SexLab, Billyy's SLAL Animations, PapyrusUtil SE, + more Regular Edition Compatible No
  7. Devious Devices SE View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Collygon Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG ABOUT Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end. Bondage Furniture Features - Both players and NPCs can use the furniture. - Actors can be placed and released from devices via script. - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion! - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink! - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time. - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC. - Configurable escape difficulties and cooldowns per device. - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden. - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse) - Arbitrary number of additional scripted effects the device will apply to subjects locked in it. - Configurable messages per device. - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release. - Arbitrary number of poses per device, one of which is randomly chosen or set by script. - Struggle animations played both periodically and when trying to escape. - NPC poses survive cell changes. - The player cannot wait/sleep if the device doesn't allow it. - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device. - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free. - Build-able devices, that can be placed in the game world by the player during a playthough. - Transportable devices: The player can pick up certain devices and re-build them somewhere else. - Sex scene support to allow playing animations with one actor locked in the device. COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. - Frostfall: While wearing restraints the player might be unable to keep herself warm. - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. - Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS • SexLab: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/ • SexLab SE (game 1.5.97, SKSE 2.0.20): Use version 1.63 • SexLab AE (game 1.6.353, SKSE 2.1.5), use version 1.64c or higher • SexLab Aroused SE: https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/ • FNIS SE: https://www.nexusmods.com/skyrimspecialedition/mods/3038 • Racemenu: https://www.nexusmods.com/skyrimspecialedition/mods/19080 • Racemenu SE (game 1.5.97, SKSE 2.0.20): Use version 4.16 from the old files • Racemenu AE (game 1.6.353, SKSE 2.1.5), use version 4.19 or higher • BodySlide for CBBE/UNP compatible body: https://www.nexusmods.com/skyrimspecialedition/mods/201 ONE of the following bodies and their requirements (variants like 3BA or BHUNP can be used as well): • CBBE SE - https://www.nexusmods.com/skyrimspecialedition/mods/198 • UNP - https://www.nexusmods.com/skyrimspecialedition/mods/1699 • XP32 Maximum Skeleton Special Extended: https://www.nexusmods.com/skyrimspecialedition/mods/1988 • MFG Fix: https://www.nexusmods.com/skyrimspecialedition/mods/11669 • MFG Fix SE (game 1.5.97, SKSE 2.0.20): Use version 1.54 • MFG Fix AE (game 1.6.353, SKSE 2.1.5), use version 1.60 or higher • HDT SMP, one of the below versions. CPBC is not a replacement, but can be used alongside HDT SMP. If using AE, Faster HDT SMP is your only option. • HDT SMP (SE only): https://www.nexusmods.com/skyrimspecialedition/mods/30872 • Faster HDT SMP (AE or SE, choose during install): https://www.nexusmods.com/skyrimspecialedition/mods/57339 • Address Library (Required for some of the mods listed above): https://www.nexusmods.com/skyrimspecialedition/mods/32444 • Address Library SE (game 1.5.97, SKSE 2.0.20): Use version 2 of the 'All in One' package • Address Library AE (game 1.6.353, SKSE 2.1.5), use version 5 of the 'All in One' package INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported. 3. Run FNIS when done 4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!! 5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it! 6. Start up Skyrim, and either create a New Game, or load your Save. 7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). KNOWN ISSUES Wearable restraints: - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. Furniture: - The furniture object will display a slight flicker when transitioning back and from the struggle animation. - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view! FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do. - You can NOT post this mod or any of its parts (including any derived works) without explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary) - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. - You can NOT use any code or assets from this mod in projects competing with it, without permission. - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them. CREDITS Kimy and Min for the code. Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices. Feuertin, T'ara, and ZaZ Chris for the furniture devices. Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations. KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him. Skullered for Beast Races Refit. Cedec0 for the bound combat that is now a part of this mod. Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on. MaikCG for the alternative bound combat animations. Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions. Tifa Lockheart for the awesome screenshots and the conversations! ❤️ VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. ACKNOWLEDEMENT I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result. Kimy Submitter Kimy Submitted 05/18/2018 Category Framework & Resources Requires SexLab, SexLab Aroused, SKSE64, Racemenu, FNIS, Bodyslide Regular Edition Compatible Not Applicable  
  8. Commonwealth Captives View File Adds bound captives to Raider and Super Mutant lairs that you can rescue and recruit for your settlements. Mod Features Commonwealth Captives randomly spawns captive settlers in various states of distress throughout enemy lairs in the Commonwealth. You can find them crucified, strapped to metal frames, lashed to torture devices, or bound on their knees. Once freed, the settlers become followers who can be given equipment and who will fight alongside you. You can also request sexual favors from them in return for your gallant efforts. When you are ready, you can dismiss them or recruit them to one of your settlements. The mod works with devices from Torture Devices, Prisoner Shackles, CRX - Workshop Crosses, and ZaZOut4. These devices are not included in this mod, so you will want to install those mods if you don't already have them. The mod uses its own lists of unique settler NPCs. It does not modify vanilla NPCs or settler leveled lists, so it is compatible with mods that add new settlers like Better Settlers, Lots More Settlers and Enemies, etc. The settlers do not include their own meshes or textures, so they will use whatever body mesh and skin textures you have installed. All dialogue is fully voiced, using vanilla player and settler lines. Dynamic Placement Commonwealth Captives makes no edits to any vanilla records, including cell records. This means no mod conflicts and no broken precombines. The mod detects when you approach Raider camps and Super Mutant lairs and dynamically places captives near the inhabitants. The chance of captives appearing is controllable via the MCM. Captives you do not set free, or ones that you set free and then dismiss, will be de-spawned when you travel far enough away from them. The only captives who persist in the game world are those who are traveling with you, and ones that you have recruited to settlements. This means no save bloat and no crowds of NPCs to cause performance issues. If there isn't enough room in a particular spot for large contraptions, prisoners will simply be found tied up and kneeling. Not every enemy lair will have captives, and captives won't appear in the same place or with the same restraints, adding variety and unpredictability to the encounters. And because it is dynamic and based on factions, the mods also works with new Raider and Super Mutant camps added by mods. Commonwealth Captives can optionally place Captives on devices placed in the world by other mods, such as Up To No Good. If this option is enabled, the mod will look for existing devices and will place Captives on those devices instead of on new devices. Once all the existing devices have been used, Commonwealth Captives will place Captives on its own devices. Playing the mod Everything is driven by dialogue. When you first talk to a captive, the Set free and Let's go options let you free them from their bondage. The None of my business and I'll be back options exit the conversation, much to the captive's dismay. You can talk to them again if you decide to free them later. Note that if you are bound with Real Handcuffs or Devious Devices, you won't be able to free the settlers until you free yourself from your restraints. Once the captive is free, they will follow you, sneak when you sneak, and fight enemies. You can talk to them; the Trade option lets you change their equipment, Get out of here dismisses them permanently, Work for me lets you pick a settlement to send them to, and Return the favor lets you have sex with them. If you give your captives new armor or clothing, they will continue to wear it if you send them to a settlement. If you didn't give them a new outfit, they will pick one up on their way to their new home. Configuration The MCM options are: Enable Mod - allows you to enable or disable the mod. Disabling the mod will only prevent new captives from spawning, it will not affect existing freed captives or ones who have been turned into settlers. Chance of first captive - determines the chance that there is at least one captive in a location Chance of additional captives - the mod scans the location for additional enemies, and this setting controls the chance that a captive will spawn near each enemy Chance captive is male - just like it sounds Animation duration - sets the duration of animations when you ask a captive you have freed to return the favor Protection Level - determines whether Captives are Protected, Essential, or have no protection and can be killed by anyone You can also enable or disable the use of any of the supported restraint mods that are installed, as well as devices placed by other mods. Requirements AAF is a hard requirement, the mod will not work without it. Mod Configuration Menu is required if you want to configure the mod. At least one of the following is highly recommended. The mod is really intended to work with all of them, as this will give you the most variety of devices: Torture Devices CRX - Workshop Crosses Prisoner Shackles ZaZOut 4 Repack - Install the version at this link, not the original. Version ZaZOut4 [REPACK] V0.0.3.3 or later is required. Credits and Thanks RayV12 for settlers from Rez's Settler Makeover veter75n for settlers from The new settlers a plus Overhaul vanilla @ZaZ for ZAP bondage ropes I converted from Skyrim, and for making ZaZOut4 @Oakern for making CRX - Workshop Crosses @Vader666 for making TortureDevices mlucke for making Prisoner Shackles @Gothuska for multiple translations of the mod Permissions This mod is only to be hosted on LoversLab and only under my account. You may not publish a fork or port of this mod, or a mod that uses this mod's code to reproduce substantial portions of its features or functionality, without my explicit permission. You may not publish patches for this mod that include any of this mod's code or modify its plugin without my explicit permission. You may not use any code from this mod in a closed-source project, a paywalled project, or a project offered for sale. You may publish translations of this mod, provided the translation is a patch that only replaces or modifies the portions of the mod required to make the translation. Your translation patch must indicate the version(s) of the mod that it applies to, and it must be hosted exclusively on LoversLab. You may use code from this mod in your own projects as long as you publish the source of your project, you allow others to use your code in a similar fashion, and you give credit where it is due. Any patches, forks, translations, etc, of this mod that were published before August 21, 2023 are assumed to be in compliance with these permissions. Submitter EgoBallistic Submitted 10/06/2020 Category Other Requires AAF, Torture Devices, CRX, Prisoner Shackles  
  9. Skyrim Chain Beasts View File Skyrim Chain Beasts v0.8.1 (LE, v0.8.0SE/AE) NSFW, Creatures and Mounts, Metal Bondage, Nudity, Quests and Gameplay, Sex (does not contain sex with creatures). Requirements & Installation What files to download & Documentation Mod Content: What is it/how does it work. Latest changes Misc; tips, workarounds, plans, permissions & credit. Submitter MTB Submitted 02/18/2018 Category WIP / Beta Requires Zaz Animation Pack, skse, Sexlab Special Edition Compatible Yes
  10. Version 3.43

    186 downloads

    Requiert le mod d'origine : Non Lien du mod d'origine : Auteur d'origine : Laura Configuration requise : · SexLab Animation Framework · SexLab Aroused Redux · Devious Devices 5.1 · Fuz Ro D-oh V61 · SkyUI V5.1 Description : La boutique de Bondage de Laura vend une grande variété de Devious Devices. Elle vend également des clés de contention, des clés de chasteté, des outils pour enlever les piercings et propose toutes sortes de services dont un aventurier pervers pourrait avoir besoin. Il est également livré avec 5 heures de quêtes d'histoire et de quêtes répétables qui ne se dérouleront presque jamais de la même manière. Ce mod ne vous enfermera pas dans des appareils pendant une longue période sans votre consentement. Je veux que la boutique soit un endroit sûr pour l'aventurier pervers. Tout le sexe dans ce mod est optionnel. Il n'y a pas de sexe avec votre personnage sans votre consentement. Conflits : Ce mod place la boutique au sud des écuries de Blancherive. Il pourrait causer des problèmes avec d'autres mods qui placent quelque chose au même endroit.
  11. Kritical´s Naughty BDSM & Fetish Collection Archive View File The downloads on this LL page are, from this day forward, going to serve as an archive. I will be moving publishing of public releases to the new Turbodriver´s CC site (wicked.cc). You may still find the uploads on here useful if you wish to use my objects without the need for DoS. You can always find the up to date link to the latest public version of DoS here. Dreams of Surrender (DoS) is my BDSM gameplay mod and my main developmental focus right now. Keep in mind that you will have to redownload the integrated versions of my objects and clothing for them to work properly. Other than that, the downloads here should still work fine for the most part. Welcome, grab a chair. Put down the flogger and take a look around. You can find some bondage and fetish oriented clothing on here and the biggest BDSM object collection for any Sims title to date. All objects are originals made by me, you wont find any conversions from other games on here. Submitter Kritical Submitted 05/18/2019 Category Clothing Requires
  12. [SSE] PRJ Furniture Pack - A DM3 Furniture Pack View File Description ---------------------------------------------------------------------------------------------- Tired of the same boring tables and ornaments in your home? Downloaded more followers than you know what to do with them? Sick of NPCs knocking all your cool shit as they sandbox in your latest house mod? Why not solve all your issues and redecorate with the PRJ Furniture Pack! This is a furniture pack for Darkconsole's Display Model 3 mod. Though currently in beta, DM3 is perfectly usable as it is. This mod takes all the kinky poses and furniture added by PredatorRJ's Predator Pose Pack and repackages them as DM3 furniture. Requirements ---------------------------------------------------------------------------------------------- [SSE] Display Model 3: Beta 7 or newer (Remember to follow all the requirements, will 100% not work with I'll Take That Display Model) FNIS (As always remember to always rerun when adding or removing mods which add animations) (Note Predator Pose Pack is not required, all required assets are already packaged. Having both will not cause issues anyway) Recommended ---------------------------------------------------------------------------------------------- NiOverride Pose Adjustments + Objects SE 0.96 (Personally was a huge game changer. Some furniture addons like the oral dildos do not line up with every character. Use this to adjust character heads, etc.) F.E.P or any other mod that let's you control character facial expressions (Some poses involve phallic movements which would look weird clipping into your character's closed jaw) Simple Mod Item Spawner or you favourite item adding mod (Furniture is not obtainable from the forge like base DM3 furniture) Literally any BDSM accessories or clothes. Have you seen the furniture? (share pics pls) Do not use edited skeletons which adjust bone positions to reduce clipping. Feel free to if you do not mind some misalignment. Bugs/known issues ---------------------------------------------------------------------------------------------- - Though stable remember DM3 is still in beta, some issues may arise. Do not use it or this furniture pack on any save you are 100% unwilling to potentially lose. Backup regularly. - Some furniture will clip when used characters with absurdly thicc bodies. I've tried to adjust some furniture meshes to reduce clipping (used a BHUNP body as reference) - The Furniture does not have a recipe like the base DM3 ones. Spawn them into your inventory with Simple Mod Item Spawner or you favourite item adding mod - Do not drop the furniture from you inventory, they have no GND mesh so they will float in mid-air and be uninteractable - Some animated objects used in this mod's furniture are slightly misaligned compared to the original animation you just play with the sae command. Really not sure why this happens. Really only noticeable for the oral dildo or stationary bike animated objects. Use the NiOverride skeleton to adjust your character - Dildos on the stationary bike may not line up properly or desync over time. I am not an expert in animations or animated objects so I can't really help - All the furniture collision meshes do not match the furniture. Was too lazy to learn how so just reused the box collision shape in the DM3 rocking horse - All the furniture "ghosts" are not low poly variants as Darkconsole recommends. Also was too lazy. Should not cause issues unless your PC is getting very taxed, some of the furniture meshes found in this pack are decently large files - Nothing in this mod will open your character's mouth when posing on oral related furniture. Go use F.E.P or anything similar Available furniture (as of Predator Poser Pack 0.0.6) ---------------------------------------------------------------------------------------------- Unadopted furniture not included (as of Predator Poser Pack 0.0.6) ---------------------------------------------------------------------------------------------- Future Plans ---------------------------------------------------------------------------------------------- - Add gold frame poses, idk its tedious but not difficult to add. Unlikely unless asked. - Other future kinky poses and/or furniture PredatorRJ adds to his pack - maybe add an item that opens your character mouth when using the silver table, DM3 has a system which will auto equip items so could make a modified ZAZ gag or something - Add proper collision and "ghosts" for the furniture. Don't count on it though they don't really bother me personally - Am looking at making other DM3 furniture packs using other posers. Hit me up with recommendations and I'll try when available ? Credits ---------------------------------------------------------------------------------------------- Darkconsole for making Display Model 3 and assisting me with some issues I had with it. Seriously y'all need to try out DM3, it really spruces up the hundredth breezehome mod. PredatorRJ for making Predator Poser Pack and being my current favourite kinky skyrim modder. Shoutout to his Patreon where he posts lots of BHUNP outfits. No pressure but I'm always happy to add more kinky furniture you may add to your pack in the future ? Lord and saviour todd for skyrim I guess? IDK it's nice when it does actually just work. Permissions ---------------------------------------------------------------------------------------------- I mean honestly I just edited existing assets in a framework I did not make. If you want to edit this furniture pack and I do not respond after 1 month, go ask the original asset owners for their "blessing" and feel free. Also... Do not reupload on any other site or source without permission. Submitter ajelloacc Submitted 03/22/2022 Category Adult Mods Requires Display Model 3 Beta 7+, FNIS Regular Edition Compatible No
  13. [AAF] Bound In Public (8/31/2023) View File Bound In Public v1.3.2 Intro This mod provides a repeatable "Bound in Public" quest where the player gets stripped, teleported to a random exterior location, and tied up to various furnitures (e.g. Torture Devices) that the player needs to try to escape from. Escaping from it is not easy, however, and the player will end up getting fucked probably a lot, by different kinds of NPCs that the mod spawns over time. The mod only provides the quest, and doesn't provide the means to trigger the quest (other than a "starter" button in the MCM debug menu, mainly for trying it out). It's intended to be called by other mods for serving post assault outcome (e.g. from AAF Violate) or consequences (e.g. from AAF Sexual Harassment) to players that.. uh.. deserve some "punishment". The mod's dialogue is aimed at female players, and all spawned NPCs are male. All functionalities (other than being called in female terms in dialogues) should still work for male players however. The dialogue contains a lot of player degradation. Main Features Overview Once a player gets locked in to a furniture (thus starting the "Bound in Public" quest), the player has about 30 seconds (variable) to try to struggle out of it. If the player fails to struggle out, then a "scenario" will trigger, where some random NPC will spawn to interact with the player. Once the NPC is done taking advantage of the defenseless player, they will move on, and the process repeats itself. The player is again given a window to try to escape, and if they are successful, the quest ends and the player regains control. But if they fail, then a new scenario will trigger again. This process repeats until the player successfully escapes, or a "good end" scenario triggers where the NPC releases the player. Scenarios Currently there are 2 different types of scenarios. One is a nice NPC that will release the player. The other are bad NPCs that will do stuff that you probably want them to do. Struggling Struggling is done by an MCM hotkey. In between scenarios, the player may use the hotkey to attempt to struggle out of the furniture they're tied to. Players may not struggle in the middle of an active scenario. In order to struggle, the player must have enough "Energy". "Energy" is a simple, self-regenerating resource that allows players to attempt to struggle out of the furniture. When the "Bound in Public" quest starts, player starts with 100 Energy, which is also the max. A single struggle attempt costs 50 energy; the energy cost is affected by player's Strength SPECIAL stat. If the player does not have enough energy, they may use Willpower (if Sex Attributes is installed) to make up the difference. If the player doesn't have enough Energy or Willpower to struggle, they have no choice but to wait for the next scenario to trigger. After a scenario completes, "Energy" is recharged by about 30; the recharge rate is affected by player's Endurance SPECIAL stat. Safe guards The mod has some safe guards put in place to help ensure that the player isn't stuck on the furniture forever due to unexpected circumstances. The mod has an internal timeout system. If the mod does not detect any progression after some time (currently 90 seconds), it will reset the scenario and trigger a new one. So just sit tight and wait - the scenarios are self healing. The mod has a mechanism for combat situations that will abort the quest and set the player free (end "Bound in Public" quest) if they get attacked and their health drops below a certain threshold (50%). If all else fails, there is a debug MCM button to abort the "Bound in Public" quest. Requirements Required AAF and all its requirements Torture Devices Savage Cabbage Animations LL FourPlay community F4SE plugin v43 or later Optional AAF Sex Attributes (Recommended) - provides more ways to struggle out of furnitures, influences how the NPCs react to player Tattoo After Rape - Raiders and gunners will add tattoos on the player if they recognize who the player is. ZazOut4 - Adds more furnitures the player can get locked into. Real Handcuffs - Raiders and gunners will apply shock collar on the player if they recognize who the player is. Installation Install like any other mod. Make sure to override Torture Device's "_TD_tagData.xml" file. This mod adds a tag that makes it so that a wrong animation does not play. Future Features Some potential ways the mod may get expanded: More restraints (if there's AAF sex animations for them) More locations More different kinds of scenarios/dialogues Maybe different scenario outcomes other than sex Modder's Resource ; Start "Bound in Public" quest Quest BIP_BoundQuest = Game.GetFormFromFile(0x00001ECC, "BoundInPublic.esp") as quest BIP_BoundQuest.start() Q/A I got locked in a furniture. What now? Try to struggle out of it. Or do nothing and just wait. A scenario will trigger within ~30 seconds where some NPC will spawn and.. do things to you. Do I need LL_FourPlay F4SE plugin? I don't want anything FourPlay related The LL_FourPlay F4SE plugin is not the FourPlay framework - not to be confused by the name. It is just a simple utility library that contain utility functions for mods (including AAF) to use in their scripts. AAF already uses and includes LL_FourPlay F4SE plugin as a dependency. But the version that comes with it is rather outdated, so you need to get the latest version (or at least v43) from the link above. Submitter twistedtrebla Submitted 04/07/2023 Category Dialog Sex Requires AAF, Torture Devices  
  14. Corruption View File An extensive addiction and transformation mod. Implementing everything from alcoholism to tentacle addiction, and causing plenty of mischief from those addictions. Overview: Corruption is a catch-all mod for addictions, implementing as many as I could think of in a single system. The addictions range from substance abuse like alcoholism and drug addiction, to sexual fetishes like fellatio and bondage, to becoming to addicted to daedra and submitting to them as their plaything. All addictions are controlled and monitored by three character traits, Withdrawal, Addiction, and Corruption, as well as a shared trait Trauma. These determine gameplay benefits and penalties, can cause disturbing thoughts, and make your character act spontaneously without your control. Trauma is increased by entering bleedout or by being raped. When it is high enough it will cause disturbing thoughts and some gameplay penalties like lower experience rate, increased spell costs, and debuffed crafting skills. These penalties can be disabled in the MCM if they are too extreme for your playstyle. Trauma decays overtime, also configurable in the MCM, but can also be cured by increasing your Corruption in an addiction. Corruption is the trait that measures how far gone you are to an addiction. Every time you commit an addictive action, drinking a beer, wearing a chastity belt, fucking an atronach, your Corruption will increase. Your Corruption also increases through other actions, eating certain ingredients or lingering in certain places can increase your Corruption passively. Increasing Corruption through an addictive action decreases your Trauma at a 1:1 ratio if your Corruption is above a threshold. Your Corruption starts below zero, and naturally decays if you keep it below zero. If you become so lost in an addiction you get your Corruption above zero, then it becomes permanent, only cured by offering gems at a Divine's Shrine. However, becoming so invested in an addiction will also cause some gameplay benefits. Many addictions will cause some physical change to your character at high Corruption, this can be disabled in the MCM for each addiction. Addiction is the trait that measures how currently addicted you are to some action or substance. Addiction is increased by performing addictive actions, moreso when traumatized, and decays overtime, increasing Withdrawal at a 1:1 ratio. However, Addiction is bounded by your Corruption, unable to fall below it. So, your Withdrawal may constantly increase when at a positive Corruption. Both Addiction and Withdrawal determine how likely your character is to act spontaneously. Withdrawal is the trait that measures how badly you need some addictive substance or action. Withdrawal is increased when Addiction decays, by a 1:1 ratio, and decreases when performing addictive actions. Withdrawal also decays naturally if Addiction is at zero. Allowing your Withdrawal to increase will cause some disturbing thoughts and debilitating effects. Both Addiction and Withdrawal determine how likely your character is to act spontaneously. The rate at which these four traits change can be customized in the MCM. More details are listed in the MCM for each addiction's benefits, penalties, and transformations. List of Addictions: This is the current list of implemented addictions, and their transformations. All addictions start disabled, and must be enabled through the MCM menu. Alcoholism: Addiction to drinking alcohol. High Withdrawal causes you to spontaneously take and drink alcohol you see or are carrying. This can be prevented by wearing a closed gag. High Corruption gives you a beer belly. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Mara. Dosing: Addiction to consuming skooma, moonsugur, lactacid (If Milk Mod Economy is Installed), and other drugs. High Withdrawal causes you to spontaneously take and consume drugs you see or are carrying. This can be prevented by wearing a closed gag. High Corruption causes emaciation. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Mara. Feederism: Addiction to eating decadent and valuable food. High Withdrawal causes you to spontaneously take and eat food you see. This can be prevented by wearing a closed gag. High Corruption causes weight gain. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Mara. Kleptomania: Addiction to stealing valuable items. High Withdrawal causes you to spontaneously take valuable items you see. This can be prevented by wearing wrist restraints. Corruption can be decreased by placing gems at a Shrine of Stendarr. Objectification (Requires Devious Devices): Addiction to wearing bondage devices or concealing masks. High Withdrawal causes you to spontaneously equip bondage devices you are carrying. Corruption can be decreased by placing gems at a Shrine of Stendarr. Exhibitionism: Addiction to being nude or wearing skimpy clothing. High Withdrawal causes you to spontaneously strip off non-skimpy clothing and make you reluctant to wear non-skimpy clothing. This can be prevented by wearing wrist restraints. Corruption can be decreased by placing gems at a Shrine of Dibella. Lactation (Requires SexLab or Milk Mod Economy): Addiction to being milked or having your breasts suckled. High Withdrawal causes you to spontaneously use nearby milk pumps and to spontaneously attempt to force others to suckle you. This can be prevented by wearing wrist restraints, a chastity bra, or a bondage suit. Withdrawal is capped by your current milk percent. High Corruption increases the size of your nipples. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Zenithar. Cum Bathing (Requires SexLab): Addiction to feeling cum on your chest and body. High Withdrawal causes spontaneous attempts to sexually force yourself on men and male creatures. This can be prevented by wearing a chastity bra. Withdrawal is capped by either arousal or Corruption, whichever is highest. High Corruption causes breast expansion. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Dibella. Cum Guzzling (Requires SexLab): Addiction to performing fellatio. High Withdrawal causes spontaneous attempts to suck off men and male creatures. This can be prevented by wearing a closed gag. Withdrawal is capped by either arousal or Corruption, whichever is highest. High Corruption plumps your lips. Corruption can be decreased by placing gems at a Shrine of Dibella. Vaginal Sex (Requires SexLab): Addiction to normal vaginal sex. High Withdrawal causes spontaneous attempts to sexually force yourself on others. This can be prevented by wearing a chastity belt or a vaginal plug. Withdrawal is capped by your arousal. High Corruption thickens your legs. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Dibella. Anal Sex (Requires SexLab): Addiction to anal sex. High Withdrawal causes spontaneous attempts to sexually force yourself on others. This can be prevented by wearing a chastity belt that doesn't allow anal sex or an anal plug. Withdrawal is capped by your arousal. High Corruption plumps your ass. (Requires NIOverride and Bodyslide Morphs) Corruption can be decreased by placing gems at a Shrine of Dibella. Furry Sex (Requires SexLab): Addiction to sex with Khajiit, werewolves, and furry animals. High Withdrawal causes spontaneous attempts to sexually force yourself on Khajiit and furry animals. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to grow fur, a tail, and cat ears. (Requires Furry Transformation Files) Corruption can be decreased by placing gems at a Shrine of Kynareth. Scaly Sex (Requires SexLab): Addiction to sex with Argonians and dragons. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to grow scales, a tail, and horns. (Requires Scaly Transformation Files) Corruption can be decreased by placing gems at a Shrine of Kynareth. Teratophilia (Requires SexLab): Addiction to sex with humanoid monsters like falmer, giants, hagravens, and trolls. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes a monstrous transformation that gives you black marks on your skin. (Requires Monster Transformation Files) Corruption can be decreased by placing gems at a Shrine of Talos. Formicophilia (Requires SexLab): Addiction to sex with giant insects like frostbite spiders and chaurus. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes a insectoid transformation that gives you chitinous spine. (Requires Insect Transformation Files) Corruption can be decreased by placing gems at a Shrine of Talos. Xenophilia (Requires SexLab or Estrus Chaurus+): Addiction to sex with tentacled creatures. High Withdrawal causes spontaneous attempts to sexually force yourself on them, and cause spontaneous tentacle attacks in caves. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to grow fish scales. (Requires Tentacle Transformation Files) Corruption can be decreased by placing gems at a Shrine of Talos. Daedraphilia (Requires SexLab): Addiction to sex with the daedra. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to grow horns and causes your skin to split. (Requires Daedra Transformation Files) Corruption can be decreased by placing gems at a Shrine of Akatosh. Necrophilia (Requires SexLab): Addiction to sex with the undead. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes your skin to crack and become grey. (Requires Undead Transformation Files) Corruption can be decreased by placing gems at a Shrine of Arkay. Agalmatophilia (Requires SexLab): Addiction to sex with automatons. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to transform into a living china doll. (Requires Automaton Transformation Files) Corruption can be decreased by placing gems at a Shrine of Julianos. Arborphilia (Requires SexLab): Addiction to sex with spriggans. High Withdrawal causes spontaneous attempts to sexually force yourself on them. This can be prevented by wearing a chastity belt or wrist restraints. Withdrawal is capped by your arousal. High Corruption causes you to transform into a dryad. (Requires Spriggan Transformation Files) Corruption can be decreased by placing gems at a Shrine of Kynareth. Compatibility: This mod only requires the base game for basic functionality, and doesn't modify any vanilla forms, so it should be compatible with almost everything, and with every mod list. The DLC and any other mods that are used by this mod can be installed beside it without any need for patches, with the exception of a DLC patch needed for the latter addictions. (Furry Sex - Arborphilia) The only mods that can cause compatibility issues are mods that change the player's "Skin" model, as that will prevent some transformations from happening. The following mods are supported and add to the experience: SexLab (Why do I even need to link this?) SexLab Aroused Redux Devious Devices Integration or Devious Devices 5.0 Milk Mod Economy Estrus Chaurus+ Third-Party Mod Support: The spontaneous addictive actions added by this mod can break other mods, like capture and slavery mods. So, I've added mod events for other mod authors to use that stop addictive actions. There is also an MCM toggle option to disable addictive actions as well. To stop addictive actions, simply send the mod event: SendModEvent("CorruptionStartBlock") To re-enable addictive actions, send the mod event: SendModEvent("CorruptionStopBlock") Mod authors should also register for the mod event "CorruptionPromptBlock", when this mod event is triggered, it means another mod has re-enabled actions. If your mod still needs actions to be blocked, send "CorruptionStartBlock" again. Future Updates: Additional addictions are definitely on the table for future updates, as well as more mods to incorporate. However, the current priority is to expand upon the addictions currently implemented; adding dialogue and npc comments, adding more player thoughts, and adding more player actions. Also, this is not the only mod I work on, and I have a life outside of Skyrim, so don't expect updates to be frequent. Credits: All-in-One HDT Animated Pussy Eyes of Aber Astaroth Horns Redone China Doll Race Half Dragon Race Homumkul Race Naiad Race TDN Equipable Horns Xenius Otherwordly Beings Mrissi's Tails of Troubles Thanks to everyone who posted on my writing suggestions thread for this mod! Change Log: BEFORE UPDATING to 1.1.x or Higher from 1.0.x: -Disable all transformations, and press "Force Transformation Update" in the MCM for all addictions you have enabled. -Disable all addictions. -Delete old version, then install new version. No Clean Save required. -Re-enable all addictions and transformations you use. After updating to 1.2.x from 1.1.x it is recommended you disable and re-enable any addictions currently running. 1.2.3 (6-12-21) (Recommended you disable and re-enable any enabled addictions) -MCM option to disable mod. Starts/stops controller quest -Added oral sextag to blowjob addiction -Add Orcs to Monster addiction -Add different trauma values from creatures and animals -Rework Weight Gain -Rework Beer Belly -Use Male Anims for overweight (Requires Dynamic Animation Replacer) -Make Addiction decay slower at high Withdrawal -Rework fat face mesh -Rework lip face mesh -Add breast expansion to exhibitionism -Treat all guards as amoral -Fixed falmer chest perk entry point not automatically applying -Make sex with creatures more traumatic than sex with humanoids -Added a gold/weight value threshold to food addiction -Added mults for trauma from different types of NPCs -Edited events to help prevent stack dumps -Make vaginal and anal plugs corrupting -Make milking machine cause vaginal -Changed corruption. For every hour passed, corruption is checked. If check passes, addiction is increased based on corruption and trauma. -Allowed thoughts and some actions at withdrawal and addiction below 25 -Make npcs with non-zero relationship rank with player more likely to interact with you for sex -Added Radiant Prostitution compatibility. Working clothes considered sexy for exhibitionism -Alcohol/Food/Drug theft requires highter withdrawal and addiction -Implemented binging. Alcohol, Food, and Drug addictions can cause multiple items to be consumed at once. -Added food addiction causing periodic eating while carrying food -Replaced sex date check with dialogue globals -Make corruption decrease while wearing amulet or near shrines -Only arousal determines max withdrawal for sex addictions. Submitter Code Serpent Submitted 01/16/2021 Category Other Requires Special Edition Compatible
  15. Dark Desires Club View File What's New See... Change Log It's not desire if there's no passion. Teaser Video - All music in the video, is "in game", if you've installed Toys&Love Music Packs Dark Desires Club is a bondage club where you can gamble, fight in the arena, complete sex quests, and discover secrets. If you are not careful, or choose to do so, you may become a working girl or slave in the club. Working girls can also be found in inns or walking the streets in Whiterun, Solitude, and Riften. If you find a way to free her, a special slave can become your follower. Main actors are voiced (customized generated voice) Male Player is fully supported LE Version? No. LE cannot handle graphics for 50+ NPCs in a single cell. Attempted... tried hard... not going to be an LE version For more detail see... Tips & Hints Original Author Credit goes to @darkdesires04 for content prior to V2.0 Requirements Toys&Love SE V2.4+ KS Hairdos SE - make sure it's the "complete" version The Eyes Of Beauty SSE Fuz Ro D-oh - get the right version - latest is for AE only Heels Sound SE Packs... At least the Starter Love Pack or Billyys Animations. Music packs are recommended. More detail... Toys Love & Music Packs Installing Install the above, including the requirements of each mod Use the Toys&Love Install steps, don't skip reading those. You have many options Careful of this... Known Mod Conflicts and this... SE versus AE Version Trap Check the Optional Mods below You must start a new game after changing your load order Do I really need to start a new game? You must run FNIS after installing or upgrading. Watch for FNIS errors, they must be corrected IMPORTANT: Once in game... If you can't answer YES to the following, there's an installation mistake... Do you see an MCM menu for Dark Desires & Toys&Love? A mod's MCM is not showing Run the Toys&Love - MCM - Setup tab - Installation Test. Does it pass? Steps to fix if the test in MCM failed FNIS reports Duplicates in Consistence Check Getting Started Once in game, use step 4 from above When starting a new game, make a save, & load it. DDC actors may not interact with you, until you've loaded a save Entrance to the club is in Whiterun's Hall of the Dead... through the front door, to the left Optional Mods Toys Love, Music, & LoveCum Packs - recommend both music packs WildLife for Toys - if you want loving with monsters in the arena Immersive Weapons - will use in the arena Demonic Creatures - will use in the arena Heels Fix SE - better furniture use Skooma Whore SE - more drugs and addiction Credits Note from @darkdesires04: As of July 20th, 2022, I am no longer maintaining this mod and transferring ownership to VirginMarie Announcement - New Caretaker for this mod Change Log Submitter VirginMarie Submitted 01/05/2022 Category Adult Mods Requires Regular Edition Compatible No
  16. Kharos

    Real Handcuffs

    Version 0.4.17

    377,212 downloads

    Handcuffs and (shock/explosive) collars. For players, NPCs, and mod authors. Real Handcuffs Latest version: 0.4.17 (2024-04-21) Hard requirement: F4SE [https://f4se.silverlock.org/], Version 0.6.14 or later LL FourPlay F4SE plugin (included in installer) Soft requirement but heavily recommended: Mod Configuration Menu [https://www.nexusmods.com/fallout4/mods/21497/], Version 1.34 or later Description: Real Handcuffs converts the handcuffs found throughout the Commonwealth to an armor item that can be equipped to bind both the player and NPCs. Handcuffs can be modified at the armor workbench to make them more secure, or to replace the lock with a timed lock. You can find handcuffs and keys wherever you find handcuffs normally: Traders who trade misc items (salvage), police stations, and sometimes as random loot. You can also create them yourself, either at the chem workbench or (with the optional AWKCR compatibility plugin) at the AWKCR armor workbench. Shock collars are now available, too. They and the remote trigger to activate them can be bought at traders, created, and modified at workbenches. Does this use the Devious Devices framework? No. There is a compatibility plugin for devious devices users, though. Real Handcuffs can serve as a replacement for Devious Devices wrist cuffs and collars. Please note that it is not a 1:1 replacement, it is much more restrictive both for players and for NPCs, and the number of available devices is much smaller. Can I use this as a mod author? Please do. There is a ThirdPartyApi script that is made for mod authors who want to use it as a (soft) dependency. This script will stay stable between releases, even if the internal structure changes. There are also some additional hooks and keywords if you want to set up scenes, please ask me if you need help. If you want to instead take meshes from this mod or get inspired by its scripts, you are free to do so, too. The license is CC0 and included in the 7z file. Script sources are included. Mesh source files and animation source files are not included because they are too large, but I will provide them on request (most meshes are just modification of Fallout 4 meshes). I am also happy to collaborate. The mod is now hosted on github: https://github.com/RealHandcuffs/RealHandcuffs/ Mods that are supported with special compatibility plugins: Just Business [https://www.loverslab.com/files/file/4028-just-business-wip/] AWKCR [https://www.nexusmods.com/fallout4/mods/6091/] Devious Devices [https://www.loverslab.com/topic/73925-devious-devices/] Servitron [https://www.nexusmods.com/fallout4/mods/32801] The compatibility plugins are included in the installer, there is no separate download. Mods with special support for Real Handcuffs: AAF Hardship [https://www.loverslab.com/files/file/10387-aaf-hardship-beggar-whore/] AAF Violate [https://www.loverslab.com/files/file/6657-aaf-violate/] Crime And Punishment [https://www.nexusmods.com/fallout4/mods/58429] Human Resources [https://www.loverslab.com/files/file/15000-human-resources/] Raider Pet [https://www.loverslab.com/files/file/8238-raider-pet/] Thanks and Acknowledgements: Vader666 for Torture Devices [https://www.loverslab.com/topic/68652-torturedevices/] This started it all, and looking at it taught me how to do a lot of things. Vader666 for the guide "Adding custom Animations to Fallout 4" [https://www.loverslab.com/topic/69722-adding-custom-animations-to-fallout-4/] After reading this, arm offset animations finally made sense :). Kimy for Devious Devices [https://www.loverslab.com/files/file/3796-devious-devices/] Used in my playthroughs, and served as an inspiration even though I disagree with some design choices. Also the comments on DD_RestraintScript:DD_Equipped brought me back on track when I struggled with missing events and greatly improved my spirits ("A kingdom for a proper programming language!"). Vugluscris for the guide "Creating armor and clothing with Blender" [https://www.nexusmods.com/fallout4/mods/17785] After that I was finally able to import Handcuff.nif to Blender, attach it to the skeleton, modify it, and bring it back into the game. Ousnius for BodySlide and Outfit Studio [https://www.nexusmods.com/fallout4/mods/25] The tool for converting between nif and fbx (and back) in the above workflow while keeping UVs and weights. ShadeAnmiator for the Fallout 4 Animation Kit [https://www.nexusmods.com/fallout4/mods/16694/] This got me started on doing animations for Fallout 4. I would probably not have been able to do it without this kit. The Creation Kit Wiki [https://www.creationkit.com/fallout4/index.php?title=Main_Page] The essential documentation (though I often wished that it was better). EgoBallistic and Stobor for their feedback about the ThirdPartyApi script. I was not sure if it worked. They proved to me that it did not and helped me find a way that it did. fadingsignal and Hitman47101 for the remote trigger assets (meshes, textures, animations). the alpha/beta testers who download my unfinished and non-working stuff when I post it in the support thread, try it out, and give feedback ? Troubleshooting: Full changelog:
  17. Devious Devices View File ----------------------------------------------------------------------------------------------- Devious Devices - A Bondage Framework for Fallout 4 Code By Kimy, using some design ideas from Min's DD implemention for Skyrim. Additional code by AG12. Devious Devices Art assets by Zadil, Koffii, Pincopallino and Heretical. Additional art assets by DixiePig, Vioxsis, Newmiller, HisDudeness, Vader666, mxwqtkl, Dasha and Nytesorrow. Fallout 4 conversion of Skyrim art assets by Bumex ----------------------------------------------------------------------------------------------- DESCRIPTION Devious Devices is a collection of restraining devices and toys to torment your Nora, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These handcuffs really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! NPC Support: Yes, it works with the other denizens of the Wasteland, too. Is Preston asking you to save yet another settlement you couldn't care less about? Just gag him and shut him up! Intuitive Interfaces! - No need to use spells, or batch files or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Framework! - Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Override animations? Just tell the item which ones to use, or create your own! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, create your own spell effects and add any number of them to your item. If you think it can't be done, think again! REQUIRED MODS - All DLCs (And please don't ask for a non-DLC version. I won't make one.) - CBBE Body - http://www.nexusmods.com/fallout4/mods/15/? - Bodyslide and Outfit Studio - http://www.nexusmods.com/fallout4/mods/25/? - Armor Keyword Resource - http://www.nexusmods.com/fallout4/mods/6091/? - Torture Devices - http://www.loverslab.com/topic/68652-torturedevices/ INSTALLATION 1. Install the NEWEST versions of ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install this mod with a mod manager of your choice. 3. Run Bodyslide and batch build all assets using the preset of your choice. CONFLICTS General: The point of this mod is locking the player character in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear non-removable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. No other conflicts known at this point. KNOWN ISSUES AND LIMITATIONS The items do not have world/ground models. I don't have world models I could use. Gags do not change an actor's expression and do not force them to open their mouth. That's currently not feasible to do (at least not that I'd know of). For that reason, the panel gag works best. Some of the items might clip with others and with clothing. There is currently no way to dynamically hide armor on a character. The code is currently not attempting to catch brute-force removal of DD items via UnequipAll(). This command, if used on the player without other precautions, breaks the game anyway, as it stips the PipBoy from the player as well. I don't expect mods to widely use it. I will deal with it down the road in case I have to. Some API functions work on the player only, not NPCs (e.g. RemoveGenericItemByKeyword). This is due to a scripting lanaguage limitation. As a consequence, modders need to keep track of what they are equipping on NPCs, if they want to remove the items later on. PERMISSIONS You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission. You can NOT incorporate any of my code in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any of my code in mod that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! Legacy clause: If I can no longer be contacted for a sustained period of time despite sincere efforts to do so, I grant the LL staff permission to assign a new maintainer to Devious Devices to update it with fixes and feature enhancements. In case this clause is invoked, I do reserve the right to request back maintainer status of the mod at any time for any reason, though. For all third party assets used by this mod (namely art assets, see credits section), all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS Please refer to the documentation in the archive! DIFFERENCES BETWEEN FALLOUT 4 DEVIOUS DEVICES AND SKYRIM DEVIOUS DEVICES There are actually quite a few of them. Some are owed to FO4 being a different game with different capabilities. Some are lessons learned from years of developing for Skyrim DD. Generally, DD for FO4 is not really a 1:1 port of Skyrim DDI, it's more a reimplementation. In particular: Stuff that's different because of game differences and/or scripting limitations: Unlike Skyrim DDI, effects and relations between devices aren't hardcoded in Fallout 4 DD. Not a single one of them is. All effects, without any exception, are set via item properties and/or keywords. E.g. if you want to create a custom plug and want them to be unable to be removed from a character wearing a chastity belt, you will have to assign the relevant item properties, or the code will ignore it. You can even make gags that don't prevent you from speaking or corsets that make you blind. Because even these effects are not hardcoded for the device types. Unless you tell the code otherwise, a device is just a lockable thing that by itself doesn't do anything except cling to you. Skyrim DDI's approach to creating custom items was objected oriented inheritance: You would inherit the base script and override/add what you wanted. FO4 DD's approach is making everything customizable via script properties and hardcode as few features as possible. This approach should make writing custom code unnecessary almost 100% of the time. Since every item can have an arbitrary number of spell effects attached to it, there is practically no limit to what you can do. There are only limited global user settings affecting item difficulty or behavior in FO4 DD. There never will be any customization options allowing shutting off any features of the device system entirely. Everything influencing item behavior is determined on the device level. This is putting all control in the hands of the modder, where it should be. The settings can be vastly different from item to item. E.g. one item can have a 20% chance to break the key, another can have 0%. The user can apply a modifer to generic items, but a device designed to be punishing will always be punishing in relation to others. Which makes item behavior predictable for modders using the framework - the item will behave exactly the way it was designed! On the flip side, it puts also more responsibility on the modder, not to create unfun features or devices that users will generally end up hating. DDI had a tag-based item database for randomly picking restraints. I do not plan to implement this feature. There is a function in this mod that can pick random devices from formlists. It's not quite as powerful as DDI's tag database, but for most applications it will do its job just nicely. The FormLists are exposed to the API, so 3rd party mods can add their own devices to it! FO4 DD has only one blindfold mode, that's equivalent to Leeches mode in DDI. No other blindfold modes are planned for the framework. The player can NOT set the blindfold strength. The modder can. But even the strictest setting still allows you to navigate your environment. The compass is still there, too. The framework blindfolds are a lot less punishing than their counterparts in DDI. There is no hardcoded event system either. If you want devices to trigger reoccurring events, create a magic effect running a timer and add it to the correct device property. Refer to the implementation of the Plug Vibrate effect to see how to do that. Most of the old events did not get reimplemented because they did not do much, except displaying a text. The dreaded corset implementation is gone and won't be back. The price for that is serious clipping of corsets with most chastity belts, but I prefer that to non-working scripts and broken item states all over the place. There are special chastity belt add-ons for use with corsets. They don't clip. Vaginal piercings did not get implemented and likely never will. This item type was underwhelming in Skyrim (yet another vibrating thing that barely can be seen on the character...) Plugs trigger vibrate effects and that's all the vibrations you will ever need! There is only one class of hand restraints in FO4 DD. Armbinders, yokes, shackles, handcuffs and all other types of wrist restraints share one item type. Which means that characters cannot wear handcuffs and armbinders at the same time, unlike in DDI. Yes, I know that in real life it's possible to put a handcuffed person in an armbinder for additional giggles, but this little drawback made the implementation of wrist restraints so much more efficient that it's not even funny. Generally: The code allows you all sorts of freedom, but you need to be responsible with it. If you create a quest restraint with only one key in the entire world that can unlock it, and then set the key break chance to 90%...don't complain about angry users laying siege to your support thread! FAQ: Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM ME WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask me about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: I love this mod and want to support you. Can I? A: It would be very much appreciated! I have a Patreon set up if you want to tip me: https://www.patreon.com/kimy Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features in my mods and I will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. Q: Will this mod ever support male player characters? A: Male player characters will never be officially supported. Blame it on me being lazy or on the general lack of interest of the LL community in DD support for males. It's also just fair, because the gaming industry is making me play guy characters in their games all the time and I don't like that either. Some of the items offer male models at their creator's discretion, in which case I might add them to DD, so that they can be used on male NPCs. But I will not ever give any sort of guarantee that any particular item will work on males, and I will never test or design any feature of this mod with male characters in mind. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that I don't like them enough and/or their creators didn't give me permission. Q: Can I translate your mod? A: I'd feel honoured, but please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. I am likely to give permission for non-English speaking communities outside of the EU or NA and very, very unlikely otherwise. I also reserve the right to pack any translated files with the main mod and distribute it as part of DD. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support CBBE Bodyslide. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: How can make this mod not ever hide the PipBoy? I want to use my own PipBoy hider mod! A: Set DD_PipBoyAlwaysHide to -1. This will completely disable the hider feature. Warning: Some restraints will look extremely silly with the PipBoy not hidden. Use this only if you have the PipBoy permanently hidden by another mod and do NOT use this setting when DD's hider feature is currently active. Q: Where can I get the items in game? A: There is a vendor in Goodneighbor, in the Memory Den. She can sell you restraints and (standard) keys. Her name is Kimy! Q: Can I craft the items? A: Yes! Make a restraint workbench (found in the workshop menu) Q: Can I craft keys? A: No. Kimy (the NPC) can sell you standard keys. But she knows how desperate locked-up people are to get their hands on a key, so her prices might be a tad obscene. Q: Will DD integrate with FourPlay? A: While DD content mods might want to be able to trigger sex scenes to enhance their quests, the framework itself has limited reason to. The biggest use-case is providing a means to pick restraints-aware animations for scenes (so that these chastity belts actually prevent what they are meant to prevent), but FP is not yet stable enough to consider adding it as a dependency. I also want to keep DD F4SE free, so I will probably be looking for ways to link to it as a soft dependency or through an add-on. Q: Will this mod ever support another body than CBBE Bodyslide? A: That's very extremely unlikely. The Skyrim body wars still haunt me, and I am not keen on a reprisal. Unless another body completely takes over the market in the future, I will not even think about it. And I hope none ever will. CBBE is good enough and supports pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: How about physics support? A: In contrast to Skyrim, no single physics mod has currently achieved high enough popularity/support to warrant supporting it. Once this changes and physics-supported gear becomes widely available, it will be considered. CREDITS AND THANKS Min for originally developing Devious Devices Integration for Skyrim, and the design concepts and ideas I used for this mod. Vader666 for making the bound animations in Torture Devices, which are utilized by this mod. Bumex for converting so many Skyrim devices to FO4 for me. You might want to check out his/her awesome clothing pack for FO4 as well: http://www.loverslab.com/topic/72183-fo4-clothing-conversions-from-skyrim-wip/ Zadil for the original Devious Devices Assets, used in this mod with his permission. Fallout 4 conversions by Bumex. DixiePig for the Slave collar and manacles set: http://www.loverslab.com/files/file/2847-not-at-all-kinky-slave-collar-and-manacles/ These items are licenced under Creative Commons (http://creativecommo...y/4.0/legalcode) Vioxsis for the Institute and Vault-Tec slave sets, used as per the general permissions: http://www.loverslab.com/files/file/3362-vault-tec-slave-gear/ and http://www.loverslab.com/files/file/3160-institute-slave-gear/ Koffii for the awesome restrictive set and the yoke, originally made for Skyrim Devious Devices. These items are licenced under Creative Commons. A copy of that licence can be found with the items. Fallout 4 conversions by Bumex. Pincopallino for the bondage mittens, straitjacket, hobble skirts and formal/elegant dresses, originally made for Skyrim Devious Devices Expansion. Fallout 4 conversions by Bumex. Heretical for the chain harness, nipple clamps, shame mask, and pear gag, originally made for Skyrim Devious Devices Expansion and Heretic Resource Pack. Fallout 4 conversions by Bumex. Newmiller for the latex mini dresses and spandex dresses, taken from the Experimental Latex set. The mod recently got reuploaded again: http://www.nexusmods.com/skyrim/mods/72361/? These items are free to use for non-commercial purposes, as long as credit as given. Fallout 4 conversions by Bumex. mxwqtkl for the Shiny Rubber gear, used as per his/her general use permission: http://www.nexusmods.com/skyrim/mods/41534/? Fallout 4 conversions by Bumex. HisDudeness for the Balloon Bondage Mittens and Balloon Hoods used as per the general permissions. Get the original mod here: http://www.loverslab.com/files/file/2819-the-duders-grab-bag-of-fetish-items-wip/. Fallout 4 conversions by Bumex. Volfin for allowing me to bundle the excellent gagged sounds from GagSFX with this mod - http://www.loverslab.com/files/file/794-gagsfx/ Nytesorrow for generously allowing me to use the latex hoods (http://www.loverslab.com/topic/38270-wip-latex-hood/) Dasha for her awesome Devious Toys I partially bundled with this mod in good faith that it's ok to (the assets will be removed immediately in case it is not): http://www.loverslab.com/files/file/2170-dashas-devious-toys/ Fallout 4 conversions by Bumex. All the other current and previous members of the DD Team for their work and contributions! Submitter Kimy Submitted 02/23/2017 Category Other Requires DLCs, Torture Devices, CBBE, Bodyslide, AWCKR  
  18. Deviously Accessible View File An "immersive" and "lore friendly" mod utilizing mechanics such as orgasm-on-command spells/arousal-control and providing simple early-game access to several devices. Quests: short quests involving various DD mechanics. For female characters only. Device Access: simple, easy access to devices appropriate for low level characters. Non-exhaustive list. Utilities: Various small QOL tweaks/features to lube up (sometimes literally) the general long-term DD experience. Can be individually console disabled. Integration and incompatibility Submitter flinch147 Submitted 03/04/2023 Category Other Requires Devious Devices Special Edition Compatible Yes
  19. Prison Overhaul Patched (AE) View File Description Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO). Details Requirements Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack 8+ SkyUI (5.2 or later) PapyrusUtil Fuz Ro D-oh - Silent Voice (Make sure to install the correct version for your game.) Skyrim Utility Mod Dawnguard Dragonborn Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe/DDE) Simple Slavery Death Alternative Script Hang Fix (Might help with stuck pillory scenes.) xVASynth Based Mod Voicification or xVASynth Voice Pack Install If you have PO installed, it must be uninstalled for POP to work properly now. Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning For example, given version No. 1.2.3 A change in, 3 -> Patch, can be installed on the previous version (uninstall the old, then install the new). 2 -> Content update, clean save is recommended. 1 -> Major update, clean save required, new save recommended.  POP For Skyrim Legendary Edition (LE) Prison Overhaul Patched LE Stuff For Modders See post No. 2 in the support thread. Update Log Submitter Inte Submitted 08/12/2023 Category Adult Mods Requires See description. Regular Edition Compatible No
  20. The Forbidden Tome View File BETA release This is my re-interpretation of a funny little quest that once was included in the Devious Devices framework as introduction to those new devices. As a member/visitor of the College Of Winterhold you should be careful when taking a glimpse in Forbidden Bookcases... How to start look for a letter and a key on the lowest shelf of Urag gro-Shubs counter. Read the letter to get an idea where to start... Or, since v0.5, simply search for the case itself and try to pick it. If you can't see it, the letter gives a hint why not. The difference to Devious Deviants @naaitsab tried to re-create the original Forbidden Tome quest as close as possible, based on the latest DD framework. It also includes several more things that were part of the original Devious Deviants. My version is a re-interpretation: I created Forbidden Tome from scratch only using the base idea. It has new approaches to certain things as well as new dialogues. And no Message Boxes. Great thing: as I knew naaitsab also did work on this task, as we helped each other, I created my mod to be as compatible as possible. You should be able to install and play both versions, depending on which key and case you choose! I only would suggest that you merely tackle one Forbidden Tome quest at a time, so they don't directly interfere! Why still beta? I tested the mod and was able to play through it, but I may have forgotten or missed some bugs. As it's my first mod that heavily depends on CK methods and less on Papyrus, I'm not entirely sure that everything works as wanted. It still misses some features, too. Those I want to add later, when the base story works reliably. They mainly include a way to get hands on the book aswell as a reference to the original character Zed Curio. Requirements A working mod setup that includes Skyrim SE or AE or AE DLC Devious Devices SE For LE users I don't officially support LE. I don't have it installed anymore and all my latest releases are created with SE v1.6.x and the SE CK. However, as I suppose the quest design itself SHOULD work, it's only the bsa archive which is the problem. You can use tools like the Cathedral Assets Optimizer to un-/repack the archive, then the mod should work for you. Tutorials for that can be found by web searching Features A small quest story with different outcomes, depending on your behaviour during the task. I was hoping to catch the "quirkiness" of the original writings, but with entirely new dialogues. FAQ and Help Credits @naaitsab - for helping me by debugging and providing ideas @Min - created the original Forbidden Tomes quest that got eliminated from the Devious Devices framework a few versions ago Submitter Mister X Submitted 06/18/2023 Category Quests Requires Devious Devices SE Regular Edition Compatible No
  21. View File Deviously Cursed Wasteland - A bondage mod for Fallout 4 DESCRIPTION Beware when looting containers in the Commonwealth. In a dark nuclear shelter somewhere in the Wasteland, someone had the devious idea to construct restraints that would automatically lock on hapless girls touching them. They left these devices really everywhere where there is the slightest chance that an unlucky girl scavenging for food or materials would accidently find them. This evil person also created a very inescapable slave collar that would force the poor girl wearing it to continue her journeys a little less well protected than before. In other words, she might have to roam the Wasteland naked. Somehow the prototype got placed in a container and was forgotten. It is still waiting for an unlucky adventuress to touch it and get trapped in it. The good news is that there is a key for the darn thing. It must be hidden in one of these containers, somewhere in the Wasteland. Yes, it could be any of them. Yes, there are many of them. That will take a while! Also featuring: Cursed Loot You can get equipped with random regular restraints from the Devious Devices library when opening a container. Belted! This...errrm..."enhancement" to the main quest will spice up the first bit of the game. Somebody put a chastity belt on you while you were frozen. And a few other toys. Not quite sure why anyone would do such a thing to a helpless girl peacefully sleeping in a cryopod, but here you are, locked in that thing that also happens to prevent you from putting on any other clothing. Have fun looking for a way out, and be almost naked in the meantime! The rest of the Commonwealth will find your lack of decency surely amusing, even if you don't! Note: The Belted quest is -not- an alternate start scenario. It assumes you are waking up in the cryopod during the normal main quest. If you start the game using a different scenario, this quest will NOT trigger. Since the quest is designed to be very robust against 3rd party changes to the main quest, it -is- compatible with Start Me Up, if you use it to bypass the pre-war scene only. If you do NOT want to experience this quest for one reason or the other, use the console and enter "set dcw_enableBeltedQuest to 0" -before- leaving pre-war Sanctuary. Alice in Wasteland After having helped you out of your chastity belt, you have lost contact to Alice. Until you discover a note indicating she's in deep trouble. She has helped you, now it is upon you to return the favor! Note: This new quest will start automatically, after you have completed Belted! and some other parts of the main quest (killed Kellog to be exact). Jack the Belter This evil misogynist pries only on the most beautiful women in the Commonwealth, locking chastity belts on them in their sleep or sometimes even in a brazen assault. Nobody ever caught him, and none of his poor female victims ever managed to escape their belt. Some have been belted for years, with no hope to escape and have sex again. You better don't fall victim to him. And if you do...well...good luck finding him! Combat Surrender If your character gets defeated in combat, she will no longer get killed. Instead she will surrender to her enemies, who might put her in some devices for giggles. If you don't like this feature, it can be disabled by setting dcw_enableCombatSurrender to zero. REQUIREMENTS - The DLCs. All of them. - Devious Devices (version 2.0 or higher) - http://www.loverslab.com/topic/73925-devious-devices-11/ - Armor and Weapon Keywords Community Resource (AWKCR): http://www.nexusmods.com/fallout4/mods/6091/? - Being female. No, not the Skyrim pregnancy mod! You need a female player character for this mod to do anything. INSTALLATION Make sure you have installed ALL requirements listed above and any of THEIR requirements. Then install this mod using your mod manager of choice. That's...it. CONFLICTS None known. CUSTOMIZATION There is no convenient way to facilitate user settings in Fallout 4. However, the mod still lets you customize many features to your liking using the console. Here are the settings: General: - dcw_HidePipBoy: 0 disables the built-in PipBoy hider, 1 (default) enables it. Cursed Loot: - dcw_cursedlootchance: % chance to get a random restraint locked on you when opening a container - dcw_keydropchance: % chance to find random keys - dcw_keylosechance: % chance to lose keys when a restraint is equipped - dcw_restraintsdropchance: % chance to find random restraints without them equipping on you. Slave Collar: - dcw_slavecollardropchance: % chance to get the slave collar locked on you when opening a container. - dcw_slavecollarkeydropchance: % chance to find the slave collar key when opening a container (and wearing the collar). Belted Quest: - dcw_enableBeltedQuest: 0 disables the quest, 1 (default) enables it. Use the setting in pre-war Sanctuary or it won't do anything. Jack The Belter: - dcw_jackquestchance: % chance to activate the quest when opening a container. - dcw_jackquestchancesleep: % chance to activate the quest when sleeping/waiting. PERMISSIONS - You can NOT post this mod or any of its parts (including any derived works) outsides of LL without my explicit permission. - You can NOT incorporate any of my code in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) - You can NOT incorporate any of my code in mod that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. - You can NOT use any of my code in a closed source project. No exceptions, ever. No need to ask for permission either. I won't give it. Even in my wildest dreams I can't think of a good reason not to publish a mod's source code. - You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without my permission. That includes porting it to other platforms/games. - You CAN otherwise use my code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! FAQ Q: Is this a port of Deviously Cursed Loot for Skyrim? A: Sort of. It's inspired by DCL. It doesn't mean it will grow to be an exact clone of it. It will have its own features and quests fitting the Fallout universe. But yes, the dreaded cursed chests are back! Q: Can I adjust the drop chances for the restraints and key drops? A: Yes, but since we don't yet have MCM for FO4 either, you will need to do this in the console. Type "Set dcw_cursedlootchance to X" (X being any value between 0.0 and 100.0) to adjust chance to get randomly locked in a restraint when looking a container. Other parameters are: - dcw_keydropchance for finding random keys - dcw_keylosechance for losing keys when a restraint is equipped - dcw_restraintsdropchance for finding random restraints without them equipping on you. Q: Can I adjust the drop chances for the slave collar and key, too? A: Type "Set dcw_slavecollardropchance to X" (X being any value between 0.0 and 100.0) to adjust the collar trap chance. "Set dcw_slavecollarkeydropchance to X" will do the same for the key. The default settings are 2% and 1% respectively (which -does- mean that you will spend more time naked than clothed!) Q: So you AGAIN wrote a mod that doesn't support male player characters? A: Yes. Q: This slave collar is stripping me naked? This makes the game unplayable, no? How can I survive? A: Fear not! The collar also will buff you. Substantially so. It might even be more powerful than some of the armor you're normally wearing. So just continue whatever you were doing before getting collared. You should be able to handle these raiders and other nasties quite nicely. The collar will NOT prevent you from using Power Armor as well. Q: I don't like this mod hiding my PipBoy. I love having a TV attached to my arm! How can I make it not hide? A: Set dcw_HidePipBoy to 0. Note: This setting will not influence the DD framework hiding the PipBoy when certain restraints are worn. Q: Will there ever be a DLC free version of this mod? A: No, never. Submitter Kimy Submitted 09/11/2016 Category Quest Requires DLCs, AWKCR, Devious Devices
  22. Hey there! A long time ago there was this Minecraft Bondage mod I loved. It had a big loving and nice community but now it has been taken down and I miss those times when roleplaying in Minecraft was just so much fun so if anybody wants to relive this experience I still have the mod just hit me up on Discord! The name is in my Bio. I'll add a picture to give those who hadn't experienced it a little taste it was great. So just hit me up if you're interested!
  23. Devious Devices LE 5.2 View File Devious Devices By The DD Team: - Kimy (Lead Maintainer) - Collygon Past Contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG ABOUT Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish! - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag. - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs! Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end. Bondage Furniture Features - Both players and NPCs can use the furniture. - Actors can be placed and released from devices via script. - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion! - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink! - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time. - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC. - Configurable escape difficulties and cooldowns per device. - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden. - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse) - Arbitrary number of additional scripted effects the device will apply to subjects locked in it. - Configurable messages per device. - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release. - Arbitrary number of poses per device, one of which is randomly chosen or set by script. - Struggle animations played both periodically and when trying to escape. - NPC poses survive cell changes. - The player cannot wait/sleep if the device doesn't allow it. - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device. - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free. - Build-able devices, that can be placed in the game world by the player during a playthough. - Transportable devices: The player can pick up certain devices and re-build them somewhere else. - Sex scene support to allow playing animations with one actor locked in the device. COMPATIBILITY AND CONFLICTS General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread. - Frostfall: While wearing restraints the player might be unable to keep herself warm. - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. - Play Random Idle - can break custom idles used by our restraints. REQUIREMENTS SexLab 1.6+ - http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/ SexLab Aroused Redux - http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/ FNIS 7.0 - http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!! Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other) CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/? XP32 Maximum Skeleton Extended: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ INSTALLATION 1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements. 2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported. 3. Run FNIS when done 4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!! 5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it! 6. Start up Skyrim, and either create a New Game, or load your Save. 7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed). KNOWN ISSUES Wearable restraints: - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device. Furniture: - The furniture object will display a slight flicker when transitioning back and from the struggle animation. - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view! FREQUENTLY ASKED QUESTIONS Q: How to best report any issues with Devious Devices? A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!! Q: I have this and that problem with an older version of Devious Devices. A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements. Q: I have a support question and wonder if I should PM it to you. A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have. Q: Can I suggest new features? A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it. Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up??? A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide! Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>? A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD. Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library? A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to. Q: Can I translate your mod? A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first. Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it? A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it! Q: Where can I get the items in game? A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin. Q: Will this mod ever support another body than CBBE Bodyslide or UUNP? A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really. Q: I unequipped an item, but it's still visually on my character! A: See the "Known Issues" section. PERMISSIONS Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated. - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do. - You can NOT post this mod or any of its parts (including any derived works) without explicit permission. - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs. - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary) - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. - You can NOT use any code or assets from this mod in projects competing with it, without permission. - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly. In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else. For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc. FOR MODDERS API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod. Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2. CONTRIBUTION LICENCE Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration: By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them. CREDITS Kimy and Min for the code. Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices. Feuertin, T'ara, and ZaZ Chris for the furniture devices. Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations. KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him. Skullered for Beast Races Refit. Cedec0 for the bound combat that is now a part of this mod. Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on. MaikCG for the alternative bound combat animations. Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions. Tifa Lockheart for the awesome screenshots and the conversations! ❤️ VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases. LoversLab Forum Members for some great suggestions and putting this mod to good use. TROUBLESHOOTING If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored. ACKNOWLEDEMENT I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result. Kimy PREVIOUS SUPPORT AND DOWNLOAD THREADS If you're looking for older support posts, here are the threads used for DD before the merger in DD5: Devious Devices Assets: http://www.loverslab.com/files/file/269-devious-devices-assets/ Devious Devices Integration: http://www.loverslab.com/files/file/371-devious-devices-integration-12092014/ Devious Devices Expansion: http://www.loverslab.com/files/file/1305-devious-devices-expansion-v116/ Devious Devices Contraptions: https://www.loverslab.com/topic/133152-devious-devices-contraptions-11-2020-05-05/ Submitter Kimy Submitted 11/18/2020 Category Framework & Resources Requires SexLab, SexLab Aroused, XPSME, Racemenu, FNIS, Bodyslide Special Edition Compatible No  
  24. Devious Deviants SE View File Devious Deviants SE What is this? It's a SE conversion project for the Devious Deviants mod made by Min. The original mod was removed from the Devious Devices framework for some time now. So probably new players have never had the chance to play it. This mod aims to give players a chance to play the 'OG DD quest mod' again, and enjoy it like I did all these years ago. I intend to create 2 versions. The current version will be as close to the original one as possible. With only bugfixes or slight changes to the gameplay. Either for bugfixes or issues that have originated in the SE build. This will remain that way. In a later stadium I intend to build on the mod and give it a personal touch. Extending it with new quests and devices. The original version will probably remain unchanged unless game breaking bugs are reported. There are a few framework like quests still in the mod file. 'Surreptitious Streets' and 'Radiant Master' These where never finished, I don't intend to do so as they are superseded by other mods like Cursed Loot and Submissive Lola. For sake of archival I've decided to leave them in, but they are disabled. How do I start? Visit the Arcanaeum in the College of Winterhold and look for a bookcase that is different from the others. If you dare you can try your luck with the key. To see what secrets the bookcase holds. The second quest revolves around Sergius. Rumors go he is looking for students for a special experiment. I advice starting this quest after the main quest is completed. FAQ The mod does not start -The quest won't start if you are wearing a belt, plugs or collar The animations don't work -Run FNIS I can't find Zed -He can be in one of the DLC islands. Travel to them and see if you can find him I can't find the key to the bookcase The other quests don't work -See the opening text, they are not intended to play. Do so on your own risk. Credits Min, the original creator of the quest. This project originated after their permission to do so. Kimy, for continuation of the DD framework DD team, for keeping the mod alive and continue to add new stuff in a community effort. ZaZ and T.Ara for the animations and animation-objects Mister X, providing some text and help testing the alpha version Permissions As per DD permissions. This mod or anything that is based on it, is not to be made closed-source. Uploading to other sites that put it behind a paywall in any way or form are forbidden, don't ask. If someone makes significant additions to the mod, voluntary donations are allowed. Not when the mod is copy-pasted. Backporting to LE and translation mods may be uploaded without asking for permission first. Provide the appropriate credits. Changelog Submitter naaitsab Submitted 06/12/2023 Category Adult Mods Requires Devious Devices SE 5.2, FNIS, Skyrim SE Regular Edition Compatible No
  25. Azmodan22 WhickedWhims Sex Animations (Update 31-01-2024 - 51 Animations!!) View File AZMODAN22 SIMS4 ANIMATIONS & ADULT MODS ANIMATION FEATURES Animated Penis – with My Improved Male Rig Animated Tongue – With Tongue Bones by Autobanned Real Breast Physics Adjustable to Movement Real Testicles Physics Adjustable to Movement Custom Locations FUTA Support* EXTRA & EXCLUSIVE CONTENT Animated BDSM Devices & Dildos Costom Locations Devices Paintings Clothes Overides Cum Layers Sims Public Animations Patreon Animations Submitter azmodan22 Submitted 12/19/2016 Category Animations - WickedWhims Requires http://www.loverslab.com/topic/70768-bondage-devices/?p=1766537
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