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Limpiando el Establo
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☀️ La Playa ☀️ Un día caluroso en las playas de Sulani unos jóvenes tienen un encuentro caliente y apasionado.......💦 A todos nos gustaría estar en su lugar, pero de momento nos tendremos que conformar con ver que bien se lo pasan 😜. Mi proyecto 1 2023-10-15_22-46-18.mp4 Mi proyecto 1 2023-10-15_23-11-32.mp4 Mi proyecto 1 2023-10-15_23-31-57.mp4
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Summer: Hola Kristjian! Que bien verte por aquí hoy! Vas a la sesión de yoga? Kristjian: Hola preciosa! Solo iré si vas tú... siempre me haces compañía... Summer: Eres todo un conquistador Kristjian: Ya me conoces, no puedo remediarlo. Kristjian: Venga a la piscina, necesitas refrescar ese cuerpazo. Summer: No ha sido nada! Pero si insistes, te acompaño. Summer: No querías agua?? Kristjian: Muy valiente, porque no sales aquí afuera?? Kristjian: y si vamos a otro sitio con más intimidad? Summer: Vamos al vestuario! Mi proyecto 1 2023-10-11_18-05-04.mp4
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Sarah: Te apetece ver una película?? Alex: Claro, pero esta vez no te quedes dormida. Sarah: Se me olvidaba lo aburridas que eran las películas en plataformas de streaming...Tengo una idea... Alex: Ssssshhhhhhh. Alex: Eres una chica traviesa... Sarah: Vamos arriba.. Vídeo-43.mp4 Mi proyecto 1 2023-10-09_22-51-20.mp4
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Nick: Cariño, ten un buen día. Salgo ya hacia la oficina. Volveré tarde. Emma: Vale cielo, que vaya bien la reunión. Emma: Oh vaya, ha llegado Josh. El nuevo conserje es muy atractivo... No me importaría que se encargara de mi también! Emma: Hola Josh! Ni siquiera te he visto llegar!! Mi marido acaba de salir, estará todo el día fuera. No tengo previsto salir hoy, porque no te pones un bañador de Nick y te relajas un rato en la piscina. Me encantaría tener compañía para variar. Josh: Buenos días señora. Llegué hace un rato, no quería molestarle. Hoy no he podido pegar ojo, me vendría bien este descanso. (Emma: Dios mío, la tiene enorme!!!! ) Emma: Ups, perdona, no encontraba el protector solar. Emma: Menudas vistas, empieza a hacer calor aquí.... Emma: Te gusta lo que ves? Josh: Por supuesto que me gusta!!!
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🔥 * Día De Spa * 🔥
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First of all, I appreciate all the support you have given me when downloading the CC. Secondly, I decided not to publish more the calendars for each month because it means committing to strictly adhere to the dates. I prefer to launch things when they are ready. For September the NSFW returns, as well as the photoshoot cosplays. Third, I made a third blog with content related to the Stripclub of my game, with the goal of not saturating the blog with too much content. The content will publish in that blog from time to time, you can go check it and see the new entry that I will publish later today. Also the fourth episode of Hell Spies will be avaliable on thursday. Please go to watch the episodes. Finally, I already have all the content of september ready and scheduled, because this month I will be busy playing Starfield, a great game that despite having been some critics and be a little disappointing I plan to enjoy it. Leave a like or a comment if you want me to share some Starfield content here on the blog, no kinky of course. Note: NSFW releases tomorrow , here, in the meantime you can check my new blog to see the first release later.
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Prelude to Chastity III: Wedding Feast
femalebosmeralways posted a blog entry in femalebosmeralways' Blog
Langwen the Wood Elf couldn't even believe that it was less than a day after she had accepted her Nord lover Darena's marriage proposal. But it was and the two of them had been married. Anyone with eyes to see, a nd a heart and soul to feel could tell how happy they ere and how much they actually loved and adored one another. Now that they were married it was time for the wedding feast, and what a wedding feast it was. It began with seemingly endless cauldrons of fresh steaming soups: potato soups, tomato soups, vegetable soups and for the main course it was just meat, meat and more meat. A massive roast boar stuffed with venison, plums, apples and snowberries and then followed by rabbit, pheasant, chicken, roast pork and sucking piglets. For drinks to wash down all that rich food there was Colovian Brandy, Surilie Brothers wines, Tamika wine, ales, beers and the finest meads and strongest spirits that the Nords could produce. With their stomachs full and the guests singing happily in song...if slurring a little bit, Darena's father Herleif decided now was the perfect time to unveil the gifts that he had made for his daughter and new daughter-in-law. First off there were the weapons themselves: a massive steel battle-axe for Langwen and steel claymore or greatsword for his daughter Darena. Not just any weapons gentle readers...but weapons made from Skyforge steel at the Skyforge in Whiterun...and of course massively enchanted by the mages here at the Arcane University. Like all things made by the Nords, no detail was left out. The battle-axe had Langwen's name carved with Nordic runes into the haft and the blades themselves had the finely-detailed carving of a wolf, a symbol of power and unity to the Nord people. Darena's greatsword had her name engraved on it and also had the faces of wolves in the handle guards and the intricate symbol of a roaring bear's head where the pommel should be. Say what you will about the Nords, their weapons leave nothing to the imagination...and they leave no surface bland or uncarved. The weapons were heavily enchanted the battle-axe with the power to cause horrible lightning burns, electrocuting and Magicka damage and the greatsword could burn with divine fire anything it sliced. And Skyforge steel, as the Nords knew could slice open anything they hit, even severely damage Daedric armor. Langwen's father Archanar gave his daughter and new daughter in-law a set of matching novice robes and hood and a set of blue mage robes, the kind worn by mages at the court of the local city nobility and when they needed to travel without attracting attention to their high rank. The newlyweds also got steel plated and Nordic steel cuffed boots and gauntlets, which were enchanted to enhance their combat and magical prowess, making Langwen and Darena a lethal couple indeed, a perfect combination of arcane scholar and warriors. The rich food and strong drink really did take a toll and so Langwen and Darena excused themselves from the table and decided to retire early, before too much food...and too much drink made them incapable of consummating their wedding. Once back in the Archmage's chamber, Langwen was pleased to see the beautiful High Elf/Altmer Carahil, her golden skin and fierce reddish hair glowing. "-Arch-mage Langwen, my Lady Darena, congratulations to the both of you. you told me to come by as soon as I have prepared the Edict against Necromancy for your signature and it is ready now." Carahil said as she handed Langwen the scroll to read. Langwen sat down at the table as Darena went to the armoire and started taking off her wedding dress before heading down to the baths and steam rooms to sober up. Her Elven eyes scanned the document carefully making sure that all the punishments were laid out clearly, simply, precisely and concisely so that everyone would understand necromancy would not be tolerated any longer. The Knights of the Lamp, the Fighters Guild and the Battle-Mages of the Imperial Legion were already hard at work, placing the severed heads of necromancers on spikes as a warning to all others. Taking a quill and dipping it in crimson ink, Langwen signed the decree with a righteous satisfaction. "-Carahil, make sure the decree is distributed to all guild halls and that all executions of necromancers are public events. EVERYONE must attend, from the Counts, Jarls on down. Make sure the wedding guests have accommodations at the Tiber Septim and other suitable inns and hotels...and Darena and myself are not bothered further. I'm glad to have someone on my side who is a sworn enemy of necromancy like I am. Thank you for everything." Langwen said as Carahil bowed her head and rushed off to comply with her Arch-mage's orders. She had recently been promoted as one of Langwen's most trusted advisors on the Council of Mages, the ruling body of the Mages Guild and since that time, the heads of necromancers...who were now desperately trying to leave Cyrodiil were being seen placed on spikes atop city gates and at the sides of the roads outside the cities and every village and settlement. Langwen made it clear no mercy would be shown and this increased the people love and respect of the new Arch-Mage. With that, Langwen herself started to undress and went to follow Darena to the baths and steams rooms...which were located below the Arch-Mage's tower and used Ayleid magic and Dwemer/Dwarven technology to soak herself inn before going to make love for the first time to her new bride. Darena was waiting for her and they embraced, kissing passionately as their hands ran all over their bodies, but preferring most of all to settle on their perfectly rounded breasts and their full, curvaceous and voluptuous butt-cheeks. Yet despite all of this, the obvious happiness, Langwen could still see a glimpse in Darena's beautiful brown eyes. A glimpse of curiosity and desire for knowledge which she knew well, since she herself had it. As they settled into the waters neck deep and inhaled the scented steam, they felt the powers of Restoration magic...cleansing and healing them. Langwen reached closer and then gave her wife a kiss on the neck and two more behind the ear lobes, playfully nibbling on the earlobes before making her way down to kiss and play with her aroused nipples and full breasts, causing Darena to moan and throw her head back. "-Darena, my love, will you tell me what is bothering you? I can see that glimmer in your eyes. You read and found out something...and now it's constantly on your mind." Langwen asked as Darena looked ready to orgasm just from that. Langwen was experienced in pleasing a woman and her right hand reached down between Darena's legs...sure enough she was white-hot and wet...and not just from the steam and water. The expert touch had the desired effect as Darena retuned her wife's...loving touch and each of them admired the other's thick bushy mound of golden-honey blond hair. Darena finally managed to speak as her moaning and panting subsided, clearly thinking that if this is what her wife's idea of foreplay is, then her wedding night will make her the happiest woman in all of Tamriel. "-Langwen, immortal beloved, I was looking through the possessions of our late Arch-Mage Hannibal Traven, of beloved memory, and I noticed a letter which mentioned an obscure cult of Dibella called the Order of Immaculate Chastity and a series of books written by an Imperial man named Numen or Nomen Nescio. He also mentions the name of two fellow Bretons, Rhienne and Relyssa, who are living somewhere near Bruma. The scroll also make a vague reference to something called a chastity belt or chastity device. If I'm reading this right, Langwen, it could be the greatest thing to women. A world without rape and sexual violence." Darena said as she jumped up and down her discipline no longer being able to control her giddiness and excitement at this thought. Langwen thought about it as well and she promised her wife Darena that they would look at the scroll together. -
Langwen had as a gift from Goddess Dibella a large number of rings and jewelry on her body. Their are first and foremost neck, ankle, wrist and upper arm bracers made out of solid gold and each about three fingers in height and about a thumb in width. None of them have any locking mechanism or clasp of any kind and therefore they cannot be removed...except by amputating the limb. Neck Collar/Torc Necklace: It has been compared to a very expensive slave collar by the thick, dull and ignorant but that is not so. The neck collar is perfectly forged thick gold band capped at the top and bottom with a flared design resembling an exquisitely braided ponytail. In the actual gold band itself, there are embedded 9 elliptical shaped blood-red diamonds, one for each of the nine Divines at a perfect 40 degree angle until they complete the loop. The flared braided Torc designs at the top and bottom have what looks like 4 very small coins placed on them which when hit by a breeze of wind produce a melodious, heart-warming sound. The neck collar allows Langwen to breathe underwater, and enhances her already powerful enchanting and alchemy skills. Leg Bracers: The leg bracers themselves have absolutely no jewelry whatsoever but are instead ornately and massively carved with the symbols for Athletics and Acrobatics, giving Langwen 2.55 the speed and leaping ability of even the best in Tamriel, a skill needed when facing a battle against long odds and retreat becomes necessary. It has been observed it takes Langwen less than an hour to swim from the Ayleid ruin Vilverin to the Ayleid ruin Culotte, both located on the eastern coast of the massive body of water known respectively Lake Rumare and the Upper Niben Bay. Wrist Bracers/Cuffs: The wrist bracers are the thickness of a large thumb and shaped in the unmistakable patters of a crenellated fort battlements. Both have a bas-relief carving of a snake and a massive snow-capped mountain with are the symbols of Endurance and Agility. They give Langwen the ability to persevere where others would drop exhausted. These bracers also have the Reflect Spell and Reflect Damage Enchantment, causing half the spells cast against Langwen to return against those who cast it in the first place, especially conjurers and necromancers. Shoulder Bracers: These are shaped with the Symbols of Personality, intelligence and willpower and enhance these attributes greatly. In addition they absorb damaging spells cast against Langwen. Rings: Langwen wears the following rings on her fingers and toes, all of which are heavily enchanted to enhance her already potent and lethal skills. Let us start with the finger rings: Ring of Treachery: Also known as the ring of Traitors this allows Langwen an increase of 10 points in her Speech craft, Mercantile, light armor, Sneak and Security Skills. Worn on her left hand index-finger and appears as a solid black ebony band without any markings or carvings. Ring of Wizardry: This ring gives Langwen a 10 point boost in her arcane skills of: Alchemy, Illusion, Restoration, Conjuration, Destruction, Mysticism and Alteration. Appears as a jade band with a blood red ruby rhomboid in the center and is worn on her left hand ring-finger. Sorcerer's Ring: This ring gives Langwen edge is a battle between sorcerers as it gives Langwen a 25 point boost in her reserves of mystical energy know as Magicka and absorb 25% of the impact of negative spells cast against her. Worn on the ring finger of her right hand it appears as a simple jade band with a red ruby gemstone rhomboid. Ring of War: Worn on her left pinkie, this simple brass ring allows Langwen a 10 point increase in armory skills, heavy armor skills with bladed and blunt weapons, athletics and acrobatics and is a definite must when outnumbered by vicious bandits. Ring of the Iron Fist: Another seemingly cheap brass ring worn on her right pinkie, this one Reflects Damage by one third back at her attackers and gives her 25 points of extra Hand to Hand combat skills. Ring of Thieves: worn on her left middle finger, the Ring of Thieves is must for stealthy situation as it allows Langwen to see the very life essence of foes up to 25 feet, even through the thickest walls plus an additional 10 points to Security and 15 pts to Sneaking skills. Appears as a simple silver band. Elemental Ring: Another silver band worn on her right middle finger this seemingly simple ring gives Langwen a 20% increase in resistance to Destruction magic, specifically Frost, Shock/lightning and Fire spells. Ring of Vitality: A simple gold band which Langwen wears on her right index finger, this ring gives her 100% Immunity against Disease, Paralysis and Poison which is a must when fighting vampires, necromancers and foes with poisoned blades or arrows. Ring of Skimming: Worn on her left thumb, this ring gives Langwen the ability to...literally...walk on water and an additional 20 points increase each to speed and to athletics. Appears as a simple gold band. Ring of Perfection: A simple gold band worn on her right thumb, this ring fortifies ALL ATTRIBUTES by 10 points in addition to all other enchantments. Now let us conclude with the toe rings: Mundane Ring: A simple gold band worn on Langwen's left big toe, this ring has the enchantments of 50percent increase in magic Resistance and 33% in Reflecting Spells back on her attackers. Ring of Stamina: A simple gold band worn on her right big toe, this ring fortifies Langwen's Fatigue limits and health by 25 points and is very useful in the bedroom as well as on the battlefield. Ring of Sun Fire: this golden ring is worn by Langwen on her left index toe and was given to her as a gift by the Order of Virtuous Blood, a society of Vampire hunters. as its name implies, when Langwen is attacked by a vampire...or any other undead, the ring will cause a sunburst flash which is extremely lethal in addition to 35 Disease Resistance and 25 % Spell Reflection. Appears as a gold ring with a flaming sun in the center emanating rays. Weatherward Circlet: An ornate gold ring worn by Langwen on her right index toe as a gift from a fellow Bosmer named Thoronir. This ring gives 35% increased resistance to Fire and Frost. Ring of Eidolon's Edge: A gift to Langwen form an Imperial woman named Rosentia Gallenus as a reward for ridding her of an unwanted Daedric staff. The ring is worn on the left middle toe and appears as an antique copper ring with a fanged mouth holding in place the gemstone in the center. Ring of the Viper Eye: A silver emerald ring worn by Langwen on her left fourth toe, this ring gives her an added strength against magic attacks and fortifies agility and reflexes. Circlet of Omnipotence: Won on the right middle toe, this gold emerald ring was an added bonus that Langwen found in a forgotten valley near Pale Pass when she discovered the long forgotten ruins of Fort Pale Pass. This ring give a 3 point boost to Speed, Strength, Agility, Endurance and Willpower.
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So here are some pics and gifs of my Three new animobject animations. They are missionary, drunk doggy, and rough doggy where the aggressor is raping the victim on a table there a five animations for each scene for each one. HUGE thanks to Leito and Rydin for helping me out with animobjects. I hope everyone likes them. Stay brutal!
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I want to share with you my 2 blogs. You're welcome to see my Sims 4 based content.💗
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sse just anotha update #15 - yes there's boobies
daedal posted a blog entry in DAEDALS DOMAIN - a skyrim SE butt blog
before i even say anything, yes, comments are appreciated even if its just saying hi tl;dr life is crazy but i love life and im trying my best, i hope your all okay and staying positive out there. skyrim se is hard to use but im working on it, doing my bodyslide request on the side and that seems quite successful. also released my all in one preset collection over on nexus and that got a couple downloads. below are pictures from my experiments and how my enb looks right now. also working on my next body preset release, it'll be a smaller thing *not my 4000 usual presets lol* so it'll have more support for the base body, like cleavage and nude variants, but i'll include one for all purpose as well. below is weight 100 but its a bit big for the "slim" body i was trying to go for, expect smaller boobs. i like the current look but exteriors dont look very good at all, it will require a lot of tweaking to get even close to what i had before. orange room? non orange character ideas cleavage blond welp, thats more or less all i got have a nice day, thanks for reading.- 14 comments
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Long time ago, there was a curious mermaid willing to explore the dry ground. She came out the sea and watched the land from a distant view. She was mesmerized with the beautiful land and couldn't resist the temptation. She sat in a rock and began to change herself. She never used a pair of legs before, so at first, she didn't know how to properly walk. It was a strange sensation. After a few minutes she could stand up and walk slowly. While climbing the stairs, she spotted someone. She wanted to act nicely towards the human. She greeted the man as good as she knew, but the man didn't answer to any of her words or gestures. She kept talking, but the human didn't understand what she was saying. What the mermaid didn't know is that the human was a pirate and he was waiting for a cargo of slaves. She was entering the wolf's mouth. After inspecting carefully the woman, the bandit turned his back and began to walk. The human assumed she was a slave, so he ordered her to follow him with gestures. They arrived to the top of the building, where there only was a expensive bed. He dragged the mermaid into the bed. The sight of that fragile woman was such a turn on for the bandit. He began to undress and the mermaid didn't know what to do. She kept staring at his member. It was the first time she saw such an impressive thing. The human pushed aside her legs one from another. The poor girl was about to get fucked and she wasn't expecting it. He began to pound her hard. She realized that she didn't have escape. Her body became hotter and hotter and at the same time, she was more and more wet. The bandit came a ton inside her, leaving no space for more cum. After finishing, the human went to sleep, leaving the mermaid on the ground. When he woke up next morning, she was already gone.... . . . NAME: Curious Mermaids STATUS: Finished. RATING: NSFW. PLOT: Mermaids want to explore the dry ground, but things didn't tourn out as expected...
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DOTSSIMS SCENES ---
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Hi everyone ! During their travels, the Marsorics came across great amounts of strange things and unknown objects... including dwemer lights ! Malicia grew quite fond of those, so when her sisters provide her with one, she fancies placing it on the bookshelves of the small library, giving more light to some spots. And today's spotlight has been put in a place "which was very dusty, yes", but who still had the scent and feel of the foreign lands of Morrowind : THE BLOG NOONE WANTED I - SYNOPSIS II - DESCRIPTION III - SHOWCASE IV - QUICK ACCESS
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Previous Entry: Thanks for reading guys! Hope you enjoyed! Aerina
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Hi everyone ! During their travels, the Marsorics came across great amounts of strange things and unknown objects... including dwemer lights ! Malicia grew quite fond of those, so when her sisters provide her with one, she fancies placing it on the bookshelves of the Small Library, giving more shine to some spots. Today's spotlight will go to a real gem of humor, though "it was very hard to open, uh" : TAMMIE'S (AND OTHER PEOPLE'S) ADVENTURES I - SYNOPSIS II - DESCRIPTION III - SHOWCASE 2017-08-18 IV - QUICK ACCESS *: Imgur locked entries (cf. II)
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DotsSims World - A Day w/ Angie Ja-Hyun - (Non-Explicit)
dotssims posted a blog entry in DotsSims World
A DAY WITH ANGIE JA-HYUN --- --- AUTHOR'S NOTES --- MODS/SIMS/PROGRAMS USED (w/ LINKS)-
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Name: Lelliana Sorane. Age: 24 Gender: Female Race: Nord Birth-sign: The Lover Height: 5'9'' or 1.75 m Weight: 145 lbs or 66 kg Facial features: Sharp, light bluish green eyes, and various scars earned from her childhood adventures. Hair color: Reddish brown. Strength: 3 Perception: 6 Endurance: 2 Charisma: 8 Intelligence: 8 Agility: 4 Luck: 7 Lelliana, as perceptive and smart as she is suffers from being very hesitant and always biding for time as often as she can trying to figure out events before they happen usually picturing an event in her mind and doing as she can to make the perfect outcome in her head. Her generally friendly nature and feminine figure allow her to appeal to most people often using her charm and wit to get out of sticky situations. her personality can be easily described as rebellious she has a strong moral compass and she strives to right as many wrongs that she encounters in the world even if that pits her against the Jarls of the holds she visits wishes. Lelliana, generally wears a tall pear of dark brown boots, a thick pair of shorts and a red skirt over the shorts a leather corset protects her chest and on her shoulders/ upper chest she wears a set of pauldrons/ chest armor she fashioned from scraps she found as a teen to help protect her from attacks but allow her ease of movement. On her slender hands she wears a pair of brown gloves and is often carrying a large wooden frames backpack with a sword attached to its one side. Skills: She isn't skilled in anything, and fails at most but has learned to use basic destruction magic and when she needs can wield a sword enough to protect herself. Sexual Orientation: Heterosexual Biography: She was raised in the Honorhall Orphanage, never being adopted because of Grelod the Kind's hatred of the kids at 13 years of age she ran a way from the orphanage and lived in the underbelly of the city reading as many books as she could find in the Rat-ways and often sneaking to the surface to sell skeever meat she cooked to the Argonian dock-hands, using the money to buy herself meals at Haelga's Bunkhouse and books from Wylandriah the Jarl's court mage. After nearly being killed by a crazed man in the Rat-ways and reporting it to the guards seeing their refusal to help her she decided if they wouldn't bring justice to the Rat-way's then she would sneaking into the man's home and knocking him out dragging the larger mans body to the Keeps Jail leaving him there bound in rope. She cares not for the civil war , but only for the safety of the people of Skyrim doing her best to solve crimes that the city guards of riften wouldn't and often being paid for her services. She is a follower of Meridia.
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Conglomerate - LINKS Last updated: 15.10.2021 Here you can find all the links I find useful, interesting, made me curious, might get helpful later, you name it. Most useful LL Blogs to explore in combination with Conglomerate: Psalam's blogs Navigating LoversLab for Newcomers (and Others) How to use LL properly. How to Treat CTDs (and some other stuff) in Skyrim LE CTD are the STD of Skyrim. Skyrim Notes to Myself Modding tutorials and hints. worik's blogs Random thoughts and ideas on Skyrim mods LE? SE? CK? worik saw it all! (and survived) The Northern Kingdoms (Witcher) Place to go to bewitch your Skyrim Setup. mrsrt's blog 2020 Skyrim LE Stability Guide Highly Recommend Guide for Skyrim stability fixes. Lestat1627's blog Skyrim LE : my mods, variation , modify and more lots of interesting experiments Must see Guides for Skyrim SE: Just Don't Guide for (v1.1.2) Mod Organizer 2 & Other tools - From zero to "Hey Sexlab is working!" How to install Skyrim SE, use MO and get it all stable and lewd. Also useful for all MO related questions. "Hey Sexlab is working" = 'Nuff Said! Highly Recommend Basic Guide for SE (said DTMT the LE and NMM fanatic) Aylis Guide for Skyrim SE for Beginners - V 3.2.0 (3BBB / HDT-SMP / HPH) Basic and Advanced Guide for Skyrim SE. So many links *drool* Get yourself inspirited! Hint: Aylis has also a Guide for Fallout IV for Beginners - V3.0.7 (ZEX / 3BBB / Bodytalk) (don't tell your Skyrim Yandere Neko Catgirl, might get jealous if you visit other games) tasairis SE Compatibility Tracking (Aug 22 #6356) Do you catch yourself asking in every topic: "SE version?", then that's the place to go! Handicraft instructions that will change you from Pogger to Progger: Toys: Guide To Making a Toy Box (you know, that hidden box you keep near the bed) Caden Black Modding: Create Your Own Sex Mod (Starter Mod) Caden's Youtube Channel C5kev's How To UUNP & CBBE - UUNP > CBBE or CBBE > UUNP TES Alliance, I think I saw a guide or two there A Dirty Guide to Backporting (some) Mods from SE to LE Skyrim dissected: Skyrim - The Unoffical Elder Scrolls Page Legume learned something: SkyrimDeviousFramework It's a Club! Skyrim : My mods and variations many little hints how to tweak your game How to Make Voice Files Yourself More places where some sweet, sweet Skyrim mods might be hiding: Skyrim Mods found at least one former Nexus mod there NSFW Mods some sexy latex outfits there PredatorRJ's Patreon my fetish sense is tingling... a lot sadly BHUNP, but some stuff works with UUNP without too painful clipping over 500 Followers want to be discovered Skyrim Scandal HOT! Mods Reloaded: Skyrim Ultimate utilities to become a Poser: Halo's Mods GameBanana YevMods Exploring the Net. Things I stumble upon while searching something completely different: Tome of xEdit let's see if there is something of interest Modding Skyrim Look how nice he build his website! Also a guide how to mod Skyrim. Windows 10 & Skyrim Compatibility Testing How you can mess up your game with Windows 10 and the other way around. Exploring Loverslab:
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RZAA Furniture Pack Released & next project
ajelloacc posted a blog entry in Ajello's Home Furnishments for Degenerates
Salutations fellow furniture enthusiast and lacquered mahogany sniffers... what just me? That's disappointing. RZAA Furniture Pack Released So the RZAA Furniture pack has been released. Again many thanks to Rohzima for giving permission. The nice thing about his stuff is it tends to have simple textures and meshes so the zip for this furniture pack is under 4 MB, nice to not need like an eighth hard drive for an ass jiggle mod. I don't think I have too much to say about this furniture pack. Was quite straight forward to make, just tedious since they all have so many animation stages, great for users a pain for me. At the very least I streamlined my process while making this pack. I gave up any notion of making ghost meshes while moving the furniture so the ghost meshes just refer to the main furniture. I did have to make "full" versions of the meshes, these are basically the furniture mesh with whatever animated objects, which typically would be attached to the animation, added. Small thing but these kinds of details always bother me. Only significant thing I can note is that sometimes the static versions of the animated objects sometimes do not get removed when mounting a furniture with an animated object. Seems to happen in busy areas when constantly reloading or remounting a furniture. Issue seems to get fixed by picking up and placing down the furniture again. Sorry I do not have many new screenshots to share so here is a larger version of the mod's banner image and a variant of another. The Next Project So the next project I plan to work on will not be a full furniture pack but something I hope to add to incrementally over time. I am happy to announce the next furniture pack I will be working on is for the ZAZ Animation Pack 7.0, O LORD IS IT HUGE. ZAP 7 for many skyrim kinksters was the OG "I want to make skyrim a sex themepark" mod. It contained many classic bdsm staples like X crosses, collars, shackles, gags, and other fun stuff. I understand that over the years there has been some controversy with ZAP 7 and its successors packs, mods are weird since they can require so much of your time yet the work is thankless so emotions can run high. To avoid the touchy issue of permissions with this pack, I will not be repacking assets for this furniture pack. Thankfully ZAP furniture already has collision meshes so no editing is required on my part. I also have learnt there is a way to create FNIS files which refer to a separate folder paths from other mods. Thank you Display Model 2 for the reference. The final mod could be just and .esp with a bunch of json files in this case. ZAP 7 has so many possible furniture, I haven't even begun my investigation of how many there are, mostly out of fear and laziness. I think to start things off I plan to port furniture mods from DM2 which did not make it to DM3 as practice. DarkConsole originally only used ZAP animations for the furniture before making original ones. I haven't fully looked at DM2's files but I already can see there are 5 dollstand variants which didn't make it. I think one was repurposed into the stand in the sperm tank but I like my dollstands so I want to bring it back. Depending how my investigations go, the DM2 furniture may either join the ZAP furniture pack or get its own. So yeah that's all I have to share this week. Don't expect an update for a while, getting busy at work but know I am slowly working on some sort of a ZAP furniture pack. Hope to get a simple version 0.5 release of it or something with maybe 7 different furniture in it but let's see how things go.- 1 comment
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Today's update is going to be a relatively short entry in comparison to the rest, but packed full of important changes. There has been more talk among the team regarding the Primal Magic subschools, this is where the bulk of the changes and attention are going to be at for the next week or so until we can get these critical details ironed out. The Subschools Strike Back! After another session of discussion, the team managed to nail a few more things down in regards to how the much-debated topic of Primal Magic subschools should be handled. In the end, we decided to condense the previous four subschools of magic into three instead. We liked the idea of separating the new spells and abilities by type, so we just couldn't do away with the subschools as we had previously wanted to. However, the functions of the Ferocity line have been changed significantly. In the same manner, the Allure line has been merged into Growth because many of their spells and abilities overlapped. The Decay line has been renamed to Wrath and changed in function moderately. Growth The Growth subschool has changed quite a bit in terms of role. Before, the Growth line focused on keeping the player alive primarily by means of healing and a handful of spells/abilities which merely hampered or slowed down enemies. With the Allure line merged into it, the player will have the ability to call upon spells and abilities which may also seduce or incapacitate foes temporarily. In addition, you will also have access to spells which improve your magical and/or elemental resistances to enhance the player's overall survivability. Most of the spells will be plant-based, meaning they'll derive their power directly from the trees and vegetation around the player character. While there might be some offensive spells, they will be typically less powerful than the wrath line. Ferocity Ferocity has changed significantly. Originally, this line was the bread and butter of any self-respecting Primal Magic user (and to some extent, it still might be), emphasizing damaging spells and damage enhancement. Now however, the Ferocity subschool will be responsible for handling all of the player's shapeshifting abilities and combat enhancements. The player will be able to temporarily take on the form of several types of animals to fill in certain roles during melee combat. For example, transforming into a bear will grant the player a damage resistance boost and health; the tanking archetype. Saber tiger form will improve the player's melee damage and attack speed during combat; the damage dealer archetype. Wolf form will make the player faster, see in the dark, and other unique attacks; the traveller/jack-of-all-trades achetype. Ideally, this form could be used for travel or as a means to ambush enemies. It was worth mentioning that these shapeshifting abilities will likely not come in the form of spells, but rather abilities bound to your shout toggle. You will be able to hop in and out of them at will. The longer you remain in animal form, the more your primal urges bar increases. To really get the most out of them, you will need to invest heavily in the ferocity tree, otherwise you will find your urges bar maxing to quickly. Wrath The new damage-oriented line will be the Wrath school. This particular specialization favors high damage spells in combination with crippling or disabling spells. These spells will be elemental-based, meaning they will use elements such as water, earth, or air to inflict wounds onto their target. Wrath spells will consist of things like thunderstorms, tidal waves, rock entombment, and other similar elemental attacks. In a sense, this line will serve a similar role to what you can expect from the destruction school of magic, except that it might be more powerful given the arousal cost they may have attached. The spells will all be distinctly unique from what already exists of course. The Three Sages As we touched on last time, we made mention of the handful of wise and very powerful sages; the masters of Primal Magic. Unlike we planned before, there will only be three of these sages scattered throughout Skyrim rather than trainer and an entire tribe. Each of these sages will be the master of a certain subschool of Primal Magic. They will offer to teach and train the player in their respective field of expertise in exchange for completing tasks or doing "favors" for them. All three of them will be extremely reclusive, and hesitant to take in the player as an apprentice at first. Fortunately for you, they'll eventually come to trust and warm up to you after completing some initial tasks and behaving in the way they expect you to. Through serving them you will also complete an overall plot quest. Due to how few primal magic users exist in the world, they will no longer tie into the foresworn. Instead, primal magic will be a force that has always existed, but so rare that few know of it. Now with the lore direction out of the way, let's look at these sages in detail now: (Please note that we don't have any names for these characters... yet) The Ferocity Sage Name: ? Race: Nord (?)* Sex: Female Personality: Aggressive, dominant This Sage is a particularly fiery one, as her name hints. She'll be the most aggressive, ill-tempered, and rude. She will likely be first to attack and slaughter an encampment of settlers creeping close to her forest, rather than to even bother asking questions. This sage will spend most of her time shapeshifted and hiding in her forest, stalking prey. When she is not out mauling poor travelers or some sob for trespassing into her territory, she will likely be found in her hideout somewhere in The Pale, the northern part of Skyrim which is covered in permafrost and fresh snow. Sex will almost always be rough with her and she will be the only one on top. Her expectations from her apprentices are very high and she loves to dominate and command her apprentice, whom she sees more like a minion and less as a student. Bestiality can be expected from her. This Sage will have the appearance of an amazon. Tall, strong, and a well-built physique like a true warrior. *We're unsure on whether to use Nord or Redguard for this sage. The Growth Sage Name: ? Race: Bosmer Sex: Female Personality: Passive, laid back, lustful The Growth Sage will be the most laid back and peaceful of the three. She will live in secrecy somewhere in the warmer southern regions of Skyrim. What is the most notable from this Sage is the fact that she has an extremely high libido. If she isn't found pleasing herself, she'll surely be found having someone or something do it for her instead. She will routinely ask the player (or even seduce at times) for sex as part of their "training". Sometimes, she won't even bother hiding it and just have sex with the player for fun rather than for ritualistic purposes. Her style will emphasize foreplay and sensuality during intercourse. Unlike the Ferocity Sage, the Growth Sage is the slowest to react and prefers to let someone else deal with a problem unless it becomes severe enough to warrant her immediate attention. Speaking with her will always be a pleasure (pun intended), as her dialogue will be full of sexual innuendo and very flirty in nature. This Sage's appearance will favor a seductive slender build, soft skin, large breasts, and radiant beauty in general. The Wrath Sage Name: ? Race: Breton Sex: Male Personality: Authoritative, demanding, judgmental Of the two other Sages, the Wrath Sage will be the most focused and wisest. This guy means business and will not put up with an apprentice's bullshit or cockiness. He will demand respect from the player character for their apprenticeship to work. At first, he will expect the player to be submissive, subservient, and tend to his desires (blowjobs, quickies, etc). He will also be the one in control during sex. Above everything else though, the Wrath Sage is a fair person who can appreciate power that isn't his own and eventually come to treat you as an equal after earning his trust and respect. He is very observant, tactical, and cunning. However, when he passes judgment, it will always be final. The Wrath Sage will be a strong, handsome man, but will also emit an aura of command and attention by his confident nature. Just because you live in the wilds doesn't mean you can't have civility. A Creator Is You! Fans, here's your time to shine! We're currently looking for character submissions which will become the personality for the Growth and Wrath sages. In order to make a submission, your character must meet certain criteria. The guidelines go as follows: Common Guidelines Ideally, we prefer that you use Navetsea's skin textures, Mature skin textures, SG Textures, or Real Girls textures. We encourage the use of cosmetic enhancement mods such as RaceMenu or ECE. No barbie dolls, anime characters, or celebrity look-alikes please. All character submissions must have the following pictures: front full-body, side full-body, back full-body, face close-up, face profile. Anything else is up to you so feel free to get creative on a couple of them. We prefer portraits, but full-body pics are also welcomed. Just be sure to include one or two good close-ups of the face. The use of ENBs and/or lighting overhauls are highly encouraged, but please, no photoshopped pics. Ferocity Sage Must be Nord or Redguard. Keep the makeup to a minimum on this sage. She is a warrior, not a beauty pageant contestant. Light eyeliner, eyeshadow, and lip tint is fine however. Darker colors are preferred if using tints. May have a "butch" look, but be sure to keep her mostly feminine. Hair is preferred to be kept short or in a bun/ponytail. Must be kept to shoulder-length at most. Growth Sage Must be Bosmer. Must be made using Ethereal Elven Overhaul. No exceptions. There is no limit on how much makeup this character can have. But once again, no barbie dolls please. Gentle facial features are preferred, but face can be of any shape. Wrath Sage Must be Breton. Must be male. We prefer that all submissions use Geonox's hi-rez facial normal maps. Ideally, we would like this sage to look young (mid 20s to mid 30s) and have a "I-can-kill-you-by-fucking-looking-at-you" appearance, yet have gentle facial features. May be slightly feminine-looking, but prefer a masculine appearance. Hair may be short or long. If there are any questions regarding the guidelines, please feel free to leave them as a comment on this entry. Otherwise, happy character-making! We anxiously await your submissions! The selected character models will be announced in an upcoming entry. p.s. no shinies 4 u today!
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So doing the Diplomatic Immunity Quest didn't go as planned.... Rather than a long synopsis of the "event" I'll let this SS paint the picture. Even though I completed the mission and got the info I still got punished, which I feel was totally unfair! Side note: During the epic fight outside the Embassy when I returned from Dragon bridge, my follower (at the time Sofia) had been knocked down and I went to get her back up when the pop up telling me that I had been Kidnapped happened. (LL Mod Deviously Kidnapped - Vinfamy) This mod wins the Captain Obvious Award for the best No Shit pop up of the night. ____________________________________________________________ Only For those who want more detail (also there might be a bonus troll related picture)
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Brief History of Fawn Fawn is ¾ Bosmer (Wood Elf) and ¼ Nord. Her Grandmother on her mother’s side had come to Valenwood with her Grandfather in defiance of her family’s desire for her to fulfill a marriage pact made when she was a child. Fawn always had a special connection with her Grandmother, and as she grew up she began studying the teachings of Stendarr who was her Grandmothers patron deity. Eventually becoming a cleric and devote of the teaching of Stendarr. When her Grandmother passed she left Fawn two gifts. The deed to a family farm in Skyrim (just outside of Rorikstead) ,and an artifact. The Holy Halo of the Great Cleric Emfy (Nexus Mod: 61013). Armed with little more than those two things she set off to make her new life in Skyrim. (Nexus Mod: 9557 live another life, you own a farm!) Unknown to Fawn the Matron of the family that her Grandmother had spurned by not marrying her son those many long years ago still lived, and still held a grudge. She called on the Dark Daedra Molag Bol to cast great suffering on the grand child of the woman who had hurt her son! Fortunately for Fawn Molag Bol was a little busy that day and not checking his astral messages, unfortunately someone else was…. It is not known which of the Daedra decided to answer this particular request (maybe Sheogorath? Sanguine? Mephala?? Or perhaps a drink fueled combination of 2 or more of these just having “some fun”) but Fawn was duly cursed to be manipulated and humiliated throughout her travels. Cursed items would spring from nowhere to trap her, and people of ill repute would be drawn to her (ok mostly men) with less than wholesome intent. Even righteous and wholesome folks would on occasion have mischievous ideas when seeing or speaking with Fawn. (Sexlab, Devious Kidnappings, DCL, DD, SL Defeat, Simple Slavery, S.L.U.T.S., and more) And thus begins the adventures of Fawn Cleric of Stendarr…. As a Cleric Fawn Specializes in Restoration and Destruction Magic (Only Lightning Spells in Destruction aka Smiting) She wears heavy armor and uses Mace Shield in melee which she avoids at all cost because she is bad at it, and tends to lose if it comes to that (Legendary Difficulty Settings, Genesis Nexus Mod 67811, Revenge of the Enemies Nexus Mod 40491 contribute to making combat very difficult). Her Primary Magical Artifact, the Halo of Emfy provides 20% reduction in Restoration magic and 150% magic regeneration. But it doesn't work if she is locked in wrist restraints. Boring technical Gameplay stuff