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View File Bannerlord Mod: Captivity Events Captivity Events Description Captivity adds custom events to captivity system (captor, captive), prostitution menu, and the loss of armor and weapons for the player, various parameters to loss of renown to relationships as well as quests to retrieve missing equipment. A key feature of this mod is the ability to customize your own events with images and your own event chains and dialogue. Help Required Need more artists to create some non-adult backgrounds. Need more writers for more events to cater to more tastes. Translators. Reminders Delete the old mod completely before installing new one. VERY IMPORTANT! If you are installing manually please read the README as well. This mod affects save-data make sure to make backups of your saves. This mod requires MCMv5. LL Version Additional Content Contains some modified event text that doesn't follow nexus guidelines. Contains the Gif Sub Module. Links Nexus Link: https://www.nexusmods.com/mountandblade2bannerlord/mods/1226/?tab=description "Remember LL will always be updated first." Discord Link: https://discord.gg/nQRBmg7 1110 is out! Custom Module Loader Supported Event Writers, please refer to zCEDefaults inside of fomod, move it to Mount & Blade II Bannerlord\Modules Road Map (Coming Soon) New Events - More general events. (LOOKING FOR WRITERS) Randomized Captors - Captors will be selected at random from the party, not just party leader as it is currently. Delayed Events - Support for events that should happen sometime after another event. Tutorial Write-Up - Tutorial in how to use this framework is currently in the works. Leveling and Expansion for Brothel - Leveling, bonus rooms and slavery dialogue. Already Supported Scenes for Events - Teleports you into a conversation scene from an event. New Flavor Packs for Events - Standardized art in the making. Randomized/Conditional Images - Randomize background images based on conditions or weight. Custom Events and Loader - Make your own events and load them to work with this mod. Battle Scenes - Start new battles (ambushes, plain battles) and spawn hostile parties from the events. Moving Images and Custom Images - Insert your own images or make animated images using the animation XML. Various Custom Conditionals - Various Custom Conditional (Location Flags, Raiding Flags, Day/Night Etc) included in the XSD file for you to work with your events. Custom Quests and Strip Consequence - Lose your gear on loss and go on a quest of chance to reclaim it after escaping. Random Events - Random Events that don't require captives. Captor Events - Events where you are the captor. Brothel - Own your brothel where you can enjoy yourself, work as a prostitute or become an owner and put your captives to work. Leveling for Brothel - Leveling up the brothel for more profit. Custom Skills - Custom Skills/Flags Supported. Create New Characters - New custom generated companions/captive heroes via events. Progress Events - Support for events that require a party to stay in place for a duration. Companions/Spouses - Companion/Spouse will be included within the events. Teleport Support - Teleport the party or prisoner across the map to various destinations through the events. Animated Scenes - Animations play when in Brothel/Calling an event with SceneToPlay. (Hot Butter) Mod Integration - Integrations (Slave Gear). Custom Scenes for Events - Teleports you into a custom attached scene from captivity events. Special Thanks to Sin Lord Creations - For creating the images used in default events. Click Here To Support. ChancellorKremlin - For assisting with writing and the creation of several events in the Mod. Skipwestcott - For assisting with the Mod. @SkipWestcott YoungSailorGlitter - For assisting with implementation of Custom Events into the Mod. @YoungSailorGlitter SadSun - For writing some of the default events. @SadSun TB - For assisting with writing and image finding. @transfer ErraynHV - For the Great Integration of Hot Butter. Stronggater - For assisting with writing dialogues. @stronggater Ruihan - For assisting with bug fixes. LogRaam - For the special CEEvents Story Compiler and assisting with the Mod. Common Issues If you are experiencing crashes on startup please remember to unblock all dlls in \zCaptivityEvents\bin\Win64_Shipping_Client\. If less than 100 events are loading. Make sure your folder looks like this. Please Enjoy! Submitter BadListener Submitted 04/27/2020 Category Misc Adult Mods Requires Bannerlord, MCMv5
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View File BC Captor: Hot Buttered Girls BC CAPTOR: HOT BUTTERED GIRLS Before Calros ("BC_Captor") is a CaptivityEvents extension (inspired by the great framework from TBCaptivityEvents), with a focus on seduction and social coercion. FEATURING: * A more fleshed-out skills system to express preferences in the bedroom * Virginity identification and separate seduction path * Captive Self-Esteem and Mind Games: make her want to please you proactively * Your character now "heats up" through coercion, and "cools down" through consensual lovemaking! * 1700+ images for these events ## WARNING! Rated M for mature themes including, captivity, coercion, prostitution, slavery, torture, verbal abuse, bondage, bestiality) ## DISCLAIMER: I own none of this, and am giving it away. BC CAPTOR: HOT BUTTERED GIRLS FEATURING: * NEW Jawwal culture for Harem Fugitives * NEW Brothel outfits * Hot Butter Scenes!!! * Better Captivity Defaults integration Files needed: Event base (Mar 16 2023) on this page Image Pack #1 (Feb 2022) Image Pack #2 (Jan 3 2023) Image Pack #3 (Jan 3 2023) Image Pack #4 (Jan 11 2023) Image Pack #5 (Jan 19 2023) Image Pack #6 (Jun 25 2023) PNG CRUSH'd IMAGES Optionally, for more Brothel Events, Get a Ciri makeover! Notes: Screenshots shown with VBody, VBody Armors, and _dlx_Hairstyles BetterExceptionWindow mod is very helpful for quashing issues brought on by CaptivityEvents! Message me here to work out any issues, or find ɯoɯɹɯ on the CE Discord! * Contribute to /development/ of BC Captor on Github! \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ B E F O R E _ C A L R O S - Before Calros - Captor Events - for CaptivityEvents - for Bannerlord - \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ ~~~ Long before the hearts of men were opened to the love and support of their neighbor by wise Calros, a reign of depravity shadowed the land. Foreign hordes enslaved the daughters of the wealthy, utilizing their flesh for money or pleasure, and reusing it in increasingly terrible circumstances, until nothing more could be wrung from it. Journey back to that savage time, where you may be cruel or kind, as your desire takes you... ~~~ \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ /~/~/~\~\~\ bc bc bc bc bc /~/~/~\~\~\ /~/~/~\~\~\ - - - - - - - - /~/~/~\~\~\ /~/~/~\~\~\ PLEASE TO ENJOY /~/~/~\~\~\ /~/~/~\~\~\ - - - - - - - - /~/~/~\~\~\ /~/~/~\~\~\ bc bc bc bc bc /~/~/~\~\~\ Submitter SkipWestcott Submitted 01/04/2023 Category Misc Adult Mods Requires Captivity Events for Bannerlord, Bannerlord Slave Gear (KLB Shackles), Hot Butter Scenes (optional integration)
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View File Boukenshas Binder - Stories of Captivity Boukensha's Binder - Stories of Captivity I have been writing events for the mod Captivity Events by BadListener After many years the events have totaled up to about 1500, (that's all events not event starters) My events now overwrite some waiting menus from CE. They are still perfectly compatible with any other events (aside from overlapping event names let me know if you get them). It just might be possible that if other event packs also overwrite the same you'll get lots of options merged together, perfectly functional. So you don't have to worry about other event writers overlapping mine. This mod does nothing without BL's Captivity Events! New: ko-fi What to expect? I intend to make this mod as varied as possible, including all kinds of kinks, some you may be into, others not. The mod uses MCM you can go to the Mod Options and turn off certain tags. This should make it so these events don't show up. My events tend to show up casually and branch out (usually) in dozens of directions, allowing you to enjoy the same event many times over. If events trigger too often you can use the MCM sliders in CE to change the wait between event triggers or turn specific events off. However some events have specific requirements. As an example i have some events that only happen when your female character is over the age of 50. So if an event you know of doesn't trigger you might not be in the right situation. The big trigger is having prisoners in your party and being captured yourself (as the title Captivity Events suggests) but other things such as raiding a village or waiting in town etc... all influence when an event can trigger. Plenty of events result in consequences that may be detrimental or beneficial for you, none however are game breaking but it may be a good idea to lengthen the time from the standard wait, especially early in the game for random and captor events. As of right now my events include: Sex, Violence, Bestiality, Snuff, Necrophilia , Rape, Domination, Prostitution, Slavery, Scat, Urination, Humiliation, Gore, Guro, Castration. -- I may have forgotten one or two but i think i have the important ones down. (there is no tag for Necrophilia yet, i warn you in the event, several others don't either, often your choices clearly anticipate the result but not always). Plenty of tags still don't exist so if you really, desperately don't want to see some of these kinks i would advise you not to download my mod, it can get a bit intense sometimes. It goes without saying that i don't condone (at least several of) these things as acts in real life. But let's try to live free in our own imagination. My mod also adds plenty more "generic" sex events. The whole point of my mod is to round out Captivity Events, not just focus on one thing but eventually have at least a few events for every situation (which i do now, we're pretty feature-complete as of Version 1.2.9.2). Most of the events i add are Mega-Events, as previously mentioned they branch out a lot and have many random elements. Every time i try making a small-scale event it just ends up growing and growing. Often long after being finished and uploaded i still add things to it. Hopefully all this will keep the game interesting for a long time. To install: F#cking read me!! Notice me sempaaaaiii... It's still very simple, export the main file at: "Mount & Blade II Bannerlord\Modules" It now sits there alongside other mods. Not in the CE file You have to download the image pack on Megashare: 6XZVXaKY, as LL has a 250MB limit per file and the file is nearly 1.5Gb big. Then dump the base components of the file into an image folder. "Images" (you may have to make this folder yourself XD haha forgot about that.) The old image files are still available, as well as old versions of the mod just-in-case. Only one image folder with all the various sub-folders inside. i'm talking: Animal, Area, Forced, Group, Tavern, BB_Dominatrix, etc... With the megashare file this should all be organized already, hope it works XD Let me know if you can't download them or if you hate megashare, there are other options but it's all very cumbersome with big files. Make sure to tick the box in the launcher, it should load after CE. That's it you're done, Enjoy! If anything doesn't work or if you have a cool idea for an event? Tell me in the support section. Maybe it will find it's way into the next update. Here's a list of my mods (they're all for bannerlord!) https://www.loverslab.com/topic/226439-boukenshas-collection-of-mods-for-bannerlord/ Special thanks BadListener for one of the only sexy mods currently available in bannerlord and his images. HellFont for (some) the great images i'm using here. BCcaptor for giving me the low-down on making ur own skills Thank you to everyone on my ko-fi page! I'll drink one to you! I hope you'll have a great time! Let me know if you like the mod/update, motivation! yaay! Submitter B0ukensha Submitted 06/02/2020 Category Misc Adult Mods Requires Captivity Events - BadListener
- 132 replies
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Version 1.2.9.2
72,953 downloads
Boukensha's Binder - Stories of Captivity I have been writing events for the mod Captivity Events by BadListener After many years the events have totaled up to about 1500, (that's all events not event starters) My events now overwrite some waiting menus from CE. They are still perfectly compatible with any other events (aside from overlapping event names let me know if you get them). It just might be possible that if other event packs also overwrite the same you'll get lots of options merged together, perfectly functional. So you don't have to worry about other event writers overlapping mine. This mod does nothing without BL's Captivity Events! New: ko-fi What to expect? I intend to make this mod as varied as possible, including all kinds of kinks, some you may be into, others not. The mod uses MCM you can go to the Mod Options and turn off certain tags. This should make it so these events don't show up. My events tend to show up casually and branch out (usually) in dozens of directions, allowing you to enjoy the same event many times over. If events trigger too often you can use the MCM sliders in CE to change the wait between event triggers or turn specific events off. However some events have specific requirements. As an example i have some events that only happen when your female character is over the age of 50. So if an event you know of doesn't trigger you might not be in the right situation. The big trigger is having prisoners in your party and being captured yourself (as the title Captivity Events suggests) but other things such as raiding a village or waiting in town etc... all influence when an event can trigger. Plenty of events result in consequences that may be detrimental or beneficial for you, none however are game breaking but it may be a good idea to lengthen the time from the standard wait, especially early in the game for random and captor events. As of right now my events include: Sex, Violence, Bestiality, Snuff, Necrophilia , Rape, Domination, Prostitution, Slavery, Scat, Urination, Humiliation, Gore, Guro, Castration. -- I may have forgotten one or two but i think i have the important ones down. (there is no tag for Necrophilia yet, i warn you in the event, several others don't either, often your choices clearly anticipate the result but not always). Plenty of tags still don't exist so if you really, desperately don't want to see some of these kinks i would advise you not to download my mod, it can get a bit intense sometimes. It goes without saying that i don't condone (at least several of) these things as acts in real life. But let's try to live free in our own imagination. My mod also adds plenty more "generic" sex events. The whole point of my mod is to round out Captivity Events, not just focus on one thing but eventually have at least a few events for every situation (which i do now, we're pretty feature-complete as of Version 1.2.9.2). Most of the events i add are Mega-Events, as previously mentioned they branch out a lot and have many random elements. Every time i try making a small-scale event it just ends up growing and growing. Often long after being finished and uploaded i still add things to it. Hopefully all this will keep the game interesting for a long time. To install: F#cking read me!! Notice me sempaaaaiii... It's still very simple, export the main file at: "Mount & Blade II Bannerlord\Modules" It now sits there alongside other mods. Not in the CE file You have to download the image pack on Megashare: 6XZVXaKY, as LL has a 250MB limit per file and the file is nearly 1.5Gb big. Then dump the base components of the file into an image folder. "Images" (you may have to make this folder yourself XD haha forgot about that.) The old image files are still available, as well as old versions of the mod just-in-case. Only one image folder with all the various sub-folders inside. i'm talking: Animal, Area, Forced, Group, Tavern, BB_Dominatrix, etc... With the megashare file this should all be organized already, hope it works XD Let me know if you can't download them or if you hate megashare, there are other options but it's all very cumbersome with big files. Make sure to tick the box in the launcher, it should load after CE. That's it you're done, Enjoy! If anything doesn't work or if you have a cool idea for an event? Tell me in the support section. Maybe it will find it's way into the next update. Here's a list of my mods (they're all for bannerlord!) https://www.loverslab.com/topic/226439-boukenshas-collection-of-mods-for-bannerlord/ Special thanks BadListener for one of the only sexy mods currently available in bannerlord and his images. HellFont for (some) the great images i'm using here. BCcaptor for giving me the low-down on making ur own skills Thank you to everyone on my ko-fi page! I'll drink one to you! I hope you'll have a great time! Let me know if you like the mod/update, motivation! yaay!-
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View File Boukensha's Bitches Boukensha's Bitches Welcome to my next attempt at lewdifying Mount & blade 2: Bannerlord. If for some reason you haven't seen my other mods here they are: Boukensha's Binder where you can get kinky events to pop https://www.loverslab.com/files/file/13089-boukenshas-binder-stories-of-captivity/ Boukensha's Backgrounds for your sexy background replacer needs https://www.loverslab.com/files/file/23399-boukies-backgrounds/ What is this mod? Well, i'm using ATC - Adonnay's Troop Changer to make new troop trees and seed them throughout the world. There is a slavery troop tree for every major faction and currently a single elite unit shared across all factions. The units are pretty much naked but man, do they have good stats... and great... lore... It's pretty much feature complete except that i'd like to give them SOME clothing, at least once they're a higher level. Requirements ATC: https://www.loverslab.com/files/file/15481-bannerlord-slave-gear/ KLB shackles: https://www.nexusmods.com/mountandblade2bannerlord/mods/286 Installation: Like all bannerlord mod you just extract the zit and dump it into your Modules folder. Don't forget to activate the mod in the loader. Warning! This mod can be installed on an old save file, no problem. This mod CAN NOT BE REMOVED! At least not without ruining the save files that used it. Simply because it introduces things to the game that then disappear if you uninstall, which will cause an error and crash. If you want to uninstall the game, you have to kick out all the new troops from your party and every other party, caravan, militia or wherever else you can put them before uninstalling. It is therefore technically possible to do, but un-adviseable. It's also for this reason that only you the player gets to recruit these units. Just in case things break and you got attached to your save file. But don't rely on it!! Should you want to allow NPC lords to recruit these units too: It makes me glad to know you'll not uninstall this mod as long as you want to play this save file, your confidence is flattering and utterly misplaced. But you can change the options here: Next to the submodule you'll find a config file, inside it is an xml called: Boukensha_Slaves_ATC.modconfig Open it and remove all playeronly="true" from all the troops in all the kingdoms. Save the file, Done. But i am not turning it on by default. You can also change their spawn rates here (percent="10") means 10% of spawned units will be this unit for the specific faction. Feel free to adjust at will. In module data is also a text file called "useful notes" this is more for me, but i guess it has some flavor and might act as a changelog, maybe? It may take a little while before the units get seeded across the various settlements. \_(-_-)_/ just, like... wait a day or two. Visit the brothel if you've installed CE. or recruit normal units, or get captured by 7 looters. Let me know when/if and certainly HOW you crashed from this mod. But there should be no remaining issues left!?..?.?! It's a new mod, it might break, please don't use it on your main save. It hasn't broken for me (since i got rid of all the bugs) but who knows if it may in the future.?.. I've also recently started a ko-fi account just in case someone felt like they might maybe, perhaps, like, give me a few bucks/euros/pounds to a poor student. You know, for the effort... and food. https://ko-fi.com/boukensha I may also start using it for suggestions/polls/specials for events on Boukensha's Binder, i'm sure i'll put it on the mod page once i have an update ready. You get the idea, don't expect too much, give if you want, i'm not gonna put my mods behind paywalls, that'd be a little weird. but y'know, might write a special thank you event or something now and then. The Future I really want to give these units slave-specific equipment but i'm still looking into that stuff, for now https://www.nexusmods.com/mountandblade2bannerlord/mods/4680 VBody looks good with a few armo(u)rs but i don't want to add unnecessary requirements, KLB is already enough for now. I'm also working on a companion for this where i can get the bloody looters/bandits to seed... so don't worry if you never see them, neither did i. Thank you for checking out this little mod, i hope you get to enjoy it lots! and it doesn't completely destroy your save file... i cannot be held responsible for any damages to your save files. please don't sure for damages. And don't give me grief about all my mods using "BB" as initials. Submitter B0ukensha Submitted 02/19/2024 Category Misc Adult Mods Requires ATC - Adonnay's Troop Changer AND Bannerlord Slave Gear 0.2
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View File Primae Noctis for Bannerlord - Versions - You should download the version which matches your game's version 1.2.1/3 - Hot Butter doesn't work right now so added alternate way to import Hot Butter's scenes. Just DL HotButter, take the SceneObj folder and put it in the PrimaeNoctisBLord folder, final destination should be next to bin, Config, GUI, Images, etc. Added an alternate way to reroll stats at level 1. 1.2.0 - Played for awhile and it seemed to work 1.1.6 Release - Use 1.1.0, everything seems to be the same. 1.1.3/4 Release - Use 1.1.0, everything seems to be the same. 1.1.1/2 Release - Use 1.1.0, everything seems to be the same. 1.1.0 Release - Not tested beyond loading and saving once. Also there aren't new features since 1.0.2, so don't look for any. 1.0.3 Release - Same as below, Same file as 1.0.2 1.0.2 Release - Same as below, but I am adding all lords without a clan to the Neutral clan now, and I don't know if that will have some weird side effects after 20 years of game or something 1.0.1 Release - Seems stable 1.0.0 Release - Haven't tested much but not much changed since 1.9.0. To get this, go to steam properties and select Betas -> None, and you will download the "official" game release. - Requirements (NEW) - Harmony https://www.nexusmods.com/mountandblade2bannerlord/mods/2006 - Features - I'm not a fan of spoilers / marketing / huge lists of features and I have more enjoyment when I go and discover things on my own, and I extend that notion to others as well, which is why I didn't bother to write a list of features. But if you really want to spoil yourself... - Latest Changes - - FAQ - - IMPORTANT NOTES - Hot Butter doesn't work right now so added alternate way to import Hot Butter's scenes. Just DL HotButter, take the SceneObj folder and put it in the PrimaeNoctisBLord folder, final destination should be next to bin, Config, GUI, Images, etc. - Description - This is a Bannerlord mod, mostly text based, focused around playing as a male character in long campaigns. There is almost no content for playing as a female so I recommend using CE for that. I'm aiming for balance, immersion, and a very long and slow buildup playing as a male character. Since the focus is on a long serious campaign of Bannerlord, I don't recommend combining with mods that are too powerful. For instance, it's pretty overpowered being able to steal tier 6 armor from your victims as they are worth 100k+, so you can't really have a balanced campaign with that around. Likewise, starting out with powerful slavery options makes all other mechanics kind of pointless. After all, you can just enslave anyone; there's no point to wives, lovers, or anything, and since you can take apart enemy kingdoms with slavery, war becomes pretty trivial as well. So decide beforehand whether you're up for a long campaign or rather you want a "quick fix" and choose the correct mods for maximum immersion and enjoyment. - Config - For now, you can configure some settings in a text file: The config file will be generated when you run the mod the first time and you can change the settings in \Modules\PrimaeNoctisBLord\Config\config.txt You can also go to any town and change them in the "Settings house" - Requirements - Mouse Wheel: You may get stuck in some menus if you can't scroll down. - Compatibility - Modules overwritten by Primae Noctis: CharacterStatsModel, PartySpeedModel, DiplomacyModel, AgentApplyDamageModel, MarriageModel HotButter Support: Some limited support for hotbutter scenes (after successful events / flirting / war wife rental). - Thanks - Pookie for writing most of the text/events BadListener & CE team for showing how the hell to hack the game Ambrothos for some images Foonix for pointing out some code that needed updating Submitter Nibbler2345 Submitted 06/23/2021 Category Misc Adult Mods Requires Harmony
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So, I got the "V-Body" installed, and in general, everything works nice... But... Why does my freshly recruited companion got rid of her underwear completely, while my main character is still wearing her bra under the current clothing? Please help me get rid of that bra on my main... Thanks
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Version 1.0
635 downloads
Boukensha's Bitches Welcome to my next attempt at lewdifying Mount & blade 2: Bannerlord. If for some reason you haven't seen my other mods here they are: Boukensha's Binder where you can get kinky events to pop https://www.loverslab.com/files/file/13089-boukenshas-binder-stories-of-captivity/ Boukensha's Backgrounds for your sexy background replacer needs https://www.loverslab.com/files/file/23399-boukies-backgrounds/ What is this mod? Well, i'm using ATC - Adonnay's Troop Changer to make new troop trees and seed them throughout the world. There is a slavery troop tree for every major faction and currently a single elite unit shared across all factions. The units are pretty much naked but man, do they have good stats... and great... lore... It's pretty much feature complete except that i'd like to give them SOME clothing, at least once they're a higher level. Requirements KLB shackles: https://www.loverslab.com/files/file/15481-bannerlord-slave-gear/ ATC: https://www.nexusmods.com/mountandblade2bannerlord/mods/286 Installation: Like all bannerlord mod you just extract the zit and dump it into your Modules folder. Don't forget to activate the mod in the loader. Warning! This mod can be installed on an old save file, no problem. This mod CAN NOT BE REMOVED! At least not without ruining the save files that used it. Simply because it introduces things to the game that then disappear if you uninstall, which will cause an error and crash. If you want to uninstall the game, you have to kick out all the new troops from your party and every other party, caravan, militia or wherever else you can put them before uninstalling. It is therefore technically possible to do, but un-adviseable. It's also for this reason that only you the player gets to recruit these units. Just in case things break and you got attached to your save file. But don't rely on it!! Should you want to allow NPC lords to recruit these units too: It makes me glad to know you'll not uninstall this mod as long as you want to play this save file, your confidence is flattering and utterly misplaced. But you can change the options here: Next to the submodule you'll find a config file, inside it is an xml called: Boukensha_Slaves_ATC.modconfig Open it and remove all playeronly="true" from all the troops in all the kingdoms. Save the file, Done. But i am not turning it on by default. You can also change their spawn rates here (percent="10") means 10% of spawned units will be this unit for the specific faction. Feel free to adjust at will. In module data is also a text file called "useful notes" this is more for me, but i guess it has some flavor and might act as a changelog, maybe? It may take a little while before the units get seeded across the various settlements. \_(-_-)_/ just, like... wait a day or two. Visit the brothel if you've installed CE. or recruit normal units, or get captured by 7 looters. Let me know when/if and certainly HOW you crashed from this mod. But there should be no remaining issues left!?..?.?! It's a new mod, it might break, please don't use it on your main save. It hasn't broken for me (since i got rid of all the bugs) but who knows if it may in the future.?.. I've also recently started a ko-fi account just in case someone felt like they might maybe, perhaps, like, give me a few bucks/euros/pounds to a poor student. You know, for the effort... and food. https://ko-fi.com/boukensha I may also start using it for suggestions/polls/specials for events on Boukensha's Binder, i'm sure i'll put it on the mod page once i have an update ready. You get the idea, don't expect too much, give if you want, i'm not gonna put my mods behind paywalls, that'd be a little weird. but y'know, might write a special thank you event or something now and then. The Future I really want to give these units slave-specific equipment but i'm still looking into that stuff, for now https://www.nexusmods.com/mountandblade2bannerlord/mods/4680 VBody looks good with a few armo(u)rs but i don't want to add unnecessary requirements, KLB is already enough for now. I'm also working on a companion for this where i can get the bloody looters/bandits to seed... so don't worry if you never see them, neither did i. Thank you for checking out this little mod, i hope you get to enjoy it lots! and it doesn't completely destroy your save file... i cannot be held responsible for any damages to your save files. please don't sure for damages. And don't give me grief about all my mods using "BB" as initials.-
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View File Plague's Events for Bannerlord Captivity Events and EventExtensions File (the small event addition that it was) is free for anyone to take it and update/change it as they see fit. I've gathered more freedom with all my kids getting their licenses and have basically been out backpacking and kayaking all over the US with my spare time. Thank you all and I'm sure I'll return to play games and mod in the future eventually! About the File: These are Events an addition to BadListener's Bannerlord Mod: Captivity Events Mod for Bannerlord. Additionally, as of writing this the current Event also utilizes outcomes from Tranfer's TBCaptivityEventsExtension (Specifically, the dream sequence and the Rebellious slave outcomes). The goal and focus of my event addons will be to add several layers to the events. Basically, to make each event a "choose your own adventure" type event. My goal is to get an event to a 4th or 5th event page. If you don't like an event that progresses, you probably won't like my events. Warning - Be aware that these events may show non-consensual, slavery, bestiality, and aggressive sexual content. I do plan to write some more consensual stuff as well as it goes on, and as I move forward I will separate them. That content of these events in no way is an endorsement of actual sexual violence in any way. Installation: Ensure you have Bad Listener's amazing Bannerlord Mod: Captivity Events installed first. Then, currently these Events utilize Events and images from TBCaptivityEventsExtension, so you will want to install those addon events as well. Again, to be clear, these events use both events and images from those mods that are NOT included in this mod. Then, just drop this mod into your Modules folder like anything else. It should overwrite anything. You can also just dig into the events folder and drop my xml files into your current events folder, which is normally located at DRIVE:\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\zCaptivityEvents\ModuleData\CECustomEvents\Events That should be it unless I begin to add in my own images (sprites). If something isn't working, please post. I can't say I'll get on every day, but I'll try. Please keep in mind, I consider myself slightly rookie at this time and have only a fraction of the knowledge that others have in working with this code. I do however, enjoy problem solving and will try to help in any way I can. Please be aware that I'll likely tweak certain penalties and rewards as I get more familiar with it all and write more events. I ran through this event 10 times and did every outcome, and did not have any issues. Special Thanks I'm actually pretty excited to share something with a community I've been apart of for so long. I'd like to thank transfer for creating TBCaptivityEventExtension, as it is what got me into the game to begin with and also helped me learn how to write my own event. I also would like to thank Transfer for all the time spent explaining things to me. Also for allowing me to tie into his events and use his images. Certainly thanks for BadListener and his fantastic Captivity Event Mod, default events, and images. Without it, we wouldn't be here. I'd also like to thank all the Mod Authors of LL in general, for creating amazing mods that I've used in Oblivion, Skyrim, Fallout 3, Fallout 4, Rimworld, and Sims 4. The sheer hours of entertainment and amazing ingenuity of this community is simply amazing. Submitter Plaguetard Submitted 05/31/2020 Category Misc Adult Mods Requires BannerLord, CaptivityEvents, CEExtensions
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Version 1120
290,066 downloads
Captivity Events Description Captivity adds custom events to captivity system (captor, captive), prostitution menu, and the loss of armor and weapons for the player, various parameters to loss of renown to relationships as well as quests to retrieve missing equipment. A key feature of this mod is the ability to customize your own events with images and your own event chains and dialogue. Help Required Need more artists to create some non-adult backgrounds. Need more writers for more events to cater to more tastes. Translators. Reminders Delete the old mod completely before installing new one. VERY IMPORTANT! If you are installing manually please read the README as well. This mod affects save-data make sure to make backups of your saves. This mod requires MCMv5. LL Version Additional Content Contains some modified event text that doesn't follow nexus guidelines. Contains the Gif Sub Module. Links Nexus Link: https://www.nexusmods.com/mountandblade2bannerlord/mods/1226/?tab=description "Remember LL will always be updated first." Discord Link: https://discord.gg/nQRBmg7 1120 is out! Custom Module Loader Supported Event Writers, please refer to zCEDefaults inside of fomod, move it to Mount & Blade II Bannerlord\Modules Road Map (Coming Soon) New Events - More general events. (LOOKING FOR WRITERS) Randomized Captors - Captors will be selected at random from the party, not just party leader as it is currently. Delayed Events - Support for events that should happen sometime after another event. Tutorial Write-Up - Tutorial in how to use this framework is currently in the works. Leveling and Expansion for Brothel - Leveling, bonus rooms and slavery dialogue. Already Supported Scenes for Events - Teleports you into a conversation scene from an event. New Flavor Packs for Events - Standardized art in the making. Randomized/Conditional Images - Randomize background images based on conditions or weight. Custom Events and Loader - Make your own events and load them to work with this mod. Battle Scenes - Start new battles (ambushes, plain battles) and spawn hostile parties from the events. Moving Images and Custom Images - Insert your own images or make animated images using the animation XML. Various Custom Conditionals - Various Custom Conditional (Location Flags, Raiding Flags, Day/Night Etc) included in the XSD file for you to work with your events. Custom Quests and Strip Consequence - Lose your gear on loss and go on a quest of chance to reclaim it after escaping. Random Events - Random Events that don't require captives. Captor Events - Events where you are the captor. Brothel - Own your brothel where you can enjoy yourself, work as a prostitute or become an owner and put your captives to work. Leveling for Brothel - Leveling up the brothel for more profit. Custom Skills - Custom Skills/Flags Supported. Create New Characters - New custom generated companions/captive heroes via events. Progress Events - Support for events that require a party to stay in place for a duration. Companions/Spouses - Companion/Spouse will be included within the events. Teleport Support - Teleport the party or prisoner across the map to various destinations through the events. Animated Scenes - Animations play when in Brothel/Calling an event with SceneToPlay. (Hot Butter) Mod Integration - Integrations (Slave Gear). Custom Scenes for Events - Teleports you into a custom attached scene from captivity events. Special Thanks to Sin Lord Creations - For creating the images used in default events. Click Here To Support. ChancellorKremlin - For assisting with writing and the creation of several events in the Mod. Skipwestcott - For assisting with the Mod. @SkipWestcott YoungSailorGlitter - For assisting with implementation of Custom Events into the Mod. @YoungSailorGlitter SadSun - For writing some of the default events. @SadSun TB - For assisting with writing and image finding. @transfer ErraynHV - For the Great Integration of Hot Butter. Stronggater - For assisting with writing dialogues. @stronggater Ruihan - For assisting with bug fixes. LogRaam - For the special CEEvents Story Compiler and assisting with the Mod. Common Issues If you are experiencing crashes on startup please remember to unblock all dlls in \zCaptivityEvents\bin\Win64_Shipping_Client\. If less than 100 events are loading. Make sure your folder looks like this. Please Enjoy! -
View File Bicobus' heap of perversions Set of events that goes together with Captivity Events by BadListener. Currently only one chain of branching events, set to trigger randomly when you travel through woodlands. Old immemorial beings may take interest in you. I made use of generative AI to create the art. To install: Drop the zCEBHOP folder into your Bannerlord's Modules folder. Submitter bicobus Submitted 03/06/2024 Category Misc Adult Mods Requires https://www.loverslab.com/files/file/12674-bannerlord-mod-captivity-events/
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Version 1.0.0
566 downloads
Set of events that goes together with Captivity Events by BadListener. Currently only one chain of branching events, set to trigger randomly when you travel through woodlands. Old immemorial beings may take interest in you. I made use of generative AI to create the art. To install: Drop the zCEBHOP folder into your Bannerlord's Modules folder.-
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Oops, all women. ("Futa" mod wip(?)) View File So im just going to warn whoever downloads this that I am not a modder, programmer, dev, or artist. I'm just another rando who spotted @Kazzax's post. Anyways, this mod changes all males to use the female GT_CarbonBody. At some point I might turn it into a full futa mod, but honestly I don't find it appealing to stare at dicks for x hours trying to get the model to work (probably override the pubes model with a dick?). Male dialogue still use male voices, I have no idea how to change that. Otherwise, all male sounds have been overridden with the female sounds (such as battle shouts, your PC). This mod should be compatible with every mod that doesn't affect the male model. I can personally confirm that its compatible with Calderia at War, Blood and Smoke, OSA, and others. You will experience odd clipping with armors. (If someone could tell me where the heck tattered rags, burlap bags, old fur coats, and other things are, I can attempt to make an item override to solve some of the issues. Don't expect it though, I really don't have much free time.) This mod should be backwards and forwards compatible as long as GT_Carbonbody works. This mod requires GT_Carbonbody to work. If you want to take this mod and use it to make an actual futa mod, you are more then welcome to. Submitter poiu18894012 Submitted 02/12/2024 Category Misc Requires GT_Carbonbody
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View File Boukie's Backgrounds HELLO EVERYONE! Here we go, my first standalone mod. There seemed to be a distinct lack of sexy/erotic replacers for Mount & Blade: Bannerlord. So a few weeks ago i figured i'd be the change i wanted to see in the world. I'm sure this is what he meant when he said that. This is the first installment of several packages of replacers i'm working on but i didn't want to make you guys and gals wait, so here it is. The next few batches will be fantasy and anime, for those of you who are not bothered about immersion. Follow the file to get notified about updates. I'm also mucking around with sprite replacers for other pieces of in-game art but it's a slog trying to figure this out for the first time ever. Installation As with every mod, go to the game directory/Modules and extract the file there. Couldn't be simpler. No code is added so everyone gets a lifetime money-back guarantee, should it break your game. That said, first mod, so if your airplane crashes, your pants catch fire or your computer explodes feel free to blame me. And for those interested in the artists: peasants, prisoners and property Submitter B0ukensha Submitted 08/20/2022 Category Misc Adult Mods Requires
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Hello there, I just noticed i don't have any representation here? I could have sworn i did, but anyway here's a list of mods i've made for M&B2: Bannerlord The newest of the bunch: Boukensha's Bitches Adds slaves as units to the recruitment pool, they're kewl, stronk and wear no body-armor... at least their stats compensate for it and SOME of them get armor eventually (if you "free" them) A mod everyone likely passed over, also i should add more variety options to it: Boukie's Backgrounds Features a simple loading screen replacer. That's it, that's all it does, lewd pictures for the waiting room. it works, has done for 2 years, never broke once, a masterpiece-mod. The old familiar: gets an update somewhere between every 2-6 months: Boukenshas Binder - Stories of Captivity It's a lovely addition to your collection of Captivity Events, a bit intense sometimes in it's content, but it's all fun and games. Like literally. That's it for now, more is sure to come, unless i die or starve or something. Or get a girlfriend... If for some reason you have too much money in this economy... can i haz some? https://ko-fi.com/boukensha I hope you have a good time with these, i also hope at some point Bannerlord might get a tab on LL, but whatever. Join the discord it's likely the fastest way to reach me.(you can find it at: https://www.loverslab.com/files/file/12674-bannerlord-mod-captivity-events/ ) HAVE FUN! it's mandatory now. Also since when has this "add a comment" thing been there for files? leave me a comment saying you like/hate the mods! it probably doesn't do much but it's nice.
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Version 1.0.1
3,058 downloads
HELLO EVERYONE! Here we go, my first standalone mod. There seemed to be a distinct lack of sexy/erotic replacers for Mount & Blade: Bannerlord. So i figured i'd be the change i wanted to see in the world. I'm sure this is what he meant when he said that. This is the first installment of several packages of replacers i'm working on but i didn't want to make you guys and gals wait, so here it is. The next few batches will be fantasy and anime, for those of you who are not bothered about immersion. Follow the file to get notified about updates. I'm also mucking around with sprite replacers for other pieces of in-game art but it's a slog trying to figure this out for the first time ever. Culture sprites (character creation) have been replaced now! Installation As with every mod, go to the game directory/Modules and extract the file there. Couldn't be simpler. No code is added so everyone gets a lifetime money-back guarantee, should it break your game. And for those interested in the artists: peasants, prisoners and property Culture replacers I hope you enjoy the mod, and if you do, consider leaving a tip: https://ko-fi.com/boukensha-
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Version 1.0.0
40 downloads
So im just going to warn whoever downloads this that I am not a modder, programmer, dev, or artist. I'm just another rando who spotted @Kazzax's post. Anyways, this mod changes all males to use the female GT_CarbonBody. At some point I might turn it into a full futa mod, but honestly I don't find it appealing to stare at dicks for x hours trying to get the model to work (probably override the pubes model with a dick?). Male dialogue still use male voices, I have no idea how to change that. Otherwise, all male sounds have been overridden with the female sounds (such as battle shouts, your PC). This mod should be compatible with every mod that doesn't affect the male model. I can personally confirm that its compatible with Calderia at War, Blood and Smoke, OSA, and others. You will experience odd clipping with armors. (If someone could tell me where the heck tattered rags, burlap bags, old fur coats, and other things are, I can attempt to make an item override to solve some of the issues. Don't expect it though, I really don't have much free time.) This mod should be backwards and forwards compatible as long as GT_Carbonbody works. This mod requires GT_Carbonbody to work. If you want to take this mod and use it to make an actual futa mod or just use it for something, you are more then welcome to. -
View File Bannerlord Slave Gear About: This mod adds some slave gear that you can equip on your captives, companions or anybody else. This is only new items mod, so no scripts and any stuff like this. Both female and male versions are supported, but male version might have some clipping issues. At this moment mod has: *Wrist Shackles *Leg Shackles *2 Types of collar: simple and with chain (static) How To Get: These items are being sold randomly in ANY EMPIRE CITY randomly. (later I'll add them to all cities stock). In stores look for next items: Slave Leg Shackles and Slave Hand Shackles. Installation: Just copy KLBShackles folder into your Bannerlord's Modules folder. In next versions i'll add some more gear and physics chains. Submitter DMC500 Submitted 12/22/2020 Category Misc Adult Mods Requires
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View File Captivity Event: Stories viewer The viewer allows you to explore existing events without running the game. It is primarily a helper tool to develop and/or troubleshoot event chains that go along Captivity Events. The software will list all valid events, filter the list, show details about a specific event, and a preview of the event chains when applicable. There are caveat and limitations with version 1.0. The software is good enough to be usable, but it has quirks and has seen only one tester (yours truly). I'll be grateful for any feedback. Installation: Unpack the archive wherever you want, then double-click the pce.exe file. While written using python, the software should work "as is". Make sure you have the Universal C Runtime for Windows installed. Configuration: During the first run, you'll be greeted with a settings windows. If you wish to make it reappear, you can start the software using the --settings argument (i.e. pce.exe --settings). The first element of the settings windows allows you to inform of the path of each module you want to work on. You have to select the folder containing the submodule. For example, zCEDefaults for the default events. The Validate button will attempt to validate each XML file against the XSD. It is a lengthy process, as such the window will appear to freeze. I still need to implement a "please wait" dialogue. You'll be notified one or more files does not validate, inviting you to consult the log. The log should appear alongside the executable, as pce.log. You need to point to the CEEventsModal.xsd file contained within the Captivity Events mod. It can be found under: "Mount & Blade II Bannerlord/Modules/zCaptivityEvents/ModuleLoader/CaptivityRequired/Events/CEEventsModal.xsd" Usage: As illustrated by the screenshots, you'll be greeted with a list of events. You can filter that list by entering words, that will create a match against the name of the events. Multiple strings can be entered separately. Hidden feature allows you to filter on the content of the text element using the indices text:"". The rest of the software is largely self-evident. Though, if you have trouble understanding something, please do ask. You can follow the development on the GitHub page of the project. Submitter bicobus Submitted 01/10/2024 Category Misc Requires
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SG's Bannerlord CE Events View File Right now Slaver events is a set of prostitution progression events where you are prostituting out a female hero prisoner, with 3 different lines of progression, being Pillory, Alley, and Nobleman. Each one has roughly 7 levels of events spread out over an increasing prostitution skill, from 1-100, though the final events will be triggered all the way up to 1000. There is also one prostitute slave random event, and the other file has one event where you let your men have some of your prisoners. Inside the Slaverevents is now a slave training menu, which for the time being is activated randomly. There are 3 main categories of slave training to choose from, with each having specific training events to choose. Right now Degradation-Pet, Verbal Abuse, and Denial have content. All others will just cancel out of the event, as I haven't gotten around to writing stuff for them yet. I am working on making a somewhat in depth slave training system, with multiple states (Hated-Depressed-Neutral-Reluctant-Trained-Horny) determined by slavery level, and random chance for decisions to be unsuccessful, neutral, and successful, each leading you down different paths and options, but generally ending at the same point. It currently has the first preview into the training menu, which at the moment will be a random event that will allow you to train your female hero captives. Right now, Walk like a pet, Verbal Abuse, and Denial have their first set of events. For reference, just the one state for this one decision has 37 events tied to it, so please be patient with me for updates, as this is going to be a long project. I will be trying to work on one state, starting on one extreme and then going to the other, at a time, so as to allow each decision to have some content before moving to the next state. I will also be leaving the highest tier state, hated right now, to be played indefinitely as opposed to the player being locked out of them once the slavery level gets to high, where it would lead into the next state. Just as the prostitution events require one point, so to does the training options, these should be easier to come by via other events, but the next part is important if you want to go ahead and guarantee you get a point in either: The prisoner must have at least 1 point in the prostitution skill before the events will fire, or 1 point in the slavery skill for the slave training menu. These can be added via the "let's have some fun-enslave her" option, which should now be added with no additional steps required. Installation: 1. Download the zip, then use your preferred zip program (have had problems with winrar, would recommend 7zip) to unzip here into your module folder where zcaptivityevents is Contents: Mindbreak, Non-con, prostitution, Slave Training, Handjob, Denial, Deepthroat, Blowjob, Submitter stronggater Submitted 05/18/2020 Category Misc Adult Mods Requires
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View File Napier's Maiden Depravation Animated Events + Sounds For Badlistener's Captivity Events Made for Mount and Blade Bannerlord 1.1.5 with Captivity Events Have you ever wanted to have more immersion when pillaging and raiding village like a true warrior on bannerlord? Now you can. DESCRIPTION: This mod add events focused on Male Captor and Female Captive Non Con events for prisoners and raiding villages. Animated images and Sounds are from medieval movies and tv shows. I added some AI Images for events background. WARNING: FYI THIS MOD HAVE NON CONSENSUAL/RAPE EVENTS, IF YOU FEEL DISTURBED BY THIS, DON'T EVEN CONTINUE. FEATURES: 6 Unique Events with Animated Images + Sounds* 6 Animated Events + Sounds for Interaction with Female Captives (Overwriting the default events from Captivity Events) + Pregnancy Risk *Most events require you to have at least 5 troops and/or some female prisoners HOW TO INSTALL 1 - Download the two files (.zip and .z01) 2 - Extract .zip and copy the extracted (overwrite the files) Modules\ folder into C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\ 3 - Check the mod on the launcher and play: - You can adjust the occurrence on Event Wait between occurrences while Captor option on the settings REQUIREMENTS: CaptivityEventsV1.1.5.1100.zip COMPATIBILITY: -->>>> TESTED WITH VERSION 1.1.5 (Might work for 1.1.6) CREDITS: @BadListener Feel free to distribute, copy or whatever, just credit me. Submitter NapierDupont Submitted 11/28/2023 Category Misc Adult Mods Requires
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Version 1.1.1
260 downloads
The viewer allows you to explore existing events without running the game. It is primarily a helper tool to develop and/or troubleshoot event chains that go along Captivity Events. The software will list all valid events, filter the list, show details about a specific event, and a preview of the event chains when applicable. There are caveat and limitations with version 1.0. The software is good enough to be usable, but it has quirks and has seen only one tester (yours truly). I'll be grateful for any feedback. Installation: Unpack the archive wherever you want, then double-click the pce.exe file. While written using python, the software should work "as is". Make sure you have the Universal C Runtime for Windows installed. Configuration: During the first run, you'll be greeted with a settings windows. If you wish to make it reappear, you can start the software using the --settings argument (i.e. pce.exe --settings). The first element of the settings windows allows you to inform of the path of each module you want to work on. You have to select the folder containing the submodule. For example, zCEDefaults for the default events. The Validate button will attempt to validate each XML file against the XSD. It is a lengthy process, as such the window will appear to freeze. I still need to implement a "please wait" dialogue. You'll be notified one or more files does not validate, inviting you to consult the log. The log should appear alongside the executable, as pce.log. You need to point to the CEEventsModal.xsd file contained within the Captivity Events mod. It can be found under: "Mount & Blade II Bannerlord/Modules/zCaptivityEvents/ModuleLoader/CaptivityRequired/Events/CEEventsModal.xsd" Usage: As illustrated by the screenshots, you'll be greeted with a list of events. You can filter that list by entering words, that will create a match against the name of the events. Multiple strings can be entered separately. Hidden feature allows you to filter on the content of the text element using the indices text:"". The rest of the software is largely self-evident. Though, if you have trouble understanding something, please do ask. You can follow the development on the GitHub page of the project. -
SadSun's Events For Badlistener's Captivity Events View File This is the repository for all of SadSun's Events. Credit goes to BadListener for updating these events. REQUIRED: Install: Drop the unzipped folder into your modules folder. (I don't use vortex, but you can probably install that way too.) If any of the original creators of any of the images used within this mod wish them to be removed, contact me and I will do so promptly. Submitter SadSun Submitted 05/05/2020 Category Misc Adult Mods Requires BadListener's CaptivityEvents
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View File Bikini Fantasy for Bannerlord Heya, here it is, some skimpy female armors for Mount and Blade, Bannerlord. As the name says, I love them fantasy bikini girls and there's a lot of bikinis here. About time to officially post my mod project here. There should be around 100+ pieces of armor between body sections, from helms to boots. Disclaimer: The mod is still unfinished, and strange things may happen in game, like crashing and slow loadings. So please report anything strange. The mod was tested with a new save (1.5.7-9), and it seems to be working. (1.6 players beware, it is untested in the beta version) -It is untested with other mods besides Amazon Body, so strange things may happen) -You should be able to buy them in the armor shops around the world. -You can also get them with the inventory cheat enabled -Some have faction colors, some don't -Some have missing lods, may be resource heavy. -Also MOST armors have a special Amazon body version.(They should have the "Amazon" in name) -Installation:Please refer to This Link -Since the mod folder became too big, it was divided in 3 parts. You can download then and merge or pick the full piece in the external link -The latest versions (1.7 onwards) is released as external link only. It became too big and separating in parts would be too confusing. -Watch out: There are two mods now, Bikini fantasy 2.0 (won't be updated anymore) and Bikini Fantasy 2(new armors will be released here), you need the two for the full armor roster, but they can be used standalone without a problem. Credits: Nisetanaka Doa Netherrealm Submitter Kargrin Submitted 03/23/2021 Category Misc Adult Mods Requires
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Version 1.2.8
18,561 downloads
- Versions - You should download the version which matches your game's version 1.2.8 - Playtested for 10 minutes 1.2.1/3 - Hot Butter doesn't work right now so added alternate way to import Hot Butter's scenes. Just DL HotButter, take the SceneObj folder and put it in the PrimaeNoctisBLord folder, final destination should be next to bin, Config, GUI, Images, etc. Added an alternate way to reroll stats at level 1. 1.2.0 - Played for awhile and it seemed to work 1.1.6 Release - Use 1.1.0, everything seems to be the same. 1.1.3/4 Release - Use 1.1.0, everything seems to be the same. 1.1.1/2 Release - Use 1.1.0, everything seems to be the same. 1.1.0 Release - Not tested beyond loading and saving once. Also there aren't new features since 1.0.2, so don't look for any. 1.0.3 Release - Same as below, Same file as 1.0.2 1.0.2 Release - Same as below, but I am adding all lords without a clan to the Neutral clan now, and I don't know if that will have some weird side effects after 20 years of game or something 1.0.1 Release - Seems stable 1.0.0 Release - Haven't tested much but not much changed since 1.9.0. To get this, go to steam properties and select Betas -> None, and you will download the "official" game release. - Requirements (NEW) - Harmony https://www.nexusmods.com/mountandblade2bannerlord/mods/2006 - Features - I'm not a fan of spoilers / marketing / huge lists of features and I have more enjoyment when I go and discover things on my own, and I extend that notion to others as well, which is why I didn't bother to write a list of features. But if you really want to spoil yourself... - Latest Changes - - FAQ - - IMPORTANT NOTES - Hot Butter doesn't work right now so added alternate way to import Hot Butter's scenes. Just DL HotButter, take the SceneObj folder and put it in the PrimaeNoctisBLord folder, final destination should be next to bin, Config, GUI, Images, etc. - Description - This is a Bannerlord mod, mostly text based, focused around playing as a male character in long campaigns. There is almost no content for playing as a female so I recommend using CE for that. I'm aiming for balance, immersion, and a very long and slow buildup playing as a male character. Since the focus is on a long serious campaign of Bannerlord, I don't recommend combining with mods that are too powerful. For instance, it's pretty overpowered being able to steal tier 6 armor from your victims as they are worth 100k+, so you can't really have a balanced campaign with that around. Likewise, starting out with powerful slavery options makes all other mechanics kind of pointless. After all, you can just enslave anyone; there's no point to wives, lovers, or anything, and since you can take apart enemy kingdoms with slavery, war becomes pretty trivial as well. So decide beforehand whether you're up for a long campaign or rather you want a "quick fix" and choose the correct mods for maximum immersion and enjoyment. - Config - For now, you can configure some settings in a text file: The config file will be generated when you run the mod the first time and you can change the settings in \Modules\PrimaeNoctisBLord\Config\config.txt You can also go to any town and change them in the "Settings house" - Requirements - Mouse Wheel: You may get stuck in some menus if you can't scroll down. - Compatibility - Modules overwritten by Primae Noctis: CharacterStatsModel, PartySpeedModel, DiplomacyModel, AgentApplyDamageModel, MarriageModel HotButter Support: Some limited support for hotbutter scenes (after successful events / flirting / war wife rental). - Thanks - Pookie for writing most of the text/events BadListener & CE team for showing how the hell to hack the game Ambrothos for some images Foonix for pointing out some code that needed updating-
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