Search the Community
Showing results for tags 'anthro'.
-
furry Berni's Collection (Furry +18) Cats & dogs update
Bernise posted a topic in Downloads - The Sims 4
Berni's Collection (Furry +18) Cats & dogs update View File Hello everyone! First of all sorry for my english, it's not my native language. Werewolves update in description below I want to share my mod that adds canine/feline/equine/dragon penises and sheaths to your sim. They are rigged and work (mostly) with WW animations. I based it on Savestate Comics http://www.savestatecomic.com/dlc/ and SoraFoxyTeils https://boosty.to/sorafoxyteils models and my mod support both plantigrade and digitigrade legs! You can change colors in tattoo slot About head: I was a little bored with current heads, so I made my own for diversity ? -Work with both male/female -Bone weight has been completly reworked to support muzzle -You can change muzzle's length and size -Much more When You put head (skin details - thats where you find feet/tais/ears etc) You'll see this: To change it simply click on nose and from preset scroll up and choose "nose" It'll reset to its default position Chin and mouth You can adjust to your liking - click and drag on mouth to change muzzle size. Now about husky head. When you put it You'll see this To change it, pick the eye color i made (it's included in mod) Now it should look like this: I also made some textures you'll find in tattoo section at the bottom. About paws: If You have hand claws mod from Remus - LINK. Claws colors on feet will change too ^.^ Werewolves update To equp werewolf with paws and tails you need CASUnlocks They are under skin details Werewolf penis color is in tattoo section or you can color already made werewolf in cas: 1. Change your werewolf back to sim 2. Click on mirror and then plan outfit 3. In paint mode color your werewolf however you like WickedWhims users: To equip werewolf with dick go to 1. Wicked 2. Personalization 3.Anatomy 4.Body selector 4.All Sims (it's important because currently you can't pick different dick for selected werewolf) 5. Select Werewolf Hard Penis Soft penis does not work with werewolves in WW, but it can work as clothes. DeviousDesires users: 1. SHIFT+click on sim select instant outfit 2. Select Body Parts 3. You can pick soft/hard penis and skin overlay(color) for penis For any troubleshooting refer to DD wiki https://colonolnuttymodswiki.com/index.php/Devious_Desires_Home Werewolf head is working as regular furry head, click on nose/chin and select any preset - it'll reset to it's default state. Update 24.03.2024 Canines and Felines So i added some presets to the heads, unfortunately they only work with a dedicated head, meaning if you try put canine preset on feline head or vice versa their vertexes will go nuts, this also applies to Savestate heads. Here's the presets list: Eyes - Eyelashes Ears - Ears (On anthro head ears area is where human ears are supposed to be) Chin - Fangs Jaw - Muzzle lenght Mouth - Muzzle size Nose - Nose size Tools/Credits: S4S S4CASTools TS4MorphMaker Blender Gimp WickedWhims by Turbodriver Mods requirements: CASUnlocks for werewolves update The Sims 4 WW Savestate Furry mod Know bugs: -Some eyes may not work properly with werewolf head -Because of the sim dick sizes, animations might not look good -There might be issue with pubes(I personally disable them) -I'm not an artist so the textures are the best I could If You like my mod, consider leaving a tip. Thank You! I'm looking for feedback and have fun! Submitter Bernise Submitted 06/13/2020 Category Body Parts Requires The Sims 4 WW Savestate Furry mod CASUnlocks for werewolves- 614 replies
-
28
-
Hello Loverslab, I been trying to figure out how to convert the custom body textures or the custom body to CBBE but I havent found any info about this. Other than the cbbe to unp or viceversa but only for armor and not for skin. Does anyone know anybody that has some experience or information about this? I really want to finish this mod.
-
To celebrate the 1-year anniversary of Backpack Hero's Early Access release, the rat girl Purse shall venture out to the dungeon... in the nude! Simply put, this mod strips away the default outfit of the first playable character, Purse, to make her naked. Her signature red bow stays on though. Alternatively, there's options to make her bottomless, bootless or even boots only, with blushing or not. You can download the mod here: MEGA mirror: https://mega.nz/file/nuQEzbzY#bs2Zf2cFPFLa8rLDuwJkuAH8LYHTWItHENGa_yC5yYY Supports the first 2024 update: V1.0.970.1 + V1.0.1053.2 I actually made this mod a few months ago but I got caught up with other things that made me so busy that I've forgotten about it, until I noticed the game got updated fairly recently. Seeing how the developers are working on mod support and it's been exactly a year since the game got released in early access, I decided to take this opportunity to release my mod now as a funny way to celebrate the game's (EA) anniversary and to humour the fact that this might be one of the game's first mods before it even received proper modding support.
- 38 replies
-
11
-
Equine/Horse Penis For Furry And Anthro Sims (obsolete // moved to new thread) View File Now A penis for your Equine Sims well, the hung ones anyway.. What's Included This Is the XXL size for the horse penis 7 swatches for Penis Colors Flaccid Penis Maxis Match Textures Terms of Use - Do not claim my creations or my uploads as your own. - You can recolor my custom content, but don't change the mesh. - Posting on other sites is allowed, but please link to my Account. - Don't make money for reposting my cc onto a compilation site. - Don't use any of my meshes outside of the sims! ? Submitter Stolassims - Stalafarnahe Submitted 06/25/2023 Category Body Parts Requires
-
The Selachii - Shark Race - (UNOFFICIAL) SSE Port View File The Selachii - Shark Race SSE Important!!! This port is done by me, Blaze69 (Mod Author) is not responsible for, and won't be providing any support for this port. Until he creates the official port. If you need help with something from this port, ask me in a PM or in my support section!! UPDATES - Fixed CBBE Hand Seams (Download Hotfix File And Ovewrite) - Fixed CBBE Digitigrade Feet Ankle Seams (Download Hotfix File And Overwrite) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Short Description (Read Original Mod Page For Full Description): With the permission of Blaze69, heres my port of his shark race! The mod adds a custom playable shark race to skyrim special edition. Fully animated head-parts and vampire support. - I have ported the BD sheath for SOS and it is functional with SOS SE. - I have ported the replacer for the follower Recorder SE. - I have ported the CBBE Patch, as well as fixed the missing textures on the hips I was experiencing. - I have ported the Digitigrade feet patch and fixed the textures to work with CBBE version. (Download the CBBE Patch for Digi Feet version of the CBBE patch if your using these feet with CBBE Body, otherwise your feet will have mismatched textures) ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Requirements (For the Main Mod): - SKSE64 - XPMSE SE - RaceCompatibility SE - Schlongs of Skyirm SE - UNP Body SE Requirements (For Race Menu Morphs): - Racemenu SE Requirements (For CBBE Patches): - CBBE SE Requirements (For the Sheaths): - Bad Dogs Hoodie Schlongs SE ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Install Order: For UNP Version (With Human Feet) 1. Shark Race UNP 2. Any other Optional Port For UNP Version (With Digitigrade Feet) 1. Shark Race UNP 2. Shark Race Digitigrade feet 3. Any other Optional Port For CBBE Version (With Human Feet) 1. Shark Race UNP 2. Shark Race CBBE Patch 3. Any other optional port For CBBE Version (With Digitigrade Feet) 1. Shark Race UNP 2. Shark Race Digitigrade Feet 2. Shark Race CBBE Patch for Digi Feet 3. Any other Optional Port ** Say Yes To Overwrite If asked while installing in order ** ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Known Bugs: - Hand Seam in CBBE Version (Would require CBBE hand Meshes to Fix) FIXED (3.50) - Download Hotfix and Overwrite - Foot Seam In CBBE Version (Would Require CBBE Foot Meshes to Fix) FIXED (3.50) - Download Hotfix and Overwrite - HDT Hairs Do Not Work ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Permissions: - Blaze69 Has Given Me Permission To Post My Port. - You do not have permission to repost this anywhere without Blaze69's, And My Consent. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Special Thanks To: Blaze69: For the creation of this amazing mod, and allowing me to share my port! Go show him some love and follow him! All credit goes to him. ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ORIGINAL MOD (Credit For This Mod Goes To Him) Additional Credits To The Following Contributors with the original mod: V3.22 CREDITS NightroModzz for the awesome new heads! Kuroyami for several major contributions to the mod. BadDog for lots of stuff, including beast schlongs. MadMansGun for the animated load screens, and other stuff. KrittaKitty for the (unreleased) Lykaios Race assets. GuruSR for the bite attack upgraded script. VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. AyyRofLmao for the original Sharkmer Race HHaleyy for Fair Skin Complexion V8.0 dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Groovtama for XPMSE Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Kalilies and the rest of the authors of KS Hairdos - Renewal ScrollTron1c and the authors of the original resources for FAMOUS - Fitness And Muscle Options Utility Suite Mandragorasprouts for Vitruvia - Skin texture overhaul. EvilReFlex for helping with texturing, as well as for Textures for "SOS schlong for females" and SoS - Schlong for Females BodySlide. Derok for Argonian Reptilian Feet, and for Better Claws and Gauntlets alongside Didact2401. blabba for CITRUS Heads. Calyps for some of the hair styles. Nuska for some of the hair styles. Apachii for ApachiiSkyHair, for some of the hair styles. nevenbridge81 for Natural Eyes. tiwa44 for UNP Spice Gear. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). theincrediblenick for Fingerless Gloves Rebalanced. atomec for Blades Hakama. roland113 for Predators - The Lost Tribes. SirNibbles for Retexture Blades Hakama. BlackWolf24 for Argonians Enhanced. Submitter war11010 Submitted 08/05/2019 Category Adult Mods Requires skse64, xpmsse, RaceCompatibility, sos, unp or cbbe Regular Edition Compatible No
-
Version 1.7
16,379 downloads
Heya! I try to make skins for Savestate's Furry Mod, and Berni's Collection. This is a LL alt from my main Tumblr account so I can add skins that I don't want kids to download. All ENA characters in this skin belongs to Joel G. Animal Crossing belongs to Nintendo. Savestate's furry mod: http://www.savestatecomic.com/dlc/ Berni's furry mod: tomjj's Pokemod (For avians): https://www.furaffinity.net/view/52902146/ Berni's Collection despises the ENA skin(unable to use his feet paws on ENA skins, Bunny ENA's ears being the same color, and Ivy's underchin being warped) -
Sunny's Furry Skins for Savestate and Berni's Collection View File Heya! I try to make skins for Savestate's Furry Mod, and Berni's Collection. This is a LL alt from my main Tumblr account so I can add skins that I don't want kids to download. All ENA characters in this skin belongs to Joel G. Animal Crossing belongs to Nintendo. Savestate's furry mod: http://www.savestatecomic.com/dlc/ Berni's furry mod: tomjj's Pokemod (For avians): https://www.furaffinity.net/view/52902146/ BUGS Berni's furry mod not liking the ENA skins (especially Bunny ENA) Submitter Sunny Rabbit Submitted 01/25/2022 Category Other Requires Savestate's Furry Mod, Berni's Collection, and Tomjj's Pokemod
-
425,637 downloads
Hello everyone! First of all sorry for my english, it's not my native language. Werewolves update in description below I want to share my mod that adds canine/feline/equine/dragon penises and sheaths to your sim. They are rigged and work (mostly) with WW animations. I based it on Savestate Comics http://www.savestatecomic.com/dlc/ and SoraFoxyTeils https://boosty.to/sorafoxyteils models and my mod support both plantigrade and digitigrade legs! You can change colors in tattoo slot About head: I was a little bored with current heads, so I made my own for diversity ? -Work with both male/female -Bone weight has been completly reworked to support muzzle -You can change muzzle's length and size -Much more When You put head (skin details - thats where you find feet/tais/ears etc) You'll see this: To change it simply click on nose and from preset scroll up and choose "nose" It'll reset to its default position Chin and mouth You can adjust to your liking - click and drag on mouth to change muzzle size. Now about husky head. When you put it You'll see this To change it, pick the eye color i made (it's included in mod) Now it should look like this: I also made some textures you'll find in tattoo section at the bottom. About paws: If You have hand claws mod from Remus - LINK. Claws colors on feet will change too ^.^ Werewolves update To equp werewolf with paws and tails you need CASUnlocks They are under skin details Werewolf penis color is in tattoo section or you can color already made werewolf in cas: 1. Change your werewolf back to sim 2. Click on mirror and then plan outfit 3. In paint mode color your werewolf however you like WickedWhims users: To equip werewolf with dick go to 1. Wicked 2. Personalization 3.Anatomy 4.Body selector 4.All Sims (it's important because currently you can't pick different dick for selected werewolf) 5. Select Werewolf Hard Penis Soft penis does not work with werewolves in WW, but it can work as clothes. DeviousDesires users: 1. SHIFT+click on sim select instant outfit 2. Select Body Parts 3. You can pick soft/hard penis and skin overlay(color) for penis For any troubleshooting refer to DD wiki https://colonolnuttymodswiki.com/index.php/Devious_Desires_Home Werewolf head is working as regular furry head, click on nose/chin and select any preset - it'll reset to it's default state. Update 24.03.2024 Canines and Felines So i added some presets to the heads, unfortunately they only work with a dedicated head, meaning if you try put canine preset on feline head or vice versa their vertexes will go nuts, this also applies to Savestate heads. Here's the presets list: Eyes - Eyelashes Ears - Ears (On anthro head ears area is where human ears are supposed to be) Chin - Fangs Jaw - Muzzle lenght Mouth - Muzzle size Nose - Nose size Tools/Credits: S4S S4CASTools TS4MorphMaker Blender Gimp WickedWhims by Turbodriver Mods requirements: CASUnlocks for werewolves update The Sims 4 WW Savestate Furry mod Know bugs: -Some eyes may not work properly with werewolf head -Because of the sim dick sizes, animations might not look good -There might be issue with pubes(I personally disable them) -I'm not an artist so the textures are the best I could If You like my mod, consider leaving a tip. Thank You! I'm looking for feedback and have fun! -
Version 3.0.5
4,619 downloads
INFO Races of Nature – A Custom Race Collection is an ever-expanding collection of animal-style custom races made by yours truly. Each race comes with its own, hand-crafted RaceMenu presets that will allow you to give a pre-existing race a completely new appearance in the form of an entirely new race. All of my races come with their own texture replacers, and all that are fully completed have multiple, race-specific PoserHotkeysPlus facial expression packs for those who use PHP. VOTING (Click HERE to vote for what you think I should do next; in the short term) (You can also vote HERE if you have a particular type of animal in mind) DISCLAIMER REGARDING THE PREVIEW IMAGES Please keep in mind that the body proportions seen in the preview images are not set in stone. As long as you have Racemenu and some sort of morphable, female body mod (preferably, 3BA), you could easily change the proportions to be whatever you wish. The presets simply come with the shown proportions because they seem appropriate for the animals in question. DISCLAIMER FOR THOSE LOOKING TO PLAY AS A MALE CHARACTER All of my RaceMenu character presets are made with a female player character in mind, and it is therefore unwise to assume that everything will work perfectly if you try to use them with a male player character or male NPC. Nevertheless, I have outlined some additional instructions – at the end of the HOW TO USE section of this page – that should allow you to create a male version of the presets with relative ease. HOW TO USE (These instructions assume that you already have RaceMenu and the specific requirements of the RaceMenu character preset in question) Once you are in the character creation menu (showracemenu), do the following: 1. under the ALL section, select female for your sex if you have not already done so 2. go to the PRESETS section and find a preset of mine that you want to use. Do not click it yet; just find out what race it needs. The race is specified in the name of the preset itself 3. go to the RACE section and select the race that my custom race preset needs 4. go back to the PRESETS section and load the preset If you intend to be female, then you are done at this point and can now customize yourself to your hearts content, but should you for some reason want to be male instead, then you also need to do the following steps: 5. under the ALL section, select male for your sex 6. go to the SCULPT section and import the head preset of the custom race preset that you selected earlier 7. you will likely have to do some small personal edits at this point to correct any issues that come with using a female preset with a male character, but you are otherwise done and can now begin to customize yourself as you see fit LEGEND ⬤ Finished – fully complete, featuring a RaceMenu character preset, RaceMenu head preset, and multiple PoserHotkeysPlus facial expression packs ⬤ Finished – complete, but an optimized and/or further improved version is planned or in the works ⬤ Work in Progress – close to completion ⬤ Work in Progress – intermediate ⬤ Work in Progress – early ■ Planned – feasible and likely to be finished after only a short development cycle ■ Planned – feasible, but will likely require a slightly longer development cycle ■ Planned – probably feasible, but I cannot guarantee a satisfactory result ■ Planned – more or less impossible to achieve a satisfactory result without help from a third party ■ Planned – viable but of uncertain development scope ■ Planned – highly uncertain of both development scope and overall viability * = prioritized race FINISHED RACES ⬤ Camelid – Camlenthe ⬤ Hippopotamus – Hippotem ⬤ Pig – Boegen ⬤ Rhinoceros – Rheenen WORK IN PROGRESS RACES ⬤ Alligator *⬤ "Beaked Argonian Prototype" *⬤ "Bluekin Prototype" ⬤ Crocodile ⬤ Gharial *⬤ "Isaar Prototype" / Sauropod ← currently in active development *⬤ "Nog Prototype" *⬤ "Short Faced Dragon Prototype" PLANNED RACES ■ African Elephant ■ American Bison ■ Asian Elephant ■ Badger ■ Beaver ■ Boar ■ Brown Bear ■ Ceratopsian (non-specific) ■ Cougar ■ Dodo ■ Dog, Pitbull ■ Donkey ■ Dromaeosaurid (non-specific) ■ Elasmotherium ■ Gaur ■ Giraffe ■ Hyena ■ Iguana ■ Jackal ■ Kangaroo ■ Kiwi Bird ■ Leopard ■ Lion ■ Moose (US) ■ Muskox ■ Panther ■ Polar Bear ■ Rabbit ■ Rat ■ Seal ■ Sheep ■ Skunk ■ Smilodon ■ Tapir ■ Walrus ■ Warthog ■ Weasel ■ Wildebeest ■ Woolly Mammoth ■ Woolly Rhinoceros RACE REQUESTS If you have any races that you would like to see added, feel free to leave a comment in the Support thread. REQUIREMENTS A full list of prerequisites will be published for each and every race as they are released. CREDITS The following mod authors deserve special shout outs for their fantastic work regardless of whether a preset is dependent on their mod or not. All of the custom races that I have made for this collection are dependent on one or more of these mods to function, or they are simply at their best when used in conjunction with these mods) ・@Bad Dog (for all of the amazing custom race mods that you have made) ・Acro (for CBBE 3BA (3BBB)) (multiple races use edited elements from Acro's normal maps as part of their own normal maps) ・Expired (for RaceMenu) ・Flawn (for Flawn's Argonian Overlays and Flawn's Vanilla Argonians Redux) ・KouLeifoh (for the High Poly Head mod) ・millepon (for Poser Hotkeys Plus) REQUEST TO MY FELLOW MODDERS I do not yet know how to make my races completely standalone, so If you are a modder and would like to help out, feel free to create .ESP/.ESL plugin based versions of my races and post them in the Support thread. Needless to say, you will of course get credited for your work and you will have my gratitude. If you have any modding resources to share or recommendations for software that I could use to make 3D models for SSE, feel free to also share such recommendations in the Support thread. -
Hello! I am proud to announce a start on a new mod that will feature adult content! This project will start off with me and Zeta Zeraora as founders, but we don't plan on being "leaders", rather more as equal partners/members of a team. We are currently looking for modders, 3D modelers, concept artists, scripters, animators and the like! Please note that this is a passion project for a NSFW Palworld mod. This is all voluntary work and purely done for our shared love of Palworld. This mod will focus on adult content, MUST be 18 or older! Our goal is to make anthro NSFW models of every Pal (male/female variations, futa, anthro, etc). We want to create an extensive mod for the community to love and enjoy! With that out of the way, let's go over some details: Planned features: -Genitals for male and female Pals -Breasts for female anthro Pals (feral will not have them, that would be cursed) -Anatomically correct genitals for feral Pals (ex: Direhowl, Rayhound, Frostallion, etc.) Considerations: -Anthro versions of feral pals -Anatomically correct genitalia for anthro pals -Futa pals Current team members: -Zeta Zeraora (Concept artist, management of patron sites like Patreon/SS, finance management and discord creation) -Nerius/salamansky (Concept artist, management of mod site, discord developper) -Alex (Concept artist) -Anonymous (Concept artist) -Zetter3D (3D modeler, animator) Concept art (To be posted soon): Note: Please do not bring any discourse of previous NSFW mods, keep it purely for questions or discussion of this mod. [Page is subject to change in order to improve the post and provide clarity if needed]
-
Races of Nature – A Custom Race Collection View File 2024-03-07, personal announcement: I am making no money at the moment and have been struggling to find employment for a very long time. I am essentially relying on my folks for essentials and housing at this point, so if I do not make a course-correction, I will not be able to support myself going forward, let alone be able to continue with my projects. For this reason, I have decided to pivot my attention towards my most promising, potentially profitable endeavors. I have always wanted to be a 2D artist and to write my own erotic stories, so considering that I am already fairly alright in both those areas, I have decided that my main focus from now on is going to be art commissions and the development of my own visual novels. So, what does this mean in practical terms? • Some of my already announced erotica projects will be turned into visual novels on Itch.io over time, but I will no longer write pure erotica. • The Races of Nature mod for Skyrim is going to see some limited active development, mainly focused on making more races, but learning Blender on the side is no longer a viable prospect. • The Slavery Tales mod for Monster Hunter World is not being resurrected. At least not by me. Unless someone is truly willing to adopt it, not just talk the talk, it is not coming back. • The Other World will remain open to public creations, but at the end of the day, it is my intellectual property. As was always my intension, it is going to be used as the setting for much of my standalone artwork and visual novels, but I will still allow the public to make their own non-monetized stories and content set within the series' universe. • I plan to go public with my own Patreon page in the very near future for those who are willing to support me financially. INFO Races of Nature – A Custom Race Collection is an ever-expanding collection of animal-style custom races made by yours truly. Each race comes with its own, hand-crafted RaceMenu presets that will allow you to give a pre-existing race a completely new appearance in the form of an entirely new race. All of my races come with their own texture replacers, and all that are fully completed have multiple, race-specific PoserHotkeysPlus facial expression packs for those who use PHP. VOTING (Click HERE to vote for what you think I should do next; in the short term) (You can also vote HERE if you have a particular type of animal in mind) DISCLAIMER REGARDING THE PREVIEW IMAGES Please keep in mind that the body proportions seen in the preview images are not set in stone. As long as you have Racemenu and some sort of morphable, female body mod (preferably, 3BA), you could easily change the proportions to be whatever you wish. The presets simply come with the shown proportions because they seem appropriate for the animals in question. DISCLAIMER FOR THOSE LOOKING TO PLAY AS A MALE CHARACTER All of my RaceMenu character presets are made with a female player character in mind, and it is therefore unwise to assume that everything will work perfectly if you try to use them with a male player character or male NPC. Nevertheless, I have outlined some additional instructions – at the end of the HOW TO USE section of this page – that should allow you to create a male version of the presets with relative ease. HOW TO USE (These instructions assume that you already have RaceMenu and the specific requirements of the RaceMenu character preset in question) Once you are in the character creation menu (showracemenu), do the following: 1. under the ALL section, select female for your sex if you have not already done so 2. go to the PRESETS section and find a preset of mine that you want to use. Do not click it yet; just find out what race it needs. The race is specified in the name of the preset itself 3. go to the RACE section and select the race that my custom race preset needs 4. go back to the PRESETS section and load the preset If you intend to be female, then you are done at this point and can now customize yourself to your hearts content, but should you for some reason want to be male instead, then you also need to do the following steps: 5. under the ALL section, select male for your sex 6. go to the SCULPT section and import the head preset of the custom race preset that you selected earlier 7. you will likely have to do some small personal edits at this point to correct any issues that come with using a female preset with a male character, but you are otherwise done and can now begin to customize yourself as you see fit LEGEND ⬤ Finished – fully complete, featuring a RaceMenu character preset, RaceMenu head preset, and multiple PoserHotkeysPlus facial expression packs ⬤ Finished – complete, but an optimized and/or further improved version is planned or in the works ⬤ Work in Progress – close to completion ⬤ Work in Progress – intermediate ⬤ Work in Progress – early ■ Planned – feasible and likely to be finished after only a short development cycle ■ Planned – feasible, but will likely require a slightly longer development cycle ■ Planned – probably feasible, but I cannot guarantee a satisfactory result ■ Planned – more or less impossible to achieve a satisfactory result without help from a third party ■ Planned – viable but of uncertain development scope ■ Planned – highly uncertain of both development scope and overall viability * = prioritized race FINISHED RACES ⬤ Camelid – Camlenthe ⬤ Hippopotamus – Hippotem ⬤ Pig – Boegen ⬤ Rhinoceros – Rheenen WORK IN PROGRESS RACES ⬤ Alligator *⬤ "Beaked Argonian Prototype" *⬤ "Bluekin Prototype" ⬤ Crocodile ⬤ Gharial *⬤ "Isaar Prototype" / Sauropod ← currently in active development *⬤ "Nog Prototype" *⬤ "Short Faced Dragon Prototype" PLANNED RACES ■ African Elephant ■ American Bison ■ Asian Elephant ■ Badger ■ Beaver ■ Boar ■ Brown Bear ■ Ceratopsian (non-specific) ■ Cougar ■ Dodo ■ Dog, Pitbull ■ Donkey ■ Dromaeosaurid (non-specific) ■ Elasmotherium ■ Gaur ■ Giraffe ■ Hyena ■ Iguana ■ Jackal ■ Kangaroo ■ Kiwi Bird ■ Leopard ■ Lion ■ Moose (US) ■ Muskox ■ Panther ■ Polar Bear ■ Rabbit ■ Rat ■ Seal ■ Sheep ■ Skunk ■ Smilodon ■ Tapir ■ Walrus ■ Warthog ■ Weasel ■ Wildebeest ■ Woolly Mammoth ■ Woolly Rhinoceros RACE REQUESTS If you have any races that you would like to see added, feel free to leave a comment in the Support thread. REQUIREMENTS A full list of prerequisites will be published for each and every race as they are released. CREDITS The following mod authors deserve special shout outs for their fantastic work regardless of whether a preset is dependent on their mod or not. All of the custom races that I have made for this collection are dependent on one or more of these mods to function, or they are simply at their best when used in conjunction with these mods) ・@Bad Dog (for all of the amazing custom race mods that you have made) ・Acro (for CBBE 3BA (3BBB)) (multiple races use edited elements from Acro's normal maps as part of their own normal maps) ・Expired (for RaceMenu) ・Flawn (for Flawn's Argonian Overlays and Flawn's Vanilla Argonians Redux) ・KouLeifoh (for the High Poly Head mod) ・millepon (for Poser Hotkeys Plus) REQUEST TO MY FELLOW MODDERS I do not yet know how to make my races completely standalone, so If you are a modder and would like to help out, feel free to create .ESP/.ESL plugin based versions of my races and post them in the Support thread. Needless to say, you will of course get credited for your work and you will have my gratitude. If you have any modding resources to share or recommendations for software that I could use to make 3D models for SSE, feel free to also share such recommendations in the Support thread. Submitter Wonders of Eros Submitted 03/03/2023 Category Adult Mods Requires Regular Edition Compatible No
-
View File FungBoi Incineram Incineram model replacer to a male. It is a custom model based on my own redesign. To install the mod unzip the file and drop it in your game directory: Palworld/Pal/Content/Paks Submitter FungiFungisson Submitted 02/10/2024 Category Palworld
-
Version 1.1a - V1.0.1046.0
923 downloads
For 1.0 version of the game, Backpack Hero. This mod strips away the default and festive outfit of the first playable character, Purse, to make her naked. Her signature red bow stays on though. Alternatively, there's options to make her bottomless, bootless or even boots only, with optional blushing as if she's embarrassed. - To install the mod, extract the zipped folder and bring one of the mods to the game's base folder (where "Backpack Hero.exe" is located) and run the mod's .exe file (which would be "NudePurse.exe" if you want the character naked with no blushing). - This program will ask where the game's directory is which would automatically be correct if you place the mod's .exe file in the right folder. - Once you click "Next", the program will patch the game's asset files so it replaces the original sprites with the edited ones. - When you start the game, you may notice that Purse is still wearing her blue outfit in the title screen. That's just her second costume. You'll know the mod is correctly installed if you start a new game and see her nude sprites for the first/default costume in the Character Select menu. If you're wondering why the mods are in .exe format, that's just Unity Asset Bundle Extractor's method of patching the game's asset files quickly with an installer so you don't have to manually replace the sprites yourself. If there's any errors such as incorrect sprites, please let me know. Considering I had to make this mod 8 times for 8 different variants, I wouldn't be surprised if I made a mistake. If the game gets updated, there's a chance you might need to redownload the mods here once I (finally) update them. Discussion Thread: -
[Moroniixx] Furry Yiff Art (Gay&Straight, BDSM, 32 images) View File A selection of my favorite Yiff paintings (32 in total) in a very high resolution and partly even AI-Upscaled. I found most of them on X/Twitter and in different telegram groups, so I can't name the original creators for all of them right away. A reverse image search will probably tell tho. The paintings are a mix of gay/straight NSFW pictures, mostly BDSM themed. The two different files contain the exact same images but in different sizes. This is my first attempt on creating CC, so I'd appreciate some feedback in case there are any issues 🙂 Submitter moroniixx Submitted 02/13/2024 Category Objects Requires Nothing (afaik)
-
Version 1.0.0
1,042 downloads
A selection of my favorite Yiff paintings (32 in total) in a very high resolution and partly even AI-Upscaled. I found most of them on X/Twitter and in different telegram groups, so I can't name the original creators for all of them right away. A reverse image search will probably tell tho. The paintings are a mix of gay/straight NSFW pictures, mostly BDSM themed. The two different files contain the exact same images but in different sizes. This is my first attempt on creating CC, so I'd appreciate some feedback in case there are any issues 🙂 -
-
Version 1.0 - 1.3.5.382
295 downloads
This mod shaves off the wool from your Lamb's groin to reveal their bits, either male or female. Alternatively, there's an option to only remove the fig leaf from their Fleece of the Natural. Requires the Sinful Pack DLC in order to wear the nude 'outfit'. HOW TO INSTALL: - Move "constantassets_assets_all_56b795b62b7a05cc7f4a75873acb9bd1.bundle" to: "Cult of the Lamb\Cult Of The Lamb_Data\StreamingAssets\aa\StandaloneWindows64" - Replace the original file. (I recommend backing it up before replacing it if you want to uninstall the mod.) - Move "catalog.json" to: "Cult of the Lamb\Cult Of The Lamb_Data\StreamingAssets\aa" - Replace the original file there also. - If you place BOTH files where they should be, the game should load. - Equip the Fleece of the Natural at your Temple. - Have fun! If the game won't load after replacing both files, that's likely because the mod isn't updated for the latest version of the game or your game isn't up to date. Discussion Thread: -
View File Predators The Lost Tribes - Tweaks (UNP/SOS) + UUNP Bodyslide v115A Description: This is a collection of assets and tweaks for use with roland's Predators The Lost Tribes mod; more specifically, the included Yautja races. Most notably body replacer compatibility, minor tweaks and fixes, and removal of the need for patches for mod-added gear. Some time ago, I started a project to convert PTLT's gear to fit UUNP and SOS bodies, which later included body-replacer-compatible textures for the Yautja races (to match the items) and eventually grew into a full-blown overhaul to fix and tweak as much of the original mod as I saw fit. I even contacted Roland about approval for a hypothetical public release. Unfortunately I lost most of my working files some time after starting work on it, and redoing it all from scratch would have been too much work, so I had to give up. But I was recently reminded some of the assets did survive (mainly the edited character meshes and textures), so I decided to clean up what I had and release it once and for all. So here it is. Note that I have no interest in continuing development for this mod, so this is provided as-is and no further support will be provided outside of basic troubleshooting. If anyone else wants to edit or use the assets in here, feel free to do so provided you give credit and have the required permissions from the corresponding mod authors. REQUIREMENTS: --- Predators - The Lost Tribes --- XPMSE --- RaceCompatibility --- UNP Compatible body --- SOS - Schlongs of Skyrim (If using the optional SOS Addon plugin) --- Bodyslide (If using the UUNP slider set) And their respective requirements, if any. Changes from the original mod: --- Female body textures now support UNP-based bodies (including UUNP Special), with detailed privates. --- Female Yautja now use the same naked body meshes as vanilla races do. --- Male Yautja now use a SOS Lite body (based on boo's SoS Retooled) but still follow the vanilla body UV so as to not have texture bugs with custom Predator gear. --- Female "standard" Yautja can now blink. Female Bad Bloods/Super Predators and all male Yautja still have static heads. Outdated, see v115A changes. --- Set up all Yautja races with "DefaultRace" as ArmorRace. This should make them automatically compatible with ALL vanilla and mod-added gear without the need to edit vanilla records or create compatibility patches for other mods. --- Several bugs with character meshes and shaders/textures have been fixed. --- Race data brought more in line with Skyrim's default playable races. Several stats are still higher/lower than vanilla ones but not as much as the original mod had them. Also fixed some bugs in the race data while at it. --- Possible unlisted changes and edits. NEW in v115A --- New items added in v115A have been edited to work with the DefaultRace fix where needed. --- All three races now have full support for Vampirism and Lycanthropy, through the RaceCompatibility framework (RC is now a hard requirement as a result). --- An optional SOS Addon plugin (for SOS Full) is now available for males. Should allow male Yautja NPCs to have their schlong size randomized through SOS' system, instead of defaulting to size 1 as they used to do without the plugin. SOS Revealing armors will now work with them as well (but texture bugs are to be expected due to their custom body UVs). --- Male and female regular Yautja and female Super Predators/Berserkers can now blink. Male SuperPreds and all Bad Bloods still have static heads. --- Subsurface Scattering disabler textures (Also known as "bronze shine remover") have been added for both males and females. --- Several armor pieces have been renamed to keep their names consistent across all of them and/or fix typos or data errors. --- The racial weakness to cold and resistance to fire have been nerfed to more balanced/vanilla-like values (-25% and 30%, respectively). --- Racial disease immunity (100% resistance) has been nerfed to 50% resistance, like vanilla Argonians have. --- Racial "Battle Roar" and "Throw Voice" lesser powers have been changed to standard Powers instead (so they can only used once per day). --- The female meshes for the "Yautja Underwear" item have been renamed to "femaleunderwear_0/1.nif" to more clearly represent what they are used for. --- Derelict Ship: Civilized Yautja (Derelict Ship inhabitants) now have their own defined faction and can track crimes just like vanilla holds and Orc strongholds do. --- Derelict Ship: Most NPCs have been changed to use vanilla voices (mainly Orc ones) and several buggy/dirty edits to vanilla dialogues used by their original custom voices have been removed. --- Derelict Ship: Items inside the ship are now properly owned by the Civilized Yautja faction and/or specific NPCs where applicable. Combined with the crime tracking support mentioned above, this means stealing said items will cause a bounty and trigger the nearest guard/NPC to request said bounty or start combat. --- Derelict Ship: Kajio Silent Death (found in the training hall) is now a proper Journeyman trainer for Sneak and has been given a voiced response for the training request dialogue. --- Derelict Ship: Skl'da'si (mask crafter, found in the trading post/smithing area) is now an Expert trainer of Smithing. --- Derelict Ship: Dachande Little Knife (same place as above) is now also a trader and shares inventory with Skl'da'si. --- Derelict Ship: The trading dialogue for the Elder now has proper player prompt text. --- Derelict Ship: The companion Yautja Hounds have been renamed to their proper/short names (Beast, Groo and Dutch) instead of their "description" names (Predator Hound Heavy, Predator Hound and Painted Predator Hound). --- Possible unlisted changes and edits. The following changes only apply when replacing the original mod's plugin with my edited one: --- Removed several dirty edits to vanilla records (dialogues, armors, etc.). --- Cleaned up the plugin in TES5Edit (though there are still several deleted NavMeshes that couldn't be restored). NEW in the UUNP Bodyslide file --- All female armors in the mod now have matching UUNP Bodyslide sets. --- Removed the vanilla low poly feet meshes from the Human variants of the open boots and replaced them with standard UUNP feet. --- Fixed some errors in the data that prevented some items from properly showing up on some humanoid/non-Yautja races (biomasks are still Yautja-only). --- Added new high-poly meshes for the Pureblood Tsaesci armor set (separate from the vanilla path) with matching UUNP Bodyslide sets. --- Added one new variant of the Underwear item that uses the new "AvP" underwear texture (as seen on the Combat armor sets). Files: --- Predators The Lost Tribes - Tweaks (UNP - SOS) v115A: Main plugin of the mod. Includes the new/edited assets, a plugin to load them and make the necessary edits for them to work as intended, and an edited main plugin to remove dirty/unnecesary edits that could only be fixed this way. Required. --- Predators The Lost Tribes - Tweaks SOS Addon v115A: Requires SOS Full and the main Tweaks file. Adds a custom (male-only) Yautja Regular schlong for use by all three races and their vampire counterparts. Has the same functionality as other SOS addons and also enables (basic) support for Revealing items. Strongly recommended. --- Predators The Lost Tribes - UUNP Bodyslide v115A: Requires the main Tweaks file, install it first and then overwrite with the contents of this file. Adds UUNP Bodyslide support to the mod's armors and fixes some armor-related bugs in the plugin. Strongly recommended. Known Issues: --- Custom races that use "DefaultRace" as its armor equip reference will get Yautja meshes for biomasks instead of humanoid-compatible ones. As per the original mod, biomasks are only truly meant to be worn by Yautja anyway, so it isn't that much of an issue in the first place. --- SOS-based armors will have texture bugs when worn by male Yautja due to their textures still being based on vanilla UVs. Likewise, SOS Revealing armors will have a gap at the crotch and no schlong due to the SOS Lite-like setup not being compatible with SOS Full gear. The latter won't apply if the optional SOS Addon plugin is used. --- As a side-effect of the way RaceCompatibility works, some vanilla Argonian head parts will show up for Yautja during character creation. They can (and should) be safely ignored. --- Kriss (female Yautja follower found at the Derelict Ship) can trigger a random greeting that makes the player Blood Kin (accepted in Orc Strongholds) due to her relationship value with the player, her use of the female Orc voice, and the lack of proper race checks in that vanilla dialogue line. --- Yautja NPCs from the Derelict Ship will mention the Code of Malacath and/or refer to the ship as an Orc Stronghold during their crime dialogue. This is due to the lines and scripts being reused from the vanilla Tribal Orcs crime system. UUNP Bodyslide --- The conversion is far from perfect, and most armors will probably have issues and/or look distorted depending on the body preset used to generate them. --- The netting on the armors will have some texture bugs around the breasts and butt. The original netting mesh was missing those areas altogether, so I didn't have a base to work with and thus those areas are missing from the texture. --- The Xeno Head Vest will look bad/distorted with most body presets. It would have taken way too much work to properly fit it to all sliders and I don't even like the design anyway. Credits: roland113 for the original Predators - The Lost Tribes boo for the SoS - Retooled meshes HHaleyy for Fair Skin Complexion VectorPlexus, Smurf and others for SOS - Schlongs of Skyrim. dimon99, Phygit, and thepal for DIMONIZED UNP Female Body Caliente, Ousnius and others for Bodyslide and the UUNP Special body. Shiva182 for UUNP Vanilla Outfits Bodyslides. TheCoach for TCf - Vanilla Skyrim Bodyslided ( UUNP HDT ). Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. Submitter Blaze69 Submitted 02/23/2018 Category Races Requires Predators - The Lost Tribes, UNP compatible body, XPMSE Special Edition Compatible No View File
-
I am resuming my work on the Beast Tamers and will be releasing new content for the series relatively soon. For upcoming versions of my works, I am experimenting with a 2D-on-3D art style whereby a 2D image is traced on top of my existing 3D images and then touched up for added polish. This will give it more of a cartoon-like feel and it will also allow me to add some extra flair.
-
View File Cult of the Lamb - Exposed Lamb This mod shaves off the wool from your Lamb's groin to reveal their bits, either male or female. Alternatively, there's an option to only remove the fig leaf from their Fleece of the Natural. Requires the Sinful Pack DLC. HOW TO INSTALL: - Move "constantassets_assets_all_6f13f7aa4808252e4608d37831bc4510.bundle" to: "Cult of the Lamb\Cult Of The Lamb_Data\StreamingAssets\aa\StandaloneWindows64" - Replace the original file. (I recommend backing it up before replacing it if you want to uninstall the mod.) - Move "catalog.json" to: "Cult of the Lamb\Cult Of The Lamb_Data\StreamingAssets\aa" - Replace the original file there also. - If you place BOTH files where they should be, the game should load. - Equip the Fleece of the Natural at your Temple. - Have fun! If the game won't load after replacing both files, that's likely because the mod isn't updated for the latest version of the game or your game isn't up to date. Discussion Thread: Submitter Catnatic Submitted 01/22/2024 Category Misc Adult Mods Requires Sinful Pack DLC
-
View File Ulri Hagraven Replacer v1.0 (With optional SL integration) Description: This mods replaces the vanilla Hagraven creatures with the Ulri (raven) anthro bird race from Bad Dog's Birds. Fully standalone. All generic Hagravens and most unique/quest-related ones from the vanilla game and the Dragonborn DLC have been edited to use a custom non-playable version of the Ulri race from BDB. They are now considered NPCs and are able to use the same items, abilities and systems that playable races do. Stats for this custom race are the same as for creature Hagravens, and all NPCs have the same spells and AI they had in the vanilla game (with only a handful of new items added to their inventory as per their new humanoid/NPC nature). They now also use the FemaleArgonian voice type to enable further functionality such as combat dialogue/grunts while keeping their original voice files enabled and working. Additionally, the mod does these changes: Melka (found in Blind Cliff Bastion) will become a potential follower* and spouse upon completion of her unique quest, The Affairs of Hagravens (started by talking to her in her cage in the Bastion). She will sandbox at the end of the Bastion indefinitely after the quest is completed unless the PC recruits and/or marries her. Moira (from the A Night to Remember quest) will now have a new dialogue option for the PC to oblige her request to "consummate their love" when completing the objective of returning her wedding ring for Ysolda. If used, and after a SL scene with her (or a fallback fade-to-black scene if SL is not installed), she will give up the ring peacefully and will become a potential follower* and spouse once the ring is delivered and that part of the quest is completed. Witchmist Grove has been edited to turn it into a proper and inhabitable witch cabin instead of a dump with blood and thrash laying around. It will be used by a generic Witch or Hag NPC until A Night to Remember is started, at which point Moira will spawn and live there. *-> by default, the vanilla Female Argonian voice only includes support for marriage and not for followers; Relationship Dialogue Overhaul is needed to enable follower functionality for Melka and Moira. REQUIREMENTS: --- Dragonborn DLC --- UNP Compatible body --- XPMSE The following mods are not a hard requirement of the mod but are strongly recommended to get the full functionality out if it: --- Relationship Dialogue Overhaul - RDO (Required to enable follower functionality for select NPCs) --- SexLab (Required for Moira's scene in A Night to Remember; a fallback fade-to-black scene will be used instead if SL is not installed). And their respective requirements, if any Notes: --- Melka has a speed multiplier of 200 in the vanilla game, probably to compensate the slow speed of vanilla Hagravens so the PC doesn't have to wait for her while clearing the dungeon. This has been reduced to 100 (default) in her data as it is no longer needed with her as an NPC, but for some reason the value seems to stick in some cases, causing her to run extremely fast if it happens. Selecting her in the console and typing "setav speedmult 100" should fix this, but it may take some time and/or a cell transition for the change to take effect. --- The vanilla Hagraven records have all been edited, so any mod-added NPCs that used them as a reference/template may or may not work. Best case scenario, they should be replaced with Ulri and work fine, but they may also end up still using the original (creature) Hagraven race while being assigned the wrong (new) stats or AI or having some other bug. --- The Glenmoril witches have not been replaced yet and remain as vanilla creature Hagravens due to their custom head harvesting mechanics and scripts. Depending on the way those are set up, it may be possible to replace them too in a future update, but it would have to be looked into. --- During normal gameplay, Moira is disabled after returning the ring to Ysolda, but there doesn't seem to be any specific script to explain why this happens. So far a scripted workaround has been used that should re-enable her and give her the proper factions and relations right after giving Ysolda the ring, but it is unknown whether this will have any unintended consequences. --- Moira will not become a potential follower or spouse if the bribe/persuade/intimidate options are used on Ysolda to skip the ring recovery part of the quest, and may even disappear or remain indefinitely stuck at the entrance to her cabin. She will still have the proper factions, so if she doesn't end up bugged in this scenario, it should still be possible to enable her follower/spouse functionality by using a mod to raise her relationship level (e.g. SLEN) or using the "setrelationshiprank player 4" console command on her. --- The bird talon textures are not compatible with human feet meshes. All hagraven NPCs have been given invisibe and non-playable "boots" that should prevent them from equipping other footwear and thus having texture bugs, but if the item in question has a high armor rating and/or value, they may equip it anyway (especially when following the PC). --- Moira's original weight as per her base data is 50. It doesn't take effect in the vanilla game because creatures ignore the weight slider data, but as with any other NPC, the weight value still ends up stored in the save file once the game is started, so installing this mod mid-game may cause her to keep her 50 weight value and body shape instead of updating to 100 as her new appearance is supposed to. This bug doesn't seem to apply to Melka or the other generic Hagravens for some reason, though. Changelog: V1.0--- Initial Release Credits: Bad Dog for the Bad Dog's Birds race mod. Kardienlupus for the original mod idea. Note: according to permissions, everything here should be fine, but if any author wants me to remove their assets from this file for some reason or to edit the credit section, just let me know and I will comply as soon as possible. Submitter Blaze69 Submitted 10/13/2018 Category Races Requires Dragonborn DLC, UNP compatible body, XPMSE Special Edition Compatible No View File
-
Version 1.0.1
33,814 downloads
Now A penis for your Equine Sims well, the hung ones anyway.. What's Included This Is the XXL size for the horse penis 7 swatches for Penis Colors Flaccid Penis Maxis Match Textures Terms of Use - Do not claim my creations or my uploads as your own. - You can recolor my custom content, but don't change the mesh. - Posting on other sites is allowed, but please link to my Account. - Don't make money for reposting my cc onto a compilation site. - Don't use any of my meshes outside of the sims! ? -
Cervids: Deer Race for Skyrim SE View File OBSOLETE. SEE Bad Dog's Ungulates: Horse, Deer, Minotaur A cervid race with a range of nose shapes, horns, face patterns, and a few hair styles. Gazelles, moose, goats, and giraffe are all achievable. Face morphs are on different sliders and their function may not be obvious. Play with it. Ear size is on a face slider, and some sliders that are labeled for the face affect nose shape. The Thomson's Gazelle face pattern is on the dirt slider, the rest on more-or-less obvious tint sliders. Horns are on the brow slider. The giraffe pattern is on an overlay. There are other patterns as well--Tommy stripe, fawn spots, socks, etc. Thanks to ASlySpyDuo for many of the patterns. Download and install the files you want. Order doesn't much matter. Designed for use with the SOS body. If you care about seams along the thigh but don't want dick, load SOS and don't enable its ESPs. There's a file with schlongs if you want them. That does require SOS. If you want the girls to have dicks, enable that ESP and set the schlong priorities. There's a file for digitigrade feet but for this mod I'm on the fence about whether it's better. They look fine in plantigrade, I think. Download and install the CBBE file if you use that body. Courtesy of @Ratchet the last Lombax and with improvements by @Blaze69, there's a NPC file that turns a few existing Skyrim residents into deer, mostly in Falkreath, and adds a few new NPCs. 1.4.2 has Blaze's behavior improvements, so you want it. Requires RaceCompatibility I'll probably do an NPC file at some point, but otherwise this is just about done. LE version here. (Screenshots courtesy of @ASlySpyDuo.) Submitter Bad Dog Submitted 08/15/2020 Category Adult Mods Requires Racecompatibility Regular Edition Compatible
-
View File Backpack Hero - NSFW Purse Mods For 1.0 version of the game, Backpack Hero. This mod strips away the default and festive outfit of the first playable character, Purse, to make her naked. Her signature red bow stays on though. Alternatively, there's options to make her bottomless, bootless or even boots only, with blushing or not. Also includes a custom variant for the festive outfit that gives Purse only red mittens, booties and a Christmas hat. Flamecid Pack includes Topless Purse, Boots-Only Purse with Tanlines, Bottomless Pochette, and Bottomless Pochette with Tanlines. - To install the mod, extract the zipped folder and bring one of the mods to the game's base folder (where "Backpack Hero.exe" is located) and run the mod's .exe file (which would be "NudePurse.exe" if you want the character naked with no blushing). - This program will ask where the game's directory is which would automatically be correct if you place the mod's .exe file in the right folder. - Once you click "Next", the program will patch the game's asset files so it replaces the original sprites with the edited ones. - When you start the game, you may notice that Purse is still wearing her blue outfit in the title screen. That's just her second costume. You'll know the mod is correctly installed if you start a new game and see her nude sprites for the first/default costume in the Character Select menu. If you're wondering why the mods are in .exe format, that's just Unity Asset Bundle Extractor's method of patching the game's asset files quickly with an installer so you don't have to manually replace the sprites yourself. If there's any errors such as incorrect sprites, please let me know. Considering I had to make this mod 10 times for 10 different variants, I wouldn't be surprised if I made a mistake. If the game gets updated, there's a chance you might need to redownload the mods here once I (finally) update them. Discussion Thread: https://www.loverslab.com/topic/216668-backpack-hero-nsfw-mods/ Submitter Catnatic Submitted 08/16/2023 Category Misc Adult Mods Requires
- 15 replies
-
7