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FO4 Amputator View File The mod is up for adoption It has the basic script functions, meshes, textures, materials and currently works for the player. It also works for the npc but it is not a supported feature because right now the mod does not track the npcs, only the player. I put it in adoption because my scripting knowledge is very basic. It comes with MCM so you can use all its functions. It works for CBBE and FG. It can also work for men but the meshes must be realigned in bodyslide (I already left the meshes for men, only that someone must align them in bodyslide). It has soft compatibility with AAF -for the doppelganger-. To amputate npcs: Right now you can only heal yourself using the MCM. Hard Requirements: F4SE SUP F4SE MCM Zex Skeleton with Screen Archer support! ❗ Meshes: TheKite (right arm armband) DoctorKeiko (left arm armband) Karna5 (alternative meshes) For modders. ;------------------------------------------------------------------------------------------------- ;----------------------- THIRD PARTY API ---------------------------------------- ;------------------------------------------------------------------------------------------------- Function Test() Amputator:AmputatorMainScript AmputatorScript AmputatorScript = Game.GetFormFromFile(0x00000F99, "Amputator_FO4.esp") as Amputator:AmputatorMainScript Var[] AkArgs = new Var[1] AkArgs[0] = PlayerREF AmputatorScript.CallFunction("AmputateRightArm", akArgs) ;AmputatorScript.CallFunction("AmputateRightArm",akArgs) ;AmputatorScript.CallFunction("AmputateBothArms",akArgs) ;AmputatorScript.CallFunction("ResetLimbs",akArgs) EndFunction It has a custom event where it basically notifies that the amputation global has changed. "OnAmputationEvent" kargs[0] = 1 0= Not amputated 1= left arm amputated 2= amputated right arm 3=both arms amputated kargs[1] = none 0= Legs Not amputated 1= Both legs amputated Function LoadAmputator() AmputatorScript = Game.GetFormFromFile(0x00000F99, "Amputator_FO4.esp") as Amputator:AmputatorMainScript If !AmputatorScript Debug.Notification("Can't find Amputator") Else RegisterForCustomEvent(AmputatorScript, "OnAmputationEvent") EndIf EndFunction Event Amputator:AmputatorMainScript.OnAmputationEvent(Amputator:AmputatorMainScript akSender, Var[] akArgs) Int Armstatus = akArgs[0] as Int Int Legstatus = akArgs[1] as Int Debug.Notification("Amputation Event received") EndEvent Submitter JB. Submitted 04/08/2023 Category Body Replacers Requires Zex Skeleton, F4SE, SUP F4SE, MCM
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Version 0.8
12,726 downloads
The mod is up for adoption It has the basic script functions, meshes, textures, materials and currently works for the player. It also works for the npc but it is not a supported feature because right now the mod does not track the npcs, only the player. I put it in adoption because my scripting knowledge is very basic. It comes with MCM so you can use all its functions. It works for CBBE and FG. It can also work for men but the meshes must be realigned in bodyslide (I already left the meshes for men, only that someone must align them in bodyslide). It has soft compatibility with AAF -for the doppelganger-. To amputate npcs: Right now you can only heal yourself using the MCM. Hard Requirements: F4SE SUP F4SE MCM Zex Skeleton with Screen Archer support! ❗ Meshes: TheKite (right arm armband) DoctorKeiko (left arm armband) Karna5 (alternative meshes) For modders. ;------------------------------------------------------------------------------------------------- ;----------------------- THIRD PARTY API ---------------------------------------- ;------------------------------------------------------------------------------------------------- Function Test() Amputator:AmputatorMainScript AmputatorScript AmputatorScript = Game.GetFormFromFile(0x00000F99, "Amputator_FO4.esp") as Amputator:AmputatorMainScript Var[] AkArgs = new Var[1] AkArgs[0] = PlayerREF AmputatorScript.CallFunction("AmputateRightArm", akArgs) ;AmputatorScript.CallFunction("AmputateRightArm",akArgs) ;AmputatorScript.CallFunction("AmputateBothArms",akArgs) ;AmputatorScript.CallFunction("ResetLimbs",akArgs) EndFunction It has a custom event where it basically notifies that the amputation global has changed. "OnAmputationEvent" kargs[0] = 1 0= Not amputated 1= left arm amputated 2= amputated right arm 3=both arms amputated kargs[1] = none 0= Legs Not amputated 1= Both legs amputated Function LoadAmputator() AmputatorScript = Game.GetFormFromFile(0x00000F99, "Amputator_FO4.esp") as Amputator:AmputatorMainScript If !AmputatorScript Debug.Notification("Can't find Amputator") Else RegisterForCustomEvent(AmputatorScript, "OnAmputationEvent") EndIf EndFunction Event Amputator:AmputatorMainScript.OnAmputationEvent(Amputator:AmputatorMainScript akSender, Var[] akArgs) Int Armstatus = akArgs[0] as Int Int Legstatus = akArgs[1] as Int Debug.Notification("Amputation Event received") EndEvent -
Amputee Body Sliders for CBBE
AAaAaaAAAaaAb posted a topic in Downloads - Fallout 4 Adult & Sex Mods
Amputee Body Sliders for CBBE View File Fully customizable CBBE body replacer with custom sliders for each limb individually! Features & Usage Firstly, this is a strictly cosmetic mod and only for the naked body. I included a body replacer option as well as 5 "Outfits" that you can put on yourself or NPCs. That way you can have multiple characters in a scene with different amputations, or quickly swap them as makeshift presets while in game (as they need to be prepared ahead of time). Unlike feet, the hands are not part of the body in FO4, so I included 3 sets of "gloves" that hide the left hand, the right or both. The way to customize it is through BodySlide tool for CBBE: After you install BodySlide and OutfitStudio, open BodySlide and choose body replacer (CBBE Body Amputee Sliders) or one of the outfits (CBBE Body Amputee Sliders Outfit1-5) and there you should customize the amputee sliders as well as the vanilla CBBE sliders to your preference. Use the preview button, check the "build body morphs" checkbox and then hit "build" when satisfied. Some notes on the sliders: -Unless the slider has an _Adjust postfix, you should always set it to 100% -If there are two zap sliders (the ones that use a checkbox) with the same name and one has _Invert postfix, then they should always have the opposite values. -Vanilla CBBE sliders that adjust the body proportions will all work fine, but in some cases you might see some weirdness around the stumps. -Sex mods like AAF should work fine (as long as you pick poses that make sense) but I haven't tested it and you might need to install an addon that prevents characters from taking off all of their clothes for sex. Required & Recommended mods Required: -CBBE https://www.nexusmods.com/fallout4/mods/15 -BodySlide and Outfit studio https://www.nexusmods.com/fallout4/mods/25 Recommended: Dave's Poses https://www.nexusmods.com/fallout4/mods/16800 Pip-pad or something else to hide the pip-boy https://www.nexusmods.com/fallout4/mods/21953 Useful Console commands amputee item names: aHandL, aHandR, aHands, aOutfit1-5 help aOutfit1 4 player.placeatme XXXXXXX (making NPC wear an outfit) Openactorcontainer 1 inv equipitem XXXXXXX also check out the commands on dave's poses page Notes and issues I am not a modder, I was just fucking around in outfit studio because nobody made a decent amputee mod for this game yet and decided to actually publish it for others. As such its extremely basic and a bit awkward to use, but it took me hours just to add a few outfits into the game using FO4edit and I am still paranoid if I did it right. If I had actual scripting knowledge, I think it should be totally possible to dynamically change amputations while in-game and I even got the LooksMenu to work with the sliders, but the issue is that its heavily reliant on bodyslide Zaps which to the best of my knowledge can't be toggled while the game is running. The game has functionality to do this however, as can be seen with the dismemberment system, but I dont know how to access it. It also doesnt work with any actual clothing in the game as the way its implemented I would have to change every piece of clothing manually, but even then it wouldn't include any outfits from mods. If you have any knowledge of outfit studio, it shouldn't take longer than 5 minutes to add the sliders to the outfit you want. In general, there's a lot more that could be done like gameplay effects, or animations, or prosthetics, kinda like the amputator framework for skyrim but I am not gonna be the one to make it. If you are knowledgable and willing to implement something like that, feel free to use this as a base! Submitter AAaAaaAAAaaAb Submitted 06/29/2022 Category Body Replacers Requires https://www.nexusmods.com/fallout4/mods/15 https://www.nexusmods.com/fallout4/mods/25 -
FO4 Amputator 0.1 TRADUCCION AL ESPAÑOL View File Un mod interesante que ofrece una nueva jugabilidad nueva al permitirte andar sin extremidades por la commonwealth, sumado a otros mods como lo pueden ser Boston Devious Helper o SexHarassment se puede conseguir una experiencia unica al ser simplemente un saco de carrne que vaga para ser cogido por los NPC sin la posibilidad de oponer resistencia. El mod no esta ni de cercas terminado, teniendo alguno que otro bug de texturas, esperemos pronto se actualize y se corrija ademas de que se haga sinergia con otros mods como los anterior mente mencionados. Este mod fue creado por https://www.loverslab.com/profile/3878194-jb/ todo respeto hacia el creador que se lucio con esta chulada de mod. Si desean que traduzca algun mod en especifico favor de decirmelo y con gusto lo hare gratis (ya si me quieren donar pues no les dire que no xd) Este mod fue traducido por UNIONDOJO, y si ustedes quieren corregir los errores ya sea de coherencia o esas cosas que mencione arriba con todo el gusto pueden usar mi traduccion y modificarla. Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es: Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia Submitter lord mado Submitted 04/15/2023 Category Body Replacers Requires https://www.loverslab.com/files/file/26575-fo4-amputator/
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I'm looking for creative content, maybe with unique animations, meshes, good story, something like that. Really tired of endless backtracking, killing 10 people here, fuck 20 people there, and repeat, repeat... Various fetishes (hardcore) are welcomed, more kink all the better, please, tell me the best you know! P.S. For Skyrim LE.
- 3 replies
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- bdsm
- slavery
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(and 37 more)
Tagged with:
- bdsm
- slavery
- bestiality
- milking
- rape
- amputation
- tentacle
- bondage
- restraints
- alteration
- transformation
- milk
- harassment
- petgirl
- pet
- petplay
- pregancy
- inflation
- pee
- poop
- scat
- pony play
- pony girl
- punishment
- gore
- lactation
- cow job
- mind control
- hucow
- torture
- devious
- amputee
- bound
- quest
- parasite
- immersion
- adult
- story
- dolcett
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So I finally managed to sorta fix my skyrim and it's driven me mad with POWER. I woke up four hours later covered in peanut butter and a buttload of pictures in my skyrim folder. Here's some highlights. The dark skinned/haired character is a new , as-of-yet unnamed girl I made and i've grown really fond of her :3 Lemme know what you think
- 13 comments
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12
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After attempting to haggle down the price of his daughters ransom, a merchant suddenly gets a huge discount with a horrifying twist! Do leave a comment and yeah, i kinda messed up the expression, but oh well...
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Warning: Sick stuff - First entry, new charracter; bad end.
Lathedos posted a blog entry in Bad ends and other troubles
WARNING: sick stuff ahead, you've been warned cupcakes. Ever wonder what happens when your character loses? Well judging by the adult section of the mods, the answer is propably rape and/or slavery. With the advances in medicinal magic in Tamriel, it shouldn't be that hard to cut off arms an legs and keep someone alive to use and abuse to your hearts content. Since we're sorely lacking in the mods department, I did what i could with editing software. The piercing gag should totally be a mod, but modding technology isn't advanced enough apparently. Pssssst... hey you! Any suggestions for future bad ends are welcome! -
Another one of my favorite characters, the elf Kjelle. And yes, I have a lot of pics to dump so here in the post is a progression of sorts. Feel free to write up a story, because I might even do it myself at some point And do check out the spoiler for even MORE pics! As she's just captured, nice and cozy on a chair, long locks flowing. Her hair is cut short, and her breasts are chained up with rings, making them jut out. Kjelle is hung from a display next to a few of her compatriots, one of whom is Ashka, the star of my previous entry. She's singled out and put on sale. After being bought, she's tied to a bed and after all sorts of mental probing and gentle tickling around her exposed nipples and lower regions, she's driven slightly insane. The breast rings come back, alongside the gag Mind properly broken, she wears metal chains as walking decorations. Her master has no more use for her, so her chains come off, as do her limbs. She's now a bedpet, two holes and a nice set of eyes.
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EDIT: Originally had a MUCH darker themed pic but imma keep that in reserve for now. Still lacking a story, but i finished a pic at least. How's my photoshopping? Do tell me i love feedback Also, have some more pics lying around but i've been thinking, I could just post em, maybe make up a story or two OR we could do a sort of "Choose your own adventure" style story, with a variable outcome! Anyway let me know what you think, and if you're interested send a PM or a comment
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Version 0.1
128 downloads
Un mod interesante que ofrece una nueva jugabilidad al permitirte andar sin extremidades por la commonwealth, sumado a otros mods como lo pueden ser Boston Devious Helper o SexHarassment se puede conseguir una experiencia unica al ser simplemente un saco de carrne que vaga para ser cogido por los NPC sin la posibilidad de oponer resistencia. El mod no esta ni de cercas terminado, teniendo alguno que otro bug de texturas, esperemos pronto se actualize y se corrija ademas de que se haga sinergia con otros mods como los anterior mente mencionados. Este mod fue creado por https://www.loverslab.com/profile/3878194-jb/ todo respeto hacia el creador que se lucio con esta chulada de mod. Si desean que traduzca algun mod en especifico favor de decirmelo y con gusto lo hare gratis (ya si me quieren donar pues no les dire que no xd) Este mod fue traducido por UNIONDOJO, y si ustedes quieren corregir los errores ya sea de coherencia o esas cosas que mencione arriba con todo el gusto pueden usar mi traduccion y modificarla. Para que el mod funcione correctamente se necesita intalar primero el mod original el cual es: Evidentemente con todos los requisitos que este pida, esos requisitos los puedes ver en el mod original, sin mas espero volver a verlos luego con mas mods traducidos para la comunidad y cualquier duda que pueda surgir con mucho gusto puedo ayudar a solucionarla, que tengan un exelente dia -
Version 1.0.0
1,931 downloads
Fully customizable CBBE body replacer with custom sliders for each limb individually! Features & Usage Firstly, this is a strictly cosmetic mod and only for the naked body. I included a body replacer option as well as 5 "Outfits" that you can put on yourself or NPCs. That way you can have multiple characters in a scene with different amputations, or quickly swap them as makeshift presets while in game (as they need to be prepared ahead of time). Unlike feet, the hands are not part of the body in FO4, so I included 3 sets of "gloves" that hide the left hand, the right or both. The way to customize it is through BodySlide tool for CBBE: After you install BodySlide and OutfitStudio, open BodySlide and choose body replacer (CBBE Body Amputee Sliders) or one of the outfits (CBBE Body Amputee Sliders Outfit1-5) and there you should customize the amputee sliders as well as the vanilla CBBE sliders to your preference. Use the preview button, check the "build body morphs" checkbox and then hit "build" when satisfied. Some notes on the sliders: -Unless the slider has an _Adjust postfix, you should always set it to 100% -If there are two zap sliders (the ones that use a checkbox) with the same name and one has _Invert postfix, then they should always have the opposite values. -Vanilla CBBE sliders that adjust the body proportions will all work fine, but in some cases you might see some weirdness around the stumps. -Sex mods like AAF should work fine (as long as you pick poses that make sense) but I haven't tested it and you might need to install an addon that prevents characters from taking off all of their clothes for sex. Required & Recommended mods Required: -CBBE https://www.nexusmods.com/fallout4/mods/15 -BodySlide and Outfit studio https://www.nexusmods.com/fallout4/mods/25 Recommended: Dave's Poses https://www.nexusmods.com/fallout4/mods/16800 Pip-pad or something else to hide the pip-boy https://www.nexusmods.com/fallout4/mods/21953 Useful Console commands amputee item names: aHandL, aHandR, aHands, aOutfit1-5 help aOutfit1 4 help aOutfit4 4 help aHandL 4 et cetera player.placeatme XXXXXXX | use objectID you got with the help command (making NPC wear an outfit, click on an NPC first) Openactorcontainer 1 | give them the outfit that you spawned inv | show the objectIDs of all the items in their inventory equipitem XXXXXXX | make them equip the item with the item's objectID you just got with inv also check out the commands on dave's poses page Notes and issues I am not a modder, I was just fucking around in outfit studio because nobody made a decent amputee mod for this game yet and decided to actually publish it for others. As such its extremely basic and a bit awkward to use, but it took me hours just to add a few outfits into the game using FO4edit and I am still paranoid if I did it right. If I had actual scripting knowledge, I think it should be totally possible to dynamically change amputations while in-game and I even got the LooksMenu to work with the sliders, but the issue is that its heavily reliant on bodyslide Zaps which to the best of my knowledge can't be toggled while the game is running. The game has functionality to do this however, as can be seen with the dismemberment system, but I dont know how to access it. It also doesnt work with any actual clothing in the game as the way its implemented I would have to change every piece of clothing manually, but even then it wouldn't include any outfits from mods. If you have any knowledge of outfit studio, it shouldn't take longer than 5 minutes to add the sliders to the outfit you want. In general, there's a lot more that could be done like gameplay effects, or animations, or prosthetics, kinda like the amputator framework for skyrim but I am not gonna be the one to make it. If you are knowledgable and willing to implement something like that, feel free to use this as a base!