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Found 4 results

  1. View File This is a 3D model that I made using the 3D modeling program Blender, of Metal Gear REX from the 1998 PSX game Metal Gear solid. i hope that someone can rig, animate, texture it, and then somehow turn it into a vehicle mod in Fallout 4. Obviously bringing this machine to life in Fallout 4 or any game for that matter, would be an extremely long, complex, and daunting task, but if you have the technical know-how, or are a career professional in the field of game development and think you can do it, then by all means, please do! Submitter Fixadent Submitted 02/11/2018 Category Modders Resources Requires Latest version of Blender  
  2. Version 1.1

    8 downloads

    This is a 3D model that I made using the 3D modeling program Blender, of Metal Gear REX from the 1998 PSX game Metal Gear solid. i hope that someone can rig, animate, texture it, and then somehow turn it into a vehicle mod in Fallout 4. Obviously bringing this machine to life in Fallout 4 or any game for that matter, would be an extremely long, complex, and daunting task, but if you have the technical know-how, or are a career professional in the field of game development and think you can do it, then by all means, please do!
  3. View File This is a resource, NOT a direct replacer. Some skill with GECK is required to get these meshes ingame. I believe I had to raise the vehicle heights in Blender so the rims and tires wouldn't clip into the ground, but seeing as I haven't played Fallout in over five years I'm not sure... Back in early 2012 my house was burglarized and my computer among many other things was stolen. Last week Metro called to inform me that they'd found several of my items including an external 1TB SSD drive that at the time cost me a small fortune. Being more than five years old it's now just a run of the mill drive but a TB is a TB so I tied it into my system. Much to my surprise all my files were still on it. A couple of the meshes may have originally been other authors work. If I remember correctly, the boxtrucks and the halftrack were mashups I did in Blender. I don't know who the original authors are anymore. I do recall that I stretched the police car mesh model, remodeled a gas station to have gas pumps (or maybe it was some type of fusion pump), remade the bus, (one with skeletons inside one without), made a flatbed semi trailer model and a flatbed boxcar model, added doors to both types of the mobile home trailers (without collision), and made a new model of the frontloader with a raised bucket, other than that most vehicles now have multiple damage options, multiple texture options, side mirrors, glass, fusion type engines, rims, tires, seats, steering wheels, and the occasional skeleton inside. I also remade some of the blown up versions of them. Submitter nikoli grimm Submitted 07/15/2017 Category Modders Resources Requires  
  4. Version 1.0

    62 downloads

    This is a resource, NOT a direct replacer. Some skill with GECK is required to get these meshes ingame. I believe I had to raise the vehicle heights in Blender so the rims and tires wouldn't clip into the ground, but seeing as I haven't played Fallout in over five years I'm not sure... Back in early 2012 my house was burglarized and my computer among many other things was stolen. Last week Metro called to inform me that they'd found several of my items including an external 1TB SSD drive that at the time cost me a small fortune. Being more than five years old it's now just a run of the mill drive but a TB is a TB so I tied it into my system. Much to my surprise all my files were still on it. A couple of the meshes may have originally been other authors work. If I remember correctly, the boxtrucks and the halftrack were mashups I did in Blender. I don't know who the original authors are anymore. I do recall that I stretched the police car mesh model, remodeled a gas station to have gas pumps (or maybe it was some type of fusion pump), remade the bus, (one with skeletons inside one without), made a flatbed semi trailer model and a flatbed boxcar model, added doors to both types of the mobile home trailers (without collision), and made a new model of the frontloader with a raised bucket, other than that most vehicles now have multiple damage options, multiple texture options, side mirrors, glass, fusion type engines, rims, tires, seats, steering wheels, and the occasional skeleton inside. I also remade some of the blown up versions of them.
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