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View File Welcome to Sexout Drugging Only compatible with SCR & Pregnancy versions 20131025.1 or later. This adds some drugs and management of them for Sexout plugins to use, they were moved from the SCR beta into this plugin. It's not required by Pregnancy but contains drugs that affect Pregnancy. People not using Pregnancy or Lust may still find the SleepEz & NoDoze fun or handy, It currently contains: BunX - Needles & Pills, Duration 500 points = 21 days, BunX is a contraceptive drug that reduces the fertility of the actor and their ability to produce Ova. FertEz - Needles, Pills, & Dart Ammo, Duration 500 points = 21 days, FertEz increases the fertility of the actor using it, possibly causing extra ova and also speeds up Pregnancy progression. BunAway - Needles & Pills, Duration 500 points = 1 day, BunAway is an abortion drug that induces miscarriage. LustOh - Needles, Pills, Dart Ammo, Gas Grenades & Mines, Duration 500 points = 5 hours, LustOh increases the actors Lust. LustOh only boosts Charisma if SexoutLust and SexoutSpunk are not loaded. SleepEz - Needles, Pills, Dart Ammo, Gas Grenades & Mines), Duration 500 points = 5 hours, SleepEz puts the actor to sleep. NoDoze - Needles & Pills), Duration 500 points = 5 hours, NoDoze reduces the actors sleep deprivation and woks as a counter to SleepEz Uses SCR's MCM menu for duration settings, Debug Setting is 1 Adds BunX, FertEz & BunAway only if Pregnancy is loaded Ammo currently 10mm, 20ga, 12ga & .44Mag, .308, 5.56 & 50Cal, 25mm & 40mm Gas Grenades. Smaller rounds add less drugs so either need multiple shots or more time to work. Recipes for Ammo require Handloader perk & enough drugs in inventory to be visible. Recipes for Pills require Medicine 20 to be visible. Recipes for Needles require Repair 20 & pills to be visible. Uses Prideslayers NX variable system for each actor drugs can be read by any plugin (without needing to make SexoutDrugging a master) using the following with rZActor being the Actor REF: scn SexoutDrugS00NXVariablesUsed ; *** List of NXVariables used in Drug Scripts ; rZActor.NX_SetEVFl "SOD:fLustOh" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fSleepEz" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fFertEz" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fBunX" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fBunAway" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fAlcohol" = Alcohol quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_GetEVFl "SOP:fFertCyclePerc" used to check before contaceptive/fertility drug usage ; rZActor.NX_GetEVFl "SOP:fCurrPregSize" used to check for bunaway usage BunX & FertEz negate each other one for one and so do NoDoze & SleepEz, so doping up on NoDoze adds resistance to SleepEz. Adds a perk that enables looting of unconscious Actors. Adds the Drugs & Ammo to some vendor lists. Metal armor & Power Armor is immune to darts. Gas Masks, Power Armour Helmets, Enviromental suits etc make immune to gas. Testbox in Doc's bedroom with ammo, needles & pills. Probably add Alcohol, Jet & Buffout etc later, as well as Chloroform rags and Needles as weapons. I doubt I have the time to do much more with this other than occasional small tweaks & bug fixes, so if anyone wants to expand on this or take it over I have no problems with that it's pretty easy to expand on this Requires SexoutStore to purchase Drugs there Link to Download OP: http://www.loverslab.com/files/file/346-sexoutdrugging-alphabeta-wip/ Submitter Halstrom Submitted 09/12/2013 Category Framework & Resources Requires Sexout Common Resources, SexoutStore
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View File What is this mod? This is a very simple mod. Get someone or something in your cross-hairs... press X... have sex. Works with everything supported by Sexout. What happens? Sex occurs between the player (yourself) and the NPC or creature in the cross-hairs and requires support through Sexout. There is no support to make two NPC's have sex with each other. There is also no support for selecting the sex act that will happen. It is random. Why use it? It isn't dependent on SCR or anything else except Sexout and Sexout's required files. . If there are animation issues with a Sexout Supported Character this mod can be used to test to see if any animation occurs. Also sometimes you might just have an ... itch .. that you need to scratch... . I am sure you get my meaning Any issues? There is only one key that is used for sex. Hence the name Sexkey. This key is "X". Any mod that uses the same key can and will likely conflict with this mod. Project Nevada is one example. The stealth key is "X". Hopefully you can change the mapping of that mods key as you can in Project Nevada. How to I use it? Get some NPC or creature in your crosshairs. Press "X" for a little less than a second. Sexkey takes over from there. What are the requirements? A bit of perversion Sexout and all it's requirements installed properly. Sexout Sexkey. That's it. What's going to happen in the future? I don't know. The mod itself has been tested for a very long time. It was last updated from the original creator Elerneron January 11th 2012. That is a lot of testing. It is solid and reliable in form. Any changes would only extend this reliability provided I can gain the skills to make these changes. There is no intention of adding any ability to select the type of sex you get. For that you can try Sexout Bangatron! It is a work in process and requires SCR. With that mod you can have more control over the selection of the sex that occurs. Possible additions is an MCM menu and the ability to map a key to one of your choosing, but until I start fiddling inside the GECK I am not sure what can happen or when it will happen. Until that time you will just have to enjoy your instant sex with a press of a finger... Support: As I am not the person that created this mod there is little that I can do with support. Fortunately it is a very simple mod that works pretty reliably. I would appreciate any support questions to be directly related to this mod. Thank You. Credit: Elerneron for the original creation of this mod. Submitter ritualclarity Submitted 04/28/2014 Category Framework & Resources Requires Fallout New Vegas, Sexout, NVSE, NVSE Extender
- 20 replies
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- Fallout New Vegas
- Sexkey
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Version 2014.04.28
42,546 downloads
What is this mod? This is a very simple mod. Get someone or something in your cross-hairs... press X... have sex. Works with everything supported by Sexout. What happens? Sex occurs between the player (yourself) and the NPC or creature in the cross-hairs and requires support through Sexout. There is no support to make two NPC's have sex with each other. There is also no support for selecting the sex act that will happen. It is random. Why use it? It isn't dependent on SCR or anything else except Sexout and Sexout's required files. . If there are animation issues with a Sexout Supported Character this mod can be used to test to see if any animation occurs. Also sometimes you might just have an ... itch .. that you need to scratch... . I am sure you get my meaning Any issues? There is only one key that is used for sex. Hence the name Sexkey. This key is "X". Any mod that uses the same key can and will likely conflict with this mod. Project Nevada is one example. The stealth key is "X". Hopefully you can change the mapping of that mods key as you can in Project Nevada. How to I use it? Get some NPC or creature in your crosshairs. Press "X" for a little less than a second. Sexkey takes over from there. What are the requirements? A bit of perversion Sexout and all it's requirements installed properly. Sexout Sexkey. That's it. What's going to happen in the future? I don't know. The mod itself has been tested for a very long time. It was last updated from the original creator Elerneron January 11th 2012. That is a lot of testing. It is solid and reliable in form. Any changes would only extend this reliability provided I can gain the skills to make these changes. There is no intention of adding any ability to select the type of sex you get. For that you can try Sexout Bangatron! It is a work in process and requires SCR. With that mod you can have more control over the selection of the sex that occurs. Possible additions is an MCM menu and the ability to map a key to one of your choosing, but until I start fiddling inside the GECK I am not sure what can happen or when it will happen. Until that time you will just have to enjoy your instant sex with a press of a finger... Support: As I am not the person that created this mod there is little that I can do with support. Fortunately it is a very simple mod that works pretty reliably. I would appreciate any support questions to be directly related to this mod. Thank You. Credit: Elerneron for the original creation of this mod.- 1 review
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- Fallout New Vegas
- Sexkey
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Version 0.14
111,151 downloads
http://www.naughtymachinima.com/video/11107/ultra-futanari-robot-read-comments-for-original-1080p-44-fps-link http://www.naughtymachinima.com/video/8877/fallout-nv-fuck-with-the-king Animations Resources for modders For see the animations in game, use amazing plugin of Odessa you can found here [Odessa Plugin link]- 24 reviews
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- SexoutNG
- Animations
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Version 20151011.1
38,917 downloads
Welcome to Sexout Drugging Only compatible with SCR & Pregnancy versions 20131025.1 or later. This adds some drugs and management of them for Sexout plugins to use, they were moved from the SCR beta into this plugin. It's not required by Pregnancy but contains drugs that affect Pregnancy. People not using Pregnancy or Lust may still find the SleepEz & NoDoze fun or handy, It currently contains: BunX - Needles & Pills, Duration 500 points = 21 days, BunX is a contraceptive drug that reduces the fertility of the actor and their ability to produce Ova. FertEz - Needles, Pills, & Dart Ammo, Duration 500 points = 21 days, FertEz increases the fertility of the actor using it, possibly causing extra ova and also speeds up Pregnancy progression. BunAway - Needles & Pills, Duration 500 points = 1 day, BunAway is an abortion drug that induces miscarriage. LustOh - Needles, Pills, Dart Ammo, Gas Grenades & Mines, Duration 500 points = 5 hours, LustOh increases the actors Lust. LustOh only boosts Charisma if SexoutLust and SexoutSpunk are not loaded. SleepEz - Needles, Pills, Dart Ammo, Gas Grenades & Mines), Duration 500 points = 5 hours, SleepEz puts the actor to sleep. NoDoze - Needles & Pills), Duration 500 points = 5 hours, NoDoze reduces the actors sleep deprivation and woks as a counter to SleepEz Uses SCR's MCM menu for duration settings, Debug Setting is 1 Adds BunX, FertEz & BunAway only if Pregnancy is loaded Ammo currently 10mm, 20ga, 12ga & .44Mag, .308, 5.56 & 50Cal, 25mm & 40mm Gas Grenades. Smaller rounds add less drugs so either need multiple shots or more time to work. Recipes for Ammo require Handloader perk & enough drugs in inventory to be visible. Recipes for Pills require Medicine 20 to be visible. Recipes for Needles require Repair 20 & pills to be visible. Uses Prideslayers NX variable system for each actor drugs can be read by any plugin (without needing to make SexoutDrugging a master) using the following with rZActor being the Actor REF: scn SexoutDrugS00NXVariablesUsed ; *** List of NXVariables used in Drug Scripts ; rZActor.NX_SetEVFl "SOD:fLustOh" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fSleepEz" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fFertEz" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fBunX" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fBunAway" = Drug quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_SetEVFl "SOD:fAlcohol" = Alcohol quantity in system 0-500 for duration clipped 0-100 for effect ; rZActor.NX_GetEVFl "SOP:fFertCyclePerc" used to check before contaceptive/fertility drug usage ; rZActor.NX_GetEVFl "SOP:fCurrPregSize" used to check for bunaway usage BunX & FertEz negate each other one for one and so do NoDoze & SleepEz, so doping up on NoDoze adds resistance to SleepEz. Adds a perk that enables looting of unconscious Actors. Adds the Drugs & Ammo to some vendor lists. Metal armor & Power Armor is immune to darts. Gas Masks, Power Armour Helmets, Enviromental suits etc make immune to gas. Testbox in Doc's bedroom with ammo, needles & pills. Probably add Alcohol, Jet & Buffout etc later, as well as Chloroform rags and Needles as weapons. I doubt I have the time to do much more with this other than occasional small tweaks & bug fixes, so if anyone wants to expand on this or take it over I have no problems with that it's pretty easy to expand on this Requires SexoutStore to purchase Drugs there Link to Download OP: http://www.loverslab.com/files/file/346-sexoutdrugging-alphabeta-wip/ -
Version 0.4op
19,352 downloads
Here is a positioning mod for SexoutNG. Current Version: v0.3op (current version is SexoutPositioning-Odessa-Fix.7z) If you have any problems with the mod, report them in the Support Topic. Current Features: When a SexoutNG sex act begins AND the player is involved, Sexout positioning will kick in with a message displayed that it's now active. Once positioning is active it will respond to 10 keys as follows (NOTE: these are the keyboard 1-0 keys, not the numkeys on an extended keyboard): 1 - move selected actor forwards 2 - move selected actor backwards 3 - move selected actor left 4 - move selected actor right 5 - move selected actor up 6 - move selected actor down 7 - change selected actor (starts with B, then A, then C, then B again... will toggle select all actors off if it was toggled on) 8 - toggle select ALL actors (keys 1-6 will now move all actors if toggled on, select previous selected actor if toggled off) 9 - reset all actor positions to starting position before any changes were done 0 - toggle sexout timer on and off keys 1-6 take effect as long as the key is held down, keys 7-0 take effect after they have been released When the sex act ends, Sexout positioning will shut off. Current Issues: When the timer is paused, sometimes one or all of the actors will get redressed. (will fix with Prideslayer's input) Toggling the timer on and off will not stop Sexout Lust from managing the Sexout timer as it wants to. Foot IK is still active so moving actors up and down can be blocked by collision with the ground or the other actors. if you're using the Groovatron, you'll need to remap the default key for GroovySettings from 0 to something else. Debug: Debug messages are currently ON by default (later releases will include a toggle). If you get an Abort message, positioning will be turned off for the current act (unrecoverable error). Check console messages after an abort and report what happened in the support topic. If you get a WTF message, something unexpected happened (some are unrecoverable errors, some not). Check console messages after a WTF and report what happened in the support topic. Credits: Prideslayer Odessa Change Log: 06-14-13 Initial Release. 06-17-13 Changes Main Spell to correctly ascertain which actor has the data needed in their NX vars. 07-04-13 Makes console messages more verbose and attempts to start clean each sex act. 07-04-13 Correction of bug that would have caused sex acts near the player to reset the player. 07-06-13 Added protection to spells so that if they are dispelled and then execute one more frame of ScriptEffectUpdate, they'll do nothing (no repeat of code). 07-07-13 Add a timer in SpMonitor to make sure that GetSelf returns an actor before giving up and aborting. 11-20-14 Uploaded new version containing Odessa and Prideslayer's updates. -
View File Here is a positioning mod for SexoutNG. Current Version: v0.3op (current version is SexoutPositioning-Odessa-Fix.7z) If you have any problems with the mod, report them in the Support Topic. Current Features: When a SexoutNG sex act begins AND the player is involved, Sexout positioning will kick in with a message displayed that it's now active. Once positioning is active it will respond to 10 keys as follows (NOTE: these are the keyboard 1-0 keys, not the numkeys on an extended keyboard): 1 - move selected actor forwards 2 - move selected actor backwards 3 - move selected actor left 4 - move selected actor right 5 - move selected actor up 6 - move selected actor down 7 - change selected actor (starts with B, then A, then C, then B again... will toggle select all actors off if it was toggled on) 8 - toggle select ALL actors (keys 1-6 will now move all actors if toggled on, select previous selected actor if toggled off) 9 - reset all actor positions to starting position before any changes were done 0 - toggle sexout timer on and off keys 1-6 take effect as long as the key is held down, keys 7-0 take effect after they have been released When the sex act ends, Sexout positioning will shut off. Current Issues: When the timer is paused, sometimes one or all of the actors will get redressed. (will fix with Prideslayer's input) Toggling the timer on and off will not stop Sexout Lust from managing the Sexout timer as it wants to. Foot IK is still active so moving actors up and down can be blocked by collision with the ground or the other actors. if you're using the Groovatron, you'll need to remap the default key for GroovySettings from 0 to something else. Debug: Debug messages are currently ON by default (later releases will include a toggle). If you get an Abort message, positioning will be turned off for the current act (unrecoverable error). Check console messages after an abort and report what happened in the support topic. If you get a WTF message, something unexpected happened (some are unrecoverable errors, some not). Check console messages after a WTF and report what happened in the support topic. Credits: Prideslayer Odessa Change Log: 06-14-13 Initial Release. 06-17-13 Changes Main Spell to correctly ascertain which actor has the data needed in their NX vars. 07-04-13 Makes console messages more verbose and attempts to start clean each sex act. 07-04-13 Correction of bug that would have caused sex acts near the player to reset the player. 07-06-13 Added protection to spells so that if they are dispelled and then execute one more frame of ScriptEffectUpdate, they'll do nothing (no repeat of code). 07-07-13 Add a timer in SpMonitor to make sure that GetSelf returns an actor before giving up and aborting. 11-20-14 Uploaded new version containing Odessa and Prideslayer's updates. Submitter astymma Submitted 06/19/2013 Category Framework & Resources Requires
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File Name: SexoutNG File Submitter: astymma File Submitted: 15 Feb 2013 File Category: Sexout CORE: 2.6.76 -- 1-Mar-2013 0700h UTC DATA: 2.6.76 -- 1-Mar-2013 0700h UTC No 3rd party nude bodies are required. A male nude body (underwear) and bodysuit (erect) are included and used when appropriate, and a female nude body (T6M BnB) is included within the BSA. Of course if you do install a female nude body, it will be used without issue, and there will be no install conflicts. Installing breezes is entirely "pointless" now, though if you want the other textures/meshes, you can install them. Requirements Known issues Useful posts: The API guide for modders that want to use sexout! Tits. How do they work?? How to GET HELP!! Help us help you. There were several more posts in this list but the links were broken in the forum transfer. Click here to download this file
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Object of this brief Tutorial is a basic explanation of why animations likely won't happen. A first step to solving your animation problems. Support will only be given related to the areas mentioned here. Having problems with animations working? Most likely issues r/t animation in order of most likely causes. Requirements: NVSE 4.2b4 or most current version NVSE extender (current version of course) The LL version of FOMM (A must) SexoutNG (again current version.. see a trend? ) Reason for failure of animations NVSE (Current version link above), Not installed or wrong version NVSE extender, again not installed properly, or wrong version. Keep in mind you should load all your FNV mods using FOMM found here SexoutNG, improper version or not current version (for the most part the most current stable, unless stated otherwise is the one to use for all mods here on LL.) Notice any trends? Other animations mods. Body by Race, Umpa Dance etc. (unless fixed using the trick found on the second post of Bruce's tutorial) Issue with mod.. This is rare. Most modders are "calling" the action from the bullets mentioned above. This usually works well. The reason is the mod creator has "tested" the mod. During "Testing" the mod shown animations. Animations in Sexout mods are seldom if ever located in the modders mod and almost always located in either Zaz or SexoutNG. Exceptions to the rule are Arma's animations require a "patch" or the penis drops (according to reports) and that isn't good.. The other is any skeleton that has "bounce" for women can sometimes cause strange animation issues. Solution: Updated and verify the installation of all the above. Fresh downloads just in case. Make sure you check the latest comments on the SexoutNG, Sexout tutorial or even the SCR Resources thread etc. Many of the tutorials are updated quickly if there are any changes. I have had many times animation issues and it has always ended up being the first 3 of the list above. Added Info: NVSE and the extender are "script extenders". In order to understand that you need to understand that the game runs on an "engine". The "engine" is basically set of scripts that give the rules and regulations on how the game is going to run and what will run. These "script extenders" allow added features to be added so that Sexout can run. SexoutNG is a base "framework" that holds the animations and other key resources that are needed for other mods to access. Without this mod being current, mods are trying to access resources that may not be currently available in the version you are using, or accessed using different instructions than the current version has therefore it fails to work properly. How to check your installation: NVSE Installation Check for FNV Make sure you are using the listed version of NVSE Open the folder in Steam. There you will see a "Data" folder and a "FalloutLauncher.exe" If you see these files in the same folder as "Data" and "FalloutLauncher.exe" then you have installed NVSE correctly. There is an excellent example in BruceWaynes Tutorial (Link found on bottom of Tutorial). NVSE Extender, AKA, NX Extender. Check, After you have finished making sure that the NVSE is installed correctly ( again using the FOMM version mentioned above) open that Data folder you see in the Fallout:New Vegas folder. Now you will see a nvse folder. Open that You will now see a plugins folder. Path for those that understand this... Fallout New Vegas/data/nvse/plugins/ Inside that folder you might see other files but these are what you need to see for the extender to be correctly installed. If the files are found during the check above, and you have a current version you have the extender installed correctly. Now to move to the mods. Mods: At this point it is rare for any animations to be caused by any mods. In order to "test" you really need to remove all the mods except for the one that you expect is causing the issue and Sexout. (SCR if needed for the mod) nothing else. No other animation mods etc. Nothing but the base game mods, (TTW should be OK unless the individuals that are supporting state otherwise. ) Added Help: There is an excellent tutorial found here, from BruceWayne. It is kept up to date with all the base requirements and links needed to get Sexout working properly. You should review this just to be sure that other aspects of your installation related to Sexout mods have been covered. Otherwise you might end up with Infinity Titts. Might sound good however in reality, not so much.
- 43 replies
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- FNVSexout
- Animations
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SexoutNG Amra72 Animations Resources for modders
Amra72 posted a topic in Downloads - Fallout Sexout
View File http://www.naughtymachinima.com/video/11107/ultra-futanari-robot-read-comments-for-original-1080p-44-fps-link http://www.naughtymachinima.com/video/8877/fallout-nv-fuck-with-the-king Animations Resources for modders For see the animations in game, use amazing plugin of Odessa you can found here [Odessa Plugin link] Submitter Amra72 Submitted 12/14/2013 Category Framework & Resources Requires SexoutNG 2.6.81+- 1,256 replies
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- SexoutNG
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HELLO! The conundrum in question is the one where the actors are supposed to be playing the sex animations, but just stand there instead. It used to work before, but now it doesn't- both wsex and Sexout animations. Now, i know those two mods don't play nicely with each other, but I feel like i've exhausted every option; i've unticked them, uninstalled them, reinstalled them, reinstalled NV (twice), got the latest updated versions of the mods, latest version of NVSE, Extender 11 is where it needs to be, there are no weird Sexout Tokens in mine or any other actors inventory- yet still the animations aren't playing. I feel like there is a rogue animation somewhere in my folders, but I don't really know because i'm a novice to this stuff. Anyone have any tips? Load order: PS I uninstalled the wsex mods anyway, because i figured I focus on solving one at a time.
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Welcome to the new thread for Sexout Clothing. Links are currently pending while I get all the files sorted into usable groups. Until then, temporary links are available in the original thread: here. I'm also looking for volunteers for various things. Some screenshots for this page would be nice, so if anyone wants to post any I'd love to see them. Also, if anyone wants to help with some modelling that would be great too. Being able to import / export nifs, and basic blender knowledge is enough Sexout Maternity Clothes - Vanilla (Outdated) This is the main resource file for use with Sexout Pregnancy. This pack contains (most) of the standard New Vegas outfits and nude pregnant bodies. This pack is required to use any of the pregnancy related content in sexout! >>>P7BodyFix.7z<<< Screenshots: Download Links: Sexout Maternity Clothes - Sexout (Outdated) This pack contains maternity outfits for the various Sexout mods. Screenshots: Download Links: Sexout Maternity Clothes - Addons This pack contains pregnant versions of other clothing mods. You only need to download this pack if you want to use any of the supported clothing mods. Screenshots: Download Links: Sexout Clothing Damage Updated with Combat Armour! Currently a WIP, this pack will contain damage versions of clothing. As your clothing's durability goes down it will get more battered and damaged. Download Links:
- 163 replies
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