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Showing results for tags '3d model'.
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En la entrada anterior, inclui la imagen de la camara fotografica aerea que hice para Carpa 500. Abrire hoy la novena entrada con la primera version de la camara de Amparo. Un modelo 3d que realice hace algunos años y aunque he mejorado, le tengo mucho aprecio al mismo. Google translator: In the previous entry, I included the image of the aerial camera that I made for Carpa 500. I will open the ninth entry today with the first version of Amparo's camera. A 3D model that I made a few years ago and although I have improved, I really appreciate it. La camara la diseñe basandome en un sin fin de modelos reales, no utilice planos y con ella queria representar un modelo de medio formato ideal para el trabajo artistico de la protagonista. Aunque visualmente aparece en pocas viñetas quise que fuera lo mas detallada posible. En aquel tiempo comenzaba en el mundo del 3d y fue de los primeros que me dejaron contento, de ahi que le guarde tanto cariño. I designed the camera based on an endless number of real models, I did not use plans and with it I wanted to represent a medium format model ideal for the artistic work of the protagonist. Although visually she appears in just a few vignettes, I wanted it to be as detailed as possible. At that time she was starting out in the world of 3D and she was one of the first to make me happy, which is why I loved her so much. Con el tiempo, me di cuenta de los errores cometidos y realice una version mejorada de la misma. Con ella, represente una de las ediciones limitadas que "Kolia" realizo del modelo y la inclui en la revision de Carpa 1808. Mantuve las texturas para la camara de Amparo, el rojo y negro seguira siendo el protagonista. Over time, I realized the mistakes made and made an improved version of it. With it, I represented one of the limited editions that "Kolia" made of the model and included it in the review of Carpa 1808. I kept the textures for Amparo's camera, the red and black will continue to be the protagonist. Este es el modelo texturado de la serie limitada y utilice tintes planos, en su mayoria, para adecuarlo a la ilustracion que representaria una de sus campañas publicitarias. This is the textured model of the limited series and it used mostly flat tints to adapt it to the illustration that would represent one of its advertising campaigns. En la revision de Carpa 1808 represente uno de los catalogos de la firma con ilustraciones como esta para su lanzamiento en el gran certamen tecnologico. In the review of Carpa 1808 I represented one of the firm's catalogs with illustrations like this one for its launch at the great technological event. Este es el objetivo de 200mm que hice para mostrar el utilizado por Amparo, "Cachucho grande", segun sus propias palabras. Para hacerlo, me base en mi objetivo Canon de 200mm que me acompaña desde el principio de mi carrera como fotografo. This is the 200mm lens I made to show the one used by Amparo, "Big Cachucho", in his own words. To do so, I relied on my 200mm Canon lens that has been with me since the beginning of my career as a photographer. Aqui esta la maquina de Amparo y su objetivo largo, decorado por ella misma, tal y como aparecia en la revision de Carpa 1508. Here is Amparo's machine and its long objective, decorated by herself, as it appeared in the Carpa 1508 review. Esta es la version con tripode, "Tripoli", los llamaba Amparo. This is the version with tripod, "Tripoli", Amparo called them. Aunque todavia no los he utilizado, construi estos grandes teleobjetivos para su utilizacion por las unidades de reconocimiento fotografico y por la propia Amparo. para hacerlos, me base en diseños reales de la firma Leica de los años 30 y 40 y utilizados por el ejercito aleman en campaña. Although I have not used them yet, I built these large telephoto lenses for use by photographic reconnaissance units and by Amparo itself. To make them, I based them on real Leica designs from the 1930s and 1940s and used by the German army in campaign. Para las compañias de propagando hice esta filmadora portatil basada en alguinos modelos reales de los años 30, aqui aparece con librea militar, tambien hice una librea civil en rojo metalico. Este y el modelo siguiente los hice para adaptarlo a los "Cabezuelo", motores modernos, asignados a las compañias de "Sol y Justicia". For advertising companies I made this portable video camera based on some real models from the 1930s, here it appears in a military livery, I also made a civil livery in metallic red. I made this and the following model to adapt it to the "Cabezuelo", modern engines, assigned to the "Sol y Justicia" companies. Esta es la camara de rodaje cinematografico y, como la anterior, esta basada en modelo real. De momento, quiero representar para Carpa 1408 parte del material utilizado por Amparo para fotografiar el catalogo de Candelaria, pero reconozco que todavia no me he puesto a ello. This is the cinematographic filming camera and, like the previous one, it is based on a real model. At the moment, I want to represent for Carpa 1408 some of the material used by Amparo to photograph the Candelaria catalogue, but I admit that I have not yet gotten around to it. Para cerrar la primera parte de esta entrada, aqui esta Amparo y su "Kolia M". To close the first part of this entry, here is Amparo and his "Kolia M". Tras Carpa 1408 quiero comenzar con el numero 1308 que estara dedicado al grupo de combate "Alba negra" y , a ratos perdidos, voy revisando algun material militar que hice para numeros anteriores o mantuve en reserva y nunca he utilizado. La imagen superior uno de los vehiculos blindados anfibios utilizados para el cruce del gran rio y quiero utilizar en algunas ilustraciones. Como muchos de los vehiculos imperiales luce la estrella roja de Santa Teresa. After Tent 1408 I want to start with number 1308 which will be dedicated to the combat group "Alba negra" and, at odd moments, I am reviewing some military material that I made for previous issues or kept in reserve and have never used. The image above is one of the amphibious armored vehicles used for crossing the great river and I want to use it in some illustrations. Like many of the imperial vehicles, it sports the red star of Santa Teresa. Este lanza puentes basado en casco de Panzer IV fue el primer completo que realice hace muchos años. Aunque el modelado esta bien, cometi muchos errores que hacen imposible hacer las UV y solo lo pinte los materiales, lo inclui en algunas imagenes brumosas sobre la batalla de Amarillo. De el aproveche algunos elementos para realizar un lanza puentes, o mejor dicho, un puente anfibio para el ejercito imperial. This bridge launcher based on the Panzer IV hull was the first complete one I made many years ago. Although the modeling is good, I made many mistakes that made it impossible to do the UV and I only painted the materials, I included it in some hazy images about the battle of Amarillo. I took advantage of some elements to make a bridge launcher, or rather, an amphibious bridge for the imperial army. El vehiculo imperial, en lugar de lanzar el puente, el mismo se convierte en una pasarela sumergida para permitir el paso de los grandes rios occidentales. En este caso use un chasis basico que realice para toda la serie de blindados anfibios, aunque tome referencias de modelos reales, son ficticios en su mayoria. The imperial vehicle, instead of launching the bridge, becomes a submerged walkway to allow the passage of the great western rivers. In this case I used a basic chassis that I made for the entire series of amphibious armored vehicles, although I take references from real models, they are mostly fictitious. Este es el modelo barre minas sin texturar, ando pensando en cambiar su esquema mimetico. This is the untextured mine sweeper model, I'm thinking about changing its mimetic scheme. Aqui esta el vehiculo anfibio utilizado por las compañias sanitarias de Santa Teresa, le hice un esquema en gris azulado y blanco, pero posiblemente cambie su esquema. Here is the amphibious vehicle used by the Santa Teresa sanitation companies, I made a scheme in blue-gray and white, but I may change its scheme. Para cerrar la serie de los anfibios, este es el modelo de carro ligero que hice basandome en el T-70 ruso de la segunda guerra mundial. Aunque utilice planos para algunos elementos, es un vehiculo totalmente ficticio. To close the amphibian series, this is the light tank model that I made based on the Russian T-70 from World War II. Although it uses plans for some elements, it is a completely fictitious vehicle. Basandome en el diseño original del Sdkfz 3 de los años 20, diseñe el camion blindado con el que Taciana VI inspeccionara el frente junto a sus estrategas mayores. Based on the original design of the Sdkfz 3 from the 1920s, I designed the armored truck with which Taciana VI would inspect the front with her senior strategists. Para representar el vehiculo de mando de Amparo hacia el final de la campaña me base en el Sdkfz 247. Para mis ilustraciones, lo hice mucho mas grande y con un interior totalmente ficticio pero adecuado a mis intenciones. To represent Amparo's command vehicle towards the end of the campaign I based it on the Sdkfz 247. For my illustrations, I made it much larger and with a totally fictitious interior but appropriate to my intentions. Las dos imagenes muestran a Amparo y Condenacion embarcadas y una vista superior del interior del vehiculo con su aparato de radio y la mesa para los aparatos de cifra. The two images show Amparo and Condenacion boarded and a top view of the interior of the vehicle with its radio set and the table for the cipher devices. Para cerrar la entrada, subire algunas imagenes de los vehiculos diseñados para los ejercitos de Carmencita y que no inclui en la otra entrada. Para las unidades de reconocimiento, hice este vehiculo basado en el famoso "Dingo", aunque lo hice un poco mas grande de lo normal para adecuarlo a mis necesidades, utilice planos pero aumente la escalo y añadi o quite algunos detalles a mi conveniencia. To close the entry, I will upload some images of the vehicles designed for the Carmencita armies and that I did not include in the other entry. For the reconnaissance units, I made this vehicle based on the famous "Dingo", although I made it a little larger than normal to suit my needs, I used plans but increased the scale and added or removed some details at my convenience. Como segundo vehiculo de reconocimiento, hice este vehiculo de radio basandome en el "Humber" britanico, aunque me base en planos, muchos detalles son ficticios. El modelo lo use para realizar un pequeño blindado con torreta que se presenta en la imagen inferior. As a second reconnaissance vehicle, I made this radio vehicle based on the British "Humber", although I based it on plans, many details are fictitious. I used the model to make a small armored vehicle with a turret that is presented in the image below. La torreta la hice basandome en modelos historicos, pero poco tiene que ver con la realidad. Debe representar un vehiculo de reconocimiento armado. I made the turret based on historical models, but it has little to do with reality. It must represent an armed reconnaissance vehicle. Cierro la entrada con este gran semi oruga lanza cohetes, esta basado en varios vehiculos historicos, pero me deje llevar por la fantasia. Los tubos lanza raquetas, son los mismos que utilice en el ocho ruedas "Velasco". I close the entry with this large semi-tracked rocket launcher, it is based on several historical vehicles, but I let myself get carried away by the fantasy. The racket launcher tubes are the same ones used in the "Velasco" eight-wheeler.
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EDIT: Never mind. I've made progress on my own version. Hello! This is my first time requesting. I've been looking for someone to help me create the beautiful "Bloofer Lady" DLC outfit for Evie Frye from Assassin's Creed Syndicate. It would be strictly for personal use. I found a 3D Model of the outfit on deviantART. I've tried to convert the armor myself using several tutorials, 3DS Max and Bodyslide Outfit Studio, but I struggle aligning the vertices of the sleeves and legs. If someone would be so kind as to either convert it for me or give me pointers on aligning the arms and legs of an outfit to a Skyrim SE CBBE Body (I also use physics but don't need it), I'd be very grateful. Here is the link to the outfit on deviantART. If you do the conversion, I don't want the hood, please! Thank you so so much.
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Version bliple
665 downloads
Recently I've started learning 3D mesh modeling & this is my attempt at making a better head mesh for females in Skyrim. This is a stand alone mod, There shouldn't be any conflicts with other mods. I just wanted to share with everyone. --------------------------------------------------------------------------------------------------- To install the mesh, simply drop the Data folder in your Skyrim folder & then play the game. Enjoy ^^ -
272 downloads
These are conversions of the Legging mesh(s) from Niero's CROSS cybernetics armor mod witch turns them into boots/shoes. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARNING These files are only mesh(s) with full BodySlide functionality..... You must have Niero's CROSS cybernetics armor mod for these Boots to work I.E. be in your game.......alone these files are useless. --------------------------------------------------------------------------------------------------------------------------------------------------- Credit goes to Niero for the original BodySlide file(s).... I just messed with them. ---------------------------------------------------------------------------- Here is how to install the Boots/Mesh(s) 1. Drop the Tools folder into your F4 Data folder. 2.run BodySlide and find my conversion(s) of the CROSS leggings mesh(s) & build them... HINT they all start with the word Power. 3. Play the game and enjoy the boots.^^ ------------------------------------------------------------------------------------- UNINSTALL If you want to undo what has been done just re-build the original CROSS leggings in BodySlide again & boom. -
Version 1.0.0
35 downloads
This is a 3D model that I made using the 3D modeling program Blender, of Metal Gear REX from the 1998 game Metal Gear solid. I hope that someone can rig, animate, texture it, and then somehow turn it into a vehicle mod in Skyrim special edition. Obviously this would be an extremely long, complex, and daunting task, but if you have the technical know-how or are a career professional in the game development field and think you can do it, then by all means, please do! I realize that this mesh is somewhat of a mess, and you have permission to polish and clean it up. According to this game footage from Metal Gear Solid 4 Guns Of The Patriots, REX"s walks with it's legs slightly outwards and in a steep downward position. Also, it's lower legs are move up and down like shock absorbers. They retract slightly when sitting down, and extend slightly when standing up or walking. If you're going to animate it walking, study this video very closely and try to replicate it's walk. https://www.youtube.com/watch?v=ciIVuUzhs2o -
View File This is a 3D model that I made using the 3D modeling program Blender, of Metal Gear REX from the 1998 PSX game Metal Gear solid. i hope that someone can rig, animate, texture it, and then somehow turn it into a vehicle mod in Fallout 4. Obviously bringing this machine to life in Fallout 4 or any game for that matter, would be an extremely long, complex, and daunting task, but if you have the technical know-how, or are a career professional in the field of game development and think you can do it, then by all means, please do! Submitter Fixadent Submitted 02/11/2018 Category Modders Resources Requires Latest version of Blender
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View File This is a 3D model that I made using the 3D modeling program Blender, of Metal Gear REX from the 1998 game Metal Gear solid. I hope that someone can rig, animate, texture it, and then somehow turn it into a vehicle mod in Skyrim special edition. Obviously this would be an extremely long, complex, and daunting task, but if you have the technical know-how or are a career professional in the game development field and think you can do it, then by all means, please do! I realize that this mesh is somewhat of a mess, and you have permission to polish and clean it up. According to this game footage from Metal Gear Solid 4 Guns Of The Patriots, REX"s walks with it's legs slightly outwards and in a steep downward position. Also, it's lower legs are move up and down like shock absorbers. They retract slightly when sitting down, and extend slightly when standing up or walking. If you're going to animate it walking, study this video very closely and try to replicate it's walk. https://www.youtube.com/watch?v=ciIVuUzhs2o Submitter Fixadent Submitted 03/07/2018 Category Modders Resources Requires Blender 2.79 or later
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Power Boots View File These are conversions of the Legging mesh(s) from Niero's CROSS cybernetics armor mod witch turns them into boots/shoes. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ WARNING These files are only mesh(s) with full BodySlide functionality..... You must have Niero's CROSS cybernetics armor mod for these Boots to work I.E. be in your game.......alone these files are useless. --------------------------------------------------------------------------------------------------------------------------------------------------- Credit goes to Niero for the original BodySlide file(s).... I just messed with them. ---------------------------------------------------------------------------- Here is how to install the Boots/Mesh(s) 1. Drop the Tools folder into your F4 Data folder. 2.run BodySlide and find my conversion(s) of the CROSS leggings mesh(s) & build them... HINT they all start with the word Power. 3. Play the game and enjoy the boots.^^ ------------------------------------------------------------------------------------- UNINSTALL If you want to undo what has been done just re-build the original CROSS leggings in BodySlide again & boom. Submitter dibz666 Submitted 02/12/2017 Category Models & Textures Requires
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Smoother Female Head Mesh for Skyrim View File Recently I've started learning 3D mesh modeling & this is my attempt at making a better head mesh for females in Skyrim. This is a stand alone mod, There shouldn't be any conflicts with other mods. I just wanted to share with everyone. --------------------------------------------------------------------------------------------------- To install the mesh, simply drop the Data folder in your Skyrim folder & then play the game. Enjoy ^^ Submitter dibz666 Submitted 06/18/2020 Category Body Replacers Requires Special Edition Compatible Not Applicable
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Greetings, I am an illustration student and lover of character creation, and one of the styles I love the most is from Takehito Harada, responsible for the designs of Makai Senki Disgaea, so I want to ask if it would be possible, to have Etna, with the shape design more faithful to the original, but in Skyrim, how does this artist Beanis / Beanisbean? (NSFW) Beanis (Pixiv Page): https://www.pixiv.net/en/users/10835134/artworks?p=2 (NSFW) Beanis / Beanisbean (DeviantArt Page): https: //www.deviantart.com/beanisbean Etna (Design of the first game): https://www.pixiv.net/en/artworks/45011454
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Looking for Solution how to get the .MLX Model working, Still we got the texture through, plan for model preservation. Link for Ophelia Model.
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- valkyria chronicles
- model
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(and 3 more)
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