Single Status Update
Integration with BaboDialogue - a mod by me
I hope you read this.
I have one technical question to make an integration with Babodialogue, but first I want to give you some context.
I'm making a mod to change player appearance by training.
Unlike Pumping Iron or my own Sandow Plus Plus, this mod lets you completely change body shape by applying NiOverride morphs while in game.
Right now I'm finally about to start my first alpha testing of my mod and I suddenly thought it would be nice that my appearance would be reflected in your mod as well; that is, that my player character starts unattractive and after much training, people afected by your BaboDialogue start to notice my character getting progressively hotter.
I delved into SSEdit and it was quite easy to find you are using three global values for that:
So here goes my question: IS IT SAFE TO PROGRAMATICALLY MODIFY THOSE VALUES?
Since you modify them yourself with the MCM, I assume it totally is, but you know way better than me if doing that myself could lead to unintended side effects.
Of course I'm not touching anything else. I'm quite aware messing with things like BaboSexCountWerewolf would lead to things the player doesn't expect xD
Thanks in advance.