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Nenilai

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  1. Is the mod saying "Initializing Control Script" when you load your game?, very important that it says that when you first use it. If its not, then disable it, save exit , enable it and try again. (Or just Disable it from the save in Wrye bash and Load the game). If it is saying that its Initialized and its still not working then theres something conflicting with it. I havent seen anything so far on my own, but its definitely possible.
  2. Besides making sure its highest priority (blow all other mods), and the U key isnt already in use, it should work fine. If that doesnt handle it, it may come down to a search for whats conflicting with it.
  3. Would absolutely love this! , I use defeat but havent seen that yet... thats a great Idea.
  4. I like your Idea of having configurable expressions and initializing everything as well with a key press, exactly the type of Ideas and growth I was hoping for. More options the better. Feel free if you'd like, just toss some credit my way if you would.. I threw the source out for that reason, I know what its like to send out an idea and it not be done, some don't know how, and others are too busy to do it. Just like me you had some cool ideas but they weren't happening, so I gave it a shot, want to help them get out there. I would prefer it though if you and others start to work on
  5. Thank you again for the help Ashal, My issue Sir, is I Just didn't know what argument should I use instead of 0, I was mainly clinging to examples, this is my second ever Skyrim code and although very simple, took me a full day to figure out the sexlab system, I wont even pretend for a second that I wasnt lost a couple times x_x, heck the code shows it = P
  6. Yep definitely optional, my next step immediately is to add the changes Ashal himself directed me to, and then start on MCM config. Any features added I want to be optional and as compatible with other mods as possible, always taking ideas, hints, code examples etc. And wouldn't be offended in the slightest if someone takes upon themselves to add some features or rework it with all the options and compatibility it deserves. I just wanted to draw attention to this idea even if I had to make my own crude version of it.
  7. Awesome thanks, I'll make changes to it, definitely want it running smooth. Registering the key is a way better idea and I have another mod I was about to release that could use this change too.
  8. Let me know if it works as desired, the first version of the mod didnt care about Gender, or even Animations that were enabled or disabled, It can be tweaked to use any kind of anim at all.
  9. You got it Grover, but it only allows you to select at start currently and from MCM menu, this simply allows you to keep switching over and over during an act, Stand em up, toss em over, behind, front, at will, and continuously, and no having to use the MCM menu to find it on the list and select from animations or use O by itself to randomly choose from a HUGE list of anims.
  10. Version 1.0

    77,091 downloads

    Description: This mod allows the user to select positions before and during sexlab animations. WITHOUT the need of spells, shouts, or other position selectors.Simply Press U and a Menu will popup, Then Select a Position , Ex: DoggyStyle and press O to switch to that position. How Does It Work: It is Simplicity Itself = P , Just hooks on to any sexlab act and gives the option to change animations at any time by providing a new set using the tags available, shortly put, it will use whatever animations you have active, but select them based off of the tags pres
  11. Sexlab Position Selector By Nen - Control Yourself View File Description: This mod allows the user to select positions before and during sexlab animations. WITHOUT the need of spells, shouts, or other position selectors.Simply Press U and a Menu will popup, Then Select a Position , Ex: DoggyStyle and press O to switch to that position. How Does It Work: It is Simplicity Itself = P , Just hooks on to any sexlab act and gives the option to change animations at any time by providing a new set using the tags availab
  12. Love Amorous Adventures, but was really looking forward to this mod, the concept of others getting Jealous is very exciting for me, adds a layer of complication and difficullty, and the more difficulty the more rewarding each working choice is. Is there any chance of this idea continuing, or is it included in Amorous Adventures in any way?
  13. Weird purple bodies visual effect with this mod, faces look normal but from the neck down all bound NPC girls have purple bodies. Working perfectly otherwise.
  14. Issue: Infinite Pause after Defeat Scene , that cannot be restored until resetting the script or reloading a save. How to replicate: Use alternate start mod, join Dark Brotherhood, attack anyone, surrender instantly, All scripts run beautifully, then after the scene is over, all other actors involved other than the PC randomly pause for all eternity. Attempts to Fix: Disabled all post scene settings but had no effect Disabled all Death Alternative scripts, still no effect Disabled all other mods except alternate start , still no effect. Fixed By: No fix, Used previous version of the
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