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Pythus

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About Pythus

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  1. The most common physical causes of erectile dysfunction are related to circulation and blood pressure. Heart disease, atherosclerosis, high cholesterol and high blood pressure can all impact the amount of blood flowing to the penis. Diabetes contributes to ED by damaging your nerves and blood vessels. (I dont have a real answer for you, sorry.)
  2. D7, that's fine, but I asked you to specify what you were asking, not repeat yourself. Pythus
  3. Hello all, this online resorce cna help you identify the OP question! https://www.pcgamebenchmark.com/ Luv, Pythus, its helpful to be unhelpful
  4. Cano, Thanks! although, I thought that was common, I dont even know how to count via script yet. lol. But I think this way is better because it allows for simplistic control for debugging and things. Pythus
  5. Greedings D7, Define what you mean a bit for us, Start anywhere as in Click F1 and animations start or start anywhere like suddenly the PC runs diffrently? What Kind of animations are you wanting? [insert funny joke here]? V/R Pythus, Le el
  6. Pulled Across the Verse (WIP/Learning Quest) View File First things first! This quest is more for me to tackle creating quest mods in a more sable size. the goal here is to solidify my own skill, story second - that's why its a silly little mod that could be considered Lore Friendly, depending on your definition. Brief Description: This is the story of a hero summoned from another world! hear about isekai? there you go! don't know what that is? Click the link to find out! http://letmegooglethat.com/?q=isekai OK so, from this point on there might be spoilers! so if you care about that stuff just know this, Adds NPC and their fate is in your hands. Description: Alice (The Heroine of the story) was Isekaied, (adding to that trucks kill count!) She was told that she would save the world. Unfortunately for Alice, and perhaps the world, she was supposed to go to, there were some really shady men in Skyrim at the time trying to perform a devastating ritual and she got pulled off her path and slammed into Skyrim. Does that deter her? no, in fact, she doesn’t know anything went wrong! it was so "lucky" that you happened to accidentally your way into that cave when she was summoned. with your guidance, you can help her discover the mistake, help train her to face the challenges ahead and send her on her way... or not? Little miss hero comes with her own Emotional State Barrel ( a must for every cross-world traveler!) this starts off with two items, counting 100 each. "Currage" and "Emotion State". No, I did not misspell courage. There, I did in-game and I don’t want to fix it in case it brakes something and rework will take to much time for no gain. Now the point of this Barrel is to keep track of four things; Trust - The level of witch the Heroine Trusts you Fear - The Level of Which the Heroine Fears you Emotional State - How stable is she emotionally Courage - how brave our Hero is Trust and Fear will determine how the heroine interacts with you while Emotional state and Courage deal with how the heroine will interact with the world. For example, with a low emotional state, the heroine will act more like an empty shell of a person and increase the chances of her death while low courage will have her cower in the city, practically begging you not to force her to travel outside the safety of the wall. Currently, this barrel is visible for all to see, however, this will not be the case once this questline is completed. For not it’s open to testing purposes. The Story! Currently Available, Alright, this one REALLY spoils things, so fair use? I mean warning! That’s all for now, Ask questions if you want, I’m better at answering questions about my story then guessing at the wants. So please feel free to call out anything and everything! Luv, Pythus, has a hard time finishing. Submitter Pythus Submitted 09/18/2020 Category WIP / Beta Requires Downguard, DragonBorn Special Edition Compatible No
  7. Version 1.0.0

    51 downloads

    First things first! This quest is more for me to tackle creating quest mods in a more sable size. the goal here is to solidify my own skill, story second - that's why its a silly little mod that could be considered Lore Friendly, depending on your definition. Brief Description: This is the story of a hero summoned from another world! hear about isekai? there you go! don't know what that is? Click the link to find out! http://letmegooglethat.com/?q=isekai OK so, from this point on there might be spoilers! so if you care about that stuff just know this, Adds NPC and their fate is in your hands. Description: Alice (The Heroine of the story) was Isekaied, (adding to that trucks kill count!) She was told that she would save the world. Unfortunately for Alice, and perhaps the world, she was supposed to go to, there were some really shady men in Skyrim at the time trying to perform a devastating ritual and she got pulled off her path and slammed into Skyrim. Does that deter her? no, in fact, she doesn’t know anything went wrong! it was so "lucky" that you happened to accidentally your way into that cave when she was summoned. with your guidance, you can help her discover the mistake, help train her to face the challenges ahead and send her on her way... or not? Little miss hero comes with her own Emotional State Barrel ( a must for every cross-world traveler!) this starts off with two items, counting 100 each. "Currage" and "Emotion State". No, I did not misspell courage. There, I did in-game and I don’t want to fix it in case it brakes something and rework will take to much time for no gain. Now the point of this Barrel is to keep track of four things; Trust - The level of witch the Heroine Trusts you Fear - The Level of Which the Heroine Fears you Emotional State - How stable is she emotionally Courage - how brave our Hero is Trust and Fear will determine how the heroine interacts with you while Emotional state and Courage deal with how the heroine will interact with the world. For example, with a low emotional state, the heroine will act more like an empty shell of a person and increase the chances of her death while low courage will have her cower in the city, practically begging you not to force her to travel outside the safety of the wall. Currently, this barrel is visible for all to see, however, this will not be the case once this questline is completed. For not it’s open to testing purposes. The Story! Currently Available, Alright, this one REALLY spoils things, so fair use? I mean warning! That’s all for now, Ask questions if you want, I’m better at answering questions about my story then guessing at the wants. So please feel free to call out anything and everything! Luv, Pythus, has a hard time finishing.
  8. ok, change of strategy, going to start smaller... yes...

  9. Good Question... the encapsulating mod dubbed PythusWorld (i'm original AF) is still having its share of problems, namely the NPCs don't really want to do anything but stand there all day. there is only really one town so far and it will remain that way till I get all the merchants to sell there things and the NPCs to follow the standard scheduled of ppl at minimum - (Drinking Sleeping Eating Sitting) ((Oddly enough for some reason the only one that actually does anything hes suppose to is the town beggar. perhaps I should take all the money away from the people!) Honestly Thought i'm debating weather to just give that up and lay a plot down somewhere else in Tamriel. All that said, no forward progress has been made on this mod template.
  10. so you killed everything? and installed from scratch?
  11. Hello, Define Purged? What game? What is the end goal of this action? Pythus, Nevermore.
  12. Thoughts and prays please... its been over 15 minutes.......... Pythus, didnt save for over and hour... T.T
  13. Hello A, its time for my favoret game! More Information Please! Round One. 1. What Mod tool are you using? (Vortex/MO2/other) 2. Has the animations worked before? 3. is it all the animations or just some? 4. did you register your animations in game? 5. what mods do you have 6. do you think Chris Pratt keeps tiny dinosaur toys around his house? Love Pythus, the unacomplished.
  14. Yes, The island is going to be its own mod AND i will be using it for the location of the Quest. this will give me complete control over all aspects of the world within my mod. the disposition of the characters and the going on in between. I already have a plan that will enable to "Ferryman" to sell the player on a roll or other ways for him to take advantage of the player (stealing gold/items, refusing to ferry the player back before they do X, other) cents the trip is on a ship and it will take "days" to reach the island. I am no longer using Ivarstead because I don't want to risk manipulating items already manipulated. That being said I will still be manipulating real Tamriel objects (hehe) and link it to Tamriel. Spoiler Alert for Mod (if anyone axy cares?) Pythus, The exitable.
  15. Friendly Greetings, (don't worry about the knife in my hands... i'm cooking?) TL;DR - MOD is on a PAUSE FYSA: Because I don't wanna go a week without updating (because I know myself and that will definitely be the first step in the long road to ruin (its actually pretty short road for me... more like a driveway) and without forcing a commitment Ill stop entirely.) Ill just go ahead and leave a shout out to the post. I don't want to step on other peoples toes (like trying to fk around w/ Iverystead or w/e and find out 3 minutes later that someone has already done that and added an apy to the mix) so I'm taking a step back from this "MOD" to create another island off the coast of... somewhere. I will try and release it in parts as well (as soon as I figure out how to set sail to said island) as I develop this ISLAND. The first part is the town of Graywater! (Please feel free to mock at will, I'll allow it) this will be the largest settlement on the Rising Island (that's right! i'm making the fact that this island is a WIP a part of the fan far, you can expect such idle chat as "Are you sure that was there before?", "I've grown up with %NPC% but I feel like %She/He& just showed up one day", and "How did i get here?" to pop up as soon as I figure that sh* out!) and it will be up to the player to discover the reason why the island seems to be developing and yet already has a history! (SPOLIER, its because the mod creator is a lazy POS) I will expand the Island and the Main Quest with every "Section", adding to the mystery as well as to the plot that thickens like a warm blanket in cold water... *sin est er, laughter* But like I said, I have to create a way to get to the island first. apparently "(Game.getplayer().moveto( Graywater ))" dosn't work. (14,18): type mismatch on parameter 1 (did you forget a cast?) - CAST WHAT! GOOGLE, god of all search creation why, why hast thou forsaken me! (prolly due to all the porn... nah.) any who, Pythus, Pretending to know what they are doing cents birth.
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