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Dasha

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Everything posted by Dasha

  1. Thanks everyone. I'm not trying to tease you. I'm just showing my progress. It's kind of a report to keep me responsible and disciplined I try to work as fast as I can to get all of the things done that will be a part of the next update. I can't wait to wear new items too Whenever I have some free time I spend it on modeling. But I'm still a beginner and therefore the creation of each model takes a lot of time and effort. Dress mostly can be removed to enjoy the look of ballet boots. Mostly Ehm. Did you mean a knee-length skirt? https://en.wikipedia.org/wiki/Pencil_skirt h
  2. New "toy" http://dasha-l.deviantart.com/art/BalletBoots-560900052 http://dasha-l.deviantart.com/art/BalletBootsClose-560899870 I need to create one more item to have a full set of leather restraints. Thanks! I've placed the locks inside just to make boots compatible with hobble skirt
  3. Do you mean clipping of the game meshes or real garments with this design? Jacket's straps don't clip with skirt part, at least in a static position. In the worst case, I can create a version without crotch straps and dynamically switch to it when equipping skirt. From a design standpoint, I thought about adding a flaps with zipper for fastening straps, but considered it unnecessary.
  4. Thanks! I am not 100 percent happy with result but it's best what i can do now. I still need a lot of practice. No, i haven't any animations for this dress right now. Thought I did some experiments with animations for straitjacket and it should not be very hard to create them. You are right. The only way to completely avoid clipping is to remove body polygons under the dress but it can cause problems with bodyslide so I'll just try to be very accurate during skinning and animating. Yeah, I thought that this design is a more interesting. Actually, now it's not a hobble skirt b
  5. Yes, it's almost ready. Right now it doesn't look tight enough but It should look tighter with proper animation. I hope Edit: Hm, it seems like forum automatically resizes and compresses my pictures Original resolution http://dasha-l.deviantart.com/art/Hobble-Dress-WIP-01-559598434 http://dasha-l.deviantart.com/art/Hobble-Dress-WIP-02-559598232
  6. A little update. I am still working on hobble skirt. On the other hand I found some time to finish lockable plugs, even though I think they look a bit scary
  7. Hi Plasma-dragon! I love your work in general and this chastity belt is amazing Hm, I hope it will not take long to model this belt, but I am unable to begin modeling it right now due to a lack of time. I need to finish my leather set first. Though I'll add this belt to my huge todo list
  8. Sorry, I didn't have enough time for modeling over the past week so there's not much to show you now Though I've finished texture for the straightjacket and made two simple models of the lockable plugs. And this week I'll try to model the hobble skirt.
  9. It look much more like medieval torture device But i'll think about it's design (without chain!!!). Lockable plug isn't a bad idea and this device can be done relatively easy.
  10. Hm.. It's possible in theory, but i don't know how much work this will be (especially the physics part). And chained plug is to hardcore even for me . I'm trying to concentrate on restrictive but "safe for health" devices Oh. Thanks for clarifications.
  11. If not mistaken, it is hard to add another movement type. If not mistaken, some mods that have introduce crawling, have changed the sneaking animation to crawling. I must admit, I am not sure if it is possible to temporarily alter a movement animation (like walking to crawling). Apparently the ability to change animations on the fly is getting added to the next version of FNIS. If I haven't totally misunderstood it (I am a complete noob in that area). We can change only walking and running animations with current version of FNIS. Next version will open so many interesting possibil
  12. I looked into tutorial and it's exactly what i need. So I'll try to add bodyslide support About UNP and other bodies... I suppose bodyslide let you change the armor to match another body. Did i miss something? Exactly! Straitjacket is designed to be weared with hobble skirt. And after skirt I'll want to add another two small devices to have a full set
  13. And again.. ..thanks to all! Loverslab is awesome Community!I love you guys Hi! Thanks for suggestion, but i am not interesting in creating bitchsuit right now. Maybe one day.. I'm not sure about it. I like the idea, but it a bit hard to cut holes (modify mesh topology) right now But there should be a lockable (and locked) zipper at breast area which may be used for same purpose . Thanks. Body which i used as reference is CBBE Curvy and weight slider is 100. Not sure about this Zaz animations... Are they just bound idles? If yes, I see no reason why my straitjacket woul
  14. Thank You So Much! I really appreciate your help. Now it's time to post some wip pics! It's a straitjacket which drain all my energy. And i'm still working on texture. And, as a bonus, 2 pics of useless but interesting pillows, which I used to try new modeling techniques.
  15. Done Thank you for your kind words and support I'll show some pics soon. Hehe, my dream wedding
  16. You are absolutely right about descriptions. They are just a copy-pasted placeholders. But with my weak English and lack of writer skills it's realy hard to me to write something more descriptive. Maybe with someone's help we will fill this gap in the future. I am concentrating on modeling only right now. Hm.. I am not tested equiping NPC's wia console. Are standart Devious Devices work this way? I use their standart scripts for gag, blindfold and collar. And what kind of edit you did to resolve the problem? Yeah, it has only one weight right now. It's hard to make collar tight,
  17. There is not enough information to help you, sorry. All items are designed for females only. I do not even tested them on a male character. But I do not mind if someone wishes to adapt them for the male body. I just uploaded a new version of the mod. There are not a lot of big changes but because of some personal problems I could not devote enough time to modeling. Hoping next week will be more productive than this one's been. Anyway, I hope you enjoy it
  18. It'll be great if I can do this Make sure you applied fix from the first page. I tested the gag on vanilla companions and it works as supposed to be. I am glad she loves it And it's designed to keep the wearer from speaking while she's practicing... hm... some useful skills
  19. The current goal is to create a set of vaginal plugs and release a new version. Next I will focus on the creation of straightjacket and hobble skirt. I'm not sure about the belt and corset but I also probably add a few things to make a complete restraint set. As Jessy2012 already said, try the fix on the first page. It's an interesting ideas. But to create a good-looking ponytail plug I have to figure out how to work with hdt physics extension. I'll add it to the future ideas list
  20. Oh, actually it's just a useless souvenir. But IRL it's also a popular "I Rub My Duckie" waterproof vibrator.
  21. So i want to share a tiny preview of new "toy". It isn't a straightjacket yet but one step closer to the goal I just had tested new modeling tools. Never mind. I am continuing to work on the mod.
  22. Thank you! Yes, sneak in hobble skirt may be a problem. It's a shame the skyrim engine cannot override player animations for different movement types. Leatherworking? Nope. Unfortunately I did not even touch these wonderful things in real life. About sleepsack and mummification...It sounds interesting. And I think the next idea will be the latex bondage coffins or forniphilia But don't forget I am still a beginner in 3d and there is only 24 hours in a day. I have to finish things that have already been promised first.
  23. Yes, it's possible in future. What kind of animation do you mean? Yeah, plugs will come It's relatively easy to create new meshes, but exporting all of them, fixing textures, importing to creation kit is a terrible headache. I need some time. I'm glad I could help OMG Kimy you are amazing!! No more excuses left - now I have no choice but to make straightjacket And maybe hobble skirt after it.
  24. I really appreciate your kind words! Thank you all! I know that feel I also like straightjackets. And there is no big problem to create a model and even animations (i hope), but i have no idea how to script it. I still need to learn more about papyrus and DDi. Anyway, after two sleepless nights i just want to show you WIP pics of new collar model.
  25. I see no problem with this as long as mod or it parts will be distributed free. But have in mind it still in beta stage and can contain some issues. Thank you for reporting. I'll try to fix issue in the next release. Almost certainly it'll be a next heavy restraint model. I thought about mittens but implementing them will require additional coding.
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