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ghost-17a

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  1. You all are welcome! @MrsSanta Unfortunately taking break for now, as something else requires my attention. Will get back to animations once it is completed.
  2. I have just notice that there is some problem with MedBod Bottoms which I have modified. There are visible seams on the mesh along the side of the legs. So I recommend don't use the mesh right now. @yellowpuppet You will only need PenisButtBones.package to replace the default rigs. To see any animation with penis you will need to replace all penis map packages which contains penis meshes. For now don't use the modified MedBod bottoms. I have encounter some bug with them. And yes, it will cause problems with other default meshes.
  3. I was under impression that elder sims use same penis mesh as adults, until one user brought that to my attention. Well it is done now (not tested in game) and elders too have wiggly wands. I have placed only the PenisButtBones.package in override folder. The rest are organized in package folder. This mod is pretty much useless right now but I will be uploading a small update today before going back to my void for next few months. Take rest and be well soon.😊
  4. I have to check, if the penis mesh has is at same position as the adult one then I can upload it in a bit.
  5. Uploaded the female rig with butt on tutorial page. Teen uses same rigs right? I just need to modify the mesh so that it will be compatible with that rig. Update: Modified teen penis mesh to make compatible with new bones.⁰ Haven't tested un game but I'm positive that it will work.
  6. Yeah, I remember that. I quit playing Sims 3 back then so stopped making new animations. Later I returned after my friend insisted me to make new animations. And to my surprise they were not half bad. It crossed my mind when I was watching the reference of my new animation. I'd thought of adding bones for butt cheek along with penis bones but remembered it will only work with the mesh that have been modified for that. But we can still do this for naked bottom right? The default one and medbody bottom by joshQ since I like that one better.
  7. I said that because I will need to modify my older animations and I'm too lazy to touch the old stuffs.
  8. Yeah! We make more accurate animations without compromising pelvis bone. If only this mod was made an year ago we would have so many better animations.
  9. Yes. They will need original cmars mod(with penis map2 not map1) and both files to run those animations. It doesn't hamper old animations.
  10. Yes, there are three bones to animate shaft and two for sacks. Hope to see animations using this mod.
  11. [Update 19/11/21] Rigged Penis and Butt Cheeks for Sims 3 View File Disclaimer:- This is modified version of cmar's original work. Preview:- Credits:- @TakumiiSakura For initiating this project. @LadySmoks For helping with weight paint. @JoshQ For this lovely bottom mesh. CMAR for original mesh. Me for modified rig and not giving up this time. Installation:- You must have cmars penis mod first. Copy 'PenisButtBone.package' and MedBod bottoms to package folder and replace the penis map v2 file with the original (if you are using mapv1 then you must remove it). Issues:- 1.May not work properly with modified penis settings. 2.Only available for YA and Y males. 3.No animation are made yet. Update 29/11/21:- Added bones for butt cheek Rigs to animate penis can be found here:- Submitter ghost-17a Submitted 11/16/2021 Category The Sims 3 Requires Base Game  
  12. Version 1.0.2

    888 downloads

    Disclaimer:- This is modified version of cmar's original work. Preview:- Credits:- @TakumiiSakura For initiating this project. @LadySmoks For helping with weight paint. @JoshQ For this lovely bottom mesh. CMAR for original mesh. Me for modified rig and not giving up this time. Installation:- You must have cmars penis mod first. Copy 'PenisButtBone.package' and MedBod bottoms to package folder and replace all penis map v2 files with the original (if you are using mapv1 then you must remove it). Issues:- 1.May not work properly with modified penis settings. Update 29/11/21:- Added bones for butt cheek Rigs to animate penis can be found here:-
  13. I have got no idea what is causing this problem but those animations works well with my game.
  14. I'm not the best guy to ask but here's how I do it. First take care of angles. I think you can only rotate an object on one axis. Press N in blender to see transform properties. Change the rotation mode to XYZ Euler to get the values in degrees. As you can see in the image below, I have to turn object at 90 degrees on AxisZ for my animation. I haven't found any effective way to find offset so you have to try changing the values during the game. If you palm is facing ground. Offset X - direct of you palm is -X and opposite is +X Offset Y- where you finger point is +Y and opposite is -Y Offset Z- Left is +Z and Right is -Z. Or you can try feeding the values in Location properties but you will need to add "0.01" to X value and subtract "0.04" from Y value(it works for me most of times). For this animations values were "0,0.04,0" in XML file(in Blender "-0.01,0.08,0").
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