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DavideMitra

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Files posted by DavideMitra

  1. No Loading Screen Breezehome

    Before showing you a full Youtube video about this unique mod, some quick words about it:
    (1) With this mod, Breezehome will become part of the Whiterun Worldspace. You will be able to enter/exit without loading screens and you will be able to look outside from the door/windows.
    (2) There are lots of special features like staged containers (open your cupboard/dresser/treasury chest and have a full look inside of them, just like you would do in real life), lit on/off torches, movable chairs, movable ladder, etc!
    (3) You can still visit the vanilla house interior thanks to a tiny door located on the ground, near the entrance!
    (4) In order to open the new entrance door, you will still need the vanilla Breezehome key.
    (5) The house is for every type of character. But if you're an outlaw, there's something very special for you:
    - You can literally lock everyone out of the house and nobody will be able to enter inside. Even hostile guards will remain locked outside!! It's not a standard door lock feature, it's something that really works!
    - You can escape out of town thanks to the sewers beneath the house (the sewers do feature a loading screen, of course)! It's even better than the Riften player home!
     
    MOD YOUTUBE WALKTHROUGH - CLICK ME
     
     
     
    SELF-PROMOTION: By the way...I created a standalone basketball videogame for Skyrim physics, make sure to check it out because it's the best & most ambitious modding project of my life. Links below:

     
    LINK TO MORTARBALL FOR SKYRIM SE
     
    LINK TO MORTARBALL FOR SKYRIM LE

    112 downloads

       (0 reviews)

    Submitted

  2. Mortarball The First Basketball Game For Skyrim Physics

    MORTARBALL IN POOR WORDS

    A small first-person-view videogame that has nothing to do with warriors, mages, nordic explorations, ancient Eras and fantasy adventures.Since it uses a little number of Skyrim resources, it will need to be booted via SkyrimLauncher. From the Skyrim main menu, people will be
    able to access to the Mortarball main menu (just open the console and write coc LaunchGame).
    Mortarball will challenge your intuition, spatial intelligence, precision, quickness and - as a rookie - your patience.

    Note : before installing and launching Mortarball, disable the 4 autosave features from the Skyrim settings submenu. Otherwise, you might overwrite your last Skyrim (auto)savegame...especially if "save on travel" is enabled!!!
     
    PRE RELEASE FOOTAGE - HARD DIFFICULTY
     
    For more videos, please visit the Mortarball Youtube channel --> MORTARBALL YOUTUBE CHANNEL - CLICK ME
     

     

     

     

     

    11 downloads

       (0 reviews)

    Submitted

  3. MORTARBALL THE FIRST BASKETBALL GAME FOR SKYRIM PHYSICS

    MORTARBALL IN POOR WORDS

    A small first-person-view videogame that has nothing to do with warriors, mages, nordic explorations, ancient Eras and fantasy adventures.Since it uses a little number of Skyrim resources, it will need to be booted via SkyrimLauncher. From the Skyrim main menu, people will be
    able to access to the Mortarball main menu (just open the console and write coc LaunchGame).
    Mortarball will challenge your intuition, spatial intelligence, precision, quickness and - as a rookie - your patience.

    Note : before installing and launching Mortarball, disable the 4 autosave features from the Skyrim settings submenu. Otherwise, you might overwrite your last Skyrim (auto)savegame...especially if "save on travel" is enabled!!!
    
    MORTARBALL - PRE RELEASE YOUTUBE FOOTAGE - CLICK ME
     

     

     

     

     

    22 downloads

       (0 reviews)

    Updated

  4. TES V Time Traveler Stories

    THIS IS THE BETA TRAILER. IT TELLS YOU ABOUT THE PROTAGONIST'S BACKGROUND STORY AND ABOUT SOME OF THE MOD'S SPECIAL FEATURES. NOTE: THE TRAILER CONTAINS AN ERROR: IN THE FINAL VERSION OF THE MOD, YOU CAN'T USE STAVES.

    THESE ARE SOME ANIMATED ARTS INSPIRED BY THE GTA IV LOADING SCREEN THAT WILL SHOW YOU THE PROTAGONIST AND HIS GIRLFRIEND. ALSO, THEY WILL SHOW YOU SOME PICTURES ABOUT THE 2 NEW MODERN LOCATIONS ADDED BY THE MOD!

    OTHER VIDEOS AVAILABLE AT THE END OF THE PAGE! NOW IT'S TIME FOR THE MOD DESCRIPTION!







    THE TWO BACKGROUND IMAGES ADDED IN THE MOD DESCRIPTION (L.A. DOWNTOWN AND STAHL HOUSE) ARE OF PUBLIC DOMAIN.
     

    83 downloads

       (0 reviews)

    Updated

  5. House of the Redguard OB - by DavideMitra

    House of the Redguard OB

    - by DavideMitra -

     




     


    - THE MODIFICATION -


     

    "A beautiful, completely custom, Redguard Estate located inside of Anvil walls.

    A lovely piece of Hammerfell inspired by Alik'r Desert design and architecture."






    Despite the mod name, the building isn't strictly Redguard-themed: it can also be adapted to a Khajiit bornt in the Anequina Desert.







    No DLCs required :-)


     
     
     

    - MOD FEATURES -


    The building and a lot of related objects are hand-made: I only used vanilla assets and, as always, I refused to use modder's resources! Of course, I also had to use Nifskope to do some retextures and to create a static copy of some items.

    No annoying loading screens: the house is completely exterior!

    Don't worry, it will never rain through the roof! Inside of Anvil Worldspace I created a new sub-region that will force the weather to be only sunny/cloudy/foggy but not rainy!

    Immersive containers! No more boring containers like sacks and barrels: now groups of my objects act like a single container.

    Special furniture available: for instance, sit down on the carpet and "smoke" the Hookah!

    Lore-linked (but not lore-related) very powerful multi-enchanted cutlass that will bring you a more balanced combat experience: for instance, force spellcasters to a pure melee-fight!

    Other lore-linked (but not lore-related) artifacts: the Aegis of Sentinel and the Amulet of Satakal - the Redguard snake God of Everything.

    A lamp will automatically lit during nightime and eventually unlit during daytime: inside of the building it will never be dark!

    .esp file already cleaned with TES4Edit. Ready to use and safe to use!

     


    !!! HAVE FUN !!!


    82 downloads

    Updated

  6. Acrobat's Secret Hideout - by DavideMitra

    ACROBAT'S SECRET HIDEOUT


     
     
     
     
     

    by DavideMitra


     

    Tired of reading mod descriptions?! During this video, I will show you the house and the main mod features!

     
     
     


    - THE MOD -


     

    " Skingrad. A mysterious acrobat trespassed on the last floor of Nerastarel's abandoned palace by breaking in through a window. He walled up the door and, in some weeks, he restored the loft. Since then, nobody was able to access the hideout. Until now! "
     
    This modification adds a revamped version (= I didn't touch the original cell) of Nerastarel's loft.
    The mod itself contains a lof of special and very important features that were lacking in Vanilla Oblivion's houses, even your own ones.
     
     
     
     
     


    - MOD FEATURES -


     


    Off-limits cell: thanks to Papyrus scripting, NPCs won't be able to enter the loft.

    During the mod development, no modders resources were allowed. Only vanilla textures and meshes were used. However, I had to edit some mesh havok-related properties in Nifskope.

    See through windows!

    Realistic lighting cycle: two completely different atmospheres for daytime and nighttime!

    Immersive sounds: hear distant cathedral bells and other sounds that will really link the interior cell to the exterior worldspace!

    Everything is interactable: move chairs, open/close treasury chests, take a weapon from the armory, etc.

    Other important features like objects with no havok, a special set of powerful weapons/armor for you, both vanilla crafting stations included, panoramic furniture, etc. [heading][/heading][heading][/heading]
     
     
     
    - WARNINGS -

    [heading][/heading]
    Before starting the mod, please have a look to the readme. It is really important, because it explains some mod-related essential things.

    Should you need informations/should you have questions about my mod, just go inside the house and have a look to the bookshelf on the right. Inside of it you will find some guides that will explain you almost anything you need to know.

    The mod has been already cleaned with TES4Edit: it is 100% safe to use!

     
     
     
     
     

    - CREDITS -


     

    This project wouldn't be possible without their help:
     
    Thanks to THE NIFSKOPE TEAM for giving me a powerful tool that helped me with texture/havok related problems.
    Thanks to the CELESTIAL AEON PROJECT for giving me the permission to use their song ("Harp") for my video trailer.
    Thanks to the BETHESDA TEAM for developing the Construction Set.
    Thanks to MY MOTHER for some little suggestions.
    Thanks again!
    DavideMitra
     
     
     
    !!! HAVE FUN !!!

    147 downloads

    Updated

  7. Modern Safehouse - by DavideMitra

    MODERN SAFEHOUSE
    by DavideMitra
     
    The video trailer contains the full-detailed slideshow, while the image section only contains some pics. PS: thanks again to OnmitSu83 for letting me use her Tomb Raider 1 Cover!
    https://www.youtube.com/watch?v=kwyuH-LFmmQ
     
    - THE MOD -


    Discover an underground Dwemer teleport building near the large waterfalls between Whiterun and Riverwood. Find out how to reactivate the portal (unmarked quest) and prepare yourself to travel back to the future, in a modern-Era dimension.
    Once there, feel free to explore and to occupy your new wonderful mansion: an upper-class modern house that has been inspired to Stahl House (Hollywood Hills, Los Angeles) and to its GTA San Andreas counterpart - Mulholland Safehouse (Mulholland, Los Santos).
     
     
     

    - MOD FEATURES -


    Unique house architecture and design.

    No third-parts allowed: I only used vanilla meshes/textures/scripts, and everything you see is something like a massive puzzle.

    No loading screens. Don't worry, I also included an Immersive sounds feature: hear different ambient sounds when inside/outside! Also, the worldspace will be always rain-free!

    Immersive furniture: for instance, sit down while having a bath on your bathtub...or lie down on your bed!

    Immersive staged objects: for instance, interact with sinks...or with a lot of light switches...or with the television (you can only see standby animations and you can only listen to music, though)!

    Immersive containers: just look at my custom furniture and interact with it (proper sounds included). This mod hates Skyrim chests, sacks, barrels or things like that.


    - WARNINGS -


    Enable/disable every Skyrim crafting station! (They start initially-disabled because of realism purposes: in fact, they don't really fit a modern-Era worldspace). PS: the cooking station is the only exception: it's implemented to the cooker!
    Before starting the mod, please have a look to the readme. It is really important, because it explains essential things like how the "Immersive sounds" feature works.

    Should you need informations/should you have questions about my mod, just go inside the house and have a look to the large bookshelf on the left. Inside of it you will find some books that will explain you almost anything you need to know.

    The mod has been already cleaned with TES5Edit: it is 100% safe to use!


    - CREDITS -


    This project wouldn't be possible without the help of those great persons:
     
    Thanks to ELINEN - project leader of Hoddminir - for her help with a terrain lod bug.
    Thanks to ONMITSU83 for giving me the permission to use her cover for my video trailer.
    Thanks to the OSCAPE DEVELOPING TEAM.
    Thanks to the BETHESDA TEAM for developing the Creation Kit.
    Thanks to MY MOTHER for some little suggestions.
    Thanks again!
    DavideMitra
     
     
     

    !!! HAVE FUN !!!


    576 downloads

       (0 reviews)

    Updated

  8. House of the Redguard - by DavideMitra

    House of the Redguard
    - by DavideMitra -


     
    NEWS: I'm building House of the Redguard II. It is a bigger and highly superior house, if compared to this one.
    Here's the Lovers Lab "official mod topic link"
     
    Click me!
     
     


     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    - THE MISSION -


     
    The mission of House of the Redguard is to bring an original, unique, comfortable and interactable home to all Redguard characters...but also to Anequina Desert Khajiits.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     

    - MOD FEATURES -


    The mod has been completely created with vanilla stuff (except for a modified version of scimitar and shield mesh). Impressively, even if I had to work with vanilla materials, I was able to build an house with unique design and architecture style.

    No loading screens. Completely exterior house.

    Cross-legged furniture and panoramic furniture included.

    Immersive staged objects: certain objects can change their status (for instance, cooking pot can be toggled on and off...or you can remove clothes from the openable wardrobe). This makes the house completely different, if compared to classical static houses.

    Immersive containers: you can interact with a group of objects as they are real containers (for instance, if you'd like to open the books container, you must have a look to the books).

    Turn on/off an Arabian-themed melody that perfectly fits a Redguard character (it will loop until you decide to stop it).

    Smokable waterpipe.

    Wear shield on back or scimitar on back

    A set of unique strong scimitars, an unique strong shield, some Redguard enchanted clothes and some enchanted rings for your battles
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
    - WARNINGS -




    As I already said, the house is completely exterior. That's a cool thing, indeed.
    However, I have to warn you that Skyrim rain and snow are not physical effects. You should know that: rain and snow fall anywhere, even if you take cover under a roof. Unfortunatelly, my house isn't invulnerable to precipitations. Just to let you know...
    EDIT: Rain and snow are no problem anymore. Google search Real Shelter and download it. The author told me that the windmill room I edited is already covered by his project, so, it should work!!!

    Should you need informations about my mod, just go inside the house and have a look to the bookshelf: inside of it you will find some guides that will explain you anything you need.

    The mod has been already cleaned with TES5Edit: it is 100% safe to use!


    !!! HAVE FUN !!!


    157 downloads

       (0 reviews)

    Updated

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