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borkenone

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About borkenone

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  1. lol, I love hoe there' are titles for the updates.
  2. It's okay, it's not like this is really a serious problem, I just found it more amusing than anything, and wonder if the cause could be identified. And here are the other mods I am running with yours: Immersive Religious Holdings https://steamcommunity.com/sharedfiles/filedetails/?id=2070148372 Seduction and Romance Revamped https://steamcommunity.com/sharedfiles/filedetails/?id=1568913112&searchtext=seduction+ pedrocest https://www.loverslab.com/topic/73533-mod-pedrocest/?tab=comments#comment-1818276 No More Inbred https://www.loverslab.com/topic/104352-mod-no-more-
  3. I have a very interesting bug I'd like to report. I noticed that whenever a character using byzantine 30 portrait got assigned as commander, her portrait would change into byzantine 29 for some reason, and it'd turn back into byzantine 30 once she's relieved of her duty. As far as I know, this only happens with byzantine 30, I don't know why, the only thing I replaced was the dds file. And yea, I have taken the liberality of replacing the portrait dds files, hope you don't mind, Here's the image in case I got the number wrong:
  4. Okay... but I am not sure why there's a "gfx" and "map" folder there, but whatever. So, inside your Maximus Portraits folder, is there another "Maximus Portraits" folder that has the content? Or is there just the content? You don't want two layers of "Maximus Portraits" folders if that's the case. If not, then I don't know what's going on, sorry.
  5. from the look of this picture, you have more than just this mod, yet it seems that you don't see any of those in the game rules. Are you still putting the mods in "Documents\Paradox Interactive\Crusader Kings II"? Like I said it's wrong. Put then in "Documents\Paradox Interactive\Crusader Kings II\mod", if there's not a "mod" folder, create one.
  6. A ".mod" File not a .mod folder, I downloaded the file again and the .mod file is clearly there: Also, from the look of it, you put the mod in "Documents\Paradox Interactive\Crusader Kings II" That's wrong. Put then in "Documents\Paradox Interactive\Crusader Kings II\mod" If there's not a mod folder, make one.
  7. extract the compressed file so the ".MOD" file is in the \mod folder, that's how the game locate mods.
  8. The option doesn't show up for me when playing a female character with female lover. And when playing a female character doing it with a male, the pronoun in the options are still referring to the other party as female, while the text box are correct. Overall I'd say it's a great start, looking forward to an update.
  9. No, it's said in the compatibility part of the OP. After the End and After the End OW files are for their namesake mods.
  10. Thank you, I really like the mechanic of this. So far all the other static portrait mods I saw don't seem to either work with the base game culture groups or just require you to assigned manually. Though I'd most likely replace all the art works to be more consistent on art style, just personal preference.
  11. They are all Niur's skins, though they are paywalled. I've not split it out, but it's included within the pack I'm working on. I am pretty sure only two of those are edited with parts of Niur's skin (Hellion and Shieldbreaker), but edit of ShindoL's skin, which the original can be found here: https://steamcommunity.com/sharedfiles/filedetails/?id=1416381126 Though I don't know who made those edit or where to find them either. BTW, you can find most of Niur's skin on his nexus, most of which are not paywalled: https://www.nexusmods.com/darkestdungeon/users/64319641?tab=user+f
  12. it looks like the creator just erased all his internet trace?
  13. I am yet another one with a no show, I have the required animation mod and the DLC. but still. on question, is this not working with Azmodan22's GloryHole Closet as i part of his Bondage Devices mod? Mod Conflict Detector said it's all good though.
  14. Hum... interesting This is a bit too much for me though.
  15. Nope, as far as I know, the only mode I am using that labels NPCs is Zerbu's Go to School and Turbo Careers. And the former is kinda not working properly. I'd try disable it and see if it works latter. Thanks for replying though.
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