Sorry, I should've been more clear.
I'll export it from Marvelous Designer using the settings Select All Patterns, Single Object, Unweld, Thin, Unified UV Coordinates, Scale: Meters, I'm not sure if those are the correct settings, those are just what I used from a tutorial I found. Then I will bring it to Blender and when I import it, it only appears on the scene list as the object name. It'll say (object name), but then I won't see it in any other way.
I know how to get meshes from S4S and import and append those in Blender and I can create designs in Marvelous Designe