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TealEri

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About TealEri

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    Member
  • Birthday 06/15/1993

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  • Gender
    She/Her
  • Interests
    Gaming, modding and drawing.

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  1. Thanks man! I'm actually using Pandorable's males, along with these SOS Light textures
  2. I love that this thread exists, I honestly never really dug myself into playing with any fancy female-oriented mods other than the UNP body but without BodySlide or physics. So... allow me to introduce my beloved Breton dude named Claude. This is technically my third time playing as him in Skyrim SE, I first created him a few years back using Enhanced Character Edit and every now and then I came back to tweak his appearance, my obsession with him and his adventures has grown ever since. On my two previous playthroughs, he used to be a werewolf and was married to Sinding (who unfort
  3. Better Cumshot Decal Textures View File Replaces the projectile-based cum splash decals from the latest version of the Cumshot mod with higher resolution textures that I mouse-painted in Gimp. I honestly thought that the old textures had poor quality, they kinda looked like giant blurry snowflakes, so I decided to create this retexture. Manual installation: Extract the data folder in the archive to your Skyrim(LE/SE) folder and click 'yes' to overwrite. Submitter TealEri
  4. Version 1.0.0

    1,269 downloads

    Replaces the projectile-based cum splash decals from the latest version of the Cumshot mod with higher resolution textures that I mouse-painted in Gimp. I honestly thought that the old textures had poor quality, they kinda looked like giant blurry snowflakes, so I decided to create this retexture. Manual installation: Extract the data folder in the archive to your Skyrim(LE/SE) folder and click 'yes' to overwrite.
  5. Oh! I never knew about that one by Rydin. ^^ I have a feeling it's better than mine.
  6. Simple Gay Rimming for SexLab View File I thought Sexlab was missing a proper ass-eating animation for my gay ingame couple, so I wanted to fill that gap and started to animate this specific scene in Blender that I also felt like sharing. It's not perfect, but I hope someone will appreciate this little addition to their lewd adventures. I had quite the fun working on this. Comes with a version that's compatible with Oldrim/LE. Preview (new video for v2.0.5) Installation Download and open the archive i
  7. Version 2.0.5

    2,486 downloads

    I thought Sexlab was missing a proper ass-eating animation for my gay ingame couple, so I wanted to fill that gap and started to animate this specific scene in Blender that I also felt like sharing. It's not perfect, but I hope someone will appreciate this little addition to their lewd adventures. I had quite the fun working on this. Comes with a version that's compatible with Oldrim/LE. Preview (new video for v2.0.5) Installation Download and open the archive in some zip program, drag and drop the Data folder to your Skyrim(Special Edit
  8. Sorry for double posting, but I figured out how to create new animations in Blender thanks to a handy tool I found on Nexus at some point.
  9. Thanks for the links, but it's not really what I'm looking for. I just want to keep the animations simple, like a simple anim where the player reaches his/her hand out to caress the creature, and the anim(s) could vary depending on creature size, like a crouching petting animation for cats or bunnies, and a standing (bowed down) for dogs, and so on. Any good animators around here who take requests? For what I have in mind, creatures don't necessarily need brand new animations.
  10. Hello folks. I'm the author of the [url=https://www.nexusmods.com/skyrim/mods/98557]Animal Petting Dialogue[/url] mod and I'm looking for someone to colaborate with me and provide me with animations that's supposed to be the player petting various animals... So far I've been relying on the vanilla supply of animations that looked as relevant as possible, such as playing the IdleSearchingChest towards critters that are either tiny or are laying down. Apparently someone was disappointed that I was using the IdleWave anim for horses. ^^; All I ask for is for someone to create or
  11. Good news everyone! I made another workaround, figured it would be easier to work with .tri files to implement facial animation. Here's the mod, https://www.nexusmods.com/skyrimspecialedition/mods/22728
  12. I think I have an idea... Do you have that custom skeleton.hkx that has all the necessary nodes that the nif has? Maybe you could send it to me via PM.
  13. Bump again. I think I'll ditch the idea of behavior editing (I must've annoyed fore with my ignorance back there). So I've been tryna do another workaround, where I saved the werewolf head as a separate nif file, and at some point I made a tri file in Blender. Right now I'm just having trouble importing the new head and tri as a head(part) in the Creation Kit, and when I try to preview it on the werewolf race, I get a CTD.. I'm not sure what I'm doing wrong, is it because the werewolf race technically doesn't have a humanoid skeleton? Like does the head mesh have too many "useless
  14. I hope I'll find someone who is experienced in handling behaviour files, I know now that phoneme mapping is caused by a certain race's behavior file rather than the CK. This subject is far beyond my modding skills, and my first bet was to contact fore on Nexus and see if he could help me... (sorry for the double-post)
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