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About Drift91

  • Birthday 11/25/1991

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    Ontario, Canada

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  1. I just got back into Rimworld for the first time since 1.2 dropped, so sorry if I'm late to the party on this one. Anyway, are IUDs not supposed to affect the fertility percentage displayed on a pawn's health tab? Last time I played they would drop it to about 1% if I recall correctly. Now the pawn indicates 100% fertility. Are the IUDs broken or do they just not show on the percentage anymore? I tried replacing the IUD on one pawn but it didn't do anything.
  2. @MadMansGun I know you're sick of dealing with horse mods, but would it be possible to get a fix for this? I'm fairly certain that it's something to do with the patch for Immersive Horses and using "sexchange" in the console on the player-owned horses. Unfortunately it seems to be the only way to get male horses with Immersive Horses since it always converts them to female as soon as you purchase them. I'd greatly appreciate it if you could take a look at the patch and see if it somehow conflicts with your new horse arousal code. Thanks.
  3. Might have found the problem. So I'd been testing on the same player-owned horse the whole time. I just now tested on a random horse at the stables and a cart horse and they both get erect and stay erect when I use the puppeteer function in CF's MCM. I suspect the problem might stem from the fact that Immersive Horses forces all player-owned horses to be female, meaning that in order to own a male horse you have to use "sexchange" in the console with the horse selected. I'm guessing you didn't have this scenario in mind when writing the new horse logic for 12.5 and it might be a simple fix on your end. Of course I could be wrong and either the horses are bugged in my save or something is still buggered up in my load order. Either way, I'm hoping you can help me figure it out with this information.
  4. Yeah, I'm guessing it's something in my load order. I can't figure out what though. Can you see anything wrong with this load order? It's probably a lot more obvious to you. Keep in mind that it's a bit messy due to me installing and uninstalling a decent amount of mods mid-savegame; I've been fortunate enough to have the same save for several years without any noticeable corruption or bloat with regular save cleaning.
  5. Are you absolutely certain that there's nothing wrong with the new Immersive Horses patch? I couldn't get it to work at all and I'm fairly certain I did everything right. Or is it possible it's not compatible with Craftable Horse Barding? Now that I think about it I don't believe I tested with the barding removed, so they might be using the same armour slot I guess.
  6. I'm kind of confused. I thought the point of changing the horse penis logic in v12.5 was to make it globally compatible without having to patch each and every horse mod out there. Yet everyone's complaining that it breaks the horse mods that change the model. Am I missing something here?
  7. @MadMansGun So from the lack of a reply I'm guessing either you're not sure what's wrong, I've done something incredibly dumb or I've overlooked something incredibly simple.
  8. I'm currently having trouble with the horse penis in v12.5. It shows for a fraction of a second at animation start then disappears. If I select the horse in CF and then force an update the penis shows for a fraction of a second again then it's gone. I've updated the patch for Immersive Horses so I'm not sure what could be causing it. I've also tried removing the two "horse" folders in subdirectories of ABC's meshes folder. At first I thought it was CF 2.0.1 causing it, so I downgraded to 2.0.0 which was working when it was integrated into MNC, but that had no effect either. 12.4 seems to work flawlessly with the 12.3 FOMOD installer of the Immersive Horses patch.
  9. Hey, just wanted to ask, are the tags supposed to be complete? I'm having trouble finding certain animations by tag and I'm not sure if it's something I've done wrong or if the tags just haven't been fully sorted out yet. For example if I switch the tag to "Lesbian" with Sexlab Tools only 1 animation shows up. Mind you I haven't tried searching manually since I don't know how to disable the tag with SL Tools, so it could be the animations themselves missing. Just wanted to make sure it wasn't something I'd done and it was a known issue due to the incomplete nature of the pack. This is an awesome idea to have the default animations as SLAL packs. It's too bad SLAL wasn't the standard from the begining. Btw, the main reason I'm interested in removing the default animations is because of a small but annoying bug a friend of mine attributed to Sexlab messing with the idle animations. I'm not sure if you know anything about this, but the follower idle animations for eating and drinking have been broken in my game for the longest time and it was just a couple of nights ago my friend said he had the same problem until he uninstalled Sexlab. Would you happen to have any insight or knowledge on the issue? I'm currently seeking a fix, and removing the default animations didn't seem to do it. It is possible that I have other animations installed through mods such as Defeat and others. Thank you for any insight you have about my two questions. And I'm eager to see the finished mod with all the creature animations and such so I can shift all the default animations over to SLAL.
  10. I'm really wondering what hair mod Mzin used on the khajiit character in screenshots for the Bathing in Skyrim Nexus page. Can anyone help me out? (Warning, some screenshots are NSFW) https://www.nexusmods.com/skyrim/mods/60421?tab=images
  11. Anyone know what armor mod this is? Screenshot found here: https://www.nexusmods.com/skyrim/mods/100306?tab=images
  12. No need to apologize. That's kind of silly that the site does that, though.
  13. So I downloaded this mod a couple of days ago and it said it had only been updated several hours prior. Now I look at the file page again and it says it was updated 2 hours ago. Meanwhile the last changelog is dated 5th of November, which is 5 days ago. Is this a bug on the site or has there been a couple of tiny hotfixes or something? I'm confused and don't know whether to bother updating or if it's still the exact same mod I already downloaded. I love how the top replies on her Reddit post are all well-written multi-paragraph explanations of how her "patriarchist" aggressors are all a figure of her imagination. Completely typical of 3rd wave feminism; Constantly up in arms about the perceived threat of patriarchy and "rape culture" in the west.
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