You have a mod that switches the creature meshes when the mods are activated. My guess would be something like this; http://www.loverslab.com/topic/22672-sexlab-nude-creatures-v11-081113/
You need to find the path of the mesh that mod switches to for the animations, and replace that mesh.
Hopefully this will be a problem that will be fixed with upcoming versions of SexLab, I hear that there will be compatibility with Dawnguard and the canines in that DLC in the near future, so I'll be altering my upload of Judah to work with this in the future. For now, try to find that mod conflict if