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Four-Play Family Planning (Skin Colors, Growing Up)


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By comparing the timers for each function in the source code, this is what it appears to be... well, its a user defined timer, since it is based off the global variable you can change in Vin's CP for length of pregnancy. For pregnancy, it appears to be coded at global_day_variable * 24. For babies to grow up, it appears to be global_day_variable * 24 *36. So, if your CP is set to 1 day = 1 month, then the answer to your question should be yes - provided I've interpreted the source code correctly. :)

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will it ever include from  animal pregnancy's?

 

shhhhhh

 

I'm working on the next version of the mod.

 

i got vin's permission to continue the mod.

 

don't tell anyone. ;P

 

 

By comparing the timers for each function in the source code, this is what it appears to be... well, its a user defined timer, since it is based off the global variable you can change in Vin's CP for length of pregnancy. For pregnancy, it appears to be coded at global_day_variable * 24. For babies to grow up, it appears to be global_day_variable * 24 *36. So, if your CP is set to 1 day = 1 month, then the answer to your question should be yes - provided I've interpreted the source code correctly. smile.png

 

this will be different and configurable in the next version

Question for potential next update - I see in the source code that a female player character announces her fertility days onscreen; any way to add this to follower NPC female characters? Like you sleep, wake up and a notice appears that says your follower feels fertile today? That would be mint. smile.png

 

Hmm, I'll think about it. I'm just having trouble figuring out how to identify companions that are near the player.

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will it ever include from  animal pregnancy's?

 

shhhhhh

 

I'm working on the next version of the mod.

 

i got vin's permission to continue the mod.

 

don't tell anyone. ;P

 

 

-does a wayne's world-

 

we're not worrrrthyy!!!

 

lol cant wait!

 

 

 

Lemme tell you a bit more too.

 

It has MCM support.

 

It has a few weird things supported that I expect people to not really use, so they'll be off by default. Mainly the new thing is creature impregnation, which is going to be off by default as I suspect that isn't really a popular feature.

 

Lots of dialogue bug fixes and new choices in the abortion quest and stuff.

 

Fixed an issue that people probably haven't noticed until their save was like 128 in-game days old where women would have issues with their pregnancy, and I mean weeeird issues.

 

There isn't a limit to pregnant people anymore. However, having a shit ton of pregnant people can cause issues, so don't try to knock up the entire wasteland :P

 

It will, unfortunately, be incompatible with the current Family Planning, so you'll need to uninstall the older one, load the save affected, save, quit, then install the new Family Planning version

 

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Lemme tell you a bit more too.

 

It has MCM support.

 

It has a few weird things supported that I expect people to not really use, so they'll be off by default. Mainly the new thing is creature impregnation, which is going to be off by default as I suspect that isn't really a popular feature.

 

Lots of dialogue bug fixes and new choices in the abortion quest and stuff.

 

Fixed an issue that people probably haven't noticed until their save was like 128 in-game days old where women would have issues with their pregnancy, and I mean weeeird issues.

 

There isn't a limit to pregnant people anymore. However, having a shit ton of pregnant people can cause issues, so don't try to knock up the entire wasteland :P

 

It will, unfortunately, be incompatible with the current Family Planning, so you'll need to uninstall the older one, load the save affected, save, quit, then install the new Family Planning version

 

 

So........ETA? People are getting pissed at me because I keep putting them off.

 

:(  :(  :(  :(

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will it ever include from  animal pregnancy's?

 

shhhhhh

 

I'm working on the next version of the mod.

 

i got vin's permission to continue the mod.

 

don't tell anyone. ;P

 

 

-does a wayne's world-

 

we're not worrrrthyy!!!

 

lol cant wait!

 

 

 

Lemme tell you a bit more too.

 

It has MCM support.

 

It has a few weird things supported that I expect people to not really use, so they'll be off by default. Mainly the new thing is creature impregnation, which is going to be off by default as I suspect that isn't really a popular feature.

 

Lots of dialogue bug fixes and new choices in the abortion quest and stuff.

 

Fixed an issue that people probably haven't noticed until their save was like 128 in-game days old where women would have issues with their pregnancy, and I mean weeeird issues.

 

There isn't a limit to pregnant people anymore. However, having a shit ton of pregnant people can cause issues, so don't try to knock up the entire wasteland :P

 

It will, unfortunately, be incompatible with the current Family Planning, so you'll need to uninstall the older one, load the save affected, save, quit, then install the new Family Planning version

 

 

personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol

 

I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it :( just oblivion

 

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personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol

 

I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it :( just oblivion

 

Dogmeat will already do the player. He just won't do companions or NPC's yet.

 

:(

 

 

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personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol

 

I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it sad.png just oblivion

 

Dogmeat will already do the player. He just won't do companions or NPC's yet.

 

sad.png

 

 

You could, you know, make your own mod that does this.

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personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol

 

I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it sad.png just oblivion

 

Dogmeat will already do the player. He just won't do companions or NPC's yet.

 

sad.png

 

 

You could, you know, make your own mod that does this.

 

 

I already am, but CK is being a royal PAIN........!!!

 

:angry:

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personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol

 

I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it :( just oblivion

 

Dogmeat will already do the player. He just won't do companions or NPC's yet.

 

:(

 

 

Never had him do the player, but I accidental pimped him out twice now.  instead of my human follower being chosen Dog meat was.

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personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol

 

I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it :( just oblivion

 

Dogmeat will already do the player. He just won't do companions or NPC's yet.

 

:(

 

 

Never had him do the player, but I accidental pimped him out twice now.  instead of my human follower being chosen Dog meat was.

 

 

Walk up to him & use the H key.

 

:)

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personally I'd love to dogmeat to impregnate my char, dominate her and have his babies, maybe do my followers as well lol

 

I know its probably not in the scope of the mod but we really need a lovers bitch, skyrim never got it :( just oblivion

 

Dogmeat will already do the player. He just won't do companions or NPC's yet.

 

:(

 

 

yea I know, its a bit glitchy for me though as piper or ada (robot) can knock them out of position so easily >.<

 

plus being dogmeats bitch and having his puppies would be awesome

 

skyrim does something similar but you give birth to large animals and not baby animals

 

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Sorry, how do I "batch build"? Where do I enable this option for the CBBE mod? If I don't do this, will it prevent the event from happening?

 

also about the unique player type mods, does CBBE or diverse bodies count or is this not a problem otherwise?

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Sorry, how do I "batch build"? Where do I enable this option for the CBBE mod? If I don't do this, will it prevent the event from happening?

 

also about the unique player type mods, does CBBE count or is this not a problem otherwise?

 

attachicon.gifBodyslideMorphing.jpg

 

Bingo!

 

:D

 

 

What is that you have opened there? How do I get to there? Never have seen that before

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Sorry, how do I "batch build"? Where do I enable this option for the CBBE mod? If I don't do this, will it prevent the event from happening?

 

also about the unique player type mods, does CBBE count or is this not a problem otherwise?

 

attachicon.gifBodyslideMorphing.jpg

 

Bingo!

 

:D

 

 

What is that you have opened there? How do I get to there? Never have seen that before

 

 

that is bodyslide.  it comes with CBBE, in the data/tools folder.   you also have to have the morph button clicked when you install CBBE

 

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Hello, First off, thank you so much for taking the time to make this mod! :heart: however, I've been having issues with this mod and i can't figure it out. I'm not the most technical person but I've tried and checked as much as i could. I read the first 20 or so pages of the forum and tried multiple of the fixes without any results. I don't know what i'm doing wrong.

My issue:
Whenever my female character gets... boinked, i get a notification that says fertility chance 1000%, followed by A baby has been conceived today. I've sped up the pregnancy cycle to 2 days, and after i sleep 24 hours there is no noticeable change to her body. After another 24 hours, still no change and no quests are ever displayed. I'm not sure what mod is triggering the boinking, but i have been hitting H to start dialog.

What I've done:
I've installed CBBE with Morphs enabled.
Don't know about any unique player thingy.
used to console command to increase fertility chance.
decreased length of cycle.
gotten boinked by an Operator in a settlement (he wasn't killed).


Here is the load order that i use. Don't judge me to hard. :ph34r:

Unoffical Fallout 4 patch
four_play_resources
spring cleaning
True StormsFO4
ArmorKeywords
Torture Devices
HudFramework
crazy_animations_gun
SC_expandedsCrapList
dD-enhanced blood
truestormsFO4-farHarbor
DX commonwealth shorts
Dx vault girl shorts
brighter settlement lights
Immersive vendors
ans Wearable Backpacks and pouches
survival Options
lots more female hairstyles
KSHairdoos
Respec Holotape
Armorsmith Extended
Armorsmith ALl DLCs Patch
DX commonewealth Mini Dresses
Nuka Girl Suit edit
VIO strap-on
Fo4_animations by eito
FP_familyPanning
four_play
Fp_violate
FP_prostitution
Vinfamy_CP
4PlaySEUFP_kidnapped (i have it toggled off as i will get taken out of farharbor to a gunner outpost sometimes)
FP_vanillaFudgeCWSS
ReduxEFFcompanion
statusloyal porter gage
CBBE
Looksmenu
AnotherLife

Thanks in advance! You are a wonderful person! :heart:
First post on this forum, so hello peoples!

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Sleep, Fast Travel and such do NOT affect the game timers, in fact, when you sleep or fast travel, etc, the timer pauses... so... you need to be awake and moving for the during of the timer for it to decrease. Thats a game engine limitation, not the mod itself, so... think about it this way.

 

You got knocked up on day x and at the time, your cycle was set to default of 9 days, yes? If so, that means the timer is 9*24 hours, which is 216 hours (game hours) that you need to be awake and moving about the world on foot and heel - no fast travel.

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Sleep, Fast Travel and such do NOT affect the game timers, in fact, when you sleep or fast travel, etc, the timer pauses... so... you need to be awake and moving for the during of the timer for it to decrease. Thats a game engine limitation, not the mod itself, so... think about it this way.

 

You got knocked up on day x and at the time, your cycle was set to default of 9 days, yes? If so, that means the timer is 9*24 hours, which is 216 hours (game hours) that you need to be awake and moving about the world on foot and heel - no fast travel.

Thank you so much! <3 I will try this out tonight!

 

Edit: i've spent several in game days wondering around murdering everything i've seen, and haven't seen anything change. Still nothing. However, new information that might be helpful. I get a pregnancy notification after every frisky adventure. Not sure what that means.

 

Edit: I've sped up time with (set FPFP_Global_Day to .01) to try and see results faster for testing but i'm still getting nothing.

 

Edit: Added a capture of the FP mods i'm using so you can see version numbers and such

post-1684273-0-79932700-1508209831_thumb.png

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Sleep, Fast Travel and such do NOT affect the game timers, in fact, when you sleep or fast travel, etc, the timer pauses... so... you need to be awake and moving for the during of the timer for it to decrease. Thats a game engine limitation, not the mod itself, so... think about it this way.

 

You got knocked up on day x and at the time, your cycle was set to default of 9 days, yes? If so, that means the timer is 9*24 hours, which is 216 hours (game hours) that you need to be awake and moving about the world on foot and heel - no fast travel.

Thank you so much! <3 I will try this out tonight!

 

Edit: i've spent several in game days wondering around murdering everything i've seen, and haven't seen anything change. Still nothing. However, new information that might be helpful. I get a pregnancy notification after every frisky adventure. Not sure what that means.

 

Edit: I've sped up time with (set FPFP_Global_Day to .01) to try and see results faster for testing but i'm still getting nothing.

 

Edit: Added a capture of the FP mods i'm using so you can see version numbers and such

 

 

Sleep, fast travel and wait actually all counts towards the 9 days

 

Maybe disable FP_FamilyPlanning.esp, load a save, save. Enable FP_Family Planning.esp again, and load that save you just made. 

 

Now try to get pregnant again.

 

Then wait 24 hours, there should now be a notification for 'I'm pregnant' with a quest to find your baby daddy. Keep waiting 24 hours at a time should progress the pregnancy by one month at a time, at month 9 you'll get the quest to give birth

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Sleep, fast travel and wait actually all counts towards the 9 days

 

Maybe disable FP_FamilyPlanning.esp, load a save, save. Enable FP_Family Planning.esp again, and load that save you just made. 

 

Now try to get pregnant again.

 

Then wait 24 hours, there should now be a notification for 'I'm pregnant' with a quest to find your baby daddy. Keep waiting 24 hours at a time should progress the pregnancy by one month at a time, at month 9 you'll get the quest to give birth

 

I'm having the opposite problem. I can't use the console command to let my followers get pregnant.

 

"set fpfp_global_chance to 100" does not work, and 10% is too damn small to get anyone pregnant with. Even my NPC's aren't getting pregnant except once in a blue moon.

 

In this whole game cycle, I've only had 2 pregnancies..........TWO! I should've at least had 20 or so.

 

Is there a way to bump up the 10% to 25% in the CK?

 

:(  :(  :(  :(  :(

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TDLR: It works! thanks everyone who took the time to help me! i super appreciate it!  :D

 

So here is what i did in case anyone needs to replicate the results:

I uninstalled FPFP.

Made a new save.

waited 24 hours (just to be safe)

reinstalled FPFP.

Used loot to sort my load order.

Loaded the save (got a notification saying that family planning was updated, followed by Thank you for installing family planning.)

slept for 24 hours (got lucky in that i was fertile when i woke up)

got boinked (got notification saying that a baby was conceived and that the chances of pregnancy is 1000% (not a typo, guess being fertile is a 100% bonus and i had preg chance at 10% so that equals 1000)).

slept twice for 24 hours and didn't get any quests or anything. Problem not solved.

 

Uninstalled every fourplay mod.

made a fresh save.

downloaded and, Reinstalled every fourPlay mod. 

rebuilt morphs just to be safe (CBBE curvy with breast physics).

Ran loot again

Loaded save

Set fertility to 100%

got boinked

slept 24 Hours... aaaaaaand it works!!!!!! I got the quests!

 

I guess it's back to lurking in the forums, and now i feel like i need a cold shower after all of this.

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