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<rss version="2.0"><channel><title>Technical Support - Oblivion Remastered Latest Topics</title><link>https://www.loverslab.com/forum/647-technical-support-oblivion-remastered/</link><description>Technical Support - Oblivion Remastered Latest Topics</description><language>en</language><item><title>CTD when going to Dunbarrow Cove</title><link>https://www.loverslab.com/topic/254282-ctd-when-going-to-dunbarrow-cove/</link><description><![CDATA[<p>
	I posted this in another (non-support) thread, but I'll post it here, too, just in case someone knows a thing or two about a thing or two.
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	I played up to approximately level 15 without a single crash. Then it started crashing when I was fighting wraiths. The ones on the ship in Anvil where the woman asks you to retrieve a crystal ball (or something like that) from the hold. And then slowly but surely more and more frequent crashes.
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	Now it crashes whenever I get anywhere near Dunbarrow Cove, whether I QT directly there or QT to Gweden Farm and start running towards Dunbarrow. And also when I exit Dunbarrow. As it happens an Oblivion gate opened nearby,  but if the crashing has anything to do with the gate, it's the only gate that contributes to crashing. Since I had all my character's stuff in the captain's quarters on the wreck of the Black Flag, I could think of no other way to get there other than ~coc.
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	I suspect the ghost of Tolkien is unhappy that Dunbarrow Cove is a cave full of ghosts, and the name sounds like Dunharrow, a cave full of ghosts.
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	Zero mods. The game is too new to be adding mods into the mix, in my opinion. Maybe in a couple of years it will be stable and ready for modding.
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]]></description><guid isPermaLink="false">254282</guid><pubDate>Sat, 26 Jul 2025 07:23:29 +0000</pubDate></item><item><title>Invisible body</title><link>https://www.loverslab.com/topic/250982-invisible-body/</link><description><![CDATA[<p>
	I'm using NBO and an NBO based outfit called Dagger Dancer. NPCs seem unaffected. This was not an issue when I was playing yesterday.
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	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.loverslab.com/uploads/monthly_2025_05/Untitled.png.ed43cba80e3f599e7b5eb710daecd2a1.png" data-fileid="2353006" data-fileext="png" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="2353006" alt="Untitled.thumb.png.1a2e8cbf82ae29e1ac11954d9702fd44.png" src="https://www.loverslab.com/uploads/monthly_2025_05/Untitled.thumb.png.1a2e8cbf82ae29e1ac11954d9702fd44.png" /></a>
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]]></description><guid isPermaLink="false">250982</guid><pubDate>Sat, 17 May 2025 15:05:15 +0000</pubDate></item><item><title>Animating in Oblivion Remastered</title><link>https://www.loverslab.com/topic/250883-animating-in-oblivion-remastered/</link><description><![CDATA[<p>
	<a href="https://www.nexusmods.com/oblivionremastered/articles/141" ipsnoembed="true" rel="external nofollow">https://www.nexusmods.com/oblivionremastered/articles/141</a>
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	Doesn't mean much to me, but hopefully someone finds it useful. 
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]]></description><guid isPermaLink="false">250883</guid><pubDate>Thu, 15 May 2025 20:29:19 +0000</pubDate></item><item><title>the original cs works according to this guide</title><link>https://www.loverslab.com/topic/250231-the-original-cs-works-according-to-this-guide/</link><description><![CDATA[<p>
	so yeah found this guide in case anyone else wants to try their hand
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	<a href="https://www.reddit.com/r/ElderScrolls/comments/1k6pxr8/tes_iv_oblivion_remastered_modding_compendium/" rel="external nofollow">oblivion remastered modmaking guide</a>
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]]></description><guid isPermaLink="false">250231</guid><pubDate>Sat, 03 May 2025 19:18:46 +0000</pubDate></item></channel></rss>
