<?xml version="1.0"?>
<rss version="2.0"><channel><title>Bug fix Latest Topics</title><link>https://www.loverslab.com/forum/425-bug-fix/</link><description>Bug fix Latest Topics</description><language>en</language><item><title>Feminine Pickup Animation SE Not working? How I fixed it</title><link>https://www.loverslab.com/topic/259683-feminine-pickup-animation-se-not-working-how-i-fixed-it/</link><description><![CDATA[<p>
	According to reports, the animation <a href="https://www.nexusmods.com/skyrimspecialedition/mods/20425" rel="external nofollow">Feminine Pickup Animation SE</a> It doesn't work for almost anyone, even when using the command in the console 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="20425-1538973442-1916474728.png" data-ratio="56.25" width="1920" src="https://staticdelivery.nexusmods.com/mods/1704/images/20425/20425-1538973442-1916474728.png" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	How I fixed the problem using DAR/OAR 
</p>

<p>
	Required:
</p>

<p>
	<span style="color:#f1c40f;">the original mod, DAR or OAR animation, Immersive Interaction (if you want it or if you are using it)</span>
</p>

<p>
	 
</p>

<p>
	Download the mod; you will only need the HKX file.
</p>

<p>
	 
</p>

<p>
	DAR/OAR
</p>

<p>
	 
</p>

<p>
	Go to Skyrim Special Edition\Data\meshes\Actors\Character\animations\DynamicAnimationReplacer\_CustomConditions, create a folder and rename with any non-existent number ( In my case, I named it 799999)
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine.jpg.27b8b25707b26bd3f7df40a4585cfc20.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="2464421" data-ratio="56.25" width="1920" src="https://www.loverslab.com/uploads/monthly_2025_11/Immagine.jpg.27b8b25707b26bd3f7df40a4585cfc20.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Inside this folder,paste the animation file IdlePickUp_ground,  create a simple text file (TXT) and name it _conditions
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine.jpg.c2b66510b491f144856c70e10e67e0ef.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="2464422" data-ratio="56.25" width="1920" src="https://www.loverslab.com/uploads/monthly_2025_11/Immagine.jpg.c2b66510b491f144856c70e10e67e0ef.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Open the TXT file and fill it in. In order to avoid interference, I have included the condition linked to SexlabAroused.
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;">IsFemale() AND<br />
	NOT IsInCombat() AND<br />
	NOT IsWeaponDrawn() AND<br />
	IsFactionRankLessThan(10, "SexLabAroused.esm"|0x03FC36)</span>
</p>

<p>
	 
</p>

<p>
	save TXT , launch FNIS/Nemesis 
</p>

<p>
	 
</p>

<p>
	<span style="color:#e67e22;"><span style="font-size:16px;">Immersive Interactions ( </span><span style="font-size:14px;">only if you're using it</span></span><span style="color:#e67e22;"><span style="font-size:16px;"> )</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:14px;">Open ESP with XEdit, extend menu Immersive Interactions /Quest , search PickUp_Ground and read ID </span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="Immagine.jpg.4ab05c0f2bbf6e8e25d6e8ec64c1bbce.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="2464425" data-ratio="56.25" width="1920" src="https://www.loverslab.com/uploads/monthly_2025_11/Immagine.jpg.4ab05c0f2bbf6e8e25d6e8ec64c1bbce.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	Go to Skyrim Special Edition\Data\meshes\Actors\Character\animations\DynamicAnimationReplacer\_CustomConditions\19934
</p>

<p>
	 
</p>

<p>
	drop IdlePickUp_Ground.HKX, previously downloaded from the original mod
</p>

<p>
	Open TXT _conditions and change string with ValueEqualTo("<span style="color:#f1c40f;">ImmersiveInteractions.esp"|0x00075C3E</span>) It is the value identified by the ESP.
</p>

<p>
	Save TXT and enjoy 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img alt="enb2025_11_13_19_27_03.jpg.9e9052ea04229c5423aa101d4bf46ec7.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="2464417" data-ratio="56.25" width="1920" src="https://www.loverslab.com/uploads/monthly_2025_11/enb2025_11_13_19_27_03.jpg.9e9052ea04229c5423aa101d4bf46ec7.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img alt="enb2025_11_13_19_31_41.jpg.c3cb3a530d86b346632db5bbc04f0a7d.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="2464418" data-ratio="56.25" width="1920" src="https://www.loverslab.com/uploads/monthly_2025_11/enb2025_11_13_19_31_41.jpg.c3cb3a530d86b346632db5bbc04f0a7d.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:18px;">Demonstration video</span></span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<div class="ipsEmbeddedOther" contenteditable="false">
			<iframe allowfullscreen="" height="600" src="https://mega.nz/embed/KRFWUJIJ#X5LZJUsQaiAuGEk9_hJk5uS9_NbjJdPImeS0ulR9qQA" width="100%"></iframe>
		</div>

		<p>
			 
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">259683</guid><pubDate>Thu, 13 Nov 2025 19:04:34 +0000</pubDate></item><item><title>Werewolf Skeleton</title><link>https://www.loverslab.com/topic/256253-werewolf-skeleton/</link><description><![CDATA[<p>
	This is only a test
</p>

<p>
	 
</p>

<p>
	<a class="ipsAttachLink" data-fileid="2422352" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=2422352&amp;key=dc160afc5c8a4ab94df2b1806e247cf5" data-fileext="7z" rel="">character assets.7z</a>
</p>

<p>
	 
</p>

<p>
	Extrat copy/Drop into Skyrim data\meshes\actors\werewolfbeast\character assets
</p>
]]></description><guid isPermaLink="false">256253</guid><pubDate>Sun, 07 Sep 2025 13:50:23 +0000</pubDate></item><item><title>Sexlab : Actors get dressed</title><link>https://www.loverslab.com/topic/209150-sexlab-actors-get-dressed/</link><description><![CDATA[<p>
	Of course, it has happened to everyone or almost everyone. Many have found a solution, others have not. My solution to get around the problem
</p>

<p>
	The console, on helps, as it will be a BadEditor, this is because, the equipment will already be decommissioned
</p>

<p>
	 
</p>

<p>
	Approach the NPC just close enough to see its name , now press the 'N' key ( sometimes it is enough to have the NPC in your crosshair) , open MCM\Sexlab\Editor strip, you will have 2 equipment menus, one yours, the other NPC's . Extend this menu and tag all removable
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1686423" data-ratio="56.25" width="1200" alt="ScreenShot239.jpg.d621809d4da88842b264752f234bb1c6.jpg" src="https://www.loverslab.com/uploads/monthly_2023_04/ScreenShot239.jpg.d621809d4da88842b264752f234bb1c6.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	The NPC will not dress until the end of the animation . This little 'trick' is best applied on NPCs of the same type , for example Guards of Falktreath , tagged the first one, all others will do the same, as they belong to the same tag type .
</p>

<p>
	Repeat for guards/soldiers of other factions 
</p>

<p>
	Same system, also works for creatures (e.g. Falmer /Rieklings) 
</p>

<p>
	For single NPCs (followers) it must be applied each time. Followers ( Lydia for example), unlike guards/soldiers, have no faction except to be Huscarlo
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	 
</p>
]]></description><guid isPermaLink="false">209150</guid><pubDate>Sun, 16 Apr 2023 14:30:23 +0000</pubDate></item><item><title>Heels issue</title><link>https://www.loverslab.com/topic/195018-heels-issue/</link><description><![CDATA[<p>
	<strong>hi, can anybody make head or tale of what is wrong here, i just start skyrim head over to riverwood on foot and almost instantly i CTDk, i ran papyras debugger and this is what it says, i run heels.fix and racemenu highheels on 3BBB body.</strong>
</p>

<p>
	 
</p>

<p>
	<strong>[Active effect 1 on  (00035534)].RaceMenuHHScaleEffect.RemoveFix() - "RaceMenuHHScaleEffect.psc" Line 95<br />
	    [Active effect 1 on  (00035534)].RaceMenuHHScaleEffect.FixHeight() - "RaceMenuHHScaleEffect.psc" Line 116<br />
	    [Active effect 1 on  (00035534)].RaceMenuHHScaleEffect.OnGetUp() - "RaceMenuHHScaleEffect.psc" Line 41<br />
	[08/02/2022 - 06:13:37PM] error: Unbound native function "UpdateNodeTransform" called<br />
	[08/02/2022 - 06:13:38PM] error: Unbound native function "HasNodeTransformPosition" called<br />
	[08/02/2022 - 06:13:38PM] WARNING: Assigning None to a non-object variable named "::temp32"<br />
	stack:<br />
	    [Active effect 5 on  (0003550C)].HeelsFixCorrectEffect.CheckHeelsHeight() - "HeelsFixCorrectEffect.psc" Line 212<br />
	    [Active effect 5 on  (0003550C)].HeelsFixCorrectEffect.OnEffectStart() - "HeelsFixCorrectEffect.psc" Line 113</strong><br />
	 
</p>
]]></description><guid isPermaLink="false">195018</guid><pubDate>Tue, 02 Aug 2022 17:45:08 +0000</pubDate></item><item><title>Animations</title><link>https://www.loverslab.com/topic/174523-animations/</link><description><![CDATA[<p>
	It may happen that, at the end of the execution of an animation, a bug is generated that prevents any action of our PG .
</p>

<p>
	This is because, it remains as if it were trapped in the animation itself. This bug effectively prevents the character from leaving the animation when it is finished. How to proceed to resolve?
</p>

<p>
	 
</p>

<p>
	Simply with RacemenuAlternative. 
</p>

<p>
	 
</p>

<p>
	In the first case we need to have access to the shortcut menu (Key Q), having taken care to prepare it in advance, with what we consider useful for the adventure: weapons, potions, spells and anything else we may need to find quickly by pressing a button . To do this, you access the player menu and, on the various categories, select and press the Key F to import into the quick menu, from here then, just assign them a number from 1 to 8 to use it whenever we want.
</p>

<p>
	 
</p>

<p>
	Many already know this step. Returning to our bug, since you can only access the game menu and the context menu, open the aforementioned menu (Key Q), select Racemenualternative, close the menu and press the Key Z
</p>

<p>
	 
</p>

<p>
	Enter the creation mode,<span style="color:#f1c40f;"> without making any changes</span>, exit the menu and the bug ... Puff is gone
</p>

<p>
	 
</p>

<p>
	 
</p>

<p>
	The same method is also valid for bugs in HDT hairstyles
</p>

<p>
	 
</p>

<p>
	This little trick will definitely save you from having to reload a game
</p>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			</p><video class="ipsEmbeddedVideo" controls="" data-controller="core.global.core.embeddedvideo">
				<source type="video/mp4" src="https://static.loverslab.com/uploads/monthly_2021_08/1263043223_Animationbug.mp4.f60380c2519b3877ec2475f0644ddfd7.mp4"><a class="ipsAttachLink" href="https://www.loverslab.com/applications/core/interface/file/attachment.php?id=1243135" data-fileid="1243135" data-fileext="mp4" rel="">Animation bug.mp4</a>
			</source></video>
		
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">174523</guid><pubDate>Sat, 21 Aug 2021 22:32:40 +0000</pubDate></item><item><title>NiOverride</title><link>https://www.loverslab.com/topic/172280-nioverride/</link><description><![CDATA[<p>
	After some time and several attempts, I solved a Bug generated by NiOverride.ini
</p>

<p>
	 
</p>

<p>
	The bug that presented itself to me made the Slavetats mod work in reverse. That is, the tattoos were visible with armor but, they disappeared on the naked body
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:16px;">Before </span></span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1221321" data-ratio="56.25" width="1200" alt="ScreenShot18.jpg.2cd361d51d276b9a64f2d5cc2b68f512.jpg" src="https://www.loverslab.com/uploads/monthly_2021_07/ScreenShot18.jpg.2cd361d51d276b9a64f2d5cc2b68f512.jpg" />
		</p>

		<p>
			 
		</p>

		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1221322" data-ratio="56.25" width="1200" alt="ScreenShot19.jpg.a48f8859881f24a1224e3ddb315e9531.jpg" src="https://www.loverslab.com/uploads/monthly_2021_07/ScreenShot19.jpg.a48f8859881f24a1224e3ddb315e9531.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:16px;">How I solved it</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:14px;"><span style="color:#bdc3c7;">I opened NiOverride.ini , to the item</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:14px;"><span style="color:#bdc3c7;">[Overlays/Data]<br />
	; Assigns these alpha properties to all overlays when they are applied<br />
	; 4844, 128 is recommended for solid overlays (they will render correctly underwater)<br />
	; Changing the overlay's alpha value ingame acts like 4845 regardless of assigned flags</span><br />
	<span style="color:#f1c40f;">iAlphaFlags=4845 ; Default[4845]</span><br />
	<span style="color:#bdc3c7;">iAlphaThreshold=0 ; Default[0]</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:14px;"><span style="color:#bdc3c7;">I set iAlphaFlag to 128 ; Default to 128 and save file . I started the game, the body was completely black, almost without the Mipmaps . Closed the game without saving</span></span>
</p>

<p>
	 
</p>

<p>
	<span style="font-size:14px;"><span style="color:#bdc3c7;">I reopened NiOverride.ini and set the string </span><span style="color:#f1c40f;">iAlphaFlags and Default</span><span style="color:#bdc3c7;">  exactly as in the original . Result? The tattoos now show up on the naked body. this operation probably unlocks the Nioverride stall</span></span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1221334" data-ratio="56.25" width="1200" alt="ScreenShot29.jpg.b10250b60c1fc39ea63f563b306f6240.jpg" src="https://www.loverslab.com/uploads/monthly_2021_07/ScreenShot29.jpg.b10250b60c1fc39ea63f563b306f6240.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<p>
	It doesn't necessarily work with everyone, but we might as well try
</p>

<p>
	 
</p>

<p>
	PS:. 
</p>

<p>
	If you want to increase the number of tattoos , change the values of the strings
</p>

<p>
	 
</p>

<p>
	<br />
	[Overlays/Body] ; "Body [Ovl#]" and "Body [SOvl#]"<br />
	; Determines how many body overlays there should be<br />
	<span style="color:#f1c40f;">iNumOverlays=10 ; Default[10]</span><br />
	iSpellOverlays=0 ; Default[0]
</p>

<p>
	<br />
	[Overlays/Hands] ; "Hands [Ovl#]" and "Hands [SOvl#]"<br />
	; Determines how many hand overlays there should be<br />
	<span style="color:#f1c40f;">iNumOverlays=6 ; Default[6]</span><br />
	iSpellOverlays=0 ; Default[0]
</p>

<p>
	<br />
	[Overlays/Feet] ; "Feet [Ovl#]" and "Feet [SOvl#]"<br />
	; Determines how many feet overlays there should be<br />
	<span style="color:#f1c40f;">iNumOverlays=3 ; Default[3]</span><br />
	iSpellOverlays=0 ; Default[0]
</p>
]]></description><guid isPermaLink="false">172280</guid><pubDate>Mon, 19 Jul 2021 09:46:58 +0000</pubDate></item><item><title>In time of need ( Aliki'r Quest)</title><link>https://www.loverslab.com/topic/167970-in-time-of-need-alikir-quest/</link><description><![CDATA[<p>
	This mission, available only after killing the dragon at the Observation Tower , will put you on the trail of a woman: Saadia
</p>

<p>
	You will find Aliki'r at the entrance of Whiterun, who will ask you to find a person .
</p>

<p>
	Go to the Barded Mare (Whiterun), and you will find Saadia in the kitchen, tell him that someone is looking for her. Follow her to her room for a private interview and, from here, you will start making choices.
</p>

<p>
	Continue the dialogue until he tells you to go to the prisons to talk to an Aliki'r .
</p>

<p>
	Found the guy, he will offer you to pay the bounty (100 septim) in exchange for an information: Where is Kematsu hiding . Pay the bounty, go back to the prisoner and then go to the Rogue's Lair .
</p>

<p>
	Make your way to Kematsu, talk to him . Make your choice. Listening to kematsu, or killing him, along with his followers: And yes, he is not alone .
</p>

<p>
	The mission will be completed in both cases.
</p>

<p>
	If you decide to listen to Kematsu, take Saadia to the stables. Watch the Saadia / Kematsu dialogue and, here the bug starts.<br />
	At the end of the dialogue, Kematsu will cast the Paralysis spell on Saadia but, often, will not trigger. Which will lead Saadia to attack us .
</p>

<p>
	To avoid this, the solution is to equip ourselves with the Calm spell , and throw it on Saadia. This will prevent it from attacking. 
</p>

<p>
	For this spell to take effect immediately, make sure you have a good rank in the magical class you belong to. If so, continue throwing until you hit it with magic
</p>
]]></description><guid isPermaLink="false">167970</guid><pubDate>Sun, 09 May 2021 17:48:40 +0000</pubDate></item><item><title>The Throat of the World</title><link>https://www.loverslab.com/topic/167071-the-throat-of-the-world/</link><description><![CDATA[<p>
	It happens that, despite the various fixes, we stumble upon the strangest bugs . In the quest <span style="color:#f1c40f;">The Throat of the World </span><span style="color:#bdc3c7;">, after seeing Alduin's wall ( Sky Heaven Temple), we must go to High Hrothgar to talk to Amgeir about Thu'hum to defeat Alduin . In aid, he will teach us the words to break down the barrier, thus allowing us to reach Paarthurnax, who, according to them, is the only one able to teach us the Thu'hum . Here, a bug sometimes shows up when we get to the top of the mountain. Paarthurnax will be invisible, this annoyance will make it impossible to continue the quest. How to fix it ???</span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#bdc3c7;">The necessary is a trivial matter.<br />
	1) Quest ID: MQ204</span>
</p>

<p>
	<span style="color:#bdc3c7;">2) Blocked point ID 30 </span>
</p>

<p>
	<span style="color:#bdc3c7;">3) REFID of the dragon 0003C57D</span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#f1c40f;"><span style="font-size:16px;">Procedure:</span></span><span style="color:#bdc3c7;"> </span>
</p>

<p>
	<span style="color:#bdc3c7;">Go to any other outdoor location that you have already explored , open a console and insert this string</span>
</p>

<p>
	<span style="color:#f1c40f;">PRID 0003C57D</span>
</p>

<p>
	<span style="color:#f1c40f;">moveto player </span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#bdc3c7;">This way, the dragon will be moved right in front of you, it may still be invisible</span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#bdc3c7;">Open a console and insert this string</span>
</p>

<p>
	<span style="color:#f1c40f;">setstage MQ204 30 </span>
</p>

<p>
	<span style="color:#bdc3c7;">And yes, to bypass the bug, we need to roll back the quest.</span>
</p>

<p>
	 
</p>

<p>
	Open a console and insert this string
</p>

<p>
	<span style="color:#f1c40f;">setstage MQ204 40</span>
</p>

<p>
	<span style="color:#f1c40f;">setstage MQ204 50</span>
</p>

<p>
	<span style="color:#f1c40f;">setstage MQ204 60</span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#bdc3c7;">At this point, the bug should be resolved. Go to the top of the Throat of the World to find Paarthurnax flying over your head . From this point on, just follow the Quest instructions (reset via console) to proceed with the game.</span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#bdc3c7;">This is the method I used to bypass the dragon invisibility bug. Others might solve it some other way.</span>
</p>

<p>
	 
</p>

<p>
	<span style="color:#bdc3c7;">It is assumed that the bug is generated due to the location of Paarthurnax</span>
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1161306" data-ratio="50.52" width="1200" alt="Paarthurnax-crushed.jpg.a1b9b96d5af3c0408dbca9ced0205d60.jpg" src="https://www.loverslab.com/uploads/monthly_2021_04/Paarthurnax-crushed.jpg.a1b9b96d5af3c0408dbca9ced0205d60.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>

<p>
	 
</p>

<div class="ipsSpoiler" data-ipsspoiler="">
	<div class="ipsSpoiler_header">
		<span>Spoiler</span>
	</div>

	<div class="ipsSpoiler_contents">
		<p>
			<img class="ipsImage ipsImage_thumbnailed" data-fileid="1161310" data-ratio="81.24" width="874" alt="Immagine.jpg.6c0d778f853191cd8826981a97aab963.jpg" src="https://www.loverslab.com/uploads/monthly_2021_04/Immagine.jpg.6c0d778f853191cd8826981a97aab963.jpg" />
		</p>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">167071</guid><pubDate>Sat, 24 Apr 2021 12:06:30 +0000</pubDate></item></channel></rss>
