About This File
Wet Function Redux SEÂ ?
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Requirements
- PapyrusUtil SE 3.7
- SKSE64 1.5.80Â or older
- SkyUI SE 5.0+
- RaceMenu SE or download Racemenu SE and extract the RM bsa file and install only the nioverride.pex and the skee-dll/ini from it (ECE users)
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Textures
not required, but strongly recommended
- CBBE: Sweaty Wet Skin Auto Adjustment (textures only)
- UNP:Â Textures by bola08
- Male:Â Wet function redux - male textures
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Optional mods (with integration)
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Quickstart
- Install everything
- Start game and go into MCM menu of Wet Function Redux
- Open Targets
- Select Player
- Click Start effect
- Go back into the game (close all menus)
Experiment a bit by:
- Go back into the Targets menu
- Select the player as target (if not already)
- Screw around with the values
- Go back into the game and wait for them to update (2 seconds by default)
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Additional Features
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Support for texture swapping on male targets:
- own set of textures - does not interfere with female textures
- SOS SE support
- diffuse texture swapping - for different details while wet (body hair)
[*]A lot of sources for wetness, each with its own rate of wetness generation
- stamina & magica usage (as before but with separate rates)
- sprinting
- running
- sneaking
- galloping
- working (mining, chopping wood, any blacksmith work)
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weather influence
- pleasant
- cloudy
- rainy
- snow
- interiors/other
[*]SexLab SE (if installed)
- base rate during scenes
- increasing rate with each stage
- orgasm modifiers
- victim modifiers
[*]SexLab Aroused Redux SE (if installed)
- increasing rate with arousal
- threshold above which the textures with wet pussy effect may be used
[*]ZaZ/Devious Devices SE (if installed)
- rate from vibration, increasing with strength
- orgasm caused by device
- edged by device
[*]Frostfall SE (if installed)
- drying when near fire (scales with fire size)
- separate weather influence for rainy and snow when in shelter
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[*]Effect can be applied to any number of NPCs
- view current values and modify wetness
- can force a constant wetness and specular-/glossiness-strength
[*]Auto-apply the effect:
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to (options):
- every NPC
- followers
- Participants in a SexLab scene (with option for the player scene only)
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NPC wearing something that is flagged by:
- ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke
- Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke
[*]naked NPCs
[*]auto-removes itself if:
- not refreshed (no save-game bloat)
- the player is not nearby
- the model is/was unloaded
[*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug
[*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings
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Using custom textures
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When dry, the default textures of the body are used (you may want to use non-sweaty/glossy variants). To use custom sweaty textures just replace the following files with your according textures.
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Folder:Â Textures\Actors\Character\WetFunction
Files:
- wethead_s.dds: not included in original texture pack
- wethand_s.dds
- wet_DSP_s.dds
- male_wethead_s.dds
- male_wethand_s.dds
- male_wet_DS_s.dds
- male_wet_d.dds: the diffuse texture
- male_wetschlong_s.dds
Body textures are present with different detail effects, where each D, S, P is 1 if the corresponding effect is active in this variant else 0
- D: droplet effect
- S: sweat effect
- P: pussy effect (wet crotch)
Tip: For faster replacing of the body texture, just replace the wet_010_s.dds variant and disable the droplet and pussy effect in the MCM menu (visuals).
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Known Issues
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- On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). nop0x90Â implemented a workaround that fixed this problem in his test cases. The bug can still be provoked.
- Using head texture swapping will cause brief visual glitches when swapping the texture.
- In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod.
- Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target.
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Credits
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nop0x90 for the original Skyrim implementation and the permission to port it to SSE
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Please don't bother Nop0x90 via his own page about this SSE port!
Edited by Andreis
What's New in Version 2.0
Released
High Poly Head compatibility added