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More Nasty Critters Special/Anniversary Edition V15.4


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About This File

THIS VERSION IS FOR SKYRIM SPECIAL & ANNIVERSARY EDITIONS ONLY

go here for Skyrim Legendary Edition: https://www.loverslab.com/files/file/4130-more-nasty-critters-slal-edition/

 

MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
this version has updated mesh files, and is using SLAL for animation control.

 

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DISCLAIMER (copied from original v9 mod page):
I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.

original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/

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The Downloads:

MoreNastyCritters:

the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.

(note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).

WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into split volume files, you need to download and put all 3 files (001, 002, 003) into one folder and extract 001 with 7zip to get the usable file. https://www.file-extensions.org/article/useful-information-about-multi-volume-archives

 

HentaiCreatures:

adds spells to summon creatures for you to play with (note: mod has a MCM).

.....also i seriously hate the name of this mod and want to rename it.

 

ModCompatibilityKitsForMNC:

various patches for other mods.

 

CreatureFramework:

used to apply aroused meshes onto creatures (note: mod has a MCM).

 

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Required Mods/Install Order:

The full install guide (and a list of SLAL Packs) can be found here:
http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/

that guide is mostly not suitable for SE/AE anymore due to all the updates/game versions, but the list of slal packs is still valid.

 

if you are installing this into SkyrimVR you should go here first:

https://www.loverslab.com/topic/134393-how-to-sl-in-vr-step-by-step-tutorial/

 

install mods in order shown:

(Mod Organizer 2 is highly recommended: https://www.nexusmods.com/skyrimspecialedition/mods/6194/ )

 

Skyrim Script Extender (aka: SKSE)
Warning: pay attention to what version of Skyrim.exe/TESV.exe you have, right click on it and go to "Properties" and then go to the "Detales" tab to find your version
http://skse.silverlock.org/

 

Address Library for SKSE Plugins

SE/AE https://www.nexusmods.com/skyrimspecialedition/mods/32444

SkyrimVR https://www.nexusmods.com/skyrimspecialedition/mods/58101

 

Fores New Idles in Skyrim SE (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
https://www.nexusmods.com/skyrimspecialedition/mods/3038

 

SkyUI
https://www.nexusmods.com/skyrimspecialedition/mods/12604

 

UIExtensions (needed for SexLabTools)
https://www.nexusmods.com/skyrimspecialedition/mods/17561

 

Papyrus Tweaks NG ( makes scripts run faster )

https://www.nexusmods.com/skyrimspecialedition/mods/77779?

 

SexLab Framework SE

Warning: like SKSE you need to pay attention to what version of Skyrim you have.
https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v165-110822/

 

SexLab Tools
https://www.loverslab.com/files/file/10660-sexlab-tools-for-se-patched/

 

Sexlab Aroused Redux SSE
https://www.loverslab.com/files/file/5482-sexlab-aroused-redux-sse-version-29/

 

More Nasty Critters Special Edition (aka: MNC )
(you are here)

 

Creature Framework
(3.0) (you are here)

or
(1.0.1) https://www.loverslab.com/files/file/5462-creature-framework-se/

 

JContainers SE
Warning1: like SKSE you need to pay attention to what version of Skyrim you have.

Warning2: if it's SkyrimVR DO NOT USE JCon v4.1.13 only use the older v4.1.2 file.

SE/AE/VR https://www.nexusmods.com/skyrimspecialedition/mods/16495
https://github.com/ryobg/JContainers/releases

GOG (v1.6.659) https://github.com/ryobg/JContainers/pull/97

https://tworaz.net/downloads/skyrim/JContainers64-v4.2.3-GOG.7z

 

SexLab Animation Loader SSE (aka: SLAL, SLALSE)
https://www.loverslab.com/files/file/5328-sexlab-animation-loader-sse/

 

MatchMaker
https://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/

NOTE: this is a LE mod and it works fine in SE/AE without any porting, form 43 esp files are safe to use in SSE.
it's only mods that have meshes, animations, bsa or dll files that you need to worry about, MatchMaker has none of these.

 

Suggested Load Order:
(Skyrim and it's DLCs here)
SexLab.esm
SexlabAroused.esm
CreatureFramework.esm
(other SexLab related mod's .esm here)
(All other .esm mods here)
SkyUI.esp
UIExtensions.esp
FNIS.esp
(All other .esp mods here)
SexLabTools.esp
MoreNastyCritters.esp
HentaiCreatures.esp (if installed)
SexLabMatchMaker.esp
SLAnimLoader.esp
(other SexLab related mod's .esp here)

 

Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.

note: this warning may or may not be out of date, the skeleton mods have had a few updates since this was written

 

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other Related Mods/Addons you may or may not want:

 

SexLab Utility Plus

https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/

 

Animation Limit Crash Fix

https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/

 

Animated Beast's Cocks

https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/

 

SexLab Werewolves Redux (for using animations when in Werewolf form)

https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/

 

SexLab Dragons
https://www.loverslab.com/files/file/7900-sexlab-dragons/

+ animations

https://www.loverslab.com/files/file/5465-horny-creatures-of-skyrim-special-edition/

https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/

 

SexLab Aroused Creatures
https://www.loverslab.com/files/file/6022-sexlab-aroused-creatures-se-2021-11-29/

+ patch
https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/

 

Creature Overhaul:

https://www.loverslab.com/files/file/12760-creature-overhaul/

 

Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)

https://www.loverslab.com/files/file/6663-bad-dogs-immersive-creatures-se/

 

Scent of Sex
https://www.loverslab.com/files/file/7132-scent-of-sex-se/

 

Riding Styles:

https://www.loverslab.com/files/file/18034-riding-styles-2-se-6-13-21/

 

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Animation Troubleshooting:

1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
a good guide for using Mod Organizer 2 can be found here:
https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK

 

2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
C:\Games\Steam\SteamApps\Common\Skyrim Special Edition\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
you may not even get a error message telling you that this has happened.
make sure FNIS and your mod manager (if your using one) are running with administrator privileges.

NOTE: try deleting "Data\meshes\actors\character\behaviors\0_master.hkx" and re-running FNIS again, that sometimes helps.

 

3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.

note: this only apply if you are not using a mod manager

 

4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.

 

5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.

 

6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play.

 

7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
(doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)

 

8. you may need to reload the animations, go to the Animation Loader's MCM and then:
8.1. click on the "Disable All" button.
8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
8.3. click on "Reload JSON".
8.4. click on "Enable All".
8.5. click on "Count Animations" and make sure nothing is over 1000 (the stock SexLab v1.65 animation limit), turn off some animations if they are.
8.6. click on "Register Animations", then Wait for the message to pop up*.
*if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.

 

9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
https://www.nexusmods.com/skyrimspecialedition/mods/16495

 

10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
it should stop happening outside after you do.

 

11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.


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Creature Framework Troubleshooting:

Aroused mesh not getting/staying applied during animations (a list of things to try):
A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
B. go to the Creature Framework MCM and click on "Clear Creatures"
C. go to the Creature Framework MCM and disable "SexLab Aroused integration"
D. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
E. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
NOTE: you may need to save & quit again after installing to get it's MCM menu to load.

 

also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
[General]
bPreemptivelyUnloadCells=1

 

Creature Framework not registering mods / is empty / stuck in a registering loop:
try reinstalling JContainers or installing a older version of it.
( Warning: pay attention to what version of Skyrim.exe you have. )
https://www.nexusmods.com/skyrimspecialedition/mods/16495
or
https://github.com/ryobg/JContainers/releases

or

3rd party GOG version (for 1.6.659) by dtz667 here

https://github.com/ryobg/JContainers/pull/97

https://tworaz.net/downloads/skyrim/JContainers64-v4.2.3-GOG.7z

 

note: some people have reported problems with the newer version of JContainers not loading anything into the MCM, try using a older copy of JContainers (and maybe SKSE) if you encounter this problem.

 

There was a problem if you had any Mods from CrapClub (Creation Club) installed, but that bug should be fixed in newer versions of JContainers:
the problem was you had to remove them (or any other esl based mods) before you could register/reregister Creature Framework based mods into Creature Framework.
(i'm just keeping this message here in case the problem comes back)

 

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FNIS Troubleshooting:

"ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.

 

"ERROR(76): Could not find a part of the path DebugData.txt":
a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
you need to disable real time protection before running FNIS,
or
add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)

 

Crashing on loading save file:
you have Too many animations installed, most people start crashing around 12000 to 14000.
remove some animation mods to fix the problem, or try installing these mods to bypass the crashing point:
https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/

https://www.nexusmods.com/skyrimspecialedition/mods/17230/


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Papyrus Tweaks:
"NOTE: THIS MAY OR MAY NOT FULLY APPLY TO SKYRIM SPECIAL EDITION"

the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"

[Papyrus]

fUpdateBudgetMS=1.6

fExtraTaskletBudgetMS=1.6

fPostLoadUpdateTimeMS=1000.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

iMaxMemoryPageSize=8192

iMinMemoryPageSize=256

iMaxAllocatedMemoryBytes=153600

note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
https://www.loverslab.com/topic/56084-crash-fixes/

 

use this mod and use there Papyrus setting suggestions:

https://www.nexusmods.com/skyrimspecialedition/mods/77779?

 

note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a Papyrus script based problem,
the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system,
therefor if you have it on all the time it can potentially become a part of the problem your trying to fix.
it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull,
you should be doing this if you have such a problem:
http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions


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Other Notes:

when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.

(if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)

 

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Mod Compatibility Kit index of patches:

Warning: theses are ported from the LE version of the "mod compatibility kit" so some patches may be looking for the LE versions of the mod (eg: not a esl file)

 

Bear Mods:
The DovahBear (with & without Werebear form)

 

Canine Mods:
A Dogs Life
Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
garm companion
GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
Meeko Reborn
OkamiFollower
True Meeko
True Wolves of Skyrim
Vargr - a Draugr Hound
Vigilance Reborn
Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals

 

Dragon Mods:
Behemoth Dragon
Chaos Dragons
Deadly Dragons
Diverse Dragons Collection 3 V4-1-3
DurnehviirResurrected
Jills of Akatosh
Jormungandr Dragon
Nithhogg Dragon
Thanatos Dragon
(note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")

 

Horse Mods (the bane of my existence):
Blaze Of Eventide
Convenient Horses V5
GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
Horse Armors
Immersive Horses
Levelers Tower
Realistic Primitive Horse Breeds
Stendarr Rising

 

Other Mods:
Bestial Essence (may or may not work)
Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
Darkend
Reapers The Dark Tower
SexLab More Creatures (you don't need the original mod to use this because the mod was only one esp file to begin with)
SkyFem
Tame the Beasts of Skyrim II
The Gray Cowl of Nocturnal
Tumbajamba's Mounts
Vilja in Skyrim
Yiffy Age of Skyrim
Zombies- Mihail Monsters and Animals

 

MNC Werewolf extras:
Alternative Werewolf Textures (for female/herm werewolves)
Player Hermaphrodite Werewolf patch
Remove Werewolves from SOS

 

installing the patches with a Mod Manager:

note from harveytherabbit:

"Mod Manager (i think he meant Mod Organizer) :  Install the patch in the Mod Manager interface and you will see all of them under that one install.  Navigate under the respective folder title for the patch you wish to install.  Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory.  Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it.  Repeat these steps for each patch you need for your own mod structure."

 

as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.

i don't use any mod managers myself so i don't know which way works best.

 

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CREDITS:

note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.

 

AnTiWoMaAgNoT (female VampierLord mesh)
Ashal (SexLab, scripting consultant)
Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
billyy (past Animations now removed, mesh & animation consultant + testing)
Blaze69 (consultant for many things)
blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
Chosen Clue (Ash Spawn fix)
Cyndi (Benthic Lurker penis)
DARKGRAY (helped with something but i can't remember what it was)
Dayelyte (Animations)
dentarr (original MNC mod author)
Derrax (werewolf balls)
diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
Dr Fring (female VampierLord texture)
Ep1cL3w1s (Creature Framework)
Flyingtoaster (Hentai Creatures)
Fore (FNIS, animation consultant)
FunnyBiz (Animations)
Gary3 (female horse meshes)
Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
h38fh2mf (did something but i can't remember what it was)
jacques00 (female giant mesh, female Draugr texture)
Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
llabsky (Animations)
lordescobar666 (Sexlab Nude Creatures)
Lost_Hawk (Female Falmer)
Lugburzum (Dremora face Fix for Hentai Creatures)
MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
nicholas8 (helped with race registration)
Moutarde421 (female werewolf)
Panicforever (Animations)
PaulGreen (modifications to SLAL and enabling icewraith animation support)
Pfiffy (SSE porting)
ppp (helped with the Immersive Horses patch)
RavenKZP (female Dog & Husky)
SirNibbles (consultant, idea tester)
Skullered (helped with something but i can't remember what it was)
SkyMoMod (the Arch Demon in Hentai Creatures)
Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
Vioxsis (Goat, Horker, Hagraven, new Boar)
vpoteryaev (helped with something but i can't remember what it was)
Xandero (Animations)
ZarthonTheVanquished (fixed some creature voice errors)

Edited by MadMansGun



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