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About This File

1. Description

2. Requirements

3. Installing

4. Uninstalling (IMPORTANT!)

5. Updating (IMPORTANT!)

6. Compatibility & issues

7. Credits

8. Changelog

 

 

 

1. Description

 

Allows you to control any animal or human and make them do your bidding. Also allows you to urinate, defecate, masturbate and engage in necrophilia and bondage.

 

 

 

I made a similar mod on nexus but that was only practice for this one. :D

 

Here's a full list of everything you can do.

 

You can make a controlled human do the following things through dialogue:

Follow you - they will follow you until you ask them to stop.

Wait - they will wait at their current location.

Command - you can give them commands just like you could to your housecarl. They will refuse to attack their own friends, however.

Inventory - you can give or take items from their inventory.

Aggression - tell them when to attack, you can even order them to go crazy and attack everyone.

Confidence - tell them how they should react in combat.

Freeze - this will cause them to do absolutely nothing and don't react to anything, even if you hit them.

Go to beacon - this will cause them to go to a specific location that you can set with another ability.

Normal routine - this will cause them to return to their everyday routine, what they would be doing if you hadn't asked them to follow.

Sex - you can order them to have sex with you, masturbate, have threesome with you, have sex with someone else or have a threesome with someone else.

Urinate - they will urinate.

Defecate - they will defecate.

Undress or dress - take off all equipment or put it back on.

Bondage - tie them up in various ways.

Remove default outfit - you have full control over what they wear.

Release - this will release target from your control.

 

You can make an animal do the following by activating once it is under your control:

Follow you - animal starts to follow you. This happens automatically when starting to control an animal.

Wait - animal will wait at their current location.

Command - you can give commands like you could to your housecarl.

Aggression - tell them when to attack.

Confidence - tell them how they should react in combat.

Go to beacon - they will go to beacon that you can set with another ability.

Sex - order them to have sex with you or someone else.

Release - release animal from your control.

 

Abilities added to your character:

Puppet - target will become your ally (puppet). Up to 5 targets can be controlled at the same time. If you already have 5 then one of them will be replaced.

Puppets: all follow me - make all controlled targets start to follow you wherever they are.

Puppets: all wait - make all controlled targets wait at their current location.

Puppets: all go to beacon - make all controlled targets go to beacon location.

Puppets: all tie up - tie up all controlled targets with the last pose you selected from action menu.

Puppets: all summon - teleport all puppets to you.

Puppets: all untie - untie everyone you have tied.

Puppets: place beacon - place beacon at your current location. If any controlled target is waiting at a previous beacon they will travel to this new location.

Puppets: show (target) - if any dialogue option asks you to target someone, this is the ability you use to do so.

Puppets: show (self) - same as above but set self as target.

Puppets: list - show a list of all currently controlled puppets.

Puppets: reset all - remove all targets from your control and return them to their original routines.

 

You can also bind a key in MCM menu to open a small message box asking what you want to do, from it you can select:

Urinate, Defecate or Masturbate.

You can do all of these as much as you want and anywhere you want. I know this and necrophilia has nothing to do with the puppetmastering but I didn't feel like making a separate mod. :P

 

You can activate a human corpse while sneaking and not having weapons out to start necrophilia. This can be disabled from MCM menu (if the dialog box annoys you).

 

You should also read compatibility & issues section.

 

 

 

 

 

2. Requirements

 

SexLab: http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v124-updated-1020/

Zaz Animation Pack: http://www.loverslab.com/topic/17062-zaz-animation-pack-2013-10-08/

SKSE: http://skse.silverlock.org/

SkyUI: http://skyrim.nexusmods.com/mods/3863/?

 

 

 

3. Installing

 

Place the following files in your Data folder and enable PuppetMaster.esp in plugin menu:

PuppetMaster.esp PuppetMaster.bsa

 

4. Uninstalling (IMPORTANT!)

 

* Load save game.

* Open MCM menu and under Puppet Master > Uninstall, click stop scripts.

* Save game.

* Remove installed files or disable in plugin menu.

 

 

 

5. Updating (IMPORTANT!)

 

* Uninstall mod completely as described in step 4 and remove PuppetMaster.esp and PuppetMaster.bsa from Data folder.

* Load the save you made after stopping scripts, wait 10 seconds.

* Save game again and exit.

* Download and install the mod again as described in step 3.

* Load the save you made after removing files from Data folder.

 

You will lose control of all puppets but this is a much cleaner method of updating than just replacing.

 

 

 

6. Compatibility & issues

 

 

 

Using this on any follower can have unexpected results because the follow / wait and other commands can conflict and it is not clear which will prevail. If you do so try to either use my mod's follow options or the default follow options.

 

Using control on a dragon will cause problems like dragon teleporting around you or flying through mountains. It is NOT recommended that you do this. I didn't disable this because there might be some way you can make it work but save game before attempting.

 

Using puppet master abilities during a quest or on important NPCs could cause issues with quests or parts where they are supposed to do something. If that happens try releasing the target from your control until that is done. Since you can use this ability on any NPC I really don't know what could happen.

 

Compatible with all DLCs but not required to have them.

 

While controlled target becomes your ally they will keep their previous factions and may attack city guards or won't help you fight. For example if you take a wolf as your ally he will not help you fight other wolves because they are still allies. It's also not clear what would happen if you take a troll into a city. If you set the troll to be unaggressive the city guard should leave you alone (at least they did when I tested last) but I'm not sure if that is what happens.

 

If you find any bug or problem that isn't listed here let me know and I'll see if I can fix. It is a rather large mod and I couldn't test every scenario.

 

 

 

 

 

7. Credits

 

Ashal and anyone else who worked on SexLab.

ZaZ Chris & Xaz for their animation pack.

jonx0r for defecation related resources (models, textures, sounds).

 

 

 

8. Changelog

 

 

 

1.7 - 13/12/2013

* Added option to make puppet very tough (add +100000 hp).

* Added option to pee/defecate in puppet's mouth or other way around.

* Removed extra condition that prevented beating puppet options to show up in dialogue. Beating puppet always kills them, I haven't found a way to stop this yet, that's why it's turned off by default in MCM menu.

 

1.6 - 07/12/2013

* Added 11 more bondage options.

* Added option in action menu to tie up yourself.

* Added spell to tie up all puppets.

* Added spell to untie everyone you have tied.

* Puppets' movement speed is increased to match yours, this can be turned off in MCM menu.

 

1.5 - 07/12/2013

* Added option in dialogue to remove puppet's default outfit. This removes all armor from puppet's inventory that you can't touch, now you can decide exactly what puppet wears (or doesn't wear) and puppet no longer gets dressed when you change locations.

* Added option also to restore the default outfit.

 

1.4 - 02/12/2013

* Fixed infinite animation playing when undress animation is enabled in SexLab and asking puppet to undress.

* MCM menu appears without loading game. :D

* Puppet stays undressed when doing bondage stuff? I never could reproduce this issue so I'm not sure if fixed.

* Removed tie hands option, was having problems with this.

* Fixed problems where sex sometimes wouldn't start through dialogue.

 

1.3 - 01/12/2013

* Puppet is set to be your teammate when they are following you. That means they will sneak when you do, you can give them items to wear and you get blamed for their crimes. This can be turned off in MCM.

* Possible to remove spells from player in MCM menu.

* Added option to both defecate and pee in sequence to hotkey menu.

* Hotkey menu is not disabled during sex anymore.

* Possible to configure in MCM which dialog options show on puppet.

* Bondage works as it should now. You have 10 bondage slots to use, NPC stays where you bind them until you go back to free or use Puppets: reset ability.

* Undress persists through zone changes and save, load game.

 

1.2 - 29/11/2013

* Fixed undress command.

* Fixed MCM option where create excrement item couldn't be changed.

* Added bondage options in dialogue.

* Fixed some problems where giving order to puppet would cause it to just wait there forever. Now it still does the same but you can ask it to follow again.

* Removed excrement eat topic, had to rewrite forced movement and didn't have time to rewrite this part. Maybe I'll readd later if there is interest.

 

1.1 - 27/11/2013

* Undress command uses SexLab "normal" strip settings instead of removing all.

* Urinating and defecating also uses SexLab "normal" strip settings instead of only removing chest armor.

* All text used in scripts moved to esp file, that should allow translating mod?

* Fixed a big problem where half the stuff didn't work or had problems on NPCs that are leveled (bandits, forsworn).

* Added spell to see a list of currently controlled puppets.

 

1.0 - 26/11/2013

Initial release

 

 


What's New in Version 1.7

Released

  • 1.7 - Update
  • * Added option to make puppet very tough (add +100000 hp).
  • * Added option to pee/defecate in puppet's mouth or other way around.
  • * Removed extra condition that prevented beating puppet options to show up in dialogue. Beating puppet always kills them, I haven't found a way to stop this yet, that's why it's turned off by default in MCM menu.
  • 1.6 - Update
  • * You can tie yourself up.
  • * Added 11 more bondage options.
  • * Spell to tie up all puppets.
  • * Spell to untie all puppets.
  • 1.5 - Update
  • * Added option to remove default outfit. This fixes all dressup problems.
  • 1.4 - Update
  • * Fixed infinite animation playing when undress animation is enabled in SexLab and asking puppet to undress.
  • * MCM menu appears without loading game. :D
  • * Puppet stays undressed when doing bondage stuff? I never could reproduce this issue so I'm not sure if fixed.
  • * Removed tie hands option, was having problems with this.
  • * Fixed problems where sex sometimes wouldn't start through dialogue.
  • 1.3 - Update
  • * Puppet is set to be your teammate when they are following you. That means they will sneak when you do, you can give them items to wear and you get blamed for their crimes. This can be turned off in MCM.
  • * Possible to remove spells from player in MCM menu.
  • * Added option to both defecate and pee in sequence to hotkey menu.
  • * Hotkey menu is not disabled during sex anymore.
  • * Possible to configure in MCM which dialog options show on puppet.
  • * Bondage works as it should now. You have 10 bondage slots to use, NPC stays where you bind them until you go back to free or use Puppets: reset ability.
  • * Undress persists through zone changes and save, load game.
  • 1.2 - Update
  • * Fixed undress command.
  • * Fixed MCM option where create excrement item couldn't be changed.
  • * Added bondage options in dialogue.
  • * Fixed some problems where giving order to puppet would cause it to just wait there forever. Now it still does the same but you can ask it to follow again.
  • * Removed excrement eat topic, had to rewrite forced movement and didn't have time to rewrite this part. Maybe I'll readd later if there is interest.
  • 1.1 - Update
  • * Undress command uses SexLab "normal" strip settings instead of removing all.
  • * Urinating and defecating also uses SexLab "normal" strip settings instead of only removing chest armor.
  • * All text used in scripts moved to esp file, that should allow translating mod?
  • * Fixed a big problem where half the stuff didn't work or had problems on NPCs that are leveled (bandits, forsworn).
  • * Added spell to see a list of currently controlled puppets.
  • 1.0 - Initial release.


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