Jump to content

15 Screenshots

About This File

This mod turns all the humans in Skyrim into furries--with beast feet and beast schlongs.

 

SSE version available here

 

Latest Update

I fixed an issue with the panther mouths not fitting for all chargen morphs and that led to problem with the head and the chargen not matching. Fixing this is the most important thing in this update. On LE it probably won't cause crashes, tho.

 

I'll update patches for other mods as I can. Note if there's a dark elf in the other mod, you do want an updated patch.

 

Details

 

Each Skyrim race is transformed into a different animal race:

  • Nord - Lykaios (Wolf) by KrittaKitty
  • Imperial - Vaalsark (Jackal-ish) originally by Wolf of the Azar, updated by Bad Dog and Valehyena
  • Breton - Fennec Fox by Jelly, new texture and adapted to Citrus mesh by Bad Dog
  • Redguard - Kygarra (Hyena) by Wolf of the Azar, adapted to Citrus mesh by Bad Dog
  • High Elf - Cheetah by Bad Dog, head mesh by NightroModzz
  • Wood Elf - Tigers by Bad Dog, head mesh by NightroModzz
  • Dark Elf - Panther by Bad Dog, head mesh by NightroModzz
  • Orc - Saberlion by Bad Dog, head mesh by NightroModzz
  • Khajiit - Khajiit
  • Snow Elf - Snow Leopard
  • Reachmen - Striped Hyenas by Valehyena
  • Skaal - African Wild Dogs by Valehyena and BD


The change is appearance only. Each race still has its vanilla race-specific buffs. You can also play as a dremora (panther-style) or snow elf.

 

There's a Discord Server for discussion and what-all for those who are into that.

 

Character Setup

 

Check the "Dirt" slider on the canine races. I had more patterns than sliders so I put some overall face patterns there. I also co-opted some of the other sliders, so check around and see what they do. (The lips slider, for example, isn't really useful on furries so it generally does something else.) Also I put some earrings on the "brows" slider so you can mix them up with hair.

 

Content Warning

 

The base mod contains statues which are nude but not erotic. The SOS download adds a bunch of nudie load screens. Many of the paintings in the "Paintings" addon are erotic.

 

Installation

 

I recommend you start this on a new game. You're changing every race and every NPC mesh--Skyrim will probably freak if you try to load it over an existing game.

 

The files are too big for LL (lots of race texture files). So get the file from here:

 

Upgrading from one major version to another is likely to break saves, usually because of character facegen or script updates. If you want to try to preserve them, disable schlongs and digi, clean save, and then install the latest version.

 

Load the prerequisites first:

  • Skyrim Legendary Edition (all DLCs)
  • SKSE
  • RaceMenu
  • RaceCompatibility
  • PapyrusUtil (comes with Sexlab)
  • Sexlab (optional)
  • SOS (optional)
  • A UNP or CBBE body (optional)

 

For YA itself, there are lots of files because lots of options. Just load up the ones you want, one after another in this order, from the mirror site. They are:

  1. 01 Yiffy_Age - The base mod. Always. Plantigrade feet. Near-SFW--there are nude statues but that's all. Expects a UNP/vanilla body.
  2. 02 YA Digi - Digitigrade feet. Requires XPMSE and RaceMenu. Options:
    1. Skip this--platigrade feet, visible boots
    2. Install this--digitigrade feet, invisible boots but you still get the buffs
    3. Install but disable the ESP--bare feet are digitigrade, boots are planti and show normally
    4. MMG Digi Boots--add this for @MadMansGun's special digitigrade boots. If you enable the invisible boots, put this ESP after it. Boots will be invisible unless they're covered by MMG.
    5. You can play with different combinations without breaking everything, so decide what you like.
  3. 03 YA HDT Tails - Only use if you have HDT set up. The tails are awesome but they do have the usual stretching and bouncing you get with HDT and they can make your engine freak out. Limit frame rate to 60 or less if you load this.
  4. 04 YA SOS - The privy members. Requires SOS. DISABLE the SOS schlong esps to get only the furry schlongs. The sheath works on all females, the slit works on argonian females. For males, the default is a sheathing animal dingus but you can choose an anthropomorphic look if you prefer. You also get nudie load screens.

 

CBBE: No CBBE support in this version. I have stuff that seems to work but I don't have a reference body to test against and I'm not shipping crap.

 

One you have YA running, there are variants and options you can load if you choose. 

  • YA Paintings - Makes sundry paintings from other mods furry (Dragonfall Castle, Legacy of the DB, Interesting NPCS, etc). And yiffy. NSFW. 
  • Valehyena has done a bunch of extensions to YA. Check it out. 
  • Patch files for other mods. Any mod that edits vanilla races or adds NPCs needs a patch. Check the patches subfolder and see if there's one available. The mod description links to the mod they are for, as does the description in the ESP itself.
    • All patches are generally made to work with digitigrade feet, which means any boots in the mod become invisible. If you don't like that fire up TES5Edit and remove all boot ARMO and ARMA records from the patch.
  • More Nasty Critters - By default most humanoid monsters are made furry. If you also want them to engage in sex scenes get MNC and the YA patch from the MNC page. The YA patch is an option within the "Compatibility Kits" download
  • Deer NPCs -- If you stack my ungulate races and want some of the vanilla NPCs in Falkreath to be deer, load that ESP after YA.
  • XPMSE -- goes last. Don't enable the ESP if you don't want all that schmutz.

 

Current patches (check the folder for updates):

Spoiler
  • Coming!

 

Female schlongs are set up as separate SOS schlongs. That way you can set the probability of female schlongs as you like, separate from the males. By default all the female hyenas get schlongs, because hyenas, but you can set up the other races so they sometimes or always have schlongs. There's a "no schlong" option for females so the SOS probabilities will work. Enable strapons in Sexlab (the default). In this version, SL handles them.

 

I'm using a revealing armor in the screenshots. If you don't like to look at dick, don't load revealing armor and your furries will cover themselves up decently. If you don't like online synthetic beast sex, don't load the schlong addon and your furries will strip to underwear. In that mode, SOS and SexLab are not required. Load screens will be SFW. Some statues will be nude but not erotic.

 

This mod is based on the work of the people who made the race mods! At this point all the assets except the Lykaios are mine, but YA wouldn't have happened without their inspiration. Please click on the links above and vote up their mods! It's the only reward a modder gets.

 

Setting up HDT is just not easy. You need the right female body and the right armor. Check out Blaze's post on how to do this--it has pointers on some other HDT bodies.

 

Other Furry mods

 

I have other furry mods that you can stack with YA, if 8 or 9 furry races aren't enough for you. Load any of them before YA. 

 

Note that Lykaios are already in YA, as are Cat Races.

 

Sample Load Order

 

Here's a minimal load order to get you started. Contains YA set up for sexytimes, with a few extra mods I recommend. Lower in the list loads later.

 

Spoiler

DLC: HearthFires
DLC: Dragonborn
DLC: Dawnguard
Unofficial Skyrim Legendary Edition Patch
SKSE
JContainers
PapyrusUtil - Scripting Utility Functions
RCAE - Register Custom Animation Events
Better Dialogue Controls
Better MessageBox Controls
Bug fixes
Fuz Ro D-oh - Silent Voice
Modern Brawl Bug Fix
RaceCompatibility
Skyrim Coin Rreplacer Redux
RaceMenu
UIExtensions
Jaxonz Named Save
Immersive First Person View
KenMOD - Time on loading screen
Immersive HUD - iHUD
Better Free Camera -  BD
SkyUI
DIMONIZED UNP female body
SOS
Sexy Vanilla Female Armor for UNP and SevenBase with BBP
SOS - Revealing Armors for Schlongs of Skyrim
SOS - Male Vanila Armor Cloths Conversion
SOS - DLC2 Dragonborn Conversion Custom
Bad Dog Skimpy Clothes
SexLabFramework
Sexlab Cumshot
SexLab Aroused
Sexlab Animation Loader
SexLab MatchMaker
SexLab Tools
Billyy's SLAL Animations
M2M Animations
SLAL Animations by Leito
SLAL Anub Human
XP32 Maximum Skeleton Extended
01 Yiffy Age
02 YA Digi
04 YA SOS
YA Paintings
Alternate Start - Live Another Life

 

Troubleshooting

 

Things to try when your installation seems borked (thanks to ASlySpyDuo): 

 

Q: WTF all my characters have animal heads but body is human plz help!!

A: Something is overwriting Yiffy Age's changes. Make sure that nothing overwrites its files and race changes. Make sure the ESP loads as late as possible, just before alternate start mods.

 

Q: All NPCs look like they should but I'm a half-human hybrid, this mod is broken!!1

A: Unique player werewolf mods are incompatible, disable those.

 

Q: tails are detaching from npc during animations what do

A: Your skeleton is either broken or incompatible. (Re)install XPMSE.

 

Q: Children are bald humans with floating eyes and mouths. I'm terrified.

A: Killable children is incompatible since it modifies child race records.

 

 

YA is a script-heavy mod, when schlongs and digi are loaded. The following ini settings may make your installation more stable:

 

[Papyrus]
fUpdateBudgetMS=1.6
fExtraTaskletBudgetMS=1.6
fPostLoadUpdateTimeMS=1000.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMaxMemoryPageSize=8192
iMinMemoryPageSize=256
iMaxAllocatedMemoryBytes=8388608

 

Incompatibilities

  • Anything that makes major changes to races. So Requiem and such overhauls are not likely to work.
  • Killable Children does not work. It also makes it possible to sex up children, so cut that shit right out.
  • XPMSE isn't incompatible, but for the digitigrade skeleton I had to take a snapshot and they are updating all the time. It's possible you'll end up with a mod that wants a later skeleton than I provide.
  • Any new human races. Inconsequential NPCs adds a teen race and they aren't handled properly without the patch.
  • No Snow Under the Roof mod - messes up some statues, otherwise works.
  • Mods that add NPCs generally do work, but the NPCs won't have any color variation or tattoos.
  • SOS is the only male mesh supported. No Better Males or SAM or SOS Lite.
  • Improved Open Face Helmets is redundant--the furries have open face helmets that suit their race.


Version Numbering

 

Just in case you're wondering what the version numbers mean...

Spoiler

Numbering is major dot minor dot release

  • Major: Big change to substantial parts of the mod, probably game-breaking. Don't expect to carry a save over from one major number to the next.
  • Minor: Normal iterative changes--improvements and bug fixes. Should not break saves.
  • Release: Quick, minor fix usually to correct something stupid I did.

For patches:

  • Major number matches the release the patch was built for. Sometimes a patch will continue to work across major versions but don't expect it.
  • Minor number matches the release the patch was built for. If the minor number of the main mod has increased don't worry--the patch should still work.
  • Release indicates I've changed the patch independent of the main mod.

 

Uninstallation

 

Don't, the impact is too high. Treat this mod like its own game.

 

Credits

  • Blaze69 for major contributions: schlongs for the ladies, better texture files, kids, chasing bugs through dark corners of the Skyrim engine & more
  • NightroModzz for great heads and feet
  • Ranaline over at Nexus for assets from RS Children Overhaul
  • Trado for the original Furry Age
  • Fluffy, Jelly, KrittaKitty, Mickyan, Wolf of the Azar, ArcicCarnage for the furries
  • Navida1 for Improved Closedfaced Helmets, which I borrowed some meshes from.
  • Grimoas and Ratoboran for the Almighty Talos statue idea, which triggered way too much work
  • PaulGreen and ChosenClue for scripting and nif help


Go vote up their mods over on Nexus while you're there.

Edited by Bad Dog


What's New in Version V13

Released

13.0

- Remove skin texture override from all gauntlets, e.g. ArmorImperialGauntlets

- Tiger spots on ears

- Fixed dremora head tris

- Fixed panther and dremora scars

- Can take facial hair off dremora PC

- Fix transparancy on hyena and AWD heads

- Textures on draugr peens

 

12.1

- Panther head and mouth chargen fixed (fixes gap at mouth)

 

11.1

- Fixes to vampire heads to match the non-vampire fixes

 

11.0

- Female lykaios normal seams--wrist and neck

- Reachmen wrist seam-- Old people faces

- CBBE-compatible feet and hands

- Put FO4 lykaios head normal into Sky

- Fixed briarhearts correctly with and without USLEEP

- incorporate ASSD's fix to the static vampire thralls in Volkihar: Fixed DLC01 Thralls.7z

- Pawprints on paths

- Panther mouth fixed (and more/better panther morphs)

- Fixes to vampire thrall meals at Volkihar textures, thx to ASlySpyDuo

- Get any fixes out of the MNC patch

 

V10.4

- Hoodies 9.2: Fixes to stripping and registering for triggers

 

V10.3

- Fix to schlong scripts for loading a game and giving SL a chance to strip

- Pather vampire CTD fix

 

V10.2

- New hoodies scripts for non-revealing clothes

 

V10.1

- Invis boots don't force bare pawfeet so they work with other beast races

- Updated MMG digi boots

 

V10.0

- Check "The Joy of Perspective" and "Devourment" for conflicts

- HDT Tails don't seem to work on Khajiit, they stay vanilla. Works fine on every other race.

- Bruma vampires use a custom head part for some stupid reason, and the Furryfier doesn't "realize" the head isn't furry so it doesn't touch it. You'd have to either manually remove it from all NPCs that use it or edit it so it ends up having the same data as YA's standard heads.

- fomod for patches

- test horses and YA togeter, esp females, with and without digi feet

- Playing as a female skaal and chose the vampire start, but unless i go back into the race menu, my character's body, not including the head, changes into a human body with dark black skin. I have Better Vampires and Royal Bloodline installed, but to my knowledge they do not change body models.

- "CheetahNakedFeet [ARMA:06190F00]" seems to be missing from the armatures lists....for everything (*but why is "CheetahNakedFeet" even a thing? why not edit/reuse NakedFeetHighElf? having 2 sets of feet for one race is extremely confusing to deal with)

- Female cheetah right eye has occlusion problem https://www.loverslab.com/topic/66220-yiffy-age-of-skyrim/?do=findComment&comment=3124850

- Patch for https://www.nexusmods.com/skyrimspecialedition/mods/28852?tab=description (SE)

- fix to NOT remove MMG's digi boots - maybe check the slot they use

Bug: having a conflict with Wintersun, looks like the Meridia statue is missing collision (assuming something going on with the .nif here for Altar/Statue of Meridia) which prevents the activator for Wintersun from working

Digi boots can stack?

"Enthralled Mage" 1 and 2 should match Aren's last two companions--Ice-Fist and the Redguard woman.

- Dwemer bust collisions added

 



×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use