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About This File

Non consent mod with random pill spikings and unique sex scenes. More events happen depending on how many times you've been spiked.


Features:

9 unique sex scenes when in the bar (Spiking can occur whether you are male or female).
6 sex scenes with custom minigames and videos.
Spikings with multiple different kind of pills.
Support for two modes of play: Long term variety where it happens infrequently or 'give me everything now'.
Small story line.


WARNING: contains non consent and in some cases consensual non-consent. Requires non consent to be turned on in game settings

If you find any bugs be sure to report them (preferably on the official discord). 
If you want to help write scenes (I'm thinking the english parts not the code part) please contact me on the official discord.

 

Installation:

Install using XCL Mod Loader. Do not extract the zip file but add it directly to the mod loader. There is no need to install both standard and HQ, both versions are entirely selfcontained.

Shouldn't conflict with other mods as it uses a passage tag when leaving bar and is otherwise a new scene. Some other selfish mods might interfere, so that not all events happens, if they overwrite main game passages.

 

Be AWARE that there currently is an issue with the modloader and mods that uses certain metafile settings (like bar drug) have an issue where you can't update mods without deleting them first.

 

Spoiler:

Spoiler

Has a semi rare chance of happening when character is new, has had 'some' sex as a guy or if character has a high feminity. Has a higher chance of occuring if it has never happened before.

 

Note that your character will have radically different reactions to what is going on depending on their identity.

 

For ladies in the bar spiking will only occur if they've had something to drink, however in 'more spikings' mode it doesn't care about such trivialities.

 

Please note that the story only progresses after the main character have been drugged a few times.

 

For modders:

 

Bar drug extensions:

So you've wanted to make a spike event but can't be bothered to write everything to set it up? Look no further!

With the new bar drug extensions it is now possible to write your own event that will be added to the bar drug event queue. These events will be selected amongst themselves randomly when a bar drug spiking occurs. Meaning all you have to focus on is the actual event and none of the setup. Futhermore bar drugging is only based on passages meaning that your written event will not conflict with other mods.

So how do I do this? All you have to do is simply to write a passage with the [bardrugspiking] tag. If the player have bardrugging installed it will then automatically get added to the queue.


Details:
Two useful commands for writing your own code
$location - gives you the location where the spiking occurred
$bardrugorigin - gives you the reason for why the spiking occurred, ie: the passage tag there were used to get here. Currently possibilities are bar_exit, bar_options, bar_sex_exit, club_options and club_exit

If you write a full fledged event a good idea (basically required unless you do similar stuff in your own code) would be to end with a call to "bar drug end" to ensure the spiking is finished properly and that everything are in a state the main game can work with.

 

Example:

Here's how I added an x tra pill to the event queue:
:: bar drug xtra spiking [bardrugspiking]
{
    (if:$character's "gender" is "female")[
        <div class='options'>
            (link:"Help!")[(set:$next to "bar drug backroom insert")(display:"change screen")](display:"safeword button")
        </div>
    ]
    (else:)[
        (set:$select to "X-Tra Strength")
        (set:$take_card_disabled to "bar drug backroom take card replacement")
        Suddenly you feel as if your world is turning upside down, the strange drug runs through your system, changing you at every level.
        (display:"spike transform")
        (set:$take_card_disabled to 0)
    ]
}

As the spiking can accour both as male and female it is necessary to check for gender if your current pill only works for one gender. The female code is basically just proceed with a normal female spiking as there is nothing special this event can do for females.
The first line of the else part sets the pill type. The rest are just that continues the normal bar drugging event but with an x-tra pill instead of the default basic. You can see this passage does not end with a call to "bar drug end" because the event continues in other tags. However at the very end it does indeed end with that.

The file in the bardrug release called DifferentSpikings.twee contains 2 larger examples of this.

Edited by portinari
New version and updated installation guide with new requirement


What's New in Version 2.7   See changelog

Released

2.7

Updated to version 0.19 of the main game.

More bugfixes. List of known bugs are now at zero, so don't hesitate with reporting if you find any.

New meta file. Wait mod are no longer required as it isnow included in the maingame.

 

2.6

Lots of small text changes.

Lots of small bugs fixed. Please let me know if you find any more.

Support for wait progress 1.2.



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