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| STORY ACTION POSES |

 

SUMMARY

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Story Action Poses (SAP) is one of my first, massive mod packs since Coronavirus (Intended use for storytelling or screenies in fallout 4). Version 1.0 was my first release on Nexus (until 2.0 SFW version since January 2021); and 2.1 (NSFW & All-in-one) on Loverslab (February 2021). All of these versions was deleted on March. It took way longer to improve and work for SAP especially after removing everything in public. At that moment i had around 800 of 1.000+ total poses. Later, SAP is re-upoaded with several changes.

For now, it contains exactly 1.700 poses (Humans, Power Armors, Creatures,... almost everything). This includes many support and patches per group, with AAF and Poser hotkeys available. Package merged as All-In-One. The ESP plugin is flagged as ESL. Any scenes you can use: Workout/gym, sex, talking face-to-face, etc.
 

With this pack, you can play poses with your guns, some of them include WeaponDraw annotations, which makes you auto equip yours. It's for story telling purposes.
You can even improve your character's teeth textures, as long as you installed the required original mods. It also fixes your feet getting collided to the ground during complicated poses in game, PERMANENTLY.

*I also contributed on some objects i created from scratch and vanilla. It's an experience i tried out for the first time as newbie.

*Moments before Corona hit, i was a F4 storyteller on instagram, and wished i knew how to make my first pose at least, like any modders did. In that time i used their poses to make my stories.
It was stressful to work alone with thousands of screenies then another extra time on scripts. I decided to move on and do something else.

*Looking at their pose and animation packs, i find them interesting. At the same time when i watched mod revies on Youtube. Old times for a great content lasted quite well but faster. From this, they inspired me to keep going.
Example, DavetheDrunk, Thrax, Ladynuka101, savagecabbage... and others, were my first inspirations. And Dagoba_kind cause of AAF's contributions. I can't thank enough for making it all the possibilities in the community, especially, animations.
With good and bad moments, i learnt from modders and by myself, and i finally made my first pose, first day of SAP work (26th May 2020) 

 

DISCLAIMER

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This mod is marked as Adult Content for both LL and Nexus. There are some poses looking like it's NSFW but some Torture devices, are most likely the reason. From old versions i decided to merge between SFW and NSFW into one pack. It might be disturbing but not allowed for underage users. Try NOT to immitate yourself involving violence on purposes! Be aware before downloading this!

If some poses clip your character or with NPC's, it depends on body shapes or clothes you are wearing on, it's best to troubleshoot yourself if you wanna look perfect in game.

In NEXT-GEN (4.0) i thought of removing something obscene and making it ... lore ... family friendly? Not entirely sure cause it's currently in wip before the last choice.

 

PREREQUISITES

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R E Q U I R E D

  • Environment cubemapping framework (Link) (Required! Install ECF and AJ cubemaps; merge into one mod)
  • Animal Posing Framework (Link) (you only need behavior graph hkx files, to use it for cat poses from Creature Group)
  • ZeX Extended Skeleton (Link) (NSFW Poses from Extended Sex. For Clothing Fashion, bodyslide support is optional; otherwise, vanilla as default)
    *
    Supported body mods with genitals: Bodytalk / Atomic Muscle + Fusion Girl
  • Advanced Animation Framework (Personal website Link) (Recommended for DUO/TRIO... poses, so you don't have to modpos your characters, Furniture Access)

O P T I O N A L

  • Supported mods with Anim Object Support, Credited Modder Objects (AOS-CMO): Workout, Steampunk Camera, IPooP Cellphone
  • SAP Thumbnail (THN): Pip-Pad

 

*Poser hotkeys won't be supported in Next-gen (4.0). PH for 3.2 is outdated.
*Clothing fashion is removed in 3.2, but either packed separately as backup.

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FEATURES (CHANGELOGS)

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1.700 poses. One pack

AAF and poser hotkeys support

AOS, NIF, thumbnail and more supports

Hospital accessories and more items (Only full pack)

Workshop items (Furniture Access, Recall and Static Props), located in a custom scripted menu: SAP (Only full pack)

Foot IK disabler, ini file (PERMANENT)

MFG Charts (morph list), command: bat MFG
(AAF users) - Camera speed  increased by 15, actor rescaling set to true

*Changelogs are found at
[#?・sap_support]

 

PATCHES / SUPPORT (FOMOD Installations)

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-> SAP PACKAGES:

  • FULL (3.2) [Poses and everything]
  • LITE (4.0 UNOFFICIAL) [Poses only] - Some poses are remade but it was intended to make it as a backup version before next-gen 4.0. This unofficial version is NOT SUPPORTED for next-gen!

 

-> AOS CMO + THUMBNAIL (Author's objects):

  • LDeltafour21Bravo (IPoop, Steampunk Camera)
  • Squishy308 (Workout)
  • AlexScorpion (Pip-Pad) [ONLY WORKS IF IT'S INSTALLED IN YOUR GAME SAVE]

 

-> Main Support:

  • Advanced Animation Framework - Xml files
  • Poser Hotkeys - DB txt file

 

-> SAP Theme Mods:

  • Loading Screen Replacer (Original+Classic)
  • Pip-Boy/-Pad Screen Replacer

 

-> Distinctive Teeth - Retexture (From Hn66+Xazomn):

  • Full White (1+2)
  • Bloodied

 

-> Material Fix:

  • Two Sided for Vanilla Teeth
  • Two Sided for Distinctive Teeth

 

*BGSM materials are different, as both glossiness and specular have modified in-between.

 

SAP PACKAGES

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-> Anim Object Support (AOS) is spawnable objects, binded with string bones and written into annotation notes per frame. When playing poses with AOS, objects spawn automatically and can be faded when stopping playing. Modded Vanilla (MF), a second type of AOS, comes from vanilla but custom textures or shapes modified. Credited Modder Object (CMO), last type, contains author's nif models with permissions for poses. It's required to download their files, otherwise you won't see their objects.
(NOTE: If you don't want plugins, first install my fomod with their mod plugins installed. After that, check in their folder if their DDS textures and BGSM/BGEM materials are NOT packed in ba2! Then you can disable their plugins EXCEPT PIP-PAD!)

 

[in 3.0, CMO objects' textures were a quick replacer with a flat black textures to avoid CTD. In 3.2, their objects will not be shwon in game unless you download their mods.]
 

-> 3RD Camera Support (PFP), similar to AOS but with animated camera, used for Profile Pictures or shortfilms. Only SOLO Poses are available! Make sure you have any guns equipped before playing poses. When you exit with IdleStop, draw your gun, to fix the camera stuck to the ground.

 

-> NIF Object Support, contains objects and textures createdfrom scratch.

  • Pushup Grips
  • Rubiks Cube (Original and SAP textures)
  • SAP Badges (F = Furniture, N = NIF, A = Anim Objects)
  • SAP Flat Table

 

-> Furniture Object Support (Recall), same with NIF but with workshop and new poses, NOT common with Furniture access.

  • Inclined Cross Torture
  • Operation Chair

 

-> Furniture Access, objects for existing poses, workshop, using AAF via scanning furniture per scene, but can be compatible with anything, depending on patches.

      - Modded (Vanilla) (Some Objects added from AOS-MV):

            - Sedan Car (Lights on/off, CyberScripted. Works with Sedan Door Shield from EOS from EOS)

            - Coupe Car (Lights on/off, Armored)

            - Inclined Chair (Without shackles)

            - Mirror Sink

            - Phlebotomy (Blood Draw Room)

      - Multiple (Vanilla):

            - Bed + Pillow

            - Chair + Table

            - Couch + Pillow

            - Rejuvenation Chamber

 

      - Unused Vanilla (Objects not available in workshop, are added): Metal Ladder, Vertibird

 

-> TactiCombat, refers to tactical weapons during combat.

  • Equippable Object Support (EOS) contains Armor, bone weighted, and works with material swaps.

            - Sedan Door Shield

 

  • Gun N Melee (WEAP) contains vanilla weapons, including WeaponDraw annotations. Depending on gun types if they are compatible with poses.

            - 10mm Pistol

            - .44 Magnum

            - Fatman

 

-> SAP Thumbnail, used for showcase or showing a symbol of SAP contributions.

  • Briefcase
  • Radioactive Canister (EOS, GO Preview and static props are added)
  • Pip-Pad (From AlexScorpion)

 

-> GO Preview Display, used for inspecting objects with PipBoy/Pad, and can be dropped and taken as clutter GO objects. It's added from Thumbnail except Pip-Pad.
 

-> Static Props (WIP), comes from anything that contains static, small objects. It's used for decorations, buildable with workshop.

 

-> Hospital Accessories (HOS), contains objects as armor, without requiring Bodyslide. But it's categorized as theme: Hospital.

  • Oxygen Mask
  • Nasal Cannula
  • Medical Bands
  • Intravenous (IV)

 

-> Clothing Fashion (CLFH), contains clothes from vanilla but attempting to modify shapes, buildable with Bodyslide. Available Bodyslide support: CBBE/TWB, Fusion Girl, Atomic Muscle, BodyTalk. Each of them includes Prebuilt meshes with tri files so you can use sliders through Looksmenu in game or SAM.

  • Formal Suit

 

SHORT QUESTIONS

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But which one is new and what group is in common?

  • Each group are new poses. AOS items for groups only accept: Power armor, creature, NIF, Furniture, FX. The only group that is not used with AOS but in a separate 'patched' poses be used with AOS is Human & NonHuman.
  • Furniture Access doesn't contain any poses, nor objects from Furniture Recall. They contain several objects as mentioned above, using AAF with XML Patches for scanning and correcting offsets for poses.

 

In which menu can you build objects?

  • It's located in: SAP, with 3 submenus: Furniture Objects, Furniture Access, Static Props. (With these objects you can play poses with AAF)
  • Cause the custom menu is made with scripts (No SMM), there's an uninstaller chem which disables the custom menu but won't delete the built objects. That's the only way you can fix the workshop bug before uninstalling the mod. Normally when SAP is installed as the game loads, the menu will automatically activate in game, ready to build.

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SAP COMMANDS+ List of Poses per Groups / Support )

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SAP has 1.700 poses, as it's mentioned above. Each of them are sorted out, following by a structure:


       SAP-"Support / Group"-"Support Types"-S / DUO(A/B/ TRIO(A/B/C/ QUARTET(A/B/C/D)-F-D

 

*S = Solo
*F = sequences of current played poses
*D = variants

 

In order to play a pose manually in game, first highlight your character/NPC, and type:
       
Playidle "Pose Name by EditorID/List" (no quotes)

 

*Example, if you see SAP-S1 from list, then Playidle SAP-S1, and click Enter.

 

If you want creatures, first type:

       Help "What animal you want to spawn?" 4 NPC_, pick one of the following NPC's, highlight your character/NPC.

       Pt "NPC FormID you picked" or placeatme "FormID"

       Tcai (They won't be your hostile during combat)

       TDetect (Optional if you want them undetected if Tcai is not possible)

 

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Here's a list of SAP, excluding F's and D's as they have too many to fit there.

 

  • Human & NonHuman Group (Human Synths and Ghouls as NonHuman)

            - [SOLO] SAP-S... (S1 -> 160)

            - [DUO] SAP-DUO... (DUO1A / 1B -> 36)

            - [TRIO] SAP-TRIO... (TRIO1A / 1B / 1C -> 5)

            - [QUARTET] SAP-QUARTET... (QUARTET1A / 1B / 1C / 1D) - it's reversed but playable

 

  • Extended Sex Group (Humans with genitals, beta) [ Check Poselist.txt ]

            - [TRIO (Female-Male-Male)] SAP-EXTSEX-TRIO... (TRIO1F / 1M1 / 1M2 - F1 -> 23) [ With Operation chair, use AAF ]

 

  • Power Armor Group

            - [SOLO] SAP-PA-S... (S1 -> 5)

 

  • Creature Group

            - CAT

                 - [DUO (Cat-Human)] SAP-DUO-C-H-DUO... (DUO1A / 1B -> 2)

            - DOG

                 - [DUO (Dog-Human)] SAP-DUO-D-H-DUO... (DUO1A / 1B -> 2)

            - DEATHCLAW

                 - [DUO (Deathclaw-Human)] SAP-DUO-DC-H-DUO... (DUO1A / 1B -> 2)

 

  • Anim Object Support (AOS, in common with Human & NonHuman Group) [ Check Pose.list.txt for more poses patched up from HnH group ]

            - AOS

                 - [SOLO] SAP-AOS-S

                 - [DUO] SAP-AOS-DUO ( Only 2B, 32 both )

            - Modded Vanilla (MV)

                 - [SOLO] SAP-AOS-MV-S ( Only S renamed is S112 )

                 - [DUO] SAP-AOS-MV-DUO ( Only DUO8 )

            - Credited Author Object (CMO)

                 - [SOLO] SAP-AOS-CMO-S

 

  • 3RD Camera Support / PFP = SAP-PFP-S... (S1 -> 5)

 

  • NIF Object Support (Objects created from scratch)

            - [SOLO] SAP-NIF-S... (S1 -> 5)

 

  • Furniture Object Support (Objects from scratch/vanilla, buildable with workshop, but as new poses)

            - [SOLO] SAP-FURN-S... (S1 -> 3)

            - [DUO] SAP-FURN-DUO... (DUO1 -> 3)

 

  • FX Support

            - [SOLO] SAP-FXS-S1

 

  • TactiCombat

            - Equippable Object Support

                 - [SOLO] SAP-EOS-S1

            - Gun N Melee (WeaponDraw Annotation Support)

                 - [10mm_SOLO] SAP-WEAP-10mm-S1

                 - [.44_SOLO] SAP-WEAP-44-S1

                 - [Fatman_SOLO] SAP-WEAP-Fatman-S1

 

  • Thumbnail

            - AAF Replacer

                 - [SOLO] SAP-AAF-S-Start, -Ready

                 - [DUO] SAP-AAF-DUOA-Start, -Ready (+DUOB)

            - THN

                 - [SOLO] SAP-THN-S... (S1 -> 6)

                 - [DUO] SAP-THN-DUO1 (contains WeaponDraw support)

 

  • Test (Some might not work):

            - Maintenance:

                 - Test: SAP-TEST... (TEST1 -> 5, 8, 10 -> 12)

            - Blender Rig Framework:

                 - Basic Human SOLO: SAP-BRF-S... (S1 -> 4)

*If you wanna find the F's and D's for each poses, download my
SAP-Poselist.txt from download section. Or use AAF/SAM in game.

 

TESTING & BRF POSES

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Test Animations, are used to practice my skills annd improve any other ways. The example, moving offsets away from the origins and the ROOT bone (With feet IK Platform linked with it) would remain at there, meaning only COM bones with pelvis linked can move. Some of them might not work when typing a name on the console. It was meant to be under maintenance. If you are still curious, they are also contained in SAP.
 

BRF (Blender Rig Framework), these poses were added in SAP instead of BRF modpage. As modder's resources i only included the rig i fixed. Since Blender is a free software, everyone can make it using my rig or someone's part of their work for their future mod.

*Would be much more poses using Blender if 3dsMax wouldn't have existed later. Due to an utility tool, FBXImporter from Andrelo1, we can export our work as Fbx and use HCT StandAlone, more details are on Nexus.

 

PERMISSIONS

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No restributions and/or stealing any assets without prior permissions! If you wanna take my assets for improving or using for your mod, contact me! But if use author's, ask them. About improving (retexturing or making objects for my mod), that would be a dope idea, but always contact. You will be credited in some cases!

 

For now, i give permission to edit my AAF xml for your patches (e.g. furniture mods). However, if you find a bug related between AAF and SAP, report it in my Discord Server, at [#?・sap_support] channel. If ONLY about AAF, then at AAF Discord Server.

 

CREDITS, THANKS

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Bodyslide support (Clothing Fashion) available for each mods: Ulfberto (Atomic Muscle), TheBottomHoodOfSteel + ZaZ (FusionGirl, BodyTalk and Zaz extended skeleton), Caliente (CBBE), QuietPippin (TWB)

 

Dagoba_King (AAF)

Opparco (Poser Hotkeys)

 

Straw (Poser Hotkeys Support, addon lights, etc.)

Oynlen (Go Preview Display Fix)

IceStormNG (Texture toolbox, guides)

ShadeAnimator (F4AK, mostly coming up from rigs and txt export files as original)

MaikCG (F4 Biped CAT Rigs, efficient for poses)

Crazy +Vader666 (Creature rigs and txt files, especially Deathclaw's rig)

Gray User (Creature txt files, for manual use of rigs in the future)

SavageCabbage (Extended Human Rigs, noticed it's F4AK, inspirations)

DaveTheDrunk + Thrax (Inspirations, posing and scripting tutorials on Youtube)
CG! (FoMod help)

EgoBallistic (FootIK Functions, for a batch file patch), but now it's removed in hotfix version, other ways of fixing.

... And many more, those who helped me, but if i don't remember names, not tagging everyone,... apologizes.

 

GRANTED PERMISSIONS (Mods included in SAP)

DeltaFour21Bravo (Steampunk Camera, IPoop Cellphone for AOS-CMO Poses)

squishy308 (Workout for AOS-CMO Poses)

AlexScorpion (Pip-Pad for THN Poses)

Ajhakra (Custom Cubemaps free-to-use, thanks for making SAP cubemaps)

Xazomn + Humannature66 (Distinctive Teeth, Human Commons - Textures)

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ENGINE'S MIRROR MODS + SERVER

Story Action Compendium (Discord Server)

 

Blender Rig Framework (Nexus Link)

Story Action Poses (Nexus Link)

 

Edited by EngineGaming


What's New in Version 3.2

Released

Spoiler

(CHANGELOGS FROM NEXUS)

・SAP now depends on ECF! Cubemaps and flat textures are removed in sap package!
・Rearranged FOMOD tree structures and removed unused stuff: Clothing Fashion (cause its too obsolete, inappropiate work to have it worn), gun n ring, terminal, batch files: FootIK, MFG reset. But FootIK + MFG RESET and MFG chart ini are included in sap.
Some stuff is added: Packages, AOS selective with thumbnail.

・Removed extra old textures (e.g. Oxygen mask old model)
・Reduced the component required for building, crafting, modifying...
・As 4.0 unofficial backup. For 3.2, Alexscorpion's PipPad not appearing in game is now visible + fixed the pad lid open (inserting tape) (pose ref: SAP-THN-S3-F1)
・Stuff (e.g Operation Chair with gray materials...) from unofficial backup is added in a different plugin. ..._Update.esp. Also added support for AAF.

・SAP assets are renamed and sorted (e.g meshes, textures, materials)
・"Missing" Art objects for workshop is visible
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SMALL EDIT:
・FOMOD changes. While SAP packages (full or lite) are disabled, it would mean you install this packages for patches (Retextures, fixes, sap themed mods) OR for NEXT GEN 4.0 which is not yet released. Currently WIP.
(Patches and retextures won't be added and also poser hotkeys will no longer be supported in NEXT-GEN)

 



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