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These Fallout New Vegas mods are all related to the Sexout sex framework and thus are of an adult only nature.

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  1. Sexout Common Resources (SCR)

    Welcome to Sexout Common Resources
     
    BEFORE INSTALLING THIS OR ANY MODS REQUIRING IT CHECK YOU CAN GET SEXOUTSEXLITE.ESP WORKING FIRST, IF THAT WON"T WORK, YOU'VE SCREWED UP SOMETHING BASIC AND NOTHING MORE COMPLEX WILL WORK TILL YOU SORT IT OUT.
     
    The aim of this produce an ESM that holds all the common assets used by SexoutNG Plugins like NPC's, Drugs, Creatures & Clothing, Weapons etc so that other plugons can refer to them without needing to have each other as masters. It doesn't include meshes or textures themselves, merely point to them. it will have minimal scripting, only scripts required by the objects and plugins it contains. The DataPack provided is only some of my additions and minimum requirements of SCR itself. SCR Includes support for all DLC and TTW but does not require them.
     
    SCR adds some Perks, but they don't necessarilily add any effects, they are mainly flags for other Plugins to know the players preferences in dialogue.
     
    To explain in detail how it works, there are 2-3 parts to most outfits, the first is the Item ID which contains all the Armor ratings, weight, value, etc of an outfit and also where to get the mesh model and textures from, that is what I have copied from the original mods into SCR. The other parts are the model mesh and optionally textures for which the original download is needed, because I don't have permission to add other peoples work to the SCR download and it would be too big. Doing it this way gives users the option to not install Ghost suits etc. The Item ID itself uses next to no space in SCR compared to meshes & textures, but having outfits in there means that outfit can be incuded in formlist groups of SCR, this means a plugin can just check if the player is wearing something in the "Heavy Armor" group formlist and then change their dialogue or sex options based on that. Optionally people can also add their custom outfits to those lists too.
     
    it contains a percentage of Lore unfriendly assets but they should be only added to the game world by plugin modules calling them, mostly SexoutStore.
    Before you install Sexout use the Steam Backup function and backup your game as there's a good chance new users will completely screw their game on the first attempt of installing Sexout because they didn't read something properly and install things they shouldn't. If you aren't using Steam then you'll find Sexout won't work for you anyway so give up here or buy the game.
     
    SCR adds some Sex related Perks but their effects are up to the Plugins referencing them
    Dominant, Submissive.
     
    Brood Mother & Bitch in heat are added but only activated by Pregnancy.
     
    SCR Integrated Plugins:
     
    Drugs: SexoutDrugging is now a separate plugin for SCR. The MCM menu is still in SCR to avoid adding another MCM Menu for one slider.
     
    Please use the Support Topic Button on the right for more information, support & beta versions. You will also need to download the clothing packs listed in the 2nd Post if you want to use those outfits in Plugins or SexoutStore, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them.
     
    Installation:
     
    Download SexoutCommonResources ESP <date>.rar, SexoutCommonResources-meshes.rar and SexoutCommonResources-textures.rar
     
    If installing Sexout Common Resources through a mod manager:
    Unpack all files locally and rezip it into 1 zip
    Install your zipped file
     
    If installing Sexout Common Resources manually:
    Unpack SexoutCommonResources-Data.zip (it will also unpack SexoutCommonResources-Data.z01) and SexoutCommonResources ESP <date>.zip to <Fallout Game Directory>\data
     
    After you are done, follow the guide below, written by RitualClarity
     
    RitualClarity has written a great installation guide in the link below for installing SCR.
    http://www.loverslab.com/topic/22156-tutorial-installation-of-sexout-common-resources-scr/
    I have no problems with anyone translating this to FO3 or other Languages, just give me credit and link back to LoversLab
    Russian Translation: http://gamesource.ru/index.php?s=&showtopic=2618&view=findpost&p=51428
     
    Requirements:
     
    FalloutNV (Non-Pirated Steam Version)
     
    FOMM
    NVSE Latest beta
    NX_Extender Latest version
    http://www.loverslab.com/topic/24656-nvse-extender-aka-nx/
    SexoutNG Stable Release
    http://www.loverslab.com/topic/24614-sexoutng-stable-release-96/
    And NV Compatibility Skeleton
    https://www.nexusmods.com/newvegas/mods/68776
     
    You will need MCM to change any settings
    http://www.nexusmods.com/newvegas/mods/42507/?
     
    Other Supported Assets:
    Assets used in SCR mods you may need to install if you are getting diamonds and invisible bodies and other stuff not showing, there are also some assets in there that are no longer available for download so no links for them, I cannot remove them without breaking them for people who do have them:
     
     For most of these clothing mods as noted you can remove or deactivate the original esp if you are using Pregnancy or Sexout Store, you only need to install the meshes, textures & sounds etc. Those that are FO3 downloads definitely need the esp removed or they will crash the game.
     
    Also remember when you update this it may change itself in your load order, use the following Load order or it will crash your game:
    Sexout.esm
    SexoutCommonResources.esm
    SexoutPregnancyV3.esm
    SexoutOffSpring.esm
    SexoutStore.esm
     
    The ingame version is in YYYYMMDD.x format, eg 20120122.2 = 2012-01-22 Version2.
    When reporting issues please state what version of SCR you are using. If you can please post in font size 14, it's a lot easier for me to read too
     
    !!!!Known incompatibilities!!!
    User Membois reported that the outdated Tryout Resistance Overhaul mod breaks the Undress script of Sexout Common Resources
     
     
     
    PERMISSIONS:
    Translations are cool, just don't claim my stuff is yours.
    No uploading elsewhere than LoverLab.
    No Kiddie Porn usage, I don't want to be involved in any crap that hits the fan. I DO NOT support any use of my mods for kiddie porn or adult sexual situations like child pregnancy.
    If I disappear or am inactive on Lovers Lab for over 3 months, others are free to take over my mods, don't claim its yours unless you do a reasonable amount of upgrading, then just thank me in the credits
     
    Basically I don't have FONV installed anymore and the time to continue work on this other than the occasional bugfix if enough information is given. If anyone wants to submit updates or overhaul it and use any of my code or assets for the enjoyment of the community go for it, just keep free and on LoversLab and give me some credit
     
     
    Link to Download OP: http://www.loverslab.com/files/file/33-scr-sexout-common-resources/
    .

    917,650 downloads

    Updated

  2. SexoutNG - Stable Release '97

    CORE: 2.10.97 -- 23-December-2016
    DATA: 2.10.97 -- 23-December-2016
    BODIES: 1.1.1 -- 25-July-2015
     
    MIRROR - SexoutNG.torrent - All files also available via bit torrent. May be faster, and saves loverslab bandwidth. You need a bit torrent client, such as qBitTorrent.
     
    Sexout code is hosted here on the GitLab. Please use the Issues link to report confirmed bugs in Sexout, or to ask for features!
     
    The sexout BETA can be found here, if there is one. Note that to use the beta, you must still have SexoutNG Core and SexoutNG Data installed.
     
    Requirements
    Fallout New Vegas. Should be obvious, but a few people have tried to use it with Fallout 3 (works with TTW). NVSE 5.0b2 or later; This is now the stable version. NX 16 or later (NVSE Extender) SexoutNG - CORE and DATA. SexoutNG - Bodies OR Nude male and/or female bodies manually installed, see spoiler below.

    Since '94, a compatible skeleton (AJ's BodyMorph) is included with 'Core'. Astymma's compatability or Deede's The Skeleton will also work if you prefer.

     
     
    Known issues

     
     

    FAQ / Troubleshooting - Read this before posting support questions
     
    First, please read the requirements section above carefully.
     
    The game doesn't even start, it freezes before main menu!
     
    ==> Usually corrupted plugin. Disable all plugins except Sexout. If it works, sexout is innocent. If not, validate your install via STEAM, and try downloading sexout again.
     
    The game starts, but sex doesn't work!
     
    ==> Did you install NVSE? Press '~' to open the console in game, and type GetNVSEVersion. If it does not return a number you did not install it correctly. Check the instructions for it and try again.
     
    ====> GetNVSEVersion works! ....but I also get this annoying message box appearing every time I start game!
     
    ======> Maybe try reading it . You have not installed the requirements correctly. Sexout requires NVSE 5.0 or later, and NX 16 or later. It will not work without them. See above for links.
     
    ~~~> But I installed NVSE and NX!
     
    =====> No. You didn't. There are no exceptions. If you think you did, you installed them wrong, check their own respective instructions and try again.
     
    ==> ...Okay, NVSE and NX installed. Uhhh, how do I actually start sex?
     
    ====> Sexout is just a framework for other mods to use. It does nothing on its own. Try installing some sexout mods.
     
    ==> ...I have sexout mods, but the actors just stand still inside each other! (maybe with sounds)
     
    ====> Usually a conflicting mod that adds idle animations in an inconsiderate way. Disable all mods except sexout. If it works, enable them one by one to figure out which is guilty. More info:

     
    ==> I definitely definitely definitely disabled all mods except FalloutNV.esm and Sexout.esm, and actors still stand inside each other but no animations!
     
    ====> Did you install 'SexoutNG - DATA'? Because, that's where the animations are.
     
    ======> Yes, with NMM!
     
    ========> Use FOMM. NMM has known issues with Fallout New Vegas mods in general.
     
    Animations work, except...
     
    ==> Infinity tits!
     
    ====> You do not have a compatible skeleton installed correctly. See requirements section
     
    ==> Infinity dicks!
     
    ====> You do not have a compatible skeleton installed correctly, or you do not have a compatible male body suit installed. See requirements / Bodies section above.
     
    ==> Invisible male bodies / big red boxes‽‽
     
    ====> You do not have meshes for one or both of the sexout body suits installed. Either install "SexoutNG - Bodies" or manually add them- see the spoiler in the requirements section above for more information.
     
    More Useful Posts:
    How to GET HELP!! Help us help you. RitualClarity's tutorial on animation trouble BruceWaynes installation guide Another Sexout FAQ

     

    Modders:
     
    - Want to make your own sexout mod? (or modify an existing one). First stop is the API guide. See also: Tips and Tricks.
    - See the Gitlab project for more info on sexout status, or if you want to contribute.
    - API documentation is a WIP, if you can't find/understand something, please post here on loverslab.
     
    License:
     
    Sexout is free. Free as in BSD license free, except even freer. This work is public domain. Do whatever the hell you want to do with it. You can even upload it to some other site and claim to be the creator, but that's bad karma, and when it comes back 'round you'll regret the decision.
     
    Release History

     

    977,502 downloads

    Updated

  3. (OUTDATED) MojoDaJojo SexOut Followers

    Massive changes, use the file at http://www.loverslab.com/files/file/2916-sexoutmdjjfollowers/, now.
     
    This file still works but it's mucho mejor to use the new one.
     
    Some of these mods contain rape and/or beastiality themes. All contain sexual themes and imagery. Don't download if you aren't of legal age where you live, or are offended by the content.
     
    -----------------------------------------------------------------------------------------------------------
     
    SexOutMDJJFollowerBase v0.82
     
    This does nothing by itself, but IS A REQUIREMENT FOR ALL THE FOLLOWERS IN THIS POST.
     
    All current follower versions require v0.82 and will not function correctly (probably not at all) with v0.81, so make sure to upgrade!
     
    -------------------------------------------------------------------------------------------------------------
     
    SexOutBrutildaTheButcher v0.961
     
     

    -------------------------------------------------------------------------------------------------------------
     
    SexOutCheyenneReplacer v0.96
     
     

    -------------------------------------------------------------------------------------------------------------
     
    SexOutMarisol v0.96R2
     
     

    -------------------------------------------------------------------------------------------------------------

    11,418 downloads

    Updated

  4. [DEPRECATED] SexoutSlavers 2 - Final demo version

    Deprecated because Sexout Slavers 3 is launched.
     
     
    Slavery mod
     
    Requirements :
    NVSE 4 : can be found here
    NVSE Extender 11 : can be found here
    SexoutNG 2.6.82 : can be found here
    Sexout ZAZ : can be found here

    Recommended :
    CASM ( REAL COMPLETE quick saves) : can be found here

    This mod uses intensively NX_Vars so never integrate this mod or any mod depending of it in a bashed patch.
    For more informations on the subject read this.
     
     
    No support will be done if an automatic or quick save from vanilla Fallout has been reloaded.
     
    Please, for any support question, add your load order in a spoiler, thanks.

    6,081 downloads

    Updated

  5. [SCR] Spectrums Toy Pack

    I am uploading this copy per request. All works belong to the original creator Spectrum Warrior. Source found here. Files compressed using 7zip.
    For SCR use only!
    has no esp.
     
    Includes:

     
     
    If you have been told you need the full version you can find it here.

    85,385 downloads

    Updated

  6. [Tutorial] SCR Resources Folder Creation

    Installation of Sexout Common Resources (SCR):
     
    Questions related to use of this tutorial:
    This tutorial covers the how to create the Resource folder and install it. Support will only cover any issues related to these two issues.
     
    Any questions related to issues downloading, extracting or obtaining these files should be directed to the threads host the resources. Please refrain to posting missing requirements here unless they have been added to Halstroms SCR thread. This tutorial is based off of his thread and any new or missing requirements need to be posted there first before being added to this tutorial.
     
    FYI: This is the brief tutorial, general instructions and such. For the full step by step instructions download the PDF. It is very large and complete with pictures.
     
    Do not PM me with questions on the tutorial. These PMs will be ignored. If it is valuable enough for you to take time to send a PM then it is valuable enough to actually post in the forum. There are others here that can answer many of the common questions I get in PMs.
     
    Anybody that wishes to make translations of my tutorial is welcome to do so. Please cite your source (this tutorial) appropriately. However keep in mind if you translate you will be expected to provide support for that language. Please also let me know you have done this. I will be happy to post a link for your language version to help those people with a native language speaker support for SCR Resources.
     
    Installation of Sexout Common Resources (SCR):
    This tutorial is for those individuals that can use tools such as FOMM and 7zip.
    A Downloadable PDF for convenience.
     
    Step 1: Prerequirements
    Make sure you have all the SCR pre-requirements installed and setup properly.
    7zip installed and configured. Required for this tutorial and useful for modding in general. FOMM installed. Preferably the version hosted here on LL. Fallout New Vegas Astymma’s BnB Body Extender FAFF NVG compatibility skeleton. New Vegas Script Extender (NVSE) Most current version available. NVSE Extender (Most current available) SexoutNG Sexout Common Resources (SCR) by Halstrom An Account with both Loverslab.com and Nexus.com to access the mods needed. Create a SCR Resources folder on the desktop or where you want to work. Create an SCR Archive folder to keep you from having to re-download the requirements again.  
    There is an excellent tutorial by BruceWayne on Sexout installation and its requirements found
    here.
    Still have problems go here, here and here.  

    Step 2: Installation Prep
    These requirements installed in this step aren't available in game without some mod accessing them. If you desire to access these outside of mods and gameplay my advice is to install SexoutStore so that you can access these armors and other items when you desire. Provided you have the caps. Keep in mind in order for SexoutStore or Halstrom’s Pregnancy mod to work properly you need all the resources installed.
     
    General Concept:
    Download all the requirements to the SCR Archive folder. Extract the requirements to a convenient location then drag the textures, meshes and sound to the SCR Resources folder. Finally delete the extracted folder and move on to the next requirement.
    It is advised to follow the list of requirements in order. Remove all esp's from these resources. There will be special instructions to rename files. This must be done in order to get a functional SCR Resource. If you do not follow the instructions properly many issues may occur. In some cases there will be two sets of records (clothes, toys etc) in the game which only one is controlled by SCR. Other cases the items won’t be available and giant red exclamation marks, pink skin, or floating head and hands will be the result. The worst effect of not following the instructions would be your game will crash when you start it. You have been warned!
     

    Base Non-SexoutStore/Pregnancy Requirements:
    [SCR] Spectrums Toy Pack by Spectrum Warrior.
    Refugee Outfits for Type 3 by Exter (Delete the esp(s)
    T6 M CH Raider Armor by Izumiko (Delete the esps)
    Raider Chains Armor T6m – T6BB – TN – BerryK2 .2 by nagothm (Delete the esp(s)
    Sexout Clothing System by Evilrunner (Sexout Clothing Damage Updated with Combat Armour! Only) (Delete the esp(s)
    Nordlands Mesh & Texture pack for the Fertility Drugs by Norland
    GSB’s BDSM Files 20130227 by GSBmodder
     
    You now have all the base and specific resources installed. If you desire to have SexoutStore, or Halstrom’s Pregnancy installed continue with the tutorial. If not you can skip to Step 3.
     
    The Following are required if using SexoutStore, Halstrom’s Pregnancy, and/or Tryouts mod.
     
    The following are mod specific resources and are only required if using specific mods, SexoutStore, or Pregnancy.
    Tryout's Meshes, Textures and TryoutAudio by Loogie:
    Sexout Maternity Clothes – Old by Evilrunner
    Mantis Zero Suit Samus and More - Type 3 for NV by Primantis. (Delete the esp(s)
    Reflex Armor S-07 for TYPE 3 a Mantis Retexture by static07 and Primantis (Delete the esp(s)
    Bunny Suit for Dimonized Type3 by Backsteppo (Delete the esp(s)
    Ghost Armor Conversion FNV Revamp by Ken1945 - Bunsaki – Rikai (Delete the esp(s)
    Vegas Chokers by adriant1978 (Delete the esp(s)
    You have to rename the BSA to SexoutCommonResources – VegasChokers
    Bouncing Breasts Type 3 Armors by revang. (Delete the esp(s)
    Requires Pack 1, 2, and BB Sexy Sleepwear. The Dragon Girl Dresses Do not use the one on this page. Use this one instead.
    Julia Chang Set by GSBmodder (Delete the esp(s)
    Ghost Variants by Brokencrash. (Delete the esp(s)
    Extravagant Half Masks FNV by t3589.
    T6M Competition Swimsuit NV by Shimaneko (Delete the esp(s)
     

    The following are mods that have been removed by the author. They are no longer publicly available for download.
     
    A Collection of Sexy Attire by Shadowtroop (Delete the esp)
     
    Step 3: Verification of Installation
    Check the SCR Resources folder and you should only have the following:
    Meshes Textures Sound SexoutCommonResources - VegasChokers
    If you have anything else you did something wrong go back and figure out where you went wrong. If your folder has only the files I mention above and you are completely satisfied that you have everything ready move to Step 4. If you think you made mistake go back and repeat any or all the individual steps for the requirements.
     

    Step 4: Installation Instructions
    Create an FMOD that can be used when installing SCR.
    Open FOMM and select Fallout New Vegas. Click on Package manager. Click on the arrow pointing down on the “Add FOMod” button. Select Create from Folder. A window opens up select the SCR Resources Folder and click OK. Wait until done. This will take quite some time. When done you will see SCR Resources entry in the Package Manager. Select that and click the Activate button and wait some more. When done you can close the package manager and move on to Step 5 if you desire to add some of the available options from the mods mentioned above, if not move to Step 6.
    Step 5: Optional Patches
    (Optional) SCR Resources Patch
    Used in case there are some options that are desired from the SCR Resources Tutorial above or files added in the future to SCR and SCR’s family of mods. You can also create a patch if you are concerned there might be a mistake or problem with your SCR Resources folder. Patches can be installed separately ( after the base SCR Resources folder of course) and the installation will prompt you for overwrite. After verification that it is what you desire you can later merge this into the SCR Resources folder and overwrite those files.
    Benefits to creating a patch:
    Flexibility and expandability without risking the core base folder created by the above instructions. Ability to make multiple patches and numbering them or giving them a brief name at the end. For example SCR Resources Patch – Ghost Armor. This can make it easier to figure out which patch is which in the future. This also allows you to make smaller changes. My suggestion is make a patch for each mod or resource used or added. Patches can be added, removed, altered, and tested until just right. When finalized and determined as “perfect” the folder then can be merged with the SCR Resources folder created in the tutorial above. More info further down under “Merging SCR Resources Patch with SCR Resources folder”.
    How to create the SCR Resources Patch:
    Create a folder named SCR Resources Patch Open up the mod desired and look for the Textures, Meshes, or Sounds desired. Might have to dig down onto the folders and move specific files over. Make sure you follow the instructions of the author on how to place these extra folders as some options means manually creating a file, placing a single file into a folder in a specific location etc. When finished return to Step 5 and import the new patch into the game and test. When reinstalling your mods remember that the SCR Resources folder needs to be installed before an SCR Resources Patches.
    Merging SCR Resources Patch with SCR Resources folder
    You have determined that the patches you have created are perfect and what you want to use going forward. You would desire to merge these together to easy the management of your mods in your manager.
    Grab the SCR Resources folder you created earlier. Make a copy. Might take a bit of time. Rename the old copy “SCR Resources Original” This is to designate it is what was started with. You might change your mind later and decide to go back and rework the files. It is always a good idea to have the same base files to start from that everybody else will have. Grab the files out of the SCR Resources Patch

    14,382 downloads

    Updated

  7. [WIP] Another Kick in the Head - TTW Extension (Currently Broke)

    WIP - Another Kick in the Head - TTW
     
    NOTE: I just got back to FONV and I've found several big issues with this that need to be addressed. So for the time being I'm pulling this as it wasn't working anyway. It seems I've got some scripts that need updating. Not sure when I'll get to it however. So sorry for the time being!
    An extension of the wonderful AKiTH that extends support for TTW.
     
    Like the original AKiTH, this also has a series of dreams and multiple different heroes. Because the DC Wasteland is a lot nastier than the Mojave, chances are more likely you won't end up being saved by a hero. Any lost gear can be found scattered across either the DC wasteland or various DLCs.
     
    DLCs Currently Supported
    Point Lookout The Pitt (Steelyard and Entrance)

    Requirements
    AKiTH Obviously... SexoutNG TTW Latest NVSE Mojave Delight Resources ONLY! Esp not required! Subtitles ON.

    What is Functional?
    The main point of the mod is completed. Namely: dying and getting saved by heroes or waking up in various areas with lost gear. Only 4 dreams are in a mostly functional state at the moment. Cloud Nine being the one with the most options. I have many other dreams in a partial state of completion.

    What needs testing?
    I haven't tested every single location. So please pay attention to where you are and if you run into issues, post them here! The more info I have, the easier it will be to fix. I'd appreciate players taking a look at The Factory. In the console type "COC RobarTTWPittTrogFactoryMain". (Or it's in the Steelyard if you're in the neighborhood.) I'm particularly interested in input from players with slower computers. Is the area too choppy for you? Hero dialog: typos? A hero doesn't show up or talk? Let me know about it. There is one dream quest that is finished. Be nice to an NPC named Hsui-Ying. (And don't be communist!) Eventually you'll get the sequence started. Are there any giant exclamation points in dreams? (This means I forgot to add something to the data download!)

    FAQ
    Hey I lost my super important item! Where is it!?
    That was stupid! However, there's a loot location map in the support thread that might help. Whatever the case, keep an eye out for Lead-Lined Metal Boxes, clay pots, and the occasional wall safe. Most loot locations are around Raiders. Also check out vendors like Moira, Seagrave, or Panada in Point Lookout. Also might want to have some decent lock-picking skills or a companion that can manage it. Why are you uploading this now!? It's not done!
    I need to be sure I've got the simple stuff working before I release some complex stuff. SO, beta release it is! What's this optional Cloud Nine Band stupidity!?
    That's if players want to hear the band actually play music as was originally intended. I'm probably going to be getting rid of the band entirely when this leaves WIP status however. Why is Sexout required!?
    Currently there is some sexout content. (But not much!) You'll run into most of it by using the Dreaming Door. So beware! Eventually I'll make it so it's entirely optional or put in an MCM toggle perhaps.

    1,529 downloads

    Updated

  8. [WIP] Sexout - Coito Ergo Sum

    Hey guys, my first post here and my first real foray into modding. I've played around a bit with the TES Construction kit before but never done anything serious. I never even looked at the GECK until about 24 hours ago. So really this is a disclaimer more then anything. Anyway don't care about me, onto the mod.
     
    Requirements:
     
    SexoutNG: http://www.loverslab.com/topic/24614-sexoutng/
    Sexout Common Resources: http://www.loverslab.com/topic/13789-sexout-common-resources-stable-version-scr/
    Coito Ergo Sum: http://www.nexusmods.com/newvegas/mods/56156/? (You'll want the Breezes compatibility patch for it too.)
    and anything those may require.
     
    What is it?:
     
    Basically having Coito Ergo Sum use Sexout animations instead of it's current ones. So nothing fancy really, just making them work together.
     
     
    What's currently working:
     
    Avoiding spoilers, most animations where you ask for/have the opportunity to have sex. Asking your workers for a quality check and other moments in the story when it comes up. If it's a standard hey lets have sex, it should use it.
     
     
    Known issues:
    ​Sex with the stag currently uses the default the default CES animation. This is because for story reasons you lose health during it and that is beyond my current very limited abilities but I'm working on it.
    When having sex with Doug he doesn't strip naked (unsure if all instances or only a few, he hasn't in all the animations I've seen with him). You still can have sex with him, and there will be a penis, but it'll be clipping through his already very revealing stripper outfit. Not sure why this is happening, NPCs added by CES seem to have their own unique naked body so Doug might just not have one. Anyway on my looking into list.

    Compatibility:
     
    Haven't noticed any problems yet so shouldn't be incompatible with anything the Coito Ergo Sum isn't.
     
     
     
    So that about sums it all up. If anything isn't working right or if you think there should be an animation where there isn't please let me know, I want/need feedback on it. There's a few places I can think of that I might want to add some animations; this is by no means a final release so feedback, feedback, feedback.
     
    I have received permission from Belthan to work on this
     
     
    Changelog:
     
     
     
    Credits:
     
    Belthan for the amazing Coito Ergo Sum mod and everyone working on Sexout. I haven't done anything really, just putting it all together.

    13,518 downloads

    Updated

  9. [WIP] Sexout NPCs

    This mod allows you to roleplay Sexout from the point of view of a real nymphomaniac / sex addict (No, it's not just a person who has more sex than you). This mod will be pretty story heavy, and it isn't about immediate sexual gratification either. Sex here is the destination, the plot is the journey. If you don't swing this way this mod isn't for you.
     
    This mod will add several new NPCs to the Wasteland with their own story and personality that doesn't fall below vanilla quality. Right now there are only two characters, but quality over quantity right? Let's say that this part is the Prologue.
     
    First character is Ben and he can be found in a new tent in the Old Mormon Fort.
    I always wanted to write a character like him after I dropped out of university but was never sure of the setting I'd place him in. Writing him took an awful long time. He's one of the main characters in this mod.
     
    Second character is called Alan. He can be found in the Train Station in New Vegas.
     
    There's one more guy though he's not 100% my work. He's the ridiculous, nonsensical part of the mod(most of him anyway), and he's only a temporary character. You can find him in the Saloon in Goodsprings. Talk to him last.
     
    The big influences:
     
     
     
     
    The rest can be found inside the GECK as well as several editor notes.

    2,390 downloads

    Submitted

  10. [WIP] Sexout Slavers 3 TECHNICAL ALPHA

    Base technical test for Sexout Slavers 3. Closed cause perfect. Thanks to testers.
     
     
    Required :
    Sexout and all needed dependencies
    SexoutCommonRessouces and all needed dependencies

    Useful :
    Sexout Drugging
    SexoutZaZ

    Features and documentation :
    See next posts

    657 downloads

    Updated

  11. [WIP] Some tools oriented NPCs management

    Some sparated tools to manage NPC (see thread for more informations)

    1,192 downloads

    Updated

  12. A-Lust - Lust, misc Stats and Visuals Framework

    Disclaimer
     
    A-Lust is designed for male Courier and will not do much for female character. It's not restricted to use it technically, but it would make no sense in game.
     

    Description

    This mod is a lightweight framework that adds amount of useful things to a game and will be required master for most of my adult mods.
     
    Most likely I will add new features and resources, that I may need later for my projects, with updates.
     

    Features

    Simple lust tracking system.
     
    Similar to Spunk one, A-Lust tracking system is based on very old Sexout Lust mod which isn't work anymore. I made it to be separate as Spunk, while being awesome mod (I used it a lot), is too bulky for me and tracks too much data that I would never need for my playstyle (pregnancy, etc.).
     
    Courier's sexual desire will grow with time, and will reduce after sex. Being raped will cause PTSD for a while, if Courier doesn't have "Submissive" Perk. Having sex in PTSD state will make it worse and more time will be needed to recover.
     
    There is also visual Lust tracking HUD that will have different look depending of normal/PTSD character state.
     

    Visual effects after sex
     
    Mod adds cum body shader after anal sex and cum face overlay after oral sex to a Courier's body (doesn't affect NPC). Both will work if Courier is at recieving side.
     

    UwU blush during sex (Optional)
     
    Mod adds blush effect on a Courier's face while he is engaged in sex act.
     

    Misc stats for sex activity
     
    A-Lust adds bunch of it's own Misc Stats that will be displayed in Pip-Boy Misc Stats window. It will not only account for sex act and type, but also if courier was receiving or fiving, and how many times he had sex with creatures (hello, Fisto!).
     

    Redesigned Blocked holes effects
     
    Original Sexout always had "blocked this or that to prevent this type of act" algorithm, but it never worked properly because of two reasons:
     
    -Effects used for it was set to 0 seconds duration, so "IsSpellTarget" condition that was used to run them never fired, so it never worked in game.
    -Effects are set to be Object Effects for items, which prevented modmakers to create unique own effects for this items type.
     
    Because of this reasons most of users are likely didn't even know that it's actually there.
     
    A-Lust adds new effects that are Actor Effects, so as result may be added to any item Object Effect script with CIOS. It also sets them to be 10 seconds, so IsSpellTarget will fire properly. A-Lust also fixes some errors in SexoutSAN running script that also would result in errors with "finding proper holes" algorithm.
     
     
    NeverUndress formlist for items that should never be undressed
     
    Sexout Undress script runs not once after sex is started, but every frame until sex act ends. It may make keeping some equipped item on a character a huge hassle for a modmaker, as neigher NudeBodies of SafeItems lists being checked during this cycle. This formlist will be chekecd every frame Undress effect runs and will prevent it from unequipping even if it's not in any other formlist.
     

    Functional Jimmy Hats
     
    A-Lust adds condom resouces. Their slot set to Slot16 - MouthObject, to be compatible to Devious Devices Slots distribution. Mods can use it for STD prevention and other effects. Condoms are added to vendors and loot item lists so should sometimes be found by Courier while commonly playing.
     
    When sex act with Courier involved in it begins, and Courier has some Jimmy Hats in his inventory, ALust will automatically indicate it and will ask if he want to use one. A-Lust will pick any random condom from Courer's inventory.
     
    Fow now it only triggers when Courier is ActorA and only affects him. I may add possibilities for NPC to use condoms later.
     

    Dynamic dick selection for revealing meshes or chasity items.
     
    A-Lust provides amount of effects that will allow modmakers to make releaving armor parts for naked male body without headache with designing proper dick for this or that piece.
     
    Effects, while added to an item effect list, will fire a script that will only show corresponding dick mesh with SetNifFlag magick until item is removed.
     
    Right now Robert S Ex (WIP) is only mod that will support it, but any male body can be adapted to it easily (you just have to have corresponding meshes in a body mesh and set all of them except "main" genitalia part to be invisible).
     

    Sex-related Perks
     
    A-Lust adds some perks related to sex, some of them are inherited from old, long time dead mods.
     
    As for V1 Perks are:
     
    Submissive
    Perk for other mods to track. As a bonus you never get PTSD if you happen to get raped.
     
    Dominant perk wasn't added yet, but I plan to. I think I'll also add some features to it.
     
    Lusty
    Your Lust never fall below 30, and lack of sex affects your abilities a lot.
     
    Cold Heart
    Your lust is capped at 50, so you never suffer from arousal side effects.
     
    Machoist
    You get permanent +5 DT bonus, but every time you get a damage, your Lust raises significally.
     
    Sadist
    You get permanent +5 DT bonus, but every time you hit someone, your Lust raises significally.
     
    SexPerience Matters
    You will get experience reward every time you have sex.
     
     
    Requirements
     
    Fallout New Vegas
    xNVSE (latest)
    JIP LN NVSE
    Johhny Guitar NVSE
    SUP NVSE
    ShowOFF NVSE
     
     
    FAQ
     
    -Why doing it if there is Spunk and SCR?
    Because both are way too heavy for my simple modding needs. I don't want to load thousands of formlists, armors, items, scanners and scripts that I will never ever use into every game session. With A-Lust I can provide only things I need for my mods and nothing more.

    -What if I play female character?
    I don't know. There is no checks for player's sex, but A-Lust will not be consistent for female Courier. You will not have proper misc stats and effects as mod takes only male anatomy in account.
     

    Permissions
     
    A-Lust is a framework, so is designed to be used as a resource master for other mods, which is allowed, of course (likely no one will, but anyway).
     
    Do not make content that is targeted to abuse, degrade, promote misoginy, victimise exclusively women, to be based on A-Lust. You make it both ways or you don't make it at all.
     
    It doesn't mean that you cannot include *any* rape in your A-Lust dependant mod. You know what I mean.
     
     
    Credits
     
    ItsMeJesusHChrist - Consistent PipBoy Icons
    ChaseRoxand - original SexoutLust counting algorithm

    1,802 downloads

    Updated

  13. Advanced Medical Scanner

    The Advanced Medical Scanner
    Requires Fallout NV, NVSE, and NVSE extender, Mod Configuration Menu.
    Recommended: Sexout, Sexout Common Resources,Sexout Pregnancy, Spunk, and Body Morph.
    you don't need these but it will give all zeros for the data.
     
    What does This mod do?
    It adds a MCM menu to your game with the following Data.
    -- Basic Scan -- health (curr/max), damage Threshold, resistances, Body Conditions, Karma, Lust, Arousal.
    -- Role Scan 1 and 2 -- Spunks count, xp, and Enjoy of various types of sex. (Giving Birth is masturbation role)
    -- Species Scan 1,2 and 3 -- Spunks Count, Xp, and Enjoy of Species. If the Enjoy stays at zero it is because there are no animations for that species.
    -- Pregnancy Scan -- Total semen, sperm, in womb sperm, ova, Father?, Mother?, Preg Percent, Stage, Time left, Miscarry/mutation chance, Total #orgasms, lust multiplier, arousal multiplier.
    -- Drug and BodyMorph Scan-- Drug scan stolen from the medical scanner and gives the BodyMorph scales if installed.
    -- Special and Skills -- Current and Base Values.
    -- Wear And Tear -- Diseases and Wear/Tear amout (0-1000)
     
    How does it work?
    Walk up to a NPC, get them in your crosshairs and open The mcm menu. Then just go through the menus.
     
    What about the Player's?
    point your crosshair at NOTHING and open the MCM menu and go through the menus.
     
    Will this work on anyone?
    Yes and creatures and custom followers and tables and beds and oops.
     
    Can you add.....?
    Maybe. I have 1 more menu That I can add, and if I can call the NX variables then yes, but If I have to make it dependent on another mod then no.
     
    Why?
    Why not, no one else did it. I made it mostly for me, but I am willing to alter it if there is a good enough reason.
     
    New Version AMS.esp
    Requires Fallout NV, NVSE, and NVSE extender, Sexout Pregnancy
    This one adds a Book to your Inventory -AMS-
     
    If you were looking at a character before you open the PIPboy, then You can Store them (8 NPC's MAX) for Later retrieval of Information.
    or just view their Information
    Pregnancy DATA from SCR Medscn
    Drug Data from SCR medscan
    Wear and Tear
    Diseases
    Mood (Lust, Lust multiplier, Arousal, Arousal Multiplier and a few other things)
     
    I left The original MCM medscanner up for those that want the Species and Role Data as I have yet incorporate that data into the limited space provided by the Message Window.

    17,525 downloads

    Updated

  14. Allnarta`s Sexout Animations

    This is Public reupload of my Sexout animations set - it will have a bit less animations than Patreon edition, but still may improve Sexout experience significally.
     
     

     
     
    Description
     
    This mod adds few dozens of brand new, self-made animations for Sexout mod. It's not god-like quality as I am not professional animatior by any mean, bt still they look a lot better than all included Sexout animations, except Ampa ones.
     
    Animations will appear in sexout random animation pick-up automatically.
     
    Animations are:
     
    -Two person
    -Three person
    -Ghouls
    -Supermutants
    -Supermutants threesome
    -Deathclaw
    -One tentacles animation (using tentacles as AnimObject), with ported from Oblivion FuroTrap mod meshes.
     
    Animations utilise Robert S animated private parts features, so it's highly reccomended to use RS as male body with this mod.
     
    Animations were made on male/male rigs and designed to be used by male actors. Amount of animations is unlocked for m/f too, but will look a bit off.
     
     
    Animation ID's for possible other animators to take in account (none I know now, but everything's can change right?):


    Solo

    2P

    3P

    Centaur

    Ghoul
     
    Supermutant

    Deathclaw

    Tentacles

    Please keep in mind that I actively add new animations, so these numbers will extend constantly.
     
    If you want to use it for Sexout API with certain animation number, don't forget to add  "Plugin":: "AllnartaSexoutAnimations.esp" argument to call function script.
     
     
    Requirements
     
    -Sexout
    -Robert S Body
     
     
    Installation
     
    As any other mod, with MO or manually. Animations will appear in random picker on their own.
     
     
    Known Issues
     
    Creatures animations operate animated creature dicks (with new skeletons and meshes and all that), so it may be kind of wacky without proper patching creature models. Also I forgot to recolor Supermutant cocks, sorry for that.
     
     
    Permissions
     
    Ask me if you want to do anything with contents of this mod. Me dissapearing, dying or traveling to another dimension still do not grant permission to alter this mod.
     
     
     
    My modding Discord: https://discord.gg/9QZh48BK6G
     
     
    Full version that includes a bit more fun content can be found on my Patreon!

    patreon.com/Allnarta
     
     
     
    You can also buy me a coffe, as making animations is not an easy process

    https://www.buymeacoffee.com/Allnarta
     

    6,147 downloads

    Updated

  15. April+May, 2 very basic Sexout-ified companions

    This mod adds 2 very basic companions, April and May, young blonde caucasians, to the Goodsprings Prospector Saloon. They can be hired for free, with no karma or other requirements. They will follow you and fight on your side. They both sneak, and April has unarmed.
     
    They have some dialog topics with which you can induce them to have sex with themselves, each other, and you, individually and collectively. In the latest version, they can be instructed to have sex with Arcade, Boone, Cass, and Veronica.
     
    They look the same, so you can pretend they are twins, if that is your thing, but they do not talk about it, so you can imagine it's a coincidence, if you'd prefer.
     
    Consider this an alpha, more a proof of concept than anything. There is no story. I have not spent much effort to make their dialog sexy, or really to flesh them out in any way.
     
    Requires Sexout and Mikoto Beauty. (http://newvegas.nexusmods.com/mods/35878)

    5,283 downloads

    Updated

  16. D_ManXX2 Sexout Animation Files W.I.P

    Soon will release a new pack for fallout new vegas Sexout animations.
     
    This thread is a place holder for release of new animations so i can update just 1 post.

    13,693 downloads

    Updated

  17. Devious Mojave - Devious Devices for Fallout New Vegas (Beta Release)

    NOTE: This release should be considered playable beta. It still has amount of quirks, yet should be already stable enough for common user.
     

    DISCLAIMER
     
    This mod is about BDSM and BDSM-devices. If it's not your piece of cake - just move forward.
     
    This mod is fully concentrated on submissive male character roleplay and in general set up for Yaoi aesthetics. If it's not your piece of cake - just move forward.
     
    This mod, as BDSM-themed mod, follows SSC ideology. If it's not your piece of cake... Please, go away.
     
     
     

     
     
     
    Description
     
    This mod does exactly what you think it should do: adds functional BDSM-devices that may be locked on a Courier and be quite hard to remove without a key. There is 399 devices in first version; it's barely a third part of overall amount I'm going to add at the end of the day. Devices support Bodyslide - bodyslide files are provided as separate download (because of size).
     

    There a few ways for Courier to free himself:
     
    -Try to struggle out of devices manually. Success chance depends on his Strenght and Agitily levels and has few ingame hours cooldown.
     
    -Use a key. This is safest way, with customisable success rate (1-100%). Only issue here is that Courier should always care to have at least few keys with him. Keep in mind that heavy restraints (armbinders etc.) would require Heavy Key to open them.
     
    -Some devices can be cut off with a knife, if Courier has one with him. Succes rate is shared with a keys; Device will logically be broken and removed after. If Courier fails, knife is broken and removed from him.
     
    -Ask for help (only for strongly restricting devices, i.e. armbinders/yoke etc.). This may lead to few consequences: NPC will either refuse to help, ask for money, decently help wothout asking for reward... Or, if NPC has bad Karma, they may decide to try to take advantage of Courier's vulnerable state (he can always try to fight them off).
     
    Sometimes attempt to open device with a key may lead to breaking a padlock (chance is customisable 0-100%), leaving Courier with non-unlockable device that can be only removed by asking for help, struggling from it or cutting it. Device with broken padlock will be automatically removed from Courier's inventory once he manages to escape it.
     
    Repair kits will allow to repair broken padlocks. They are sold in Forbidden Delight Shop, but in small amount and are pretty expensive. They also have 15% chance of fail.
     
    OPTIONAL: You can turn "Equip Unlocked" option in MCM. It will allow you to equip devices without locking them on Courier, so he can easily remove them without key or any effort at any time he wants.
     
     
     
    Mod features:
     
    -Forbidden Delight Store, located on Freeside, behind Atomic Wrangler. It has all avaible Devices, aswell keys and padlock repair kits, in stock for Courier to buy and enjoy.
    -Deviously Dangerous Loot  - easy as that, traps that may occasionally lock devices on a Courier. Has configurable trap chance. If trap triggered, there will be cooldown (few ingame hours) for next one to possibly appear.
     
     
     
    Devices effects:
     
    -Gags will prevent player from eating and drinking.
    -Optional: Gags will prevent player from talking to NPC.
    -Optional: If talk blocking is ON, specific greeting dialogue may be used by NPC's for gagged Courier.
    -Optional: Restrictive boots, either standalone or with armbinders, will prevent Courier from running.
    -Optional: Blindfold will add sight blocking effect.
    -Plugs will activate in certain period of time, stimulating Courier's sensitive parts and arousing him.
     
     

    Devious MiscStats:
     
    DD adds amount of MiscStats that will be counted during normal Devious gameplay. Such as: amount of broken padlocks, amount of succesful struggles from Device, etc.
     
     

    Devious Perks:
     
    Bound Killmachine - awarded for killing 50 enemies while bound.
    Devious Escapist - awarded for escaping 25 devices succesfully.
     
     
     
    What this mod will never have:
     
    -Extreme/disturbing content, like amputee etc.
    -Anything related to pregnancy (male Courier doesn't get pregnant).
    -Content related to females or female-only content (this mod is for male Courier and despite it could have few devices usable by female, all features will always be designed primarly for male character).
     
     
     
    Limitations
     
    -Heavy restraints do not remove pip-boy! Please use any pipboy remover you prefer (I strongly recommend "https://www.nexusmods.com/newvegas/mods/70342") or you will get floating pipboy with armbinder equipped. I will not mess with removing pipboy on DD level, it's too sensitive, uncompatible, problematic and dangerous for your save.
     
    -Devices use Sexout "Blocked parts" system, which means sex scenes will be mostly logical, but when Courier has all his "parts" blocked, Sexout tends to pick any random animation to prevent aborting act or failing scripts. So, sometimes it will be a "penetrating this tight latex layer" game (well, some of those dudes do have dick of steel it seems when we talk about closed chasity's), or some chicks will legit jump on tightly wrapped package (probably they are THAT horny lol).
     
    -If you have two 100% identical devices and one is locked on you, you'll be unable to remove non-equipped copy of it until you unlock/remove equipped one (engine limitation towards base forms and inventory references).
     
    -Devices are not locked on NPC. Making all those constant scanners, checks and other things to implement it is both performance killer and unnecessary hassle.
     
    -Equipping transparent devices that cover each other (ex. catsuit and corset) will cause typical alpha z-fightung glitch. Nothing can be done about it until someone fix Alpha blending overlap on engine level.
     
     
     
    Requirements
     
    JIL LN NVSE (57.15 is reccomended instead latest version)
    JohhnyGuitar NVSE
    ShowOff NVSE
    Pip-Boy remover - I recommend https://www.nexusmods.com/newvegas/mods/70342
    Sexout
    A-Lust
    Robert S Body Replacer + RS Extended
     
    Recommended: Real Time Reflections - Devices will look a lot more fancy with it, especially chrome and latex ones.
    Recommended: High Heels Script - Devices are designed not to shrink character's legs and have ini files for HH mod.
     
    Installation
     
    Just as any other mod, with MO2 or manually.
     
     
    Compatibility
     
    -Mod operates sensitive game variables, such as enable/disable controls, on a constant basis. Mods that do the same will clash with it and may lead to wierd results. Mod do not operate Enable/DisablePlayerControls function constatntly, so shouldn't cause issues with mods that do it on some occassions.

    -In general, mod is designed to be as safe as possible, but considering it locks Courier in devices that are difficult to get rid of, unexpected situations may occur.

    -Gag functionality option may prevent activities, such as quests that rely on dialogues, from progressing. It will not break them though - feature designed in a way it never triggers "say once" dialogues, so you can just disable feature for a while, do progressing, and enable it later.
     
    -Forbidden Delight shop is based on Freeside, so if something touches this area (behind Atomic Wrangler, near Silver Rush) - it will clash.
     
     
     
    Known Beta Release Quirks
     
    -English is not my first language, so probably mod text is far from perfect.
    -Forbidden Delight interior/NPCs may feel rather basic and unfinished. Will be improved with updates.
     
     
     
    FAQ
     
    -Breeze/IVMB/any other male body refits?
    I will not spend my time making them, but if anyone wish they are free to do it.
     
    -More extreme content?
    No. I will never add anything that looks disturbing/harmful/graphic (like out-of-roleplaying violence where participant is visibly distressed, devices that look noticably harmful, amputee and other unhealthy kinks), so do not expect it to be involved in this mod ever and do not request anything like that. One can always make own, not related to my creations, mods/frameworks for this.
     
    -Female content?
    Few devices will support females in upcoming updates. I always play as male Courier though, so will not bother further.
     
    -Is this mod gay?
    No. It contains a lot of content with female NPCs involved, and any interactions with males are optional, so Courier can only be involved in straight interactions if he wants to. It also follows yaoi-ish aesthtetics, not exactly gay; which still doesn't prevent it being used by those who search for gay content as it has a lot of similarities.
     
    -Is this mod a backport of original DD?
    Yes and no. Classic DD models were ported from Zadil and Koffii originals. All scripting and GECK work is done from scratch and isn't related to original scripts in any possible or impossible way.
     
    -Do I need to start new game?
    No, DD is perfectly fine to install mid-playthgrough.
     
     
     
    Adding own devices
     
    Depending of what type and amount of slots device will take, it would be very easy or very hard.
     
    Single-slot devices that are fit to typical device types (gags, collars, plugs, harnesses etc.) are very easy to add. Just make sure it use proper slot, add it to trait/material/item slot formlists, and DD will attach all corresponding scripts to them automatically.
     
    Multi-slot devices that will fit exactly to existing slot sets are also easy to add, just make sure to fit it properly. 
     
    Devices that require new set of slots to be taken are impossible to add without editing DD master file, so it must be only done by me.
     
    I will not allow adding female-only or female-oriented devices, aswell altering existing to female-related in any way, because, as framework is designed with male anatomy in mind, it will be inconstistent. You can make devices that work for both sexes equally or work better for males.
     
     
     
    Permissions
     
    -Models that were made by authors that grant free permissions to be used, are pass original authors permissions, so are considered to be free to use as I only ported and edited them.
    -Models that were made by authors that require permissions to be used, need permissions from original authors to be granted to be used anywhere.
    -Models that were made by me (catsuits and all content of "Allnarta" meshes/textures folders) need my permission to be used anywhere.
    -All scripts and .esm mod content created by myself, so it also needs my permission to be used.
     
    -Me dissapearing, dying or traveling to another dimension do not change this permissions set-up.
     
     
     
    Credits
     
    Vovvva - for first framework implementation in far 2018.
    Demonorme - for adding an event handlers for ShowOff NVSE without which this mod would never be as stable and fast as it is
    Zadil - Glorious Classic DD Assets
    Koffii - Glorious Classic DD Assets
    Xinafay - Glorious Classic DD Assets
    Aradia - Tentacle Parasit Resources
    Haeretic - Skyrim resource pack and permission to use it for FNV DD
    GymE and LEIT - unarmed animations
     
     
     
     
    You can support me on Patreon:
    patreon.com/Allnarta
     
     
    You can also buy me a coffe 
    https://www.buymeacoffee.com/Allnarta
     

    367 downloads

    Updated

  18. FalloutTTW QuestOverhaul

    Read this first before asking question in the thread.
     
    http://www.loverslab.com/topic/48940-goodbye/
     
     
     
     
     
     
     

     
    ------------------------------------------------------------------------------logo by Loogie
     
    Have you ever dreamed about more immersive Fallout 3 main quest line? Well, here you go.
     
    This mod allows you to complete some vanilla quests in different ways. It doesn't change vanila dialogues, it adds more dialogue choices.
    Be ware! Some choices may affect your character in the future so don't make decisions lightly. I didn't focus all my enegry to implement only sexual solutions to quest, there are also non-sexual dialogues which bring realism to the game(well, not all of them)
    Mod works well with SecoutTTWencounters(http://www.loverslab.com/files/file/438-sexout-ttw-encounters/).
    Don't forget to download resources (UPDATED ON 24 NOVEMBER 2014) from any of 2 external links.
     
    What does it do?

     
     
    The aim of the mod is to let player complete the game without killing anyone and to bring more immersion to the game. The decisions made throughout the game are stored in savegame via quest variables and I can use them any time later.
     
    Thanks everyone in Scripting Help 101 thread for helping me with scripts.
    Thanks prideslayer for Sexout and for answering my questions.
    Thanks Panthercom for correcting dialogues and giving new ideas.
    Thanks Loogie for making new content and meshes
    Thanks Keyser Soze and jaam for helping me to remove Courier stash dependencies
    Thanks Nessa for her TypeN armor conversions
    Thanks A.J. for introducing her method of making 3rd person cutscenes
    Thanks everyone who reported bugs!
     
    Conflicts

     
     
    For Modders

     
     
     
     
    If you plan to make translation for this mod - please notify me first. 99% I'll say yes but still you need my written permission to translate this mod or host it on other sites.

    49,659 downloads

    Updated

  19. FalloutTTW QuestOverhaul Addons and Patch

    *For those who downloaded 1.02E and are having troubles with Mary, it's because I screwed up and uploaded the wrong file. I uploaded the correct one now.
     
    Version 1.02E (Epsilon) is out. From now on, only the rar file will dictate what version the mod is so users don't have a billion versions spamming the data folders.
     
    Removed due to it being out of date and unstable. Check my posts for the latest developer test version.
     
    What this mod is:
    This is a poor attempt at continuing and fixing minor issues in the mod FalloutTTW QuestOverhaul.
     
    Due to my lack of save files and general ineptitude when it comes to modding, I usually don't get to thoroughly test the mod (if I even test it at all). There will be bugs/errors (lots of them), so as always keep a backup save file. If you find an issue, let me know and I'll try to fix it whenever I get the chance.
     
    What this mod currently does:
    Fixes one minor issue with the original FalloutTTW QuestOverhaul mod (During Reilly's Rutters, Reilly is incorrectly set to move back to base after her session if she is persuaded to give up her mercenary job. She now goes to where she's supposed to, the 9th Circle in Underworld.
     
    Adds a couple quests and options for both female and male (at current moment, everything added has been catered towards female PCs):
     
    File Options: (CHOOSE ONE ONLY)
    TTWQO Reilly Patch: For those who just want a very small fix for Reilly not spawning in the 9th Circle, you can just download the Reilly Patch. It should send her to the correct place now. This fix is already included in the main Addons and Patch, so you don't need to download it if you are already using the TTWQO Addons and Patch file.
     
    Version 1.02E (Epsilon):
    Do not download if you want a completely stable or working experience. However, if you'd like to do me a favor and test the mod, I'd appreciate it. Or, if someone could provide me some save files at certain points, that'll work too. This continues from the previous version that I took down previously and includes some new quests (and hopefully some damn fixes).
    Removed
     

    Epsilon adds: (Kept for later updating)

     
     
    Thanks goes to the creators of the original Quest Overhaul mod, as well as the team that made Fallout TTW in the first place. I would also like to thank the multitude of modders whose mods I've looked at, tinkered with, inevitably broke, and eventually learned from. Trial and error while learning from other mods works wonders.

    6,375 downloads

    Updated

  20. female rape/taking damage voice replacer

    hello this mod changes the female combat voice for when your character is shot or attacking with a melee weapon
     
    also if your using a rape mod and have sexoutNG set to use ingame voice's you will hear these during the rape of a female character
     

     
    if you see a mod in the video you like let me know ill help you find it
    ( be warned some are custom edits for example the hair doesnt normally come in brown)
    recommended mods :
     
    sex assault
    http://www.loverslab.com/files/file/851-sex-assault/
     
    sexoutrapegame
    http://www.loverslab.com/files/file/124-sexoutrapegame/
     
     
    p.s any problems or bugs or any questions in general leave a comment in the support topic

    10,549 downloads

    Updated

  21. Fertile Breeder

    Wiki Editors wanted. Here's the wiki. PM me for questions.
     
    DONATIONS
    If you like this, please support me on either Patreon or PayPal, any donations are completely voluntarily and will, in no way, be forced on any member of the community. Further details in the spoiler section.
     
     
     
     
    The sequel for Fallout 4 is up: Boston Breeder
     
    Please carefully read the final spoilers describing the path to the Primary Beacon and especially the credits! If you don't read this, it will be a long sit without any music.
     
    DISCLAIMER/"LEGAL" INFO!!!
    -This mod is about bestiality, but I'm guessing that much was obvious already. Still, don't be nitpicky.
    -If you want to use this mod for your own mods, please PM me. I usually give permission, but I like to know where this mod is being used (support wise/helping out making it and all that useful stuff.)
    -If you have any ideas of your own, feel free to share them over here and I might implement them. (Seriously, I take feedback seriously)
     
    On a quick sidenote: the main module is now complete. If anyone feels like contributing to one of the other modules, feel free to PM me and we could definitely work something out.
     
    --Requirements--
    Fertibe Breeder is built with the most recent beta versions of most LL mods. When experiencing issues, such as being stuck on main menu, upgrade these first. Also (this should go without saying) make sure you get all the required files for these requirements.
    -Fallout New Vegas
    -SexoutNG
    -Sexout Common Recources
    -Sexout Pregnancy V3
    -Sexout OffSpring
    -Maternity clothes (likely included in Sexout Pregnancy V3)
    -Maternity Pack Overkill
     
    --Recommended--
    New Vegas Anti-Crash (NVAC) - Research Vessel Rho is prone to crash, this solves the issue.
     
    --INCOMPATIBILITIES--
    -Using Alternate Start and beginning in a Breeder area causes the animals to disappear. Use console commands to summon them.
    -The CAM mod (Chems Alcohol and Meds) messes up dialogue, specifically the GREETING topic, version 6.4 seems to give no trouble, though.
     
    --Bugs--
    No known bugs within this mod at the moment.
    How to report a bug:
    1. Discover bug
    2. Describe bug
    3. Wait until either I or someone else helps you
     
    --Background--
     
     
    Other modules
     
     
    Voice Files
     
     
    CREDITS
     
     
    --Freeform/moneymaking--
    These are consensual encounters in which the Courier is offered caps in exchange for breeding services. There isn't much of a story leading up to this and these episodes are come-and-go.
    Bighorner
     
     
    Deathclaw
     
     
    Legionnaires
     
     
    Gecko
     
     
    Dogs
     
     
    Cazadors
     
     
    Bloatfly
     
     
    Check-ups
     
     
    Dataslates
     
     
    Credits

    How to start and complete the final episode
     
     
    --Story/Captured--
    These are non-consensual encointers in which the courier is held captive and forced to breed for her captors. These episodes are started by completing the associated consensual episode (this not only makes sense but also makes it more reasonable that the player would know a couple things about breeding already.)
     
    --NOTE--
    Aside from the bighorner scenario, the non-consensual episodes will be moved into a seperate module. For any suggestions on this module or others, resort to this thread.
     
    Bighorner
     
     
    Load Screens
    As of April 16th, 2016, the Load Screens are included on this page. Simply download them and install it manually or with a mod manager. What it does:
     
     
    Ref ID's (in case actors suddenly go missing)

    Plans yet to be planned (maybe I will/maybe I won't)
    (Something which is stricken through means I'm already working on it or have already done it.)
    -Setting up a similar but simpler version for the Capital Wasteland for TTW players
    -Rigging Mothership Zeta to be more in line with this story (also for TTW players)
    -Learning how to do scripting/asking someone with experience for help to make the NPC's act more NPC-like
    -Creating a "sequel" focusing more on running your own farm/expanding your own pack.
    -Giving you the option to let a female companion (Cass or Veronica) join in with the breeding fun.
    -Creating a follower who ties in to the events of all the Fertile Breeder events.
     
    For other modders:
    The code added below contains a script I'm currently using to allow progressive pregnancies on NPC's without requiring them to be impregnated through Sexout Pregnancy, for aestetics. Feel free to use it. EDITED: 09-09-'15 15:16
     
     

    My load order (may be of some help to anyone running into any issues.)
     

    115,925 downloads

    Updated

  22. Fertile Breeder - Captured

    Wiki Editors wanted. Here's the wiki. PM me for questions.
     
    This module for Fertile Breeder takes you through the darker sides of the Mojave. Rather than being paid for your services and doing it at your leisure, you are about to find out that some people aren't as forthcoming as the people you've dealt with so far.
     
    You will be imprisoned and forced to breed for your captors. It will not be a Sunday trip, so be warned.
     
    Episodes:
    Deathclaw
     
     
    The Garden
     
     
    The Call of Callville
     
     
    The Remnant
     
     
    Quest ID's (in case you have to force a stage)
     
     
    Halloween Countdown pictures

    41,254 downloads

    Updated

  23. Fertile Breeder - Farmer

    Wiki Editors wanted. Here's the wiki. PM me for questions.
     
    Please note that this mod is a module to Fertile Breeder, and will require the main module in order to work.
     
    Part of the Fertile Breeder series, this mod allows you to begin your very own farm. Talk to Paula after setting her free from Jeff's basement and help her revive the Matthews Animal Husbandry. Watch it grow as you bring new women to the farm to give in to the large bighorner fest. And once it is all done? What will you do? Well, you collect the bounty, of course!
     
    In order to start the quest, you'll have to complete Paula's quest from the FB Main Module. To do this:
     
     
    New episodes (Version 1.5+)
     

    28,648 downloads

    Updated

  24. Fertile Breeder - TTW Addons

    Wiki Editors wanted. Here's the wiki. PM me for questions.
     
    An addon for Fertile Breeder.
     
    For the Voice Files, head to the main Fertile Breeder page.
     
     
     
     
    This is the collection of all Fertile Breeder plugins made for TTW. This means that you'll need TTW for them to work, as well as all previously released Fertile Breeder mods. Normally I'd post every plugin on a seperate page, but I felt that would become a bit too confusing, so from now on I'm placing everything on as little pages as possible.
     
    Current releases:
    Fertile Breeder - Zeta (0.2.6)
     
     
    Fertile Breeder - Jade (0.7.4)
     
     
    Fertile Breeder - DC Breeder (0.2.6)
     

    39,259 downloads

    Updated

  25. GG_Naughty_Trading

    File Name: GGNaughtyTrading
     
    File Submitter: galgat
     
    File Submitted: 02 Feb 2015
     
    File Category: Misc Sex
     
    Requires: FallOutNV, SexoutNG, SexOutCommonResources, The Mod Configuration Menu, Female Player
     
    Mod Name: GG_Naughty_Trading
    Author: Galgat
    Version: 1.06
     
    Requirements: FallOutNV, SexoutNG, SexOutCommonResources, The Mod Configuration Menu (Newest Versions) Female Player
    And what ever they need to function Properly
     
    Installation: just drop the GGNaughtyTrading.ESP in your FONV Data folder or use Fomm, Go to MCM Menu, and turn it on, the (DLC Safe Option), is off to have wilderness event, and On to turn them Off.
     
    You will know when one of the Wilderness events happen, I just hope they work Okay for you.
     
    NOTE::If Playing a DLC be sure to turn On the "DLC Safe" Option this stops the wilderness events, and they could mess you up in a DLC.
     
    Updating: I think should be okay to just let the new over write the old, but sense there is not quest yet, I would suggest, you wipe the old, make a new save with out NaughtyTrader installed, and then re install the new version.
     
    **********************************
    NEW IN 1.04: This very Beta, and is Just for Proof of Concept.
     
    I have added my following routines from Oblivion, took some tweaking in places, and they do not work quite as well, but they do okay, I am still working with them, but here is the beginnings of what I hope to make a much larger Quest in this one, not much right now, but a sample of something I am planing.
     
    To start it talk to anyone, don't enter any of the casino's until you talk to someone, the Greeting will jump past the forced greet from the casino floor manager, and it will crash, just talk to someone first before entering any casino's to start the quest. Map markers should get you going after that, and the greeting will never pop up again, so casino's are safe after that.
     
    THIS SOULD BE FIXED AS OF 1.06
    NOTE ONE: This one very important you probably have your attack Key set to the left mouse button. I disable attack while you are a slave, after all slave's can not attack anyone, they are submissive toy's.
     
    Now that said, you will not be able to click on topics on your screen with the attack button, but just move your Mouse over the Topic Text, and hit the enter key, unless you have some really strange Keyboard set up this will still activate the topic choices, and will also be the way you will have to select things in the MCM menu. This is only when you are Enslaved. once you are free all control's are returned to you.
     
    If your using a hand held Controller, I am not sure if enter will still work, I don't use one, so that could be a problem, I just do not know.
     
    At least this is what works for me, I think it will work for everyone, I am still new to FONV so it may be that some people set there control's up in ways I don't know about.
     
    NOTE TWO: the follow routines work pretty well right now outside, Inside try to stay close to your master (with out a dependable UPDATE3D to many moveto's can cause the invisible PC If moveto sets you to close to a wall, a sex act or cell change will normally fix this), I have left you some left, and right control, and you may when not directly pulled by the leash still move back, and forth. If you get stuck do not worry to much if your character is running, you will very shorty be moved next to your Owner.
     
    NOTE THREE: The Collar constantly fights to keep you in control, when first placed on you, your character will fight, and try to run away but you will lose the battle, and the Collar will take control.
    Also at times when the collar realizes you are to far from your Owner, and teleports you to them. There is a break in the Synaptic signaling from the Collar to your Brain, again you may try to escape, but the Collar will soon gain control again, you can not escape you are a slave.
     
    If you feel you are to far behind your Owner you may tap the always run key, and catch up, once you catch up it will normally set you back to walking. However distance is the corrector on this so sometimes you may be able to run if you don't get to far from your Owner, but it will reset.
     
    NOTE FOUR: almost forgot this I figure you would sort this one out anyway, but sometimes you master will stop, and you may wonder what is going on. He may have stopped just short of an invisible marker. You may have to wander around just a bit for the distance check to get right, and then you Owner's Dialogue should fire.
     
    THAT ABOUT COVERS IT: I am still tweaking, and porting some of My tweaks from Oblivion to improve it, but I think this little testing Quest is solid enough for some of you to try. If causes to much trouble, just delete it, call me ugly name's, and use the old version, or get so mad you just don't even want to look at anything I do ever again. It's okay I do it to sometimes. Just please remember it's free, and if your system Explodes I take no blame for that.
     
    This little quest as it is sort of a test is repeatable, I may stop that as I advance the quest, but for now it is repeatable just talk to the Slaver again
     
    Conflict's: any mod that modifies 188 Trading post has the potential to cover up the little trap door I placed under the bridge, this could be a problem for the Quest, as It would block My slaver from entering, and leaving.
    **********************************
    ABOUT:
    I made this because I truly love all the mods that many others have made, but they don't always allow you to get frisky early in the game, and for easy checking that everything sexout is working like you want, and I hated waiting so long, or traveling so far just to start my prostitution habit.
     
    ************************************************************************************
     
    ABOUT:
    I made this because I truly love all the mods that many others have made, but they don't always allow you to get frisky early in the game, and for easy checking that everything sexout is working like you want, and I hated waiting so long, or traveling so far just to start my prostitution habit.
     
    ************************************************************************************
    This is a pretty simple Mod I made for my self, it allows me to Trade sex to almost any NPC that I am able to talk to for cap's. I have been pretty generous with the Cap's payed for services, I do not see this as a problem, as I figure everyone here knows how to edit there Cap's anyway. Not totally over board with the cap's but good pay for your services, however there is a random to this so sometimes the pay can be very low also.
     
    Right now no one will ever turn you down, they will always trade cap's for sex. This may be modified in the future, but for now it is always going to allow some sort of action to happen
     
    I have quite a bit of varying dialogue, so it is not quite so repetitive, and Have allowed female client's with varying taste's ( will be adding to this hopefully), also some text pop ups in the Pipboy corner from time to time.
     
    I have used it in HonestHeart's and it worked there just fine, the dialog is not lore friendly there, but to make it so It would or could have lore friendly Dialogue I would have to make HonestHearts DLC a dependancy, and I would rather not do that, or I could check for it being loaded, but I did not want to get that deep in it at this time, and dependancy would actually be better. Any way it did work in HH, so I have no reason to believe it will not work in any other DLC where you have male, and female characters that you can talk to, but I only tested it in HH.
     
    I have been running it for some time, with no problems. It may have bug's I have not found, but I feel it is pretty solid for what it does.
     
    MCM: Right now has two options, Off or On, one turns the mod on, and the other when Off allows the possibility of a wilderness event happening, this second one should be On if you are playing one of the Official DLC, and not in the Default New Vegas Game Area. Both Are Off by Default when first loaded. to use mod, must enter MCM, and turn on trading, and to use the possible wilderness event, you must have "DLC Safe" Off.
     
    I used an MCM script from another mod I am tinkering with, and pruned it down to get the two option's I needed at this time.
     
    For some reason The MCM is very slow or labor bound, I may look into this latter, but it works okay, Just takes awhile to make the single Option visible, and when you click to turn it on, just do that once, and wait, I have seen it take up to 25 sec to swap from Off to ON, but once it register's On, the mod is active, and ready to use. This is fixed now
     
    If for some reason it conflicts with another Mod go to the MCM and turn Off the "Naughty Trading", or just disable the mod in your mod load order. ( I see no real reason why the Trading would conflict, but if playing a DLC, or get tired of being Pillaged in the wilderness be sure to turn On the "DLC Safe" Option)
     
    Point Of Interest: To keep it from conflicting with other mod's I have not used any getfirstREf, GetNextRef loop's as I am sure I would conflict with many SexOutNG Mod's if I did this to make NPC come to you, and ask for sex. So you have to Talk to NPC to do your Naughty Trading.
     
    Also if you don't see the Strap on, when you should It may be your NPC female clothing is set to always strip, this can cause the Strap on to not be seen, set on the NPC, not the player, the female dressing to "Use undress list".
     
    POSSIBLE FUTURE: If I Have time, I may add some Quest's to It over time, as in special trick's, serve as a party favor, unique trading situations, what ever, but My time is really limited a lot of late, so any additions would be over time.
     
    Credits:
     
    Of course Ashal, he has been a good friend, and helped me a lot.
    Odessa Has really stepped in and been a very big help with the differences between OBSE, and NVSE and FONV scripting in general
    Neutron_rus Helped, me, and is helping me with the Sexout 97 changes problems,,Much thanks
    A.J. for helping me spot a problem in my MCM early on
    Prideslayer for his very friendly SexOutNG, I am just and idiot when it comes to proper syntax
    DoctaSax he has just always been good to answer my questions
    RitualClarity really great moral support
     
    ZAZ (Chriss) He's Wonderful bondage stuff is always fun to play with, I remember when he made his Horse ride you for Oblivion, trading scripts to make his special animation work better. His stuff is a blessing for all the rougher style of Adult modding.
     
    Many others I will add as I remember, and some I am sure I have forgoten SoRrY
     
    Posted Image
    Click here to download this file

    23,500 downloads

    Updated


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