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  1. NSFW LoadWheels

    Other one of my Shadman Asset Flips for implementation.
     
    Added 5 custom load wheels to be used on their own or can be used in conjunction with Futa Vault-Meat
     
    DeathClaw Worship - Source 
    FutaMutation - Source
    BustyFutaMutation - Source (Some light editing done by myself)
    DeathFutaMutation - Source
    RevealingSquats - Source
     
    Should go without saying but just in case...
        ONLY INSTALL ONE
     
    All Credit and Due Respect to Shädman
      If you like this mod...Throw money at him HERE
    I'm Just the messenger.
     
    Remorselessly Yours, ~Mamel~

    11,007 downloads

    Updated

  2. Apple Jam Skeleton [FONV]

    Simple 1st and 3rd skeleton resource for FO3 / FONV
     
    Mods where this is specifically used:
    - BodyMorph
    - Head tracking in Behaviours
    - Lean in Behaviours beta 2.5
    - Any BnB
    - I think Sexout already includes a previous version of this
     
    List of known incompatibilities
    - Tails and wings
    - Malo resizer
     
    For modding
    - It's not suggested to be used to rig or to animate, unless you perfectly know what it involves
    - It's a resource, you can do whatever you want with it. However it would be better some cooperation for a new version instead than making brand new mods or include it on other mods, in order to grant more compatibility.
    - No changes in ragdolls, please
     
    PM me for help or requests

    29,221 downloads

    Updated

  3. Classic ED-E

    Classic Chassis for ED-E to make him appear as a classic eyebot from fallout 2 based heavily on the cancelled Van Buren concept art.
     
    Original models and textures Created by SteelHardBurger
     
    This mod was originally in the Monster mod
                       Created By: DogTown1
     
    I merely sourced the files and applied them to all stages of ED-E's upgrading process
     
          There is a minor float issue on his placement in the primm nash residence
     
    Installation
     
        Simply drop the provided file in your favorite mod loader or directly unpack to the data folder
                            make sure to tick that esp if need be. (FloatedBoiImp)
     
    {I am currently awaiting the "yay or nay" from the original creator, so given that I will remove this mod at his request}
     
    Remorselessly Yours, ~Mamel~

    162 downloads

    Updated

  4. Smerinka Load Screens

    Futa Loadscreens designed but Smerinka.
     If you enjoy her work, support Her over on Patreon.
     
    All I did was scale,edit, and implement her original works.
    Images in no particular order.
     
    Remorselessly Yours, ~Mamel~

    3,318 downloads

    Submitted

  5. Shadman's DeathClaw Meu Replacer

    Bestial replacement of the first slide of the main menu for a more sexy start up.
     
    ONLY REPLACES FIRST SLIDE
     
    All credits go to Shadman for taking so much time on the Vault-Meat character
    http://www.shadbase.com/author/shadman/
     
    Support this guy monetarily at...https://www.patreon.com/shadbase
     
    Original Artwork used
    http://www.shadbase.com/deathclaw-rape/
     
    SUPPORT ALL THE PEOPLES!!
     

    4,181 downloads

    Updated

  6. Sexout - KissKey

    My first Sexout mod, inspired by SexoutSexKey. Just aim at an NPC and press 'k' to kiss that NPC. It uses the A.J. kissing animation which is included in Sexout.
     
    I think loverslab could use more romance/softcore type of mods. Hopefully this isn't my last mod since it gave me some basic knowledge of the API. I also still play Fallout 4 and Skyrim (SE) so as soon as I start another playthrough of those I might do some more modding there too.
     
    If there are any issues, suggestions or tips, please let me know!

    12,689 downloads

    Submitted

  7. Cybernetic Dawn For Fallout New Vegas

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    DESCRIPTION: This is a port of the mod Cybernetic Dawn by Ocular Dissonance. It adds 5 races for female, and 5 races for male. They each show a bit more of the terminator underneath. The original mod adds followers. They will not be available in my version as they are not compatible with Fallout New Vegas. However, I will try to make it work. But no Promises. NOTE: The piercings in the photos should not be part of the race. It is a part of the body mod I have.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    REQUIRMENTS:

    - This mod Should work without the DLC's but I haven't tested it without them.

    - A Legitimate copy of Fallout New Vegas.

    - Any Body Mod (The one in the photo is a version of the T6M body) (Optional but recommended)

    - Latest Fallout New Vegas Script Extender

    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    IMPORTANT!!!

    This mod must be installed manually. I have not tested functionality with NMM or  FOMM, so don't ask for help if these are screwing up the installation.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    INSTALLATION (SIMPLE):

    Place the contents of the file into your data folder and activate the mod in NMM or FOMM.

    INSTALLATION (IN DEPTH):

    1. Navigate to your Fallout New Vegas directory.

    2. Open up the data folder.

    3. Copy/Paste the CyberneticDawn.esp and the CyberneticDawn.bsa into your data folder.

    4. Enable the mod Via, NMM or FOMM.

    5. Enjoy!
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    KNOWN BUGS:

    - Sometimes, in the character creation menu, your character may appear to be "squashed". Don't worry, after your done it will be back to normal.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    SPECIAL THANKS TO:

    - Ocular Dissonance, for the creation of the Fallout 3 version.

    - Izumiko, for the creation of the T6 Body used in the screenshots.

    - Gribbleshnibit8 pintocat scaredwolf, For the creation of the Roleplayers Alternative Start Mod I used in the screenshots.
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

    933 downloads

    Submitted

  8. Kendo 2's Type 3 Bodypack Installer

    This file and upload was created with permission from Kendo 2.
     
    Desciption:
    This pack containes all of Kendo 2's Type3 bodies and the hard to find textures that were part of his Nexus upload years back.
    All packed into one package with installer for FOMM, NMM and MO for easier installation.
    Contents:
    12 Type3 bodies from Kendo 2 Meshes for Smaller Female Hands 10 Body textures HQ Normal Map Alternative face texture 2 of Kendo 2's female Raider textures Dimon99's Type3 Clothes package (2 bikinis, 2 Vault suits, 2 Lara Croft outfits, 2 park strollers and 3 short dresses)
    Extra:
    The installer supports 2 languages: English and Deutsch what determines the language of Dimon99's Type 3 Clothes addon too.
     
    Installer scripts:
    if a Bain installer script for Wrye Flash is wanted then let me know because i left it out this time.
     
    Source:
    Kendo 2's Type3 Body Pack@NSFWmods
     
    Credits:
    Dimon99: Original meshes and Clothes addon
    Kendo 2: Models & Textures
    RitualClarity: Less Engrish, more English
    Me: Installer script, MO support and used preview pictures
     
    Permission:
    Don't upload the whole package or parts of its contents (no matter if edited or not) to other sites without asking for permission first.
     
    Disclaimer:
    The pictures show a version of the installer, before RitualClarity took the time to correct my horrible engrish (thanks, dude). i just couldn't be arsed to make new screenshots but option wise everything is the same and that's what counts, right?
    TL;DR: Some texts in the installer differ from what's seen in the pictures.
     
    All meshes were optimized and cleaned using NIFskope what makes them less ideal as resource. Please download the untouched body meshes from the link under "Source" if you need meshes more appropriate as a resource.

    3,416 downloads

    Updated

  9. Maternity Pack Overkill

    MOD CURRENTLY MAINTAINED HERE
    BEWARE, OFFICIALLY BETA
    This file is no longer being actively maintained and has been taken on by Dborg2. For updates, as well as resources, refer to that page. This page is here as a form of archive.
     
     


    25,509 downloads

    Updated

  10. Fallout NV traductions françaises

    Répértoire des traductions françaises pour fallout NV.
     
    PS: those files are not standalone, you need to download the original files and overwrite them. If some modders don't want their mods to be translated I'll remove it immediatly .
    Pour que les mods fonctionnent, vous devez télécharger les originaux et les remplacer par la traduction.
    Pas beaucoup de contenu pour l'instant, j'essaie de traduire quelques "gros" mods de sexout mais ça prendra surement un peu de temps.
     
     
    sexout consequences 8/2/13
    mod original: http://www.loverslab.com/topic/12919-sexoutconsequences/
     
    sexout rocket extended 0.1a
    mod original :http://www.loverslab.com/topic/13791-sexoutrocket-extended/
     
    sexout NCR (20/8/13)
    mod original :http://www.loverslab.com/topic/18103-sexout-tryout-20-aug-2013/
     
    En cas de requêtes, remarques, commentaires, report d'erreurs, insultes, coups de pied au cul, n'hésitez pas à poster sur le forum.
    Et si vous voulez une mise à jour d'un mod n’hésitez pas à me demander, ça prend pas longtemps mais j'ai pas le temps de vérifier tout les mods tout le temps.
    N'hésitez pas à aimer le post si c'est utile pour vous
     

    753 downloads

    Updated

  11. GG_Naughty_Trading

    File Name: GGNaughtyTrading
     
    File Submitter: galgat
     
    File Submitted: 02 Feb 2015
     
    File Category: Misc Sex
     
    Requires: FallOutNV, SexoutNG, SexOutCommonResources, The Mod Configuration Menu, Female Player
     
    Mod Name: GG_Naughty_Trading
    Author: Galgat
    Version: 1.06
     
    Requirements: FallOutNV, SexoutNG, SexOutCommonResources, The Mod Configuration Menu (Newest Versions) Female Player
    And what ever they need to function Properly
     
    Installation: just drop the GGNaughtyTrading.ESP in your FONV Data folder or use Fomm, Go to MCM Menu, and turn it on, the (DLC Safe Option), is off to have wilderness event, and On to turn them Off.
     
    You will know when one of the Wilderness events happen, I just hope they work Okay for you.
     
    NOTE::If Playing a DLC be sure to turn On the "DLC Safe" Option this stops the wilderness events, and they could mess you up in a DLC.
     
    Updating: I think should be okay to just let the new over write the old, but sense there is not quest yet, I would suggest, you wipe the old, make a new save with out NaughtyTrader installed, and then re install the new version.
     
    **********************************
    NEW IN 1.04: This very Beta, and is Just for Proof of Concept.
     
    I have added my following routines from Oblivion, took some tweaking in places, and they do not work quite as well, but they do okay, I am still working with them, but here is the beginnings of what I hope to make a much larger Quest in this one, not much right now, but a sample of something I am planing.
     
    To start it talk to anyone, don't enter any of the casino's until you talk to someone, the Greeting will jump past the forced greet from the casino floor manager, and it will crash, just talk to someone first before entering any casino's to start the quest. Map markers should get you going after that, and the greeting will never pop up again, so casino's are safe after that.
     
    THIS SOULD BE FIXED AS OF 1.06
    NOTE ONE: This one very important you probably have your attack Key set to the left mouse button. I disable attack while you are a slave, after all slave's can not attack anyone, they are submissive toy's.
     
    Now that said, you will not be able to click on topics on your screen with the attack button, but just move your Mouse over the Topic Text, and hit the enter key, unless you have some really strange Keyboard set up this will still activate the topic choices, and will also be the way you will have to select things in the MCM menu. This is only when you are Enslaved. once you are free all control's are returned to you.
     
    If your using a hand held Controller, I am not sure if enter will still work, I don't use one, so that could be a problem, I just do not know.
     
    At least this is what works for me, I think it will work for everyone, I am still new to FONV so it may be that some people set there control's up in ways I don't know about.
     
    NOTE TWO: the follow routines work pretty well right now outside, Inside try to stay close to your master (with out a dependable UPDATE3D to many moveto's can cause the invisible PC If moveto sets you to close to a wall, a sex act or cell change will normally fix this), I have left you some left, and right control, and you may when not directly pulled by the leash still move back, and forth. If you get stuck do not worry to much if your character is running, you will very shorty be moved next to your Owner.
     
    NOTE THREE: The Collar constantly fights to keep you in control, when first placed on you, your character will fight, and try to run away but you will lose the battle, and the Collar will take control.
    Also at times when the collar realizes you are to far from your Owner, and teleports you to them. There is a break in the Synaptic signaling from the Collar to your Brain, again you may try to escape, but the Collar will soon gain control again, you can not escape you are a slave.
     
    If you feel you are to far behind your Owner you may tap the always run key, and catch up, once you catch up it will normally set you back to walking. However distance is the corrector on this so sometimes you may be able to run if you don't get to far from your Owner, but it will reset.
     
    NOTE FOUR: almost forgot this I figure you would sort this one out anyway, but sometimes you master will stop, and you may wonder what is going on. He may have stopped just short of an invisible marker. You may have to wander around just a bit for the distance check to get right, and then you Owner's Dialogue should fire.
     
    THAT ABOUT COVERS IT: I am still tweaking, and porting some of My tweaks from Oblivion to improve it, but I think this little testing Quest is solid enough for some of you to try. If causes to much trouble, just delete it, call me ugly name's, and use the old version, or get so mad you just don't even want to look at anything I do ever again. It's okay I do it to sometimes. Just please remember it's free, and if your system Explodes I take no blame for that.
     
    This little quest as it is sort of a test is repeatable, I may stop that as I advance the quest, but for now it is repeatable just talk to the Slaver again
     
    Conflict's: any mod that modifies 188 Trading post has the potential to cover up the little trap door I placed under the bridge, this could be a problem for the Quest, as It would block My slaver from entering, and leaving.
    **********************************
    ABOUT:
    I made this because I truly love all the mods that many others have made, but they don't always allow you to get frisky early in the game, and for easy checking that everything sexout is working like you want, and I hated waiting so long, or traveling so far just to start my prostitution habit.
     
    ************************************************************************************
     
    ABOUT:
    I made this because I truly love all the mods that many others have made, but they don't always allow you to get frisky early in the game, and for easy checking that everything sexout is working like you want, and I hated waiting so long, or traveling so far just to start my prostitution habit.
     
    ************************************************************************************
    This is a pretty simple Mod I made for my self, it allows me to Trade sex to almost any NPC that I am able to talk to for cap's. I have been pretty generous with the Cap's payed for services, I do not see this as a problem, as I figure everyone here knows how to edit there Cap's anyway. Not totally over board with the cap's but good pay for your services, however there is a random to this so sometimes the pay can be very low also.
     
    Right now no one will ever turn you down, they will always trade cap's for sex. This may be modified in the future, but for now it is always going to allow some sort of action to happen
     
    I have quite a bit of varying dialogue, so it is not quite so repetitive, and Have allowed female client's with varying taste's ( will be adding to this hopefully), also some text pop ups in the Pipboy corner from time to time.
     
    I have used it in HonestHeart's and it worked there just fine, the dialog is not lore friendly there, but to make it so It would or could have lore friendly Dialogue I would have to make HonestHearts DLC a dependancy, and I would rather not do that, or I could check for it being loaded, but I did not want to get that deep in it at this time, and dependancy would actually be better. Any way it did work in HH, so I have no reason to believe it will not work in any other DLC where you have male, and female characters that you can talk to, but I only tested it in HH.
     
    I have been running it for some time, with no problems. It may have bug's I have not found, but I feel it is pretty solid for what it does.
     
    MCM: Right now has two options, Off or On, one turns the mod on, and the other when Off allows the possibility of a wilderness event happening, this second one should be On if you are playing one of the Official DLC, and not in the Default New Vegas Game Area. Both Are Off by Default when first loaded. to use mod, must enter MCM, and turn on trading, and to use the possible wilderness event, you must have "DLC Safe" Off.
     
    I used an MCM script from another mod I am tinkering with, and pruned it down to get the two option's I needed at this time.
     
    For some reason The MCM is very slow or labor bound, I may look into this latter, but it works okay, Just takes awhile to make the single Option visible, and when you click to turn it on, just do that once, and wait, I have seen it take up to 25 sec to swap from Off to ON, but once it register's On, the mod is active, and ready to use. This is fixed now
     
    If for some reason it conflicts with another Mod go to the MCM and turn Off the "Naughty Trading", or just disable the mod in your mod load order. ( I see no real reason why the Trading would conflict, but if playing a DLC, or get tired of being Pillaged in the wilderness be sure to turn On the "DLC Safe" Option)
     
    Point Of Interest: To keep it from conflicting with other mod's I have not used any getfirstREf, GetNextRef loop's as I am sure I would conflict with many SexOutNG Mod's if I did this to make NPC come to you, and ask for sex. So you have to Talk to NPC to do your Naughty Trading.
     
    Also if you don't see the Strap on, when you should It may be your NPC female clothing is set to always strip, this can cause the Strap on to not be seen, set on the NPC, not the player, the female dressing to "Use undress list".
     
    POSSIBLE FUTURE: If I Have time, I may add some Quest's to It over time, as in special trick's, serve as a party favor, unique trading situations, what ever, but My time is really limited a lot of late, so any additions would be over time.
     
    Credits:
     
    Of course Ashal, he has been a good friend, and helped me a lot.
    Odessa Has really stepped in and been a very big help with the differences between OBSE, and NVSE and FONV scripting in general
    Neutron_rus Helped, me, and is helping me with the Sexout 97 changes problems,,Much thanks
    A.J. for helping me spot a problem in my MCM early on
    Prideslayer for his very friendly SexOutNG, I am just and idiot when it comes to proper syntax
    DoctaSax he has just always been good to answer my questions
    RitualClarity really great moral support
     
    ZAZ (Chriss) He's Wonderful bondage stuff is always fun to play with, I remember when he made his Horse ride you for Oblivion, trading scripts to make his special animation work better. His stuff is a blessing for all the rougher style of Adult modding.
     
    Many others I will add as I remember, and some I am sure I have forgoten SoRrY
     
    Posted Image
    Click here to download this file

    23,490 downloads

    Updated

  12. Sexout - Animal Sounds

    This changes the sex sounds to Gorilla and Hog noises.

    752 downloads

    Updated

  13. Six's Love Shack

    Warning
    ModInt version will be the main version. I will keep the original up for people to use if they want to but any update to this mod in the future will be done to the ModInt version.
     
    Six's Love Shack
     
    Just a simple little house, located next to Doc Mitchells.
     
    Features
    Garden with most vanilla plants Wasteland decor Plenty of Storage All the vanilla crafting stations Hand Navmeshed Plenty of idle markers Auto closing door Sign Collection NPCs will strip in certain areas A little puzzle Not quite so simple little house...

    Advice
    This mod includes some backstory to the courier from before they were shot in the head. eg. The courier called themselves Six, They were fairly skilled at the science skill and that they called Goodsprings home. Those who sided with Powder Gangers for goodsprings. Check the outside of the house.
     

    Walkthrough?

     
     
    If using Six's Trudy please read the readme for how to install it properly
     
    Requirements
    Original

    Legendary Edition
    ModInt version

    Yams Pinup Parade

    Six's Trudy

    ​A little effort and some reading. Read the readme for how to install properly
     

    Suggested Mods
    Improved Companion Sandbox (So companions make the most of the idle markers all over the house) Follower Home Marker (So you can set this home as your companions home) Useable Toilets Urinals and Bathtubs with Sound (So companions will use the bath and toilet and you can too) Six's Trudy (Allows you to set custom meshes and textures for Trudy's Body and main outfit)


    Possible future features
    Stripping feature Done! Thanks to neutron_rus Backstory Quest Done (done but might need more testing and some minor changes) Building Quest House NPC Even more things to do with Trudy More Mod integration (Taking suggestions but they need to fit with the mod and I'll need to get permission of course) Possibly more. Interested in hearing suggestions. (Doesn't mean I'll do them though)​


    Why make a New Vegas mod. It's like 7 years old, why not make a mod for Fallgarbage 4
    because fuck you, thats why...
    lol JK
    but serious I'm not a big fan of fallout 4. New Vegas is the vastly superior game to me. I enjoy the story of it, the art style, game mechanics etc. The only thing I like about fallout 4 over New vegas is the weapon modding system and the settlement building. That's just my opinion and each to their own
     

    Credits
    Yamcakes on the Nexus (for giving me permission to use their lovely posters in my mod)
    neutron_rus (for help with stripping Script)
     
    Thanks, Have a nice day.*
     
    Having a nice day is not required.

    4,985 downloads

    Updated

  14. SexoutNG Amra72 Animations Resources for modders

    http://www.naughtymachinima.com/video/11107/ultra-futanari-robot-read-comments-for-original-1080p-44-fps-link
     
    http://www.naughtymachinima.com/video/8877/fallout-nv-fuck-with-the-king
     
    Animations Resources for modders
     
    For see the animations in game, use amazing plugin of Odessa you can found here [Odessa Plugin link]

    111,672 downloads

    Updated

  15. Cats Paw Modders Resource

    Hey everyone,
     
    It's taken me a long, long time to do this, but I guess now is as good a time as any. I'm releasing this as a Modders Resource. It's essentially a massive building (The Cats Paw Publishing House & Brothel) which I've been working on/off over the past several years. There are multiple cells, interiors, rooms, all based around the concept of a publishing house and brothel. It also has a ton of references to old games like Duke Nukem, Fallout 1 and 2, and other media. It includes:
     
    - Main Reception Area
    - Toilets
    - Games Room
    - Bar
    - Kitchen
    - About 8 different rooms for the girls.
    - A dungeon.
    - Maintenance Area
    - Janitor's Closet
    - Backroom Casting "Audition" Room
    - Security Room
    - 3 Themed HoloSuite Studios
    - Printing Floor
    - Generator Room
    - Storage Room
    - Meeting/Board Room
    - Publishing Office
    - Miss Kitty's Wing
    - Elevator
    - A "Bath" area which is unconnected right now.
     
    It was supposed to be a complex quest mod where you helped Miss Kitty Junior run her business. Sort of like Coito Ergo Sum, which I was unaware of when I stated developing this mod and only became aware of quite late in development. It was supposed to tie in with Odessa's Sexout Soliciting. You can find the location itself in the Strip, next to Vault 21. There are a few placeholder NPCs running around, and the very beginnings of some quests which aren't implemented properly ingame that reflect that. But the main onus of the mod are the assets and the interior space.
     
    Bear in mind, as this is an unfinished, WIP project, there are a lot of bugs and issues. The entire front of the building was placeholder. A lot of assets are missing, and the quests don't work. As I've said, it's more about the actual interiors and the space itself, and what you as a modder may wish to do with it.
     
    Over the years I've realised this is just one of those projects I'm never going to finish. I've been holding onto the files hoping I'd muster the enthusiasm/will to finish it but it just wasn't going to happen. I'd like to offer a massive and sincere apology to both NepoznatiNN and A.J who put tons of time and effort making custom assets for me for this mod. BruceWayne also deserves a mention for the amazing female NPCs he made, which are included in a separate esm file. Many others helped too and I've credited the assets I've included here, all of which are free to use.
     
    Basically, feel free to use this as you will, so far as you credit me for the environment and obviously all the people and assets I made use of myself.
     
    Enjoy, and I'm sorry it took so long to do this!

    248 downloads

    Updated

  16. CWDolls/Clothes/Pretty Things

    This mod has been out there for a while, but always in half Japanese, on an Asian file sharing service where the average dl speed was 7kb, and the armors were set up for fallout 3, (no DT), so i basically made it all English, and set up the 1500 or so armors to use DT.
     
    If you have issues with npc heads clipping through their hairs, then remove the cwdolls mesh folder and use the .bsa files instead:

    What each archive does exactly:
     
    CWDolls: adds a few new races to your race selector, really anime-ish, mostly a resource
     
    CWClothes: adds at least 1000 armor pieces, whole suits and individual pieces, ranging everywhere from Japanese school uniforms, to full blown mech suits. again though mostly a resource at the moment.
     
    CWPrettyThings: this is where it gets fun, it takes all those resources from clothes and dolls and gives all non-named npcs a makeover and outfit change to make your wasteland alot more interesting.
     
    to clarify what a "non named" npc is:
    ncr trooper-will get changed
    raider-will get changed
    sunny smiles-not changed
    sarah wientrab-not changed
    Like that.
     
    Ez-companion Venders: adds 10 companions to the game that will sell you all the items from cw clothes, and use the EZ companion system to function as followers, (as such it will require you to download and install the ez companion mod, found here http://newvegas.nexu....com/mods/38033) the mod just dumps all the companions into the goodsprings saloon, their shop inventory might take a while to load, as they are selling more armor than is available in the base game itself.
     
    Esp Pack: contains all the esp files that are included in the main archives, for those who have the data files from the chinese site already.
     
    i'm also uploading screenshots of all the armors added through cwclothes so modders can look at them, labeled and everything, in case anyone wants to use this as a resource plugin for other mods, instead of using boring default new Vegas clothes.
     
    There's more plugins on the original website that hosted this, such as beutification for companions, but these are the basics, if you want more you can always go searching for them here:
    http://bbs.3dmgame.c...919537-1-1.html
     
    I did not make any of the items in this mod, i just translated and made the armor compatible with new Vegas, all the credit goes back to the website posted above and the original author, cwjohnny.

    11,568 downloads

    Updated

  17. SexoutCommonResources 4.1 - GERMAN

    German Translation
     
    Orginal Mod:
    /http://www.loverslab...-resources-scr/
     
    Weitere Übersetzungen findest du über mein Profil
    z.B. SexLab Defeat
    Link: http://www.loverslab...dd4fca2e705d25
     
    Weitere deutsche Übersetzungen findest du hier:
    http://www.nexusmods...ers/41697395/?
     
    @Schöne Grüße an Svorge

    452 downloads

    Updated

  18. UnethicalDeeds 1.0b2 BETA - GERMAN

    German Translation
     
    Orginal Mod:
    http://www.loverslab.com/topic/51785-unethical-deeds-ee-wip/
     
    Weitere Übersetzungen findest du über mein Profil
    z.B. SexLab Defeat
    Link: http://www.loverslab...dd4fca2e705d25
     
    Weitere deutsche Übersetzungen findest du hier:
    http://www.nexusmods...ers/41697395/?
     
    @Schöne Grüße an Svorge

    248 downloads

    Updated

  19. Unethical Deeds Extensions

    As I'm playing with Unethical Deeds and it seem not anymore on maintenance I'll make some extensions/modifications for it to increase my fun playing with. I share that here if anyone play with the mod.
     
    Version 0.0.2
    - Can use the UD key on a slave even if it don't see you
    - Instant enslavement now send an alarm like other methods
    - Added an item (bindable) permitting the player to recall to the hideout
    - Extended the slaves limit to 32
     
    Version 0.0.1
    - Added a Mapmarker for the hideout
    - If target is already enslaved the UD key will open slave dialog
    - Slaves rags are now armored (so not frequently replaced by other armors respawning)
     
    Old threads :
    http://www.loverslab.com/topic/47513-unethical-deeds/
    http://www.loverslab.com/topic/51785-unethical-deeds-ee-wip/
     
    Good play

    13,206 downloads

    Updated

  20. [WIP] Some tools oriented NPCs management

    Some sparated tools to manage NPC (see thread for more informations)

    1,192 downloads

    Updated

  21. Fallout 3 / Fallout NV Vehicle Resource

    This is a resource, NOT a direct replacer. Some skill with GECK is required to get these meshes ingame. I believe I had to raise the vehicle heights in Blender so the rims and tires wouldn't clip into the ground, but seeing as I haven't played Fallout in over five years I'm not sure...
     
    Back in early 2012 my house was burglarized and my computer among many other things was stolen. Last week Metro called to inform me that they'd found several of my items including an external 1TB SSD drive that at the time cost me a small fortune. Being more than five years old it's now just a run of the mill drive but a TB is a TB so I tied it into my system. Much to my surprise all my files were still on it.
     
    A couple of the meshes may have originally been other authors work. If I remember correctly, the boxtrucks and the halftrack were mashups I did in Blender. I don't know who the original authors are anymore. I do recall that I stretched the police car mesh model, remodeled a gas station to have gas pumps (or maybe it was some type of fusion pump), remade the bus, (one with skeletons inside one without), made a flatbed semi trailer model and a flatbed boxcar model, added doors to both types of the mobile home trailers (without collision), and made a new model of the frontloader with a raised bucket, other than that most vehicles now have multiple damage options, multiple texture options, side mirrors, glass, fusion type engines, rims, tires, seats, steering wheels, and the occasional skeleton inside. I also remade some of the blown up versions of them.

    184 downloads

    Updated

  22. AnT - AnimTool (New Vegas)

    11/06: Added an alternative version (it's just an update, main package is required).
    It adds a new option in MCM that allows to bind a new hotkey (Emergency Key). When this key is pressed in game, it will remove AnT key binding on the numpad, and when pressed again it will re-enable it of course.
    This was made because a user made me notice that other mods can use the numpad (i.e. SO Positioning) and there are not so many practical keys to bind on the keyboard.
     
    03/01/15: Added 2 gorgeous themes for a total of 6, thank you Viktoria
     
    AnimTool (AnT) - Ver. 1.5 AB Re-Up
    ------------------------
    Description
    ------------------------
    Some days ago I started again working on animations and I did this simple tool to try them in game. Then I found that could have been a nice tool for other people too, so here it is.
    Basically, it allows you to invoke an animation after you chosed it from a menu, on you or on a target (NPC or Creature)
    Everything works in GameMode (realtime), because I can't suffer MenuModes. Actually it contains around 300 animations divided in 8 categories.
    Keys and other stuff are configurable via MCM.
    In future, I still intend to change things, like the default key, the list etc.etc. concerning the needs. Also I hope to *find* soon of some function to write and read a file, it would be pretty useful.
     
    ------------------------
    Purpose
    ------------------------
    Machinima, screenshots, testing animations. When I play, I use it for RP (RolePlay: it won't be a karma counter that tells me how good I am... I want to blow kisses to other NPCs. Or taunt them, in case I feel mean. Or drink from a bottle. Or eat something. Etc.etc.).
    So, the main purpose is strictly related to animations. But also I wanted to give the possibility to make custom lists of animations. Basically, if you have some animations and you would like to release them, but you miss a way to invoke them and don't like scripting, you follow a procedure I described inside a pdf and then you re-package everything and re-distribute it.
    The actual limit, in terms of numbers of animations, is 9 categories of 50 animations = 450 animations, + 1 category reserved for AO (=50 AOs)
     
    ------------------------
    How to use it
    ------------------------
    Please watch the video here, until the end:
     

     
    ------------------------
    Installation
    ------------------------
    - Requires last NVSE
    - JIP NVSE. You can find it here
    - JIP UIO is mandatory now, it's pretty stable and works very well. You can find it here JazzIsParis' UIO
    After that, download the Main package v15 AB.zip, unpack it inside your data folder (or use FOMM), activate AnT.esp in your load order. Done.
    Inside the package there are further instructions in case you have troubles.
     
    - Create your own animation package (GECK is optional)
    Download the file "Optional - Custom Anims package" and follow the instructions included in the file
     
    NOTE ABOUT LOAD ORDER: the esp doesn't require a specific position, however it contains a dirty edit that should solve some problems with mods that prevent animations to play (i.e. some pose packs). So, if you put AnT.esp lower in your load order, it should "clean" that issue.
     
    ------------------------
    Incompatibilities
    ------------------------
    Script itself shouldn't have incompatibilities, except pretty absurd cases i.e. you prolly can't open the menu while you are sprinting with some sprint mod or PN...
    But for what concerns huds, they are a delicate beast to handle, that's why I suggest UIO which should tame the beast for you.
     
    - Darn UI changes the fonts. So the strings won't be perfectly formatted. Still, it's perfectly usable, just a bit more ugly.
    - Due to no answer from Gopher, I can't provide explicit compatibility with uHud. However, you can still make a manual install of this after you installed uHud and it should work. Don't forget that if you re-activate uHud, it probably will revert the changes you made manually, so you'll have to re-do them
     
    ------------------------
    Permissions
    ------------------------
     
    This mod can be considered free for non-commercial use only.
     
    However, from this free permission are EXCLUDED any asset I could list down here:
    - antCat6Anim48.kf and antCat6Anim49.kf
    ------------------------
    Credits and love
    ------------------------
    hlp, JazzIsParis, luthienanarion, Odessa, prideslayer, doctasax, tomm434, Umpa, Xilandro

    1,567 downloads

    Updated

  23. Sexout SleepingNecro 1.0.0

    Sexout SleepingNecro
     
    Really? Still no Sexout plugin like this? Well, here it is...
     
    This plugin requires Lutana NVSE.
     
    In my recent play, I've always had trouble with Spunk's Lust's stat-reducing effects during an exploration. This is a way to get rid of that whenever you're far away from civilization.
    I've written this plugin on a whim but it should already be stable enough for its initial release... I hope.
     
    Description:
    Allows the Player to engage in sex acts with sleeping and dead NPCs.
    Sleep assault also works on unconscious NPCs.
    Necrophilia works by temporarily resurrecting the dead NPC.
    A Karma loss is given to the Player every time an act is finished. Karma points loss depends on whether the victim is "evil" (Raiders, Slavers, Legion, etc...) or not.
     
    To use, after installation, open the mod's MCM and assign a hotkey.
    To open the action menu, you must be sneaking then aim crosshair at sleeping or dead target and press the assigned hotkey.
    For dead targets, the torso should still be intact you sick freaks or the menu won't open. So avoid using highly destructive weapons on your victims.
    If the victim is on a bed or a bed is within the victim's reach, that bed will be used.
     
    For an attempt to be successful, there should be no other NPC that can see you, otherwise, attempt will be canceled.
    When the act has started, you should still make sure that no one can see you or they will cause an alarm. "Evil" NPCs seeing you should be fine.
    Holding the hotkey in the middle of an act will immediately stop the act in case you sensed someone coming your way.
     
    The success rate of a sleep assault attempt is determined by your AGI, PER, SNEAK, some LUK and the target's PER.
    In a failed attempt, depending on the target's disposition towards you, an assault alarm may be called, so be ready to run for your life or just fight. This will also cause a drop on the target's disposition.
    In a successful sleep assault, the victim has a slight chance of waking up that is governed by its PER which will insert a "rape" flag into the selected position's flags and may cause an alarm and a drop on the victim's disposition after the act.
     
    Position Flags:
    The flags for the positions you can choose from is assigned inside the config file "Data/Config/SexoutSleepingNecro.ini".
    This is made so that in the case that Sexout gets some "sleeping" or "necro" flagged animations, you can just simply edit the ini and replace the current flags instead of me updating the script.
     
    Requirements:
    SexoutNG - duh
    Mod Configuration Menu - Needed for assigning hotkey
    Lutana NVSE - Needed for assigning animation flags in the config file to be used by Sexout
     
    Changelog:

     

    14,697 downloads

    Updated

  24. Honest Hearts Skimpy T6M Bouncing Tribal Outfits

    These are skimpy versions of the Honest Hearts tribal outfits for the T6M body with bouncing enabled.
     
    Requirements:
     
    Honest Hearts
    Type 3/Type 6 body
    Better Bouncing Breasts

    2,988 downloads

    Submitted

  25. Lipstick [Fallout New Vegas]

    18/05/2017
    Added a patch for those experiencing black face due to ENB, courtesy of MALETIR
    Install this mod, then install his patch, overwrite the files, activate his ESP and put it lower in the load order.
     
    Description
    These are working Lipsticks.
    To obtain them:
    - They can be bought from Chet in Goodspring, Miguel in Westside or Cliff Briscoe in Novac
    - You can COC aLPTestCell and will find them inside a container.
    - You can enable the debug mode on the ini file and receive them at the first execution of the mod (if MCM is installed)
    - You can... uhm... add them via console
     
    There are 8 colors, some of them are really awful.
     
    They can be used 10 times, after that you can throw them in the trashcan because they are exhausted.
     
    In your inventory, they can be found under "Apparel", like armors. After clicking on the lipstick, you will be kicked out from the pipboy, if you had some "obstruction" in the face it should be removed (i.e. a full head helm), after 1-2 seconds if you were in first person you will be forced in third, and an animation will trigger, with the player putting the lipstick on lips.
     
    You can also hotkey it and put it while you are playing, like for regular weapons etc., i.e. you are walking in some casino and you feel your lips require lipstick so you just press the hotkey and the player will put the lipstick while walking etc.etc.
     
    If you are wondering why the lipstick shape or alignment is not very much precise, here 2 good reasons: 1) it is tweaked for the MD preset I use ; 2) in NV there are no working mirrors, I really challenge you to put the lipstick in some decent way without a mirror.
     
    The lipstick provides a boost of +1 Charisma to female couriers and -3 Charisma to male couriers. The "effect" leasts 5 minutes. If for some reason the game removes the lipstick from the lips when it shouldn't, there's a check every 10 seconds which will restore it.
     
    If you drink from most toilets / sinks / water pumps, the lipstick can go away.
     
    For Modders, when the player has lipstick effect, every 10 seconds it dispatches aLPPlayerHasLipstick event. When the lipstick finishes, it dispatches aLPPlayerHasNoMoreLipstick
     
    Installation
    Unpack everything under Data, as always. If you use a mod manager, check if it does its job (well probably only for the Config subfolder, so if you don't care about it you're fine).
     
    Incompatibilities
    - No vanilla records or cells were modified, with the exception of 1 ITM.
    - Some ENBs could have weird reactions with alpha, so the head could seem black - it was reported to me, my ENBs never had issues.
    - Due to the nature of the membrane shader, you'll have a wondrous shining coloured reflection on the back of your head, with some vanilla short hairs. Custom long hairs are strongly suggested...
     
    Requisites
    NVSE 5+
    Lutana (Optional)
    MCM (Optional) - it only requires the dll
     
    Optionals:
    With Lutana installed, some NPCs will have them in their inventory. You can also find them playing the animation of the lipstick, however they won't have their lips color changed, it's just an idle.
    With MCM dll installed, a couple of parameters can be tweaked on the INI file (debug and charisma boost).
     
    Permissions:
    This mod can be considered a resource, not for commercial use. Use it as you prefer, credit me if you think it's good.
     
    Credits:
    hlp and team for NVSE
    Luthien Anarion for Lutana
    Pelinor for MCM
     

    1,742 downloads

    Updated

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