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  1. Alice Madness Returns Clothes

    I have the greatest honor in presenting you
     
    Alice: Madness Returns - Costumes and Weapons
     

     
    Everything is tested and working
    Chest is located behind the strange statue that appears in Niben Bay
    I DID NOT made this mod, and yes, its a rip, so keep it quiet, keep it silent and keep it to yourself
    After a lot of pain, this finally comes through, though i dont claim responsibility for the original files, i had a lot of work putting everything together, there was the extraction part, the modeling with blender, the rigging, and re-rigging so animations would look nice, the textures conversion, the esp creation and all of this processes were easily made more than once until everything looked perfect
     
    I hope you are nice to it cause it costed a lot of work
    And i also hope that you know to appreciate the intention and be careful with it because rips are nor very welcome in the internet and people make a lot of scandal about things like this. So im hoping you'll be careful enough NOT TO POST OR UPLOAD THIS ANYWHERE ELSE, not even a reference to it. the idea is to keep this as obscure and secret as you can in order to keep it free for folks to enjoy
     
    Installation:
    Load Madness.omod into Oblivion Mod Mmanager
    Install the mod in Oblivlion/Data folder
    Activate the esp
    Enjoy
     
    Details
    Dresses:
    -Alice (Classic)
    -Caterpillar and Hat (DLC)
    -Cheshire and Ears (DLC)
    -Chckmate (DLC)
    -Doll Dress
    -Fleshmaiden (DLC)
    -Hattress and Hat (DLC)
    -Hysteria
    -London Outfit
    -Silk Maiden
    -Royal Dress
    -Rabbit Outfit and Hat (DLC)
    -Steam Dress
    -Siren Dress
     
    All clothing is HGEC C-cup M lowerbody
    Im very sorry i could not give the full blood soaked aspect to Hysteria and Fleshmaiden outfits, but thats because that would require new skin textures for HGEC and I suck at making new textures from nothing, perhaps someday a modder more familiarized with this science could help and make the textures
     
    Weapons
    -Pepper Grinders from I to IV, hysteria version and DLC version - recomendation: shoot fast
    -Tepot Cannons from I to IV, hysteria version and DLC version - the're slow but do a lot of damage
    -Hobby Horses from I to IV, hysteria version and DLC version - blunt, twohanded
    -Vorpal Blades in long version, knife versions (normal and hysteria) and DLC version - very fast onehanded blades
    -Executioner's Scythe - perfect for cutting off the heads of your enemies
    -Umbrella - a special shield
     
    Requirements
    -Oblivion and Shivering Isles Expansion
    -HGEC
    -Universal Skeleton
     
    PASSWORD: malkavian
     

    Thank you all for your interest, i hope you like it and dont forget to leave your comment
     
    Credits:
    To the creators of Alice: Madness Returns
    To the creators of Oblivion
    To all the modders and all the people out there in the internet who have shared their knowledge on modding things
    Well... to me of course for taking all the hard work of searching the entire web in order to learn the things necessary for making this XD

    3,047 downloads

    Updated

  2. Mur zik sexy walk +bbb

    Murzick sexy walk +bbb omod,...
    enjoy!,...
     
    the first is an OMOD version,...
     
    the walks fast is the version is just nif files of 4, my favorite ones i pulled from the omod,...

    11,422 downloads

    Updated

  3. Aranae - Spider Elves

    My custom spider lop ear elf race with eight eyes and evil veins
    Comes in versions with and without dragonfly wings
     
    Requirements
    -HGEC + Robert Male Body
    -Custom Race Fix
    -Ren's Beauty Pack (meshes and textures)

    2,199 downloads

    Updated

  4. FF's Custom Animations

    So I've been tinkering with poses and converting them into animations for my videos and for others to use in theirs.
    I'm still learning a few things in blender, but this is what I have so far and thought I would share them with everyone.
    Enjoy and there's more to come!
     
    Previews
    Sitt'n and Squish'n
    Stand'n and Squish'n
    Rubbidy
    Bring it
     
     
    Requirements
     
    bbb compatible skeleton
     
    bbb outfits like
     
    The Box by Thorazine
     
     
    Installation
     
    Back up your onehandidle and handtohandidle
     
    Extract file and copy data folder into your game director and overwrite all files
     
     
    Props to
     
    Mailamea for the motivation when she uploaded the dmc idle. Check it out here.
     
    Nightwynd for the pose used in Stand'n and Squish'n.
     
    fore for the breathing idles and replacers as well the original dmc idle you made
    for me back in the day. I'll be making some new videos for you soon.
     
    Glintshadow for the seductive idle with bbb.
     
    Selene310187 for the pose thumbnail mod
     
    Gregathit for the blender tips.
     
    As well as all the fans of my videos and my fellow video jedi's.
     
    Thanks

    8,550 downloads

    Updated

  5. Alien vs Predator Races

    Alien vs Predator Races


     

    I'm remaking this mod as playable races now.
    Featuring:
    Playable Xenomorph and Yautja races Both genders available for both races Functional working heads with facial morphs (expressions) (instead of helmets and suits, like it worked in previous mods) Custom bodies, using Blockhead's body swap functionality, gender choice greatly affects looks of the races A complete set of Predator armors and gear located in the testing hall.

    Predator gear is still in the old box at the testinghall. Type: "coc testingall" in the console, with no quotes, and the chest should be around somewhere.
     

    Requirements
    BBB Compatible Skeleton (I recommend the one from LAPF) Blockhead Custom Race Fix, also present in Unofficial Oblivion Patches Robert's male Body and an HGEC based female one.

    Issues (HEEEEELP):
    This mod is still in an experimental phase, which means a lot of functions aint working as I would like, such as:
    I haven't assimilated the gear swap functionality, or scripts that make possible the illusion of predator cannon working with Midas magic spell, or cloaking device, or thermal vision, or shurikens and other fancy gear stuff the other Predator race mod has Same goes for Xenomorph race, Blockhead's body swap function only works with naked bodies, and I dont yet know a way to prevent a race from equipping items (WHICH IS WHY ONE SHOULD PLAY AS A NAKED ALIEN - Unless you wanna wear clothes, and look like a complete abomination). The other Alien Race mod works by adding suits and helmets and preventing them to be unequipped, but that's not the way of this mod. I still haven paid much attention to stats and playability. I've only been focused on looks and consequence for now, so playability might not be as immersive as one would wish.

    Future plans
    Making Xenomorph-specific animations... with any luck, running on 4 legs, swimming like a snake etc... Merging functionality of this into Divine Avenger and Pred team's Predator Race, and The_Philantropy and AlienSlof''s Xenomorph Race. Though that is a mayor endeavore because of scripts and complex functionas both mods have; specially regarding suit-equipping scripts and stuff that in this version is no longer necessary. Adding variations to the races

    Custom Body Details
    Robert's Male Heavy Muscular for Yautja males ZKEC, normal lowerbody, wide upperbody D cup (custom made) for Yautja females Special Feet for Yautjas Alien Warrior and Jungle Alien for Xenomorphs

    Credits:
    -Rebellion Developments and Sega for Alien vs Predator 2010
    -ShadeMe for Blockhead
    -BlackDragon66 for the head model
    -JDayT for the original feet models
    -Kapaer for the Blender tri import/export script
    -The_Philantropy for original Xenomorph Race mod and sound files
    -Software used: CS Construction Set, Blender, Nifskope, Noesis, Photoshop, Conformulator
    -My internet friends for making a community where we've all grown as modders. In this mod, to Room207 for helping me figure out an issue when making functional Oblivion heads, and thanks to that, we now actually know how.
    -I as Myst42 AKA El Alquimista, can only take credit for porting most of the models and textures, making them playable and putting all of this together as a mod. I also made all heads' facial morphs and remade the textures for Yautja Race
     

    I'm deeply sorry if I'm forgetting anyone, but this is not a "regular mod". It's a "mashup". Which means it's made with several stuff I've gathered along my modding life.
    And I'm a messy modder, so I tend to forget where I actually got the stuff.
    If anyone has the right, and thinks that's a problem this can be solved in 2 ways:
    Either I formally ask you permission, and you allow me to keep this mod public with a big thank you and you flashy name in credits
    Or you can be an asshole and I would have to take this mod down. However, you're not harming me, I'll keep working on this privately anyway.
     
    If, somehow I manage to put this together with the old mods, I might have to credit a whole lot more of people involved in the development of those. Specifically, Divine Avenger and Pred Team, with all the people who is also credited on his credit list.
    This is ustable ground, but it was already unstable since this was a port to begin with. I only hope this can continue to be public as I try to be as respectful as possible.
    Most of the old modders have gone missing by now.
     
    Keep always in mind that this mod is by no means a way of profit. This mod is provided FREELY for the intent of personal fun and enjoyment in TES 4 Oblivion only.
     

    Note: files PredatorRaceReplacer.rar and Hunters.rar are part of the old mod. New version is the other file
     
    Old Mod

     

    2,724 downloads

    Updated

  6. Ave's Vanilla Races and Racereplacer

    I decide to split my single content post and place all my race here, so they are hopefully more easy to find.
    Never use the race and the replacer of the same race (e.g. AveKhajiit.esp and AveKhajiitReplacer.esp)
    First of all you need for every Race/Racereplacer this:
     
    File Name: AveRaceResource_V1.0
    File Submitter: avebrave
    Requires:
    SKS Ren Hair Collection
    Crazy Hair
    Coolsims
    saram
    sulhwa
    skyhair
    skysims
    Description:
    Like the name say, this is the resource file, it contains hair, eye and some other stuff that are need for all of the races.
    download all requiremeds and place the meshes and texture folders in your data folder (no need for the esp if there are any)
     



    File Name: AveKhajiit_V1.2
    File Submitter: avebrave
    Requires: AveRaceResource_V1.0, HGEC Body
    Description:
    contains 3 diffrent Khajiit Races:
    Ohmes Tojay: orange-brown fur and dark skin
    Ohmes Cathay: white-grey fur and light skin
    Ohmes: orange-brown fur and light skin



    File Name: AveRedguard_V1.2
    File Submitter: avebrave
    Requires: AveRaceResource_V1.0, HGEC Body
    Description:
    contains 2 diffrent Redguard female Races
     
    File Name: AveRedguardMale_V1.0
    File Submitter: avebrave
    Requires: AveRaceResource_V1.0, Robert Male Body
    Description:
    contains 2 diffrent Redguard male Races, I recomment the one with beard, because man without beard are called woman
     
    File Name: AveKhajiitReplacer_V1.0
    File Submitter: avebrave
    Requires: AveRaceResource_V1.0, HGEC Body
    Description:
    Replaces all female Khajiit in Oblivion and SI with my Khajiit Race. (contains 18 diffrent races 6 Ohmes, 6 Ohmes Tojay and 6 Ohmes Cathay all in all 18 different face texures and 17 different body textures)
     
     

    Click here to download this file


    1,509 downloads

    Updated

  7. Ave's mod selection

    Please read the
    forum topic for more information.

    7,749 downloads

    Updated

  8. CHILDRENS ANNUAD

    CHILDREN'S ANNUAD
    Now available, an extremely hard-to-find mod!
     
    This mod that adds x117 NPC Children to Tamriel (much like the Tamago/Hiyoko Children Mod for Lovers with PK).  This is not a companion mod, nor a mod that puts the player through an epic quest or grants any special skills.  It is merely meant to give an extra bit of flavor to your game for those that wondered why the world is populated solely by full grown adults.
     
    Some teens may be trainees for the Imperial Guard or working as guards for their related towns.  Some kids may have set up small vending areas to sell trinkets or goods.  And after the Siege at Kvatch, some children have been orphaned and may be found here and there.
     
    Some of the gear may be wearable with new meshes provided, and some new weapons (including an actual firearm called a blunderbuss) have been added.  Okay, who gives a shotgun to a kid???
     
    And new dialog, actual vocal content with matching (and actually synced) lip sync files, have been created for the children.  But as stated, this mod requires the MBP (Modular Beautiful People) and the x117 Race as the base races for the new NPCs.
     
    This mod is not to be confused with Children of Cyrodil by Emma (creator of Children of Morrowind and Witchgirl).
    Emma's Mods available at Nexus Mods: https://www.nexusmods.com/oblivion/mods/45948
     
    INSTALLATION:
    Download all zip files containing the four (4) .bsa files as well as the .esp file and copy them into Oblivion's 'Data' folder.  Activate in your manager as expected.
    Initially uploaded by LongDukDong in the four (4) bsa format in May.   The latest version has replaced all the .bsa and .esp files... so replace all of the old ones with the new ones.
     
    UNINSTALLATION:
    Easy.  ERASE THE CHILDREN ANNUAD bsa and esp files!   In this format, you don't have to go any farther than the data folder.
     
    ♦       ♦       ♦
     
    ALTERED ESP FILES:
    CHILDREN'S ANNUAD replaces and alters certain features that are standard to Oblivion such as creatures and summoning spells. With this and other changed content, it could be considered an overhaul.  For those who wish to have the classic, vanilla style of Oblivion restored, @fejeena provided three different .esp files, each with a different level of restoration.  These can be found in the "Altered Esp files (Choose only one)" zip file now supplied.  If you wish to play CHILDREN'S ANNUAD as it was intended, do not use any of these.  But if you decide to have some content from Oblivion returned, choose only one of the three altered .ESPs provided in its stead.
     

    9,268 downloads

    Updated

  9. DMC+BBB Onehand Idle

    Featuring the almost lost forever onehandidle animation for Oblivion.
    Zeroda's DMC+BBB onehandidle

    Installation
    Extract to your : characters/_male folder.
    For custom Races : characters/"RaceName"/_male(or before_male)
    Or for something better : characters/_male/specialanims (so the player character is the only one using the animation)
     
    Credits
    Zeroda - without this guy, this wouldn't be possible.
    Mailamea - for finally getting up and uploading this.
    Loverslab People - for making a thread about this and whining so much that it needs to be put up. Just kidding guys
     
    Enjoy!

    2,708 downloads

    Updated

  10. Mass Outfit Redesign

    Ok first things first: THIS my friends, is a BETA
    Which means it's not finished
    I apologize and ask you to be patient and wait for the final release if you are too pissed off by any possible issues.
     
    Story so far...
    This is the culmination of a long... long... long work which has been going on since... well, forever.
    It started as my project to standardize clothing and armor under one body type that made sense. I moved from converting outfits to a different bodytype to editing meshes I scavenged out of the internetz to creating my own models. This project, is how I learnt to mod.
    YES, I'm a scavenger!
    Is it that much of a sin?
    So I scavenged experience, models, ideas and other replacers and merged them into one massive dream.
    That means it's not "entirely" my work, some replacers were already in stock and I will refer to my predecessors in credits.
    But that does not mean I'm uploading the same old replacers, I tweaked everything.
    Yuravica's FLY series is a big part since it's this project's direct predecessor.
     
    Mass Outfit Redesign at Nexus
     
    DESCRIPTION:
    -----------------
    To business then. This is a replacer that changes every piece of armor and clothing in Oblivion.
    The Beta covers only armor for the moment
    It's for both male and female
    Male uses Robert male body while female uses HGEC (C-D Cup, M lowerbody) Some models are BBB enabled
    I tried to avoid clipping but it's more resilient than bacteria
    Male armors are still on trial , I'm not entirely happy with all of them.
     
    Alter Models:
    ------------------
    Some armors, left byproducts when created, some ideas were dismissed, some were born and some were re-used. So we have the Core of the mod which is designed to be covering, lore-friendly and sense-making, but with those byproducts, some alter models were made, usually being the schmecksy versions of the same armors. These go from showing a bit of skin to complete nudity. BE WARNED.
     
    PICTURES:
    --------------
    I'm placing most of the images In Nexus as it's difficult and tiresome to link every one of them here. But you get preview of armors for girls at least here.
     
     
    REQUIREMENTS:
    --------------------
    -HGEC
    -Robert Male Body
    -Universal Skeleton
     
    INSTALLATION:
    -------------------
    For the moment just copy the "Meshes" and "Textures" folders found in "Core" into Oblivion "Data" Folder
    Copy the main plugin "Mass Outfit Redesign.esp" too and activate it via launcher, mod manager, wrye bash or whatever you use to activate your mods.
     
    If you want any of the alter models, for the time being they are located in the "Alter Models" folder. Browse through it and find the names of the outfits you want replaced, just copy them to the corresponding folder in oblivion Data directory. Overwrite
     
    Future Plans:
    -----------------
    Whatever is missing... "Knights of the Nine"... All Clothing...
    UPDATE Clothing pack is out, not final, but it should work as the missing half of the beta release. The fact it was missing was cause of some issues which should go away now at least some clothes have become available. Upload here is uncertain but at least it's available at Nexus
     
    Incompatibilities:
    ----------------------
    Duh! Other armor or clothing replacers of course.
     
    Issues:
    ---------
    There could be clipping... clipping is always unpredictable even in the best cases, but I did my best.
    Invisible clothing (?) dunno... if there is, it's probably because of the Beta state of the mod and the lack of clothing models for the time being as I'm only releasing armor.
    Messed up boobs: Please remember to have a BBB enabled Skeleton (Universal Skeleton). If you do not heed this warning, this will be your own doom.
    Any other issue please do tell me. I appreciate CONSTRUCTIVE criticism.
    Load Order: I dunno... all the .esp file in this mod does, is create female versions of some pieces that were male-only. If you have any mod that messes with that, it could cause issues. This one should be loaded after it
     
    Uhhh what else...
     
    Comments:
    --------------
    You liked my work?
    Thank you very much! I really appreciate it, and it makes me happy to know you're enjoying my work! =)
     
    You didn't like it?
    Then shut up, don't download this and go bother someone else. There's no end to the enormity of my feelings when it comes to not caring.
     
    CREDITS
    -----------
    Yes... credits...
    -Me
    -Yuravica for the greatest contribution in previous work and for many of the models which were tweaked and improved
    -Justice123 I'm using that dark brotherhood replacer, small tiny tweaks... that replacer is the most perfect replacer I've ever seen so it was almos unnecessary to tweak that. Also, the town guard replacer is part of this compilation.
    -Exnem and RAIAR for the HGEC body
    -Robert for his male body
    -The EVE team, who designed a few of the first HGEC conversions for vanilla armor
    -Uhhhh... The modding community! Yes! After all, I've scavenged knowledge from it for years...
    -Bethesda. Creators of Oblivion and all the original models and textures

    2,218 downloads

    Updated

  11. X110 Races

    They are x110 scaled races to look more like young ladies. I think existing x117 or x125 races are bit too short.
     
    All the head meshes included were treated to mend the neck seam line
    This does not mean they are perfectly seamless. It is your work to grab seamless textures from the internet.. or, create one yourself.
     
    MBP x110 races
     

    comparison image between x110 and x117
     
    x110 scale version of (Mostly) x117 races. You know, Lop-eared Elves and such.
    Requires Modular Beautiful People 1.4a and x117 race ++ 077
    And the MBP Chocolate Elves Resources if you want to use Lop-chocalte elf x110.
     
    They are exactly same as the original races, except the scale and the head size. So not mentioning anymore.
     
    Evy x110 Race (From Mabinogi Heroes)
     

     
    I've reworked all the Evy hairs included in the original Evy race omod, and added one more hair (an NPC girl called Ti, from Mabinogi Heroes as well)
    Their head shape is slightly different from the original Evy's. (x110 cheeks look more plump) so becareful when transfer facegen from an existing Evy save file.
     
    This one is stand-alone. So if you're using the Evy race already, don't overwrite the textures.
    For Evy voice, get the file here
    http://www.loverslab.com/topic/2976-evyrace-informal-indie-replacer-14omod-update/
     
    They have different racial abilities from the original Evy race unlike my MBP x110's.
    Requires OBSE. If you don't have OBSE for some reason just don't use the lesser power
     
     
     
    Have fun!
     
    *CREDITS*
    KKK and all the modders in 2ch thread for x117 races
    XiNAVRO for Chocolate elves
    Lacon1, SleepD and Alex30001 for Evy race
    Beta000, Elalquimista and Poontank for some (technical) help

    3,948 downloads

    Updated

  12. WalkAnimSwitcher

    WalkAnimSwitcher v1.0


     
     
     


     
    Description:
    This mod is a lightweight and optimized plugin that allows you to switch between different bundled Forward Walking Animations ingame via a hotkey. The default hotkeys are Page Up and Page Down.
    Of course all hotkeys can be changed via an ini configuration file. Additionally there is another hotkey that allows you to add more or less bounce to the BBB enabled animation.
    This mod also bundles most of the Forward Walking Animations I could find. All Female Animations are BBB enabled.
     
    Additionally there is a spell that allows you to modify NPC walking animations on the fly. By default only female anims are applied to female NPCs and vice versa. This can be disabled in the ini.
     
    When the game is loaded the last picked walking anim is applied to the player, this however does not apply to NPC anims, you will have to use the spell on them again.
     
    To be compatible to your existing Animations only the Forward Walking Animation is replaced. (With tbsk Improved Walk as the only exception)
     
    Here are all the Walking Animations:
    ; WalkAnim17 - sinkpoint Manly Stride; WalkAnim16 - tbsk Improved Walk; WalkAnim15 - Mur_Zik normal speed real walk; WalkAnim15 - Mur_Zik 25% slower real walk; WalkAnim14 - Mur_Zik 50% slower real walk; WalkAnim13 - Mur_Zik 50% faster sexy walk with facial expressions; WalkAnim12 - Mur_Zik 25% faster sexy walk with facial expressions; WalkAnim11 - Mur_Zik original slow sexy walk; WalkAnim10 - Mur_Zik slow sexy walk BBB tweaked no expression; WalkAnim9 - Umpa sexy walk with hand on hip; WalkAnim8 - Womans Move more feminine; WalkAnim7 - Womans Move more feminine slower walk; WalkAnim6 - Womans Move; WalkAnim5 - Womans Move slower walk; WalkAnim4 - Pretty Woman Walk; WalkAnim3 - Pretty Woman Slower Walk; WalkAnim2 - Pretty Woman Slowest Walk; WalkAnim1 - Default Oblivion walk with BBB; WalkAnim - No animations (Useful to return to your pre-installed anims)
    Conflicts:
    None
     
    Known Issues:
    I feel obligated to tell you that this mod relies on the Update3d function used on the player, which creates a backgound thread that reloads facedata, hair, etc of the player. As Oblivion is horribly coded for multithreading this in some cases results in a game crash. There is no way around this atm. However this is usually only the case in heavily modded games, so I suggest to keep your mod count below 150.
     
    So in general to see if this mod works on your character you can try this:
    Load your game
    Open console and type showracemenu, press enter
    Game crash? Then this mod will crash your game with a high possibility on startup or when you switch anims.
    No game crash? Enjoy!
     
    Requirements:
    OBSE v0020
     
    Installation:
    Manual: Move into your data folder and activate it in the Modmanager. No worries nothing is overwritten.
    Mod Organizer: Install and activate
     
    Version History:
    1.0 - Release
     
    Credits:
    Mur_Zik and Surazal for Real Walk and famous Sexy Walk
    beni and amsterdam2019 for Pretty Woman
    nao4288 for Womans Move
    Umpa for sexy walk with hand on hip
    tbsk for Improved Posture and Walk
    sinkpoint for Manly Stride
    Bethesda for making their TES games moddable and thus immortal
    You for still playing my favorite game
     
    Licensing/Legal:
    You can do whatever you want with this mod but all I ask in return is that you give me and all the other authors above credit if you distribute any part of this file.

    2,324 downloads

    Updated

  13. Stand Alone Playable X.117 [TES.IV]

    STAND ALONE PLAYABLE X.117
     
    This mod is combination from Children Annuad and MBP.2ch database.That provide player with basic & Generic X.117 races Only.
    They are playable race based from the Children Annuad NPC.
    ------------------------------------------------------------
    RACE: Kunne, Elven Youth, Orphan, Noble Son.
     
    Each race have -30 ability score or minus Two Level Penalty, Which make them fragile for realism.
    in exchange for elevated disposition towards them and unique power that define them.
     
    REQUIREMENT:
    - Basic User Knowledge & Norm of X.117
    - Children Annuad [Catus Carnival] is not required, Though their armory and clothing catalog are essential to play Universal X.117.
     
    KUN
    Kun are lesser beast race separate in several clan distinguished by their coat, They are nimble, graceful cat like race who share cat like personality. Kun never have society of their own but form colony of vagabond. They see perfectly in low light and blessed with keen senses.
     
    ELVEN YOUTH
    Elves married once, They had few children, who were very dear to them. Elven children stay with their parent as much as eternity of youth allows them. However their spiritful nature always took them outside far away from home to learn as much as their curiosity allows. Elf trained early with sword and magic, well enough for today adventure.
     
    Noble Son
    Child that exhibits behavioral from overindulgence by her parents in the imperial cosmopolitan. The noble son and daughter strive to get out of their golden cage to escape boredom, depravity or simply search of their own identity and aspiration.
     
    ORPHAN
    Children who permanently bereaved of or abandoned by his or her parents. The lack of parents leaves the characters to pursue more interesting and adventurous lives, live in junk boxes, parks, sewer or on the street itself.. They are self-contained and introspective and who strive for affection.
     
    CHILDREN
    Every Hero and Heroine start in a humble beginning, To rise from mistakes, adapt, changes and honor the expectation of elders. It's a big world out there sweet heart. Whatever kind of person you're going to be - Know that your parents loves of you.
     
     
    =====================================================
    This mod is still on beta and far from perfect, Some balancing & Typo still required fixing.
    Additional unique hair style are not included in this mod.
    ============================================
     
     
    * Actor Voices are interchangeable - Swap the F or M folder manually to suit your preferences.
    * If You got questions - PM emily.

    3,237 downloads

    Updated

  14. V Lower Class Outfits

    V Lower Class Outfits
    Author: Victoria K. aka Victoria VII (V.VII)
    Date: 8-13-2014
    Game: TesIV Oblivion
     
     
    Description
    Lower class versions of 3 Nailflan's outfits.
     
    Since my character is poor but I really like these excellent Nailflan's outfits, I've slightly modified the meshes for a poorer look and created new textures accordingly. The outfits look now old and lower class.
     
    You can find the outfits along with a note at "The All-Saints Inn" in the Temple District of the Imperial City.
     
    Notes
    My character begins the game as very poor so the upper class look is unfitting, since I've adapted the clothes to my needs, I thought to share for others' poor characters too.
     
    Remade all diffuse and normal maps.
     
    There is a fourth outfit that is a mix of two.
     
    Reworked the UVs for some pieces.
     
    Created all the icons accordingly and the paper note, there is also a general gnd fitting the content.
     
     
    Requirements
    HGEC Body Link
    Coronerras' Maximum Compatibility Skeletons Link
     
     
     
    Install
    Extract - Copy - Past in your Data folder.
    Activate the esp.
     
     
    Permission
    TEXTURES:
    I've created this content to enjoy the game, no permission is needed and I ask any works based on this content, to be freely shared with same no-permission-needed policy.
     
    MESHES:
    I've modified Nailflan's meshes, you must follow first of all Nailflan's permission:
    "ONLY for TESIV:OBLIVION. You may not convert my mods for TESV:SKYRIM, and others.
    They include not only tweaked Vanilla meshes of TESIV but also mods exclusive to TESIV."
     
    Nailflan's policy and awesome works: LINK 1 - LINK 2
     
     
     
    Thanks to Nailflan for the excellent meshes. Nailflan's personal website.
    Thanks to RAIAR for HGEC Body
    Thanks to Coronerras for Maximum Compatibility Skeletons
     
    Thanks to Bethesda for this great game.
    Thanks to all who love and play Oblivion.

    878 downloads

    Updated

  15. x110 and x117 Wigs

    What is this:
     
    There are lot of 'normal' sized wigs out there, but I've never seen good wig collection for x117 races.
    So I converted many existing hairs to wigs.
     
    These wigs are weighted, like other wig mods. They will move as your body moves, just like you see in Skyrim.
     
    In the previous version my goal was creating decent amount of hairstyle pool. So, many of the items in version 1 were 'basic' hairs such as Ren's (because they are included in MBP)
    In v2, I wanted to put diverse hairstyles, preferably extravagant, luxury and funny.
    The number of wigs added in both version is about 170, counting all the color variants (usually 3~5 colors for each hair). Now this pack includes over 300 wig items and some of those wigs have very unique color. Enjoy.
     
    Some screenshots of those 'unique' colors I'm talking about:
     
     
     
    Download
     
    Check the download page. I've also linked 4shared mirror if you have any trouble. Another 4shared link is psd files in case you want to retexture them yourself. It's impossible to me to make hundreds of color variants, probably creating your own would be your best bet.
     
    Location
     
    You can find the containers around the great oak in Chorrol. They look like clams.
     
    CREDITS
    Including the original authors of hairstyles, and people who helped me by any means.
     
    AGS
    Gunman
    Nequam
    Ren
    SM
    Ziitch
    VanillaBeans
    YangYang
    Apachii
    GSBmodders
    Kuma Kuma Kokuma
    idkrrr
    SleepyD
    Poontank
    Renzeekin
    Anto
    Lucha
    Room207
    Growlf
    WanderDryad
    Newsea
    Peggy
    All senior modders those I forgot to write here

    3,283 downloads

    Updated

  16. CHILDRENS OF CYRODIIL by Elgado2K

    CHILDRENS OF CYRODIIL
    Now available, an incredibly impossible-to-find mod!
     
    This package by Elgado2K (this forum's Lovers Mayu's Animation Overhaul mod) adds completely custom children to Tamriel, using his own Child Races Revamped mod. This mod uses CutthroatMod Companions (CM Companions) that is included with this package.  And likewise this mod requires the use of Moonshadow Elves, a usable mod for this race  likewise included. This mod does not put the player through an epic quest or grants any special skills.  It is merely meant to give an extra bit of flavor to your game for those that wondered why the world is populated solely by full grown adults.
     
     
    Very likely, the basis for this mod was the Improved Child NPC mod found at Nexus Mods found (>HERE<) by DaMuncha (both of them now banned at Nexus). That, because the posts within circa 2011 included Elgado2K's statement "already resolve the problem with the child races for player female and male and also NPC with real body...  where may I share It mod this is now finished and working perfectly sorry I was banned by tesnexus give me a safe link for share u "
     
    As a mod that uses CM Partners, there are characters you can try to convince to become part of an adventuring party, both adult and young. And some few are even traders of goods... some goods of questionable taste.  Elgado2K supplied Marlboro cigarettes to kids and pregnant women?
     
    There is plenty of gear within the mod that you can wear, though based on the TeamFF Fantasy Figure bodies that suggest a more youthful figure. And there are plenty of new weapons and decorative shields for use.
     
    There is new dialog, including actual audio which appears to be remixed and altered from the original vanilla content.
     
     
    This mod is not to be confused with Children of Cyrodil by Emma (creator of Children of Morrowind and Witchgirl).
    Emma's Mods available at Nexus Mods: https://www.nexusmods.com/oblivion/mods/45948
     

    ALERT:
    Now while the mod itself states within its readme file that it indeed does not contain adult content with the children (which would obviously be forbidden), it does have some outfits one would consider inappropriate.  And there are three books of pornographic nature within.  Still, while some adult content is within, the author did state that no adult content is present among the child characters.  That would clearly be undesirable.
     
     
     
    INSTALLATION:
    Download all of the zip files.  Then from the BSA zip files, remove the numeric prefixes attached (example: 932520679_ChildrensofCyrodiilBSAs.zip.001... remove the red content so the filenames all begin with "Childrens...").
     
    Then, to extract the .bsa files containing all graphics and audio, begin extraction of the 'Childrens of Cyrodiil BSAs.zip.001' file. A file-spanning zip file, it will access the contents of the following 002, 003 and 004 files to recover the Meshes, Textures, and DS BSAs. Then extract the required esp and esm files from the 'Childrens of Cyrodiil ESPs.zip' file
     
    UNINSTALLATION:
    Easy.  ERASE THE Childrens of Cyrodiil bsa and esp files and related Child Race Revamped and CM Mod files as desired.  In this format, you don't have to go any farther than the data folder.
     
     
    CHANGES MADE:
    This is as complete a version of Childrens of Cyrodiil version 4.1 as possible, though some content had vanished.  Through searches for the mod, version 3.5 had some content, version 4.1 had other content and version 4.0 had the most. But not one version was complete.  This is a merger of all of the discovered mods with the newest esp and esp files available.  Yet, some things were never found and some updates/edits were required.
     
    There were missing meshes and textures throughout.  The child uniform that was missing actual textures were the same as that used by Emma's Children of Cyrodiil, so that was easy to re-acquire. And the Teddy Bears used within were the 'dhkbears' teddybears also used by Emma. However, Emma had no Pink, Blue or Purple ones... so I did some recoloring work to act as a replacement.  This set didn't have the Final Fantasy Tifa chest mesh that the mod required, so a substitute Final Fatasy chest mesh was used in place.  And two equippable items were missing meshes altogether, that of the Light Upper Protector (clothing) and for the Light Escutcheon (armor/shield).  Both of which were from an artist named Koutetsu, and I used a Chain-Harness and the Chorrol Escutcheon as replacements.
     
    An adventure-breaking bug was fixed.  The mod's Arcane Academy had a few issues with it; the inability to actually exit the university and the inclusion of Blind Moth Priests. One would force a reset unless you had a suitable teleport spell, and the other actively breaking the Thieves' Guild quest.  This was likely overlooked as the interior was a blanket copy/paste from the Imperial Palace itself.  However, both issues have been resolved by fixing door teleports and the removal of the Blind Moth Priests.

    To the best of my recollection, no other content had been changed.

    5,057 downloads

    Updated

  17. Evy Race CM Companions Laika & Miyu

    So here is the official LL download thread for my companion girls.
     
    Important: This is a standalone mod! It doesn't require to have the Evy race installed to work in your game, all the needed files are included! The mod is using an implemented copy of the 'Evy Fenbo' variant. It has been edited to get rid of Evy's rather overpowered and detrimental race-specific abilities. As it has been made playable to avoid any possible issues, this mod will add a (nerfed) copy of this particular Evy race variant to your race menu. But only a very limited selection of hair and eyes is available to it. If you want to use the race as an alternative to the full Evy race, you can always add more hairstyles and eyes in the CS.
     
    These girls - actually sisters - are Ninja-type characters. Both are already level 50, strong and capable allies who can save your butt from any tight spot you may find yourself in, be it Daedra attacks or burly bandits trying to rob you blind.
    They'll also gladly fend off the Adoring Fan!
     
    First we have 'Laika', archer class. Nineteen years old but already well versed and very experienced in the art of archery.
    Calm and clever. Many people are wondering how she can even draw her bow with that fine rack of hers...
     
    Her younger sister 'Miyu', warrior class, is eighteen years old but has been trained in the use of dual swords from her earliest childhood on. Fun-loving and bubbly, the more outgoing one of the pair. But in battle she'll fiercely attack any enemy with skillful dual-wielding swordplay.
     
    The girls come (oh yeah) with their outfits from the pictures above included! DMRA-sized goodness, fully BBB-enabled! Powerful and pretty weapons! You sure can give them any equipment you like, maybe even keep L & M's stuff for your player character, but they have been created with these clothes in mind, tailor-made to wear these specific outfits (collar and scarf for example to hide away the race's weak point, the colour difference between neck and body skin tone, I didn't bother messing with their skin textures).
     
    Only requirement is naturally 'CM Partners'. Considering the myriad of CM companion mods out there, you sure have got this system installed. If not, get it from that site.
     
    One tiny issue with the girls: A high disposition to the player makes them smile at you like braindead buffoons. Modifying their disposition via a console command didn't work for me, I'm using a facial animation mod instead. Lowering their disposition with a few punches or maybe stealing something from them might work as well. Or just let them smile your worries away...
     
    Another thing worth mentioning is the girls' shiny skin - 1000 glossiness shiny, that is. Especially hot when they're naked. C'mon, undress 'em!
     
    Credits and thanks to the following people whose work has been used as resources for this mod:
     
    - Iacon1 for creating the Evy race
     
    - SleepyD and Alex300001 for their edits to the race
     
    - Blackie and Dan Sch for the CM Partners mod
     
    The equipment's meshes and textures, some of them edited by myself, were created by the following people:
     
    - 9hao
     
    - Aridale Noblebrook Belmont, DMRA conversion by Thorazine
     
    - Arynn, DMRA conversion by Patzy
     
    - Nicoroshi
     
    - VagabondAngel & Floydian1
     
    Dunno who made the mesh for Miyu's scarf, sorry. Could probably be KrimsynKane & Kikaimegami.
    This item might just be a retextured version of their scarf used in 'Elsweyr - The Deserts of Anequina'.
     
    I also don't know who made the 'Prince of Persia II' sword rip. Any hints are welcome.
     
    Very special thanks to Kimict and GingerTom for playtesting the mod!
     
    UPDATE 04-07-2013: So much for the mod being the 'final' version... I have added an edited new esp in which I changed the girls' spell lists. After some users' complaints about Laika and Miyu using idiotic spells like conjuring bound weapons and invisibility, I found the girls had leveled spell packages at their disposal that included all kinds of spells from many different magic schools.
     
    Now I have deleted these compilations from L & M's spell lists and gave the girls a very limited assortment of spells that truly reflect their classes and support their fighting style. Mostly attribute buffing spells - greater fortify speed and agility in the case of Laika, greater fortify speed, strength and endurance for Miyu. And then both have one unique special spell to facilitate combat: Laika can disintegrate enemies' weapons, Miyu can paralyze assailants. This magic overhaul should increase the companions' combat effectivity and get rid of the girls' habit of casting pointess spells all the time.

    2,038 downloads

    Updated

  18. LivelyCities v1.00

    Lively Cities v1.00


     
     
     
     
     

    Translation from the Japanese.


     

    Description:
    It's similar to CrowdedCities .
    But you can customise it with an ini file. You can even set cities and IC Districts to 0 spawning NPCs.
    At night less NPCs ( at 8PM they slowly disappear and at 6AM new NPCs visit the cities )
    And the NPCs give the player "unusual things" they do not need ( nirnroot )
     
    The ini:

     
     
    Requirements:
    OBSE v0020
    NO MBP needed , all NPCs are vanilla races.
     
    Installation:
    It's only a esp.
    The LivelyCities.esp in your data Folder, and activate it in the Modmanager.
     
    Note:
    If you use Lovers Club Cats v1.02a some LivelyCities NPCs visit the underground arenas in Skingrad and Cheydinhal.
    Lovers Club Cats v1.02a http://www.loverslab.com/files/file/90-lovers-club-cats/
     
    Credits:
    the original author ???
    I only translated the Mod.

    1,368 downloads

    Updated

  19. Summon Crow Demon - Weaponsmith Ornifex

    I forgot were I got these model. 
    But, I finally finished the mod... Get the spell code with Tes4edit , use console tes4edit player.addspell XX
     
    Weaponsmith Ornifex is an NPC in Dark Souls 2
     
    Weaponsmith Ornifex Information
    One of the two NPCs able to trade Boss Souls, the other is Straid of Olaphis Will trade the first boss soul for free. Her model, textures, death sound and animation as well as idle animations are almost, if not completely identical to those of the Crow Demons from the Painted World of Ariamis in Dark Souls.  
     
    Encounters
    Shaded Woods. From the Shaded Ruins bonfire, she is found locked in an underground cave, below the false floor. Requires the Fang Key from the petrified lion statue near the bonfire to free her. You must exhaust all of her dialogue to get her to move.
    Brightstone Cove Tseldora. Will move here once freed. In the room with many statues. Next to the Lower Brightstone Cove bonfire.
     

    466 downloads

    Submitted

  20. Celestial

    Description
    Have you ever noticed that there are dozens of race mods that add playable devils, demons, and other fiendish races but only a very small selection when it comes to celestial races. Personally I've only seen two and one of them also came with yet another devil race. Don't get me wrong I like a good devil as much as the next guy but I like to see a little more balance when it comes to the battle of good & evil. So I tried my hand at making a new celestial race.
     
    This one is simply called the Celestial. It is based on the Radiant Glory from Heroes of might and Magic 6 as shown in my source picture. I just didn't want to call them that because I don't like the name, at least not for a race. I did name one of its powers that though. That said its powers are as follows: The ability to cast Light, Heal others on touch, & The ability to walk on water. Fairly simple powers but I thought very flavorful.
     
    Installation
    This mod has two esp files so read this carefully. Step one, extract the files into a separate folder. Step two, copy/move the data folder to your Oblivion folder. This will give you the playable race as well as two NPC trainers. Step three is optional and requires the CMpartners found here https://www.nexusmods.com/oblivion/mods/7819/?tab=1&navtag=https%3A%2F%2Fwww.nexusmods.com%2Foblivion%2Fajax%2Fmoddescription%2F%3Fid%3D7819%26preview%3D&pUp=1 . If you have CMpartners open the folder labeled "CMpartners ESP" and copy/move the ESP file into your Oblivion/Data folder. If you already have the base ESP installed this will over wright it. Once done this will give you all the same features as the base but also add two joinable NPCs.
     
    Location
    All NPCs are located in a chapel except one. The one exception is staying at an inn in the Imperial City's Temple district. Warning, None of the NPCs are essential.
     
    Credits
    This mod uses Coolsims hair pack by Lucha & Anto found here https://www.nexusmods.com/oblivion/mods/40172 & I thank them very much not only for a great mod but also for putting an open use notice on it. I love when people do that.
     
    Permissions
    As will always be, anything I make may be used freely all I ask is that anything you make with it also be freely use able.

    368 downloads

    Updated

  21. BBB-DR6-UVII-Skeleton-Patch 0_9_3 (Legacy File/Obsolete)

    For those lost seven souls xD of you who follow the file as of March 16 2017; this is just the additional information concerning the file - no file update being made here.
     
    Please use Supierce's LAPF Enhanced 1st Person Skeleton 1.3 instead. This skeleton is obsolete if you want use LAPF.
     
    http://www.loverslab.com/files/file/1407-lapf-enhanced-1st-person-skeleton/
     
    or
    http://www.loverslab.com/files/file/1407-lapf-enhanced-1st-person-skeleton/  
    Anyone who knows the author of this skeleton patch please let me know his/her nickname. I dunno who to credit.
    Is this person called BEskind?
     

    THIS IS NOT MY MOD. I ONLY REUPLOADED THE MOD BECAUSE IT HAS BEEN TAKEN DOWN BY NEXUS.
     
    You can't use this skeleton with Unnecessary Violence iii - Critical Mess. It won't work.
    Unnecessary Violence iii - Critical Mess has been deemed non-functional with Deadly Reflex 6. You can run both mods without CTDs & crashes but you won't be able to experience neither mod to the fullest experience.
    BBB-DR6-UVII-Skeleton-Patch
    http://www.tesnexus.com/downloads/file.php?id=40482
    patchr: BEskind
    UPDATE: this patch also makes BBB work with Unnecessary Violence II !
    All respect goes to the authors of these great mods. This is my personal patch to combine them.
    *** PLEASE ENDORSE when it works for you. ***
     
    ## ABOUT THIS PATCH ##
    This patch allows you to use BBB with Deadly Reflex 6b1 and/or Unnecessary Violence II !
    This patch fixes 3 issues when using BBB with DR6/UVII
    It fixes the camera being too tall
    It fixes the 1st person view being rotated
    It fixes the graphical glitches (infinity meshes)
    ## REQUIRED FILES ##
    USE ONE OR BOTH!
    ---Unnecessary Violence II - http://www.tesnexus.com/downloads/file.php?id=40310
    ---Deadly Reflex v6b1 - http://www.tesnexus.com/downloads/file.php?id=8273
    I HIGHLY SUGGEST GROWLF'S UNIVERSAL SKELETON NIF
    ---Universal Skeleton Nif - http://www.tesnexus.com/downloads/file.php?id=37596
    Or you can use:
    ---Coronerras Maximum Compatibility Skeleton - http://www.tesnexus.com/downloads/file.php?id=27945
    ---(any BBB skeleton just about)
    USE THIS PATCH TO FIX 1st Person
    ---BBB-DR6-UVII-Skeleton-Patch - http://www.tesnexus.com/downloads/file.php?id=40482
    ## INSTALLATION ##
    SUGGESTED: BACKUP your skeleton.nif file in \Data\Meshes\Characters\_1stperson\
    For OMOD:
    1. Simply activate this patch after all your other related mods - CLICK REPLACE!*
    *must overwrite skeleton.nif in \Data\Meshes\Characters\_1stperson
    For ZIP:
    <USE SOME SORT OF ARCHIVE INVALIDATION OR IT WILL NOT WORK>
    1. Unzip this into Oblivion Folder - CLICK REPLACE!*
    ## GENERAL INSTALLATION ORDER ##
    Should look like this:
    < Unnecessary Violence II >
    < Deadly Reflex 6b1 >
    < Any BBB packs (armor, skins, animations) >
    < Universal Skeleton Nif (sometimes included in BBB packs) >
    < BBB-DR6-UVII-Skeleton-Patch (INSTALL AFTER EVERYTHING ELSE) >
    ## UNINSTALLATION ##
    1. Delete skeleton.nif file in \Data\Meshes\Characters\_1stperson\
    2. Use the BACKUP to revert to your old skeleton.
    ## GUARANTEE ##
    This patch will make Universal Skeleton Nif work with UVII / DR6b1 (and in turn make BBB work with them).
    ## NOTES ##
    ON UNNECESSARY VIOLENCE: A relevant portion of Hex's readme is reproduced here:
    If you want to use BBB bodies then you will need the DR6-BBB compatibility fix on the nexus. YOU WILL ALSO HAVE TO DISABLE SKELETON SWITCHING IN THE UVII INI, WHICH MEANS NO AMPUTATIONS. *but you still get to impale, throw, and decapitate...
    If you want to use it with Deadly Reflex you will have to install the resources of deadly reflex AFTER those of UVII or some DR animations may end up returning to their vanilla versions.
    Similarly, if you wish to use Deadly Reflex you will need to download [Hex's] compatibility fix which lets DR make use of the latest versions of NifSE (http://www.tesnexus.com/downloads/file.php?id=40336)
    ON PERMISSION to use Growlf's Universal skeleton, in his readme it says: "Permission is generally granted for further development." I consider this a further development as a patch to make it work better with two other mods!
    ## COMPATIBILITY ##
    After some testing I have found that this patch works perfectly with:
    Set Body Spell http://www.tesnexus.com/downloads/file.php?id=27724
    Growlfs Body Resizing Mod http://www.tesnexus.com/downloads/file.php?id=31955)
    ## TOOLS ##
    NifSkope
    OBMM
    WryeBash
    ## CREDITS ##
    HeX_0ff - for the amazing Unnecessary Violence II - http://www.tesnexus.com/downloads/file.php?id=40310
    Skycaptain - for his mod Deadly Reflex - http://www.tesnexus.com/downloads/file.php?id=8273
    Growlf - for making Universal Skeleton Nif - http://www.tesnexus.com/downloads/file.php?id=37596
    Yarharhar - who Skycaptain credits for the skeleton he's using.
    Coronerra for his Maximum Compatibility Skeleton and contributions to BBB
    As far as I can tell, I am freely able to use the two skeletons that I modified to make this patch!

    1,419 downloads

    Updated

  22. Tears

    Who doesn't love a good cry? Now you can attach this tears mesh to slaves, rape victims and emo heroines. All to better enjo..., erm, sympathize with their plight .
     
    Note: This is a hackjob. It's a decal that is placed in front of the face, so it will mostly work well on characters with normal head size that are facing towards you. Ideally I would like to have a mesh that follows the individual deformations of the head mesh for different characters. If anyone has an idea of how to achieve hat I would be very grateful.
     
    Update: Yay! Found out how to make .egm files to follow face shapes. Still haven't figured out how to make the mesh follow facial expressions though. Worried that I will have to use this:
    http://oblivion.nexusmods.com/mods/18566/?
    Looks a bit daunting.
     
    Credits:
    The Conformulator by scanti
    http://oblivion.nexusmods.com/mods/9360//?
    Use to make meshes for non-imperial heads.

    689 downloads

    Updated

  23. Combat Stance Reanimation

    Oblivion Combat Stance Reanimation v3.0

     
    Combat Stance Reanimation v3.0
    ------------------------------
    Tired of the bad vanilla idles? Had enough of your character looking afraid to fight when holding a weapon?
    This animation replacer might just be what you need.
     
    These are replacements for all the idles when in combat, it includes complementary animations
    -Standing and Turning
    -Blocking
    -Walking and Running
    -Casting
     
    For screenshots check the Nexus page

    Requirements:
    ----------------
    Blockhead 

    Installation:
    -------------
    Core folder contains the main animation pack. Meshes folder inside it must be installed in your game Data folder
    Recomended: Delete any previous versions, and delete Specialanims.esp plugin if you have one.
     
    Variations folder is full of optional settings. They usually go installed in Specialanims folder under _male folder (which is where the rest of the normal animations go in the game folder tree) But I've provided an extra readme with more dateiled instructions
     
    Changes in v3.0:
    ----------------
    Tweaked everything attempting to achieve a more neutral/unisex state for all animations. "No sissy males, no female gorillas" It's difficult since we have to deal with a game which uses the same skeleton for both genders and gave us wine barrels for clothing which makes males look fat and sissy... But I tried, And I think It's down to reasonable levels now.

    Made a few optional gender based variations still just in case Lots and lots of variations, which now require Blockhead to be used among which there are from just normal variations, like how a weapon is being held to more elaborate ones to holding them in a different weapon type stance (like a combat staff, or dual blades) or even a new combat type (like floating in a lich-like way with a staff)

    Random stuff...
    ---------------
    You liked my work?
    Thank you very much! I really appreciate it, and it makes me happy to know you're enjoying my work! =)
     

    You didn't like it?
    Then shut up, don't download this and go bother someone else. Trolls will be ignored and/or reported on sight.
     
    You want to make your own additions, change this or upload it somewhere else?
    By all means proceed, only remember to put my name on it, as a measure of respect for other people's work
    I'm not looking for fame, but respect is important to me.
     
    Want more unnecessary breast bouncing?
    Not gonna happen.
     
    Credits and Thanks:
    ---------------------
    Me of course.
    Coronerra and Growlf, creators of Universal Skeleton
    Creators of previous great animation mods I used as tools to understand animating and draw inspiration from.
    Amsterdam2019 (DMC Stylish, Pretty Woman)
    Ylden (Defying Gravity)
    Resona (Animation Replacer Pack)
    Shaklin (Idle Poses Replace)
    Among others...
    All the people who helped either with encouragement,links to useful stuff or teaching me a few things.
    Thanks for your good will and patience (Sorry I didnt put you on Nexus, but Im not sure its safe to mention you there..)
    -Gregathit
    -Ritualclarity
    -Poontank
    -Dontbotherme
    -D_ManXX2 (BIG thanks for the help with the kinematics problem )
    -QuiteTheTail (Who helped my finally use Blockhead)
    Contact
    ------------------------
    Just send me a PM here or leave a comment on the thread (If you’re not in too much of a hurry)
     
    Enjoy!

    1,070 downloads

    Updated

  24. Player Clothing Replacer

    This is an incredibly small plugin I had written some time ago that lets your pc equip a different version of clothings/armors than npcs.
     
    Sorry no screenshot.
     
    requirement:
    Oblivion script extender v20 or higher (obse.silverlock.org)
     
    how to use:
    1. drop the plugin into your data folder and enable it via mod manager.
     
    2. if you want some armor look different for the player, copy that nif file to the original armor location.
    for example, female fur armors are located at \data\meshes\armor\fur\f\ folder.
    there you will find the nif files names 'cuirass.nif' or something similar.
    copy 'your_cool_armor.nif' to there and rename it to 'cuirass_pconly.nif'.
     
    3. now your pc will equip the 'your_cool_armor.nif' instead of typical fur cuirass, while the other npcs will still equip the normal fur cuirass.
     
    * this mod is load order independent.
     
     
    WARNING:
    - Do not use this plugin with Break Armor or TamagoSetBody. Very old TamagoSetBody versions (before revised - that is, original unmodified versions) are ok.
    - I repeat, do not invent any reason that you should enable them together with this plugin.

    777 downloads

    Updated

  25. Some CM partners

    Uh yeah, this is just a compilation of my 4 main characters' CM versions all in one place, this is because you can only find two of them on my site. They're pretty basic, partly because they represent the limit of my modding ability and partly because I got a bit lazy and didn't bother adding in anything for them to do when you tell them to wait so they just walk about occasionally talking to any other CM partners you may have in the vicinity. They can and will still follow you and go into combat and do what all CM partners do and get knocked out after running through a trap so it's all good as far as I'm concerned especially since I originally made them for screenshot purposes only.
     
    You can find them in the following locations:
     
    Cris - Chorrol, Fire and Steel
    Shadow - Anvil Fighters Guild (Anvil mages guild for Shadow 2.0)
    Alexis - Skingrad Fighters Guild
    Breeze - Cheydinhal Fighters Guild
     
    You'll also need the DK High imperials, Moonshadow Elves, Nec Mystic Dark Elves Remake and Chocolate Elves mods for them to work.
     
    and that's about it I think other then installation which is the usual program files(X86)/oblivion/data.
     
    And I don't want to see them uploaded anywhere else, the sites you see them on are the only sites they should be seen on. Other then that you can pretty much do what you want with them especially taking screenshots (though not of them fucking/being fucked) I love seeing other people using my characters in their screenshots.

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