Jump to content

Select a subcategory to view available files.

Files From Subcategories

  1. LAPF

    Lovers Animated Penis Framework (LAPF)

    You need to install OBSE v20 (or higher): http://obse.silverlock.org/
    You need to have the latest version of oblivion (complete with patch
    Shivering Isles is not required for this plugin, but is for many others.
    New 1.5 body switch menu:
    See download page

    Ok, I'll bite you say, what in the blue bells of St. Mary is this nonsense and why another freaking version?
    This is designed to be the best and hopefully easiest version of LPK to install.
    It includes an animated penis\futa\dildo (meaning it is able to be moved by the animations), as well as 134 reworked or new animations, with more on the way.
    This package includes all core files as well as Lovers MB2 (its animations have been updated to be AP ready as well).
    Technical details of what is included:
    You do not need a Resource Pack and Base Pack anymore - all needed core files are included. This one plugin takes the place of the old Lovers Base Pack and the Lovers Resource pack.
    After you install this please proceed to the LPK download section and grab any plugin that interests you.
    Please make sure that it is AP ready or that it has an alternate AP ready version.
    LPK plugins download section: http://www.loverslab.com/files/category/5-lovers-with-pk/

    In an effort to make installing Lovers Plugins a might easier I have put together several bundle packs for you as well.
    Here is the LAPF Supplemental pack: http://www.loverslab.com/files/file/355-lovers-supplemental-plugin-pack/
    Here is the LAPF MBP based Lovers packs: - coming soon
    Please see the requirements listed in the description of each for specific information.

    Install Instructions:
    (Note: This information is available in txt form inside the download archive file as well - see the docs folder.)
    Please use 7zip to extract all archive files!

    Question: Help! Why don't my animations line up?
    A) If you are on uneven ground, too close to another object (walls, stairs, chair and so on) it can screw up the alignment. If none of those are the issue then just hit the 1-4 or 9, 0 keys at the top of your keyboard to adjust the alignment while your PC is having sex. Any changes you make will be saved in your saved game. If you start a new game however, those changes are lost and you will have to adjust them again.
    NOTE: You can only have one adjustment per animation. If you play with races that are taller or shorter than the default imperial race then animations could be off a bit.

    The unknown Japanese and Russian modders who created lovers with PK.
    Donkey and Ashal for all the work they did translating and improving\updating Lovers with PK.
    Donkey for the new ini format and tons of advice and help along the way to make this pack and overhaul the animations
    Vorpal & HanPL - unknown what contribution they made, but Ashal thanked them for version 2 of this pack.
    Nusbie, TDA, Donkey, Northern, Kasimir, ThatOne and Grumpf - tons of animations from these wonderful folks.
    WappyOne for all his help scripting and troubleshooting.
    Grumpf for male animated penis.
    TDA for the female animated futa mesh.
    Grumpf for the reworked female animated futa\dildo meshes.
    WappyOne again for scripting wildness and so much more.
    Ger4 for helping with v1.5
    Fejeena for his dildo meshes
    Supierce for the 1st person skeleton
    All those folks who had a hand in creating BBB! Bless every last one of you!
    Anyone else I missed that may have had a hand in creating, updating or improving lovers with PK.
    Hats off to all of you, for one of the most complex and yet flexible sex systems for any game.
    Hot Fixes:
    Notes for LAPF v1.6:
    - It is now possible to set default lower body types used during sex either in-game (Sexual Exploits -> Settings for Body and (Un)Dressing -> Penis Display Settings -> Set Default Futa/Penis Body Type) or in the .ini.
    - Small bug in Cut camera mode miscalculating the value of minimum angle change fixed and smooth cut vertical movement smoothed out.
    - String setting in .ini that sets individual camera adjustments on position by position basis. Two sets of values included for just LC 2.0 & LC 2.0+MotionNT(default) installations.
    - Rings & Amulets can now be set to strippable in the settings spell and .ini alongside all other equipment slots. For mod authors the new Off/DefNudeFlags are 32768(Rings) & 65536(Amulet).
    - Equipment can now be set to unstrippable. To set items as unstrippable use 'Sexual Exploits -> [ My Sexual Diary ] -> Set My Equipment Untrippable' for player and 'Sense Sexual Exploits (Other) -> Set Their Equipment Unstrippable' for NPCs. You can remove items from the unstrippable list at 'Sexual Exploits -> Options for Body and (Un)Dressing -> Remove Stripping Exceptions'.
    - First Person: Warning given if Enhanced First Person Camera OBSE plugin is not detected in settings menu.
    - First Person: View is correctly returned to 1st person after sex instead of fake 3rd person view.
    - Added preview mode to voice settings menu.
    As usual this is just a drop-in replacement .esp, no clean save required.
    NOTE: alternate body packs have been removed as they are now included in version 1.6
    NOTE: YOU MUST either reinstall Lovers Creatures 2.0 after installing this plugin (if you have already installed LC 2.0) or replace the two files listed below with the ones from LC 2.0:

    Menu Options Guide by the Awesome Mem4ob4:

    A. If you use DR 6 or UV 2 or some other plugin that uses 3rd person animations in 1st person view then give the LAPF Enhanced 1st Person Skeleton a try.
    It was made by Supierce and can be found here: http://www.loverslab.com/topic/37432-lapf-enhanced-1st-person-skeleton/
    Note: If you are looking for a Russian Translation of the LAPF, just pop over here: http://adultmodslocalized.ru/topic/562-lapf-rus/



  2. Lovers Creatures 2.0

    From the great minds that brought you Lovers Creatures, the New and Improved Animations Project and ShadowRunners\WappyOnes RaperS comes a breakthrough of ominous proportions:
    Lovers Creatures 2.0
    From the dark, dank and smoke filled laboratories deep inside the catacombs of Lovers Lab and Wolflore comes a most heinous and troubling development.
    A revision to plugins that you all know and love! The horror, the gall, the abomination that is lovers creatures 2.0 arrises.
    Feast to the fullest and suck from its marrow........
    Question: Ok, ok, enough sappy nonsense! What the heck is lovers creatures 2.0 and why the hell should I install it?
    Answer: Well, if you have been lucky enough to catch glimpses of the Infamous Donkey's videos, you would have noticed that he figured out a way to enable creatures to switch positions during sex. Something that many folks desired, but no one other than the great Donkey himself had any idea how to make happen. Recently Donkey (who has retired from modding) contacted me over at Wolflore and asked me if I would be interested in taking the scripting work he had done and implement it into the lovers plugins. Since I have made it abuntantly clear to all, that I am scripting stupid, he suggested that I contact the very capable WappyOne to help out. WappyOne did far more than help! He took the project on his shoulders and completed it far sooner than I ever thought possible.
    Here are the changes from 1.4.1 Revised to the Lovers Creatures 2.0:
    1. Pose switching is available with the grab key for creatures with multiple animations.
    2. General cleanup/removal of unneeded files.
    3. Disabling or adjusting how often a specific animation shows is possible by editing Data\ini\xLoversCreature.ini
    4. New slots have been built into the Idleanims esp file so that new creature animations can be added easily. Hopefully I and other animators from the Lovers Animations Workshop can put together a few new animations to fill these spots in the not too distant future...
    NOTE: To be able to use the grab key to cycle animations you MUST upgrade to Lovers with PK rev96v2!!!!
    Installation Instructions
    1. Extract the 1 file to a temporary location.
    2. Examine the folder structure and make corrections where necessary.
    3. Copy files to (install folder)\Oblivion\Data\
    4. Start OBMM or Wyre Bash and place a checkmark beside the .esp and .esm files to enable them.
    In this revised version all fixes and patches are already applied.
    You need not download any other files besides the LAPF.
    I can't thank both Donkey or WappyOne enough for all the hard work that they put into making this plugin a reality. Cheers to both of you!
    Optional MotionNT Installation Instructions
    1. Install Lovers Creatures 2.0 first.
    2. Extract LoversMotionNT files into (install folder)\Oblivion\Data\
    3. Copy files from \Data\ini\LoversCreaturesExtraIni\MotionNT to \Data\ini, overwriting the MotionNT .ini files (this will enable pose switching for the NT files).
    4. Note: the esp from MotionNT is not needed so you can leave it disabled or delete it.
    Unknown Japanese Modders
    Several of you have asked about the ini file and weights so here is a breakdown from WappyOne on the grimy details:
    NOTE: I have put up a dog texture patch but that is only needed for those who have already downloaded Lovers Creatures 2.0 prior to 2-27-2013. Those installing after that will not need it as it has been added to the main file now. If your dogs willies are not show up just install the patch.
    Another patch (same note as above on installing) I had the wrong animations for the tentacle monster so she wasn't working correctly.



  3. LoversBitch Gone Wild 1.51 BB fix

    LoversBitch Gone Wild 1.51 BB fix
    Modification of LoversBitch 5b -- Original by Chase Roxand
    Version 1.51 BB fix
    By fejeena and WappyOne
    You don't need the Original Mod. ( It is advisable to delete original LB, make a clean save, then install LB Gone Wild)
    You need meshes and sound-all-Versions.7z and textures-all-Versions.7z, and Version 1.51 BB fix esp and readme.7z
    No clean save needed for LB Gone Wild updates.
    LBGW 1.51 BB fix
    Special is, all dogs and wolves have dicks.
    I add dicks (dogd.nif) to all city dogs and vanilla dogs/wolves. And "xLoversBitchNoDogdToken" to all SkinnedHounds(so no flickering double dicks in game)
    I did that to avoid the CTDs when the script add dick to a dog/wolf. See also script changes in "script work by WappyOne!!!!"
    Oblivion.esm (Shivering Isles version)
    Lovers with PK.esm
    Lovers with PK.esp
    OBSE v20
    You need meshes and sound-all-Versions.7z and textures-all-Versions.7z
    and Version 1.51 BB fix esp and readme.7z
    New in LB Gone Wild
    Extreme (many dog sex pictures) and normal version in one esp, can be changed with the setting menu (the bag on Rena's table)
    WappyOne aditions: summon wild wolf spell. Wolf type summoned depends on player level and location. (you can get it from Meara after first training lesson)
    ! You must tame the wolf! In some regions are no wild wolves, e.g.Cities.
    Old and new
    Rena's shop and Maera's house with 50+ pictures, statues, tapestries, Bitch throne, shelf with dog statues, store sign .....(dog sex)
    new Bitchthrone mesh (extreme Version)
    Wolf cave UL compatible.(Unique Landscapes - Chorrol Hinterland)
    Bigger kennels, 8 kennels, only normal dogs.
    All "special" dogs are only player-dogs.
    Bigger player kennel room
    15 new player-dogs.(available with console)
    faction rank icons.
    "The Book of Canines" text is corrected = the Bloodhound text ( corrected Doberman too Bloodhound )
    You can buy "The Book of Canines 2"
    Renas diary ( her first dog sex. Not my text/work ! I found a free story in the net and modify it a Little)
    9 Eastereggs (real eggs, totaly useless)
    Decorative egg holders added to case in shop, activate to place/reclaim found Easter eggs.
    new egg textures (If you do not like the new textures, the old textures are in the "Old egg textures" Folder)
    3 Teddys (useless but nice. female,male and shemale Teddy)
    2 possibilities to place your Teddies ( one in sex positions, other next to each other)
    Wild Wolf summon spell.
    Options menu reworked for clarity.
    Hold parties in the kennel room! Invite your best friends (or worst enemies). A Switch behind the Bitch throne.
    Slave bitch key can now be set independently of main all fours key. If not set Ctrl or Alt+player mount all fours key = slave bitch key.
    -Reworked Training quest. You or your slave can do the quest.

    Quest (! by WappyOne !) available after mounted by 20 or more unique dogs. Some nasty rumors have been flying around Chorrol.! reward is the Southlander Wolf !
    The player dogs/wolves: you can buy or get as quest reward: dog, wolf, collie, doberman, mutt, german shepherd, hellhound, bloodhound, Southlander wolf.
    Only available with console: wolf statue, tundra wolf, shadow wolf, spectral wolf, brown collie, spotted dog, hyena, damn dog, armored battle dog, rune dog, teddy dog, order dog, madness dog, amber dog, skinned dog, brown werewolf, golden werewolf, grey(black/white)werewolf.
    Other things can not be seen.(they are all in the wolf temple, which is not yet in use. Statures,new cell,new NPC, flying bone and beef,....You can cheat and unlock the door to see it)
    script work by WappyOne!!!!
    From the activate menu (not bitch bone) can return to kennel/send away kennel/wild canines.
    Re-tamed wild or summoned canines (not if killed, but sent away then re-summoned) retain their stats.
    Watching your canine companion mount someone else raises your lust. Likewise, your companion watching you have sex with someone else raises their lust.
    Tamago In Heat crossover fixed. Was toggling itself on/off every 10 seconds. Lust gain was based on frames per second instead of time. Now shuts itself off after bitch has been thoroughly bred (>25 sperm present). Messages added to warn player of what is happening to them.
    Different canines now gain lust at different rates. The more tame canines will now not rape the player at lust > 95, losing ability points instead. When those are exhausted they will rape.
    Canines now have differing lust gains and ease/difficulty to tame.
    Specific warnings are now given as your companion's lust rises before a forced mounting occurs.
    Trapped in Oblivion" quest startup routine (strip, slave, remove all possesions) broken into 3 parts, done once per frame update to prevent CTDs.
    In Heats "fix": If Player is forced to all fours by high lust, he will attract some attention after a minute if not otherwise serviced.( A dog is summoned by the script.) Problem was: When the player was forced in position and there were no dogs/wolves near by, he had to crawl till he found a dog/wolf.He can not use spells in mount posion(like "Call Wild Canine")
    Added check for dogs becoming invalid while knotted (disappearing summons).
    Removed dynamic adding of dog penises due to CTD issues.
    Script effect spells no longer forced to use Burden Icon.
    Fixed: Player forced to all fours due to rising lust no longer causes slave bitch to strip.
    Fixed: In some locations the attract/invite to mount internal spell would fail to work.
    Fix for mounting while forced to all fours not working if slave with Bitch collar is far away.
    script change (At the request of mem4ob4)
    To make the mod more compatible with other mods.(other mod makers can use the "onAllFours" command, without add LB as master).That does not change anything to LB !
    new in VERSION 1.51
    ---WappyOne's work---
    XXX- New setting available "All Fours Strip". If one of the slots options is chosen those slots are the only ones that will remain stripped when mounting starts. Clothing is re-equipped when standing up. Four choices:
    XXX- As per Lovers (default): When getting on all fours an actor is stripped as if Lovers sex had started.
    XXX- Upper+Lower: Only upper and lower slots are stripped.
    XXX- Lower: Only lower slot is stripped.
    XXX- Nothing: Clothing is left as is when getting on all fours.
    - Dog behavior during attraction phase has been cleaned up:
    - Dogs not eligible for sex will not start chasing.
    - All dogs chasing a target will stop once that target is no longer eligible for sex, be it by mounting, standing up, death, etc.
    - First dog to reach chase target will immediately mount instead of waiting a few seconds.
    - The player's dog will resume following the player after a chase is finished.
    - New dogs now become available for sale in Rena's shop after a certain number of unique dog mountings.And and you can gain two more ranks.
    - Fix: After losing a tamed wild companion the player is no longer automatically friendly to all future members of that type of canine.
    - Fix: Some dogs that are already loyal pets are no longer tamable.
    -player room: the store garret,a store with no comfort. Available after the Chorrol nasty rumors quest.
    -loading screens(7). If you do not like, there is a extra esp without loading screens.
    new in Version 1.51 BB (Better Bruno)
    - CTD fix: removed the strip function because of CTDs. see the XXX marked lines in "new in Version 1.51"( if you don't like/need the playerroom and have no CTDs with Version 1.51 you can use 1.51 with the strip function)
    - more playerroom ( Dog Filters cigaretts, a chest with the kennel Irons, CTD and many more )
    - more pictures
    To have music in the playerroom you must add your own music wav file in the folder data\Sound\fx\LoversBitch
    There are only "silent voice" placeholder files in the folder.
    CTD1.wav to CTD9.wav
    Version 1.51 BB fix
    nothing new, only "strip clothes when on allfours" fixed.
    You need meshes and sound-all-Versions.7z and textures-all-Versions.7z and Version 1.51 BB fix esp and readme.7z
    Version 1.51 BB fix3
    Test Version for all those who have CTDs with far away Dogs try to mount/reach the Player on all fours. And dog/wolf Sound correction.
    Nothing new !
    You need meshes and sound-all-Versions.7z and textures-all-Versions.7z and Version 1.51 BB fix3 esp and readme.7z
    New Oct. 2016
    if you have the old 1.51 BB LC3 version you don't need it !!! Nothing new !!!
    Only for easier installation the animations from the Creatures Overhaul-Workshop in the file.
    Version 1.51a BB LC3
    For animated penis animations/Skeleton from Creatures Overhaul - Workshop
    All you need: meshes and sound-all-Versions.7z and textures-all-Versions.7z and LBGW 1.51a BB LC3 esp and readme.7z
    Install LBGW 1.51a BB LC3 esp and readme.7z last and let overwrite ! Read the Readme !!!
    YOU DON'T NEED THE FILE FROM THE CREATURES OVERHAUL _ WORKSHOP ! animations and skeleton are in my file.
    DO NOT INSTALL "Creatures Overhaul - Workshop LBGWDogs.7z" !!
    All dog and wolf meshes with animated dick.
    All Mods that use vanilla dog,wolf,SkinnedHound meshes now have a dick.
    There is also a Folder with some dog meshes from other Mods with added animated dicks.
    You don't need the "Creatures Overhaul - Workshop LBGWDogs.7z" it is for the older LoversBitch versions, if you want animated dicks.
    Player room Pictures and things you can do or activate in the Player room.
    http://www.loverslab.com/topic/15876-loversbitch-gone-wild-151-bb/page-33?do=findComment&comment=582870 Shit, the pictures does not work anymore.
    Here the "What you can do and activate in the player-room" Pics

    Difference between Normal version and extreme version.
    See pictures below in the download thread. http://www.loverslab.com/files/file/128-loversbitch-gone-wild/
    Dog meshes replacer: file "Creatures Overhaul - Workshop LBGWDogs.7z"
    for animated penis animations/Skeleton from Creatures Overhaul - Workshop http://www.loverslab.com/topic/21315-creatures-overhaul-workshop/
    ! Of course you don't need this replacer if you use 1.51a BB LC3 esp.
    Rune dog variations: 4 Rune dog color variations (see last screenshot at the bottom of the download thread. The blue is the original)
    Old egg and Picture textures: the old egg textures and one old Picture. see Pictures download side or in the download file.
    Kennel Irons replacer:DMRA ( 2 versions Glossiness 10 and Glossiness 300)
    Default Kennel Irons(Larger Breasts) = from H cup to DMRA
    GSB Kennel Irons = from H cup to DMRA
    not changed
    Default Kennel Irons (D cup)
    Uriel Kennel Irons (H cup)
    Credits: Chase Roxand, GSBmodders(for GSB kennel irons), mem4ob4 (for change tattoos to DMRA), Ark of Truth and Mailamea (for DMRA seamless)
    FIX / Troubleshooting :
    Lovers PK Extender does not work well with creatures sex.  Foreplay with creatures ??? If you have trouble, animations never end, ... Use   https://www.loverslab.com/topic/97403-lapf-extended-patch/ _______________________________________________________________________________________________________________________________ ________________________________________________________________________________________________________________________________
    Other replacers:
    Lovers Bitch Gone Wild Art Replacer . by QLee NEW 10.2015
    A picture replacer: some pictures, handbill and Trainer wanted poster.
    A picture replacer, "Manga style" by QLee
    "beware of wolves" poster(put it in folder textures\k9\art\ )
    freshly printed.
    Other Mods:
    If you play with Tamago you can sell your creature and human children
    Some extra stuff: Bitch tattoos, collars, tail-plugs
    Update Version5 my Bitch Tattoo chest.
    Some pictues and download are here http://www.loverslab.com/files/file/280-wearable-tattoos-and-body-writings/
    Oh shit.....
    To make it short
    meshes and textures:All modders in the world
    Bitch throne mesh by KOBJ (SurrealRoom mod)
    pictures:All artists in the world (all pictures are changed more or less by me, I downloaded the originals from "hentai foundry".)
    Maigrets Battle Dogs(Waalx for the meshes and textures)
    Werewolf creatures designed by jcarl904
    And special thanks to Chase Roxand (original LoversBitch mod) and WappyOne for all the fixes and the wild-wolf summon spell.
    Poontank for the lector work (Renas diary and all other books)
    Some cheats and tip. And quests and things you can do.

    My other stuff:
    BravilUnderground addon
    different stuff



  4. Player Slave Encounters (Updated Oct 18)

    All the meshes, textures and sounds required for Player Slave Encounters plus the ESP
    External links:
    ESP: http://www.mediafire.com/download/077kv07x79lngp7/PlayerSlaveEncounters_V0.69.esp
    Meshes http://www.uploadmb....p?id=1361789151
    Sounds http://www.uploadmb....p?id=1361790336
    Textures http://www.uploadmb....p?id=1361793003
    Patch http://www.mediafire.com/download.php?3bk1t7xv3oxnzhh
    DMRA Boobie Stocks is optional for those who use it
    ESP updated 23 Aug 14 (place this in your Data\ folder)
    Meshes uploaded 11 Mar 13 (place these in your Data\Meshes\ folder)
    Textures uploaded 11 Mar 13 (place these in your Data\Textures\ folder)
    Sounds uploaded 11 Mar 13 (place these in your Data\Sound\ folder)
    Patch uploaded 27 Apr 13
    Your textures, sounds and meshes should be in the base folder not sub-folders. (e.g. Data\Meshes\ not Data\Meshes\Meshes\)
    Gaebrial's ESPs:
    - Merge the dialogue options from LoversPayBandit and PSE. It expects PSE to be before LoversPayBandit in the load order, and should go just after the latter.
    - Merge the appearance changes to the Hackdirt residents and brethren from HackdirtAlive with the responsibility changes from PSE. Doesn't actually have PSE as a master, because they are all vanilla NPCs. In fact, it may not even be required.
    - Fix a landscape tear near to Lord Pelham's estate in Pell's Gate caused by having LostSpires loaded as well as PSE. (Lost Spires is not needed for PSE)
    Oldwolf58's Fix ESPs (6-8-14):
    With Ichabod's permission I'm posting my fix to the V0.691 esp. This fix is for the Dog Days quest " I have no dialogue" bug with Gendrahel. Included is a patch esp for those of you who have LoversBitch installed and prevents all the dogs in Player Slave Encounters from becoming companions, which in most cases will cause a serious problem with the PSE quests.
    V0.691 is the last version I created.
    V0.694 and the LB patch is now here courtesy of Siskin



  5. Lovers RaperS - WappyOne's Edition 1.80

    Lovers RaperS - WappyOne's edition
    An updated combat rape mod with highly configurable settings, gangrapes, stealing of equipment/items, and more.
    Continuation of ShadowRunner's work, original thread: http://www.loverslab.com/showthread.php?tid=6258
    Current support / discussion thread: http://www.loverslab.com/topic/15117-lovers-rapers-wappyones-edition/
    Oblivion latest patch
    OBSE v19 or higher
    Lovers v91 or higher
    (Optional) Lovers Creature - Required for creature rape
    (Optional) Pluggy v125 or higher - Required to export settings to .ini
    (Optional) Player Slave Encounters - Required for Enslavement Bad End
    (Optional) Furo Trap Improved: Tentacles! - Required for Daedra rape to potentially Furo Trap victims
    (Optional) Lovers Slave Trade - Required to automatically enslave player rape victims instead of killing them.
    Rapes are started by combat hits from NPCs against either the player or other NPCs, or the player using the granted 'Rape (Contact)' Lesser Ability. Calculations determining the success of each attempt are explained in spoiler below.
    Mod settings are configured by using the 'Rape Settings - Master' Lesser Ability.
    Settings Guide:
    Rape Calculation Explained:
    Important Notes:
    Default animation strings assume you are using the LAPF pack. If you are using the v3 Resource pack with the 11-200 BBB Revised or v2 Resource pack edit LoversRaperS_Motion.ini and un-comment the appropriate section.
    LoversRaperS should be placed after LoversVoiceSSPplus in the load order.



  6. Lovers Supplemental Plugin Pack

    Lovers Supplemental Plugin Pack - version 1
    This is designed to be installed after you install LAPF: http://www.loverslab.com/files/file/354-lapf/
    The intention is to help folks be able to quickly install plugins and get to enjoying them.
    Lovers Adult Play Plus for SSP
    Lovers Backup 2 - use to backup your animation adjustments from one game character to the next.
    Lovers Bed (this edition does not auto pull you into sex when close to folks that are sleeping).
    Lovers Light
    Lovers RapeSlave - not really needed anymore if you use Lovers Slave Trader. If you don't use that then this works as a light version of it.
    Lovers Voice SSP Plus (hand tweaked by me to correct a few missing items in translation and a few other corrections)
    Lovers Escape Rape V Player - you prevent rape on your own with the block key
    Lovers Help Rape V Player - companions rescue you from rape
    Lovers Paybandit 1.4a - hand tweaked a bit of the dialogue, as well as redid the animation calls to use the revised animations.
    Further descriptions of plugins can be found in the txt file named "ModDescriptions.txt" whch is included.
    Install instructions (after installing LAPF):
    1. To install unzip archive using 7zip to a temp location and then drag\drop the esp and ini folder for the plugins you wish to install into Oblivion\data\
    2. In the "Pick one or the other....." folder - chose only one (if any) plugin.
    3. Enable the plugins via OBMM or Wrye and play.
    Make sure you sort the plugins to match the recommended load order posted here (click the spoiler): http://www.loverslab.com/topic/4487-please-read-before-posting-here/
    Ashal - translation of all plugins other than Lovers Voice
    Lovers Voice credits: It was translated by Ashal, Nightwynd, Merctime, Canthics, HoroBoro, Groovlus and had a final update by me (gregathit).



  7. Bravil Underground v0.96

    Well without further ado here is:
    Bravil Underground v0.96v2
    Made by VICN
    Original Japanese Untranslated version availible here: http://www.4shared.com/folder/RSdj43o8/ForGentleman.html
    Previously known as Lovers Victims.
    A HUGE THANKS to TheFlex for rewriting all the books, handbills and notes for the plugin.
    You should not have any issues upgrading to this new version. It should not need a clean save or any other jiggery pokey. Just drop it in to the data folder and say yes to the overwrite prompt.
    PLEASE NOTE: I think I now have taken all of the machine translations that still remained and turned them into plain English.....
    · OBSE 20 or higher
    · Oblivion.esm
    · Shivering Isles.esp
    · Lovers with PK v1.4.1-6 rev91 or higher
    · LoversSlaveTrade 1.0
    · MBP 1.4a and MBP++ v98
    · Lovers Creatures 2.0
    · Lovers bitch meshes\textures - the esp file is not needed.
    Highly recommended but not required:
    Budongs Narcolepsy Spell: https://www.nexusmods.com/oblivion/mods/9983
    This spell will enable you to knockout any NPC, at any time, without incurring a bounty or pissing anyone off. It does present a bit of a cheat, but honestly you can head cannon that to you as a slaver being prepared. Once the NPC is knocked out just cast the enslavement spell on them and BANG you have a new slave.
    A huge credit to HanPL!! I could not have done anything on this without his massive contribution!!
    Ok, now to the nuts and bolts: Yes, you get a hand bill to start the ball rolling just read it. Then after entering the "city" go straight to the arena. Once you go past the two Khajit guards turn right and go through the door. I shall leave the rest for you to figure out.........
    This mod is basically a "wet dream" for slavers. There are numerous quest lines for you to enslave and train others (some "with" beasts and some without). There is also a skooma delivery feature for those who need to earn some quick cash and don't mind a little bit of risk. There are MANY other small tasks/quests that you can discover by talking to the residents of the city. There literally is hours worth of content in this mod so quit reading and download/install/play this sucker!!!!
    Latest Update: At this point all dialogue and quest updates should be in plain English. I have tweaked some of the dialogue and quest updates to give the player more clues on what to do and where to go so things are not quite so frustrating.
    At this time all the AI packages should be functioning correctly. and I am hoping Uriel now has a working premium club
    I want to give a huge shout out to all those who have stepped up to aid me in the massive translation effort. I could not have completed this without your help and support! Those who aided me in this quest were: HanPL, fejeena (what a great help you have been!), Donkey, Justinof, GSBmodders, Sparlimb, WindShadow75 and icecold29. If I missed anyone I apologize! Just holler and I will add you to the list!
    Quest Spoiler: Help for the hiding in Madam Simza's attic:
    Holler if you find anything broken and I will try to get it fixed.
    Full Quest list and some tips - made by Fejeena is available here: http://www.loverslab.com/topic/16354-bravilunderground-add-on/



  8. BravilUnderground Add-on V2.3

    Bravil Underground add-on
    A horse stable and second stable with sheeps, pigs(boars) and a cavern with ????
    NO QUEST! Only "new" animals to train your slaves.
    !!!!!!!!!!!!!!!!!!!!!The doors are locked!!!!!!!!!!!!!!!!!!!!!!!!
    !!!!!You must join the slave-trainer's-guild to get the key!!!!!!
    4 different Versions / esp (see readme) !!!! only install one version/esp !!!!
    1: Stables behind "Silver Home on the water", with vanilla horses.
    2: Stables behind "Silver Home on the water", with horses with dicks.
    3: Stables inside the Underground city, with vanilla horses.
    4: Stables inside the Underground city, with horses with dicks.
    !!!! only install one version/esp !!!!
    If you have Better- or Open- cities Bravil use a "inside version".
    You need
    Lovers Slave Trader 1.0 Final: http://www.loverslab.com/files/file/24-lovers-slave-trade-10-english-final/
    BravilUnderground v0.96 Final Edition http://www.loverslab.com/files/file/23-bravil-underground-v096-final-edition/
    or the "No MBP BravilUnderground v0.96 Final Edition" http://www.loverslab.com/topic/19842-no-mbp-bravil-underground-v096-final-edition/
    Version 1.1
    A horse stable and second stable with sheeps, pigs(boars) and a cavern with ????
    new slave trainer wanted poster
    Pictures: see below in the Download thread, the first 7 http://www.loverslab.com/files/file/146-bravilunderground-add-on/
    Download: You need only the 1.1 file
    Version 1.1 Faction icon change
    The same as above with unique trainer and trader Faction icons.
    Pictures: see below in the Download thread, the first 8 http://www.loverslab.com/files/file/146-bravilunderground-add-on/
    Download: You need only the 1.1 Faction Icon change file
    !The only change to the original mod: it replaced the "Are you interested in training?" poster.(no more grey fox wanted Posters) and add 2 doors.
    And the "Faction Icon Change Version" Change the Icons.
    VERSION 2.3.2016
    4 versions 2 indoor 2 outdoor, with and without my horses with dicks.(the esp with H at the end are with my horses) !!! only install one version/esp !!!
    You need meshes V2.7z and textures V2.7z inastall these first.
    Then install ONE esp and textures, meshes and sound folder from esp sound readme V2.3.2016.7z
    in Version 2.3
    2 stables with horse, pigs and sheeps, cavern with ????
    unique trainer and trader Faction Icons.
    A lot of pictures in the houses
    "Silver Vine" Tavern: milk bottle and glass of milk, bar owner HanPL sells milk (bottle and glass), Milk Server(bottle 300 Septim)
    Medical Clinic: sells milk bottles
    Tavern "Party of the Beast": Beer Server (bottle 2 Septim) !!!Beer Server see Credits!!!
    Dog sperm server (bottle 250 Septim) in Breeder's Guild
    Human sperm server (bottle 200 Septim) in Breeder's Guild
    new MolagBal statue in Underground Slave Port(and Fiery Underground Slave Port)
    bigger stable cavern with statue
    1 secret ( with 13 new creature trainers, 1 treasure, some jokes, player bed and chest )
    A Werewolf cave (accessible from the secret-cave).
    A laboratory (destroyed) in the Medical Clinic. (the door is locked, the key is in the Medical Clinic). 2 new trainer.
    public loo at the port.
    dead slaves at the port.
    Trainer Shop (with pictures, dildos,...) A Trainer who can train your slaves (The player must not be present(As with the other trainers). Script by JSmith20142.
    I know in the LST INI is the option "Automatic training (training while Player is not there) permission setting" and by default it is on, but it works not right.
    TargetHay with target pictures.
    New NPCs (also a new dead spy, well hidden)
    New/better dead NPCs and corpse
    Torture Chamber: iron maiden, torture rack, better corpse
    Auction hall(Slave Auction Room): sign, slaves, Tapestries, statue
    Version 2.1 fixes
    I used 3 doors with script ( stupid mistake ) I change the doors to "no script" doors.
    First I thought the script doors are the reason why the stupit boars don't leave the Pigsty ( orders - follow me), but with the new doors they also did not follow me. The reason was they were too stupid. Intelligence 20. Yes creatures with low intelligence can not open/use doors. I only changed the intelligence and now the boars can follow the Player through doors. I also changed the intelligence of Fuckworm, Hitode, Slime Mushroom, Whorewolf and Lab Pig so they can follow the Player.
    And one texture (normal map) of the dead NPCs was shit, spots on the Body ( With all the blood almost invisible )
    Version 2.3 fixes
    Boars: changed the Body mesh, boars now use the LoversCreatures boararmor.nif so they have a dick.
    Added missing Khajiit upper Body and claws
    Version 2.3.2016 fixes
    Dialog conditions fixed in the slave trainer shop dialogs ( Male player were not able asked for training )
    And "Slave Auction Room" sign placement correction.
    The secret

    Pictures: see below in the Download thread http://www.loverslab.com/files/file/146-bravilunderground-add-on/
    And some more Version 2 Pictures in post 213 http://www.loverslab.com/topic/16354-bravilunderground-add-on-v23/page-11?do=findComment&comment=773968
    Download: You need meshes V2.7z and textures V2.7z inastall these first.
    Then install ONE esp and textures, meshes and sound folder from esp sound readme V2.3.2016.7z
    I hope everything works.
    load order, of course after
    LSTaddon(one of the 4 versions).esp ) !!!! only install one version/esp !!!!
    The maker of LST and BravilUnderground
    mr_siika for boxes with market-products
    wolfzq for gangchong nif and texture
    ???? for worm nif and texture
    The Beer Server is up003111.7z (download at up.mnty.net ) The Milk Server is my modification.
    The cavern statue mesh(without the needles and different texture)is from Tafa100 "Dominatrix Expansion Five Fingers Of Sin"
    Ls More Butterflies and Fireflies by Leemonski
    20 Creatures by CGChaos & Infiniti
    galgat for the toilet paper mesh
    The makers of The Lost Spires Mod (meshes and textures)
    Edhildil for skeletonarmor body
    and all which I forgot
    monobongo (mongobongoart.blogspot.com)
    picture on milk poster is from GSBmodders milkslave mod
    different artists found at Hentai-Foundry.com
    Ok also Bethesda
    JSmith20142 for the trainer script
    Blondebimbobikinibabe for help with a new scroll
    Lovers Lab
    gregathit for translating last version of LST and BravilUnderground
    All quests and quest givers and Tips update 8.February.2014
    My other stuff
    LoversBitch Gone Wild http://www.loverslab.com/topic/15876-loversbitch-gone-wild/?do=findComment&comment=292589
    different stuff http://www.loverslab.com/topic/14613-fejeenas-stuff/?do=findComment&comment=322907



  9. LoversCrowningIsle

    Author: Galgat version 1.04.00
    requires : LoversPK REV 89 or 90, 91,94,96
    [i have been playing it with REV 96 and found no problems.]
    Requires : Beautiful people 2ch-Ed.esm > I used [ MBP1.4aFull&MBP++0.90&x117++0.76a (Japanese Text was here) 1.0 ] I used OMOD Version
    Requires : The chocoloate elf addon for MBP
    Requires : shivering isle
    Requires : HGEC Body mod
    Requires : OBSE latest stable version
    Requires : Or should have Elys universal silent voice
    Requires : Pluggy 125 or better I would think, I am running 132
    Requires : New and improved animation project version 2.4 -By Donkey Get it Here : http://www.loverslab...ead.php?tid=184
    ( Removed Motions 1-195 from Donkey pack so will not conflict with LAPF) for version Crowning Isle 1.04.00
    This is a must have, many creature animations will not work with out. Mainly needed in {id}'s Domain. I have been told that this is no longer available there, so I have Uploaded it to the downloads area. I think it is all there. I unpacked it, and re packed it, and it went from 130 Meg to just a little over 12 meg. I hope this was just the newer 7z compression algorithm doing a better job of compression.
    [ for the most part anything you need to play LoversPK you need here ]
    Requires : Must be playing a FEMALE CHARACTER
    Recommend:: Loverslight, not needed though.
    fejeena :: Has some things she has Made useable in LoversCrowningIsle. You might want to check them out Here>> http://www.loverslab.com/topic/14613-fejeenas-stuff/?do=findComment&comment=322908
    I have not personally tried them, [ I have to avoid dependency in my Mod as much as possible ] but many of them look very nice. I think she has some items fixed up for the mermaid as well as for the school dresses, and other items, that should be useable with this mod.
    Another thing you My wish to get :: FastTravelDoubleFaceFix.esp
    If you have ever seen the NPC or companian come to you and have like 2 faces on them. This is a fast travel bug, and Update3D is needed to fix
    this little mod takes care of that for you.
    It can be placed most anywhere in your load order, and functions just fine.
    *****************THINGS TO CONSIDER******************
    Avoid playing if you just have to have mods like Joburg, landE, running
    they will probably muck up the quests big time.( Or don't have them on if your doing and Island Quest )when your away from the Island quest line, should be no problem.( but avoid getting NPC killed with these mod's..Might mess up a quest line.)Those mods can mess up anyone's quest mod including Bethesda s.
    LoversRapeSGalgat, or LoversRapeS do not cause any problems,( if not in
    chaos mode or set for extremely high aggression ) I keep LoversRapeSGalgat running all the time.
    avoid having LoversMagic type mods running, they might get you killed,
    and I don't run lovers extended..I can get My exp the old fashion way. if
    your Character is tough enough these will not be a problem, I had lovers
    magic running through large parts of this mod. but it was nip, and tuck
    sometimes during testing.
    INSTALLATION : Just drop the files in the package folder into you Data folder inside your Oblivion Folder.
    [ Oblivion\Data ] let it write its self in, this mod should not over write any main game files.
    THESE IN OBLIVION/DATA FOLDER: Meshes,Sound,Textures,LoversCrowningIsle.esp.
    and the CrowningIsleDoc1.04.00.txt or PatchDoc where ever you want to read it.
    Maybe this will help you with the load Order, It is generalized, Not set in stone.
    But very close to always being right for LoversPK mods
    at the top of load order
    00 Oblivion.esm << This one always top
    01 Beautiful People 2ch-Ed.esm << this one above the other 4
    02 x117race.esm <<This one above the other 3
    03 Lovers with PK.esm << above the other 2
    04 LoversCreature.esm << above the other 1
    05 BreakUndies.esm
    this area below here is where your lovers PK Mods will go
    and for the most part all your other mods
    New mods like mine go right above setbody Or most any new mod your are testing
    for the first time, latter you may move it up, and also check if doc file informs you of
    any Mod it should be above or below, but be aware that many modders because they aways want
    there mod to work will tell you place it at bottom, its a cheap shot, but a lot do it
    I don't know how many times i have seen that I suppose every mod ever made for Oblivion
    has to be Placed at the bottom of your load order, "" Now how it that going to work ??""
    Please understand LoversPK, and it's components are not a mod, they are a Game
    Engine with functions { A child Engine of the Master Oblivion Engine}, just like UDK or dooms engine
    you can not put your Engine in the back seat, and expect to drive off with out a lot of Bailing wire,
    The load order is extremely important.
    32 SetBody.esp
    [these are all MBP]
    33 Beautiful People 2ch-Ed Merged Hair Modules.esp
    34 Beautiful People 2ch-Ed Merged Eye Modules.esp
    35 Beautiful People 2ch-Ed Chocolate Elves.esp
    36 Beautiful People 2ch-Ed Vanilla Race.esp
    37 Beautiful People 2ch-Ed MS Elves - NoSc.esp
    38 Beautiful People 2ch-Ed Cute Elves.esp
    39 Beautiful People 2ch-Ed CustomRace.esp
    3A Beautiful People 2ch-Ed Disable BandBlindMask.esp
    3B Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
    3C Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
    3D x117 Merged SKSRENs Hair Modules.esp
    3E Beautiful People 2ch-Ed Sheogorath Eye.esp
    3F Real_Mannequin.esp << this not actually MBP, but normally comes with the OMOD
    [i very, very seldom ever place any mod of any kind here]
    [it defeat's MBP's ability to fix the Look of the People in that mod]
    40 Lovers with PK.esp [Version 96]
    41 LoversCreature.esp
    42 LoversMB2.esp
    43 Lovers3dorgasmMB2.esp
    44 LoversIdleAnimsPriority.esp
    45 LoversAnimObjectsPriority.esp
    46 Lovers3dorgasm.esp
    nothing below here these 7 ESP always at bottom
    Then Activate the .ESP
    For the most part this is pretty much always right, but there are exceptions,
    And for those you will have a lot of trial and error.
    to start the quest, and get moving, talk with someone other than a Guard,
    you should get a quest update, might have to talk to more than one, but
    anyway they will tell you how you ought to be a SOAP Girl ( School of advanced
    Prostitution ) go to Anvil, The dock or Boardwalk of the little pond in the city you
    will find and emissary, who can transport you to Crowning Island.
    It is to be and Island Mod, I will be adding Much more to it, At least
    this Lovers Mod will not have to be Translated to English, as all was
    done in English, however I know very bad English, but English none the
    It is early in development, but I think if any of you would care to try
    it, I would like a little Beta testing... At the very least it adds more
    land to Oblivion, and I think it is a very UN-obtrusive mod, adding only
    the emissary to the Tamriel area of the game, everything else I have built
    and added. And is outside the normal playing area of the game.
    Let me know what ya think...Flamers just make me give up though, so if
    you have nothing good to say..Don't..LOL
    I mean it is free, and it is a Mod.. It may break your system.. Don't blame me..

    **********Patch ESP>> 1.03.06D fixes, and additions************
    0. Some of this fixed in other 2 patches, but felt I would group them all here
    1.Fixed crawling animation problem
    2.fixed taboo sex problem with Classmates and siren if used "A make Me Slave spell" I think
    3. fixed key disabled bindings on reload I think
    4. added ability to hold "V" key for a moment if used "A make Me Slave spell" to free self.
    5. this adds some options the owner may randomly do when you use the "a Make me a slave spell"
    6. added re worked Motion 64, INI, and .Ks files. You must manually install them. I did not wish to force them on you. but if not used, the dialog will be stupid.{{{ This is not Applicable Now}}} Check farther down for way not to install them. Also a read me comes with the Download telling you how not to install them if you do not want them.
    7. also during slave sale Gag is removed for sex now, or should be."A make me a slave spell"
    8. added another abuse that your owner may place on you while you are enslaved by the "A make me a slave spell"
    9. Tried to streamline, and shorten some of the sale's Pitch for "A make me a slave spell".
    10. Found some holes I had to plug in some area's to keep Script from crashing, I will try to catch them as I find them.
    11. Fix some errors in the creature is your master if used the "A make me a slave spell", forgot to Stop loop action while LoversPK action was going. Which would led to script shut down. Seems more stable now.
    12. Many dialog changes
    13."A make me a slave spell"::if you get stuck, as in spinning around, because master is on the next level up or down from you. Holding "NumPad 9" for a moment will take you to your master. I would use this sparingly though.
    14."A make me a slave spell"::If you master drops your lease or die's, My scripts will attempt to find you a new master, failing this you should be released in approx 3 min.
    15. "A make me a slave spell":: Made some script adjustments that should keep things from trying to kill your PC are from calling Guards if you are trespassing.
    Keep in mind Many Radiant AI Packages have "Must complete", and "Continue if player Present", and even though I have stopped them from sounding alarms for the most part, or attacking you. They still may do unusual, or repetitive things because of there AI package.
    I am testing some stuff to stop this, but for now it is just a problems that you have to deal with either by 1. Holding the "V" key for a moment to release your self, and exiting the area fast because once free all alarms will once again be available for activation. OR 2. exiting the game, and reloading a save prior to your enslavement. OR 3. waiting, sometimes a long time for there package to finally clear, and for some packages this is never.
    16. "A make me a slave spell":: I have had pretty good luck with [ Crowned Bruma, Crowned Cheydinhal, Crowded Skingrad, and Crowded Chorrel .esp's ] These are Plugin's that add more people to those cities, but these programs have some very buggy AI packages, and there not mine, so I don't mod them for public use.]
    [ Crowded Roads.esp's ] I tried very hard to make it compatible with these, but the makers scripted NPC's make really strange things happen. I wish they had used stable NPC's and gave them a bed roll, to drop at night, and sleep instead of (disabling them and killing) them, and just made them re-spawn if they died. Which is what screws everything up.
    So [ Crowded Roads.esp's ] do not play well at all with My "A make me a slave spell". Any Mod that scripts disable, and kill, or strangely scripts there added NPC's will not function well with mine.
    Mods with stable, never disabled NPC's that remain in the game full time should for the most part do alright, but some of them have very odd scripting, and will fail as well.
    For the most part when they fail with my mod, as in drop your lease even if another NPC picks it up, it may not re attach it's self to them, leaving you still wandering free. or culling the follow routine's, and just teleporting you from spot to spot as they move. Is best to quit, and restart an old save then, sometimes it will finally re attach it's self, but it is not trustworthy.
    17. "A make me a slave spell"::If your Owner dies, you will still be stuck to there dead body, but if no one else picks up your lease in approx 3 Min's you should be released.
    18."A make me a slave spell":: if the "V" key fails to release you after holding it for a little while, my script may have failed, and shut down. This "V" key release only works for the "A make me a slave spell", it does not work for the other enslavement's that may happen in My Mod, they are quest oriented, and have nothing to do with voluntary enslavement, and there is no built in release for them.
    19. I have added the 5 motions [there are others, but I don't have time to chase them all down] I use regularly in the mod [because there is a lot of Motion changing Modding being done]. There is a Note [Motion Note Read This] in the Package explaining how not to use them if you do not wish to change your motions.
    But they are really needed to make the Dialog, and actions during the mod make sense. I use these same Motions at there original Location in LoversBlackmail too, so having them will help there as well.
    20. fejeena:: helped me to find some dirty edit's I had left in, and I really appreciate that. I tend to miss these quite often.
    21. There are other things I have added, or changed but you probably won't notice them.
    This has been, because of personal Problems testy to work on, I wish I could spend more time on it, It has become very large for me alone to test, and I am sure I missed many things that could happen. I count on much help from all the other good people here to help, and they have been many that have.
    Because many things you may have happen, I am unable to repeat, and so fixing them is sometimes just not possible.
    I run mod's I like, and you run mods you like, and there will always be problems with other mods, and mine. I just don't have time to adjust my mod to be compatible with everyone Else's.
    It is mostly little distance checks, and reset options if Customer is dead, disabled, to far, sitting, sleeping what ever I keep having to stumble onto in order to fix, I have to get this solid before I can move on with main stream Quests. Because these spells [Or rather there functions] are planed for use with other Missions I have in mind.

    I long ago finished all the main quest's in Oblivion, so I can not
    mess up My game, It would have been finished long ago if not for all the
    many modder, helping me to find new places to explore, and new ways to
    enhance the game play.
    Most of my stuff is modded differently than the original modders
    Idea anyway. If I like a mod, I try very hard to make it more likable for
    me. you should see the joburg ( or the landE, I went wild on it.. ) I
    play...LOL, or my Loversadultplay or paybandit...I have tweaked so many
    Oblivion mods to my own taste's.
    Sometimes it's not really my taste's but more of how much I can piss
    off the Prude's out there that think every mod should be save the
    princess, and ride off into the sunset with the comic relief following
    close behind.
    Every one speaks proper, and no one ever say's fuck, or shit, or
    Bitch or bastard, or picks there nose, or farts or cleans the wax from
    there ears with there finger. That would not be right..LOL
    They are the book burner's, the censor's with all the right ways for
    you to think, and act. As long as you think like they do, and act in
    there appointed way's.
    That is what I like about Bethesda Game's, if you do not like them,
    make them in a way that you do... I am sure others do this too.
    Why did the Oblivion modder's make a man with a penis, and a fully
    anatomically correct female body, shackle's, and hand cuff's galore, and
    skimpy out fits, and Sex animations for every character, and creature in
    the game, and oodles and gob's of Cum shot's, urine stream's, and torture
    We all want our fantasy's...our escape,
    ********************************A little Help **************************
    [i use timers a lot to start things happening, sometimes the timer's
    don't kick in at the exact time I wish them too. this can be caused by
    some ones system being a little slow to update, it can be by design, I
    wanted the player to wonder what the heck is going on, nothing is
    happening. And some is just my being clumsy with the scripting... wait a
    bit, see if time helps, don't be so fast to suddenly say...Crap it is a
    bug... it may just take a little bit for the script to kick in ]
    SOME HELP : After you are enrolled in the school, get your uniform ( I
    made the uniforms required for Prostitution, so you could take it off,
    and get rid of the extra dialog ), go free love for awhile, you should
    get and update that school has started soon...
    go to class, I plan the schedule to be correct latter, you can actually
    right now go to class at almost any time.
    Warning: Once you finally reach the quest to board the Pirate ship.. stay
    on board until you finally finish the job with the pirates..if you use a
    devise that Booty makes for you to leave... you will never finish that
    one, as returning to the ship at that time would not be possible.
    [i could have made Bootys devise not usable there, but I wanted to save
    some people a step latter when they needed to return to the Pirate ship.]
    So save before entering the Pirate ship on the right Island. the person
    near that ship you have to talk to is Narwal. but no reason to talk to
    them until you get the quest.
    After you finish the Pirate Courtesan job you can go back most
    anytime. But you must finish the laborious task there.. I might shorten
    that one latter..
    I have not added much graphics as I am trying to keep the mods size very
    small. By using mostly just default game graphics.
    this is and ongoing thing, I will be working on for some time, as I have
    said at least for now it gives you some extra area to explore.
    One bug I know of, sometimes there is a token (Grrr. this Bitch is mine)I
    place on the Player during sex acts that can get stuck there..
    if that happens you could just throw it away, but that tends to make a
    lot of clutter in your game.
    I set up a fail safe, just go swimming until you see Grrr this bitch
    is mine removed.
    this is also the way you will remove some of the pheromone creams you
    might get from your body as well.But they are intended to be removed this
    explore, do quests let me know what your think.
    To the people who made OBLIVION
    to the many great Scriptwriters that made LoversPK such a mostly great and
    functional way to place sex animations in Oblivion...Really Super Work.
    to the makers of OBMM, and Wrye Bash, both are like impossible to be with
    to all the great animators who did those wonderful animations..
    Ode to HGEC Body maker...
    to Slof who has always be a good friend, and does such beautiful work
    with male character....!, though I have not been able to chat with her
    sense way back at the original funky's Forum.
    to the people who have made OBSE a Must have addition to Oblivion Plug
    in's..Yes, Yes, Yes, !
    to Nifskope maker, maker's..it is a main stay of all modders, and the
    Nice people that put together Blender, and gave the poor people a chance
    to do some really good stuff with models.
    I almost forgot Gimp 2, yes I have photo shop, but for many thing's I
    much prefer Gimp 2.
    Cha0s_lord for his excellent "Chainit" mod, I have used one of his
    shackles in this mod, and may use more as I continue to work on this. In
    his doc all he asked was a little credit..and it is and excellent
    resource for good bondage type items.
    To thomthom for allowing me to play with his scripts and .nif files I
    just love this stuff..and every one should stay up on his progress with
    his Mod ZMCPlayerSlave.. It's going to be Great.
    I have taken a creature from the creatures Mod...Textured it, and modified its original usage, so it should not conflict.. Credit for it goes to the wonderful Creatures mod maker, Makers.
    Credit to Growlf for his Mermaid Tail which I have re shaped, and re Textured for my Needs. He does some very Wonderful stuff. He use to come into Funkies Old Web sight long ago, and chat some. I always loved his Morrowind stuff, it was very good, and what he does now is even better.
    And Donkey's New and improved animation project version 2.4 -By Donkey Get it Here : http://www.loverslab...ead.php?tid=184
    This is some really good work..You should all be proud of the things that Donkey has accomplished with these animations... I am..
    And a Very Big Thank You to Ashal for giving us a place to share Our fantasy's with others.
    so Many others, I probably missed...Thank you all.
    This is a Quest story, I have written it, and attempted to make it as such.
    Because it is a story I would not want anyone re writing it because some of the
    text in it offended them, get another mod..
    Please H. G. Wells would not want you re writing war of the worlds, Tom sawyer
    would hardly be the same if someone else decided to re write it because of the use
    of Ethnic Slang, Mary Shelley would not want someone re writting Frankenstein
    because they cut up dead people to make him, and that was gross...
    Point is Books are written in a certain way, I like to think Quests are that way
    as well.
    As far as translating it, or removing dependency's I have no problems
    with that. but the story or stories are as is, and I would prefer that to
    be left alone.
    if you find something useful in here for your mod, use it..just make
    sure you make it so there is no conflict between my mod and yours. that's
    just good practice. [With the exception to ThomThoms scripts, I have edited them a lot, but they are his Idea, and his work. I have commented at the top of these so you will know which ones have his stuff in them, even though I have modded them a lot for my needs]
    A little credit if you feel like it would be nice.



  10. [Outdated] Lovers with PK

    NOTE: This plugin is now outdated. The latest version which includes many improvements both to animations and to meshes (as well as many script fixes by WappyOne) can be found here: http://www.loverslab.com/files/file/354-lapf/
    Lovers with PK 1.4
    This is the base mod for all Lovers plugins, they will not work without it.
    The latest version is rev96v2 and it is highly recommended that you update to it.
    Lovers creatures 2.0 will require it.
    Translated by: Ashal
    Updated by: Gregathit and WappyOne
    Requires: OBSE v0020, Lovers Resource Pack
    Rev 91 is also kept here but is considered to be obsolete now and only kept for archive purposes.



  11. Lovers Slave Trade 1.0 English Final

    Made by VICN
    Original Japanese untranslated version available here: http://www.4shared.com/folder/RSdj43o8/ForGentleman.html
    All credit for the creation of this plugin to the original Japanese Modders who created this plugin. We merely translated it.
    The Slave Trader plugin has been stripped of many of its features (they have been moved to Bravil Underground). However it still retains the PC's ability to capture slaves and train them via having sex with them. You can "personally" do the training or have another NPC/Slave do it. After training you can sell slaves for a nice profit.
    OBSE v20 or better
    Shivering Isles.esp
    Lovers with PK v1.4.1 - 6 rev 91 or better
    Bravil Underground v0.96
    Screen Shots:
    Gregathit's little tip:
    I use a mod called Budongs Narcolepsy Spell to "knock down and out" any NPC I wish to enslave. Once they are down you can cast the enslave spell on them for a 100% success rate. Yes it is lazy but what can I say... Link: http://oblivion.nexusmods.com/mods/9983
    Well, thanks to the feedback from a number of testers in the Beta thread I think this plugin is now ready for prime time. This will be called Slave Trader v1.0-Final. You will need to either start a new game or use the dismiss all slaves option and make a clean save if you are upgrading from version 91beta.
    One of the new features is a customizable ini file in which you can tweak how long it takes to break slaves. This can cut down much of the grind for plugins like Bravil Underground. You can find the ini file in Oblivion\data\ini\LSTGameSettings.ini
    Credit to HanPL for original translations of earlier versions of the slave trader plugins.
    Update A - Details:
    - Incorporated mem4ob4's conversation splits, so that slaves say "Mistress" or "Master" depending on the player's sex.
    - Females training male slaves will take the 'def' (female) position, with the male slave taking the 'off' (male) position.
    - When the option to copy enslaved actors (for enslaving spawns & other actors with no low level processing), the copy will retain the equipment of the original actor.
    - Slaves and followers will not report you for enslaving an actor. This means anybody in the slave faction or the player faction, and anybody who is detected as a companion by the Lovers function xLoversCmnIsCompanion.
    - When a slave attempts to sell a flower to an actor who is sitting or riding a horse, the script will attempt to knock the client out. This makes them available for sex. This doesn't always work for some reason, and sometimes the slave can move on to another client while the first one is getting up. If anybody can find a better & more robust way of doing this, let me know.
    Credit to Gaebrial for Update A!!!



  12. [Outdated] Lovers Resources Pack

    PLEASE NOTE: This version of LPK is now outdated and no longer recommended. The new system which has reworked animations and a new animated tackle. It can be found here: http://www.loverslab.com/files/file/354-lapf/
    To unpack this archive, you need a program such as 7-Zip
    This pack contains all the most recent Meshes, Textures, & Sounds you need to get started with Lovers with PK.
    On it's own, this pack will do nothing, you must also download the latest version of the esp file, which you can find in the Lovers Base Pack.
    Special Thanks: Ashal, Donkey, Vorpal, HanPL & WappyOne.
    Version 2 for use with Lovers with PK revisions 91 through 94
    Q) Help! Why don't my animations line up?
    A) If you are on uneven ground, too close to another object (walls, stairs, chair and so on) it can screw up the alignment. If none of those are the issue then just hit the 1-4 or 9, 0 keys at the top of your keyboard to adjust the alignment while your PC is having sex. Any changes you make will be saved in your saved game. If you start a new game however, those changes are lost and you will have to adjust them again.
    NOTE: You can only have one adjustment per animation. If you play with races that are taller or shorter than the default imperial race then animations could be off a bit. There is no way to have the animation have multiple alignments for each race.



  13. LoversGGBlackmail

    Author: Galgat version 1.00
    requires : LoversPK REV 89 or Higher for sure, I am using 94
    [i have been playing it with REV 96 and found no problems.]
    Requires :
    Requires : OBSE 20 ;19 might be enough, but I am using ver 20
    Requires : shivering isle
    Requires : HGEC Body mod
    Requires : Or should have Elys universal silent voice
    Requires : Pluggy 125 or better I would think, I am running 132
    Requires : New and improved animation project version 2.4 -By Donkey Get it Here : May not be needed (questionable with LAPF and other changes)
    Another thing you May wish to get :: FastTravelDoubleFaceFix.esp
    If you have ever seen the NPC or companian come to you and have like 2 faces on them. This is a fast travel bug, and Update3D is needed to fix
    this little mod takes care of that for you.
    It can be placed most anywhere in your load order, and functions just fine.
    NOTE::: I have never bridged the gap, adding story from tamriel to Shivering Isle's so some things may screw up. Is a new
    thing for me. One thing I noticed was MentalElfs packager added and insert to the "distantlod folder" I believe this has to
    be installed, but you may wish to back up the file it adds to your "distantlod folder" if it is already there the file name
    is "tamriel_21_-9.lod".
    Recommended :: Nusbie Refining existing lovers animations ::Not required, but needed, as I use many animation from his
    pack's, and the ones you have may not look right or fit the plot if you do not have these.
    [ for the most part anything you need to play LoversPK you need here ]
    Requires : Must be playing a FEMALE CHARACTER
    This is something I have started, and sense I have not seen anything new pop up in awhile, even though it is not finished, it is playable to a point.
    Your hero is about to be subject to Shame and humiliation. That is the theme of this mod, Blackmailed into preforming for a Group of people that have no real interest other than profit for shaming you to the public in Tamrial. They have a contract to sully your name, and reputation through out the realm.
    At certain points in the game you will have to check the local rumors, until you get and update in your quest log. also waiting a few days between meetings with the Kovak guild, until they call you to come to them again.
    It is just a start of I hope I have time to make, A much bigger quest. You should get plenty of Quest markers early on to get you where you need to go. To get the Ball rolling so to speak.
    Bugs, its beta, sure may be many, One of the worst is that sometimes my NPC to NPC dialog is not visible, and that is pissing me off. I can not yet figure out why this is. when this happens like the 2 NPC will meet, and talk, but you won't see it. It sucks. I have placed Messages at certain time to allow you to know what is going on "Sort of", even if this is happening, but it is not what I want. I am still tweaking it.
    there are many NPC Dialogs that I have set up that sometimes the text is visible, and sometimes it is not. The drunks that talk to Buckman first at each bar. When buckman returns to base, he has a chat with the boss, Mrs. Caro talks to her Husband. after the Bloodwine is made, and many more. These would help your story line if they appear consistently.
    Only way I know to make them show if they do not, is to save shortly before these events. and the quit the game, and restart at that save.
    If you save while you are enslaved, be sure to do it after the master person has taken off and is well under way to where ever they are going. [this because I move markers around a lot, and if you save to soon the marker may not get moved, and your screwed]
    Be sure to have. subtitles set in your Oblivion.ini
    After each humiliation act's happen, each with a few days between them, remember after the Humiliations are over to talk with people about rumors, until you get and update, then you may have to wait a few days. You will find that people are talking about you a lot. And it is not nice sometimes what they say.
    thats about it. Let me know if I should even continue with it. Please don't bash me to much, it is just something I have been testing, and as I have not seen any new LoversPK stuff out in awhile I thought I might release what I have done so Far.
    **********additions of ver 0.09*************************
    You only need the LoversGalgatBlackmail_.09.7z folder and everything in it, I have added some textures, and .nif files so you will have to install the full package and loversGGBlackmail.esp from that .7z files folder. Every thing else I only left encase you have a problem, but will be removing the other files soon for space.
    ADDED: fejeena helped me out by running through my ESP again looking for dirty edits I made, so the timer tweaked, and regular ESP are in the "ESP_fejeena_Cleaned_For_MeVer9.7z" file. you will still need everything from the main Ver9.7z file, but use one of those ESP would be best.
    ADDED: TimerTweakedESP_.09ver.7z is just ESP but timer is tweaked a little on the stock quest in IC, and Buckman Quest. May help some with older slower Machines, but have tested only once through those Quests If causes Problem revert to ESP in LoversGalgatBlackmail_.09.7z file.
    You still need all Meshes, textures, sounds, what ever from the LoversGalgatBlackmail_.09.7z file folder.
    1. Adds another quest that will move your heroine out of the shivering Isle's. I did shorten many things I wanted to do there, but such options can always be re opened at a latter date, if I decided that I want them. I just had to many quests opened there, and needed to conclude them for now.
    Hopefully this will allow me to move on with the Tamrial part of the quest line.
    2. Many have said that wearing clothing when accepting the Buckman quest. has caused them trouble. I personally have never had a problem with this, I allowed you to wear what ever clothing you wished on this one because the acts that you were forced to do, it did not matter if you wore clothing or not. [unless you had motion 112 changed to some other motion. from its original]
    There may be many reasons for the problem, (there are several versions of setbody floating around, some of them are not real stable) (some do not set there bodies to 0 weight, some just do odd stuff) this could be why some have the problem, and some do not. I use a very personal version of set Body that I have modified the .nif files to, ( adjusting the color balance, and setting for oily skin, and taking into blender all the lower body parts and improving them, adding B_hole, and re shaping the Vagina, and changing the textures to match, and such) It was a Set body mod that was made by a person that did not wish it to be shared with the general public, so I can not share it. Sorry.
    The other reasons I can think of are the normal ones, load order, mod conflict, trying to move ahead in the story by using Setstage, installing something wrong, and so on.
    [Fix for some I hope:] I have re done the dialog with Buckman, and if you are wearing clothing, he will ask you to remove it all, this includes rings, necklaces, and shield, It would be best to remove your weapon as well. I hope this helps a lot of you that have had trouble with this part of the mod. Not being able to re create this problem on my system, makes it just impossible for me to understand the problem, and fix it for sure.
    3. Many text edit's and probably some created
    **********additions of ver 0.08*************************
    1.This Only adds a short introduction to Welcher trade me, and his Mother, and the first quest you do for him. "I'm a Black Widow" I will probably be tweaking this some more, but I think is playable.
    2.I also added a spell that will toggle the Rumors about you off or on. Cast it once will turn off the rumor's and cast it again to turn them back on.
    REASON FOR SPELL::: Some mods do stuff with the Hello topic, and because of this My mod's use of it also could cause conflicts, so if you are not actively playing Blackmail, cast the "Action No Gossip" spell once to turn off the Gossip about you, and if you begin to actively play BlackMail again then just cast it again to turn them back on.
    One mod I know that does not like them on is BravilUnderground, so use the spell if your actively playing BravilUnderground.
    3. IMPORTANT:: I May have the ESP name different than the one you have been playing, so you might have to rename the ESP if this is the case, so your save games will work right with it.
    **********additions of ver 0.07 fixes & problems*************************
    1. Extended the foolorn quest a little farther, not much, you will have a mission for the Wetlord that leds to some rather
    abusive treatment.
    2. I was the one who originally set up the crawling animations for slave bondage, and I tweaked the models a lot in
    Nifskope to get speeds, and what not reasonable, but this special animation is very hard to drop out of sometime's, and you may be stuck crawling on your hands and knees even after being released.
    If this happens, just quicksave game, exit game To the Main Oblivion Screen, and reload your quicksave game. this has always fixed the hanging when it does happen, I am sorry, I have tried many thing's to try and stop this from happening, but nothing I have tried has ever been foolproof.
    this will also fix If on exiting slavery your hands are staying behind your back, which sometimes Happens.
    One of the oddities of this is, if you save before release, and then restart OB, and load that save, it seems to work flawlessly.. I wish I could understand what is happening with this, I think it is also the reason why sometimes forced conversation dialog is not seen sometimes.
    **********additions of ver 0.06 fixes & problems*************************
    1.Mainly extended the Shivering Isles part with more quest's.
    2.Added some dialog from onlookers are Gawk-er's, During sex act's. This is still in testing, but seems okay for now.
    3. been picking at it off and on long period, I know have done some text editing, many minor bug tweaking. little motion changes and such.
    4. truthfully I can not remember all the changes I may have made. I have been tied up with family problems for some time, and could only aply a limited amount of time to this.
    5. The quests extend a little ways into Foolorn, and area I created in the shivering isle's. I have a lot I wish to do there, and this just scratches the surface of that.
    6. I wish had more time, would have extended it a lot more. But I will be working on it.
    Install just place all the files in the Blackmail folder into your Oblivion\Data folder.
    If you have been playing LoversCrowning Isle or and earlier version of Blackmail, it will re write the special animations of that mod into the same place, but they are no different than the ones I use in Crowning isle, so its no big deal. I may latter rename, and re work them some anyway, so there will never be any conflict. And at this time there won't be anyway because there the same files..LOL.
    *****Things to think about************
    I never put anything below these
    3E Lovers with PK.esp [Version 93]
    3F LoversCreature.esp
    40 LoversIdleAnimsPriority.esp
    41 LoversAnimObjectsPriority.esp
    42 Lovers3dorgasm.esp
    those mods are always at the bottom of my load order. some people don't do this, and for a time they will get away with it. but it will get them eventually. In loversPK mods.
    at the top of load order
    00 Oblivion.esm << This one always top
    01 Beautiful People 2ch-Ed.esm << this one above the other 4
    02 x117race.esm <<This one above the other 3
    03 Lovers with PK.esm << above the other 2
    04 LoversCreature.esm << above the other 1
    05 BreakUndies.esm
    this area below here is where your lovers PK Mods will go
    and for the most part all your other mods
    New mods like mine go right above setbody Or most any new mod your are testing
    for the first time, latter you may move it up, and also check if doc file informs you of
    any Mod it should be above or below, but be aware that many modders because they aways want
    there mod to work will tell you place it at bottom, its a cheap shot, but a lot do it
    I don't know how many times i have seen that I suppose every mod ever made for Oblivion
    has to be Placed at the bottom of your load order, "" Now how is that going to work ??""
    Please understand LoversPK, and it's components are not a mod, they are a Game
    Engine with functions { A child Engine of the Master Oblivion Engine}, just like UDK or dooms engine
    you can not put your Engine in the back seat, and expect to drive off with out a lot of Bailing wire.
    32 SetBody.esp
    [these are all MBP Not needed in this mod, but this is where they would be]
    33 Beautiful People 2ch-Ed Merged Hair Modules.esp
    34 Beautiful People 2ch-Ed Merged Eye Modules.esp
    35 Beautiful People 2ch-Ed Chocolate Elves.esp
    36 Beautiful People 2ch-Ed Vanilla Race.esp
    37 Beautiful People 2ch-Ed MS Elves - NoSc.esp
    38 Beautiful People 2ch-Ed Cute Elves.esp
    39 Beautiful People 2ch-Ed CustomRace.esp
    3A Beautiful People 2ch-Ed Disable BandBlindMask.esp
    3B Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
    3C Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
    3D x117 Merged SKSRENs Hair Modules.esp
    3E Beautiful People 2ch-Ed Sheogorath Eye.esp
    3F Real_Mannequin.esp << this not actually MBP, but normally comes with the OMOD
    [i very, very seldom ever place any mod of any kind here]
    [it defeat's MBP's ability to fix the Look of the People in that mod]
    40 Lovers with PK.esp [Version 96]
    41 LoversCreature.esp
    42 LoversMB2.esp
    43 Lovers3dorgasmMB2.esp
    44 LoversIdleAnimsPriority.esp
    45 LoversAnimObjectsPriority.esp
    46 Lovers3dorgasm.esp
    nothing below here these 7 ESP always at bottom
    That pretty much goes for any new to you lovers mod you are trying out. Putting a new mod up high in your load order is just asking for it to fuck up, putting it below the ones i told you to keep at the bottom is doing the same thing.
    LoversPK extender is bad new's in my Mod, but try it if you want, but Don't say I did not warn you.
    Joburg, LandE, are probably very bad too. Any mod that constantly looks for something that can rape you is likely to cause trouble.
    Mods that damage you when having sex, probably very bad, as this is forced RPG action, I have the rape flag set on most everything to do with sex.
    Rape flagged Motions the Jump button will not change, this is RPG I have to have motions in the right place.
    Is why when Motion numbers are changed it makes thing seem screwy, like My dialog says your doing s BJ, and the Motion instead is missionary.
    If you have Conservative setting on those Mods I mentioned you may be Okay. I never shut down My version of LoversRapeSGalgat.esp, but I keep the setting very Conservative. But some of the newer versions are taking some liberties that I have not looked at, I just don't know about them.
    I never use Bash Patches, and I for sure do not use Boss. Those tool's and there use are up to you, but if you use them, and have trouble. I probably can not help you much. I prefer to make My own CTD, I don't need any help.
    1. Laboratory experiment.
    After the experiment you will get a chance to look around, before being taken back to Kovak. You might for story line reasons want to check out Monroes Log.
    2. after returning to Kovak base from laboratory experiment, The boss seems to have troubles, and has little time to fool with you. Looks around the base, for some sort of document, paper work, your looking for a clue that will led you to the finishing part of what I have done so far in 0.03 ver.
    Hopefully this update will give you and Idea of the direction the story is to take.
    Much thanks to the people that made LoversPK
    to Makers of Nifskope, Blender, and Gimp2, and OBMM, Wrye Bash these are wonderful tools, and not much would have ever happened with out them.
    to thomthom for allowing me to take and abuse his Following scripts.
    to Donkey for his wonderful additions to LoversPK animations, and Nusbie for his refining of many of them.
    to Slof for her wonderful depictions of the male Genitilia.
    for HGEC, the hands down best body for Oblivion, and now it appears ported to Skyrim.
    GSBmodders; for giving me a template to use for the Black Horse Courier News paper.
    MentleElf; for his Packaging program, I have grown so use to using it, I don't know what I would do with out it. It misses some thing's but if very good.
    fejeena; Always a big help, spots my fat finger dirty edits all the time.
    Great Big Thank you to Ashal. for giving us this location and ability to upload our fantasy's, for others to play.
    Many others I will try and add latter, this is a very new mod.
    If you use something here or I give you and Idea, a little credit to me would be nice, I get I think more cursing sometimes it seems that thumbs up.
    But that is up to you.



  14. Lovers Adult Play Plus for SSP

    Allows for prostitution (female only), consensual sex through dialog, public sex, and romance/affairs with various female NPCs in the game.
    This mod is an expanded version of the non SSP version included in Minor Mod Pack, they should not be used together.
    Translated by: Ashal
    Requires: OBSE v0019+, Lovers Base System



  15. Tamago Discharge

    This mod adds the virgin blood, creampie, bukakke effect to you or npcs.
    We had LoversDischarge+ before but it's gone so I've rewritten it so that it doesn not overwrite the original TamagoClub.esm.
    New features
    - Virgin Blood. (data from Triratna)
    When the lovers act begins, if 'defence' is virgin ( no experience of aquiring internal cumshot ) and sex position is not non-insertion, and depending on your Lovers Futanarification setting, this equips the actor with a virgin blood ring.
    - Bukakke
    Or moneyshot. When you do a blowjob or similar this equips the defensive actor with this amulet.
    - those 2 are accessories, they'll occupy your amulet/ring slot. You can unequip them by equipping other accessories, or go find some water and dive in. (Alternatively, buy some toilet rolls from pawnbrokers/innkeepers and wipe them out.)
    - I've removed unnecessory data files & esp items from LoversDischarge+
    - Also resized textures to half. This should cause no trouble
    - Changed gape ring's UV map and texture - so if you find any conflict with other mod holler me then I'll give them back.
    Old features
    - Menstruation blood depending on the mensruation cycle
    - Gaping pussy effect
    Lovers with PK & LoversTamagoClub.esp - without them you won't see anything except menstruation and gaping



  16. Lovers Orgy

    This is a 'proof-of-concept' mod to check whether something I want to include in LoversHooker3 will actually work. Yes, it does.
    This mod provides the player with a lesser power "Start Orgy" that, when cast... well, you can probably work it out.
    Yes, it makes all actors in the area have sex, including creatures. Different types of encounter (male/male, male/female, etc.) can be enabled/disabled and prioritised. Beds can optionally be used, and the distance actors will 'teleport' to have sex can also be controlled via the ini file.
    Created using Rev96 of Lovers.



  17. Creatures Replacers with Dicks

    I placed this file in the PK section, because I think only LoverCreatures- users use it. (dear moderators feel free to place it in the Fallout-resources section. )
    Full Vanilla Creatures Replacer with Dicks
    Download file: fullVanillaCreaturesReplacer.7z
    No dicks:
    Jyggylag, Gnarl, Rat, Slaughterfish, Willothewisp, Hunger
    Extra folders:
    female deer with dick ( the deer buck has a dick). Put the skindoe.nif in Data\meshes\creatures\deer
    Hunger use their tungue for sex. They need no replacer. The thin pointed vanilla tongue is sufficiently.
    But you can install the thicker LoversCreatures tongue. Data\meshes\creatures\hunger
    The difference between Vanilla and LoversCreatures see picture "Hunger tungue.jpg" in the download file (or in the Support Topic post 2)
    If you use "LoversBitch Gone Wild" delete the folder meshes\creatures\dog of this file ( not your game dog Folder ) then install the replacer.
    LoversBitch adds dicks to all dogs and wolves, you would have 2 dicks with the NIFs from this Replacer.
    - - - - - - - - - - - - - -
    Alternative horse penis textures http://www.loverslab.com/topic/14619-lovers-creatures-20/page-15?do=findComment&comment=689122
    Alternative Spiderdaedra with bigger sting (and breasts) http://www.loverslab.com/topic/33424-creatures-replacers-with-dicks-addon-spider-daedra/

    Vanilla Zombie replacer with Penis
    Download file: Vanilla Zombie replacer.7z
    3 versions:

    Version B is in the "Full Vanilla Creatures Replacer"
    Install only one lefttorso01.nif AND lefttorso02.nif
    You can choose one Version (both NIFs) or you can mix (e.g.Version B lefttorso01.nif and Version C lefttorso02.nif)
    NIFs must be placed in meshes\creatures\Zombie\
    Version B needs the textures folder.
    Vanilla and LoversCreatures horse replacer
    Download file: vanilla and LoversCreatures horse replacer.7z

    Vanilla horses are in the "Full Vanilla Creatures Replacer"
    If you only wants 'LoversCreatures horse with dick' you must copy the "horsearmor.nif" AND "skeleton.nif" (meshes\creatures\horse) and paste them into your game Folder (data\meshes\creatures\horse).
    Without the "skeleton.nif" the horse dick is stretched ! (like BBB titts without BBB Skeleton)
    If you use the "Full Vanilla Creatures Replacer" and wants to add the 'LoversCreatures horse with dick' you can install the meshes and texures Folders (What is overwritten is identical).
    Alternative horse penis textures http://www.loverslab.com/topic/14619-lovers-creatures-20/page-15?do=findComment&comment=689122
    Vanilla Rat replacer update Version2
    Download file: dog-rat2.7z
    The dog-rat

    My Rat replacer
    Download file: My Rats.7z ! fixed 25 Sep 2015 !
    If you want facehuggers all over Cyrodiil . Not all rats were altered in facehuggers, but most rats in the landscape, sewers and Caves are facehuggers.

    Vanilla Sheep replacer
    Changed all Sheeps into Pigs. 3 different Pigs, boar Sound. suitable for Lovers.
    New 12.2018 : pigs with better dicks.
    Download file: Sheep to pig2.7z
    CREDITS: all stolen!
    I did only a little bit mesh copy, UV edit and textures changes.



  18. Lovers Stupid

    Name: LoversStupidNPC v01.07
    Version: 01.07
    Author(s): StupidAuther
    Link to original Japanese Mod: http://www.4shared.com/archive/yUNyHo_k/LoversStupidNpc_v01_06g.html
    StupidAuther who created Lovers Stupid NPC
    Creator of Estrus.
    Creator of Joburgh
    Creator of LoversHVirus
    Creator of LoversMB2
    Donkey who translated the original version of the plugin through the version "C" update.
    IceCold29 who aided in this final translation.
    Mem4ob4 who updated the scripting to version 1.06J
    Fejeena who has been Updating Lovers plugins all over the place!!!!!
    Numerous beta testers who provided fantastic feedback.
    Lovers Stupid NPC is plug-in for lovers with pk that adds lot's of new options to Oblivion game world, these new NPCs have all different functions, like the sex cult, who is mostly in Imperial City, randomly targeting NPCs, (they might even select you). When that happens a sex animation starts and the cult master will then randomly rape a character while all the others begin masturbating around in an circle.
    There are also love stalkers, love hunters, love ghosts, even an donkey baker. i know, that is what the translation makes of it. Not my fault. Anyway also a jealous grandma wandering around randomly braking up sex acts. And sometimes she will rape others because of decency issues she has.
    Shivering Isles Patch
    Oblivion Mod Manager
    OBSE v0020 or later
    Lovers Joburg
    Estrus - make sure you disable BU\nudeshy if you use the latest version of Estrus, if you use version 14.2 then you don't have to do anything at all as that version is fully compatible.
    NOTE: MBP is no longer required or utilized. Original vanilla or the vanilla replacer of your choice - like OCO2 or Xeo will work just fine.
    Lovers Rapers
    Lovers RapeSlave
    Installation Instructions
    1. Extract the files to a temporary location.
    2. Examine the folder structure and make corrections where necessary.
    3. Copy files to (install folder) Oblivion\Data\
    4. Start OBMM or Wrye and enable the esp file.
    Bonus - these three plugins are completely optional
    Under the bonus folder the following plugins can be found:
    1. Lovers Set Flags - allows toggling two flags (slave status and banned from sex status).
    2. Lovers Ghost Fix - fixes disappearing blue halo effect after sex.
    3. Lovers Hvirus - this introduces the chance of disease with sex.
    Uninstall Instructions
    1. Start Oblivion Launcher, click Data Files, uncheck the .esp file.
    2. Delete the files/folders associated with the mod.
    Nothing known at this time.



  19. Lovers Horse Rider fejeena edition

    Lovers Horse Rider fejeena edition

    ( Lovers Broodmare Gone Wild )
    version: 2020.11
    A expanded version of Dusk_s great LoversHorseRider Mod


    If you have finished the original Mod:
    You must start the Mod again ! ( delete original Mod, make a clean save, install my version )
    All files you need are in the folders, also the files from ZAZHorseRidesYou with my "reduced" riding gear meshes.
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Lovers Horse Rider2
    A Version without ZAZHorseRidesYou.esp Master.
    Nothing new ! Only merged LoversHorseRider.esp and ZAZHorseRidesYou.esp in one esp, so one esp less in your game Folder.
    Download LoversHorseRider2 fejeena 2020.11.7z install the textures and meshes folder and the LoversHorseRider2.esp
    Activate the LoversHorseRider2.esp in OBMM.
    If you have played the original version and you update to version 2 start the Mod again, object and script IDs have changed.
    So delete the old esp ( LoversHorseRider.esp, ZAZHorseRidesYou.esp) start the game and save. quit game, install/activate LoversHorseRider2.esp.
    New features compared to the original Version from Dusk
    Path grid and Landscape textures around the stable fixed/changed.
    A lot changes in and out side the house.
    2 new horses ( skeleton and Unicorn) with quest.
    12 delivery quests. ( some NPCs don't have money , they pay with Sex. Depending on the gender of the player. )
    about 20 pictures and two Books.
    New saddles with dildos.
    The Mod ends after the 4 deliveries at once.
    New in version LoversHorseRider2 fejeena 2020.11.7z
    A script fix (not sure if necessary)
    some minor cosmetic and pathgrid fixes
    New in  version LoversHorseRider2 fejeena 2020.1.7z
    I add a missing texture.  If you have version 2019.10  you can download the missing texture in post 166.
    New in  version LoversHorseRider2 fejeena 2019.10.7z
    A bug in Betto Plotius dialogues fixed.
    New in  version LoversHorseRider2 fejeena 2019.7z
    -A fix in the 4x delivery quest (Khajiit and Argoian was not able to finish the quest )
    -Own horse meshes and horse skeleton to make the Mod compatible with Lovers Creatures 2.5 (works still perfect with Lovers Creatures 2.0 )
     Lovers Creatures 2.5 add dicks only during sex , but Horse rider need dicks when you ride.
     And Lovers Creatures 2.5  use another Skeleton so the dick position is wrong.
    Vanilla changes ( possible Mod conficts) My and original version.

    known issues ( bug) in my and original Version.
    During the first quest; visit Petrine at Bruma Wildeye Stables.

    Dusk_ for original Version and thanks for permission to upload my Version.
    ZaZ for ZaZHorseRidesYou Mod
    Meshes-textures: momo, lazarus, mrsiika, ??? All those I have forgotten.
    Pictures: many artists from Hentai-foundry.com
    Testing and script help: mem4ob4



  20. Monster Girl Blockhead Edition

    Some people might ask 'Why did you want to fix Emily's mess?!', and the answer is...I don't know. I might be suicidal! I'm also a total lore nut and spent countless hours trying to make everything mesh as neatly with TES's canon as possible. As such, I took a number of liberties renaming items, races, and...other stuff, to comply within the bounds. The Amazonians warriors are now the Sovngarden Eidolon, spirits from Shor's Sovngarde, the Nordic warrior paradise, come to challenge mortals to glorious battle. The Ageha are fiendish Daedra aligned with Molag Bal. The bee monsters are Daedra that heed the whims of Meridia and loath undead. The ghouls are now Kothringi, an ancient tribe who was turned into immortal undead through an ill-fated deal with Clavicus Vile. If you aren't a fan of me taking liberties, well...the old one is still somewhere in that other thread and I'll be happy to help troubleshoot CTDs with it.
    This is still a total WIP that I intend to continue working on, but I want to have what's done so far online for posterity in case I suddenly croak or lose interest, or something.
    Download Instructions: Download the large 1.9X GB file linked on MEGA, then download Update 0520218. Install the main files, then install the updated ones over it. I fixed some broken meshes. If you use Wrye Bash, you -must- tag the .esp as a relvl so it's added into the patch's compiled Leveled List, otherwise very few of the monsters will ever show in-game!
    Please post any and all bugs, no matter how minor they might seem!



  21. LoversHorseRider



    What is it?
    A new Stable has appeared in Cyrodiil, west of Chorrol, run by the lovely (if a bit eccentric) Godiva. They have the best horses in the land, though the might be a bit of trouble to handle. They're having a bit of trouble with business lately, so if you want a horse, you might need to lend a hand.
    Load Order
    Lovers with PK.esm
    Known Issues
    Upcoming Additions



  22. Joburg

    Allows for roaming creatures and NPCs to rape or stalk one another based on various settings for frequency.
    LoversSpermSplashEX and LoversMB2 will add additional functionality.
    Translated by: Ashal
    Ok, this is not a "new" translation, but rather an edited version of the existing one. What I did is clean up the menu for stalking so that it makes more sense (see spoiler below for screenshot of new menu layout). This should make it fairly clear what the settings really represent. -Gregathit
    I also tweaked a bit of the dialogue and a few other misc things here and there. I included an ini file with presets already made named: LoversJoburgDef1.ini
    If you don't like the settings I pre-made in that ini you can change them or just delete the file. Your choice. To use the presets file, cast the Joburg settings spell then select "Presets" and then "Custom 1".



  23. Lovers Calm

    Lovers Calm - by HanPL
    About Plugin:
    Very small plugin.
    Adds option to "calm" creatures (and by calm " I mean let them have sex with you )
    All you need to do is block and then talk/press space in combat.
    Lovers with PK
    OBSE v20
    Lovers Creatures 2.0



  24. Setbody Reloaded

    A single spell that gives the player access to every known Oblivion body style. Allow players to freely mix-and-match every conceivable combination of compatible meshes. Add a customizable autosetbody system that can assign random bodies to NPC's (by class, race, or category) so that you don't have to.
    This is a revision and expansion of the original 2009 Setbody created by thumpthing, SetBody 2ch-Edition TSpec by Prophour, SetBody 2ch-Edition by batchnht and AutoSetBody created by r_basilico.
    This package includes more than five hundred meshes that can be combined to produce more than five thousand female body style combinations, two hundred male body styles, and several hundred futanari body styles, all with waist seams that are now completely invisible.
    Setbody Reloaded is compatible with all prior versions of setbody. Any mods that depend on past versions of setbody to set body styles should be fully supported.
    Growlf's Resizing Mod Compatibility: Upper Body Meshes with no OP3 Bone
    Important Note: This patch resolves the issues with the No Op3 bone upper bodies included in the Setbody Reloaded 1.20\Options\No OP3 Upper Bodies. Folder. Use this instead.
    What is Setbody Reloaded?
    Included Body Styles R.C. 1.15
    What is AutoSetBody Reloaded?
    Modifying the Autosetbody.ini file.
    Control the body styles chosen by AutoSetBody - Not for the faint of heart
    Activating BBB Butts in AutoSetBody
    * HGEC compatible textures
    i.e. Ozmo's high resolution texture pack: http://oblivion.nexusmods.com/mods/20022
    * Robert's male compatible textures
    i.e. http://oblivion.nexusmods.com/mods/40532
    * BBB compatible skeleton
    i.e. Growlf's Universal Skeleton http://oblivion.nexusmods.com/mods/37596
    * BBB animations
    i.e. NoMaaM BBB Animation Replacer http://oblivion.nexusmods.com/mods/35551
    * Oblivion Script Extender (OBSE) v20 or Higher
    i.e. http://obse.silverlock.org/download/obse_0020.zip
    Original Authors (incomplete list):
    Races in Image (Not included in mod):
    1. Lindsay: http://oblivion.nexusmods.com/mods/34883
    2. Custom X117 Dremora Female.
    2.a. AlienSlof Dremora Textures: http://www.slofslair.co.uk/index.php?page=modarticle&modarticle/id=5zww5leakvt
    3. Custom Rainbow Dash.
    3.a Original Race: http://oblivion.nexusmods.com/mods/42424
    3.b Original Wings: http://oblivion.nexusmods.com/mods/5480



  25. Tamago Setbody Reboot

    TamagoSetBody Reboot
    Improved Tamago Setbody, and its pregnant data pack.

    Tamago Club v1.10 or higher.
    v1.12 - http://www.loverslab.com/topic/4356-hiyoko-generators-tamago-stuff-x-hiyokoclub-105-tamagoclub-112/
    v1.15c - http://www.loverslab.com/topic/13377-tamagoclub-115c-hiyokoclub110a-stuff-eng/
    OBSE v0020 or higher.
    SetBody Reloaded Blockhead Edition v0.35 or higher.
    Without SetBody, this cannot change npcs' body type.
    Obsolete v1.01a descriptions: as the Reboot version is not compatible with this, you can also download it if you really need it. 
    Modding with TamagoSetbody
    Tamago Setbody original author
    Gerra6 for the clothing body type converter and Break Armor
    briancs159, 1020, mem4ob4, supierce and others for testing!



  • Create New...