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Adult oriented Skyrim mods that don't fit in any of the existing categories

211 files

  1. SexLab Sounds

    Replaces some of the vanilla SexLab sex sound effects (Not a voice replacer) with more immersive slippery and wet versions.
    Replaces the annoying 'twang' orgasm with something more 'sticky'.
    Replaces the vanilla SL oral sounds with something more 'feminine' and believable.
     
    Before installing, backup the following three directories and their contents: Data/Sound/fx/Sexlab/ (fxOral01, fxOrgasm01, fxSex01)

    4,792 downloads

    Updated

  2. Tweaks and Patches by ZckeZckT

    Mod tweaks and patches by ZckeZckT.
     
     
     
    SOS Revealing Prisoner Pants
     
    - install it with your mod manager
    - no requirements
     
    Shirt and shirtless version // each have two armor pieces // wear them both and make the
    slot 45 piece to never unequip in Sexlab
     
    Why two pieces and what's the point of this:
     
    Because male followers lose the schlong physics after some time, at least for me. With my
    two pieces method, the hdt gets reapplied on sex scene start when the male undress the
    other slot 32 armor piece.
     
     
     
    Midwood Isle, Akavir and Maslea Schlong Addons
     
    Install Midwood Isle and my Schlong Addon after it. Look here for a better introduction.
    Install Maslea and my Schlong Addon after it. Look here for a better introduction.
    Install Akavir and my Schlong Addon after it. Look here for a better introduction.
     
     
     
    SOS Regular with Smurf Average Sizes
     
    Requires Schlongs of Skyrim. Unpack the esp file and put it in the
    Schlongs of Skyrim folder. Overwrite the original esp.
     
    - no more too big regular schlongs if you use higher max size values (Tip: Best for me is Max Size 13)
    - copied only the size values from smurf average addon to regular, nothing more
    - if you use my Maslea/Akavir addons, then you know them already
    - will only work after starting a new game
     
     
     
    Wet Schlong Meshes
     
    Requires Schlongs of Skyrim. Install it after SOS with your mod manager.
     
    The pack contains all my versions. Wet Schlong + Creamy Body is installed by default.
    If you want switch to another version then go to:
     
    meshes/actors/character/character assets
     
    There are seven different packs with Wet/Dry // Full body or schlong only options.
    Simply unpack ( with "Unpack here" ) one of them in the same place were
    they are. Files names that begin with 00 = Body+Schlong // and with 01 = Schlong only
     
     
    Nusbie Voices Words with Moans Replacer
     
    Requires Nusbie Voices for Sexlab. Install my files after the main mod.
     
    Replaced words with moans for elf chick B, C and J.  I've made no changes to rape words.
     
    Tip: Use 3-5 seconds voice delay in sexlab for elf chick J // for B and C 10-20 seconds sounds good
     
     
    SL Sperm Tweak
     
    Requires Sexlab Animation Framework. Install my files after Sexlab.
     
    This file contains different versions, packed like the Wet Schlong files. If you want switch
    to something else, then open the textures folder and unpack one of the files in the same place
    were they are ( with "Unpack here" ). Also contains pack with original files to switch back.
     
    - all versions without the sperm on legs
    - a version where the effect is not applied twice, as is usually the case (SL Vanilla) after having vaginal/anal/oral sex more than one time
    - this version is installed by default. No sperm on legs // no effect applied twice // Vaginal - Anal merged
     
    Vaginal and Anal merged : This means, for example, that the anal effect is also applied if you only have vaginal sex and vice versa.
     
     
    FX 4 Classics - Anubs Animations compatibility patch
     
     
    My compability patches for FX 4 Classics and Anubs animation packs.
     
     
    Unpack the files and put the meshes folder in your installed FX4 Classics mod.
     
     
     
     
    Credits
     
     
    Sexlab Animation Framework by Ashal
    SOS - Revealing Armors for Schlongs of Skyrim by Aoki
    The Republic of Maslea - Chapter one by Anthelius
    AKAVIR The curse of the Immortals by stalker992
    Anubs Animations by AnubiSs2167
    FX 4 Classics by Monchicles
    Midwood Isle by DdsLedg
    Schlongs of Skyrim by b3lisario
    Nusbie Voices by MeMe
     

    458 downloads

    Submitted

  3. Smack NPCs Butts With a Lesser Power

    I took inspiration from Shadowmans2777 mod on SE so shoutout to him. On LE we don't have anything like that, we have a mod that makes NPCs smack the PC based on chances but as far as I know there was never a mod that allowed the PC to spank NPCs so I made it. It uses Baka's animations. I'm going to also make at least 2 other mods with the same concept but instead of spanking, it would be hugging and choking and maybe someone could help me with the scripting and we'd integrate sexlab aroused and other shit idk to make them good. 
     
     
    Requirements:
    -Baka Motion Data Pack
     
    -PapyrusUtil
     
    If you already have the Baka Motion Data Pack then you don't need to run nemesis/fnis but if you don't then you probably need to run them. 
     
     
    Smack.mp4

    662 downloads

    Submitted

  4. Unforgiving Skyrim 1.1 Voicepack

    This is a voicepack for the great Unforgiving Skyrim mod, created using the latest xVASynth 3.0.
     
    Installation:
    Install with your mod manager.
     
    For the manual installation connoisseurs', just copy the un-archived directory into your data folder.
     
    Loose files version (no bsa, no esp) so it should be compatible with both SE and LE, I think?
     
    Requires:
    Unforgiving Skyrim 1.1

    649 downloads

    Submitted

  5. Devious Lore v3.0.2 Voicepack

    This is a voicepack for the great Devious Lore mod, specifically it's 3.0 version, created using the latest xVASynth 3.0.
    There is a voicepack here already for 2.2, but the recent updates added a lot of new lines, so here we are.
     
    Installation:
    Download 2 files into the same directory, their names should be:
     
    Devious_Lore_Voicepack_v.3.0.1_loose.7z.001
    Devious_Lore_Voicepack_v.3.0.1_loose.7z.002
     
    Right-click the one that ends with .001 & select "Extract Files".
     
    A new folder will be extracted, right-Click this new folder and select "Add to archive". That new .7z file is the the one you should install in your mod manager.
     
    For the manual installation connoisseurs', just copy the un-archived directory into your data folder.
     
    Requires:
    7-Zip for the archives
    Devious Lore 3.0.2 (or it's SE port by @nomkaz)
     
    Loose files version (no bsa, no esp) so it should be compatible with LE, I think?
    If you're on SE/AE, I recommend using Cathedral Assets Optimizer and packing this into a BSA.

    5,501 downloads

    Submitted

  6. Deviously Vanilla v0.2.9 Voicepack

    This is a voicepack for the old-but-still-good Deviously Vanilla mod, created using the latest xVASynth 3.0.
     
    Installation:
    Install with your mod manager.  
    For the manual installation connoisseurs', just copy the un-archived directory into your data folder.
     
    Loose files version (no bsa, no esp) so it should be compatible with both SE and LE, I think?
     
    Requires:
    Deviously Vanilla v.0.2.9
     
     

    50,350 downloads

    Updated

  7. Devious Interests 0.923 Voicepack

    This is a voicepack for the great Devious Interests mod, created using the latest xVASynth 3.0.
     
    Installation:
    Download 2 files into the same directory, their names should be:
     
    Devious_Interests_voicepak_v0921_v2_s.7z.001
    Devious_Interests_voicepak_v0921_v2_s.7z.002
     
    Right-click the one that ends with .001 & select "Extract Files".
     
    A new folder will be extracted, right-Click this new folder and select "Add to archive". That new .7z file is the the one you should install in your mod manager.
     
    For the manual installation connoisseurs', just copy the un-archived directory into your data folder.
     
    Requires:
    7-Zip for the archives
    Devious Interests
     
    Loose files version (no bsa, no esp) so it should be compatible with LE, I think?
    If you're on SE/AE, I recommend using Cathedral Assets Optimizer and packing this into a BSA.

    7,165 downloads

    Updated

  8. AE 629, Schongs Of Skyrim Repak Papyrus No Dll

    SCHLONGS OF SKYRIM for 629
    Custom re-pack of Papyrus Util and SOS to work with version 629 of Anniversary Edition
    NO DOWNGRADE NEEDED

    This Is a Non DLL version of Schlongs shuffled and Re-Packed to work with AE 629

    Requires,
    Credit to bad dog for his fantastic work, (no files from bad Dogs mod were included in this repack) 
    All I did was shuffle the files. from SOS original on Github  and "SOS PapyrusUtil version Beta 4 (UPDATE).7z" Sorry your File link came off reddit somewhere

    Permission is given if ether developer wants to use my file order to improve their own mods, 
     
    In Vortex I loaded Bad Dogs Hoodies After Schlongs Custom 
    and Before CBBE (unless you want females with Schlongs) i think
    and Schlongs Custom Before XPMSE 32 see attached images 
     
    Now Get Shagging LoL



    13,069 downloads

    Updated

  9. Jaxonz Furnishings -FW BDSM furniture(forniphilia)

    This is a BDSM forniphilia (Human furniture) based on JAXONZ FURMOSHINHS(https://www.nexusmods.com/skyrim/mods/57756).
    I added 38 pieces of BDSM forniphilia (Human furniture) to the original MOD maker items.
    Using the same method as before, use the item acquirer to obtain all items in the mod, find the furniture starting with "FW" in the backpack, select it and press the "R" key on the keyboard to put it into the scene. It is recommended to use with JAXONZ's item movement MOD(https://www.nexusmods.com/skyrim/mods/52583).
    Home has static and dynamic, some furniture collision did not do, some furniture material is rough, because I can not make material, I hope that interested friends can add material for my MOD items.
    Part of the model uses the transformation from Kritical´s Naughty BDSM & Fetish Collection (LL update 09.10.) 1.0.70
     
     






    1,726 downloads

    Updated

  10. KSHair for The Ancient Profession (LE port)

    IMPORTANT!
    This is a port from the SE version of KSHair for The Ancient Profession:
    https://www.loverslab.com/files/file/13865-kshair-for-the-ancient-profession/
     
     
    This mod provides KS Hairdos for NPCs added by The Ancient Profession LE Port.
     
    Requirements:
    This mod has only one requirement, The Ancient Profession LE Port.
     
    This mod does not require KS Hairdos. This mod includes copies of all the textures from KS Hairdos that it uses.
     
     
    Credits
    For @Herowynne SE verion and permission for LE port
    And others are here:
    https://www.loverslab.com/files/file/13865-kshair-for-the-ancient-profession/
     

    1,068 downloads

    Updated

  11. Harvald's Archmages Quarters Overhaul

    Harvald's Archmages Quarters Overhaul
    the Archmage is a perverted slave driver
     
    As the title says, a simple overhaul of the archmages quarters using ZAP 8+ furniture.
    The lever to open the gate is on the left side of the entrance, look at the pictures.
     
    Installation; Drop the esp in the Data-folder and aktivate
    there you go.
     
     
    Have fun
     
    Harvald

    603 downloads

    Submitted

  12. Slap da Butt LE

    This is a port of Suzutsuki's mod from this thread
     
     
    Run 
    FNIS or nemesis (untested) after installing
     
    Incompatible With  
    SkyrimSouls - Unpaused Game Menus (and other similar mods). Will NOT cause the mod to fail, but will cause it to not behave as intended
     
    Before you report any bug/issue
    Check that all installed versions are up-to-date
     
    Updating
    check the suspend mod mcm checkbox and close all menus wait about 15 REAL TIME seconds (15 is a greatly increased value that accounts for user error) save overwrite with new files Installation
    Download the AIO file (all files included) and read the included readmes
     
    About the MCM options
    Event Cooldown: cooldown time between slap events. Does not affect current active cooldown
    Fuzzy Timer: enables the below option
    Fuzzy Variance%: adjusts the cooldown timer by a random value based on a percentage of event cooldown (example: an event cooldown of 60 with a fuzzy variance% of 50% can adjust the cooldown to 30 seconds or 90 seconds. Adjusted amount resets after every event. You can see the random result in console (~) after you regain control from a slap event. Does not affect current active cooldown
    Suspend Mod: Disables the mod without uninstalling. Still completes the current event if already running
    Suspend Expressions: Disables expression use without uninstalling. Still completes the full expression sequence that is running currently
    Suspend Collisions: tcl is activated then unactivated during the animation sequence. Disabling collisions improves z-axis consistency and minimizes the effect static environmental objects have on alignment
    Account for Heels (only supports Nio High Heels): Removes heel height before animation and restores it afterwards. Does not affect event that is already running
    Controller Feedback: Enables controller vibration on slap events
     
    all mcm options are safe to toggle or adjust whenever
     
    How to: Create your own synced player moan/grunt sound file for increased immersion
    download MultiXwm and Audacity convert the .xwm sound file included in the original SE mod found in this thread to .wav using default settings in MultiXwm open that .wav file up in Audacity along with your preferred moan/grunt sound file (found in sexlab default files or a sexlab extra voices package) time the moan/grunt to the slap file and adjust gain as necessary file -> export -> export as WAV using its default settings convert that WAV file back to Xwm using MultiXwm using its default settings replace the .xwm file from the mod with your personalized .xwm file  
    FAQ section:
     
    Older files and instructions:
     
    Credits to SirNibbles for the animations, Suzutsuki for the original SE mod, Nusbie for the female voice file

    20,875 downloads

    Updated

  13. Respect Your Jarl

    Very small mod, which makes PC bow to the ruling jarls at the beginning of a conversation, every half an hour.
     
    Let's not forget etiquette and hierarchy, shall we? A person without a fixed place of residence and type of activity should not familiarize with a ruler of a Hold.

    1,724 downloads

    Updated

  14. Harvald's Bathhouse

    Harvald's Bathhouse
     
    I always found it very difficult to maintain the Windhelm townhouse and to set it up completely, so I was sure that something had to happen in order to be able to play the PAHE mods in Windhelm properly. After the rather rustic-looking mead hall, the rather noble Windhelm Gentlemen's Club is now opening . It offers space for music and dance and also all kinds of fetishes as well as sex and drugs and whatever you feel like doing.
     
    It is built according to the motto "size matters" and offers space for more than 20 slaves. So that this doesn't affect the performance too much, I have divided the club into 5 areas with roombounds: the entrance area, the main hall, the private area as well, as the preparation room and the torture chamber. Since only the area in which the player is currently located is rendered, it is possible to accommodate many more NPCs in the player home without the performance deteriorating.
     
    Anyone who says I know this area from somewhere is right, because I rebuilt Draconreach in another way.
     
    Where is the entrance and how do I find the club, if there is no map marker. It's not that difficult. When you walk towards the Aventino estate, leave the front door on the left and continue through the arcade over the bridge and you will land right in front of the front door. There is also a path from the castle on the forecourt keep left and through the narrow alley. Actually not to be missed.
     
     
    I wish you exciting nights
     
    Welcome to the club.
     
    Harvald

    Requirements
     
    Skyrim with all DLC 
    ZaZ Animation Pack - Tara's Edition V.8.0 plus*

    Installation 
     
    Unpack the 7Z and drop the contend of the bathhouse-folder to your Data-folder activate the esp and there you go. or use a modmanager of your choice.
     
    The mod is SSE compatible! 
     
    It only uses Vanilla assests and the new textures are DTX1 wich is used by both games.  

    2,005 downloads

    Updated

  15. Hentai book series 2D: Furry #1

    Hello everyone. This mod adds a free version of the book with 35 images of furry.
    Full version with 70 images: https://www.patreon.com/posts/hentai-book-2d-1-58155107
     
    Location
    The book can be found in the hunter's camp near the Guardian stones.

    1,221 downloads

    Submitted

  16. Adult book series: Hot Erotica

    Hello everyone. This mod adds a free version of the book with 30 photos of hot erotica.
    Full version with 60 photos: https://www.patreon.com/posts/adult-book-hot-57825123
     
    Location
    The book can be found in the shrine of Talos near Riverwood.

    1,233 downloads

    Updated

  17. Adult book series: Sexy Girls

    Hello everyone. This mod adds a free version of the book with 30 photos of sexy girls, no nudity.
    Full version with 60 photos: https://www.patreon.com/posts/adult-book-sexy-57756986
     
    Location
    The book can be found in the Riverwood trader, on the second floor in a basket by the bed.

    766 downloads

    Updated

  18. Adult book series: Beautiful Girls

    Hello everyone. This is my first modification. This mod adds a free version of the book with 40 photos of sexy girls, no nudity.
    Full version with 60 photos: https://www.patreon.com/posts/adult-book-girls-57756091
     
    Location
    The book can be found in the helgen, under the bed, at the very beginning, where you run with Hadvar.
     
    I got inspired by mods Skygirl Book series by PSBoss.
     
    If you like this mod, I will continue to add books with girls on different topics that you want (no nudity, erotica, porn, different collections, cosplay, anime, hentai, manga, etc.).
     
    Special Edition Compatible
    I don't have the SE version because I have an ancient laptop. I don't know what this mod will look like on the SE version.

    P. S. Sorry for my english.)
    P. S. S. I have been studying Photoshop for only a few days, I made the cover and the frame from scratch, so sorry for the jambs in their design.

    869 downloads

    Updated

  19. Pornstar Voices

    Not much to say here, just a collection of pornstar voices that I've clipped for use with any sexlab, lovers pk or sexout mod... just pick out the voice files you like and replace the existing sound bites with the voices (you may have to rename them to the appropriate file in order to get them to work).
     
    Currently contains only a few, more will probably be added as I continue to clip them, but don't expect those to come out terribly fast as this is more so something I've taken to doing to enhance my own experience and I figured I'd share them.
     
    Note that some of the voice files will be of variable quality. Some better than others and some borderline unusable. So it wouldn't hurt to go through them and check out which ones you think you could use.
     
    I've started being a bit more precise with the newer files, adding little (Descriptors) like so at the end of a sound bite. 
     
    (Words) - self-explanatory
    (Vaginal) - contains reference to vaginal sex
    (Anal) - contains reference to anal sex
    (Cum) - contains reference to climax, or cum in some manner
    (Oral) - contains reference to oral sex
    (Long) - rather long, may overlap
    (Cock) - refers to male genitalia in some manner
     
     
     
     
    Current Voices
    Madison Ivy (Sulty, breathy, occasional shrieks, sometimes chatty)
    Devon (Squealer, defiantly a squealer)
    Rachel Roxxx (Quiet, submissive, gets faster the hotter she gets, very vaginal focused with her words, cumwhore)
    Peta Jensen (Breathy, moans and gasps a lot)
    Jessa Rhodes (Squeaky gasper)
    Bree Olson (Screamer, decent Non-Con voice, words can be added to imply enjoyment)
    Nicole Aniston (Breathy and Moans a lot at first which is overtaken by pleasured screams and squeals at high arousal)
    Asa Akira (Squeaky, Screamer, clipped from an old Pornstar Punishment video, can be used for rough or Non-Con scenes)
     
    Planned Voices
     
    Jenna Prestley
    Lela Star
    Karma RX
    Rebecca Linares
    More Madison Ivy 
    More Peta Jensen
    Projekt Melody? (Idk... for the meme? It's impossible to find anything of her old stuff without music... soooo...)
     
    If you have a star or, I dunno, hentai or something you want clipped, I can see what I can do. Assuming it's not only found on some sleezy website. Just message me or drop something in the threads.

    27,039 downloads

    Updated

  20. Harvald's Mead Hall

    Hi there,
     
    this is for all ZAP8+ users, for all Pahe, PaHSH users, who look for a place to party. No crafting, no enchanting, no alchemie, just party. Sleeping places for 7 Persons and lots of ZAP stuff for your entertainment.
     
    The Mead hall has a Map marker from the  start. You find the Mead House north of Shimmermist Cave and south of Korvanjund. 
     
    Most of the mod is Vanilla, so it will work with Skyrim SE if there is a ZAP8+.esm.
     
    Have fun 
     
    Harvald

    1,695 downloads

    Updated

  21. ZAP Helper Addon 8.0+ Extension - MULTI NPC SUPPORT

    Heya all, so here it is! The much-requested Multi-NPC support for ZAP Furniture Placer.

    v2.01 Released with minor bugfix! Please update your install! (will not cause issues to saved games)
     
    v2.02b released with (beta) support for multi-npc furniture (such as vampire supply). See changelog notes.
     
    This will probably be the final release for now unless a game-breaking critical error is found.
     
    Now compatible with Paradise Halls! Furniture will stop slaves escaping - use 2.02b + 2.02b Compatibility Patch!  

    Bug hotfixes: (both versions): -Fixed error of ZFPStartup not running on a new game/install (Player spells now get added correctly on new game)
                                                    -Removed leftover Iona (RIften Housecarl) records in the .esp file (should fix broken custom housecarl races)
                                                    -missing ZFPMenuScript masterscript fixed, Placement menu now places items from list 6 correctly.


    EXTENSION FEATURES:

    -NPC support to lock up to 60 NPCs into the various items of furniture from ZAP 8.0 (Also tested on and compatible with ZAP 8.0+)

    -10 Selectable NPC slots with immersive dialogue and animations

    -50 Locked NPC slots (Assigned from the Selectable slots or by grabbing random NPCs off the street with magic ?)

    -6 new control spells to help manage the various locked NPCs. (11 spells in total now).
     
    Requirements:
     
    ZaZ Animations Pack 8.0 or 8.0+
    JaxonzPositioner (Recommended)
    A follower mod of your choice to manage the inventory of locked NPCs (Extensible Follower Framework or similar - Recommended)
     
     
    Installation:
     
    Either remove your existing ZAP Helper installation or just replace it with the files from this one, it shouldn't matter.
    This can either be done manually or with your favourite Mod Manager.

    There are two archives! Use only one. They are labelled as Female and Male, and basically the only difference is whether you get called Mistress or Master in some of the dialogue options ? (This was a late addition, as I'd set it up to use only female pronouns but thought this wouldn't suit everyone, so I'm offering the choice).

    This Extension includes all original files and should not need ZAP Helper 1.x in order to work.
     
    To Update:- copy all files from the archive => Skyrim/Data.
                          (Or just use mod manager Should not cause any issues to save games)

    Compatibility:

    Aside from needing its requirements, this mod should not cause issues with other mods. Tested as part of an extensive (200+ mods) bondage-themed Skyrim with no real issues.

    Made on LE (Oldrim). Someone has confirmed that it should work fine on SE too.

    PAHE-ZFPe Compatibility Patch:

    -Download the correct archive for your version (2.02b male/female currently supported -required for the patch!)
    -Overwrite existing files in your Skyrim/Data folder

    This patch makes Paradise Halls slaves unable to run away/escape while locked in furniture using ZAP Helper  
     

    ZAP Helper Extension How to use/FAQs:

    (To Update an existing ZAP Helper install on a saved game)
    (Also known as "help, where are the new spells?" )

    (1) The first time you use the 'Furniture Placement' spell, ZAP Helper will update and add the new control spells.

     (To Select an NPC)

    (1) Select zbfFurniture using the Furniture Select Spell. The next time you talk to an NPC, you will have dialogue options starting from "(Restrain NPC) Hey you... You're mine now!" to order them into a furniture selection. They will stay there until released.

    (To release a Selected NPC)
     
     (1) Talk to them and say "(Release NPC) .... "  OR  (2) Use the Unlock All Selected NPC Spell

     (To Lock an NPC):

    (1) While they are in the furniture, you can either: (1) Talk to them again and say "(Lock NPC) I'm going to lock you in..." OR (2) Cast Spell "Lock Selected NPC" while looking at the restrained NPC in the crosshair (so their name shows up, if you're unsure). This will assign the (x of 10) Selected  NPC to the next free (of 50) locked slot. (Selected NPCs will also stay in their furniture until released, "locked" is just for extra slots without the immersive dialogue).
     
    (2) Select zbfFurniture using the Instant Lock spell. Cast it again at an NPC and they will be ordered to stay in that furniture, using the next free (of 50) locked slot.

     (To release a Locked NPC):

    (1) Talk to them and say "(Release NPC) .... "  OR  (2) Use the Unlock All Locked NPC Spell
     
     (To align NPCs)

    (1) Using either of the two Align spells will align ALL selected or locked NPCs to their furniture (depending on which spell is used).
     
    (To clear empty Furniture selections) 

    (1) Using either of the two Clear Unused/Debug spells will clear ALL unused (but still selected) furniture targets and checked for orphaned Aliases (depending on which spell is used).
     
     
    Changelog:
     
    v2.20b: - Removed the conditions that prevent you from double selecting furniture. This enables multiple NPC furniture to be used, but also gives the possibility of other errors caused by the user (I cannot take responsibility for these).
    - I have also modified the spells to add extra debug to clean up loose actor aliases that have been sent to unavailable furniture. (If you send 2 actors to the same furniture, the second actor will just stand around next to it until released). 
    Caution: If you send npcs a long distance to the furniture, if they are still walking there when you cast the debug spell they will also be released! If you are uncertain that all npcs you want to keep are safely locked, cast the Align spell first.
     
    SAVE GAME SAFE - copy all files from the archive and overwrite the existing scripts/esp
     
     

    v2.01:         -Fixed error with dialogue still showing up without any addition Furniture selected 
                         (simplified use of conditions and variables in the dialogue tree)
                     SAVE GAME SAFE - copy ZFPFurnitureSelectScript.pex and ZFPAliasControlScript.pex  to => Data/Scripts, and ZFPFurniturePlacer.esp to => Skyrim/Data 


    Known Issues/Bugs:
     
    (1)   Bug: Character gets stuck after a dialogue animation
          Symptom:  Cannot cast spells, shout or sheathe/unsheathe weapon.
          Frequency: Occasional/rare
          Cause: Unknown/glitch in Skyrim animation system caused by certain slow animations (can happen on Vanilla)
          Fix: De-equip and Re-equip any spell from your magic inventory and the glitch should immediately resolve itself.


    (2) Bug:  Dialogue Clutter.
         Symptom: The options 1-10 to lock an NPC away appear before they have been greeted, cluttering up the dialogue (especially if you have lots of dialogue mods).
         Frequency: Caused by user (depends on you, basically!  )
         Cause: Using Tab to quit the dialogue without choosing a furniture selection
         Fix:  Use the "(Cancel) On second thoughts..." dialogue, This will ungreet the alias properly. Otherwise using any other ZFP Selection spell or dialogue option will also fix this.
     
    (3) Bug: Selection spells return an error on first attempt:
         Symptom: Furniture select spell returns error "Error with selection "n"", but if recast on the same target works
         Frequency: Caused by user (depends on you, basically!  )
         Cause: Moving too quickly while casting the selection spell. Depending on the script load of your game, it can take perhaps up to half a second for Papyrus to run the targeting selector. If you move too quickly or are moving when you cast a selection spell, sometimes it can glitch between conditions and return an error notification.
         Fix: Re-cast the spell while standing still and it should work fine. (Encountering this error occasionally does not mean you have caused a persistent script error, it is safe to continue.)

    (4) Bug: Furniture Delete not working / list 6 items not working / ZFP not starting up properly on a fresh install / Iona (riften housecarl) custom race glitches
        Cause: Me being an idiot 
        Fix:  Redownload archive, it's been hotfixed now.
     
    (5) Bug: NPC goes for walk instead of staying in furniture
        Frequency: Rare
        Cause: 1. Sending more than 1 actor to furniture that only 1 actor can use.   -OR-  2. Bugged scripts running on an NPC caused by interactions between multiple mods
        Fix:  Reload a save game before those scripts were run on that NPC.
     
     
    (6) Bug: All spells not added correctly on script-heavy new install (Special Edition)
        Frequency: Believed to be user-specific 
        Cause: Unknown - possibly excessive script load during new game setup
        Fix:  Download ZFPe Troubleshooting Pack. This contains a few options to help you. You can add the missing spells manually using the ID numbers provided, or there is an esp that will let you craft the spellbooks at a forge. (Thanks to T-Lam for the spellbooks).
     
     Original ZAP Helper Addon by Tyrant99: (See for original Mod documents/readme)
     
     


    Credits:

    T.ara for ZAP 8.0/+
    Tyrant99 for the original ZAP helper
    T-Lam for the craftable spellbooks

    Everyone who posted a message of support while I was working on this, really helped with motivation ❤️ 

    ----------------------------------------------------------------------------------------
    This is provided only for the purposes of Fantasy, Roleplay and Entertainment.  
    Please Kink Responsibly.                                                                                    
    ----------------------------------------------------------------------------------------

    16,822 downloads

    Updated

  22. Milk Magic

    Hi there,
     
    Did you ever sit there watching an anime as they power-up or boost or whatever they do for half of each episode? Yeah, me too. It came to me that this mechanic was sorely lacking in Skyrim. Naturally, there was only one logical mechanic to channel your power. Breastmilk.
     
    I give you,  Milk Magic.
     
    Requirements:
    Milk Mod Economy (duh)
     
    Martial Milk ( I use the milk cost script for each spell and it is the inspiration for this mod)
     
     
    Estrus Chaurus+ (this could be removed in an alternate version if enough people want it.)
     
    All the requirements of these mods are obviously required as well.
     
    HIGHLY recommended: a way to cast magic through the breasts(animation). I just use XPMSE's toggle for nipple magic and it mostly works ok.
     
    The spells:
    Milkflesh (armor spell)
    Milk Mending (conc. healing spell.)
    Cream Cure ( Fast Healing spell)
    Boob Bow (Summon bow)
    Boob Blade (Summon Sword)
    Milk Meteor (Fireball)
    Boob Barrier (conc. ward)
    Boob Blockade (ward with a duration.)
    Lactose Lamp (magelight)
    Titty Torch (conc. candlelight)
     
    and the meat of the mod,
     
    Boob Boost (small healing, various buffs for 60s)
    Big Boob Boost (x2, 60s duration)
    Boobs Boost (x3, 60s duration)
    Big Boobs Boost (x4 60s duration)
     
    These spells can be cast repeatedly or together and magnify the effects.
     
    I added Magicka cost to these spells and overwrote some of Martial Milk's spells with mana cost so that you can gain some XP in the respective schools(Maybe, if I did it right).
     
    Other changes:
     
    I... altered... some of the effects Chaurus poison attacks and bites have. You are going to want to be very careful fighting them. Nothing too crazy I hope. I tested this with a level 10 character and was able to clear Frostflow Lighthouse. Very carefully. The idea being that the Chaurus are sort of a "kryptonite" or counter to the Milk Mage. If you get hit with their spit, then bitten, you won't be able to gain the beneficial effects of the spells in this mod for a period of time.
     
     
    Disclaimers
     
    - I am a very novice mod-maker. I made this in TES5edit and not the CK since I can't get that to work. That being said, it is just spells, magic effects and books for the spells. It shouldn't break anything for anyone.(I think)
    - I tuned the costs of the spells and their power to my personal load order, which I consider to be a pretty difficult setup. Your mileage may vary. The spells might be hilariously overpowered in your setup. I would recommend maybe tuning your settings in Milk Mod to give you less milk, or make it harder to regenerate milk. I play with the settings at Max Milk and use Sexlab Disparity to passively buff myself when at high milk and pretty harsh debuffs when at low milk to incentivize myself not to go crazy with milk usage. I decided not to worry about more tuning on the spells, because every time I thought they ware too overpowered and started to think about tinkering with them, I would lose a fight. So overpowered, Yeah, probably, but not so much that you can't lose(at least in my setup)
     
    Future Plans/Wishlist:
     
    - I am currently testing a version, maybe v2, that will require the mod Morphology. Because all that milking and crazy mana channeling through your boobs should have a physical effect, Right?? I also have a few more spells added (Lactose Laser, Titty Tornado, etc.) that will probably be in this version as well. Nothing crazy, most of these are just redos or alterations of vanilla spells, but adding milk cost to roleplay as a milk mage.
    - I'd love a way to spawn enemies that could have some effects similar to the Chaurus to up the difficulty. I am too dumb to figure out how to make NPCs add NPCs to leveled lists. Sort of like the Silver Hand or something, they could be hunting down the Dragonborn to get her milk.
    - I'd love a way to add enchantments to weapons that enemies would have that would have some effects similar to the Chaurus to up the difficulty. Again, I'm too dumb to figure this out.
    - I am also incompetent with graphical design. I would love to have custom art for the spells, but vanilla will have to do unless someone else does it.
     
     
    Let me know about any bugs and I'll see what I can do to fix them, but the mod is honestly pretty simple. I do have a pretty complicated mod setup, so maybe there is some conflict that will arise with other people that I don't get.
     
     
     
     
     

    1,352 downloads

    Updated

  23. Skyrim Main Menu Wallapapers

    Установка:
    В папке всего 28 архивов выбираете одну из них и кидаете все в папку Data с игрой Skyrim/There are only 28 archives in the folder, choose one of them and throw everything into the Data folder with the Skyrim game
     

    1,291 downloads

    Updated

  24. Sculpture Statue Mannequins

    Sculpture Statue Mannequins
    by XunAmarox
     
    Description:
    This replaces the default wooden male mannequin with a female stone sculpture/statue mannequin.
     
    I never particularly cared for the wooden mannequins, though I suppose a female one would have been nicer. And well, the "real" ones just weird me right out. Like a bunch of brainwashed models standing around or something. *shivers*
     
    So anyways, I thought having them like Greek Sculptures would be nice. Both realistic and yet fake. Best of both worlds.
     
    What it does:
    Replaces Skyrim mannequins. If you have HearthFires DLC and want your HearthFires mannequins to look like this as well there's a separate main download for that which includes both the Vanilla and the Hearthfires mannequins. The HearthFires version includes both HearthFires and Vanilla mannequins in one convenient download - choose one or the other: Either Vanilla Only or Vanilla+Hearthfires.
     
    If you don't have or don't want the Hearthfires ones, the Vanilla one should be fine. HearthFires isn't required for the Vanilla one so anyone that doesn't have it shouldn't have to worry about that. BUT THERE CAN BE ONLY ONE. If you want the Vanilla one grab it here: Sculpture Statue Mannequins - Vanilla-26266-1-1.7z
     
    No Scripts are modified in this mod. Only the Mannequin Actors and Mannequin Race are changed.
     
    By default, the mannequins use the default CBBEv3 models, and some modified textures. You can use any CBBE texture compatible mesh you'd like however. Just drop the meshes in: "Data/Meshes/Galatea/" and it should be how you want it.
     
    If you want to use it with another body mod... it may be more complex of a process. Textures go in: "Data/Textures/Galatea" but you'd have to edit them yourself to make them look like a sculpture.
     
    If you have Photoshop, here's how you do that really easily:
    Desaturate
    Brightness/contrast: 44 59
    Filters > Noise > 6
    Save as DDS as either 8.8.8 (no alpha) or 8.8.8.8 (alpha)
    You'll need the appropriate NVIDIA plugin to open and save DDS files.
     
    Installation:
    Pretty straight forward. As the files are just an esp and a bsa, just drop them in your data folder and activate. NMM should take care of everything for you.
     
    I added an optional file for those of you that have UNP. Well, it's UNPB textures which I assume are the same anyhow. UNPB textures-26266-1-1.7z
     
    Here's the UNP install procedure:
    1. Navigate to Data\meshes and create a folder called galatea
    2. Navigate to Data\textures and create a folder called galatea
    3. Navigate to Data\meshes\actors\character\character assets and copy your UNP texture compatible body files to the meshes/galatea folder you made
    4. Navigate to Data\textures\actors\character\female and copy your UNP textures over to the textures/galatea folder you made
    5. Now install the optional UNPB texture pack I put up. NMM or manually, whatever works for you.
     
    Uninstallation:
    Just delete the esp and bsa. Should be fine.
    Credits:
    Caliente for CBBEv3
    If I missed anyone, let me know!
     
    Permission:
    -You can INCLUDE assets from this mod in your mods as long as credit is given.
    -You can not MODIFY assets of this mod and re-release them without first obtaining permission.
     
    Known Issues:
    -Brows may look outlined a bit darkly in some lighting. I'll likely release a patch to fix this in the near future.
    -Small seam at the neck (likely existed in original, only more noticeable with noise). May 3D paint in Blender to see if I can fix it at some point. If it proves too difficult I may just make it a seam in the statue itself like it belongs there to mask it.
     
    If you need the loose files grab them here: Sculpture Statue Mannequins - Loose Files-26266-1-1.7z
     
    Incompatible Mods:
    -Any mod that changes the mannequin races (manakin race) or overwrites files in the galatea directory (meshes/galatea or textures/galatea).
    DartHairColors - dirty edit to mannequin race, clean with TES5Edit
    Sweet and Sexy Lingerie shop CBBE - remove any esp entries relating to mannequins (open in CK, Details, hit Delete key next to entries, load esp in CK & save - done), remove galatea loose files.
     
    Changelog:
    11/11/12 - Version 1.1: Hair Fix. Hair now properly replaced by Hair Biped object.
    10/30/12 - Version 1.0: Vanilla+Hearthfires Initial Release
     
    Permissions
    -You can INCLUDE assets from this mod in your mods as long as credit is given.
    -You can not MODIFY assets of this mod and re-release them without first obtaining permission.
     
    Credits
    Caliente for CBBEv3
    If I missed anyone, let me know!

    679 downloads

    Submitted

  25. Realistic Wooden Mannequins - CBBE - UNP

    Description:
    This initial release only has female mannequins and requires either a CBBE or UNP compatible body and texture installed. Later I may do a male version if there's enough interest.
    This mod changes the mannequins in the game to a realistic wooden mannequin with the anatomical shape you would expect for a person but with a wooden texture - much better than the vanilla game's wooden mannequin textures. As a result they look less creepy while still preserving the original ideals of the game's designers. They also happen to be proper female mannequins rather than males which don't exactly display female armors very well.
     
    Some of you may remember my Statue Sculpture Mannequins. The knowledge I gained from making those assisted in my creation of these. While my statues were great without an ENB they don't look so great with one and lately I've been looking at home designs (specifically some of Elianora's work) and they just seem like wooden mannequins would go better with the decor, color-wise. And so, these were born. It was quick and easy - to be honest I spent more time packaging this thing up than I did making it!
     
    READ THIS: Screenshots provided are not indicative of how the mannequin bodies will be shaped in your game - they will use your existing female body meshes.
     

     
    Installation:
    If you have NMM you should be presented with an installer. Choose whether you want the Vanilla or HearthFires version. The difference is that the Vanilla version doesn't change any mannequins introduced in HearthFires and the HearthFires version does, along with having a dependency to the HearthFires DLC. I understand not everyone has it though so I have the Vanilla version available.
     
    Next you'll choose whether you have a CBBE or UNP type body. Of note, you don't need CBBE or UNP specifically, just bodies that are compatible with their textures, but as the mod draws on your existing models and textures it's important that you choose the correct one.
     
    By default 100 weight mannequins will be installed. If you'd prefer 50 weight mannequins they have been provided for manual installation within the file archive in the folder "[Optional] Weight-50" - you will have to install this manually if you want it.
     
    I recommend only installing this before you start a new game. If you don't you may experience issues such as neck gaps or discolored faces, or even more bizarre ones like a wrong face or body. Warning: if you choose to add this to an existing save I recommend creating a backup save before doing so as these things tend to get baked into saves and you would end up having to troubleshoot potential issues with the mod whether you kept it installed or not at that point. The issues are of course minor in nature and easily fixable with console commands but it's still good practice. There are however no scripts involved in this so aside from facetint data and NPC weight data being baked into saves for mannequins this mod is completely safe.
     
    The general procedure to correct neck seams is to use the following command after clicking the NPC in question: setnpcweight ### with ### being the intended weight. After you do this close the console and the neck gap should have disappeared. Now you would use disable then enable as at this point the face will have discolored with the facetint data being lost once the weight was changed. Follow that with a quicksave and a quickload and if it didn't fix it try to disable/enable again. Unfortunately, this doesn't seem to work with mannequins for me. So, uh... good luck with that if you run into it!
     
    Credits:
    Stock wood texture from Mayang's Free Textures: LINK
    CBBE by Caliente - base texture for CBBE version (specifically my CBBE Innies modified version)
    UNP by dimon99 - base texture for CBBE version
     
    Incompatible Mods:
    -Any mod that changes the mannequin race (Manakinrace) or overwrites files that are added with this installation.
    Find another? Let me know.
     
    Known Issues:
    -Neck gaps can occur if wrong NPC weight values are baked into an existing save, this can be fixed with console commands or by simply starting a new game. It's not the fault of this mod, it's just how data is baked into saves by the game engine.
    -Discolored faces may result from setting an NPC's weight with console commands but this can be resolved by disabling and enabling the NPC along with a quicksave and quickload.
    -Mannequins walking around? That's a vanilla bug but there are mods that correct that issue - it's not introduced by this mod.
    -Incorrect face or body race? Something is incorrectly baked into your save, try starting a new game. If that doesn't work you have a mod conflict.
    -People are incapable of reading and/or grasping the concept that these mannequins use their own existing body meshes and may be prone to making stupid comments. No solution currently available.
     
    Version History:
    1.0 - Initial release, female only. CBBE & UNP available.
    1.1 Hotfix - This hotfix addresses a neck gap issue that surely would have arisen by my accidentally forgetting to include the FaceGeom mesh data, the hotfix will update 1.0 to 1.1 for the default 100 weight variant.
    1.1 (full) - This is essentially just the combination of 1.0 and the 1.1 hotfix along with FaceGeom data for the 50 weight variant included for manual installation if it's the preferred weight. This is more or less the release that 1.0 originally should have been - just adding some meshes I forgot to include.
     
    Credits:
    Stock wood texture from Mayang's Free Textures: LINK
    CBBE by Caliente - base texture for CBBE version (specifically my CBBE Innies modified version)
    UNP by dimon99 - base texture for CBBE version

    692 downloads

    Submitted


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