Jump to content

Adult oriented Skyrim mods that replace or add new armor or clothes

715 files

  1. YS Night Ghost CBBE

    twitter.com/NIND_CBBE_LE
    ======================

    An Original Skimpy outfit with glowing lines and horns made by YoerkSun
    https://www.patreon.com/posts/ys-night-ghost-48791744
    Changes Made:

    -Oily Body
    -Slooty Zaps
    -Added Mask Size Slider
    -Alternate tail position added
    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "NG"

    Credits:
    YoerkSun

    834 downloads

    Submitted

  2. Predator Chastity Fuck Trainer LE

    twitter.com/NIND_CBBE_LE
    ======================

    A chastity cage with animated plugs Predator
    https://www.nexusmods.com/skyrim/mods/107120?tab=files&file_id=1000334517
    Changes Made:

    -Oily Body
    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Chastity"

    Credits:
    Predator

    1,338 downloads

    Submitted

  3. XN Alet Stealth Suit CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xuniana
    https://www.patreon.com/posts/xuniana-alet-le-48443000
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body
    -Added Transparent alternate

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xuniana for the Outfit.
     

    588 downloads

    Submitted

  4. XING Mortal Combat Jade CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xing
    https://www.patreon.com/posts/mortal-combat-le-48517091
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xing for the Outfit.
     

    1,120 downloads

    Updated

  5. [YoerkSun] Severe Pain - BHUNP - Bodyslide

    Made in Zbrush, I made this model to be something darker based on the old Silent Hills games, Clock Tower etc ...
    I must say that the model simply became that, nothing was planned,
    It was my first mod with a theme like this,
    in addition to the common mods that I will be posting on patreon all mods with a theme like this will be posted here
    My Patreon
    Images By PredatorRJ
     

     
     
    Requirements
    AddItemMenu
    BHUNP (UUNP Next Generation) LE/SE
    XP32 Maximum Skeleton Extended - XPMSE
    BodySlide and Outfit Studio
     
    "Don't forget to build (Bodyslide and Outfit Studio) it or it won't work"

    1,278 downloads

    Updated

  6. CRE Keep Out CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    A tape based outfit by Crential

    http://crential.blog.jp/archives/63798230.html
    Changes Made:

    -Oily Body
    -Slooty Zaps
    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Keep"

    Credits:
    Crential

    191 downloads

    Submitted

  7. YS Ancient Sands CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    An Original Egyptian Inspired Outfit made by YoerkSun
    https://www.patreon.com/posts/ys-ancient-sands-48366426
    Changes Made:

    -Oily Body
    -Slooty Zaps
     
    I would not use the skirt as the SMP was not working well as is.

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Sands"

    Credits:
    YoerkSun

    1,104 downloads

    Submitted

  8. XING Mortal Combat Mileena CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xing
    https://www.patreon.com/posts/mortal-combat-le-48517091
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xing for the Outfit.
     

    920 downloads

    Updated

  9. C5Kev's Daedric Lace Armor UUNP & CBBE

    Hello Folks!   Nearly two and half years ago, an unusual discovery was made. A unique blend of mammoth and Falmer shit was transmutated into a miraculous new material...Daedric Lace.  Daedra hearts and nano-petty soul gems used to fuel the transmutation process gives the armor a slow, pulsing red glow. The material is highly flexible and airy, yet blades and arrows simply deflect off, rendering them useless.

    Enter my little Sugarplum, Jade. Back then, she met a young woman named Brin (that could have almost passed for Jade's older sister) who was wearing an interesting armor made of this extraordinary material.  Jade was mezmerized by its pulsing glow and asked Brin where she got such an outfit. Jade told me that a Telvanni wizard had it made for Brin...or something. I don't know, I was staring at Jade's... uhhh, ...well, I don't remember what she said. I really wasn't listening. Anyway, Jade and Brin wound up having a rather fiery relationship and Jade cared for her deeply.

    But that was then and this is now. Apparently Jade received a rather large crate with a letter from Brin. It explained that she had met a good man, fallen in love and had a baby about 4 months ago. Now that she was a Mom, her fighting days had come to an end and wanted Jade to have the armor she admired so much. And that's what was in the crate. Jade was overjoyed knowing her friend had found real happiness and thought enough of her to send that special armor. Also in the crate were Brin's sythe and war axe. They were simply beautiful!

    She didn't care for the boots though as they didn't fit quite right and wanted new bracers as well. But how could she have new items made?  She didn't know any Telvanni...oh, wait! Neloth!  The only Telvanni wizard Jade knew was Neloth!  Surely he'd help or might even know who made the outfit!

    "You there. Haven't I seen you before somewhere?"

    "Oh, c'mon Neloth, you know who I am. Can you replicate some of this fabric for me? "

    "Ah...yes, the Black Book girl. I trust you put the knowledge in that book to good use?  Here, let me see that. Interesting, don't you think?  May I ask where you got this?"

    "The outfit was given to me by a dear friend. It was supposedly made by a Telvanni wizard."

    "Well of course it was!  Who else do you think could create such a fabric?  Hmmm...quite facinating."

    "I need to have new shoes and bracers made. Can you help me?"

    "Don't be ridiculous. Of course I can. The question is, should I?"

    "Hey, I helped you in Nchardak didn't I?  I got you a briarheart didn't I?  I found Varona didn't..."

    "Yes, yes, yes. Very well... Here, let me take some measurements. Come back in a week."

    "Thank you Neloth!"
     

    ...a week passes...
     

    "Hello Neloth. Do you have good news?"

    "Yes, here, Elynea made these.  I've enhanced the cuirass' power for you slightly as well. But beware. While we're all impressed you are Dragonborn, if you're going after the World Eater, know that he is not to be trifled with. Oh, and your fingernails may grow when wearing the outfit, but I'm uncertain how long that effect will last."

    "Thank you so much Neloth, this will certainly help. Love you!"

    "Yes, yes...  Well, with that out of the way, I can finally get back to finishing some of my more delicate experiments."
     
    . . . . . .
     
    The intensity and timing of the outfit has changed from the original and even from the screenshot images. With that said, I'm sure you'll enjoy C5Kev's Daedric Lace Armor!
     
     
    This outfit can only be had using the AddItemMenu mod. It can, as well as the weapons, be tempered with ebony ingots. The "HS" version file requires the Heels Sound mod by ApoKrytia for the "clicky" shoes. Be sure to have that already installed. If you prefer not to use Heels Sound, select the "NoHS" file.
     
     
    INSTALLATION & BODYSLIDE:
     
    Simply  install my mod using your favorite mod manager. Once doing so, start up BodySlide and select "C5Kev's Daedric Lace Armor UUNP (or CBBE) HS (or NoHS)" from the "Group Filter" drop-down. Check the "Build Morphs" box and click "Batch Build" to make your armor parts. That's about it.

     
    MESH CREDITS:
     
    Shoes:  from "Charming High Heels" by arison_c
    Weapons: from "Liliths Sickle - Custom Sythe" by wiikki

     
    DO NOT upload this or any of my other mods onto other sites or utilize my assets without permission please.
     
     

    1,136 downloads

    Updated

  10. XN Micro Bikini CBBE v2

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xuniana
    https://www.patreon.com/posts/skyrim-mod-micro-27602850
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xuniana for the Outfit.
     

    1,516 downloads

    Updated

  11. XN Oni Fortune Invitation CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xuniana
    https://www.patreon.com/posts/xuniana-oni-hdt-45278991
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body
    -SMP conversion
    -Transparent Variant

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xuniana for the Outfit.
    HDT-SMP by  realclone

    442 downloads

    Submitted

  12. Christine Kitchen Lingerie CBBE LE

    twitter.com/NIND_CBBE_LE
    ======================
     

     

    A set of lingerie (for the Kitchen).
    https://www.patreon.com/posts/christine-32435620
    Changes Made:

    -Oily Body
    -Slooty Zaps

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Kitchen"

    Credits:
    Sunjeong
     

    877 downloads

    Submitted

  13. Rektas Lewd Tennis Outfit CBBE LE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Backported to LE from the original outfit by Rektas:
    https://www.rektasmarket.com/post/rektas-lewd-tennis
    Changes Made:
    -Oily Body Option added

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Using AIM search for "Tennis"

    Credit to Rektas for letting me convert this outfit.
     

    486 downloads

    Submitted

  14. EDI Player Model CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by LordVandheer:
     
    Changes Made:
    -Optional XXX armors

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Using AIM search for "EDI"

    Credit to LordVandheer for the Outfit.
     

    788 downloads

    Submitted

  15. Dwemer Bib

    Dwemer Bib
                                                                                                     With adult pacifier clasp
     
    This mod adds an adult bib with a dwemer theme for the ABDL community, This bib is meant to go with the mod "Good Girl Adult Pacifiers"...
     
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Debby Evolent is an ABDL enthusiast as She's worn diapers Her whole life & when She found Herself in Skyrim during the 4th era
    She decided to make a bib for clipping Her pacifier to, She modeled it after the themes of the dwemer ruins around Tamriel...
    Once She felt She had studied the ruins enough She created these adult bibs for Herself & Her lover Miss.Kitty.

    ----------------------------------------------------------------------------------------------------------------------------------

    There are 3 versions of the "dwemer bib"

    1.The "main" version has bodyslide support for all users to enjoy their preferred body type.
     
    2.Debby's bib is shaped specifically for "Debby Evolent's" body preset.
     
     
    3.Kitty's bib is shaped specifically for "Miss.Kitty's" body preset.
     
     
    The "clipable" adult pacifiers can be found here.
     

    ---------------------------------------------------------------------------------------------------------------------------------------------------

    Credit goes to nisekoflio / nisetanaka & to Regrese / FONV for the original textures & models used in the creation of this mod.
    https://www.nexusmods.com/skyrim/users/1575830?tab=user+files - https://www.nexusmods.com/skyrim/users/2281134?tab=user+files
     
    --------------------------------------------------------------------------------------------------------------------------------------------------

    REQUIRMENT for bib collar textures.
    https://www.nexusmods.com/skyrim/mods/76214

    -------------------------------------------------------------------------------------------------------------------------------------------
     
    Everyone enjoy ^^

    219 downloads

    Updated

  16. Genshin Impact 1.0 CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by tag_tomboy
    https://arca.live/b/tullius/20356343?category=의상&target=all&keyword=&p=1
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body
    -translation

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Using AIM search for "Genshin"

    Credit to tag_tomboy for the Outfit.
     

    1,187 downloads

    Submitted

  17. RZ Apron CBBE

    twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by @RohZima
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body
    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Using AIM search for "Apron"

    Credit to RohZima for the Outfit.
     

    718 downloads

    Updated

  18. [NIND] CRE DT (Virgin Killer) CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    A new take on the Virgin-Killer sweater by Crential
     
    Original outfit:
    https://eiheispot1.blog.fc2.com/blog-entry-695.html
    Changes Made:
    -Oily Body
    -Zaps to make the base version more naughty if desired.
    -(Disabled by default) G String

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "DT"
    Credit to Crential for the Outfit.
     

    873 downloads

    Updated

  19. XN DOAXVV 1DC CBBE

    https://twitter.com/NIND_CBBE_LE
    ======================
     
    Original outfit by Xuniana
    https://www.patreon.com/posts/xuniana-doaxvv-38457175
    Changes Made:
    -Optional Slutty Zaps
    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Credit to Xuniana for the Outfit.
     

    300 downloads

    Submitted

  20. Dwarven Modular Automaton + Automated NPCs

    Dwarven Modular Automaton
    A Robotic Body Outfit System
     
     
    Lore
     

     
    In the last decades of the Dwarven race, the Dwemer of Skyrim found themselves in a war. The remnants of the conquered Snow Elves revolted against the cruel masters who had blinded and enslaved them centuries before, and the Dwemer were forced to face an implacable enemy deep within the heart of their workings. Seeking a new weapon to beat back this rebellion, a certain clan of Dwarven researchers built upon earlier experiments to find a way to combine the signature achievement of the Dwarves, the Automaton, with the combat talents of the Falmer's natural enemy, the Nords.
     
    The pinnacle of this effort was the Modular Automaton design, a model of humanoid construct featuring interchangeable body parts to allow for a wider variety of fighting styles than existing automatons were capable of, with the minds of the Dwarves' human test subjects implanted into them to take advantage of their more flexible tactical thinking. Plans were made to seize warriors from the human cities and use them as the basis for whole armies of these brass soldiers, and after using them to sweep the tunnels clean of the wretched Falmer perhaps the Dwarves would have returned them to the surface as conquerors. 
     
    Fortunately for the Nords of Skyrim the Battle of Red Mountain put an end to every Dwarven scheme. Only a few prototype production lines had been constructed before the Dwemer vanished from Nirn, with only a small number of unfortunate test subjects left behind in the empty laboratories. And perhaps due to the inclinations of the researchers behind the project every one of these test subjects was a woman. The designs for the male warriors were never produced, and only this initial 'Maiden' series was completed before the end. 
     
    No one knows where these lost projects were hidden. Few even had a hint that they ever existed. But recently, something happened to change that. The last soldiers of the Dwemer are finally seeing the light of day. 
     
    ...And new ones are being built. 
     

    Design Features
     
    The Dwarven Modular Automaton is a body-replacing outfit that can be used to turn players or NPCs into robotic constructs. It uses Skyrim's basic outfit slot system to accomplish this in the most straight-forward way possible. 
     

     
    Head Systems
    The subject's head can be implanted onto the Automaton body directly, or further supported by a neck frame (slot 45) and enclosed within a glass dome (slot 31). Alternatively the brain itself can be removed and encased within glass or armored capsules in a replacement head structure (slot 30). It is also possible to copy the subject's mind into one of an array of crystalline matrices (slot 43) and mount that into a purpose-built frame. Faces copied from ten of the original test subjects were produced for the replacement heads, with fifty different expressions in three materials- flesh, cast brass, and stone- for one hundred and fifty available options (slot 44). A 'null' face consisting of just the eyes is also provided, along with two animal-based masks, a pair of featureless faceplates in brass and steel, and a wide array of head coverings.
     
    Core Systems
    The upper torso (slot 32) functions as the foundation of the construct, containing a Heart crystal that binds the Aetheric Body that provides motive power to the machine, the processing elements for the magi-magnetic joint system that allows the construct to exercise a wider range of motion than it would physically be able to employ, and mana storage tanks to replace the magicka pool of subject's original body. A variety of models were produced in differing armor designs and capacities.
     
    Pelvis and Limb Types
    The lower torso and hips (slot 49), arms (slot 33), and legs/feet (slot 37) are divided into three main types with two limb sub-types. Alternate versions of the pelvises are provided to allow for a degree of interchangeability between leg types, as well as legless 'unassembled' versions for decorative purposes.
    Type B -  Based on Nisetanaka's Dwarven Bikini Cyborg, this type's pelvis features a skeletal design for more inhuman Automatons. It comes in Model B for use with the Type B legs and Model E for use with Type E-based legs. Both versions of the original Bikini Cyborg design's legs are available, as well as a new 'short' type without the height adjustment. The 'disassembled' option lowers the character's height to the level of the Model B leg caps, allowing for legless locomotion. Several combinations of normal and weapon arms are provided. Type E -  Based of Edhildil's Dwemer Cyborg sets, this type adapts the Dwarven Centurion's pelvis for a bulky, robotic design. The Model A version uses the original design's Centurion-based legs, with assorted feet provided for them. The Model E version is based on the updated design, with skeletal legs connected to a mid-thigh cap. Versions of these legs with the different foot options are available, as well as a 'disassembled' option set to the Model E height.  Type G -  Based on Vicn's Dwarven Gynoids, this type features a pelvis and lower torso elaborately built up into a stylized humanoid shape to pair with the original design's human-like legs on the Model A version. The various original Gynoid feet are available for use with this model, as well as a new high-heeled design built for use with either this or the Type E legs. The model B and E versions of this pelvis also feature more humanized proportions. Additional swappable armor pieces are provided for use with the Type G arms and Model A legs.  Type CR -  Animal-themed limbs based on the Dwemer Dog and elements from the Dwemer Steam Horse models, for use with the Model E pelvises. Come in Beast and Pony versions, and are paired with matching tails (slot 40) and animal-based masks.  Type DD -  Based on MaikCG's Dwarven Devious Cuirass, and arm and leg set for use with the Model E pelvises. Has a matching Core unit taken from the same design.  Type HV -  Based on Gigadeux's Dwarven Heavy Armor, providing a more practical humanoid design. Comes in both the normal and 'ebony' texture variants. The matching helmet has been modified with glowing eyes, and can be used in conjunction with the slot 30 head frames.  Type NULL -  These tokens block off the head, hand, or foot slots, allowing you to have headless or limbless automatons without the original human body parts appearing. Does not block any actions.  
    Weapon Systems
    Invisible 'style' versions of the Dwarven one-handed weapons are provided for use with the Type B and CR weapon arms. A full set of duplicate vanilla Dwarven weapons is also available, these have had their speeds raised to simulate the physical boost provided to an Automaton. 
     
     
    Type XXX Body
    Brass-Jointed Dolls
     
     
    Lore

    Years ago a mildly infamous researcher of Dwemer automatons vanished following the collapse of his dig site. As it was not uncommon for either digs into Dwarven ruins to collapse or for automaton researchers to fall victim to the subject of their studies, this event largely passed without comment. However, some concerns were raised by the contents of a damaged journal found in the burnt-out remains of his encampment. The final legible lines stated simply:
     
    "I understand it now. It all makes sense."
    "The Dwarves were perverts."
     

     

    Design Features
     
    The Type XXX Body is a collection of humanoid bodyparts mounted in mechanical fittings that utilize the Modular Automaton outfit system. These can be used to create mechanical Doll or Statue outfits, or mixed with the robotic DMA parts.
     


    Core & Pelvis Systems
    Replicating the human torso, these parts are offered in a collection of [FW] (Fixed-Weight) and Variable styles. The [FW] models are pre-built to a variety of body shapes from the UUNP family, and will display as-is regardless of the body settings of the character they are equipped to. The Variable models work with BodySlide to replicate the user's body presets, and are compatible with mods that use Bodymorphs to change body shapes. All parts are nude by default, but can be equipped with removable 'modesty plates' or bikini sets using slots 48 and 52 matched to each part. A selection of pelvises designed to work with the Type B and E legs from the robotic DMA sets are also included, while the Variable pelvises and some of the UNP sets include versions with the full Type G legs. Two '/A' model torsos are available, incorporating a breastplate for some slight additional protection.
     
    Limb Systems
    Bare and high-heeled feet are offered in both Fixed-Weight and Variable versions. The Variable type's primary feature is a Bodyslide-capable cuff at the point where the foot and body models join, allowing these to be used with regular human bodies. Variable versions of the arms are not offered due to some limitations in the way the mechanical shoulders work, so these are only available in High and Low weight versions based on the UNP preset. A variable version of the hand by itself was possible, and this is also offered for use on regular human bodies.
     
    Materials
    These bodyparts are available in four materials: D (Doll, regular flesh), S (Statue/Stone in a bright white marble), M (Metal, polished Dwarven brass), and R (Rubberized, a slightly shiny black coating). The D models will reflect the skin tone settings of the characters they are applied to, while the rest will replace them with their own surfaces. D and R models feature full Beast Race support, but S and M versions do not at this time. D, R, and S versions are available for all Core and Pelvis models, but the M material is restricted to the Variable set and the pelvises equipped with Type B or E leg adaptors, as well as a selection of chest units intended to be used with them. D and R models feature full body physics, while M and S have had their 'bounce' bones removed to reflect the more solid materials they are made with. Modesty plating matched to each bounce type are provided, but the bikini sets are restricted to the D and R models.
     
    Head Systems
    To better interact with the humanoid neck shape, new bases for the DMA head equipment had to be designed. These are included as the 'Doll Type' Heads and Neck Frame. Unlike the previous set these can not be used on their own with regular human bodies as they do not cover the gap left at the base of the neck when removing the original head. To rectify this the Doll Collar is also included; this is a copy of the neck cap from the Type XXX Cores with BodySlide capability and head weighting added, set to use slot 45. This allows it to be used as a collar on any humanoid character, as well as a base for the Doll Type heads or as a full head remover when used with the existing NULL head token. Using the character's existing head on the Type XXX bodies is also possible, as the built-in neck caps fully cover the seam. If further separation is desired the Doll Type Neck Frame can be used, or a slightly modified copy of the Dwarven Bikini Collar III is available for a more streamlined look. 

    Extras
    Some additional parts developed during the process of building the Type XXX Bodies:
    Horror heads, a selection of replacement heads built with the Skull clutter model. The skull has been reshaped to fit into most headgear. Offered in Brass, Rubber, Stone, and the original bone textures. Also includes a pair of robotic eyes that can be placed into the empty sockets. Can be used in conjunction with the PK faceplates, but not the Subject faces. Model MC Cores, robotic chests with humanoid breasts mounted on them. Offered as a Variable type and a fixed-weight 'expanded' shape both with and without a 'milking' apparatus, in material types D and R. Phalluses, a collection of snap-on tools for various sorts of hard work. Set to slot 51, and can be used with both the Type XXX and the robotic pelvises. Pedestals, non-humanoid pelvis units for characters that don't need to get around very much. Intended for use with other mods that can force a fixed pose onto a character. Wigs, a large assortment of hairdos sourced from the Apachii, KS, and Holiday hair set mods. Also come in stone and brass versions.  
     
    Full Ground Model Support

    All body parts can be dropped into the game world.
     
     
    Automated NPCs
    The Experiment Is Still Running
     

     
    Lore

    Rumor speaks of strange happenings south of Old Hroldan, of Dwemer constructs with the faces of women being seen roaming the back-country at the foot of the mountains. What their purpose is or where they came from no one can say, but a witness swears that he recognized one of them...
     
     
    Design Features
     
    The Automated are a large group of characters that have been rebuilt with Modular Automaton parts by a mysterious Dwarven machine. Trapped for centuries within the halls of their Facility, they have only recently regained access to the outside world.
     

     
    Specifications
    Functionally, the Automated are normal NPCs that have been physically rebuilt for the DMA system. Their head meshes have been modified to produce a 'mask' effect, and their default 'nude' bodies have been replaced with versions of the Doll Type head frames set to slot 59, maintaining their robotic forms even if stripped of their DMA bodyparts. A subset of the group is set up as a new Automated-specific race with null head and mouth meshes, which allows them to use the head-replacing slot 30 head frames and mask parts without coming into conflict with those meshes, as is sometimes the case when using them with Vanilla races. 
     
    Roles
    Dozens of Automated have been produced by the Machine over the centuries. Many of them are willing to explore the outside world with you as your followers, and have a variety of skill sets to use in battle. Others have gone rogue and can be found in various places outside of the Facility, where they may object to your presence should you intrude upon them. Between these two groups are a number of neutral citizens who don't really care about you either way. One thing all Automated share, however, is a programmed-in hatred of the Falmer. 
     

     
    The Facility
    The Automated call these ancient Dwarven chambers home, and have done their best to maintain them. They may serve as a convenient base for your adventures, with a teleportation system that allows you to instantly return to them from anywhere. Physical access is more treacherous, with the only routes being a one-way drop in or a long struggle through a nearby Falmer-infested cave. The drop is probably easier. This entrance isn't marked, but if you look around the top of the cliff behind the Dibella shrine you're sure to find it.
     

     
    Character Parts
    Several variant body parts with the intent for use with specific Automated characters have been grouped as 'DMN' parts. These include but are not limited to burned, muscular, patchwork, and icy skin variants of specific parts, weighted but not Variable versions of the D2 and MC torsos built to the UNPB body type with matching chest coverings, and a set of modified 'clothed' bodies. Also included is the XV series of faces, built from Vanilla meshes, consisting of many faces also used for the Automated along with a selection of notable Vanilla NPCs. 
     

     
    Quest
    This mod does not have a quest. There is an implied storyline, largely spelled out in a series of journals that can be found in the Researcher's bookcase, but no actual quest elements or objectives exist. The Automated serve mainly as a showcase for the DMA system and a source of followers. No expansion upon that is planned at this time. 
     

     
    *Experimental* Automated Player Option
    An optional file is available to download which will replace the default female head mesh and face textures with ones modified to display the mask effect, which will then apply that effect to the player. Used in conjunction with an appropriate head frame and DMA body parts, this will give a female player character the same appearance as an Automated. Non-Automated NPCs with properly generated FaceGen meshes will not display these changes, but ones lacking a FaceGen, who can be identified by the 'grey face' bug they will also be displaying, will have their heads rendered as a face floating in mid-air over their body. This initial experiment consists of the Vanilla head mesh paired with a modified copy of the Fair Skin face texture, but other variants may be considered if there is demand for them. 
     

    Installation and Use
     
    Due to the increasing scale of the mod eclipsing LL's upload limits, the full download has been consolidated to one file and moved off-site. Download the text file and use the link within it to access the full file on Mega. Install as normal from there.
     
    Pre-generated versions of the Variable models built with my personal moderately customized UNPB-based preset are included to avoid the 'invisible body' issue. Please remember to run these parts in BodySlide to conform them to your own preset. They can be found in the 'DMA - BodySlide Parts UUNP' group.

    Some texture paths are reused from Dwarven Cyborg Collection and SeXtreme Loading Screens, so you may be prompted to overwrite some files if those mods are installed. A change was made to the statue texture, please allow this to overwrite to get the brighter white marble color. Otherwise the textures are unchanged.
     
    XPMSE is required as some parts of its extended bone set are utilized. Racemenu is required for the NiOverride height system. 
     
    Examples of (probably) all of the items added by this mod can be found in respawning containers within the Facility. In-game crafting is not provided, for various reasons. Can be searched for in the console under 'DMA', but the number of results absolutely will exceed the console's backscroll. Use of AddItemMenu is advised. 
     
    For the SE version, the appropriate versions of those mods will be required instead: XPMSSE, Racemenu SE, AddItemMenu SE 
     
    To change an existing character into an Automaton, a Core Unit must first be equipped to replace their original body. From there the pelvis and limbs can be added. Floating hands and feet will be visible until parts using those slots are equipped. Parts are not intended for use without a Core equipped, and will look messy if used so. Head elements, however, can be used independently from the body system if desired, although the masks are intended to be used only with the replacement head units and will look even more messy without them. 
     
    'NoStrip' keywords are applied to all primary body parts, while 'AlwaysStrip' is applied to the modesty plating and bikini sets for proper functioning during scenes. The 'SoS Revealing' keyword is applied to all torsos to allow for proper use of the slot 52 parts.
     

    Sure-To-Be-Asked Questions
     
    SE version?  Yes, with thanks to Holzfrau for the conversion. Only covers the first release version of the mod at present. Updated version TBD.
     
    What body does it use?  As a complete body replacer, Dwarven Modular Automaton is effectively body-agnostic and can be used with any installed body type. The Type XXX bodies do complicate this a bit, however. While they are built using the UUNP HTD and Special body meshes, their textures have been re-pathed to an isolated location which will allow them to be used independently of the user's installed body texture, side-stepping the main point of conflict between the UUNP and CBBE bodies. The Fixed-Weight models should be usable by anyone right out of the box, but the Variable sets are currently only built using the UUNP sliders which may cause some issues for CBBE users. 
     
    Can they put some clothes on?  A qualified No. For the Fixed-Weight Type XXX models it's mostly impossible, as the game treats them as outfits themselves and not bodies. The result of this is that any clothing applied to them will be conformed to the character's original body shape, not the shape of the Fixed-Weight part. The Variable models do conform to the character's original body shape, so they are capable of some clothing use. However this is complicated by three things: First, slot 32 must be occupied by a DMA core for the system to work, so normal outfits are unusable. A top that uses an alternate slot such as the cyborg-use Dwarven Bikinis must be used instead. Second, several bones were removed from the upper torsos to avoid clipping and distortion on the mechanical parts, which also results in clothing that expects those bones to still be there to potentially clip through the body in various ways. The removal of the bounce effects from the M and S versions causes and even more extreme version of this problem. Third, The various mechanical parts and gaps added into the body severely limit the number of clothing designs that could be used without having bits of machinery clipping though them or shoulder straps hanging in mid-air. Designs that can account for all that are hard to come by.
     
    Male versions?  Due to the mods the majority of parts were sourced from being female-only, male-use options are not provided. 
     

    Known Issues
     
    There is a known major conflict with an element of Devious Devices that may result in the Pelvises appearing to vanish or fail to equip. This is caused by DD's 'Device Hider' function, a feature that is intended to remove the model of a device from the character to prevent it from clipping through when the character is also wearing 'normal' clothing, which it broadly assigns as anything using slot 32. Unfortunately this function is turned on in DD by default, and given the large number of slots DD uses this tends to play havoc with other multi-slot outfits. The specific conflict with the Pelvises is that they use slot 49, which is also used by DD's chastity belts. My personal recommendation is to turn the Hider off entirely unless it's a feature that you actively use. To do so, go into DD's MCM and open the 'Devices Underneath' tabs, then find any entry that has a slot assigned and change it to 'None'. This seems to turn itself back on when starting a new game, so check it after exiting Helgen or the Live Another Life cell.  An additional conflict with Devious Devices is possible in the case of the Automated-specific head frames. The default version of these used as the 'nude body' of most Automated is set to slot 59, which is also used by DD's arm cuffs. As such anything that force-equips arm cuffs may displace the head frame, leaving the Automated's face floating over their body. Alternate versions of the head frames set to slot 50 are included that can be used if needed. The theory here is that the DMA arms aren't particularly compatible with arm cuffs anyway, while the vaginal piercings on slot 50 might see some use with the Type XXX pelvises, but really DD just uses so many slots that it's impossible not to run into it somewhere.  Updating the mod mid-save can cause a minor but irritating error with the SoS 'revealing' system. A keyword was added to all DMA torsos to mark them as 'revealing' by default in order to insure that they would work with the slot 52 modesty options, but evidently the SoS system only registers the presence of that keyword when an item is first encountered during a game. If it has already seen an item prior to the keyword being added and has it marked as 'concealing', it will continue to treat it as such. The problem with this is that the pre-set outfits on most of the Automated include a slot 52 element, and if SoS thinks that their torso should be 'concealing' it will displace either the slot 52 element or the torso piece. While the former isn't that big of a deal, unfortunately it usually seems to do the latter instead. So if the first time you encounter an Automated they're just head and limbs floating around an empty space, this is probably the cause of it. Bodyslide support is offered with the Variable models, but results are not guaranteed. The mechanical parts involved only offer so much flexibility, and more extreme presets are highly likely to experience issues with scraps of skin mesh clipping through or distortion of the mechanisms. Beast Race support has been added, but it has some limits. Khajiit and Argonian head shapes are difficult to make masks of, so they do not have the full Automated effect at this time. It is recommended to use them with the D2 torsos due to the complications caused by their necks. When using the R bodies, the texture on the character's original tail does not change. The R tails are provided to rectify this. Please also note that the majority of parts use the Feminine series of Beast textures. Feel free to swap them out for your preferred texture sets.  The D models do conform to the character's skin tint settings, but they use an isolated copy of the Fair Skin texture set which may result in the colors not matching well between the D model's skin and the character's original head should it be retained due to differences between how the texture mods parse the tint. In addition to this the flesh versions of the SeXtreme masks do not color match to the character's skin tint at all, as they are built in a completely different way from the Vanilla Skyrim faces. New faces matched to the preset skin tints are planned, release TBD. Skyrim seems to have some limitations on overlays applied to the skin textures that may affect the Type XXX bodies. Tattoo-style overlays appear to only be applied to parts on the main body, hand, and foot slots (32, 33, 37), and as such do not appear on the Type XXX pelvises or upper arms, which use slots 49 and 34 respectively. Bloodspray decals also appear to pool on the upper torso and hands. The Stone pelvises have noticeable texture seams at the hips; this is due to replacing the skin texture with a solid 'block' texture that is not mapped specifically to the skin mesh. Customized skin textures would have to be created to rectify this, which is a bit outside of my skill set.  The Type XXX arms are internally split into two pieces using slots 33 and 34 due to the hand and arm textures being in different files, and Skyrim refusing to apply two different skin textures to different meshes on the same model. As a result of this, the Type XXX arms are not compatible with the Type G forearm armor, which also uses slot 34. Neither can be changed to a different slot, as models not using slots 33 or 34 do not show up in first-person view.  The Type XXX Pelvises include a vagina model, primarily for anatomical correctness. Unfortunately the collisions or some other element needed to maintain the functional animations appear to have been lost at some point in the build process, and I'm afraid I don't know enough about how they work to restore them.  While they are not hard requirements, it is recommended to have all the standard DLC installed as some parts do source their textures from them.  Parts were arranged to minimize clipping and distortion, but all possible poses or animation sets could not be accounted for. Some oddness may occur in more extreme positions.  The Facility is very overstuffed with NPCs and decorations. Weaker systems may have some difficulty with it. Follower pathing in the lower area of Gloomreach is screwy. Something prevents them from entering properly into the lowest part of the second cave and causes them to run off trying to find another route, leaving you behind.  The teleportation spell to return to the Facility has been inconsistent about moving followers. In testing it has not been depositing them at the landing point with the player, as intended. Instead they enter the cell via a physical entrance and run over, or sometimes get lost. I'm unsure why this is happening, as I used the same teleportation script in a different mod years ago and never had any similar problems with it. I intend to try an fix this in the future, but recommend using a follower tracking mod in the meantime just in case. (And in general, they're useful.) Some changes were made to the Dibella shrine south of Old Hroldan. These may conflict with other mods that change this area, particularly any that add a statue to the plinth.  Don't enter the Cistern. It's not done yet. In the least. The Pony mask is malfunctioning in the SE conversion. Cause unknown at this time.  

    Credits

    Face models sourced from azmodan22's 
    SeXtreme Loading Screens
     
    Limb elements sourced from
    The Amazing World of Bikini Armour!
    Edhildils Dwemer Cyborg BBP
    Edhildils DMRA Store
    Vicn Creature Pack
    Gynoid credits:
    Enhanced Character Edit by ECE Team
    DIMONIZED UNP female body by dimon99
    Hair packs of TES IV Oblivion for Female Only by Radioragae
    REN
    Peggy
    NewSea
    SKS
    Dwemer Dog Follower
    Dwemer Steam Horse
    Dwarven Devious Cuirass
    Girl's Heavy Armors
     
    Armor sourced from
    UNP Spice Gear Collection
    Remodeled Armor
    Sexy Vanilla Female Armor
    BD UUNP Dragonborn Armor Replacer
    Peacekeeper Armour
     
    Type XXX meshes and textures
    BodySlide and Outfit Studio
    Fair Skin Complexion
    Feminine Beast Races
     
    Additional elements from
    Clockwork (Clockwork Castle)
    Nova Catsuit
    Dwemer Over Technology Resources
    Ghogiels Brain Remastered
    Static Mesh Improvement Mod
    DG High Heels
    Skyrim Strap Ons
    Sexy Nixy & Sexy Dwemmy
     
    With special thanks to Holzfrau
     
    ...And viewers like you

    17,167 downloads

    Updated

  21. Attack on Titan CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    A slutty rendition of the uniform worn by the Scouting Corps in Attack on Titan
     
    Original outfit:
    https://www.nexusmods.com/skyrim/mods/39230
    Changes Made:
    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "DF"
    Credit to dongfengr1 for the Outfit.
     

    314 downloads

    Updated

  22. Deadly Weapon Outfit CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    This is a light armor based on the outfit worn in the scene "Deadly Weapon" from rubberdoll.net.
    https://nsfwmods.com/files/file/126-unpb-deadly-weapon-outfit/
    Changes Made:

    -Oily Body
    -Transparent Bodysuits Added
    -Slutty Zaps Added

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Deadly"

    Credits:
    DoubleZero for making the original mod

    612 downloads

    Submitted

  23. ROS Towel CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    A set Hand towel equipment
    http://regidentsofskyrim.x.fc2.com/article0115.html
    Changes Made:

    -Oily Body

    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Towel"

    Credits:
    Residents of Skyrim

    330 downloads

    Submitted

  24. UUNP HDT Piercing Sets

    Abandoned: will not be worked on ever. Might actually get some well deserved love, don't hold your breath tho
      This is a UUNP HDT conversion of Skeuomorph's Piercing Sets for CBBE HDT
     
    Credits go to original authors, namely:
    Hentaijin, Newmiller, and Shazhar for their original mods
    Lother for the HDT Piercingsets 2.6 for Bodyslide
    Skeuomorph for the CBBE HDT Set
    Herman777 several fixes
     
    Everyone involved with Outfit Studio/Bodyslide and Unified UNP:
    Caliente, Cell, Stuffed_Bunny, Chronotrigger77 and BringTheNoise
     
    HydrogensaysHDT and Groovtama for their work with HDT physics
     
    Does not require the original mod.
     
    Download both split archives then extract them with 7zip by opening the .001 it will extract the contents of both archives. You can also right click the .001: 7zip > "Extract to: ". Repack the resulting folder and add it as a regular mod. Alternatively MO users can drag the resulting folder directly into their mods folder (Mod Organizer\mods\). Word of advice, if you add both split archives to MO, it will only extract the first part and you will miss half of the items.
     
    You will have to batch build all items with Bodyslide or nothing will show up in game. If you have never used BS/UUNP before i don't recommend starting with this mod (also please don't post bugs until you are certain you didn't screw up the Bodyslide installation).
     
    It's a grand total of 120 items, while i tried to do it as good as possible, i didn't test each and every item. If you encounter bugs (item not showing, texture not showing), try to be as precise as possible ("Name of the Item/Color" as it shows up in game is enough "newmiller golden piercing" is not).

    62,297 downloads

    Updated

  25. YS Warm Life CBBE

    twitter.com/NIND_CBBE_LE
    ======================
    A set of Tops, bottoms and leggings. Comes with multiple colors and versions.
    https://www.patreon.com/posts/47279499
    Changes Made:

    -Oily Body
    -Slooty Zaps
    -Added G-String
    Install/Uninstall:
    =======================
    Use the usual methods by either a mod manager or manual install.
    Acquisition:
    =======================
    Utilize AdditemMenu and search "Warm"

    Credits:
    YoerkSun

    609 downloads

    Submitted


×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use