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  1. Devious Magic V1.6b (24/05/2016)

    Seems there is far too much interest in this mod to not do it properly...so here goes a nice long description plotting out how it will work and what will happen!
     
    What is Devious Magic
     
    Devious Magic is a collection of potions that use devious devices as a visible effect to the spell. It also includes curses and various other additions to Skyrim that also utilise Devious Devices....one simply cannot have enough Devious Devices!
     
    Curses can be applied to the player from a variety of sources, the main one being from cursed devious devices/items. Curses usually take the form of a long lasting spell that will randomly trigger and have some sort of detrimental effect on the player. Have a look at the curse list below to see what happens
     
    It is important to note that curses show up in the Active Magic Effects area as a spell lasting 2 days. This doesn't mean the curse will only trigger fevery 2 days of real time, just that the effect is active for that long. Other things may trigger the curse such as sleeping, or after a certain amount of in game time. To be able to detect these events a magic effect must be active.
     
    Curses also cannot be cured with a cure disease potion! The only way to get rid of them currently is to wait for them to dispel themselves. There is a 10% chance the curse will end each time the curse activates.
     
    Stuff not to do with Devious Magic as such
     
    I have also added a few other bits n pieces to this mod which I though would be fun. They are not strictly magic in any way. The first is the ability to request a discount from the various vendors of skyrim. The second is to ask the same vendors for a job. This being Skyrim, the player can end up in all kinds of (fun) situations.
     
    ...and Mimics! Now devious devices can disguise themselves as pieces of armour. You never know if that awesome armour you just found is what it really looks like it might be. The only way to know for sure is to try it on...fully configurable via MCM
     
    Curses and Mimics
     
    Armour now has a chance to be either cursed, a mimic or both. This is a straight forward percentage chance when an item is equipped. You can specify the percentage chance as well as what items can be cursed/mimic in the MCM.
     
    Cursed armour will apply a random curse when equipped, while Mimics will change into a Devious Device before disintegrating.
     
    Not all curses or mimics will show themselves straight away. Some may lie in wait for the perfect opportunity or person to come along before triggering.
     
    Items with the MagicDisallowEnchantment keyword are exempt from being Cursed or a Mimic. This should protect unique armour from being lost to a mimic
     
    Mod Functionality
     
    At the moment this mod contains a few Devious Potions and this is where I shall be concentrating initially while I get the interaction between arousal and casting success sorted. At the moment the success rate is hard coded to 50% success, 10% nothing happens, 20% the spell is mirrored (both caster and target effected) and 20% the spell bounces back and effects the caster only.
     
    All potions & spell books can be crafted at a cooking pot (I know, I know, just roll with it ) using gold coins.
     
    Below is a list of potions (some implemented, some not) and their effects.
     
    Potions/Spells
     
    Vaermina's Naked Dream - Potion Only - Implemented - Ever had that dream where you suddenly find yourself naked? This is the same - except real! The target will be stripped naked and their inventory locked for a random amount of time (30 seconds - 90 seconds)
     
    Hircine's Stink - Not Implemented - For archers and hunters, coat your weapons with this and the target will get attacked by a very horny animal. Be warned - once finished, if the animal kills its target it might turn on you! Thanks to Crazyone for the idea
     
    Sanguine's Tease - Potion Only - Implemented - Equips the target with nipple and clitoral piercings and starts a vibration effect. These items are NOT removed at the end of the spell.
     
    Molg Bal's Snare - Potion Only- Implemented - Forces the target to the gound and binds them in place. Watch them struggle as you steal their gold! 30 second duration
     
    Deviously Disarmed - Potion Only - Implemented - Equips an armbinder on the target. Causes the target to flee for 20 seconds
     
    Sanguine's Deadly Pleasure - Potion Only- Implemented - Target is equipped with nipple piercings, clitoral piercings, belt and plugs and stripped. A vibration effect is triggered and they are left to squirm in ecstacy as their health is drained.
     
    Spirit's Lust - Potion Only- Implemented. Effect varies slightly depending on whether the target is male or female. Female targets will spawn a 1 -4 humanoid ghosts near the them who will then drain their life force while they rape them (slow poison to health, magicka and stamina). Male targets will only get 1 ghost but the same effect (there just aren't many animations for them) Spell will last 60 seconds after which the ghost will be dispelled.
     
    Word of warning - if the spell back fires and the player tries to skip through the animation so that it ends before the spell has finished then the ghosts will be hostile! Best to just let them have their way with you!
     
    Hircine's Desire - Potion Only- Implemented. Will spawn a ghostly wolf near the target who will rip their clothes from them and then rape them. Has the same draining effect as Ghostly Desire and the wolf will be hostile. Lasts 60 seconds.
     
    Molag Bal's Punishment - Potion Only- Implemented - This potion varies in power depending on what happens. It will initially spawn a 1 - 4 ghosts armed with whips who will strip the target's armor (as in drop - not unequip, I don't want the player simply re-equipping their armor ) and then attack them. The target can fight back. If all ghosts are not killed before the spell ends (and assuming the target hasn't been killed) then Spirit's Lust will then be cast on the target hopefully finishing them off.
     
    However, if all ghosts are killed by the target then the Spirit's Lust will be reflected back to the caster! Mwhahahahaha!
     
    Molag Bal's Domination - Potion Only- Implemented . The target will be stripped and encased in restraints effectively paralysing them to the spot.
     
    Deviously Silenced - Potion & Spell - Implemented -Take out spellcasters with ease! The target is gagged and collared while their available magicka set to zero! 30 second duration
     
    Deviously Slowed - Potion & Spell - Implemented - Slow your pursuer down by casting a pair delightfully restrictive boots on them. 120 seconds duration
     
    Potion of Devious Fatigue - Not implemented - Locks arm cuffs, leg cuffs and a collar to the target. Stamina reduced to zero.
     
    Potion of Enslavement - Not implemented - Strips the target then locks them in an armbinder or yoke together with blindfold, gag, collar, harness and boots while making them non-hostile.
     
    Potion of Devious Gifts - Not implemented - Gives the target all of the casters worn devious items while knocking them over.
     
    Potion of Devious Strip - Not implemented - Takes the targets armour and gives it to the caster (or vice versa )
     
    Potion of Devious Pursuit - Not implemented - Applies a number of devious items to the target, slows them down a bit and makes them run away from the player. If the player doesn't kill the target before the spell runs out then the devious items are applied to the player and are not magically removed. If the player does kill them before the spell ends then any devious items on the player are removed and they'll get a gift from the Devious Gods!
    Thanks to jaberwocky for the awesome idea.
     
    Sanguine's Pleasure - Not Implemented - Gives the target an instant orgasm reducing their stamina and magicka levels followed by further random orgasms for up to 2 minutes. Has a chance to evolve in to Sanguine's Deadly Pleasure or Spirit's Lust!
     
    Curses
     
    Curses work slightly differently than potions. Crafted curses can be consumed by the player (or NPCs) directly (if you're feeling particularly devious!) or they can be applied when failing to cast a devious spell/potion. They work over a long period of time and although the initial effect usually happens quite quickly (but not always) they can sit dormant for extended periods of time before activating.
     
    Curses can activate anywhere and at anytime so becareful, but they also have a chance to dispell themselves if you are lucky.
     
    (HEX) Hircine 's Hound - Potion Only- Implemented - Basically a modified Potion of Ghostly Animal Desire. When the curse successfully activates a ghostly wolf will spawn and rape the targetwhile draining their stamina and magicka.
     
    (HEX) Vaermina's Undying Nightmare - Potion Only - Implemented - Basically a modified Potion of Ghostly Desire. When the curse successfully activates a 1 - 4 ghostly bandits will spawn and rape the target while draining their stamina and magicka.
     
    (HEX) Vaermina's Waking Horror - Potion Only - Implemented - When the target sleeps there is a 30% chance that they might wake up with slightly less clothing than they had on when they went to sleep.
     
    If the curse does trigger then there is a 50% chance that only the worn clothing will be removed and only a few light devious items added (now a reason to sleep naked!), a 25% that only worn clothing and a few more light devious items added and a 25% chance that all items are removed but only a collar added. There is also a 10% chance that the curse will dispell itself even if it doesn't trigger.
     
    You can also get rid of the curse by not sleeping for 240 real-time minutes (which equates to about 3 days in game time - Nightmate on Elmstreet!) which is obviously designed to tie into realistic need mods where sleep is required.
     
    (HEX) Sanguine's Delight - Implemented - Causes the targets clothes to fall off randomly (between 8 and 36 in game hours between triggers) and possibly adds some devious items for a random duration between 15 and 120 real time seconds (will block access to inventory tee hee ).
     
    (HEX) Sheogorath's Gift - Implemented - Causes the target to have spontaneous and possibly multiple orgasms reducing their current stamina and magicka amounts to zero and might alert nearby enemies of your location.
     
    (HEX) Gaze of Diabella - Not Implemented - If she catches you wearing clothing then be prepared to be punished, comply with her demands and you will be rewarded. Thanks to Crazyone for the idea
     
    (HEX) Hircine's Bride - Implemented - When you wake, that nightmare of you being pursued by a horny wolf, troll, bear, etc may not have been a dream. Thanks to Crazyone for the idea Currently there are 3 encounters Troll, Spider and Draugr with mini stories
     
    (HEX) Malacath's Rot - Not Implemented - All food and potions carry a small percentage chance to be tainted with Malacath's Rot. On consumption the item may cause devious devices or other devious magic effects to be applied to the player for a short duration
     
    (HEX) Bondage Chicken - Not Implemented - Chickens now become your most feared enemy. Getting too close to a chicken may result in it following you while adding devious devices to you.
     
    (HEX) Curse of the Stallion - Not Implemented - Horses become very interested in you....very interested and aroused. Riding your horse may end up with you being the one ridden! Your health will be reduced after each encounter due to injury.
     
    (HEX) Pyjama Day - Not Implemented - Days are randomly selected to be pyjama days! You will not be able to wear any armour items on this day. You can still wear normal clothing though.
     
    (HEX) Lamia Nudus (Naked Vampire) - Not Implemented - You may only wear clothing/armour during the hours of darkness. Wearing anything during this time will cause bad things to happen!
     
    (HEX) Lamia Nudus (Naked Vampire) Reversed - Not Implemented - You may only wear clothing/armour during the hours of daylight. Wearing anything during this time will cause bad things to happen!
     
    (HEX) Curse of Weak Cloth - Not Implemented - Attacks by animals will have a high chance to rip your clothing from you. Clothing will either be unequipped, dropped to the floor or returned to your chest in Breezehome.
     
    (HEX) Thief Bane - Implemented - Player will be shocked at random. While it is not enough to do any major physical damage, it will cause you to shriek in pain (or pleasure) possibly alerting any nearby enemies (depending on strength of shock) to your position and reducing your stamina and magicka to zero. Stronger shocks may stagger you or cause you to drop your equipped weapon.
     
    Blessings
     
    These are similar to curses but "help" the player continuously. Like curses, they have a (slightly higher) chance they will dispell themselves every time they activate.
     
    Sanguine's Blessing - Implemented - Removes a device from the player character every 24-36 hours of IN GAME time. Always starts with the most restrictive items e.g. Arm Binder > Blindfold > Gag > Belt > Collar > Cuffs in that order. At the moment it is permanent, but I will add a chance for it to dispell itself. It will always instantly remove 1 item.
     
    Deviously Immortal - Implemented - Makes the player immortal, but Sanguine and the other Daedra will not take kindly to their plaything dying. When you die you will be transported to Sanguine's Lair where a very displeased Sanguine will punish you...
     
    Clavicus's Adventure - Already In Devious Loot - Grants a chance for all opened containers to contain extra loot but also a chance that they are protected by a devious magic trap! Not sure of percentages yet but probably 5% chance that the container will trigger the blessing, then maybe a 30% chance for good, 70% chance for bad plus also a 10% chance to increase the entertainment level of the daedra.
     
    That's all I could think of right now Please leave suggestions in the support thread.
     
    Benefits of Devious Magic Failure
    Apart from the obvious benefit of seeing your character getting equipped with devious devices for a short period of time, if they happen to be wearing an item already then when the devious spell finishes it will also be removed. So if you happen to critical fail a Damage Magicka spell and you are already wearing a gag, then when the spell ends the gag will be removed. Although this is due to not being able to tell which items have been added by the Devious Magic spells, I quite like it as a game mechanic to aid the player.
     
    Requirements
    This mod requires the following...
     
    Devious Devices - Assets
    Devious Devices - Assets Expansion
    Devious Devices Integration
    SexLab
    Zaz Animation Pack
    SexLab Aroused Redux
    and all dependencies.
     
    Complementary Mods (NOT REQUIRED)
    Deviously Enslaved Continued
    Deviously Helpless
    Deviously Cursed Loot
     
    Known Issues
    Sometimes the devious items do not get unequipped when the spell effect ends. I think this is more down to papyrus taking its time as they do seem to disappear eventually.
     
    This is very much a Work In Progress....I've only tested a few of the alchemy items.

    17,416 downloads

    Updated

  2. Miskva Follower (CBBE HDT) Beta (updated 5/24/2016)

    Female Demoness Follower (Ranged Supporting Attacker)
     
    NOT standalone.
     
    REQUIRED FILES (URL's located within credits at bottom):
     
    Skyrim.ESM
    Update.ESM
    Dawnguard.ESM
    Hearthfires.ESM
    Dragonborn.ESM
     
    CRB.ESM
    Demoness.ESM
    Racecompatability.ESM
    KS Hairdo's.ESP (renewal version)
    Eyes of Aber.ESP
     
    This is a Demoness follower (very loosely based on my PC).
     
    Race : Demoness
    Class : Custom (ranged attacker, if her health gets to low she will run away and heal herself, but will rejoin fight)
    Location : Falkreath Hold (see included read me for specifics)
    Style : Ranged Supporting Attacker
    Bodystyle : CBBE HDT
    Voice : Female Sultry ( nexus has multiple fixes for the voice)
    Multi Follower Mod Compatibility : Kinda (you must be able to "force recruit") for them to work.
     
    This is an Beta release. It has no quest currently (until I get it working right without compatibility issues) and hopefully I fixed the other 2 previous version issues.
     
    Personnel recommendation for load order would be as high in load order as possible (so others work can overwrite mine).
     
    It does edit 1 cell in Skyrim (an interior cell in Falkreath Hold).
     
    added Rain (Female Khajit magic user) and LHT (female argonian 2h warrior)
     
    Issues and additional information (in the read me) and screen shots included.
     
    This is just my small modest contribution to hopefully make Skyrim better for at least some people.
     
    Credits to the Authors of the mods this was built on (and URL's to the necessary files):
     
    Trykz for CRB and Demoness race available at:
     
    http://www.LoversLab.com/topic/31210-rel-crb-and-custom-race-mods-by-trykz/
     
    Racecompatibility by Himika at
     
    http://www.nexusmods.com/skyrim/mods/24898/?
     
    KS Hairdo's Renewal by Kalilies, Stealthic, Chaos, and Shocky at
     
    http://www.nexusmods.com/skyrim/mods/68211/?
     
    Eyes of Aber by Aberlin at
     
    http://www.nesuxmods.com/skyrim/mods/59192/?
     
    Permissions and All Rights for the parts not made by me remains with their creators.
     
    Permission to use or modify anything made by me is freely given provided given credit.
     
    My small contribution to the greater Skyrim community.
     
    Valcon.
     
    P.S. the Read me is there for a reason, so PLEASE read it for specifics on issues and possible bugs.
    P.P.S. If you use some other Bodystyle (UNP, 7BB, Seraphim, Etc.) I have no clue what will happen.
     
    see support thread for more in depth data on newer version changes.
     
    0.3 update is just adding optional Khargonian file to download page (Miskva main file did NOT change at all)
    Khargonian file requirement is just Skyrim.ESM
    added optional Khargonian file for those who want access to the further reaches of Knifepoint Mine (under Knifepoint Ridge in Falkreath)
    without all the requirements of Miskva main file.
    Khargonian is exactly the same as main file other than the removal of Miskva (and her requirements) from esp and game.
     
    Compatibility same as Miskva main file
    Just use one of the files from the download page they WILL conflict with each other and they are identical other than Miskva in one and not in the other.
    to access the further reaches of Knifepoint Mine if that is all you are after just use the Khargonian file (if you want the Demoness race follower you need
    the main file with its requirements).
     
    Enjoy

    811 downloads

    Updated

  3. SlaveTats Cane Marks

    This is a collection of cane marks that can be applied using SlaveTats. Obviously SlaveTats is required. http://www.loverslab.com/files/file/619-slavetats/
     
    I made them for the CBBE slim body. The breast marks might look weird on characters with huge tits.
     
    Credit to ZaZ. I got the texture from his pack.

    15,858 downloads

    Updated

  4. Customized Milking Cuirass

    N/a, might update soon.


    6,008 downloads

    Updated

  5. Elven Sniper Chubby

    Convert Elven Sniper(http://www.nexusmods.com/skyrim/mods/74773/?) to chubby body type and add bottomless+hairy ver.

    1,120 downloads

    Submitted

  6. Zita Q

    Here she is.
     
    She's wearing the Steel Bikini Armor V2, which I highly recommend because it scales well for the curvier ladies.

    1,729 downloads

    Updated

  7. Zaz Crafting

    Zaz Crafting


     
     
     


    NOTICE

    I'm not really playing Skyrim any longer.



    I will keep an eye out for further Zaz Animation Pack updates, and




    try to keep this updated if I can. That being said, if anyone wants to




    use any content from this mod (what little there is) or even take over




    the mod completely, please be my guest.

    Just keep it free and fun.

     
    Thanks.
     
    This mod adds crafting recipes for most of the Zaz Animation Pack items, including collars, cuffs, gags, blindfolds, hoods, belts, yokes, armbinder, and punishment weapons. At a blacksmith's forge or anvil, make yourself a Zaz Crafting Book with one roll of paper and one piece of leather. When the book is in your inventory crafting recipes for the Zaz items will appear. Without the book the recipes will not show up, so your menu won't be cluttered.
     
    This is just a simple way of getting the items to play with, without having to resort to console commands or having another mod equip them on you. I made up the recipes myself with materials that felt appropriate.
     
    MINI CRAFTING GUIDE

     

    REQUIREMENTS
    Zaz Animation Pack and its own requirements.
     
    INSTALLATION
    Use your favourite mod manager, or drop the zaz-craft.esp into your Skyrim Data folder. Load order shouldn't matter.
    To uninstall, reverse the process.
     
    THANKS
    Bethesda for Skyrim
    ZaZ and xaz for the Zaz Animation Pack
    Ashal for LoversLab
    szok47 for the request that sparked me into action to make the mod
    My proud warrioress, Audra, who was a good sport in modelling some of the restraints. I'll set her free once she's calmed down a bit...
     




    14,394 downloads

    Updated

  8. Blade & Soul - UNPB and 7B Bombshell

    Blade & Soul Set
    Conversion for UNPB and 7B Bombshell
     
    These set are meant to be used with RaceMenu or Netimmerse Override
    oh, you know.. NiOverride High Heels
     
    No More HDTHighHeel.esm!!!
     
    Optioq 3DM forum thread for incoming conversion
     
     
     
    Required :
     
    HDT Physics Extension
    XPMSE
    RaceMenu or Netimmerse Override
     
    Recommended :
     
    NiOverride High Heels Fixes

    270,243 downloads

    Updated

  9. Sassy Teen Girls Followers COS (CBBE) Body Replacer

    This is a body and texture replacer for Sassy Teen Girls CBBE by triptherift (download CBBE version. It should work with UNP version as well, but no guarantees).
     
    You may want to use UUNP/UUNP Special version of this replacer/customizer if you use this body type. You will find it here.
     
    Requirements:
    Sassy Teen Girls CBBE
    HDT Physics Extension
    Clams of Skyrim 3.2 (optional - only if COS body is used)
     
    The time progresses quickly in Skyrim and the triplets who are now just over the age of 18 are considered adult by the Skyrim's people.
    This grants them the priviledge to wear no underwear. (In fact these followers were already defined as adults by the original author).
     
    If for some reason you find this mod offensive - please don't use it.
     
    This simple mod does three things:
    - replaces the body meshes with CBBE HDT by Caliente or Clams Of Skyrim by scivirus (several default presets and two my custom presets)
    - replaces the skeleton with XPMSE skeleton by Groovtama
    - replaces the body textures with excellent Leyenda Skin 3.0 CBBE by HeroedeLeyenda or SG Textures by hellosanta or Fair Skin Complexion Textures
     
    All the credit goes to above modders (triptherift, Caliente, scivirus, Groovtama, HeroedeLeyenda, hellosanta and HHaleyy).
     
    To do:
    - Nothing. This is final release unless some bugs are found.

    26,209 downloads

    Updated

  10. Sassy Teen Girls Followers UUNPS (UUNP) Body Replacer

    This is a body and texture replacer for Sassy Teen Girls UNP by triptherift (download the UNP version. It should work with CBBE version as well, but no guarantees).
     
    You may want to use my CBBE/Clams of Skyrim version of this replacer/customizer if you use this body type. You will find it here.
     
    Requirements:
    Sassy Teen Girls UNP
    HDT Physics Extension
    UUNP Special (optional - only if UUNPS body is used)
     
    The time progresses quickly in Skyrim and the triplets who are now just over the age of 18 are considered adult by the Skyrim's people.
    This grants them the priviledge to wear no underwear. (In fact these followers were already defined as adults by the original author).
     
    If for some reason you find this mod offensive - please don't use it.
     
    This simple mod does three things:
    - replaces the body meshes with UUNP/UUNPS HDT by BringtheNoise (several default presets)
    - replaces the skeleton with XPMSE skeleton by Groovtama
    - replaces the body textures with excellent Leyenda Skin 2.0 UNP by HeroedeLeyenda or SG Textures by hellosanta or Fair Skin Complexion Textures by HHaleyy
     
    All the credit goes to above modders (triptherift, BringtheNoise, Groovtama, HeroedeLeyenda, hellosanta and HHaleyy).
     
    To do:
    - Nothing. This is final release unless some bugs are found.

    18,639 downloads

    Updated

  11. Shuffle Uniform and Hat - BETA

    Any anime fan would know the awesome anime shuffle, if not what rock have you been hiding under?
     
    This mod is the school uniform and hat Nerine wears, please note the hat will clip with certain hair mods sorry about that.
     
    How do I get this mod?
     
    Craft in any forge
     
    Legal Shit...
    I found some of my mods posted on naver cafe and other Korean mod sites.. I don't mind this as long as they pm me first. But for the mean time this mod is strictly for LoversLab that means no repacks to other web sites especially not to nexus or steam. Links are ok though...
     
    Greetings to : all my friends here on Loverslab
     
    Please note that this is a mashup mod.. there may not be a bodyslide made for this due to how this was put together and thats why I classed it as a BETA Mod.

    2,102 downloads

    Updated

  12. Anime Style School Uniform

    While browsing the internet for pictures to make the Shuffle uniform I came across this picture and I fell in love with it so...
    I decided to make it and this is the results.
     
    How do I get this mod?
     
    Craft in any forge
     

    Legal Shit...
    I found some of my mods posted on a naver cafe and other Korean mod sites.. I don't mind this as long as they pm me first. But for the mean time this mod is strictly for LoversLab that means no repacks to other web sites especially not to nexus or steam. Links are ok though...
     
    Greetings to : all my friends here on Loverslab

    2,917 downloads

    Submitted

  13. Movomo's Dark Seducer Armor or UUNP

    By. I.Z. aka IDzeroNo, Skyarsenic, Movomo

    621 downloads

    Submitted

  14. Blush When Aroused

    Blush When Aroused
     
    What it is (short):
    A mod which enables blushes to appear on the player and/or NPC characters, depending on the situation.
     
    What it is (long):
    This mod was inspired entirely by the decidedly unrealistic phenomenon of very conspicuous blushes appearing on the faces of aroused characters. This look was probably promoted by manga and anime of recent decades, but screenshots have proven that it's a good fit for Skyrim characters as well. While it is well known that this does occur in real life, by no means does it generally manifest so conspicuously as it does in anime. Nevertheless, it is an appealing look, as evidenced by the fact that makeup is widely used to simulate or exaggerate the phenomenon, just as lipstick is used for the lips, which also redden with arousal.
     
    This mod will enable blushes to appear on characters. The visibility of the blush can, ideally, be tied to the character's arousal level (as dictated by SexLab Aroused Redux), so that it becomes more conspicuous as arousal increases. Blushes can also be made to appear when the character is intoxicated (alcohol or skooma), embarrassed (nakedness), or particularly aroused by a given act (such as those related to Puppet Master Swallow). There are several blush types to choose from, mostly inspired by the various blushes seen in anime. The hue of the blushes can be tweaked. Lastly, during sex, an additional sex flush effect will appear, strengthening as the climax approaches. The blush visibility of all of these aspects can be fully controlled, and the player's arousal level can be given a gradual boost through the use of a "think about sex" hotkey.
     
    Compatibility:
    SexLab Aroused Redux or SexLab Aroused. Strongly recommended. Without it, an internal arousal system will be used, but it only controls the player, and only responds to sex and self-arousal. (Redux is designed to be less resource-intensive.)
    Estrus. This applies to Estrus, Estrus Chaurus+, and Estrus Mimics. One can also force Estrus acts to affect the arousal level (positive or negative).
    Puppet Master Swallow.
     
    Required:
    SexLab.
    SexLab Aroused Redux or SexLab Aroused. (Not required but strongly recommended.)
    NetImmerse Override 2.9.6+. (This also comes packaged with RaceMenu. You do not need RaceMenu.)
    SKSE.
    SkyUI.
     
    Thanks:
    y_sengaku - For providing a much-desired Japanese translation.
    Expired6978 - For his modding efforts which enabled this mod.
    Ashal - For SexLab.
    redneck2k and fishburger67 - For SexLab Aroused, the backbone of this mod.
    Various forumgoers for scripting assitance.
     
    File descriptions:
    Blush When Aroused - This mod.
    Blush When Aroused CE - Add-on mod for additional cause & effect options.
    Blush When Aroused_blushes(default) - ("Large_1k" / "tiny") Alternatively-sized blushes so you can tailor resource usage. "Small" is packaged with the mod.
    Blush When Aroused_blushes(alternate) - ("Large_1k" / "small" / "tiny") Add-on blushes for better color flexibility.
     
    Updates:
    v1.1. Added the option to disable overlay allocation failure notices. Added the ability to add specific races to the "Exceptions" menu to control whether they get blushes, and at what saturation. Added compatibility with "Blush When Aroused CE".
    v1.2. Add a sub-menu for editing blushes on a per-race basis, including manually-added races. Fixed some menu oversights.
    v1.2b Integrated SLA fix. Brought translations up to date. Added option to force overlays off for killmove victims.
    v1.3 Added an expression system. Added option to disable safety checks. Brought up to date.
    Blush When Aroused CE (Cause & Effect): This is an add-on mod for Blush When Aroused which enables additional cause & effect options.
    v1.0. Blush when seeing aroused creatures. Blush when Devious Devices Integration causes a worn device to vibrate.
    v1.1. Milk Mod Economy compatibility: Blush when leaking or when being milked.
     
    Issues and related info:

     
     
    Other info:
    I started this mod almost exactly one year ago, but put it down to focus on another mod, and then got thoroughly burnt out for the rest of last year. Anyway, here it is.
     
    As with my previous modding effort, this mod shall remain exclusive to LoversLab, owing to the fact that its admins and community are the most open and accepting. There will always be some people who don't like some aspect or other of a given mod, and I have seen for myself that the admins here do not knee-jerk ban modding efforts just because a few people get bent out of shape. That kind of censorship is best limited to other modding resources.
     
    I am currently giving Skyrim my much-belated and final playthrough before moving on to Fallout 4 or whatever else comes. Part of the process of "playing" the game is updating and tweaking the mods I had originally made for myself. This is not meant or guaranteed to be a fully bugchecked release. That said, it works well enough for my purposes, so some folks will likely get some use out of it.
     
    Be aware that after this update, I have no plans for further maintenance or updates.
    Mods used in screenshot: Opethfeldt, Facial Expressions Project, Puppet Master Swallow, Tania the Hermit, Estrus, NLA.

    210,674 downloads

    Updated

  15. Female Shirt for UUNP

    Convert CBBE to UNP , Made Bodyslide.
     
    by I.Z. aka IDzeroNo & r020412172
     
    Chloe Set
     
    作者訊息
    Name: Chloe Set
    Version: 1.0
    Date: 6/22/2011
    Category: Clothing
    Requirements: Oblivion Patch 1.2.0.416 ,HGEC BODY
    Author(s): Goma
    --------------------------------------
    --------------------------------------
    MMJSB for HGEC BBB HH
     
    MMJSB for HGEC BBB HH
    v1.02
    Released Date: 2012.03.15
    Author(s): mamomamo, SJ
     
     
     
    [Tools Used]
    Adobe Photoshop - xNormal Filter (http://www.xnormal.net)
    Blender (http://www.tesnexus.com/downloads/file.php?id=12248)
    Construction Set Extender (http://tes.nexusmods.com/downloads/file.php?id=36370)
    Nif Skope (http://niftools.sourceforge.net/wiki/NifSkope)
    --------------------------------------
     
     
     
     
     
    他有好幾件,不過我只看上她皮衣這件
     
    因為改成襯衫睡衣剛剛好
     
     
     

    的部分是之前已經做過的MMJSB
     
    所以還是要連結一次
     
    再來
     


     
     
     

    然後呢,讓我們把睡衣給瑟拉娜吧(被吸血...
     
     
     

    體型:CBBE3.1最小體重
    在鍛造爐 革質
    如無選項請點出鍛造天賦
     
    百度空間
    (裡面有我移植的5款,但我會分開發帖
    下五1點發現漏包貼圖,請O褲紫色的請重新下載
    檔案2.5M是漏貼圖
    正確是2.7M
     

    同時有抓MMJSB的人不會有紫色O褲問題
    (這裡的O褲用的圖跟MMJSB相同

    447 downloads

    Submitted

  16. Leather Mage Outfit for UUNP/Bodyslide

    Leather Mage Outfit for UUNP/Bodyslide
     
    by. I.Z. aka IDzerono , Arsenic , Oblivion by Kogane.

    1,857 downloads

    Updated

  17. Puppet Master Swallow - Elimination enhancement for Puppet Master

    Puppet Master Swallow
     
    "I had something else in mind."
     
    What this is:
    Puppet Master Swallow is a comprehensive overhaul of two facets of Puppet Master: The elimination functions, and the activities presented by the "something else in mind" dialogue tree. If you do not immediately know what that means, then it is recommended that you install the latest (and most likely final) iteration of Puppet Master (v1.7), make someone a puppet, and investigate the dialogue options, so you'll know what you're getting yourself into.
     
    What this isn't:
    Despite the fact that this mod absolutely requires Puppet Master v1.7, and even overwrites some elements of said, this is not a continuation of Puppet Master, and it is not my intent to "take over" Puppet Master, expand its capabilities, or fix any possible outstanding bugs. Almost everything unrelated to the aforesaid facets has actually been left completely untouched.
     
    Things I changed in Puppet Master which cannot be optionally disabled:
    Pools are now generated far more reliably, though still not 100%. Punctuation was corrected / brought into line with Skyrim's standard. Urinating sounds (and all sounds, actually) originate from specific and appropriate locations, rather than simply from the actor. This is useful for countering the phenomenon of displaced sounds which for example tends to be a problem during SexLab sequences because of the extensive repositioning of actors.

    So what does this mod add, exactly?
    A lot. Now that v1.1 (intended to be the final) is out, it's a good time to go into detail on this mod's origins and what it offers. If you would rather find out for yourself, skip ahead. I caveat once more that if you do not fully understand the nature of this mod, pay heed to the admonition made earlier in this post.


    Things I should mention in advance:

     
     

    Things I grew too lazy to do:
    Skin textures. For starters, a specular texture (for shininess) is essentially not an option because characters can only have one, and already have one, and outright replacing one with another can and does look just silly. And dirtiness textures are sort of rendered redundant by the compatibility aspect of this mod. But it is not inconceivable that I could throw something in at a later date. Probably all kinds of optimization could still be done, but after literally months on a single project, you get to a point where it's just time to release and be done with it. Estrus detection. Originally planned, but it turns out there's no event or other realtime, passive means of detecting these. Things will still work; they just won't be interactive as with SexLab. More dialogue swapping. Because of the (undocumented) way in which the Creation Kit sorts dialogue options, if I wanted to overhaul Puppet Master's dialogue to my liking, I would have to completely rebuild its entire structure, including recompiling and replacing every micro-script it currently uses. Three-actor SexLab sequences. Keeping track of more than two actors would have required a huge overhaul. Therefore, elimination acts may or may not properly adjust to what goes on in such sequences.

    Installation:
    You must already have Puppet Master v1.7. Put Puppet Master Swallow after Puppet Master.
    For Puppet Master Swallow v1.3, you must install SexLab Animation Loader, run FNIS, and then register the "Puppet Master Swallow" animations from within SL Anim Loader's menu. Also, to have access to the newer Leito animations, those assets must be installed separately, such as from Alive Peeing.
     

    Requirements:
    Everything Puppet Master requires.
     
    Uninstalling:
    Inasmuch as one can ever truly "uninstall" a mod of this nature, I believe the best method would be to stop doing anything with it, run the shutdown function from the menu and let it complete. Shut down Puppet Master using its menu option. Save the game. Uninstall. Use of a save-cleaning app afterwards is entirely up to your discretion.
     
    Acknowledgments:
    Tons of people helped me get to this point, and I needed that help, because not only was I starting from a position of almost complete lack of expertise, but a huge chunk of the project demanded knowledge that was and remains poorly- or un-documented. But to cite a few:
    h38fh2mf - For permission to submit a modified iteration of Puppet Master.
    Ashal - For answers about SexLab which only he could provide.
    Lother - For early enthusiasm about my intentions. Very much needed, considering how long it took.
    germanicus - For reports about bugs. The mod is in its current, relatively stable state in large part because of this.
    Everyone in the various forums who answered my questions. Literally dozens of people!
     
    Preemptive FAQ:
    Q: Why do I keep hearing unequip sounds?
    A: Old Skyrim bug. Despite being able to specify not to play the unequip sounds, Skyrim will still play them.
     
    Q: Why didn't you just merge PMS with Puppet Master so there wouldn't be two different .esps?
    A: My initial aim was to create a mod which could be installed without touching any particular aspect of Puppet Master, but this quickly grew impossible. Nonetheless, I made a specific point of changing as little as possible of what already existed in Puppet Master, so, for example, Puppet Master's own menu remains completely unaltered. Philosophically, Puppet Master Swallow is a mod of a mod.
     
    Q: Particle streams go through bodies. Why?
    A: The particle engine used by Skyrim does not allow for collision detection of any useful nature. I thought about ways around this, but the only thing that would effect any result at all would be to use many different particle-generating files for all the different scenarios where they might collide with something. Not feasible.
     
    Q: Why is pool position calculation disabled during sex?
    A: Pool positioning works reasonably well under most circumstances, but it's a feature that unavoidably must be approximated, and my formulae fall to pieces when characters' torsos are at atypical angles (meaning during sex) for reasons that feel inexplicable. The result I arrived at took more time than I'd like to admit.
     
    Q: I'd rather have a system in place which earns NPCs' trust to the point where they'd be willing to perform these acts, not coerce them with mind control.
    A: Me, too. But Puppet Master is what it is, and doesn't pretend to be otherwise. Hypothetically, there is no technical boundary to the use of Puppet Master Swallow's main functions outside of Puppet Master itself. But the dialogue / relationship scripting that would be needed is manifestly not what Puppet Master is about, nor is it something I could see myself attending to with enthusiasm. (However, I would probably use such a mod.)
     
    Q: Why does v1.3 come packaged with animations I already have?
    A: There are two cases. First, the "Arrok Anal" animation changed between SexLab 1.59 and SexLab 1.60, ruining the effect in Puppet Master. Second, the "Arrok Lesbian" animation is not flagged as open-mouth, and because of the way SexLab 1.61b's code works, the only way to ensure the mouth stays open most of the time is to attach the "open mouth" flag to the animation by force.
     
    New in v1.1:

     
     

    New in v1.2:
    Added menu option to change the size of splash effects. Fixed defecation failing to occur during the default defecation & pee function. Corrected strapon detection. More fixes to Papyrus log pollution.

    New in v1.2b:
    Option to change which armor slot is used for urine streams. (Choose between 60 and 61.)

    Note: Because the mod - both the Puppet Master half and the Puppet Master Swallow half - changed on a foundational level between v1.0 and v1.1, and because v1.0 had an unexpectedly large degree of instability, I cannot recommend, and do not suggest, that one make use of a preexisting save which had v1.0 installed.
     

    For upgrading from v1.1 to v1.2b, it is probably okay to do so without uninstalling first, though certainly if you have the option, play it safe.
     
    "Puppet Master 120sec Elimination" is a requested change to Puppet Master's menu to allow for longer elimination durations.
     
    New in v1.3 (2016-04-19):

     

    25,062 downloads

    Updated

  18. Cum Alchemy Reborn

    What is it?
     
    This mod is a simple Alchemy mod Derrived from the wonderful work of ffabris. It adds various ingredients to Animals and Creatures. What kind of Ingredients? The best kind, cum. What else does it do? It has various Potions, poisons and Food Items of a sexual nature. The ingredients are used like normal ingredients, they have various effects and the effects are based on the type of animal/creature you recieve it from. Like a fox, they are sneaky right? So Of course you make a potion with its essence it will give you boosts to be a cheeky little bugger. Of course the normal rules of alchemy apply, You combine the ingredients and you get a potion based on the effects of the ingredients and Level. Each ingredient also has one bad effect that is Extremely Detrimental and a little over powered if you can craft it into a poison.
     
    What it isn't
     
    This mod Does not add New effects, Is not a replacement for Alcemy, Just an addition.
     

    !!!!!UPDATING!!!!!



    When upgrading to the newest version, uninstall the old file and just install the new one. If you have Wrye bash, Rebuild your patch. Otherwise this mod should not need anything special done. Just copy and replace or uninstall reinstall Cum Alchemy.Esp. When scripts get added that is when there might be special install instructions.


     
    REQUIREMENTS
    Dawnguard Dragonborn.

     

    Ingredients Bold= Uncommon Underlined=rare
    Bear Chicken Cow Death Hound Dog Dragon Draugr Dremora Elk Falmer Fox Gargoyle Giant Goat Horker Horse Human Lurker Mammoth Riekling Sabrecat Seeker Skeleton Slaughterfish Spider Spriggan Troll Werewolf Wolf

     

    Potions/Poisons/Beverages Bold= recipe exists at the cook pot
    Cum of the arch mage Seminal Power Sperm of Healing Dremora's offering Lurker Spunk Seeker's Testicular Revenge Miraak's Precum Creme Delight Dragon spunk Stallion's mead Spiced Spunk Wolf's Bane Mead Essence of the Wild

     

    Merchants:
    Dawnstar - Mortar and Pestle Falkreath- Grey Pine Goods Markarth- Hag's Cure Riften- Elgrim's Elixirs Riverwood- Riverwood trader Windhelm- The White Phial Whiterun- Belethor's Shop and Arcadia's Cauldron Khajiit Caravans- Each one has one ingredient and a potion to help me differentiate between them. In the CK it just lists them as A,B,C.

     

    Known Bugs:
    none :3

     

    Planned Features
    More variety and Racial Support for various Races of man mer and beast races. Merchants- More than just 3 merchants Selling the stuff. Custom Shop- A Specific place to buy, and possibly Farm the good stuff? Crafting recipes for all the food. More Unique food/potions/poisons. The ability to "Milk" tame domesticated animals. Spell that calms and buff's any beast in the wild to allow for Collection. More to come as I think of them.

     
     
     

    Questions Comments or Suggestions?


     
     
     

    Please Feel free to Leave a comment or drop me a personal message. I do not bite, unless you like that in which case I will bite you so hard even gengar would be like DAMN SON.


     
     
     
     
     

    A Very Special Thanks To:


    ffabris- not only for allowing me to edit his mod, but for putting up with my inscessant nagging about issues that kept popping up while I worked on it. If you like this mod not only rate, Comment and follow This mod, Go here and Rate and Support him as Well. He is bloody brilliant. Ashal- For starting this Wonderful site Because lord knows I hate going to the nexus for things. Drekan- For a few ideas and Just being a good sport. Satanic Husky- For being my guinea pig and listening to me bitch about the process.

    14,368 downloads

    Updated

  19. Tanya

    Tanya
    Standalone Follower
    This is my best and most beloved character I've ever done in Skyrim, hope you like it the same as to me.
    I worked very hard on her face, tons of hours on RaceMenu and I had thought release the last of all my characters but here is it, enjoy.
     
    Name: Tanya
    Race: Custom Race based on Nord with some changes and her own skeleton
    Style combat: She is Master on Archery
    Location: She lives in the Thieves Guild Headquarters and is member of Thieves Guild Faction.
    Marriable: Yes
     
     
     
    Hope you like and enjoy traveling with her around the Skyrim world!
     
    Have a nice day!
     
    ...and feel free to upload your own images!!
     
     
     
     
     
     
     
    RECOMMENDED MODS:
    Amazing Follower Tweaks
    Extensible Follower Framework
    Ultimate Follower Overhaul
     
    MODS USED TO CREATE HER:
    Bodyslide and Outfit Studio
    RaceMenu
    XP32 Maximum Skeleton Extended
    KS Hairdos - Renewal
    Mikan Eyes
    Rutah Tattoo Pack
    Leyenda Body
    Leyenda Skin
    Fair Skin Complexion
     
    ARMOR:
    Merta Black Rose Armor UUNP - CBBE
     
     
     
    ------------------------------------------------------------------------------
     
    MY OTHER FILES:
    Jennifer
    Rebekah
    Leyenda Skin
    Leyenda Body
     
    ------------------------------------------------------------------------------
     
     
     
    PERMISSIONS
    You have my permission to place the link to this site anywhere
    Uploading this mod to any other site out of Nexus is not allowed without my permission

    12,023 downloads

    Updated

  20. [WIP] Paradise Hall (Continued)

    Reworked the main description page (second post)
     
    Ever read the main description page before posting any problem, thanks. Only support on version in developpement (0.8 and more) will be done here.
     
    This mod is the continuation of Paradise Halls.
     
    All the versions of Paradise Halls and it's 2 original add-ons (paradise_halls_farengars_study and paradise_halls_fellglow_slave_camp) are to download on Nexus.
     
    All files downloadable in this thread will be done for 0.8.x, including the new versions of the 2 original add-ons.
     

    Version 0.8.3 : be carefull this an alpha test version for experimented users wanting to help or modders, don't base a real play on it.
    Removed soulgemmed slave collar Added/updated some IO functions, getter/setter for submission , respect, base combat and collars lists add (see source). Add-ons can now define their own collars to completly remove chance to escape or reduce the chance to escape by 50% Updated the full starter to use the sample collars

     
     
     

    Previous versions
     

    8,810 downloads

    Updated

  21. Aradia Latex - UUNP - CBBE - HDT

    What is it?
     
    Aradia's Latex armour converted from the original Blender files for use in Skyrim.
     
    A shiny latex all in one suit.
     
    Fitted to a UUNP HDT body.
     
    Weight slider support.
     
    First person and inventory meshes included.
     
    CBBE meshes option for outfits that show skin.
     
    Available in four flavours.
     
    Craft-able at the forge under Glass, can be tempered.
     
    Stats: Light armour glass equivalent (weight and armour rating of glass boots, cuirass and gloves combined).
     
    Can be enchanted, but only one (unless perks/mods allow otherwise) has keywords for boots, cuirass and gloves.
     
    Utilises the NetImmerse Override system for the heels.
     
    Uses High Heel sounds (optional esp available without Heels Sound.esm as master)
     

    Bodyslide - no. I don't use it, and have no interest in learning something that I don't use.
     

    Requirements:
     
    Racemenu 3.4.4+
    or
    NetImmerse Override 3.4.4+ for ECE/Vanilla users
    Do not install both, Racemenu has NetImmerse Override included.
     
    XP Maximum Skeleton Extended 3.0+
     
    Heels Sound (unless optional no heels sound esp is used)
     
    And their pre-requisites.
     

    Installation:
     
    With a mod manager.
     
    Manual - extract contents of zip to data folder.
     
    Options:
     
    CBBE meshes, same as main mod, after the main file has been installed, overwriting when asked.
    No Heels Sound - see above, same as CBBE meshes.
     

    Un-install:
     
    With your mod manager.
     
    Manual - delete folders: data/meshes/armor/aradia/aradia_latex
    data/textures/aradia/latex
    delete esp: aradia_latex.esp
     

    Credits:
     
    aradia for the original blender meshes.
     
    expired6978 for Racemenu and NetImmerse Override
     
    Groovtama for XPMSE
     
    Apokrytia for Heels Sound
     
    Gomaperopero for the fishnet mesh/texture
     

    Permissions:
     
    Do what you want, as long as credit is given to those that deserve it.

    31,575 downloads

    Updated

  22. Armpit and Pubic Hair

    Armpit and Pubic Hair


     
     
     

    If you want lots of hair try the Fair Skin files. If you want less hair try the Pure Skin files.



    NEW - Super hairy options for Blonde & Brunette CBBE


     

    New
    TexBlend set of Armpit Hair for those who would like to blend them into their existing body textures. This is a test set that i did quickly. If people are happy with the process then I will spend more time creating a more detailed set. Even though these are blonde, you can play around with them in Photoshop or Paint.net to adjust them to brunette or redhead, etc. Feedback would be appreciated
     


    Body shown in pics below is from my Tiefling mod. The Bodyslide preset is listed here in the download section if you want it. Works best with COS body, but will also work with UUNP. Its called ' Tiefling Bodyslide Preset'


     


    I couldn't find any mods that added a small amount of Armpit hair so I created this for myself, but thought others might like the option too. Available in three colours to match Blonde, Brunette and Redhead hair, for both CBBE and UNP. See images for variations between UUNP, CBBE, Fair Skin, SG Skin, Pure Skin and Mature Skin
     

     
    Installation
    Use NMM to install directly into your main female folder. If your character is a custom race then you would have to move the files over to your custom folder. You would need to have installed skin textures by the appropriate author first. Either Mature Skin by Maevan2, SG Skin by hellosanta, Pure Skin by regenbot03, or Fair Skin by Hhaleyy. Install their textures first, then overwrite them with these Armpit textures. Although these will work on any skin type, they will work best with their original author's textures.
     

     
    Fair Skin is extra hairy
     

     

     
    Pure Skin is less hairy
     

     

     
    Fair Skin SUPER Hairy (Optional)
    Brunette Super Hairy

     
    Blonde Super Hairy

    7,963 downloads

    Updated

  23. It Grows! (simulated staged pubic growth / SlaveTats)

    It Grows!
    20160412 Beta - Initial Release
    simulated staged pubic growth using SlaveTats
     
    I'd welcome help from a skilled texturer who is willing to create more realistic pubes in higher quality than I was able to do.
     
    What does this do?
    Using SlaveTats, this mod simulates growth of pubic hair in several stages. It allows you to 'shave' the hair via customizable button.
     
    How to use this?
    Install it using Mod Organizer or directly extract to your game folder. After loading your game MCM menu will appear (you may need to wait a while) and then you can customize the mod parameters.
     
    Customization
    Days to full growth = how long does it take to fully grow your pubes (that means to stage 5).
    Full shave key = keystroke assignment to use for full (clean) shave
    Custom shave = keystroke assignment to use for custom shave (default = landingstrip)
     
    I don't like the pubes / I want to use such to my own taste
    It's possible and easy.
    Navigate to "textures\actors\character\slavetats\ItGrows" Replace .dds files by your own Each file is named according to stage when it is used (stage1-5.dds) File "custom1.dds" is currently a custom pube that you can use in game to shave your bush to specific style. (default is something like landingstrip).

     
    Requirements
    SlaveTats
    SlaveTats Events Bridge
     
    Credits & Thanks
    Pubic Hair Alternatives CBBE by Mambo - I have used some if his/her pubes, modified it and used it as a default look
    SlaveTats by Murfk - obviously
    SlaveTats Events Bridge by weird - for enabling me to overcome my incompetence to use SlaveTats API directly

    4,800 downloads

    Updated

  24. TransSexual Loading Screen (a.k.a. TSLoadScreen)

    Hi,
     
    I try to create a Load Screen based on Transsexuals.
     
    I'm just a beginner about using the Creation Kit, NifSkope, and GIMP.
     
    I got the idea from the mod Sextreme created by azdoman22, (who helped me also by the way, when I got stucked. Thank You...).
    But, I could not create such a so detailed, charming artwork like azdoman22...
     
    SeXtreme Loading Screens V2.60 by azdoman22:

     
     
    So, I needed picturized NIF's. I has noticed "xXxTonzaxXx MainMenu" once a while, and really liked it:

     
     
    I used and little bit modified the .nif file. I changed in it .dds files that I modified in GIMP.
     
    In the Creation Kit, I tried to add some sentences on the pictures.
     
    The images can be blurry and in low resolution. I tried to make them look like paintings. And unfortunately, they've been in low resolution.
     
    I did this as a practice to learn how to use the programs.
     
    I just want to learn what are my mistakes, how can I resolve them.
     
    I would like to hear your comments, suggestions.
     
    If you want to improve it, and add more files in it, you're free to go.
     
    Thanks,
     
    The Forum:

     
     
    Nehaberlan...

    854 downloads

    Updated

  25. Rebekah

    Rebekah 2.0
    Standalone Follower
     
    Name: Rebekah
    Race: Custom Race based on Nord with some changes and her own skeleton
    Style combat: She is Master on Dual Casting Destruction Frost Spells
    Location: She lives with the Greybeards on High Hrothgar
    Marriable: Yes
     
    Improvements:
    Leyenda Skin 3.0 combined with snowflake overlays from Teylin (Thank you!)
    Three looks to choose
    Two outfit variations
    Boots fixed, no more sink on the ground
     
    Hope you like and enjoy traveling with her around the Skyrim world!
     
    Have a nice day!
     
     
     

     
     
     
    REQUIREMENTS:
    None
     
    RECOMMENDED MODS:
    Amazing Follower Tweaks
    Extensible Follower Framework
    Ultimate Follower Overhaul
     
    MODS USED TO CREATE HER:
    Bodyslide and Outfit Studio
    RaceMenu
    XP32 Maximum Skeleton Extended
    KS Hairdos - Renewal
    Captivating Eyes
    Leyenda Body
    Leyenda Skin
    Fair Skin Complexion
     
    ARMOR:
    Cassandra Frost Witch Outfit UUNP - CBBE
     
    ------------------------------------------
     
    Follow me on my blog:
    HeroedeLeyenda's Lair
     
    My other Mods:
    Jennifer
    Leyenda Skin
    Leyenda Body
     
    ------------------------------------------

    12,080 downloads

    Updated

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