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SexLab Framework LE

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These Skyrim LE mods are all related to the SexLab adult framework and thus are of an adult only nature.

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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
     
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
     

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
     

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
     
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
     
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
     
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
     
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
     
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
     
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
     
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
     
    v1.62:
     
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
     

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
     

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  
     
     

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
    xx

    5,262,436 downloads

    Updated

  2. 'Sleeping' Necrophilia & Sleep Assault

    Description.
    Note the update to 0.8.2 requires a clean reinstall of the mod for the corpse collect feature to function ‘properly’.
    Older necro mods do not use animations tagged as Sleeping instead using preset ones, they can also trigger foreplay animations. This one uses animations tagged as sleeping and disables foreplay, it should hopefully preserve headlessness too. As of 0.8.2 you can now collect a maximum of 8 corpses to take with you though the feature is experimental and you really should read the wall’o text in its MCM page (otherwise why would I have made it mandatory before you can enable the feature?).
    Recommended
    Non-SexLab Animations Pack (2.7c) or higher or
    FunnyBizness' NonReplacerMod and use the MCM of this mod to add sleeping tags.
    Installation
    Drop loose files and folders into in Skyrim\Data (or use a mod-manager to do it for you.)

    Uninstallation
    Wait for magic effects to run out if any are applied. Drop any/all corpses that are being carried Save Remove Files New Save (Optional) Use a savegame script cleaner tool.

    Configurable MCM:
    Main Options Page:
    Necrophilia Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled Sleep Assault Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled Conjuration Buff: Toggle a buff when using necrophila. Female on Male Override: Override female on male animations with Arrok/AP Cowgirl Animations. Disposition drop: Enable/Disable disposition drop on Sleep Assault victims that are woken. Fear Toggle: Enable/Disable fear effect on Sleep Assault victims that are woken. Paralysis Toggle: Enable/Disable Paralysis effect on Sleep Assault victims that remain asleep. *0.8.2 Fix* Should now properly allow further Sleep Assaults Sleep Assault wake chance: Chance of waking a victim of Sleep Assault, will result in normal aggressive animations. Can result in disposition drop and Fear Effect.

    Arrok/AP animations chance: Chance of playing Arrok/AP animations that were used in the PuppetMaster and SexLab Defeat mods. Set to 100 if you lack any 'Sleeping' tagged animations. Old Cowgirl Animation Override: Override female on male animations with Arrok/AP Cowgirl Animations. *(Was named Female on Male Override in previous versions)
     

    Use Sleeping Cowgirl Animations? Use animations tagged BOTH sleeping and cowgirl for Female on Male sex. (currently requires FunnyBizness NonReplacer Cowgirl animation and to have tags added from MCM) Strip Options: Cycle between normal, foreplay and aggresive, please note this is currently bugged and Foreplay/Agressive do not strip weapons and arrows.

    Animation Tags Page:
    Add/Remove Tags for FunnyBizness Non-Replacer 6.7

    Corpse Collect Page:
    Carried corpse tracker. Tracks the 8 corpses that are carried. Option to drop corpses from Menu Method Select Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled(default)

     

    To-Do.
    Code Stability (will require the input of others as I am a total script noob.) Bug Fixes Race consistence for Corpse Collect Method 2. Corpse Collect improvement in general. Creature support (when a more reliable Non-replacer is made or if Animations are included in NSAP) Add Tags buttons for suggested animation packs. Crime Options.

    29,320 downloads

    Updated

  3. (Abandoned) SexLab Leveling

    Sex gives you Sanguine's Favor which you can use to increase some of your combat stats. This should make a "dominant" playthrough a little bit more interesting.
     
    This mod includes:
     
    Assault & Surrender
    Very basic version of SexLab Defeat, totally optional, turned off by default.
    +Assault: Press a button and rape the enemy if their health is below the threshold. Also works with creatures.
    +Surrender: You get instantly raped if your health gets below the threshold.
    How to make it work with SexLab Defeat:
    SexLab Leveling settings:
    Surrender - Disabled
    How to make it work with Death Alternative:
    SexLab Leveling settings:
    Surrender - Disabled
    (DA) Blackout after sex - Enabled (If you want to see Death Alternative events, instead of just standing up like nothing happened)
    Death Alternative settings:
    OnBleedout Event Settings - SexLab Leveling Surrender - Enabled
    How to make it work with both Death Alternative and SexLab Defeat:
    SexLab Leveling settings:
    Surrender - Disabled
    Death Alternative settings:
    OnBleedout Event Settings - SexLab Leveling Surrender - Disabled
     
    Stats
    Stats you can increase.
    +Armor Rating
    +Attack and Spell Damage
    +Reduced Spell Cost
    +Resists to Fire
    +Resists to Frost
    +Resists to Shock
    +Resists to Poison
     
    Spells and Perks
    +Sex with enemies kills them
    Can turn it on/off. It doesn't care if it's your ally, which is useful for some combat mods that don't set aggressive flag. Use the button in debug menu if you can't cast spells but need to turn it off (bound, in armbinder, etc).
    +Sex with enemies kills them AND fills one of your soul gems
    +Masturbate to heal
    +"Cum armor"
    Similar to Oakflesh, but applies SexLab's cum shader. Increases armor and resistances.
    +Being naked increases Speech
    +Unlock spell with 5 levels
     
    Achievements
    Another way to increase stats/get points/perks. Not much there yet. In the future I'll try to cover some events from SexLab Solutions.
    To make it work with SexLab Solutions unpack Solutions.7z and replace files.
    To make it work with Creatures just enable creature animations in SexLab.
     
    Settings
    +Option to go first person after sex
    +Turn sex victims into ashes (when sex damage is turned on) (might be very slow after group sex)
    ...
     
    Requirements
    SexLab 1.59c
     
    Compatible mods
    SexLab Solutions >3.1.2
    Death Alternative - Your Money or Your Life
     
    Compatibility
    Base mod (stats and abilities) shouldn't conflict with anything, unless there is a mod that removes every single spell from your character.
    If you enable "Surrender" in the options, it will make your character essential. Assault shouldn't conflict with anything.
    Read about compatibility with Death Alternative and SexLab Defeat in "Assault & Surrender" section above.
     
    Known bugs
    Surrendering near allies might lead to your character getting raped by them instead of enemies.
    Surrender doesn't work if your character was damaged by damage over time effects (poison/burning).
    Assaulting sleeping draugr is a bad idea.
    You don't get attacked during the Assault (that's intentional).
     
    For modders
    Available favor is stored in global variable "SexLabLeveling_XP", total favor in "SexLabLeveling_XP_Total".
    So if you want to know what current favor is, do something like this:
    GlobalVariable Property SexLabLeveling_XP Autoint CurrentFavor = SexLabLeveling_XP.GetValueInt()
    If you want to increase favor:
    GlobalVariable Property SexLabLeveling_XP AutoGlobalVariable Property SexLabLeveling_XP_TOTAL Autofloat Increment = 5.0SexLabLeveling_XP.Mod(Increment)SexLabLeveling_XP_Total.Mod(Increment)

    35,523 downloads

    Updated

  4. (ScocLB) Skyrim Cum on Clothes & Layered Bukkake SEXLAB Edition - Updated 05-11-2018 (not really)

    I call this Image, 'The Two' . . . . . . (Psssst... That girl behind me is a dirty dirty girl!!!)

     
    -----
     
    Version 3.0c Changed the file structure to work with Vortex, and newer mod installers.. (files are packed to root), I have two packages, with and without sexlab integration. As requested!
     
    Previous Updates
     
    NOTE: You Might need to reset Sexlab to use this mod, or Start a New Game!!!.
    (MCM --> Sexlab --> Install Menu --> Reset)
     
    HUGE THANKS TO ASHAL FOR CODES TO CREATE MY SCRIPT.
    I DONT KNOW MUCH ABOUT SCRIPTING, AND ASHAL HELPED ME HEAPS
     
    ENB is Recommended for this Mod! ... this MOD has been designed with ENB in mind! Please see Screenshot Comparisons of ENB ON/OFF
     
    -------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    We have the First SEXLAB Bukkake mod.
     
    Why did I make this mod? Because I like the Cum on Clothes Look more then only nudes! & Bukkake is Cool!
     


     
     
     
     
    My New Textures came out pretty good!!!
     
     
     
     
     

    I Recommend using ENB for this mod.. The textures will look so much better with ENB. (TOP Images = ENB On)
    ENB ON ---- DAY ------------------------- Dusk ------------------------- Night

    ENB OFF

     
    I have a ENB Performance guide for a few extra FPS... Click here.
     
    A New Screenie...
     

     
    I like the Cum on Clothes Look more then only nudes!
     
    More * Large *Screenshots
     
     
    More Screenies

    What is this MOD?
    In Sexlab or any adult themed Mods, I noticed that cumshots are not ever on the armor, I disliked that, maybe a personal thing... I dunno, but I feel armor needs the same treatment, just like real bukkake.. it's not always on skin!
    I noticed that Oblivion's Lovers with PK did have cum on the clothes..
     
    I have created 4 Spells to allow a 4 leveled cum effect so you can shoot your target to cover them or yourself!!!! hahaha
    Sexlab uses the 8 Layers and I will rebuild the spells to use 8 layers soon.
     
    The Bukkake Multi Leveled Cum spells were created by me.
    I have built up my own textures entirely, I Hope to improve the Textures over time.
     
    I have swapped sexlab's cum spell to use my spells and allows upto 8 Layers of bukkake on repeating sex scene
     
    I have also got 4 Spells you can still find the Books in the bridge area of Riverwood..
     
    How to use my MOD.
     
    This Mod Requires SEXLAB
    1. You don't need to learn any spells or anything for this to work
    2. You simply do the naughty deed and when the deed is done within a specific time (Within Minutes! don't leave it too long.) the effect increases to the next level texture.
    3. I recommend the SEXLAB mod which allows random NPC sex. or the Mod which allows Target sex.
    4. It is advised to start a new game or at the very least use mcm to reset sexlab should you have issues working it
    5. I have included 3 Texture Sets, Please simply overwrite the textures inside (Textures\effects\BukkakeStakker)
     
    To Install,
    Extract the game to your Data folder or use Mod Organizer and extract it to a Folder Named Scoclb
    Make sure both the Master and the Plugin are both enabled.
     
    LOAD Order,
    IMPORTANT *** Please make the ESM last of all your ESM's (scoclb.esm) and the ESP is last of all your ESP's
     
    Upgrading to 3.0+,
     
    I have a single ESM (ScocLB.esm) and a single ESP, Please note the ESP have been renamed. (ScoclbQuestSexlab.esp)
     
    To Uninstall,
     
     

    Please Let me know of your thoughts.. the good the bad & the ugly..
    Please use this Link for Mod discussions.

    141,236 downloads

    Updated

  5. (WiP) A prostitution and player slavery mod 0.10.2c

    Description


    In a kingdom where dragons arise and bloody civil war burns, a slaver faction steps in. Seeing the opportunity to make a fortune, they setup camp and begin to enslave unfortunate (wo)men and mer. The Dragonborn will find themselves drawn in sooner or later and discover his/her true nature.
     

    Features


    A questing mod which is meant to be played at any time; be it a completed main story, or a fresh, new character
    It observes and reacts to your progression through the main quest and some important side quests
    Your decisions will have an impact throughout the mod's main, and side-stories
    Forge the personality of your Dragonborn
    And some more things


    Installation and requirements


    Sexlab 1.24+
    FNIS 4.0.2+
    ZaZ Animation Pack 00054+
    SexLab Aroused 20131001+
    Devious Devices: Assets 2.5.0+
    Fuz'Roh'Da 6.0+

    After unpacking into your Skyrim Data folder, run FNIS. The MCM menu will initiate after you've entered 'The Bannered Mare'. It can not be seen before. If you don't see an entry called 'Apps' in the MCM configuration tab or if it seems to be buggy, open the console and type 'setstage SKI_ConfigManagerInstace 1' This should fix the issue.

    Hints and Tips (Spoilers)


    Hints and Tips (Spoilers)
     
     

    Bugs


    #0007 Saadia doesn't like to be referenced. Even if she is next to the Innkeeper, the Innkeeper refuses to address her status properly
    #0008 Hulda doesn't recognize if the PC is wearing a chastity belt when stripping for her. Fixed in release 0.10.3
    #0009 The food orders for the current shift are incorrectly listed in the statistics page
    #0010 When you've successfully persuaded or intimidated a guest to order food, you could end up with an 'unfulfilled order'. Fixed in release 1.10.3

     

    Known Incompatibilities and Issues


     
    Mods which allows you to have more than one follower in your party
    Those issues are not game-breaking, there is just one situation where this mod tries to dismiss your party and can't dismiss any follower which are from other sources than Skyrim.esm. Only the main followers and hirelings are currently working smoothly.
     
    Mods which alter the Global Timescale
    This is also not game-breaking, but the mod is balanced around the vanilla timescale. (3 mins real time = 1 hour in-game)
     
    Vigilants of Stendarr
    It is reported that there is probably a problem which causes the mod to stop working entirely.
     
    MF Radiant Prostitution
    This mod should not interfere with RP. You just should not start both quests at the same time. Even though it worked in my tests, it will lead to issues with the NPC's when you progress through RP.
    In the future there will be a solution that will allow them to work smoothly side-by-side.
     
    Spectator Crowd and Guards
    'Spectator crowd and guards' seems to cause problems by messing with the AI packages. At the current stage disabling 'Spectator Crowd and Guards' is highly recommended.
     
    And finally as a general note: This mod will be developed with support for both genders in mind. Currently though all dialogue is directed towards the female persuasion. This can lead to some awkward situations when you play a male character as you will be addressed as a female. I will write dialogue for male characters in the future as well, but this will not happen any time soon. So please forgive me if the mod currently treats your male character as a sissy.
     

    Warnings!


    This mod is currently in a very early state. Bugs are to be expected. DON'T, I repeat, DO NOT use it in your normal game-play.
     
     

    Version Notes


    The current state of the mod contains one side-quest which can be started when you talk to Hulda in 'The Bannered Mare' in Whiterun. You can complete or fail this quest. There are, mathematically speaking, hundreds of different methods to complete this quest. So be aware that not all ways could be tested to check if they work. If you found an issue, please post your issues in the support topic.
     
    I am German, that means updates will be in German first. I want to credit CGi, who is helping me to translate this mod into proper English. Please understand that translation takes time and, especially with this mod, it can take a lot of time since it is heavily dialogue driven. I will upload an english version ASAP. I do let Google translate the mod and upload it as the newest version. It will be far from perfect and so they will be marked with a G letter.
     
    Enjoy and please post any issues you've encountered so far in the support topic. Thank you!
     

    Credits


    Ashal for the Sexlab Framework
    Zaz Chris for xaz and ZaZ Animation Pack
    xaz for patiently answering my questions.
    Zadil for Devious Devices: Assets
    redneck2x for Sexlab Aroused.
     

    Special Credits go to


    hmgirlpopuri and jazz_man007 for alpha testing and helping me with the cleaning of a lot of bugs and issues
    CGi for translating this mod into English.

    45,284 downloads

    Updated

  6. [Abandoned]Bandit Slut

    I've been away from my PC for a few weeks (I still am) and I didn't bring the SlaveTown file with me. When I get home I'll put out an update, pinky promise.
     
    NOTE: There is currently no way to remove the collar without console commands, there will be a quest to remove it in the future.
     
    Description
     
    This is a simple mod intended for people playing with weaker characters - Prostitutes, Nobles etc. It allows you to make a deal with bandits so that you can pass through their territory unharmed. In return, you can offer your body to bandits all across Skyrim.
     
     
    Requirements
     
    You need Sexlab and the Zaz Animation Pack to use this mod
     
     
    Where do I start?
     
    Go to the Silver Blood Inn in Markarth and talk to Runjorn to start the mod.

    21,939 downloads

    Updated

  7. [Adoptable] Darkwind Island

    THIS IS A BETA RELEASE! Do not use this on an important save.
    Update to 0.1d - Replace all bandits with custom NPCs + bug fixes.
     
    This content is not final, the mod is in a state of WIP and only has a few quests finished.
    I would recommend for you to play only if you are okay with bugs/problems at the moment.
     
    Note from Game Goblin: You may ask, seriously? This mod is up for adoption? Yes it is, but with a few caveats. Firstly, you must know this mod is classified as WIP, which means there are bugs still.
    I attempted to do a bit of editing, but for the most part this mod is largely unaltered from its' original state. If you adopt this mod, fix it up, and publish it. I only ask you give credit to the original mod author Iamtheonewhoknocks.
     
    What is this mod?
     
    This is a story-focused quest mod in which the player can become a slave to a group of bandits staying on an isolated island off the coast of Skyrim. So far there are 5 small-medium sized quests finished. After the player gains their freedom, they will not be attacked by bandits in the wild. This mod is intended to be played as a female character.
     
    It is recommended to play as a low-level character and not on an important save game.
     
    How to Start
    Go the Beggar's Row in Riften and talk to Kathel to start the quest.
     
    Darkwind Island
     
    Darkwind Island is an island fortress built by the imperial legion as an outpost near Skyrim. The island was stormed and overrun by bandits and is now controlled by several clans. The leader of the clans is a bandit called Tercius, the leader of the first attack. The bandits have been kidnapping slaves to use as a workforce and also recruits willing servants for more important jobs.
     
    Installation/Uninstallation
    To install, extract the contents of the RAR file into your Skyrim Data folder.
    Alternatively, use Mod Organizer or NMM.
     
    To Uninstall, delete Darkwind.esp, Darkwind.bsa from your Data folder and Darkwind.seq from your Data/SEQ folder.
    Or just uninstall with MO or NMM.
     
    Requirements
     
    SKSE
    SkyUI
    SexlabFramework and all of its requirements
    ZAZAnimationPack and all of its requirements

    18,405 downloads

    Updated

  8. [Adoptable] Slave Town - A Player Slavery Mod

    Warning: This mod was in an early stage of development, there are several known bugs, If this mod breaks your game... you have been warned.
     
    Note from Game Goblin: You may ask, seriously? This mod is up for adoption? Yes it is, but with a few caveats. Firstly, you must know this mod is seriously bugged out. I attempted to do a massive overhaul to fix many of the issues, to my surprise some of it worked, and some of it broke other things. I found it in a dusty corner marked "abandoned" and thought hey, all the building blocks are there, scooped them up into my magic bag... and soon regretted it. If you adopt this mod, fix it up, and publish it. I only ask you give credit to the original mod author Iamtheonewhoknocks.
     
    Mod description
     
    Slave Town is a player slavery mod for Skyrim inspired by mods such as Slave Town 1 & 2 for Fallout NV and Bravil Underground for Oblivion. Many other slave mods for Skyrim, can get very boring because most of the time you just sit on your arse waiting for someone to rape you. In this mod you will be given many tasks for your Masters and you will earn more privileges as you gain their trust.
     
    How to Start
     
    You start the quest by talking to Gideon Scarrow in the Bannered Mare
    Current State
     
    As of now there are three separate job quests that you can do for your masters: The Arena, Internal Affairs, and The Mine. Most of the building in the cells and working area have been completed.
    However the docks area is in very early development so it is not is a good state just now.
     
    Known bugs
    The mine quest doesn't always start! This needs a fix. If it doesn't start then just open the console and type 'setstage SGMineQuest 0' You can find the mine overseer - Mhod - in the mine. Turn right out of the masters station, enter the tunnel and take the first right.
    The sex after the arena quest doesn't trigger. You can still select the dialogue with Kal-El from previous versions There are some dialogue options gone wrong with the trainer. And More! Seriously, This mod has more bugs in it than a sleezy brothel mattress.  
     
    Requirements
    SKSE - Latest Version SexlabFramework Zaz Animation Pack Fuz Ro Doh - If you want dialogue (Of course you want dialogue)

    18,868 downloads

    Updated

  9. [BETA TESTING] Devious Surrender V2

    Devious Surrender V2 LITE
    This is a complete rebuild of the mod. At the moment it only covers a few things but, in some ways, it covers more than it did before.
     
    The mod detect 3 types of death.
    1. Death by Humanoid actors
    2. Death by Creatures
    3. Suicide
     
    1. Death by Humanoid actors (e.g. the usual races, vampires etc) will trigger a short scene where all your stuff will be stolen. You will then experience a rape scene followed by a very brief release scene. At this point you will have a few precious seconds to make good your escape before your enemies become hostile again. Stolen items will be kept by your attacker.
     
    2. Death by creatures will trigger an instant rape scene. None of your stuff will be take, only your dignity! Again you will be released and have a few seconds to escape...or get your revenge!
     
    3. Suicide happens when you die but with no obvious enemies around. There is a chance that ranged enemies might kill you like this but it would have to be a good shot! There is a black out followed by a short scene and then you're free to go.
     
    This new version will form the foundation of a much improved version of the mod but for now this kind of covers all types of death which is more than the old version did!
     
    Devious Surrender V2
     
    This is a complete rebuild of the original mod as described in the Mod History below. It now uses scenes to control the flow of events. in addition, it nows has an MCM menu (although currently it does nothing ) and also the death intercept scripts are now quest based rather than directly attached the the player character.
     
    All of these improvements should make the mod more compatible and should play nicely with other mods (although any other mod that intercepts the player's death will conflict).
     
    The mods current status is BETA which means that most of the main elements seem to work ok. But major issues may still be present and as such I DO NOT recommend installing this mod unless you wish to test it for me. It may destroy your save game (or it may not)!
     
    Current Flow of Events.
    This is the various stages the mod goes through and the events that you can expect...
     
    Stage 1
    You die! Except you don't! You'll drop your currently equipped weapons/shield and go in to a bleed out state. After a few seconds you will surrender to your attacker by kneeling down.
     
    Stage 2
    Your attacker will berate you for being so weak and you will black out
     
    Stage 3
    You will come to and find your self locked in to some restraints. your attacker will berate you some more, place all your gear in to a conveniently located strongbox, strip you naked and add some devious devices to you. You will then be left to escape
     
    Stage 4
    To escape you will need to work out the lock combination. There are three tumblers on the lock with three possible settings. Choose wisely!
     
    Stage 5 - Failure to escape
    If you get none of the 3 tumblers in the correct position then you will suffer a critical failure. This takes the form of some visual punishment scene. At the moment there are two possible scenes. 1. Whipping scene & 2. Rape scene with whipping
     
    If you get 1 or 2 tumblers in the correct position then you will only get a minor punishment. In this case only one punishment is available which is a minor electric shock.
     
    Stage 6 - Repeated Failure (not yet implemented, but soon)
    The mod will track how many times you have failed to escape each time you are captured. Eventually your captor will decide you are too much trouble to keep and one of the FINAL PUNISHMENTS will trigger. These will be story driven and will provide a real challenge to escape from with a distinct possibility that you might not escape.
     
    Stage 7 - Successful Escape
    If you get all 3 tumblers in the correct position then you will fall to the floor and be free. You will get a random grace period before the guards react so run or hide! You will also find you have managed to keep a single lock pick which you can use to unlock the strong box and get your stuff back.
     
    Other useful information
    Your attacker will have a key to any restraints they added so killing him will help!
    Your attacker will keep any gold made from selling your items so killing him will help!
    Your attacker will keep any receipts from selling your items, so killing him will help track them down.
    Basically, kill you captor!
     
    -----------------------------------------------------
     
    Mod History
     
    This mod is a rebuild of my previous mod "Sexlab Submit + Devious Devices DAYMOL" which in itself was built upon the "Sexlab Submit" mod by dkatryl.
     
    The original "Sexlab Submit" can be found here As far as I know this mod is still being developed and supported.
     
    While "Sexlab Submit + Devious Devices DAYMOL" can be found here. Please note that while this mod works for the most part, it is no longer supported.
     
    While the main purpose of this mod remains similar to both the above mods, the structure of the mod and how it achieves this as well as all code is completely new.
     
    What Does This Mod Do
     
    This mod is a combat surrender mod. Basically it intercepts where the player would usually have died and instead surrenders them to their attacker. The attacker then applies varies items from the Devious Devices and Devious Devices Expansion mods to the player, forces them in to sexual acts from SexLab, steals their items and finally ties them up in to various bondage positions from the Zaz Animation mod and leaves the player to escape.
     
    This mod is purely developed for female characters (although I have tried to keep it as unisex as possible)
     
    Differences Between SexLab Submit / Sexlab Submit + Devious Devices and this mod.
     
    Sexlab Submit contains much more than just having the player submit to their attacker. The player can also make other NPCs submit to them. This mod only allows the player to submit to their attacker. If you want to enslave other attackers then you can use Sexlab Submit, Sexlab Defeat or I'll Take The Display Model. In addition, the original SexLab Submit made no use of the items from devious devices...which is why I extended the mod and turned it in to SexLab Submit + Devious Devices.
     
    In essence this mod is only interested in what happens when the player is defeated and how escape from that situation.
     
    Current Mod Status
     
    This mod is at a very early stage, although it is progressing quite quickly. It is also my first mod where I have started from scratch without using a pre-existing mod as a basis. That's a big change, but one that I felt was necessary for me to learn the ins-n-outs of the creation kit. So I took the plunge and here we are!
     
    You are welcome to try the current version, but please note that it is still not quite ready for human consumption
     
    V 0.3
    This brings in the escape mechanic which is based around choosing the correct combination of a 3 symbol 3 tumbler combination lock. I chose to use the bird, snake, fish symbols as they are heavily used in the game.
     
    Choosing the correct combination is actually fairly easy once you know the trick.
     
    Other improvements include better initial force greet so it should fire....although it can still take a few seconds in some cases.
     
    KNOWN CONFLICTS
     
    This mod intercepts any ondeath even. Therefore any other mod that alters this will probably interfere with this mod.
     
    Death Alternative must be removed from your mod load list. Even if you disable it via the MCM it will still stop this mod from working.
     
    KNOWN SAFE MODS
     
    I run deviously cursed loot with its death events turned off just fine. You may also want to disable the cover up animation as it will interfere when you're tied up!
     
     
     
    Mod Requirements
     
    SexLab
    Devious Devices Assets
    Devious Devices Expansion
    Devious Devices Integration
    Zaz Animation Pack
    Sexlab Aroused Redux (OR) SexLab Aroused
     
    Thanks To
     
    Ashal for Sexlab
    Min for Devious Devices Assets and Integration
    Coopervane for Devious Devices Expansion
    Xaz for Zaz Animation Pack
    Kain1978 for coding help on SexLab Submit + Devious Devices
    DKatryl for the original Sexlab Submit
     
    Special Thanks To
     
    Jampr for naming the mod
    Bethesda for Skyrim and the Creation Kit
    Anyone else I may have forgotten

    17,366 downloads

    Updated

  10. [BETA] Sexlab Breeder (Minotaur Version)

    Description


     

    I was wondering if anyone would be interested in helping with a moddified version of Sexlab Breeder. I have absolutely no scripting skills what so ever, but I have experience with everything else. This version basically swaps out the Werewolves for Minotaurs and adds a new female minotaur/hybrid companion, (Excellia) based on the game Corruption of Champoins. My goal is to create a type of Minotaur breeding mod.
     
    Issues
    Duplicate Npc. Minotaurs Leaving after finishing the quest. Male support. Incomplete textures.

     

    Things I need help implementing (I have no experince here)
    Add a feature that allows the player to imprison and captures slaves. Add slave and Minotaur daily routines. Add Warhorns that allow the player to call a slave for sex. Add Minotaur routines that allow them to mate with captured slaves. Possibly add a quest based on repopulating, building and expanding the clan. Add a function that allows the player to equip a custom cermonial armor after line 1. Add a function that allows the player to have sex with Nela after line 2. (Possibly after walking towards the bed. Pics included in the spoiler.) Note: Dialogue text will be changed.

     

    Things I plan to do
    Add more custom decor and textures. Fully voice and redo old text. 35% complete. Fix any mesh or texture issues. Race specific aroused transformations.

     

    NOTE: This mod is more of a sample. I won't be able to finish this without help.
     
    ======================================================================================================
     
    How do I start?
     
    Currently you can only play as a female otherwise the quest won't start. There is a journal near the entrance of Riverwood, to the right of the gate. You will find either a pile of wood, or a campsite, depending on if you have completed Before the Storm or not. The journal will be nearby.
     
    ======================================================================================================
     
    Installation
     
    Drag and drop all files into the skyrim data folder and run GenerateFNISforUsers.
     
    ======================================================================================================
     


    Required Mods


    [sAM] Shape Atlas for Men -Recoded-2.011.19 Sexlab, and all of its requirements. FNIS XP32 Maximum Skeleton Extended Sexlab Aroused Redux RaceCompatibility for Skyrim and Dawnguard

    ======================================================================================================
     

    Possible Incompatiblity
     
    SOS - Schlongs of Skyrim 3.00.004
     
    ======================================================================================================
     
    Support
     
    Rangedphoenix is no longer supporting this mod. Any and all questions should be directed here. Please do not bother him about it.
     
    ======================================================================================================
     
    Credits
     
    Rangedphoenix (Orignal Mod, Sexlab Breeder)
    And anyone else I might have missed.
     
     
     



    :exclamation: HELP / TESTERS NEEDED :exclamation:

    2,543 downloads

    Updated

  11. [BFA] BeeingFemale Addon for RSChildren

    This is a continuation of milzschnitte's RSChildren-addon, which adds RSChildren features to all the child-NPCs born via BeeingFemale.
     
    It adds support for all Child-races from RSChildren, being:
    - Breton
    - (Breton-)vampire
    - Imperial
    - Redguard
    - Nord
     
    and additionally since version 0.41:
    - Dark Elves, High Elves, Wood Elves
    - Khajiit
    - Argonians
    - Orcs
     
    Features:
    - more races
    - no neck seams
    - more variety in armor and clothing
    - custom faces
    - support for orcs, khajiit, argonians and elf races
     
    Compatibility:
    - works with "Armor and Clothing for Kids": -> http://www.nexusmods.com/skyrim/mods/56670
     
    Bugs / Known issues:
    - neck seams possible on male actors with some armors (restriction of vanilla mesh, see also -> http://www.nexusmods.com/skyrim/mods/56670)
     
    -----------------
     
    (technical) changes compared to the first version by milzschnitte:
     
    Requirements:
     
    - BeeingFemale is needed for this mod to function:
    --> use v0.41 for BeeingFemale v2.7.2 and earlier
    --> use v0.42+ for BeeingFemale v2.8+ with the new AddonManager
     
    - from v0.41 on: "XPMSE Skeleton for RSChildren" -> http://www.nexusmods.com/skyrim/mods/62830
    It is needed for the argonian and khajiit children, because the original ranaline skeleton included in RSChildren doesn't have a tail-bone. Not having the tail-bone will result in tails sticking out 90°. I recommend the version with the "default head size" / smaller heads.
     
    Changelog:
     
    Credits:
    - milzschnitte (for BeeingFemale and the original RS-AddOn)
    - Ranaline (for RSChildren)
     

    17,576 downloads

    Updated

  12. [BFACCA] BeeingFemale Addon - Creature Child Actors

    This is a Addon for BeeingFemale, which adds Creature child actors (puppies) for pretty much all of the races supports by SL-Animations.
     
    The child actors have the same functionality as the standard BeeingFemale children, while their appearance is that of a miniaturized version of the grown creature. However most of them won't be able to use weapons/armor or use magic. Exceptions: Rieklings can use 2h-swords, Spriggans can use their health absorb spell... etc (btw. they have human voices.. )
     
    The children / puppies / cubs / whelps will grow over time using the built-in BeeingFemale system.
     
    NPC child actors are supported as well.
     
    The actors use a custom race, have the SexlabForbid-keyword and are part of the SexLabForbiddenActors-Faction, so it is not possible for them to be animated by SL-Animations.
     
    I have also included separate vanilla (female/unisex) creature meshes for the female actors, so they don't get schlongified by MNC / CreatureFramework.
     

    Requirements:
    - BeeingFemale and its dependencies -> http://www.loverslab.com/files/file/1284-beeingfemale/
    --> use BFACCA v0.3(fix1) for BeeingFemale v2.7.2 and earlier
    --> use BFACCA v0.32+ for BeeingFemale v2.8 with the new AddonManager
     
    - Sexlab: needed for SL-animation blocking keywords
    -> http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
     
    Compatibility:
    - MoreNastyCritters -> optional and compatible (see above)
     

    Installation:
    - Download archive, that matches your skyrim DLC configuaration
    v0.3: V = just vanilla; V+DG = only dawnguard; V+DB = only dragonborn; V+DG+DB = all DLCs = legendary edition
    v0.32: noDLCs = just vanilla; onlyDragonborn/Dawnguard = if you only have one DLC installed; allDLCs = all DLCs
    (you don't need to install the 'noDLCs' aswell)
     
    - Install archive using MO / NMM or manual installation
    - Load your game and check the AddOn-Tab in the BeeingFemale MCM for the BFA_CreatureChildAcors_V+... record
     
    It should be possible to install this addon at any time, even if an NPC or the Player is already pregnant. However child actors that have already been born will not be affected or changed into creatures, if their parents were creatures.
     
    How to disable/enable the AddOn:
    - go to the BeeingFemale MCM
    - open the AddOn tab, where you can see all the installed AddOns
    - click on BFA_CreatureChildActors_V+... to see more options and disable/enable it, when necessary
     
    Note about the merged plugins:
    Due to the way I built the addons for the different DLCs, the FormIDs of some edits are slightly different between the different merged esps.
    So switching between the different esps for vanilla/DG/DB/allDLCs mid-game is not recommended, if creature children have already been born in your savegame, as they might disappear or other unwanted effects mighty occur.
     

    Updating:
    - remove the old version, install the new one, load your game and wait for the new addons to be initialised
     

    List of supported races:
     
    vanilla:
    - (Frost/regular) Troll
    - (brown/black/snow) Bear
    - Dog
    - Chaurus (/ -Hunter -> spawns regular Chaurus)
    - Alduin / Dragon
    - (male) Falmer
    - Giant
    - Horse
    - Fox
    - (snowy) Sabre Cat
    - Frostbite Spider
    - Wolf
    - (Venomfang) Skeever
    - Spriggan
    - Goat
    - Elk
    - Deer
    - Hare/Rabbits
    - Horkers
    - Dwarven Centurion and other Automatons
     
     
    Dawnguard:
    - (brute/sentinel/green) Gargoyle
    - (armored Trolls -> spawns regular Trolls)
    - (Death Hound -> spawns regular Dog)
    - Husky
    - Vale Sabre Cat
     
    Dragonborn:
    - Riekling
    - Seeker
    - Lurker
    - Frost/Ghost Giant
    - Boar (/ Mounted Riekling -> spawns a Boar)
    - Netch
    - Ash hopper
     
    I tried to support all creatures that can be animated using sexlab with of the latest version of MNC. As more become available and widely accessible through MNC or new animations, I will add them. If I missed any, please let me know.
     

    Known issues:
    - Dragon child actors animations are really buggy. Sometimes their wings get folded under them, they have trouble with clipping then walking up slopes and they start flying in a fight and don't ever seem to land afterwards. I recommend disabling this RaceAddon in the Addon-tab of BeeingFemales MCM for now.. or create a save before birth, so you can still disable it (should spawn a Nord child actor, if disabled).
    - Dawnguard Frost Giants will create regular Giant child actors, because they use the regular Giant race, whereas the Dragonborn Frost Giants have their own race.
    - Seeker child actors seem to be unable to fight / attack an enemy
    - Horse child actors can also be mounted, so it can be difficult to talk to them
    - Boars and Netches somehow have no voice acting (Hello, Bye etc.). But they still have the full BF-dialogue.
     
    -> If anyone can help with these issues, please post in the support thread or send me a pm.
     

    Change Log:
     
     
     

    Credits:
    - milzschnitte for creating BeeingFemale and providing support
    - Ashal for Sexlab
    - some youtube-tutorials, whose creators probably don't want to be named here, for teaching me CK
    - LL for being LL
    - Lydia and the frost troll on the way to High Hrothgar for kindly inspiring me to create this addon..
    and they talk like human children..

    40,878 downloads

    Updated

  13. [BROKEN/DON'T USE] Heroine in Distress Alpha 0.5a (2016-03-19)

    THIS IS CURRENTLY NOT WORKING / DON'T USE UNTIL THIS MESSAGE IS REMOVED


     

    Heroine in Distress — Alpha v0.5.


     

    NB: I only recommend running this on new games, characters you don't want or are happy to go back to an earlier save.
     
    DESCRIPTION
     
    How much trouble can you get yourself into? After helping out a grumpy researcher, you find yourself trapped underground with only your wits to save you. Can you find you way out, and who, or what, is behind it all?
     
    FEATURES
     
    Spiders*. Trouble. Trouble with spiders*. Depravity.
     
    * At least 4 spiders guaranteed.
     
    WHAT'S NEW IN ALPHA V0.5
     
    + Nothing. Just tidying some things up.
    + Only Zaz Animation Pack 6.07 supported.
    + Upgrades only from V0.04.
    + To upgrade from earlier versions, install V0.04, load a game, save, then install V0.05.
     
    WHAT'S NEW IN ALPHA V0.4
     
    + Completely new, smaller but more spidery dungeon
    + No sex (apart from the poor victim)
    + Struggle your way out of webs for fun and no profit
    + More ways to get started
     
    WHAT WAS NEW IN ALPHA V0.3b
     
    + Magic-nullifying collar (and it's removal)
    + More lights
    + "Stagger" effect
    + A joke
     
    WHAT WAS NEW IN ALPHA V0.2
     
    + Further caves to explore!
    + Interesting spiders to have sex with!
    + Several marble things!
    + Temporary placeholder buttons!
     
    REQUIREMENTS
     
    Really Really Required
     
    SexLab (tested on 1.59c)
    Zaz Animation Pack (6.07+)
    Fuz Ro D-oh
     
    Probably A Good Idea To Have for spider peen
     
    More Nasty Critters
     
    CONFLICTS
     
    Fine Young Cannibals
    Skooma Whore
     
    INSTALLATION
     
    Password for the SpiderOak mirror:
     
     

    Usual deal. Place the contents of the zip's data folder in your Skyrim's data folder. Or use a mod manager.
     
    IMPORTANT:
     
    On a new game, SexLab will not have creature animations allowed, so Heroine in Distress will partially disable itself. Wait for the HiD SkyUI menu to become available, and after Creature Animations have been switched on in SexLab, choose the restart option.
     
    UPGRADING
     
    Use a mod manager (Mod Organizer ot Wyre Bash recommended)
     
    From Earlier Alphas
     
    Install all files from HeroineDistressAlpha-004RC2.7z
     
    Continuing from an earlier save with HiD...
     
    DON'T!!
    If you are any way into the quest at all, you'll want to start a new game. Loading a partially completed prior version probably won't kill you (I left the old dungeons in for the moment), but it might not be completable any more.
     
    If you haven't started, but just have had earlier versions installed, you may be OK.
     
    GETTING STARTED
     
    Three ways to get started:
    Ask innkeepers for rumours - sometimes they talk about Mistress Gilfre's guest. Bump into Hjioriik around Mixwater Mill and offer your help. Kill the creature in the shack by the river and wait for a letter.

    QUICK START
     

    For a really quick start, open the console and type: setstage hidspidequest 61
     
    Otherwise, the creature at the shack is a little tricky for a fresh character, so you can cheat you way up if need be:
    Create a female character Cheat you way to level six using the console command player.setlevel 7 Switch on godmode - tgm in the console Teleport to Mixwater Mill - coc MixwaterMillExterior If it's not between 10am and 6pm - set gamehour to 10 Talk to Hjioriik

    TROUBLESHOOTING
     

    Heroine in Distress will attempt to detect certain fail conditions and list these in the MCM. These include SexLab being disabled, Creature Animations in SexLab being disabled or other mods deleting things HiD uses. The first two of these can be fixed without leaving the game, and HiD restarted from the MCM. If something's deleted something from the game (which they shouldn't do, but <sigh>) then I'm afraid it's a choice between the two mods.
     
    For reporting other problems, a Papyrus Log is a requirement. If you don't know how to switch this on, please read the SexLab Support & Troubleshooting Guide first. After you have turned on logging, turn on DEBUGGING in HiD's MCM. Post the log alongside your description of the problem. Please try to give as much info as possible, including what you've tried already. If you can remember what you did before the problem, or can reproduce it, list the steps you took - one of the things about testing your own work is that you know how it should behave, so often tend to never do anything that breaks it.
     
    If your problem report is a single short sentence, it's probably not enough. If it's a single short sentence that involves "crash", "before" and "menu" you're very likely to be missing or have disabled a fundamental requirement of this or another mod.
     
    KNOWN BUGS
     
    Realistic Lighting Overhaul may make the caves far too dark to see anything. It is technically being very realistic in this case.
    Caves are very dark with RLO, but there should be enough light.
    ENBs make also affect lighting. You use the hotkey (shift-F12 I think by default) to turn it off if need be.
     
    Getting up from the bed does sometimes look like an out-take from The Exorcist. Sorry about that.
     
    Best not to attack the spiders. It can make the controls go weird.
     
    TIPS
     
    Struggling: The actual mechanic is still evolving, but as of v0.4RC2 here's what to do...
     
    Two bars will appear. The one on the left is the timer, the one on the right is your ability to struggle. As the timer runs down, "opportunities" will appear when you can break the web (the bar will turn red). Whilst the bar is red you have to press and release A then D either twice or four times. That is, ADAD or ADADADAD. How much damage you do to the web depends on both if you managed to do all eight presses or not, and how much of the opportunity time you took (up to 100% is better, less than 50% is a complete fail). There are three randomly places opportunities per bar, lasting one, two and four seconds. If you fail to struggle free in two bars, the spider will return and re-wrap you, but giving you another two bars to escape.
     
    Getting Out: After wrapping you the first time, spiders carry you to their personal larder. If you can confuse one of them, they might leave you at the exit by mistake. More tips follow if you're still stuck.

     
     
    THANKS TO
     
    gaggedgirl123 - for the original idea
    Insanity - for the mortar & pestle model
     
    SUPPORT, PERMISSIONS, TRANSLATIONS & MODIFICATIONS
     
    Support for this mod is only available through this official support thread, and only for versions downloaded from this LoversLab thread.
     
    Translations, patches and ideas gratefully accepted with credit.
     
    Unaltered versions may not be uploaded anywhere else, unless downloads from LoversLab are no longer available. Permission is granted for anyone to take and alter the code/esp, but altered versions become the responsibility of the editor.

    26,817 downloads

    Updated

  14. [Modders Resource] Lozeak Device Controller! (Script)

    Lozeak Device Controller
     
    What is this...
    It's a script for modders put on a quest and fill in properties on the CK so there can add and remove devices quickly and randomly.
    A Cross mod random device equipper and adder for modders and User that does not require an esp
    Benefits- No need for a modder to make an item randomizer just use this script and you're done!
    The user can control it via the Json and the settings will be global (cross save)
    Can add, additional items to this from other sources and other mods will use them.
    For example, say cool dude 64 makes the best cuffs ever and he creates a script to add them to this Device Controller then all mod that uses this script will use them!
     
     
    Basic use... for Modders!
    Put this in your mod, make sure the properties are filled in the CK and use the functions.
    Init() this script before using will save time it only needs to be init() once per game but it can work without this. On first use, the user may experience a delay.
    Device manipulation Functions! All of these just need a keyword to work but if you send a actor it will use them instead of the player.
    EquipDeviceByKeyword.. You can equip a item to the player by sending just a keyword e.g EquipDeviceByKeyword(libs.zad_DeviousArmCuffs)
    EquipDeviceByKeywordNoneSet will do the same but ignore sets
    AddDeviceByKeyword and AddDeviceByKeywordNoneSet work the same but just give the item to the player/actor rather than equip.
    RemoveDeviceByKeyword as above but will remove the item if it's a Generic Device all over devices will not be handled by this script
    UnequipAll this will remove all generic devices. 
    There are AndDestory versions of some commands will destroy the device at the same time.
     
    Advanced use.
    Once mod has finished building it's init() it will SendModEvent("LDCAddExtraDevices")
    Using this script you can add devices to the random list use RegisterAddtionalDeviceByKw(YourDevice, "Unique mod name")
    Then RegisterAddtionalSets("Dark Blue", "Unique mod name") if you want to add a set to them.
    Once this is done all mods that use this script even if it's on their own quest will use your items.
     
    Basic use... for Users (Modder will need to explain this to users!!!)
    If you delete a device in ../Lozeak Device Controller/Device Settings.json it will never be used.
    If you delete a set in ../Lozeak Device Controller/Device Settings.json it will never be used.
    If you delete Delete This To Rebuild Item List in Delete This To Rebuild Item List in ../Lozeak Device Controller/Device Settings.json the next time init() is used it will rebuild this list (AKA start a new game and wait! if the modder has used init() correctly
    CompletedAddingAddtionalContent("Unique mod name")
    Once this is done all mods that use this script even if it's on their own quest will use your items.
    The user can delete them from the list.
     
     
    Permissions
    Do anything you want with this without crediting me or anything but it uses DDs so you'll have to follow permissions for that!
     
    Side note
     
    So, no idea if anyone will understand or use this but it's a pretty strong tool and is designed to work with multiple mods without needing it's own esp!.
    I intend to expand on it and add to it!

    104 downloads

    Submitted

  15. Updated

  16. [Obsolete] SexLab ZaZ Animations v20130804

    ZaZ Animation Pack became SexLab ready,
    so I recommend to remove "SexLabZaZAnimtions" since I am not going to support the mod.
    The mod can be used for modders as template for adding new animations to SexLab
     
     
    The mod adds three pillory animations from ZaZ Animation Pack to SexLab framework.
    The mod does NOT initiate the animations, but they appear just like normal animations in SexLab.
    You can play them with MatchMaker or any other SexLab Mod.
    Requirments
    SKSE
    SkyUI (needed for SexLab, the mod does not have MCM menu)
    FNIS
    SexLab 1.1+ (must update to last version, otherwise API would not match)
    ZaZ Animation Pack

    Instalation
    Copy files from ZIP file to /Skyrim/Data/ folder.
    Don't forget to run FNIS for users if you had installed/updated SexLab or/and ZaZ Animation Pack. If both SexLab and ZaZ Animation Pack were installed (and worked) previously there is no need to run FNIS.
    Use any load order.
    If every thing was installed correctly you should see three more animations at SexLab MCM.

    Reset/Fixing
    In case you had reset SexLab animations for some reason, the animations would also disappear.
    To restore them:
    1. At SexLab MCM do Reset Animation Registry, save game, load game
    OR
    2. Disable SexLabZaZAnimtions.esp -> at SexLab MCM do Reset Animation Registry -> Save game -> Enable SexLabZaZAnimations.esp
     
    Uninstall
    Delete:
    SexLabZaZAnimations.esp
    SexLabZaZAnimations.bsa
    SexLabZaZAnimations.txt

    At SexLab MCM reset animations
    Version History
    v20130804
    - added auto maintance, to reload animations:
    At SexLab MCM do Reset Animation Registry
    Save game
    Load game
    Check that animations are present in SexLab MCM

    - added ZaZ Pillory Torment
     
    v20130711
    - Initial release
    - Added 2 animations
    Credits
    Ashal for creating SexLab framework
    Xaz for creating Zaz Animation Pack
    ​All modding community for creating utilities, tools, documentation - non would be possible without your support.
    Permissions
    Do what ever you want with the mod.
    I encourage to modify and use it as template for adding animations to SexLab.

    21,249 downloads

    Updated

  17. [SSLX] Succubus Skill Loss (LE+SE)

    This is a rewrite of the SexLab Skill Loss mod to make more of a game out of SLSO. The mod is very lightweight. I have now added SXP integration so it works with that too.
     
    It matches a succubus style character (hence the name) but is very flexible if you want to use it for a different sort of game / PC. Importantly, you don't have to use the skill loss/gain features to be able to use the SexLab Sex Skill Loss feature. Also you can completely disable just the gain features or switch them to loss features. I have made this to be as flexible as possible for anyone that wants skill gain or skill loss events added to their game.
     
    [SE USERS] Perk debt feature does not work on SE. If you lose a level and regain it, you will have an extra perk point above what you would normally have at that level.

    [MODDERS] You can now use this mods skill loss and gain functionality by sending a simple mod event. There is examples of this below under "By SendModEvent [MODDERS]".
     
    So how this version works is...
     
    On Sex End 
    - You will GAIN skills on sex end
    ONLY IF CONSENSUAL AND YOUR PARTNER HAS CUM
     
    Gain Per Partner Orgasm
    - You will GAIN skills on partners orgasm
    ONLY IF CONSENSUAL AND HIGH ENOUGH ENJOYMENT WHEN THEY CUM
    NOTE: Works with group and creature scenes.
     
    Loss Per Orgasm
    - You will lose skills when your character orgasms
    ONLY IF YOU ARE VICTIM.
     
    SexLab Sex Skill Loss
    - With this enabled, you will lose SexLab sex skills from rape. This only applies to oral, anal and vaginal types. 
    ONLY IF YOU ARE VICTIM.
     
    SLSO Player Succubus Addon
    - You will GAIN skills on drain
    - You will GAIN skills on drain kill
    NOTE: Patch is required for PSA that is in downloads (SLSO_PSA_SSLX Patch)
     
    SexLab Defeat
    - You will lose skills when defeat triggers post rape scenario.
     
    Prison Overhaul Patched
    - You will lose skills every X hours in prison (only works with POP but not required)
     
    Whipping (Punishing Lashes)
    - You will lose skills per whip received. This should act on all whipping from all mods.
    - Scaling whipping skill loss to Punishing Lashes whipping injury level.
     
    SexLab Survival - Cum Addition
    - You can set to lose X skills every X seconds while cum addicted and ravenous. 
     
    iNeed
    - You can set to lose X skills every X hours while starving, dehydrated and/or fatigued.
     
    You can enable/disable any of the above and alter the amount of skills lost per event, as with previous versions.
     
    By SendModEvent [MODDERS]
    - The mod now listens for a SendModEvent that can be used to trigger skill loss or gain, it also takes a string for notification. It's super easy to use, see spoiler text below if you want to use this.
     
     
    Other features:
    With SXP, you can set to lose SXP experience instead of levels. There is a debt that is stored when you go below 0. Experience gains through SXP itself or this mod will be reduced by the debt. No longer gain SexLab sex levels/stats (Vaginal, Anal, Oral) from being raped (non-configurable). You lose experience when you lose skills, and gain experience from skill gain. This is at the correct rate in vanilla but other mods editing experience/stat gain may mess this up. You lose H/M/S when you lose a level. This is chosen randomly, but weighted so your more likely to lose higher stat. If you lose stamina, you lose appropriate carry weight. This feature uses INI settings so if you use something like SkyTweak keep that in mind. You can lose levels and there is a perk debt feature when you regain a level, it will take the perk so you don't have 1 extra.  Skill MCM menu where you can choose what skills you want to disable gain/loss. Skill increments below 1, the loss/gain is applied when you accrue 1 or -1 in a new float. Key set in MCM to report SexLab stats. Key set in MCM you can use to switch between victim/consensual in the current animation. This is for mods that don't tag animations properly, I was considering not adding this feature because it can easily be abused. If you don't have mods that incorrectly tag you as victim in animations etc, I would leave the key unset. Sound effect from skill gain and loss. Option "Always lose from sex" to switch consensual scene gains to losses.  
    Changes/fixes from SexLab Skill Loss not mentioned above:
     
     
    PSQxSLSOxSLA PATCH:
    I have added a patch for PSQ to the file downloads. This is the same as the PSQxSLSO patch except I have brought over the SLA arousal tied to succubus energy feature from PSQ Tweaks. This patch needs to overwrite PSQ and is not compatible with PSQ Tweaks. To use the arousal bound to energy feature, you need to lock your characters arousal gain in SLA/SLAX.  
    PSQxSLSOxSLA - Light PATCH (RECOMMENDED)
    This is what I use, same as above (PSQxSLSOxSLA) but you will no longer drain health and stamina from your sex partners (and no longer kill them even if you turn the setting on in MCM) .If you are using PSQ  just install one of the 3 patches depending on your preference. The PSQxSLSO patch is available on SLSOs page.  
    PSQ Tweaks
    The other option is to use PSQ Tweaks and disable the drain functionality. It won't work with SLSO or any of the patches so you will need SexLab Survival to regain energy. Use alternative energy mode if you do use this as you will not be able to gain Succubus levels in PSQ.  
    Requirements:
    SexLab Framework  
    Optional mods:
    Prison Overhaul Patched Defeat SLSO Player Succubus Addon (Requires patch SLSO_PSA_SSLX patch from downloads) SLSO (Essential for best usage)
    I recommend you turn off female orgasm bonus and multi-orgasm to low setting OR set your skill loss from orgasm in SSLX to a low amount. Play around with the settings and get this working how you like. ZaZ Animation Pack (should work with v7+) Slaverun Reloaded Required patch from Punishing Lashes page for whipping scene end losses to work with Slaverun Reloaded. Punishing Lashes iNeed SexLab Survival SXP Whorecrux  
    Recommended mods:
     
    Special thanks and credit to Huan (Huanrenfeng) for weight calculations and improvements made for [SexLab Skill Loss]. (See Huan's Patreon page here: https://www.patreon.com/modderHuan). If you like this mod, please consider donating to Huan - it would really help him out.

    Special thanks and credit to Hilaribad for his LevelUpEventPlugin used for applying perk point reduction (and perk debt functionality) on level up + POP integration + Defeat integration from [Defeat Skill Loss].
     
    License:  
    GPL 3.0
     
    Credits:
    - RMCW for this version (Succubus Skill Loss)
    - Hilaribad for the original Defeat Skill Loss mod Link to mod
    - Huanrenfeng for his version (SexLab Skill Loss) Link to mod
     
    DISCORD
    If you like my mods and tweaks and would like to ask any questions or have suggestions, feel free to chat with me on Discord linked below.
    https://discord.gg/Y9EBBfTqFD

    7,943 downloads

    Updated

  18. [Team Needed] Voicing Spectator Crowds Ultra Edition & MOD

    Description
     
    I'm really hoping the community can help me voice Spectator Crowds Ultra Edition. So far I have finished two different voice types (Hetero topics only for now.) but this will go so much more quicker if everyone chipped in. I am uploading the voices as needed through my play through.
     
    ========================================================================================================
     
    Just drag and drop the files into your data folder.
     
    NOTE: The dialogue does not need to match the text for now since it's being used as a reference but it does need to relate to the topic.
    NOTE: This dialogue uses vanilla voices only!
     
    ===========================================================================================================================
     
    TESTING
     
    For now try having sex anywhere in Riverwood or the Sleeping Giant Inn.
     
    ===========================================================================================================================
     
    Completed
     
    Other
    Female
    FemaleYoungEager (Hetero)

    Male
    Male Brute (Hetero) NordMale (Hetero) MaleYoungEager (Hetero) MaleDrunk (Hetero) MaleSlyCynical (Hetero)

    Unique
    FemaleUniqueDelphine (Hetero)

     

    ===========================================================================================================================
    Programs
     
    Audacity
    Unfuzer
    MultiXwm
    BSA Unpacker
     
    ===========================================================================================================================
     
    Tutorial


    Feedback and support appreciated.

    1,114 downloads

    Updated

  19. [updated 9/03] Angeli Devious Expansion

    Mod Name: Angeli's Devious Expansion
    Version: 1.40
    Author: Angeli, xiaomiza
     
    Description:
    First, one of my friend asked me for a rubbersuit replace for Trapped in Rubber, but I also added some other items like plugs, cuffs... So, my friend said why not to creat a standalone Devious Devices Expansion.
    Required Mods:
    1.SexLab Framnetwork 1.59c
    2.SexLab Aroused RE V16
    3.ZaZAnimationPack 6.0+
    4.Devious Devices - Assets 2.9.0
    5.Devious Devices - Integration 2.9.1
    6.Devious Devices - Expansion 1.2.1
    7.HDT HighHeel 0.5Alpha
    8.CBBE HDT Body
    9.XP32 Maximum Skeleton Extended 2.6+
    10.HDT - SMP(Option,if you want the InflatorPlugs' physical effects)
     
    Recommended Mods:
    Trapped in Rubber
     
    Features:
    This mod is a Devious Devices Expansion, and all the items add has DD effects.
    Enjoy!
    1.Rubber Suits:
    Two kind of rubberSuit(13 colours)
    A new collar(13 colours)
    A new balletBoots(13 colours)
    A new ponyBoots(13 colours)
    A new rubbergloves(13 colours)
    A new rubbercollar(13 colours)
    A new rubberblind(13 colours)
    A new rubbergag(13 colours)
    some new Amazing Plugs(could move automatically)
    2.Angeli Ratax Armor:
    it's Light Armor, included Helmet(Hiden), Armor, Gloves, HighHeels Boots,Collar and cuffs,a set of plugs.
    and they can be tempered and Enchanted.
    3.Option - Trapped in Rubber Replace:
    Option, replace the 13 colours rubbersuits to Trapped in Rubber 0.52.
     
    How to get them:
    Read the Book《Devious Devices: Chastity Belts》,then you can craft them on forge.
    Chinese Version link:
    http://www.star01.net/post/164005
     
    Future Plan:
    Add more amazing DD items to this MOD.
     
    CREDITS:
    Angeli, who made the Amazing Meshes and Texture
    xiaomiza,who write all scripts
    Ashal, the author of SexLab Framnetwork
    Zadil and Min for creating Devious Devices.
    greyspammer, the author of Trapped in Rubber
     
    Permission:
    You do not allowed to repack, or repost any parts of this MOD without my permission. Otherwise do what ever you want in you ower PC.

    35,693 downloads

    Updated

  20. [WCX] Whorecrux (SE+LE)

    Quick start/Guide (New!)
     
    Intro
    For thousands of years the great Aedra Akatosh has gifted the title of Dragonborn to those he deems worthy. Throughout time, these heroes have had a mythical impact on the Throat of the World, and their legend is vast.
    Skyrim has had many Dragonborn through its storied past, but there are some who history knows little...
    Long ago, Sanguine and Molag Bal, two of the most vile of the Daedra, sworn enemies of the Aedra, conspired together to corrupt one of Akatosh’s Dragonborn. And through that corruption, wicked magics changed her into a creature of debauchery, servitude, and lust. But all of this was only the beginning of their evil plan, and such ambitions rarely go unheeded by their evil kin… 
    The mysteries and adventures of this Skyrim mod will tell you the tale of this corruption, and how in one timeline, this corruption forever changed the prophecy of the Last Dragonborn!
     
    About This File
    Whorecrux is an all new mod based on the idea of “Personality Excretion” through the birth of Whorecruxes. These are new powerful items which contain some of the essence of a Dragonborn, and thus - steal from her a portion of her mystic power.
    If the Dragonborn is unlucky enough to be cursed with this condition, her spirit will begin to manifest gems inside her womb. These gems are composed of her magical essence, and in time these Whorecruxes will split away from her through a very intimate event.
    These Whorecruxes are not infinite though, each gem tears a part of the Dragonborn away, and if she has any hope to regain this lost power, she will have to find some way to take back what is rightfully hers.
    In time, as this mod grows, we will learn that the Daedra had plans for each Dragonborn they corrupted, and while the power of these Dovahkiin could be drained, they would forever be tied to the Fatherland or Keizaal once cursed.
     
    Features
    Certain occurrences in the game can afflict your character with an effect called “Spirit Fracture”. This is a tiered condition that causes the Dragonborn to start generating Whorecruxes in her womb. 
    So long as this condition persists, the production will be continuous, and can eventually have a big negative impact on your character’s powers and abilities.
    There is a 20 gem limit to the number of Whorecruxes that can be born, and in time, your character will be able to reabsorb these gems to regain her power and even remove the Spirit Fracture curse if you are lucky enough!
    The SPIRIT FRACTURE effect: this applies a range of debuffs and modifications to the PC based on the level of the effect. Once the SPIRIT FRACTURE quest has started, you will have experience reduced to 50%. The experience reduction effect and other debuffs are only removed once you cure SPIRIT FRACTURE from your character. They progressively get worse as it increases, by level 3 SPIRIT FRACTURE you will not be able to gain experience at all.
    Effects include:
    - Skill reduction
    - Magicka reduction
    - Increased buy prices
    - Deceased sell prices
    As SPIRIT FRACTURE advances, it will have a larger negative impact on gameplay (there are many options in the MCM to control the severity of these effects).
    Pregnancy: If you use Fill Her Up, the Dragonborn’s belly will expand throughout her pregnancies, but even without, the births will still occur so long as you have ZaZ Animation Pack installed. Without ZaZ no animations will play.
    3 Sizes of Whorecruxes: Small, Medium, or Large… The size is determined while that individual Whorecrux is being created (some details below). Larger Whorecruxes have a bigger impact on the Spirit Fracture effect.
    3 Types of Whorecruxes: Whorecruxes are born as Sapphire Whorecruxes. These are in turn changed through gameplay into Amethyst Whorecruxes, which again are in turn changed into Rose Whorecruxes…
    Whorecrux Absorption: Whorecruxes, once converted into the Rose type, can be reabsorbed to regain the power lost when they were birthed. Reabsorbing Whorecruxes also lowers the amount of Spirit Fracture afflicting the player.
    Lost Whorecrux Tracking: If the player is not careful, Whorecruxes can be lost. Any of the 20 possible Whorecruxes in the game world will be given a quest marker so you can find them… Getting to them though is another matter entirely.
    NPC Interactions: NPCs in Skyrim will be very interested in these naked little gems whenever they find them, and if the Dragonborn is not on her guard, they may steal them and enjoy the pursuit that ensues.
    Of particular interest for those who enjoy NPC interactions, converting a Amethyst Whorecrux into a Rose Whorecrux requires the special attention of the men found throughout the region…
    Intuitive Notifications with Sounds: One area we are trying to really focus attention on is user experience… This initial release features a lot of feedback for the player, and in the future we will refine this as best we can.
    Many notifications in this mod can have their tense set in the MCM, and these notifications can be easily changed by editing a json file included with the mod
    Customizable Expressions: Whorecrux takes advantage of an often neglected feature in SexLab to allow you to customize the expressions of your Dragonborn as Spirit Fracture advances.
    Many other smaller features that are described in the MCM.
     
     
     
    Requirements
    SexLab
    PapyrusUtil v3.3
    SkyUI
    Toys (LE | SE)
    SexLab Aroused (any updated version is fine)
     
     
    Optional mods / Integrations
    SLSO (HIGHLY recommended)
    Whorecrux tracks player orgasms for different triggers settable in the MCM. Though it is not essential, the mod is designed for use with SLSO and adds more gameplay to SLSO as you need to avoid player orgasms at times.
     
    ZaZ Animation Pack (HIGHLY recommended)
    Animations from ZaZ Animation Pack are used for Whorecrux birth from this mod, as well as other events.
     
    Apropos2 (HIGHLY recommended)
    If you have Apropos2 installed, notifications will be delivered through Apropos2’s system. This is really the way they are meant to be seen so it is a big enhancement for Whorecrux to have this installed.
     
    Forgotten Dungeons (SE | LE)
    This is used as additional locations to distribute Whorecrux gems when they are lost. There are other mods too that can be used, listed below, but this one is the main one with most of the locations. None of these are required, there are vanilla locations included too.
    WhiteriverWatchRevisited.esp
    UstengravRevisited.esp
    SteepfallBurrowRevisited.esp
    HaltedStreamCampRevisited.esp
    EmbersharMineRevisited.esp
    BleakFallsBarrowRevisited.esp
    vuldur.esm
     
    Succubus Skill Loss
    Once the SPIRIT FRACTURE effect starts you can no longer gain or lose levels through Succubus Skill Loss. Level loss is accumulated as long as the effect is in place so when you are cured, you will lose more levels the longer the effect has been in place.
     
    Fill her up
    With FHU installed, the SPIRIT FRACTURE effect can trigger from being too full of cum, settable in MCM. Additionally, as long as your SPIRIT FRACTURE level is lower than 4, you will continually fill with more cum, again configurable in MCM.
     
    SexLab Survival
    Cum addiction works as a modifier for gem dropping. It is also used as a trigger if you have been cum addicted and ravenous for too long.
     
    Devious Devices
    DD works as a good enhancer for this mod generally to augment different trigger effects, it’s not good to be belted and plugged while filling with cum or at 100 arousal for example. Expressions will not be updated while wearing a gag for compatibility and filling with cum from FHU will still work while belted.
     
    SXP (REQUIRES PATCH IN DOWNLOADS)
    If you are using SXP the mod will not allow you to level up with it and your experience gain will be reduced once the SPIRIT FRACTURE effect has started. As your SPIRIT FRACTURE level increases, eventually you won’t gain any experience and the whole time you will be losing experience you already had, again increasing with SPIRIT FRACTURE level.
    Ensure you have installed the patch from downloads if using SXP BEFORE the SPIRIT FRACTURE effect has started.
     
     Milk Mod Economy
    Orgasms from milking are detected for use in forced birth and triggering SPIRIT FRACTURE. This is so that you can’t simply lower your arousal by milking, which would make it easy to avoid triggering from arousal.
     
     SlaveTats + SlaveTats Cum Textures/Replacer (just CumVariations v1.4.7z + CumFacial v1.4.7z)
    Adds additional cum tattoos on SexLab male partner orgasm in scenes involving the PC. Separate tattoos depending on sex act.
     
     Spank that Ass
    Minimum masochism feature when spirit fractured.
     
     
     
    Installing
    Just install through your mod manager or drop the download contents into Skyrim’s data folder. You can install mid playthrough with no issue but I don’t recommend running loot or sorting it into your load order until you start a new game. 
    Install latest version SE or LE. You need to install both the assets download and the other.
    - I have also included some triggers for SL Triggers, if you use that. They can be used to trigger a gem birth or to add an orgasm to the counter.
    Keeping Whorecrux at the end of your load order will not cause any issues, the only potential conflict is listed in the ‘Technical’ section below (4).
     
    Updating
    You can just straight upgrade from previous version to next without any issue. See the technical section below if you have made your own configurations.
    If updating and there are new expressions files, you may need to import from SexLab’s MCM. This will be explained in any update.
     
    Technical
    If you are adding one of the mods that Whorecrux integrates with on a save that already has Whorecrux running, turn enabled off and back on again from the MCM to re-register mod events.
    You can edit the expressions included with and used by Whorecrux from SexLab’s MCM. They are listed as WCX Ahegao, WCX Sexy and WCX BiteLip. If you update these and export them, make sure you move your export to its own folder in your mod manager or make a backup before updating Whorecrux, so you don’t overwrite your exports.
    You can easily edit all the notifications used by Whorecrux. These are in /data/wcx_json. If you change this make a backup or move to a separate folder in your mod manager so you don’t overwrite in an update.
    If you have another mod that edits shrines, you may need to make a patch to combine those entries  in ESP. This is the only known potential conflict from this mod.
     
     
     
    Future Plans
    Whorecrux is a new mod, and there are many possible plans for the future, some of those include:
    Custom Whorecrux Meshes: Each type of Whorecrux will soon have a custom mesh, and each color a custom texture, to closely resemble artwork which helped to inspire this mod!
    Whorecrux Crafting: Special armors, weapons, potions, jewelry, and even Devious Devices can be crafted using the magic of Whorecruxes. The Dragonborn could decide to create these on her own if the benefits outweigh the cost...  But more likely, if a Whorecrux is stolen, some NPC may find a way to take advantage of it’s magical essence. Some of these items may have very unique properties indeed… 
    Whorecrux Destruction: If a Whorecrux is ever destroyed by any means, a part of the Dragonborn is lost forever. What will this mean for the PC, and is there any way to recover?
    Shattered Spirit: The effects of Spirit Fracture can ravage the player and causes many problems for her as she travels the world of Skyrim… But a far more sinister effect may befall her if she is not careful and allows Spirit Fracture to progress too far…
    Sentient Whorecruxes: Sometimes a portion of the Dragonborn’s persona is transferred to the Whorecrux. These new gems have a huge variety of implications to both the Whorecrux, and the PC.
    Long Lost Whorecruxes: This condition is not new, there have been Dragonborn in the past who have succumbed to this terrible fate… Who are they? What did they leave behind? Are there other Whorecruxes to be found? Are they guarded? Where are these past Dragonborn? Can these other Whorecruxes be absorbed? Are any of these Whorecruxes sentient? Have any of these Whorecruxes been crafted into magical items?
    Whorecrux Seekers: This curse has ancient roots in the realm of Skyrim… Hagraven Covens, Daedric Cultists, Dragons, Goblins, Treasure Hunters, and all manner of NPCs and creatures may be after the newest Whorecruxes being born into the world, and those which have been lost for generations.
    Whorecrux Powers: Some Whorecruxes enter the world imbued with unique powerful effects. And sometimes special powers can be attained at the cost of potent Whorecruxes. Will the Dragonborn create any of these? Are there any already in the world?
    Immersion and Lore: The world of Skyrim will soon feature many notes, diaries, journals, books, recipes, and other tidbits which expand the story of Whorecrux. If you enjoy this aspect of mods in Skyrim, we have big plans in this area!
    Loading Screens: Expanding on the promise to incorporate more story into this mod, we will be creating a library of custom loading screens which give details about Whorecruxes and how they fit into Skyrim’s history and world.
    Non-Dragonborn Spirit Fracture: In the future, for players who wish to play as a non-Dragonborn in their game, we may introduce a simple event that must happen before they can be cursed with Whorecrux gems.
     
    License
    GPL 3.0  
    Credits
    RMCW Tenri (SXP patch)  
    Special Thanks
    To Tenri for the massive help he has provided. He has saved me a dramatic amount of time, pointing out issues, testing, generally sharing his experience with modding and showing me through CK.
    To AthenaESIV for the initial concept and help provided throughout the project.
     
     
    Discord
    If you like my mods and tweaks and would like to ask any questions or have suggestions, feel free to chat with me on Discord linked below.
    https://discord.gg/Y9EBBfTqFD

    26,654 downloads

    Updated

  21. [WIP] Further Lover's Comfort 2016-12-04

    THIS IS A CONTINUATION OF redneck2x's LOVER'S COMFORT.
     
    For the original mod, see http://www.loverslab.com/files/file/160-wip-sexlab-lovers-comfort-2013-12-30/
     
    permissions granted according to the licence "Do whatever you want with the mod."
     
    RELEASE CANDIDATE
     
    No RC is currently available.
     
    FEATURES (FROM THE ORIGINAL)
    Lover's Comfort - triggers sex with your spouse then you go to sleep at the same house. Follower's Comfort - get to know your follower from new perspective. NPC's Comfort - Married/Lovers NPC will occasionally comfort each other at night. Also Jarls and Housecarls, Cousins, Siblings, Courting NPCs. (example) Couple Swinging - looking for some variety in sex? Ask NPC couples at the right time if they are interested in swinging... Spouse Lover - If you do not comfort your spouse for some time he/she might find a lover, then see feature 3.

    WHAT DOES THIS UPDATE DO?
    contains an updated NPC scanner based on SexLab Aroused Redux which reduces scanning time increases the number of NPCs that can be checked for comfort from 5 to 24 fixes detection of nearby beds so the NPCs have sex on them rather than embedded in them adds a short scene before NPC-NPC couplings where both walk to the bed add options to set the arousal level before NPCs will comfort each other, or masturbate NEW FOR 2015-03-17 more settable arousal levels, for followers and spouse events adds an option to make male-male NPC scenes limit animations to plausibly gay ones adds an option to make ZAP-collared NPCs available to comfort NPCs if they can't find a proper partner allows certain factions to comfort each other - currently Thieves' Guild and Bandits - if they sleep, or use nearby slaves NEW FOR 2015-04-05 small pre-slave scene.

    REQUIREMENTS
    SexLab (and it's requirements) v1.59c+ SexLab Aroused Redux

    RECOMMENDED
    hydragorgon's Slave Girls (and requirements) Sex Slaves for Vanilla Bandit Camps (and requirements) Sleep Tight FISS (supported from 20160114 and up)

     
    TRANSLATIONS (BY OTHERS)
    Italian for version 20151008

    INSTALLATION
     

    Download the latest version: 20160116.
     
    Use a mod manager. Original Lover's Comfort is not required.
     
    UPGRADING
     
    Use a mod manager. Remove any old version, install new version - or overwrite. No clean save needed.
     
    UPGRADE FROM ORIGINAL LOVER'S COMFORT
     
    Use a mod manager. Remove original Lover's Comfort and install the latest version of Further Lovers Comfort. No clean save needed.
     
    UNINSTALLATION
     
    Use a mod manager and save cleaner.
     
    TROUBLESHOOTING
     
    Make sure you're using the latest version (20161204 as of now). When reporting problems, please make sure you turn on logging in the MCM and provide a papyrus log. To prove you've read this section, please supply the name of any song by Spinal Tap, otherwise you may not get any help.
     
    SWINGING TIPS
     
    NPCs may allow you to swing with them, if you have an appropriate partner, and they're in the right mood. After they've had their own pleasure at least twice, they'll start to wear a ring (see screenshots). Ask them about the ring and it may lead to something. Ask them about swinging at the wrong time or place though, and they'll turn you down and take off the ring. Details in the spoiler if you don't want to mess around.
     
     
     
     
    PERMISSIONS
     
    Do whatever you want with the mod.

    115,112 downloads

    Updated

  22. [WIP] Lover's Hook v2014-01-05

    From last version the mod will focus only on animation learning
     
    What the mod does?
    The plugin HOOKs into SexLab framework and forces dragonborn to enjoy ONLY animations that dragonborn learned during adventures in Skyrim. This will effect ALL SexLab mods.
    Features:
    Player starts with knowing only missionary animation, to learn new animation player must see it.
    Learn from reading "Lusty Argonian Maid" both volumes or Letter at Haelga bulkhouse desk.
    Learn Vaginal animations from Dibella priestess (must have "Agent of Dibella" perk). Each priestess can teach only two animations.
    Learn Anal animations from Haelga (after completing "Caught Red Handed"). Can teach only two animations.
    Learn Dirty animation from Sybille Stentor (after completing "Kill the Vampire" and only in her bed room). Can teach only two animations.
    Learn animation from Lucan Valerius or his sister Camilla Valerius from Riverwood, they can teach only one animation to opposite gender PC for 100 gold, after returning Golden Claw
    Adventurous types can get them self raped to learn new animation.

    Planned Features:
    More animation trainers
    Adult books support from other authors

    Requirements:
    SKSE
    SkyUI 4.1
    FNIS
    SexLab 1.3+

    Installation:
    Copy all contents of attached .ZIP file to /Data/ directory

    Uninstall / Cleanup:
     
     
    Troubleshooting:
     
     
    Documentation (WIP):
     
     
    Notes for Modders:
    Any mod can teach animation simply by adding tag "PCKnownAnim" to the animation object. Please don't spam all animations with the tag, but give it as a reword to PC for completing some goal/quest.

    Bugs / Conflicts:
     
     
    Version History:
    v20140105 - requires SexLab 1.3+
    - Learned animations are saved independent of SexLab and Lover's Hook, so they should survive clean saves and updates
    - Learned animations can be save to file, with MCM menu, and latter loaded from file, even with different character
    - Changed starting animation to Missionary
    - Lucan Valerius and his sister Camilla Valerius from Riverwood can teach one animation to opposite gender PC for 100 gold, after returning Golden Claw
    - Not forces animations on creatures
    - MANY bug fixes
     
     
    Credits:
    Cmod - for creating SexiS framework, though it is not used by the current version it helped me to start the mod
    Ashal - for creating SexLab framework
    All modding community for creating scripts, animations, textures, meshes, utilities without which none would be possible.
    Permissions:
    Do whatever you want with the mod.

    41,576 downloads

    Updated

  23. [WIP] Lover's Victim 2014-01-06

    The mod is focuses on adding content to non combat rape.
     
    Features:
    Add Lover's Victim effect to PC - that negatively effects PC for getting raped.
    Rapist might switch animation stage back at "Rapist Arousal / 2" probability, works for all scenes (PC/NPC)
    Walking around naked around aroused NPC has become very risky - based on SexLab Dangerously Nude by @Bromm83
    Naked NPC are in danger of being raped by aroused NCP
    PC/NPC might automatically change animation, once during session. Switch probability is set in MCM menu.

    Planned Features:
    PC get raped by aroused NPC on sleep - conflicts with LC
    Rapist first follows PC for some time, then PC can talk/brawl with potential rapist.
    Use morality/aggression to tune event start

    Requirements:
    SKSE
    SkyUI 4.1
    FNIS
    SexLab 1.2+
    SexLab Aroused v20131203+ !!!

    Installation:
    Copy all contents of attached .ZIP file to /Data/ directory

    Uninstall / Cleanup:
     
     
    Troubleshooting:
     
     
     
    Bugs / Conflicts:
     
     
    Version History:
    v20140106
    - Possibly fixed NPC rape naked PC quest not starting up
    - Made few fixes to NPC-NPC rape AI packages
     
     
    Credits:
    Ashal - for creating SexLab framework
    Bromm83 - for Dangerously Nude mod : walking around naked is generally bad idea
    All modding community for creating scripts, animations, textures, meshes, utilities without which none would be possible.
    Permissions:
    Do whatever you want with the mod.

    123,328 downloads

    Updated

  24. [WIP] Radiant Prostitution 0.81b (Oct 29th)

    //********* WARNING -- IMPORTANT -- README ************//
    This mod is a work in progress (WIP) still in Beta stage. What this means is that I released it for the express purpose of getting user feedback and bug reports to improve the mod. I reserve the right to shuffle stuff around as much as I want and to generally not provide backward compatibility until I'm pleased with it and release v1.0. Just thought I'd make that even clearer than it was. Thanks to all the testers.
    //*******************************************************************//
     
    MOD DESCRIPTION:
    What is Radiant Prostitution? Most prostitution mod so far have added a dialogue tree to all NPC in the world, which one could then use to trigger the sex event. Radiant Prostitution takes a different approach: NPC will solicit your character for sex if you register with a pimp/madame. The pimp/madame dialogue is added to all innkeepers NPC and is therefore much less intrusive during normal gameplay. Once you register, you take on the odd jobs in the inn itself, which acts as a brothel until you have made a sufficient name for yourself to take on more complicated prostitution quests.
     
    In addition, your are not the only character than can engage in prostitution. Say hello to the competition: any tavern wench in inns all around can take on clients which will become unavailable for a little while after the act. The same applies the other way around. No character has been added, anyone wearing a wench/tavern outfit in an inn may trigger the event. NPC wearing the Wench outfit in the vanilla game: Alva, Hroki, Narri, Karita (bard), Rhiada and Susanna the Wicked. Sadly at least 2 of them will die during normal gameplay in quests that involves them.
     
    The rewards are generous and adjusted after consideration of the fact that a bowl of soup cost 30g. I means... one should be able to afford soup and bread in exchange for a blowjob... at the very least. Or maybe not, the NPC prostitutes work for nothing so they screw up the economy. I may have to fix that.
     
     
    DETAILED WALKTHROUGH (Contain spoilers)
     
     
     
     
    NOTE:
    I'm still a very novice modder so I may have made a catastrophic game breaking mistake somewhere along the way. I'm still learning, it's my first mod. Use at your own risk on save you can afford to lose. That being said, it works flawlessly for me with over 200 other mods.
     
     
    DEPENDENCIES:
    -SexLab 1.20 or newer and its deps.
    -SKSE
    -SkyUI 3.0 or newer for MCM
    -Fuz Ro Do'h for correct behavior with silent dialogues
     
     
    INSTALATION:
    Manual: copy the archive content in your Data/ folder, I'm sure you all know.
    The only reference that has been edited is the wench outfit so I'd think it pretty safe to place it anywhere in load order.
    It is extremely recommended to only update at the beginning of a new game. Since many critical system have been modified without update code.
     
    UNINSTALATION:
    The only real way is to go back to an earlier save and remove all the files you've installed.
     
     
    FUTURE PLANS:
    -Sexy dances to arouse customers.
    -Add more radiant quests (feasible scenario are welcome)
    -I'd like to have negative effects to extreme whoring to counterbalance the rewards but I figure someone will implement a proper system for that and it will work just fine with this mod.
    -More immersion which may come as separate plugins: crowds, rumours and guard response to player's actions.
    -There was talk of adding Pimping/Madame features where the player could recruit and manage an inn/brothel. I think this would be better as a separate plugin that focuses on this aspect, since player prostitution and managing don't need to be mutually exclusive but could work very well in parallel.
     
     
    THANKS:
    This wouldn't have been possible without the existence of the SexLab framework that make handling all these complicated animation sequence a breeze. And the thorough documentation. Wonderful. Thanks Ashal.
    Also to all the modders that pack their mods with the source code. Enlightening.
    Of course thanks to Bethesda.
     
     
    CHANGELOG:
    *** In 0.81b (overwrite 0.80b)
    -Fixed final part of the orc quest (untested)
    *** In 0.80b (requires a new game or a save where the mod is absent)
    -Added a quest to the dangerous quest series. This Orc camp quest triggers randomly along with the Ambush quest, and both are almost indistinguishable at first.
    -Improved the detection system in the free-roaming prostitution quest. Solicitation can be set to passive, active or both. Chances of successful approach depends on a variety of factors: NPC marital status, NPC and PC gender, PC clothing and NPC and PC race (planning to add dependence on arousal).
    -Added a few dialogue path to the most repetitive sections.
    -Changed the behavior of the Home Delivery client to automatic. The client will now prompt you to advance the scenes.
    -Under the hood changes to the gear recovery quest -- to make it triggerable while it is already running.
    -Countless bug fixes.
    *** In 0.61b (safe to overwrite 0.60b, may need a reset (in MCM menu) of the NPC quests if they were stuck.
    -Improvement and fixes to the player soliciting NPC feature.
    -Fixed FF sex with NPC remaining clothed. There is however no explanation why the NPC in NPC/NPC scene would remain clothed, nor could it be reproduced
    -Added option to change the innkeeper's cut.
    *** In 0.60b (requires a new save where the mod is not present or I can't guarantee everything will work)
    -MCM menu with tons of buttons and scrolls to adjust pretty much any aspect. Be aware that the MCM menu contains quest spoiler under the quest tab.
    -New cooldowns option for many quests. And a generalized cooldown if you fail quest badly.
    -2 new radiant quests (see detail section for spoilers)
    -Lots of Fixes.
    -Lots of code reorganization and rewrite.
     
    *** In 0.28b (safe to overwrite over 0.25b and upward)
     
    *** In 0.27b (safe to overwrite 0.25b or 0.26b)
    -Fixed solicited prostitute following PC after PC changed his/her mind
     
    *** In 0.26b (safe to overwrite 0.25b)
    -Fixed total client count not increasing.
     
    *** In 0.25b (need a clean save or better even, a brand new one)
    -Added some missing dialogue.
    -Improved trigger and responsiveness by restructuring most quest
    -Bug fix
     
    *** In 0.2b (unsafe to overwrite over 0.1b
    -One of the most demanded feature was male and gay/lesbian support. Now any sex can work as a pleasure girl/boy and be solicited by either sex as well.
    -IMPORTANT: Major changes in the way NPCs approach you. Now, they trigger when you pass nearby, and approach you if you happen to move away. Male and female have different chance of soliciting your services. Also, you can now take your business outside the inns of skyrim.
    -More and better dialogue should provide sufficient replayability.
    -Better Home Delivery Quest, should now trigger more reliably, in any city and smaller towns. However, the matches can be strange sometimes (or interesting depending on how you decide to see it). IMPORTANT: You have to wait until all the actor arrive at the location or the quest may end abruptly. The actor have to walk there so it may be a good idea to wait a moment.
    -An entirely new quest in the inns where you can serve food to the customers... Sometimes, they are more interested in you than in the food. This is the PC choice how to deal with this. Will they succumb to the temptation?
    -All prostitution quest rewards are now dependent on various factors: your sexlab sex skills is the most important (a grandmaster of oral may make as much gold per job as a novice vaginal. This makes it possible to specialize). Other skill that affect the reward are the speechcraft skill, the type of job, your prostitution rank (a sort of fame), your gender, and the duration of the sex act (you can't rush it anymore).
    -No MCM menu yet but all feature are customizable by editing a simple file and running "bat mf_settings" in the console. This offers an easy substitute to MCM and is quick to reuse across many new game once configured to ones liking. IMPORTANT, the MF_settings file is included in the download. Simply open it with a text editor and read the deatils.
    -Improved the NPC whore scene, they now walk to a quiet place with their client in tow. Also, they are now on a schedule and will refuse clients when they are not in the mood (from 3am to 5pm).
    -PC can now solicit NPC wearing the wench/tavern outfit, not just other NPC. The same rules apply.
    -You can now receive a special amulet of Dibella which, if equipped by a NPC, will get all the prostitute functionality.

    94,016 downloads

    Updated

  25. [WIP] SexLab Aroused v2014-01-24

    NOTICE: CURRENTLY ABANDONED



    It is no longer recommended that you use this mod and instead use it's more up to date version that continues to the work started by the original author, redneck2x.



    The updated version of this mod that is suggested for continued use, is known as

    "SexLab Aroused Redux" and is available by clicking here.

     
     
     
     
     
     
     
     
     

    --------------------------------------------------------------------------------------


     
     
     
    The mod is sub-framework for SexLab that adds simple model of sexual needs to Skyrim.
     
    Features
    Sexual Arousal - for ALL Skyrim residents. It is based on how much time passed from sex and on exposure to adult content. Lover's Desire - player will find it difficult to focus if aroused. SOS support - sclongs will come to life as response to arousal, hands free. Custom Naked Clothes - in MCM menu you can select clothes that will be considered as naked by the mod while wearing them.

    Planned Features
    NO DIALOGUES and/or ACTIONS in/by the mod, it is utility/framework mod More sexual preferences More variety in NPC stats based on NPC parameters I welcome ideas, requests and feedback

    Requirments
    SKSE SkyUI FNIS SexLab

    Recommended mods
    Brawl Bugs Patch - strongly recommended, otherwise brawls might turn into real fights. The patch is already included in SkyRe SOS - Schlongs of Skyrim - 2.03.012+, I use light version

    Some mods that use the framework
    Lover's Comfort by @redneck2x Lover's Victim by @redneck2x A prostitution and player slavery mod by @Heromaster Devious Devices - Integration. Now with quests! by @Min Spectator Crowds and Guards by @mainfct SexLab TDF Prostitution and Pimping by @TheDriedFinger Immersive Arousal Patch by @luffyboy SexLab Hormones by @skyrimll

    Instalation
    Copy files from ZIP file to /Skyrim/Data/ folder. Place SexLabAroused.esm after SexLab.esm

    Uninstall
    Delete:
    SexLabAroused.esm SexLabAroused.bsa SexLabAroused.txt

    FAQ
    Brawls turn into real fights? You might need Brawl Bugs Patch - Plugins, the patch is already included in SkyRe. You can also temporary disable cloak effect from MCM menu.

    Documentation
    Arousal
    Arousal = TimeRate * (DaysSinceLastOrgasm) + Sum(SingleExposure * ExposureRate) Arousal min value is 0 and max value 100, but some times -2 is returned for invalid/blocked actors ExposureRate can be set from MCM menu or by modders, values are 0-10 TimeRate decays overtime, having sex increases TmeRate, values are 0-100

    SexLab
    Each stage of foreplay animation adds +1 exposure Orgasm reduces exposure by "actual animation duration" / "default animation duration" * 20. Tip: extending sex duration would reduce more exposure after orgasm Orgasm time is stored to each actor Rape reduces exposure by additional 10 points to victim Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting

    Naked
    PC arousal increases if one sees naked NPC and visa versa If NPC sees naked PC, and PC set as Exhibitionist in MCM menu, then PCs exposure is increased NPC<->NPC naked arousal is not reliable

    Lover's Desire
    Satisfied - Arousal 0-20 : skills improve 5% faster Arousal 20-49 does nothing Distracted - Arousal : 40-69 skills improve 5% slower Aroused - Arousal : 70-89 skills improve 10% slower Need Sex - Arousal : 90+ skills improve 20% slower Losing Control - Arousal 90+ and Time Rate 70-89 : skills improve 40% slower Addicted - Arousal 90+ and Time rate 90+ : skills improve 80% slower

    SOS
    Arousal level of NPC effects SOS "bending".

    For Modders
    See attached demo pulgin - outdated, scripts will not compile but you can get general idea from it. sla_Arousal - is faction that can be used to GET PC/NPC arousal, values are 0-100. It is simplest interface to the mod and all you need to set up dialogues and/or effects. It is useless to SET faction rank since it is constantly being over-written by the mod. slaFrameworkScr - use the script to get/set/update arousal, functions names are self explanatory, if not PM me.

    Version History
    v20140123, requires SexLab 1.32+
    - Some fixes arousal notifications
    - Fixed time rate faction updated in real time and not only after orgasm
    - More improvements to reset spell
    - Exposure now decays overtime just like Time Rate
    - Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting
    - Added soft check if actor is wearing item with zad_DeviousBelt keyword, if true then actor can not have orgasm
    - Added slaFrameworkScr.GetMostArousedActorInLocation() returns last most aroused actor in current location, can not be player, still need to verify cell/location/none before doing something with actor
    - No longer checking GetVoiceType() on OnCrosshairRefChange, if referees to ash piles then script halts, maybe Skyrim bug. Many thanks to @rizof


    Credits
    Ashal for creating SexLab framework
    ​All modding community for creating utilities, tools, documentation - non would be possible without your support.
    Permissions
    Do what ever you want with the mod.

    592,125 downloads

    Updated


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