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  1. [CK2] Dark World: Reborn - Updated 28MAR2024

    Dark World Reborn
    Requires Crusader Kings 2. In my testing I used version 3.3.3
    Part of the Succubus Seduction path uses the Way of Life DLC (you can just opt to not use the Kiss of Seduction if you don't have that DLC)
    Part of the Societies may call on content from the Monk and Mystics expansion.
     
    Mod:
    Dark World Reborn v1.94
     
    Dark World Reborn-Drax70 - is the SAME as Dark World Reborn, save different a selection of different images and sounds (sound files are why it's a larger file size). DO NOT USE BOTH mod versions!
     
    Mod Installation:
    With the game getting so many new players since it went free to play, I've finally broken down and put together some installation instructions. So now folks can simply be referred to the front page of either the mod download or the support page.
     
    Compatibility:
     
    The goal of Dark World Reborn will to make it as compatible as possible with other mods, when it is reasonable. Make me aware of an issue and I'll see if it can be addressed.
     
    What is this mod:
    Dark World Reborn is intended to be an adult fantasy mod. If you're not interested in the fantasy elements, there is still other content in the mod - from buildings such as brothels and slave markets, to events such as spending time with your loved one.
     
    This game has numerous Game Rules that can be used to fine tune your play experience if something doesn't interest you.
     
    Setting:
    Man kind rules the Earth. The mod includes the potential to have non-human races. However, this mod doesn't introduce them in any large numbers. That is because mankind has driven the non-human races into near extinction. Those that survive are in hiding, living in the fringes of civilization. So outside of a pair of major NPC's that get seeded (Fenris the wolf, Vlad the vampire), other non-humans may or may not be encountered during game play.

    It is important to note that Mankind predated many of the races and outnumbered them when they appeared. The appearance of many races took place during a phenomena that sages sometimes refer to as The Crossing. For about a century, Earth and the world of the Fae had a convergence, where some of their natives crossed over. To most of the world, this convergence is nothing more than another fable, yet the genetic mark of those that crossed over remains.

    NOTE: Some other mods go heavier on the non-human races, seeding them throughout the world. Dark World Reborn strives to be mod friendly, so using DWR with those other mods should be fine.
     
    Game Rule - Dark World Campaign:
    One of the Dark World Reborn has a game rules is 'Dark World Campaigns'. It is important to realize that this is just a quick start way to get some traits (such as starting as a Vampire), along with a narrative to help create a mind set for play. You can totally ignore the narrative, it's just meant to help those interested with a role-playing angle. A few campaigns do include special events specific to that campaign. For example - Rise of the Pack where you start as a Werewolf, gives you a narrative of being tasked by Fenris with helping the werewolves achieve dominance over mankind. At some point after you start, you'll get an event unique to this campaign where he sends you some aid and a potential courtier.
     
    If you select a campaign, you'll need to trigger it manually. Look at the Decisions on the Intrigue menu for your campaign start.
     
    Note: If you do something like select the 'Rise of the Pack' Campaign, but turn off 'Classic Monsters' - you'll bork things up and not get your decision. Reason being, Werewolves are considered Classic Monster content. So don't defeat yourself.

    So why start with a campaign option? Some folks want to start as a Vampire. Due to randomization, if you don't start as one, it could be years into the game before the chance appeared, and then, it might result in death instead of being turned.
     
    Non-Human Races:
    Note: there are no 'True Bloods' in DWR. While mankind was successful in pushing non-humans to extinction, those non-human races live on via descendants that are part human/part non-human. It's one reason non-human races are able to largely hide, by passing off as normal humans, unless they do something that exposes their heritage. So it's a planet with a bunch of half-breeds if you want to get picky.

    Now, many of those half-breeds have been accepted over time. Especially those who don't have a history of violence against humans. Still, people in general still are wary of the weird, and while they may not be automatically hostile towards some, there may still be a negative opinion hit.
     
     
    Non-Human Tolerance Law
    There are three stages. By default, any non-human race that is viewed as generally being a violent non-human species, can be arrested (via targeted decision). The law can be changed from the middle, to be completely tolerant (all non-humans are accepted), or to completely intolerant (all non-humans are criminal).
    Outside of the targeted decision to attempt to arrest someone, additional events may be influenced by the level of the law. For example - if your land sees all non-humans as criminals, then a non-human may opt to avoid your lands (thus preventing an event from firing).
     
    Heroes and Villains Content:
     
     
    Special Thanks:
     
    - ReMeDy for the assistance on the Custom Portraits mod, and your time in answering both my questions and those of some other folks in the support thread.
    - Genericlogin for his Christianity mod that got me interested in modding for CK2 in the first place
    - Lockeslylcrit and the work that was done over the past year with DWF.
    - Drax70 for a variety of image resizing and event contributions.
    - Jim Raynor for some event contributions.
    - Aliris, RustiYeti, YiffMeister, ngppgn, JIBECaid01, Veedanya, Sybreal for code or icon art contributions.
    - ngppgn's work on making a larger event window (original resource: http://www.loverslab.com/topic/74137-bigger-events/)
    - Dem8840 for contributing some story and item ideas
    - Black Yoru, NeoSniper and others for various compatibility/patch mods that have helped others enjoy the mod.
    - Lover's Lab for having this environment.
    - Paradox for making CK2 so mod friendly and the continued support and content releases.
    Dark World Reborn Change Log History

    379,171 downloads

    Updated

  2. [CK2] Luxuria Fantasia - Updated: 23AUG20

    Luxuria Fantasia
     
    Version 1.10.0
    Updated 23AUG20
     
     
     
     
    Features
     
    Potion Seller - allowing you to buy potions to enhance various parts of your character for a short time.
     
    Initiate Sex decision - Can right click a lover/spouse/consort's portrait for sexy funtimes. This may result in pregnancy.
     
    Racial seeding (Holy Fury required) - Starting on a Shattered/Random World will allow you to seed the entire world (or some of it) with LF races.
     
    Check Stats decision - For some reason, CK2 doesn't allow you to see hidden stats like fertility normally. This decision will give you an exact number to those hidden stats.
     
    Futa trait – Give your woman a dick and allow her to impregnate other women!
     
    Masculine/Feminine traits – Be a tomboy/girl!
     
    Slavery - Wish you could turn prisoners into gold? Enslave and sell them! Or just keep them. I don't care. I'm not your mother.
     
    Mage trait - Yer a wizard, Harry! Obtain the Mage trait and from your Wizard Tower, and start casting spells! Certain magically-aligned races will be able to naturally cast spells without needing the Mage trait.
     
    Sexual Role Selection - Take your sexytimes to a new level and become Dominant, Submissive, or a Switch! Two doms or two subs won't like each other. Switches are the universal role.
     
    Fantasy races - Demons, Half-demons, Divines, Nekos, Kitsunes, Dragons, Half-dragons, Elves, Orcs, and Fairies are all included. 
     
    Society of Seduction - A devil-worshiping society that isn't devil-worshiping, the Society of Seduction aims to bring the world of demonic seduction to virgins and the old alike.
     
    Ghosts - Sometimes when a ruler dies, they cannot accept their deaths and live on as a shade. Spoopy!
     
    Special NPCs - Charlotte the Bard, Mwamba the Warrior, Desmona the Vampire, and others join the cast.
     
    Custom Pagan Religion - For when you want to craft a religion just the way you want it before reformation.
     
    Challenges - Game rules that add a certain element to your games, including forcing you to cannibalize others, rulers swapping upon death, and more.
     
     
    Join us in Discord!
     
     
    Requirements:
    Crusader Kings II version 3.1+
    Way of Life for certain decisions involving focuses.
    Holy Fury if you want to play around with bloodlines.
     
    Installation:
    Download the file.
    Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead.
    Mark the Luxuria Fantasia checkbox in the launcher
     
    Troubleshooting:
    If you find yourself running into major problems, perform the following:
    1. Be absolutely sure you have the most up-to-date version of Crusader Kings II on Steam.
    2. Delete the LuxuriaFantasia folder in your /My Documents/Paradox Interactive/Crusader Kings 2/mod/ folder.
    3. Unzip the latest version to that same directory.
    4. Uncheck ALL mods in the launcher except for Luxuria Fantasia. Optional: Include the modules.
    5. Restart the game.
    If the problem no longer persists, then it was either an old version you were using, or there was a conflict with another mod. All versions of Luxuria Fantasia are tested for blank events and crashes, and if these are happening to you but not to me, then there is a problem on your end. For quicker troubleshooting, join the discord via the link above and post your problem in the #luxuria_fantasia channel. Do NOT post problems in #general, I have that channel on mute and there's a good chance I won't see it when I'm modding or when I wake up from sleeping.
     
    Playing a total conversion mod?
    Sometimes total conversion mods overwrite things that LF does, such as the narrative event window. You can easily prevent conflicts by opening up the LF's .mod file in Notepad or Notepad++ and adding in this line:
    dependencies = { "XXX" }
    XXX being the exact name of the total conversion mod, as it appears in the CK2 launcher or its .mod file. If there is already a dependencies line present, add in "XXX" somewhere in the brackets.
    This will ensure that LF is loaded after the total conversion mod to prevent conflicts.
     
    Compatibility:
    Should be compatible with most things. Some mods may be out of date.
     
    Credits:
    dewguru - For the original Dark World Reborn and his permission to use the localisation
    zia - For allowing me to integrate v0.12 of Serpent Expansion into LF
    Everyone who beta tested 1.0 on the discord.
    R0nin78 and Jim Raynor for the localisation of the sexytimes events.
    Roll1d2Games for his valiant sacrifice of any possibility of YouTube monetization in order to support LoversLab mods. Go take a look at his channel.
     
    Help Support Me
    Have some pocket change lying around? Why not toss me a dollar over on SubscribeStar?
     
     
     
     
     
    Offmap Empires cluttering up the minimap?
    Click here!
     
    Looking for the dark elf content?
    Click here!

    317,258 downloads

    Updated

  3. Tentacled Dreams

    Tentacled Dreams
    Version 4.6 "Surprise Bug Fix Edition, Part 2" - 6 January 2021
    by Cheri
     
    Tentacled Dreams is a mod that adds tentacle monsters to Crusader Kings 2.
     
    Features
     
    Submit to Tentacles
    Randomly encounter tentacle monsters as a young female ruler. Take precautions to guard your virtue... or give in to your lust. Get forcefully impregnated by tentacle monsters and give birth to tentacle spawn or tentacle-blooded baby girls. Keep your tentacle fetish secret for fear of provoking a scandal... or announce your depravity to the world. Spread the Corruption
    Receive transformation and mind control events that slowly corrupt you into a willing, eager tentacle slave. Lure other women into tentacle attacks, or imprison them and forcibly corrupt them into tentacle slaves. Become a secret tentacle cultist and found the Cult of Dagon to convert the entire realm. Become a Monster
    Play as a tentacle monster ruler, unlocking a new form of government and depraved new game mechanics. Stalk women as a tentacle monster and imprison them, then ravish your prisoners until they're mindbroken tentacle slaves addicted to your cum. Found one of four different Tentacle Broods and lead legions of tentacle monsters to conquer the world. Infest the World
    Build tentacle lairs in your demesne and birth armies of breed-hungry tentacle warbeasts. Hold mass orgies in your capital, found a tentacle-worshipping society, and offer your daughters to tentacle monsters. Rewrite history by building an empire of glorious tentacle worship and tentacle slavery. Tons of Content
    Hundreds of stories and flavor events. Extensive settings that let you tweak the frequency of events and enable/disable content, so you can experience tentacles just the way you like. Full alternate start support that lets you generate tentacle monster empires in Random Worlds, ready to dominate and infest their neighbors. Custom coats of arms, steamy sound effects, and over 150 beautiful event pictures. Note: This mod has nothing to do with tentacle-kin from Dark World Reborn. Tentacle monsters in this mod have their own lore and mechanics.
     
    Requirements
    Crusader Kings 2 version 3.3+ Cheri Scripting Library version 1.12 Conclave DLC is required to play as a tentacle monster in a regency. If you don't have Conclave, turn regencies off. Luxuria Fantasia, Ala's Body Mod, and Crusader Milk are strongly recommended. The most recent version of Crusader Milk can be found here.  
    Compatibility
    Compatible with most mods. The main mod is highly modular and designed to be as compatible with other mods as possible. Special interactions with traits from the following mods: Ala's Body Mod, Christianity Mod, Crusader Milk, Dark World Reborn, DZM Expanded, Luxuria Fantasia Not compatible with Lesbocracy. The lesbian governments don't work with tentacle governments. Minor conflicts with other mods that edit vanilla events. This mod overwrites birth_events.txt, health_events.txt, HFP_pregnancy_events.txt, regency_events.txt, wol_lover_events.txt, wol_intrigue_events.txt, and wol_seduction_events.txt. It is hardcoded to work with Everyone Is Female and Free Love but is likely to cause strange behavior with other mods that edit these files, including Historical Immersion Project and Christianity Mod. None of these conflicts will break your game, the worst case is that you experience some events that don't make sense. Sound effects will conflict with other sound mods. This is a limitation of how Crusader Kings 2 reads sound files. Tentacled Dreams is currently hardcoded to work with Christianity Mod and House of O. If you want me to patch it to work with another mod, send me the mod's /interface/sounds.sfx file. If you come across any compatibility issues not mentioned here, please report them in the forum thread.
     
    Installation
    Download and install Cheri Scripting Library Download BOTH the Tentacled Dreams and Tentacled Dreams Images archives. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/ If you want sound effects, you should also download Tentacled Dreams Sounds and install it the same way. When upgrading from a previous version of this mod, always delete the old mod folder and replace it with the new one. Merging old and new versions is likely to result in weird behavior. You don't have to update Tentacled Dreams Images or Tentacled Dreams Sounds unless their version number is higher than your current Tentacled Dreams version.
    Achievements
    If you aren't sure how to get started with this mod, here are some suggested achievements to try.
    Tentacled Dreams: Starting as Duchess Matilda of Tuscany in 1066, have Tentacle Cultists control all five "historical" Tentacle Cultist holy sites (Baghdad, Damascus, Tortosa, Kerak, and Cairo). The Third Tentacle Empire: Starting as a landless tentacle monster with the Tentacle Invasion game rule, conquer the world. Champion of the Marian Order: Starting as a non-Tentacle Cultist ruler in a Random World with a Tentacle Brood, destroy the Tentacle Brood. Kalyian's Dream: Recruit the Luxuria Fantasia subscriber character Kalyian y Akh, load your save game as her, and then found the Submissionist heresy to become known as the Slave Prophet.
    Community
    Tentacled Dreams is no longer being updated, but you can contact me through the forum thread or the Carnalitas Discord server.

    My sincere thanks to the following community members for their help:
     
    Support This Mod
     
    Tentacled Dreams was made possible by my wonderful tentacle brethren SubscribeStar supporters! If you like this mod and want to see more lewd mods for CK3, please consider donating on SubscribeStar.
     
    Known Issues
     
     
    If you come across any other bugs, please report them in the forum thread.

    Info for Modders
     
     
    Artist Credit
     
    All illustrations in this mod are by the following creators, used without permission:
     
     
    In addition, this mod uses:
    The BDSM collar sprite from livevil's House of O Sound effects from the Skyrim SexLab Framework Coat of arms patterns from LewdMarks Icons and custom interface elements by Cheri (myself) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon.

    214,516 downloads

    Updated

  4. Noxbestia's Darkest Perversions

    NoxBestia's Darkest Perversions Alone
     
    Version 0.0.1.0.3α is compatible with CK2 2.8.2.1 & Dark World Reborn v1.67
     
    ALPHA BUILD
     
     
     
     
     
     
     
     
     
     
     
     
     
    ***DELETE OLD VERSION BEFORE INSTALLING!***
     

    SUMMARY: This mod aims to give players the maximum flexibility when it comes to perverted adult gaming in Crusader Kings 2. Have no fear, there are game rule options you can set for your game to restrict anything it adds that you don’t want to see.
     
    REQUIREMENTS:
    Current DLC requirements unknown! Give it a try and see what works. Dark World Reborn v1.67: This incredible work is the very reason I started writing my own mods! Get it here.  

    Detailed Features, Current Status, Change Log History, Bug Reports, and Archives will eventually be added to the second post of the support forum.  For now they can be found in the last few pages of the forum.

    66,868 downloads

    Updated

  5. Dark World - Beyond Heresy

    What this mod does:
     
    This mod is intended to serve as a religious addition to Dark World, adding in new religious options first for Succubus/Incubus characters, and possibly later for others (at least those that aren't covered by another mod, such as NoxBestia's). It is meant to serve as a more quasi-historical potential alternative to mods such as Christianity, which alters all of Catholicism right away, and includes a long struggle to replace the entrenched male-dominated Roman Catholic church.
    The current version is just an initial test mod, but one that I wanted to go ahead and share in case anyone wanted to play with it (and will add newer versions as I put in new things and refine old ones).
     
    -Adds Lilith-centric alternate versions of existing religions that can be discovered by Incubus/Succubus rulers in the Dark World mod:
     
     

    How to access these religions:
    -Catholic and Orthodox versions can no longer appear as normal for a heresy at random. Instead, the religion must be "unlocked" via an event decision taken by a character in the game. If any of these heresies randomly occur before being unlocked, they will be randomly converted into one of the base heresies of the parent religion along with any characters in the province.
     
    Other Additions:
    Any child that gets the "Demon Child" event chain should now also get the incubus/succubus trait.
     
    Angelic Powers:
    Angels now receive supernatural abilities based on their piety score. These include the ability to heal themselves or others, to smite wicked or sinful people (including demons), to atone for their own sins, and request blessings from the heavens. Many of these powers do not work, or are less effective, the more sinful/wicked traits the Angel has.  
     
     
     
    What you need to play this Mod:
     
    This mod requires the Dark World Fantasy core module.
    Dark World Extras is also recommended, but should not be required.
     
    It also requires the latest version of CK2, along with the Holy Fury expansion (and probably others) to take advantage of all features.
     
     
    Compatibility: This mod should be compatible with any other Dark World sub-mods, including Dark World Extras, DW Mercenary Commander mod, and worked in the past with Dollarsmy's mod (though I haven't tested that recently). It also works fine with House Irae, as well as any mods that add more reformation choices for Pagans. I suggest playing without any other mods that alter the core religions, but that is merely for the sake of historical appropriateness, and it should work fine with any that do.
     
     
     
     
    Future additions planned:
    -Prevent the random spawning of Lilithanist/Reversionist heresy prior to the event chain creating it by setting a global flag and overriding certain default events/functions.
     
    -Expand the event chain (Presently it costs nothing, and simply leads to an event 90 days later) to include a more difficult/more interesting hunt for the knowledge, possibly similar to the pursuit of the Necronomicon event chain.
    -Add similar variant heresy versions for Judaism, Dharmic, and possibly Pagan versions.
    -Add a religion head mechanic for Catholic, as well as associated events for the capture and conversion of holy sites.
    -Add quasi-historical flavor events related to the rise of a feminist antithesis in Catholic (and other) lands.
    -Add fantasy/magical themed events, such as the occasional influence of Lilith or other powerful beings.
    -Add Vampire, Werewolf-centric religions (likely Pagan), possibly others.
    -Adapt more mechanics such as the hajj, Ramadan, and Furusiyya tournaments for Lilislam.

    69,309 downloads

    Updated

  6. Dark World Extras

    What this mod does:
     
    This mod is a continuation of DocToska's add-on mod for Dark World Reborn, DW:Toska,  that contained various events, including many carried over from the original Dark World mod. Unfortunately his mod hasn't been updated in some time, and is no longer functional with the current version of CK2 or Dark World Reborn. I posted a few fixed versions in the support thread, fixing issues as well as removing some of the content that had been re-added to the core DW:R mod. However, as that makes it rather hard for people to find the latest version and information on the mod, I'm going ahead and forking it here. 
     
    This mod contains everything that was in the DWToska Remix that I posted in the DWToska support thread, as well as a few other events I wrote that were originally in Dark World:Beyond Heresy (my first mod). I felt they're more appropriate in a mod such as this, so I'm moving them over.
     
    This comprises a number of events and decisions/actions. Note that some of these include topics such as rape and bestiality, although I've altered the latter to be avoidable via the Dark World Fantasy settings.
     
    Note that as of version 0.8.1 this mod requires Dark World Fantasy rather than Dark World Reborn or Dark World Tweaks (DWF being the most updated version of the core DW mod).
     
     
     
    Credit goes to DocToska for most of the original work on this - I'm just trying to continue on that (original mod here ).
     
    Compatibility:
    This should be compatible with most other Dark World mods, though I haven't tested it extensively.
     

    74,497 downloads

    Updated

  7. [CK2] House Irae - Updated 24SEP21

    House Irae
    Version 2.7.3.1
     
    House Irae brings the world of the dark elves to CK2. Conquer the world as the Matriarchal Lolth religion or the Patriarchal Vhaeraun religion, or just enjoy equality with the Eilistraee religion.
     
     
     
    Features
    Added the offmap empire, House Irae, to buy and trade from. Added a gamerule to allow the spawning of a certain long-lost family member of House Irae to make a violent reappearance in the world. 52 new portraits, 26 for each gender. One portrait for children. Dynamic portraits for all dark elves, static portraits for half-elves. Added new retinues and feudal/tribal buildings for dark elves. New minor titles. Added a gamerule to start as a dark elf with or without the new religions. Religious events for all three religions. A book of lore (decision) that gives the player more in-depth detail of the lore behind the mod.  
     
    Discord!
     
     
    Requirements:
    CK2 3.1+
    Holy Fury is suggested, but not required.
    Bigger Interface mod is suggested, but not required.
     
     
    Installation:
    Download the file
    Unzip into your My Documents/Paradox Interactive/Crusader Kings II/mod/ folder. Windows' built in zip extractor is garbage and will not work. Use 7zip instead.
    Mark the House Irae checkbox in the launcher
    If upgrading from 1.4 or 1.4.1, delete the /HouseIrae/ folder BEFORE unzipping the file.
    If a file says "hotfix" in it, you will need to download and install the previous version first.
     
    Troubleshooting:
    If you find yourself running into major problems, perform the following:
    1. Be absolutely sure you have the most up-to-date version of Crusader Kings II on Steam.
    2. Delete the House Irae folder in your /My Documents/Paradox Interactive/Crusader Kings 2/mod/ folder.
    3. Unzip the latest version to that same directory.
    4. Uncheck ALL mods in the launcher except for House Irae.
    5. Restart the game.
    If the problem no longer persists, then it was either an old version you were using, or there was a conflict with another mod. All versions of House Irae are tested for blank events and crashes, and if these are happening to you but not to me, then there is a problem on your end. For quicker troubleshooting, join the discord via the link above and post your problem in the #house_irae channel. Do NOT post problems in #general, I have that channel on mute and there's a good chance I won't see it when I'm modding or when I wake up from sleeping.
     
    Compatibility:
    Luxuria Fantasia: Full compatibility.
     
    FAQ:
    Wait, didn't I see this somewhere before? 
    Yes, yes you did. Dark World Tweaks (my other mod), had this included. I have now separated the two in case players wanted one or the other.
     
    I chose the Dark Elf Start campaign but I cant pick Vhaeraun as my god! 
    Males can't choose Lolth as their starting goddess, females cant choose Vhaeraun. You are going to have to use the in-game force convert mechanics if you want those religions but aren't the right gender.
     
     
    Offmap Empires cluttering up the minimap?
    Click here!
     
    Credits:
    ngppgn - For providing LL with the Bigger Events mod. https://www.loverslab.com/topic/74137-bigger-events/
    elQuanto - For providing the portrait files and event picture for the half elves
    lonelyneet - For providing the Mandarin Chinese translation
     
    Help Support Me
    Have some pocket change lying around? Why not toss me a dollar over on SubscribeStar?

    76,102 downloads

    Updated

  8. {CK2} Ala's Body Mod

    Ala's Body Mod
     
    Description
     
    Trait trees included are Height, Shape, Butt, Balls, Pussy, Anus, Dicks, and Tits
    The traits use a variable system that either depends on traits the parents have to represent genetics or adds randomized traits.
    The traits/variables will start showing on a character a day after they reach adulthood.
    Each trait tree has a separate game rule so you can have the traits you want and not the ones you don't. 
    Pussy traits always start at tiny and increase with marriage, pregnancy, and birth but do shrink over time if not being 'used'.
    This shrinking/healing lasts until age 45 and then does the opposite to represent age taking hold.
    Anus also starts tiny but only grows larger slowly, with age.
    Immortals have a bigger regen for pussy that doesn't stop at age and their anus does not grow larger.
    I mostly added pussy and anus so this mod could be used as a core to other mod(s) I will make but doesn't do a lot beyond the description above, for now.
    You are welcome to use this as a base to your own submods but please at least provide credit to Dewguru, Noxbestia and Herring for their contents I used making this.
     
     
    Installation/Updating
    To install unzip the file provided and place the ABM folder and ABM.mod file into your mod folder. Yup, that's it.
    Keep in mind you will need to start a new game the first time you use this since it adds traits.
     
     
    Compatibility
    Should be compatible with anything. No mod requirements. But, is made to be used alongside DWR and/or LF.
    I do believe this requires CK2 to be 2.8.2+ since it uses scripting introduced in the spring cleaning patch Paradox released.
     IF using mods that add these traits already make sure to turn those trait trees off in the bottom of the game rules section at game start, 
    or you will see double traits show up on characters. You have been warned.
     
     
     
    Recommended Mods
     
    Bigger Interface
    Recommended  *helps fight trait spam, a must have for me since I first tried it.
    1920 x 1080 resolution required, smaller version no longer seems to be available.
     
    Ala's Cheat Menu
    Recommended  *because I made it
     
     
     
    Credits Section
     
    Herring for the fancy trait icons.  
    Noxbestia for the descriptions on some of the traits.  
    Dewguru for creating Dark World which inspired me to make this mod.  
    lockeslylcrit for keeping Dark World moving forward.

    64,843 downloads

    Updated

  9. [CK2] Dark World Reborn: Toska (Submod)

    [CK2] Dark World Reborn: Toska (Submod)
     
    Introduction
     
    I loved the initial "Dark World" and also like the current "Dark World: Reborn" a lot. However, even with the add-ons available here there are still some events that I missed from the original "Dark World", but also from mods that are now incompatible with the curent versions of Crusader Kings II. Such as "ArgleBargle2".
     
    In particular I missed the Tentacle and Dog events, some prisoner and random court events, such as Harley running amok and killing off rivals and performing her usual kind of mischief. This mod is my attempt to add these events and options back to Dark World Reborn as an optional addon module.
     
    Beyond that the release of "The Reaper's Due" and "Monks and Mystics" opened up the possibility for some Lilith related contend in those areas as well. This mod covers that.
     
    Upgrade Instructions:
     
    If you had a previous version of this mod installed, then please remove the old "DWToska" folder from your mod directory first. Then extract the contends of this archive into your mod folder. Please do not skip this step, as certain files from older mods (such as the religion related changes) have been removed in later releases of this mod. So just overwriting the old DWToska folder with the new one will cause problems.
     
    Requirements
    Crusader Kings 2.8.0 (or newer) - mandatory DLC "The Reaper's Due" - highly recommended, but optional DLC "Monks and Mystics" - highly recommended, but optional Dark World Reborn v1.56 (or newer) - (dewguru) - mandatory Bigger Events - (ngppgn) - mandatory Dark World - Slavery Expanded - (zia) - optional Dark Workd Beyond Heresy - (Aliris) - optional Dark World The Mercenary Commander - (Mr_Treason) - optional Noxbestia's Darkest Perversions - (noxbestia) - optional
    This mod is tested with CK v2.8.0 ("Jade Dragon", "The Reapers Due" + "Monks and Mystics"). Aside from the mods listed above as "mandatory" it is fairly neutral in dependencies and was tested in conjunction with the mods marked as "optional". Some features of this mod only become active if the mentioned DLC is active.
     

    What this mod does
     
    This mod enhances your gameplay possibilities if you have chosen to follow the path of the Children of Lilith. The goddess of love and sex encourages procreation in all forms - may they be civil, loving, violent or brutal. This mod gives you the tools to live out your debauchery to the fullest extend.
     
    Secret Society "Lilith's Own": If you are a child of Lilith (i.e.: have the trait "lilith" or "incubus") or are generally a lustful or hedonistic ruler, then you may attempt to join the secret society "Lilith's Own". This society has four ranks and on each rank you gain specific new powers and (occasionally) are asked to perform missions that will please Lilith. All these missions have sexual context custom tailored to Dark World Reborn. Please note: In the Game Rule screen (when starting a new game) you can disable Lilith's Society completly if you do not want to play with it.
     
    Society Abilities:
    Rank 1 ability 'Sacrifice to Lilith', which triggers a pretty graphic event chain with various acts that result in sure death of the victim. Rank 1 ability 'Initiate for Lilith', which triggers a pretty graphic event chain with various acts that result in victim becoming a slut. Rank 1 ability 'Corrupt Priest'. Rank 2 ability 'Demonic Possession' which turns the target into (possibly loyal) a sex crazed maniac (trait: 'sexcrazed') or a vegetable. Rank 2 ability 'Summon Familiar' that spawns a spirit animal that gives some extra boni. Rank 3 ability 'Dark Divorce' where you can (once a year) fuck a spouse to death. Or not. Rank 3 ability 'Dark Healing' where Lilith may heal you from maimimg, diseases and ailments. Also removes raped/rapist/sexcrazed traits and lilith_plague disease. Rank 3 ability 'Invite Disciple of Lilith' (see intrigue menu), which adds a lilith/incubus to your court. There is a pretty good chance that it will be a professional slut. Rank 4 ability 'Holy Impregnation' that brings a Lilith demon child into this world. Rank 4 ability 'Lilith's Touch', which can be uses against foes, rivals and mission targets to make them sexmad and rape their own subjects with all the consequences this causes. Rank 4 ability 'Absorbe Lifeforce' that allows to sacrifice your own children in order to sustain your life. Non-sexual and mostly stock, because targets must be underage.
    Missions:
    'Corrupt Priest' 'Sacrifice someone' 'Holy Impregnation' 'Lilith's Touch'
    Artifacts:
    Lilith's Seducer Lilith's Scepter Lilith's Dagger Lilith's Bow Lilith's Armor Lilith's Crown  

    New Disease: (Requires "The Reaper's Due") Maybe you have heard of "The Dancing Plague"? Where people dance uncontrollably in the streets until they are totally exhausted? Well, this plague has inspired Lilith to unleash her own plague, called "Lilith's Plague". Instead of dancing to exhaustion the victims of this plague do a lot more than just shake their legs and engage in mindless procreation to the point of total exhaustion. This plague hasn't killed anyone yet, but anyone under the influence of it will end up thoroughly fucked and with a smile on their face.
     
    New traits:
    raped: A person that was sexually molested against their will receives this trait. It has some negative side effects, but they have been lowered from previous versions of this mod and are no longer that severe- rapist: A person that (at least once) has violated someone else sexually against their will. asocial: This trait can only be gained by male (and female) rulers in command of armies during a special event. It indicates that this person is not averse to sexual violence and will make certain events more severe or even fatal for the victims of his debauchery. dwtstablewhore: Available for female rulers with a certain affinity for horses. sexcrazed: A cursed trait that turns the afflicted into a nymphomaniac without, conscience self respect or compassion. lilith_plague: People affected by the Lilith Plague might temporarily get this trait while being under the influence. birthctrl: A trait that grants infertility. It is only available to children of Lilith who are members of the Society "Lilith's Own" and it can be activated and deactivated through the decisions panel. However: It comes at a price of loosing monthly piety and prestige while active.
    Exotic Caravan: Off and on an exotic caravan passes through the lands and aside from bringing stories it may also allow you to get some presents. This event chain was fixed up by Aliris, so many thanks for that!
     

    Tentacle: If you have the trait "Lilith" from the "Children of Lilith" mod, then you have the option to send the tentacle monster after selected characters to have some fun with them. This might prove fatal for the selected characters and will certainly not do them any good.
     
    Procreo: Through your character menu you can visit the "Exotic Emporium" to buy a dog. A female ruler can "entertain" herself with the dog. Both a male and female ruler can send the dog after select characters. Strong characters might resist, causing damage or fatalities to themselves or the dog. In any case: Sending your dog after a member of your court will not make you extremely popular with them.
     
    Lovers Embrace: A female or a male ruler with the "Lilith" trait can choose to drain the life power of their lovers to gain piety. Simple usage causes discomfort and recoverable illness for the target. Repeat usage can be fatal for the target.
     
    Court Events: Several court related events have been added and may happen at random. Female rulers not in command of their armies might get taken advantage of on a (low) chance based bi-yearly basis. Additionally female rules with the Lilith trait might consensual 'have fun' with a male courtier without going through the seduction events.
     
    Harley related: If you have Harley as court jester, then she will tempestously cause mischief and also a bit of grief on certain occasions. Sex and violence plaster her path. Starting with v1.1.0 she is even wilder than before. And starting with v1.3.0 she also might develop "special" friendships with your male offspring when it comes to age.
     
    Dog related: Under certain conditions your pet dog (purchasable from the Exotic Emporium" might chase female courtiers on its own incentive.
     
    Adulthood related: Once your daughters and sons (but also some offspring of courtiers) come of age, they might discover their sexuality. Which can bring you into stick and tempting situations. Will you remain strong? Or will you just be your usual self?
     
    Prison related: If you are a male ruler and have female slaves in your prison, then on occasions you might feel tempted to sample the goods.
     
    Rape of courtiers and prisoners: A new option has been added that allows you to rape courtiers. Slightly different scenarios exist depending on the gender of the ruler and the gender of the courtier or prisoner. This is basically the same multiple choice menu that is part of "Dark World", but has been slightly adjusted to the different scenarios. Especially this now allows for a female ruler to have some fun, too. However: If you treat your courtiers this way, neither them nor their families might like you very much anymore.
     
    Army related: Female rulers in command of armies can gangbang their troops. Male and female rulers in command of armies also might get some chance based surprise sexual encounters which are triggered on bi-yearly basis.
     
    Combat related: Male and Female (since v1.3.5) rulers in command will get the option to 'have fun' with members of the opposite sex that are found in the besieged enemy settlement once the siege is won. Up to three suitable candidates might be offered as selection. Spouse and children of the ruler get first pick, then it prioritizes by desirable characteristics such as age, virginity and appealing appearance. Female rules in command of an army that spectacularly looses a battle might get taken advantage of by an enemy commander.
     
    Major changes between 1.0.2 and 1.3.5 include the following:
     
    The negative side effects of the trait "raped" have been tuned down, as my longer non-consensual sex related changes in v1.1.0 have some staggering effects that might add up and deteriorate the health of a victim to a point where the victim will die. This might still happen if you have a violently resisting victim who was already at poor health before you started. Additionally: Any violation of a victim will now not only affect their opinion towards you. Nope. You also might offend their liege, their dynasty, family spouse and perhaps their children. So if you go on a rampage, then you won't make many friends and even the best chancellor can't undo the diplomatic damage that you do by bedding lots of unwilling women from influential families. But of course this also opens some possibilities for new gameplay styles. The Religion changes are gone for good and 1.3.0 saw a major extension of content with the addition of "Lilith's Own", the new artifacts, missions and even a "fucking plague" in the most literal sense.
     
    Starting with 1.3.1 the random events for 'ruler in command of troops', 'female stay at home ruler' and the Harley random events can be disabled or enabled in the DW:Toska menu in the intrigue menu.
     
    Acknowledgements
     
    This mod borrows extensively from the old "Dark World", "ArgleBargle2" and also a bit from (I think) the "Christianity" mod. My profound thanks goes to the original makers of these mods. I started by just improving their original work a little (eventually I went further than that!) and a hell of a lot of praise should go to the initial makes of these mods and of course also to our hero dewguru for his continued support of "Dark World Reborn". Their tireless work and their stellar mods kept my love for CKII alive and prompted me to make this mod for my own usage. As thanks and tribute to them I am giving it back to the community and hope it will be accepted in the spirit that it was offered.
     
    The route from v1.0.2 to 1.1.0 involved slightly over two weeks of almost full-time coding and testing and I'm about half way of where I want to be with this mod. In the progress of it I learned a lot, but there are still things I want to do that I haven't had the time for yet, or haven't found out how to do them. The work on 1.2.0-1.3.0 took another two weeks of full-time work and I am really appreciative about the feedback and praise (and also the occasional valid criticism) I have gotten for this mod.
     
    I hope you have as much fun playing it as I had making it.
     
    All blame for bugs or things that might not work perfectly should be directed to me and I'll try to fix it ASAP.

    54,474 downloads

    Updated

  10. [CK2] Kings of Slaves and Vices

    Crusader Kings II modification
     
    Some historians say that all people in the medieval ages didn't enslave left and right... I disagree.
    Features Installation Thanks

    Main features:
    Kidnap ladies that catches your fancy.
    Enslave women in your dungeon.
    Rape your slaves at will - as many times you wish.
    Train them through torture to be obedient and better slaves.
    Have them please you or put them to humiliating work as breeders, toilets or cows.
     

    The more you abuse the females of your rivals - the more humiliation he recieves.
     
    The mod focuses on repeatable events that you start yourself - so you don't have to wait for random events.
    By using slaves you can decrease to prestige of rivals, making the capture of women during sieges of wast importance.
     
    Installation:
     
    Now move extracted files to the .mod file to the Crusader Kings mod destination:
    C:\Users\WhateverUserNameYouHave\Documents\Paradox Interactive\Crusader Kings II\mod
     
    If you don't have the clothes/faces dlc, try using KSV2.
     
    If the "mod" folder doesn't exists - make it.
     
    Now all you need to do is 'check' the mod box in the start menu.
     
    Thanks:
    I wanted to give a great big thanks to ReMeDy for his work and help.
    Not only did this charmer custom make the slave collar but his work ensured it even became visible in-game.
    A big thanks to dewguru as well for support and answers to my constant barrage of CK2 scripting questions.
     
    Know bugs:
    Raping slaves already branded as Breeder can result in children where the mother is both labeled as mother and father.
    This is because the children of Breeder are not assigned pesky fathers, so wives and heir don't get miffed.
     
    FAQ:
    Q. I found a bug, will you fix it immediately?!?
    A. IIIIII.... don't care!
    Q. Please?
    A. Alright, maybe.
    Q. I want ____ to be changed in the mod!
    A. So do I, but that's not a question.
    Q. Wanna help make a hentai game on and accessible engine?
    A. YES!!!! Finally! YES, yes, YES! Sign me up!
    Q. I meant "accessible" in a broad term...
    A. You FUCKER!!!!
     
    If the mod doesn't work for you - always try this:
    Remove all other mods from your mod folder except this one. Run the game.
    That's it.

    32,761 downloads

    Updated

  11. [CK 2] Dark World - Serpent Expansion

    [CK 2] Dark World - Serpent Expansion
    Previously Dark World - Slavery Expanded.
     
     
    So I was messing around with deguru's excellent mod: Dark World: Reborn and I was ecstatic to find a slavery system with in it. However after a few hours... probably over a hundred.. I found the slavery system rather lacking.
     
    So after waiting and waiting for more content for the slavery system I decided: Why wait? Why not make it myself? And thus Dark World - Slavery Expansion was born.
     
    What this mod does:
    -Adds an offmap empire that you can sell slaves to or buy slaves from
    -DRAGONS, because dragons are awesome.
    -Reptilians (dragon/human hybrids)
    - Adds two new ways to get slaves.
    -Adds ways to get various dark world traits into your court, without starting with them.
    -Declare wars to capture slaves
    -Visit any non whore pleasure slave in your court. (If you sent them to work in the brothel, you cannot visit them)
    -Visit slave decision is limited to: Non spouse/lover, non whore pleasure slaves only.
     
    -Grant favor to your courtiers to allow them to use your pleasure slaves. (Minor title Liege's Favor, limit 5)
     
     
    REQUIRES:
    Dark World Reborn
     
    Recommended:
    Dark World ReMeDy Custom Portraits
     
    Bugs: 
    -Localization for dragon festival is a bit wonky, it has been fixed in my current build and will be out in the next release. (Had the modifier and the decision named the same thing in the localization, which caused it to be wonky for one of them, simple fix. Just had to rename the modifier to something else, which I should have done in the beginning.)
     
    German Translation:
    Thanks to Kiara for translating this mod to german. German translation found here: http://www.loverslab.com/topic/66201-dwe-dark-world-extended/ (OUTDATED)
    Credit:
    Dewguru and his amazing mod Dark World Reborn: http://www.loverslab.com/topic/57549-ck2-dark-world-reborn/page-1
     
    -Thanks to the AGOT team for inspiring some of the stuff about dragons, though none of their work was used.
     
    Paradox Interactive, for their awesome game.
    Various other modders whose mods were torn apart and Frankensteined to teach me how to mod. (None of their work is used in this mod)
     
    Visit slave code: Copy/paste of the dewguru's Visit lover/spouse and flag clearing event, tweaked to target slaves. All credit goes to him. Uploaded with his permission.
     
    Kidnap Code: Copy/paste of the dewguru's with slight edits to use dragons instead of spymaster. All credit goes to him.
     
    -Bah! For locating and gathering the portraits used for Reptilians Race
     
    ALL PHOTOS BELONG TO THEIR RESPECTIVE OWNERS AND I CLAIM NO CREDIT FOR THEM. 
    Photos gathered form: Google and other assorted websites. 
     
    WARNING:
    -Using this mod may cause untold rebellions in your lands, if you spam the event.
    - I am a Novice Modder and any and all pointers and hints are appreciated!

    57,537 downloads

    Updated

  12. [CK2] Dark World

    Mod Requires:
    Crusader Kings 2 (tested with 2.4.5 build) Way of Life DLC The various Portraits DLC's - with a work around included in the Incompatibilities section below

    What is this mod:
    This mod isn't a historical mod. It's meant to be an enjoyable play session with aspects of the adult content increased, in some cases to a fantastical level since it involves things like being a descendant of Lilith if you're a female ruler, who in turns awakens her gift in you that grants succubus like abilities. If you're opt not to become a succubus, there is still content to be enjoyed, from the futanari merchant, to methods that can speed up your chancellor's ability to fabricate a claim, to aspects of the now discontinued nadamod that include things such as a brothel that you can visit (if a male) or whore yourself out of (if you're a female). There's more, not all of it sexual, but much of it still adult oriented, and I'm including it in this one mod because I don't want to make multiple mods.
     

    Current Mod Features
    Blood of Lilith
    Female rulers will be visited by Lilith who offers to awaken her power in their blood New decisions and events are available for those who accept the embrace. Succubus Seduction (allows Way of Life seduction to be used against previously forbidden targets) Drain a Lover's life energy Blood Moon Celebration with random events Cure self of Lover's Pox Chance to establish the Lilithian faith Cast spells based on your Succubus stage Reach the peak of the Succubus progression and receive more custom events

    Werewolves
    Concept:

     
     

    Vampires
    Concept:


    Monster Hunters
    Unique Monster Hunters may appear in the years that follow your kingdom obtaining a member of non-human blood.

    Guys have Dicks, Chicks have Tits!
    The nadamod functionality of adding breasts to females is present Inspired by nadamod's breast traits, males now get dick sizes upon adulthood

    Slavery System
    Enslave prisoners Train them in different focuses until they complete their training in one or more focus and are worthy enough to be branded Once a slave has been branded - they can be kept or sold Slaves trained as soldiers can be set as bodyguards when you opt to keep them.

    Random Events
    Visit from a traveling merchant who after being shown hospitality will gift you with a futanari servant Educating your child (opposite sex only - m/s f/d) Semen Wine fad

    New Court decisions
    Motivate your Chancellor to hurry up with fabricating that claim. Obtain a special Court Jester if you don't already have one.

    New buildings that can be constructed
    Slave Market, slave pens, slavers dungeon Assassins Guild (adds taxable revenue, and ability to recruit and use an assassin) Bordello's and Red Light Districts Warrior's Circle, Arena, or Coliseum Armorer and Master Armorer (shopping available for men and women) Exotic Emporium (shopping option for females only at this time) Medicine Hut / Alchemist Shop (shopping available for men and women) Wizards Lab

    The contents of the last nadamod, version 14, although I've moderately tweaked the code.
     

    Incompatibilities
    This has a high chance of conflicting with other image replacing mods (such as ReMeDy's Anime image pack) Some oddities have been reported using CK2 builds that are earlier than 2.4.2 For folks who don't have all of the CK2 DLC's that include portraits or clothing, directions are in the spoiler block on what to do to make it work.


    Installation
    If you are upgrading from a version prior to v1.20, you will need to delete the old Dark World mod folder before copying over the latest version. If you had a save game prior to v1.20, please don't upgrade and then wonder why your save game is acting all crazy. Start a new game if you've upgraded after v1.20. This installs like most other Crusader Kings II mods. Just place the contents of the file (.7z files are a zipped file using 7 Zip http://www.7-zip.org/) into your Crusader Kings II mod directory.

    Special thanks:
    ReMeDy for the template used in custom static images & the all the help related to getting it working Aliris for the contribution of some customized religious options for those who follow the path of Lilith. royalturkishcamel for some updated mod trait icons nada for his work on nadamod, which this mod incorporated and heavily evolved genericlogin for his work on the Christianity mod that had me finally say "what the hell, I'll make one too" Zippy57 for a new Lilithian Religious icon Loverslab for the forum environment Paradox for CK2

    Frequently Asked Questions
    Q: How do I get a child to earn one of the genetic/racial traits in the mod?
    A:

    Change Log History from Initial Release (v0.10) up through v1.25

     

    24,030 downloads

    Updated

  13. The House of O - A Society for BDSM

    Do you want to take a break from ruling over others and serve them for a change? 
    Do you want to dominate your lover and make them submit to you?
    Do you like lots of events?
    Then this mod is for you!
     
    Features
     
    Join the House of O and complete slave training. Find a dominant partner and submit to becoming their plaything. Become dominant yourself and start collecting a stable of slaves, or just keep the special one. Rise to the top and become the Master or Mistress of the House, enforcing your will on slaves and dominants alike. Explore the House of O in over 500 unique events  
    Joining the House
     
    Unconventional erotic practices are not exactly forbidden, but widely frowned upon. As such the House of O does not openly recruit new members, but sends personal invitations to promising individuals. As with any secret society you need to show interest in it for someone to approach you with a careful offer. Other than that, you need only your curiosity, and a healthy interest in carnal pleasures.
     
    Start a new game. Savegames that were started without the mod will not work.
     
    To be able to show interest in joining, you need to be:
     
    An adult Neither tribal nor nomadic Not imprisoned Neither chaste nor celibate  
    Ranks
     
    Rank 1 - Slave
    The first few years you will spend entirely at the House and train to become a good slave.
     
    Rank 2 - Servant
    As a servant you are free to come and go as you please. You may be called upon to keep the House running, and maybe you will find a friend or even something more among the other servants.
     
    Rank 3 - Domina / Dominus
    Not everyone has what it takes, to be a dom. Many are content with staying submissive, but those who rise above enjoy all the benefits the House offers.
     
    Rank 4 - Master / Mistress
    The Master or Mistress oversees all the aspects of the House, but they share not their secrets in ensuring the society stays safe and prospers.
     
    Powers
     
    Offer Submission
    Offer to become the submissive part in a relationship.
     
    Craft Devices
    Using plans and instructions from the House of O you‘re able to craft restraints, toys, or accessories suiting your fancy. You will additionally need to acquire tools and materials. More learned characters have a higher chance to create quality works.
     
    Choose Slave Lifestyle
    While all members of the House share some common tastes, everyone has their own kinks. With this power you can choose a special lifestyle trait from a list of diverse fetishes.
     
    Commission Devices
    Don't want to work yourself? That's what servants are for. Upon reaching rank 3 in the House, you have the option of commissioning various devices used in your Sessions, paying for them with money or society currency.
     
    Dominate
    What would a dominant character be without the ability to dominate others? It might take some time, but you know just how to coax a lover or spouse into submitting to you. Of course you can also make the slaves and servants at the house yours, and while a slave can only have one master, a dominant can have many slaves.
     
    Hold Session
    Not a society power per se, but a decision any dominant can take to start a session with their submissive lover. It will most commonly become available to you by dominating someone, but is also possible if a member of the House offers submission to you regardless whether you're a member or not.
     
    Findom
    Demand to manage your slave's finances and use them to their benefit ... or yours.
     
    Take Private Slave
    Choose among the fully trained servants and take a special private slave that is reserved for your own use. Assign proper housing and a daily duty to them, and reap the profits of an obedient minion that id fully dedicated to you.
     
    Dominate Ruler
    Project your dominance outside the House of O and dominate an Independent ruler into becoming your vassal. Some rules of the feudal system must be adhered, but this presents an opportunity to build your political power base without waging war.
     
    Break
    Some slaves are perfectly content with obeying their betters. Others must be reminded of their station every now and then. But there are those annoying few who just won't give in. Well now you have a way to make them obey, by thoroughly breaking their spirit and turning them into mindless thralls or some other entertaining and useful form.
     
    Installation
     
    Extract the archive into your [username]\Documents\Paradox Interactive\Crusader Kings II\mod\ Enable the mod "BDSM Society: The House of O" in the Crusader Kings 2 Launcher Enjoy  
    Update
     
    Delete the folder "bdsmSociety" in your [username]\Documents\Paradox Interactive\Crusader Kings II\mod\ folder Extract the archive in that same folder and override existing files  
    Requirements
     
    No DLCs are required, but some events do not show the intended picture if Monks and Mystics is not enabled.
    Portrait Packs are recommended for more variety and prettier characters, but no features depend on them.
     
    Compatibility
     
    Compatible with version 3.3.3 of Crusader Kings 2. Older versions will probably cause issues, and are not supported.
    Compatible with the Lesbocracy-Mod, formerly known as "School of Sappho".
     
    Saves made with older versions of the mod may work, but I recommend starting a new game.
     
    There may be issues with mods that add new sounds. 
    Other mods should work fine.
     
    Total Conversions will cause issues and crashes.
     
    Development Diaries
     
    DevDiary #1: Missions for Dominants
    DevDiary #2: Powers of Domination
    DevDiary #3: BDSM Sessions
    DevDiary #4: Master's Private Slave
    DevDiary #5: Boons of Being Master
    DevDiary #6: Master Powers
    DevDiary #7: New Relationship Interactions
     
    The Road Ahead
     
    Crusader Kings 3 has been released, and as such my focus shifts from this wonderful game to its sequel.
     
    So what will happen to the House of O?
    I'll try to fix the remaining bugs whenever I find the time to do so. Although, the new game brings new opportunities, I won't abandon this project until I'm satisfied with its playability.
     
    Will there be a port for CK3?
    Some of the gameplay mechanics I rely on with the House of O aren't present in CK3. So porting this mod isn't a viable possibility right now. HOWEVER, I plan on starting a new project, a spiritual successor if you may. You can read about my ideas for such a mod here.
     
    Disclaimer
     
    This is a work of fiction meant for entertainment. It does not represent realistic relationships between humans. Some of the methods described in the mod may be unsafe. Please don't try them at home.
     
    Although most of the content depicts consensual relationships, this work also contains descriptions of forced slavery, non-consensual intercourse, and sexual violence. The author of this mod does not promote nor condone any such practices.
     
    Special Thanks
     
    tacomarine – for ideas concerning interaction events between sub and dom lovers
    Buzhidao – for working out compatibility between our mods
    Korbah & SaintDaveUK – for providing easy to use trait icon templates for modders
    Drake_Hound – for input regarding fixes in event code

    33,782 downloads

    Updated

  14. Lesbocracy

    Disclaimers (yes, there are a few):
    1. This mod was not intended to propagate any socio-political views or ideas, whether pro- or anti-LGBT, pro- or anti-feminism. It's just a thing that I've made for anyone to enjoy at their leisure. That's it.
    2. I condemn any and all radical political or religious ideologies and organizations.
     
    Support me on Patreon! Please? I'm very hungry...
     
    Check out Lesbocracy on Steam Workshop.
     
    Check out this addon by Trioculus
     
    Started off as just a society for lesbian characters, now this mod offers new mechanics for female rulers, including a way to kick-start a feminist revolution a few centuries early. This mod was partly inspired by some of the radical lesbian feminist movements of the 20 century.
     
    Lesbocracy
    WARNING: This mod should be played with "Gender Equality" set to "Default", otherwise... well, nothing will really happen, but some features may become completely pointless
     
    IMPORTANT!!! Read the spoiler before starting to play!
     
     
    If you decide to skip the info provided in the spoiler above and then go on to report any "bugs", please don't be surprised if I'm not as polite or helpful with you as I am with other people. If you did read through the spoiler and you still have some technical issues, I will do my best to get them fixed.
     
    Also - I can take a look at the mods you use to see which ones are potentially incompatible. However, I'd be really-really-really-really grateful if you provide me with links to them or send them to me in an archive or something, so that I could spend my time more efficiently and give you an answer much sooner.
     
    Description:
    Meant for people who like to play female/lesbian characters in Crusader Kings 2, this mod offers 3 paths to reshape the society in your image, depending on your starting point:
     
    For European/West Asian feudal characters.
    Take inspiration from the Ancient Greek culture and organise an underground lesbian circle with a focus on education and culture. Spend your days in the company of women to satisfy your base needs or focus on literature and scholarship to boost Tolerance in your capital and pave the way for the rise of a world where opportunities are equal for women and men... Or go even further and remove men from the equation entirely, creating a gynarchic society, but risk large-scale uprisings and interventions from foreign patriarchal nations.
      For Indian an Tibetan characters.
    Join the infamous Golden Orchid and vow never to marry men, and live out your life in celibacy or in a partnership with a female lover. You will have to adopt daughters to further your line and keep to your vow, because if you are found out to have slept with a man, you will be banished from the society.
      For tribal and/or pagan rulers [WIP]
    A powerful chieftess can reorganise her tribe and set up new traditions, creating a matriarchy. Carry out new rituals and use your new powers to help your realm survive, but do not forget that your male vassals may not be so pleased by the new order.
    There is no content for nomadic characters at the moment.
     
    You will not be able to start out as a female leader of a Merchant Republic either, however you can create one as a tribal Chieftess, or you can start as a male patrician and eventually pass the Full Status of Women law in your republic, which will open up the option to pass your House to a female heir. From then on your path will be the same as for feudal European characters.

    Whichever path you take, you will eventually get a choice to create a gynarchy which will make all men ineligible to hold landed titles - except for theocracies if your religion doesn't allow women to hold temples. You will then have a choice: to keep things as they are, convert to a religion that allows female priests or force a theocratic reform, eventually making all your vassal bishops female.
     
    For a more full overview of the mod's features, visit this webpage.
     
    How is this mod different from other female-centric mods?
    In contrast to all the mods that just unlock enatic laws, Lesbocracy offers a logically justifiable way to unlock enatic succession through gameplay. Also, being a mod that centers around lesbianism, it adds new flavor events and decisions specifically designed for lesbian characters.

    Requirements (-ish):
    - Crusader Kings II, the main game (v3.0 at least);
    - Conclave (needed for the Status of Women law);
    - Way of Life;
    - Monks&Mystics;
    - Legacy of Rome (optional).
     
    If you're playing with School of Sappho, you will need a version of CK2 from 2.8.2 to 2.8.3.4, you also need to install Republic Equality, which is a requirement for School of Sappho to work properly.

    Installation:
    1. Download the mod and unpack it;
    2. Throw everything into the "C:....Documents\Paradox Interactive\Crusader Kings II\mod" folder;
    3. Open the launcher and tick the box that says "Lesbocracy";
    4. When starting a new game make sure your "Gender Equality" setting is set to "Default".
     
     
    Tips&tricks:
    If you have 2 lovers instead of 1 when you are creating the School of Sappho, both of them will be given the 4th rank; When recruiting, target your lovers, friends & close relatives first to avoid a cooldown; Recruit characters with lovers - they will recruit their lovers, friends & close relatives automatically; Use the "Mark for recruitment" power to have other members recruit a certain character. It's useful if the character is still too young and you want her to be recruited as soon as she comes of age, or if your suspicion levels are too high and you want to lay low for awhile. Be mindful, though - this power will not have any effect if the character is not eligible for recruitment by any other member of the society; All the tips listed above don't apply to members of the Golden Orchid. Instead, your adopted daughters will get the option to join the Golden Orchid themselves when they reach adulthood; Most of the decisions that require a focus to be unlocked will still be available to you if you have a lifestyle trait related to that focus. For example, if you want to Convert some woman into lesbianism, you will need to have the Seduction focus, however, if you get the "Master Seductress" trait, that decision will still be available to you, if you decide to pick a different focus; You can still seduce your fellow society members at any time, even if you don't have the Seduction focus; If you're tribal, don't worry if your heir doesn't have the "Homosexual" trait. You can still get it pretty easily through the available decisions. Some events can...  
     
    Possible issues:
    - "I'm not getting the option to marry my lover" - It does not unlock immediately upon the creation of the society - you have to wait about 60 - 70 years;
    - "I'm not receiving any new missions" - If you are the Mistress, you need to have at least one other Grace (4th rank member) to give you the missions;
    - "The text does not fit into the event window" - Yeah, I might have overlooked that. Tell me which event it is and I will fix it;
    - "I've launched the [insert decision name], but nothing happened!" - Oops, I've mixed up the scopes again!
    - "After the threesome event, my spouse didn't get any new lovers" - Yes, she did, you just can't see them because the game doesn't allow you to. Use the debug mode to see them.
    Read the FAQ on Steam Workshop for more info.
     
    Compatibility:
    - Make sure your game is at least v3.0;
    - Install any available patches for other mods;
    - Check if the other mod overwrites "common/laws/succession_laws.txt". If it does - it's incompatible.
    - Any mod that changes the sound.sfx file in the interface folder might mess with my mod. Delete the sound.sfx from my mod, it's not really important;
    - Don't use this mod in conjunction with total conversion mods (e.g. A Game of Thrones), because it will not be lore-friendly and besides that some unexpected issues might arise;
    - This mod overwrites a couple of vanilla files. If some other mod overwrites the same files... some things might not work properly.
     
     
    Mods that should be compatible:
    Dark World: Reborn
    Darkest Perversions
    DWR: Beyond Heresy
     
    Compatibility patch needed (in the downloads section)
    Ck2Plus
     
    Incompatible mods:
    Christianity Mod
    Eugenics mod
    CK2:AGOT (though there should be a patch for it some day)
    Same Gender Succession - I'm told that it causes weird bugs with children's dynasties
    Any total conversion mods
     
    Tutorial for creating compatibility patches:
    1. Look for files with the same name in both mods;
    2. In "Lesbocracy" versions of these files search for entries with the [edited by LES] comment;
    3. Copy these entries into the other file;
    4. ... Profit
     
    Suggestions for future features: 
     
    I am taking suggestions for new features on this forum and on Steam Workshop. If you have any ideas on how to improve this mod, you're welcome to share them.
    Keep in mind, however, that the suggestions have to be in line with the overall theme of the mod.
    I will not add:
    A lesbian religion; Any crazy magical powers, unless they were somehow mentioned in any historical documents; Immaculate conception, including female-female impregnation; Any events depicting sexual intercourse involving non-adult characters (as defined by Paradox Interactive) or any sexually suggestive events where an underage character may be considered as being a victim of the described events. Kissing, holding hands and platonic relationships between underage characters are fair game.  
    Credits:
    - Paradox Interactive - for creating this amazing strategy game hire me!;
    - TomatoEddie - a wonderful composer who created the soundtrack for this mod;
    - livevil - for making the society background image;
    - @Jane Titties (seriously, that's how she asked me to credit her, I'm not even joking; hey, Jane! did you think I'd just let this go? no way xD) - writer;
    - A host of classical artists, whose work is not protected by copyright, because they dead;
    - And a couple of artists who are very much alive, but I couldn't really find their names to credit them properly (don't sue me);
    - Muffinuh - former authenticity adviser and tester
     
     
    Full change log:
     

    28,270 downloads

    Updated

  15. [Europa Universalis IV] Cosmopolitan Universalis

    COSMOPOLITAN

    Give feedback/Report Bugs/Get help/Join the modding team/Complain

    Join our Discord
    https://discord.gg/n6pyWYJ

    Mod requires "TGE" The Grand Exhibition to substitute vanilla pictures for larger 512x256 versions.  Please use the version of TGE found on moddb or The Great Exhibition on steam (they are the same mod).  Cosmopolitan includes Doann's advisor mod (you don't need to enable it separately, though it shouldn't cause any issues if you do).

    The estates portion of the mod is not compatible (without a patch) with other mods that add estate icons, the building part of the mod is not compatible with mods that alter the province map dramatically, adds buildings, adds religions, or trade goods.  If you are interested in a compatible version of a specific mod request it in the support thread or discord channel.

    Cosmopolitan requires several (possibly most) DLC, but most crucially Dharma as centers of trade feature heavily in the mod and no prostitution related feature will work without them.

    Instructions
    Download all zip part files (.z01, .zip) for the graphics files, or only the update if you had a previous version.  Unzip the parted files by unzipping from the .zip files.  Place all contained .zip files and .mod files into your documents/paradox interactive/Europa Universalis IV/Mod folder, then enable them via the game launcher.

    MEGA link for All-in-one file (GFX included) from Tebix Updated! (may not have latest updates, just download the most recent update files from loverslab)
    https://mega.nz/file/22BWFJ7L#1-rrU2oqM2fCzDt_K2ohXPjJ63j-0U_ixlxtLfpd1Rs    

    ✔️Check for updates each time you play, the mod is a work in progress and updates/patches are save game compatible

    If you already have installed the a previous version you only need to download the update, and do not need to download all the parted zip files (.z01 etc.) every time the mod is updated unless there is a specific graphical update being offered separately.  Just download the latest main_update, estates_update, and buildings_update .zip files.  You will need to unzip these and replace the cosmopolitan_main.zip, cosmopolitan_estates.zip, and cosmopolitan_buildings.zip in your mod folder.

    Credit to doan77 for providing 99% of the graphics used in the mod.

    Main mod features

    Adult Content Description


    Affairs


    Prostitution

    Polygamous Estates


    Personal Unions


    Anathanist Religion
     
     
     

    97,821 downloads

    Updated

  16. [CK2] Tale of Nine Tails

    Tale of Nine Tails
    Version 1.5.4
     
    This mod expands one of Luxuria Fantasia's races: Kitsune.
     
    Kitsune are fox spirits (yokai) from a Japanese folklore, most known for their ability to shapeshift into human form, though they also possess a wide array of magical abilities. Other East Asian countries have their own variation of shapeshifting fox spirits: Huli jing (China) and Kumiho (Korea).
     
    While this mod only loosely follows myths and stories (had to make it fit CK2 better, and to make them stand out a little), it also integrates some things from other Asian fox myths.
     
    There's also a standalone portrait pack, if you just want new, more varied static portraits for kitsune with Luxuria Fantasia (52 female, 26 male), but not the rest of the mod. Don't use Portrait Pack and the mod itself together!
     
    Important! As English is not my native language, localisation quality is much lower than I would like it to be. I will rewrite most of it as I will get better at English and wrting,
     
    Features:
    Tail system; as you age, grow new tails and with them increase your power and spell selection. Magic; Essence (mana), all new spells spend your essence, amount of essence depends on number of tails you have, and it regenerates over time. Be careful not to overuse your magic, consequences can cost you your life! Wide selection of spells; healing, different shapeshifting spells, some illusion tricks to influence others minds. Some spells become more powerful as you get new tails. New events! Some of them accessible even without playing as a kitsune. Many minor additions (minor title, artifacts, some small changes to Luxuria Fantasia stuff, kitsunes become immortal after getting second tail, and others)  
    Not a bug/Working as intended:
    Kitsune are not allowed to use magic from Luxuria Fantasia and some of the Society of Seduction's powers.  
    Planned features (in no particular order):
     
    Requirements:
    Crusader Kings II, version 3.0.1+ Luxuria Fantasia  
    Not required, but needed for some features:
    Way of Life DLC (Some events locked behind focuses) Dark World Extras (Some events use DWE traits and modifiers, those events (only one now) unavailable without DWE)  
    Compatibility (if not in the list, then untested):
    Luxuria Fantasia: required for mod to work Dark World Extras; fully compatible, some features depends on DWE being installed Dark World Beyond Heresy; fully compatible House Irae: fully compatible Dark World Tentacles: fully compatible DroZzhat's Mod: untested, but there is some checks for having traits from it Dark World Fantasy: outdated, use Luxuria Fantasia instead Dark World Reborn: untested Dark World Toska: not compatible, use Dark World Extras instead  
     
    Credits:
    dewguru - for creating Dark World lockeslylcrit - maintaining Dark World Fantasy/Luxuria Fantasia, helping to figure out CK2 modding, editoring for some event descriptions AnonymousDutch (I hope I've got your LL nickname right) - localisation for several events NoxBestia - for permission to use Darkest Perversions trait icons Cheri Song - for adding some changes to DW Tentacles to make some of my integration features possible Double A - looking through localisation files and editing them into something less crappy  
    Full changelog is moved to a text file inside of a mod folder!
     

    67,021 downloads

    Updated

  17. {CK2} Ala's Cheat Menu for Luxuria Fantasia

    Ala's Cheat Menu
     
    Yes this is a cheat mod, however, as long as you do not install the optional AddOnTraits file then this can be used to just seed your games with fantasy races and removed afterwards,
    mid-game, for those who do not actually want to cheat, and do not use Random/Shattered World game options.
     
    Instructions to use
    In the intrigue menu are new options.
    The Classic Menu is everything from before version 3.0.0
    The ASCM Menu is either pieces of Slvrbuu Cheat Menu or added by me post 3.0.0
     
    All options except the diplomacy options require the ASCM Intrigue On to be pressed and stay open,
    though it can be safely closed to keep the cheats you used. Just open again next time you want access to the cheat options.
    The ASCM Diplomacy On button needs to be used to see the diplomacy options(right clicking on a character portrait) and,
    same as above will hide those options after pressing the Off buttons. This is to prevent clutter in the various menus. 
     
     
    Automatic Race Seeding
     
     
     
     
     
    Classic ACM Menus
     
     
     
    ASCM Content
     
     
     
    Installation/Updating
    To install unzip the file provided and place the ACM folder and ACM.mod file into your mod folder
     
    Compatibility
    Should be compatible with anything that is compatible with Luxuria Fantasia.
    No idea about large overhaul mods like Elder Kings and such.
    I will NOT be making versions for these types of mods.
     
    Required/Recommended Mods
    If says supported with ACM options then if you use this mod you will have extra options in my menus
    If not in this list I don't use, have never used, or just haven't tried yet
     
    Luxuria Fantasia - Required (duh! it's in the title.....?)
    House Irae - Recommended for Dark Elf Content (supported with ACM options)
    Tentacled Dreams - Recommended if tentacles are your thing (supported with ACM options)
    Tale of Nine Tales - Recommended if you are into Kitsune (no special ACM options)
    Elemental Desires - Recommended for Elf content (no special ACM options )
    Elven Expansion - Recommended for Elf content (no special ACM options )
    Ala's Orc Horde - - Recommended for Orc content (no special ACM options )
    Cheri Portraits - Recommended to match the LF portraits Cheri made and lockeslylcrit now uses in LF
    Loading Screens - Recommended if you want some LF styled loading screens (ignore the DWF tag, works fine)
    Smaller Offmap Buttons - Recommended if using multiple mods adding Offmap Empires
    Bigger Interface - Recommended to help against trait spam
    Ala's Body Mod - Recommended if you want body traits
     
     
     
    Credits
    Slvrbuu for his cheat menu in the Steam Workshop, the inspiration to make cheat mods, and permission to use his mod in mine as long as credit was given.                  - A large chunk of the new ASCM Menu options are directly from his mod and renamed, or modified versions of his original ideas.
     
    Dewguru for not only creating Dark World but then allowing us to mod it.  
    lockeslylcrit for keeping Dark World moving forward with DWF which later became Luxuria Fantasia

    59,179 downloads

    Updated

  18. DZM Expanded

    DZM Expanded
     
    !Announcement!
     
    I haven't given an update in awhile but I might as well this one out of the way. Work on the mod stopped awhile ago. I got engaged, I'm preparing for university graduation, I've had multiple deaths in the family, and I had lost progress on the rebuild about three times due to crashes and back up corruptions. 
     
    I've learned enough about modding CK2 that I could feasibly get a working demo out in a month or so but my motivation is drained because-

    1. I was never a fan of coding to begin with.

    2. I have other projects that have been far more successful such as a Sims 4 save and an indie game I have been working as community manager and story outliner.
     
    3. The vast majority of users have moved onto Crusader Kings 3, which my computer has issues even loading.
     
    My desire to put out a mod that adds Fate summons(Eventually I was gonna move onto Legend of Zelda and Fire Emblem characters) still exist but my drive does not. This can change if I have help. If someone can help me with coding then I focus on localization and story. I may even go back on my original intention and make this mod optionally pornographic. Though right now I don't really see the point in performing the effort. If I had some people willing to help then that would show me that there's still an interest in Crusader Kings 2 but every time I've approached someone to ask, I got turned down and the one time I did get an assistant, they had to back out of it because of personal issues. No judgement there but yeah. 
     
    I apologize for my broken promise of getting this out. Though I'll only be keeping it if I can get some support as I don't have the time nor motivation to do this on my own anymore.

     
     
    Old Announcement about the rebuild.
     
    So what's for the future?
     
    To be perfectly transparent my interest in the original DroZzhat Mod was entirely centered on soulforges. I never really had interest in the guilds, the siege events, or capital expansion and only really finetuned it and fixed their bugs because other users enjoyed the content. Unfortunately I will NOT be carrying this content into the new mod.
     
    The new mod will essentially be what both DroZzhat and I said DZM and DZME wouldn't become and that is a Fate but for Crusader Kings 2 mod. It will have its own spin on things and will NOT be a copy paste of the nasuverse. Especially because I'm keeping the Nintendo and other franchise content.
     
    Something that DZM and DZME have had a hard time with is compatibility with some other heavy mods. The new mod will be built in a manner that simply adds content, not alter. While it will stand on its own, it will be built to hook into Dark World and Luxuria Fantasia as well as their associated mods with the only compatibility issues being what comes with those mods should you have them installed.
     
    Now for those who enjoyed the guilds and holding expansions. What's gonna happen for you? Well I'm completely abandoning it. Maybe something like it will be in the new mod but it will be in support of the soulforging not something that functions along side it as how it works currently.
     
    Now that sounds sad but good news is that I have spoken to DroZzhat and here's his exact words.

    "I really have no intention of returning to CK2 at this point, so I have no problem with people taking stuff from the mod and running with it. I would just ask that they credit me and at least vaguely mention what it is they took from the mod, whether it be the artifacts, or the guilds, or whatever random bit of code.

    I don't need anyone to ask permission, but I would also like to be contacted with a link or whatever to whatever uses stuff from the mod."
     
    Now then for my content? I will be taking the vast majority of soulforged stuff with me. The only files I actually added to instead of creating a new one was the religion file and the original traits file. So if it's labeled as DZ, do whatever you want with it. If it's labeled as DZE I'm still using that. If you're unsure, just message me.
     
    :Current Content:

    -Expanded Holding Options
    Tribal and Feudal, and some Republic, holdings can build all sorts of game play enhancing content. You can have access to Court Assassins, Thieves Guilds, Mercenary and Fighter's Guilds. Create hidden tunnels and your own mystical workshop to tap into the arcane. Build a private library to improve your mind. Build a workshop to improve your tech level!
     
    -Soul Forging.
    Find relics of old and from other worlds to create and/or summon heroes to serve you in whichever way you see fit.(A lot of video game and anime characters) The rulers around you will also make use of this and summon grand generals and advisers.
     
    -Magical Mastery
    Find or steal mysterious spells to become a master of the mystical arts. Raise a spirit army, drain life force from your enemies, courtiers, or random wildlife. Regenerate from fatal wounds. Enhance yourself! Be it your mind, strength or beauty!
     
    For a more in depth explanation of content please check out the Original Description.


    What's the difference?
     
    DZM Expanded started out to expand primarily just Soulforging. My initial attempt at working with the mod lead to a lot of difficult situations. I fleshed out the soulforges to an extent and did make improvements to the mod however after many frustrating attempts I have chosen to start fresh.
     
    A lot of DroZzhat's content was hidden such as traits and certain events. I completed many of these traits' localization and implementation and even added a player soulforge with the aid of another community member.
     
    However the primary difference between the original mod and this one is some streamlining and a whole lot of NPCs wandering around.
     
    :To Do:
     
    Complete rewrite of the mod.

    :Compatibility:


    -Supported:

    Luxuria Fantasia: Races introduced in this mod will have their DZ traits switched with ones from this mod.
    I have disabled sexual interactions with the child and "legal" loli and shota characters. Both because the mod lacks the art for it and that kind of thing is discouraged in Lovers Lab's rules. It's very easy to patch out yourself if this is  a problem for you.
     
    Ala's Body Mod: Fully supported.

    Elemental Love: Elven and elf like characters will have their DZ traits switched with ones from this mod.
     
    Orc Horde: Orc characters will have their DZ traits switched with ones from this mod.
     
    The House of O: Some characters will have traits from this mod.
     
    Tentacled Dreams: The vast majority of characters will be immune to tentacle content but a handful of them will be supported and some will even feature scenes and add content
     
    Tale of Nine Tails: Kitsune characters will have their traits replaced with the ones ToNT uses and they will be given the appropriate number of tails.
     
    House Irae: Dark Elf characters will have their DZ traits switched with ones from this mod.
     
    -Incompatible:
     
    Overhaul Mods: This is waaaay out of my skill range. If you want to help make patches or something I welcome the aid.
     
    Dark World: Not a hard incompatibility but most of my compatibility efforts were for Lux and its submods. The new mod may come out with compatibility for both Lux and DW out of the box if I am able to program it.


    Q&A

    Q: Will you make DZM Expanded compatible with X/Y/Z?

    A: I am working on an entirely new rework of the mod. So no. The new version will however be a lot more compatible by default.

    Q: Will you be adding content to nomads?

    A: No. Neither DZ nor I play Nomads. The new mod may or may not have content for nomads.
     
    Q: Will you be adding content to Republics.

    A: The current build will stay as is. The new mod will support Republics.
     
    =Thanks=
     
    DZ for handing over mod ownership and general advice on modding.
     
    Kekvit for showing me the basics.
     
    Cheri for teaching me more advanced modding.

    Blorb for fixing Republic related mechanics and providing localization for Zero and the Intoners.
     
    helixyos for fixed in regards to character longevity.
     
    Basically everyone reading this for being patient with my slow ass updates.

    27,305 downloads

    Updated

  19. Sexual Crusaders CK2 Mod

    Sexual Crusaders is an adult mod for crusader kings 2, version 2.4.4
    the main goal is to add as much adult functions and features to CK2 as posible
    List of completed features:
     
    ----> 3 new decisions player can use, 2 that the ai will use
     
    --> player decisions
    -> Embrace Sexuality = convert to sexual faith
    -> Rape Female Prisoner
    -> Seduce (doesnt require seduction focus, only availible to new faiths)
     
    --> ai decisions
    -> convert to lieges faith
    -> gain special faith bonus (allows male and females to hold any job, ie. females can be commanders now)
     
    ---> 3 law groups (total of 15 laws)
     
    --> bastard law group (requires new faith)
    -> choice
    -> legit
    -> accept
    -> denounce
    -> saccrifice
     
    --> womens rights
    -> none
    -> small
    -> medium
    -> large
    -> full
     
    --> male prisoner law group
    -> choice
    -> ransom (not finished)
    -> release (working)
    -> execute (working)
    -> enslave (requires dark world)
     
    ---> 6 new faiths (more will be added soon)
    --> Reformed Sexual Pagan
    --> Reformed Sexual Muslim
    --> Reformed Sexual Catholic
    --> Old Sexual Pagan
    --> Sexual Muslim
    --> Sexual Catholic
     
    ---> 1 new war type
    --> Free the Lust (a sexual faith crusade)
     
    ---> 7 new traits
     
    ---> 2 new special troops
     
    ---> 4 new nicknames for sexual faith given via crusades
     
    ---> 3 new faith titles (heads of reformed faith)
     
    ---> 6 new holy order (1 per faith)
     
    ---> all 6 faiths have 5 holy sites
     
    ---> 52 defines edits
     
    ---> 35 new castle buildings
     
    ---> 1 new tribal building
     
    ---> 3 new temple building
     
    ---> modified bastard and birth events
     
    ---> 2 new birth events (requires dark world)
    ---> 5 new birth events concerning bastards
    ---> 9 new war events
    ---> 2 new birth events (chance of characters becomeing infertile)
    ---> 2 new random lovers events
    ---> 2 new prisoner events (currently male only)
    ---> 9 new rape events (some are menu options unfinished)
    ---> 1 religion event
    ---> 6 new trait/variable setup events
    ---> converted WOL suduction events to work with new seduce decision
    ---> 4 new events to maintain traits
     
    ---> virginity system (needs documentation for modders )
    ---> sexuality system (needs documentation for modders )
     
    ------------------------------------------------------------
    Conflicts will not work with mods like a game of thrones
    or any other complete overhauls
    willl make a patch for a game of thrones when they release for 2.4.4
    but i have been unable to get CK2+ to run on mine and i do not know why
     
    but mods it is known to work with are
    underhanded tactics
    AB02 v 21
    Dark World (not required unlocks special features and events within sexual crusaders)
    50% title Creation
    better Readable font Mod
    options of life
    slvrbuu's CK2 Cheat Menu
     
    None of the above are required
     
    Also note that the defines mod
    not required just changes to the defines
     
    Doesnt Require WOL anymore
    no other required dlcs that i know of, might work without wol but i havent tested it
     
    version 0.4 alt download Alt Download
     
    For those of you who want to help with testing please use the svn (dev build) link and tutorial as follows

     

    14,498 downloads

    Updated

  20. [CK2] Dark World Reborn: Dollarsmy (Submod)

    Introduction :
    Hello, everyone this is Dollarsmy. This mod is a submod of Dark World Reborn by dewguru who is a fantasy and talent author I admired a lot. Dark World Dollarsmy (DWD) focus on adding the story line of Vampire and other lustful contents such as maid, fighting system, battle winner events, court events and so on. I hope you can enjoy this mod.
     
    ##By the way I have to tell you guys the truth that I am not a native English speaker, so the localization of DWD mod is quite weird...because I use google translation tools to help me to convert my languages into English, which means it must be strange to read during the game compared with other submod. But I promise I had do my BEST!!
     
    Requirements:
    Crusader Kings 2.8.2 (or newer) - mandatory Dark World Reborn v1.62 (or newer) by dewguru - mandatory Bigger Events by ngppgn  - mandatory Dark World - Slavery Expanded v092 by zia  - suggested Dark World Reborn: Toska v1.4.2 (or newer)- by Toska - suggested  
    Installation:
    First, put  documents called ''Dark World Dollarsmy'' and ''Dark World Dollarsmy.mod'' into the  Paradox Interactive\Crusader Kings II\mod
    Second, put the document called ''static_portraits'' into the Paradox Interactive\Crusader Kings II\mod\Dark World Reborn\gfx  and replace it
     
    Contents:
         vampire rank:
    In order to stimulate the vampire society properly I made 6 levels of vampire ranks traits include neonate, childe, ancilla, elder, infant, methuselah respectively. The higher rank you reach, the stronger power you will get. Each has different attribute values and other effects to courtiers.
       vampire skills:
    Suck Blood : As a vampire you have ability to suck blood of some one near by you for getting good buff. Embrace  :  You can turn someone into your loyal blood servant as a new vampire. Promote a vampire's rank : It is a high level skill that obtained by stronger vampire to help improve lower vampires' ranks.  Bewitch: You can make some courtier or vassal into possessed and be loyal to you.( higher vampire skill) Heal: Just as it said HEAL some disease or disabled (higher vampire skill) Shape : It helps your to change your size of sexual organ (middle vampire skill)     vampire constructions:
    I add some special buildings belong to vampire race only such as Vampire Castle ,Vampire Wall, Guardian Tower, Haunting Hall, Blood Reservoir, Vampire Bar, Vampire Ancient Library. Those buildings have some influence on economy or military of province. Maybe I will add some events linked to those buildings in after versions.
      DWD Fight system:
    This is a stimulated system of duel based on the attribute of characters. And this system is only available among super nature races such as wolf, vampire, elf, orc and so on. HUMAN can't use DWD fight for it would lowering the difficulty of assassinating. 
      Maid:
    Each character can put five females as their maids only.
      Elf and Orc Law:
    This crown law will allow elf and orc migrate into your kingdom which means some elf or orc will appear in your court include they army unit.
      Battle Winner Events:
    If you win the battle as the main leader you will probably capture some female soldiers of enemy. What happen on them depends on your decision.
      Zelda Events:
    This time you get opportunity to access into Zelda village and have some fun with this sexy women.
      Court, Countryside and Vampires Events:
    Lots of lustful and erotic events have been added in this mod include courtier, vassal, sister, bride, maid and vampires.
     
    Remarks:
    This mod borrows some idea from the old "Dark World Tosk ", and also a bit from ''fantasy'' mod.  This is my first mod in my life so there are must plenty of bugs and problems so if you find something wrong just tell me directly and I will do my best to fix them in follow versions.

    26,675 downloads

    Updated

  21. [CK2] Crusader Milk (A Dark World Fantasy submod)

    A Dark World Fantasy submod
     
      GitHub    
    The intent of this mod is to bring hucows and milking into Crusader Kings II.  
    Features  
    So far, not a lot to show as I'm still building the foundations of the mod. Any feedback would be greatly appreciated, especially regarding localisation and game balance.
    Event chain to research on "Lacteria Mirifica", a mysterious mushroom, and turning yourself or another random woman into a hucow You will need an alchemy building from Dark World in your capital, as well as the knowledge focus or a scientific/esoteric trait (like Erudite, Mystic...) For now, the best way to experience this mod, is to be female and to do the experiments on yourself Lactation framework (Hucows produce milk over time, the amount depending on their breast size) Decision to milk yourself Decision to check your hucow stats (Will be loaded with lots of pretty numbers in the future) Get the "engorged breasts" trait upon reaching full milk capacity (Be nice to your hucow, don't forget to milk her) This mod is fully localised in both English and French.
     
    Requirements Crusader Kings II 3.1.0+ (Recommended) Way of Life DLC Dark World Fantasy Dark World Fantasy Module - Dicks & Tits (Recommended) Dark World Tentacles (Adds new ways to become hucow, and to be milked)  
    Compatibility
     
    Should be compatible with anything as long as it doesn't conflict with the requirements above
    Installation
    To install, copy the "Crusader Milk" folder and the "Crusader Milk.mod" file to your Crusader Kings II "mod" folder
    Type this in the explorer address bar to access it : %HomePath%\Documents\Paradox Interactive\Crusader Kings II\mod
     
    Planned Features  
    Short Term Events making use of the lactation framework Custom rules to alter some aspect of the mod  
    Long Term Ideas Ability to transform more people of your chosing into hucow, and milk them Ability to alter someone breast or milk production (as well as arousal or other atribute) Allow AI to create hucows "Hucow level" "Barn" management Milk Economy Lactacid Addiction Slavery integration Breeding New ambitions related to milk production or number of hucows owned Bloodline for famous hucows  
    Credits  
    dewguru - For the original "Dark World" & "Dark World Reborn" mods lockeslylcrit - For "Dark World Fantasy", the maintained and reworked version of "Dark World" Korbah - For sharing their vanilla-like trait icons templates to the community Herring - For the "Trait Icon Replacements" mod (used for one of my trait icon) Ed86 - For the Skyrim mod "Milk Mod Economy" which gave me the general inspiration for the mod    
    This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. Modifications for translations purpose are allowed, as long as I'm notified of it.

    27,042 downloads

    Updated

  22. [CK2] DW - The Mercenary Commander

    Dark World Reborn Sub-mod The Mercenary Commander
     
    What the Mod Does:
    This mod adds an event chain that starts by being triggered through a decision. That decision is "Recruit a Special Commander." The Mercenary Commander is a futanari warrior who leads an all futanari band of warriors called "The Red Hand." She is an "alpha futa" whose cum has deleterious effects on those who smell or taste it. These effects are temporary. (Game-play wise there is no real change to the Futanari trait that is added by Dark World, but in some situations special character modifiers will be applied to show the effects of an alpha futa.)
     
    FEATURES:
    -A count level Mercenary Band Vassal. (Works like the Varangian Guard.)
    -Commander of the Band will always be a Female Futanari Shield-maiden.
    -Lots of Futa content with the player in a submissive position.
    -New Traits, "Red Hand Slut," "Futa Cum Slut."
    -If a Futa sires a daughter, that daughter will be a FUTA AS WELL!
     
    If at anytime you exit out of the event chain after following one of the leads, you can find the decision still in the intrigue menu. I caution you to not click the decision a second time if you are simply waiting for the event to come back with it's results. Sometimes it takes more than a day or two to scour the countryside for a warrior that might not want to be found.
     
    FUTA CONTENT IS PRESENT! If you do not like women with dicks, this mod is not for you. These dicks will be swinging, the balls will be glistening, and these items will likely be heading towards you with haste!
     
    Currently the events split at certain positions for male and female content. I do not have a separate section if the player is also playing as a Futa, or an Incubus/Succubus. If playing as a futa, expect to see content from the female perspective. (This will hopefully change in the future.)
     
    The pictures for the narrative events are screenshots that I took from Skyrim with various mods installed, or screenshots where permission was granted for use from another.
     
    TLDR: This mod adds a FUN way to get a great new Marshall, and a new vassal (a MERCENARY BAND!)
     
    REQUIREMENT:
    -Dark World Reborn - By DewGuru http://www.loverslab.com/files/file/2644-ck2-dark-world-reborn/
     
    INSTALLATION INSTRUCTIONS!
    Paste the contents of the zip files into your mod folder.
     
    FILES AND FOLDER STRUCTURES HAVE BEEN CHANGED.  YOU MUST DELETE THE PREVIOUS VERSION BEFORE INSTALLING THE NEW VERSION.  NOT DOING SO WILL CAUSE PROBLEMS.
     
    Future Plans:
    None. As of 11/5/18 I am declaring this mod complete. Unless I decide later that it isn't, in which case it won't be.  If anyone wants to pick up the mode and carry it on, or lift parts out for your own mod feel free, just credit me for my work.
     
    Special Thanks:
    THANKS TO NOXBESTIA for his help with my code. I appreciate your input/insight!
    Thanks to Dewguru for the ever fun "Dark World Reborn" and its various submods. Without the "Alpha Bitch Futa" event from the wandering merchant, this mod would never have been born.
     
    I would like to offer a special thanks to those members of the "Futa Content Thread" who gave me permission to use screenshots of theirs from Skyrim for narrative events.
    These folks are, in no special order...
    Redwoodworm
    Niobia
    M4rth
    Vinsin7171
    Lordevangr
    Vivi
    Nihlus87
    Glev
    Shidoni
    EvilReFlex
    LaEspada
    Kuroyami
    Kazuya096
    Yuasking
    Presidentmendes
     
    Not everyone is listed above, and I didn't get opportunity to use everyone's art in the list above, but I wanted to thank them anyways for their generosity of spirit.

    35,549 downloads

    Updated

  23. [CK2] Turtle's Dark World - Extra Traits and Other Stuff: DW ETOS

    Dark World - Turtle's Extra Traits and Other Stuff (ETOS)
     
    Requires latest CK2 version (post-M&M) and the latest Dark World Reborn version by Dewguru (v1.63)
     
    What does this mod do?
    This mod aims to introduce a greater variety in traits, specifically related to physical characteristics, etc. The mod also includes other goodies that may be developed further in time, but as of yet are relatively incomplete. The mod adds a variety of new traits such as new ass and ball traits equivalent to the other trait trees, while also adding new physical traits. A few events have also been included, such as lactation during pregnancy.
     
    Also new is a system to hide all physical traits from both the base DW and this mod, allowing you to hide traits in order to reduce trait bloat by allowing for it to be toggled on or off in-game.
     
    But Turtle, didn't you already have another submod for DW that worked?
    I wasn't entirely happy with the outcome of the Hentai submod that I made a while back, with various parts working only part of the time, and other parts being unbalanced or ridiculous. This new mod aims to take the best parts of the old mod and turn it into something that fits with both the core CK2 gameplay and the DW.
     
    Features
    2 new trait trees in the form of ass and ball descriptors for females and males respectively (or both, for futas) Additional physical traits for female characters, such as thin or curvy bodies New and improved lactation events New decision/event that allows for all descriptor traits for characters to be hidden from view to reduce trait bloat and/or help roleplaying Intergrated genericlogin's new genetics inheritance system for physical traits to allow greater depth to physical inheritance of traits from both sides of parents
    Instructions to Install DW compatibility fixes
    1. Extract the mod as normal into your CK2 mod folder (Ensure DW is installed beforehand)
    2. Download the Files for Dark World Reborn Compatibility patch
    3. Extract the patch into the Dark World folder
    4. Let it overwrite the DW folder and any files it might want to change
    5. Done, the mod is now compatible
     

    Plans for the future
    Possibly add targeted decisions to inspect other characters to open up a window describing said characters. Could be combined with hidden traits to allow greater roleplay elements. Some more I might think of later
    Special Thanks
    Credits to Dewguru and genericlogin for helping make this mod possible. Thanks also to Herring for his new trait graphics.

    Also, big thanks to both Paradox and Loverslab for allowing these mods to survive and thrive to their best ability.
     
    Alternate Mirror
    DWETOS:
    MegaNZ
     
    Compatibility Patch:
    MegaNZ

    54,337 downloads

    Updated

  24. Cheri Scripting Library

    Cheri Scripting Library
    Version 1.12 - 6 January 2021
    by Cheri
     
     
    This mod does nothing on its own. Other mods rely on it to work.
     
    Cheri Scripting Library is a collection of scripted effects and scripted triggers that I find myself using frequently. Instead of copying it into all my mods, I decided to upload it as a separate mod to make it easier to maintain. Other modders can feel free to use it as a base if they wish.
     
    Installation
    Use 7zip to extract the archive into My Documents/Paradox Interactive/Crusader Kings II/mod/  
    Info for Modders
    csl_scripted_effects_body.txt
    This mainly deals with cross-compatibility between different dick/tit size mods. It also has some functions I needed for Ala's Body Mod traits.
    csl_add_body_traits_effect csl_add_gigantic_tits_effect (and so on, for all the sizes) csl_grow_tits_effect csl_remove_tits_effect csl_add_gigantic_dick_effect (and so on, for all the sizes) csl_grow_dick_effect csl_remove_dick_effect csl_remove_balls_effect csl_remove_pussy_effect csl_remove_m_shape_effect csl_remove_f_shape_effect csl_m_to_f_shape_effect csl_f_to_m_shape_effect csl_add_futa_trait_effect csl_remove_futa_trait_effect  
    csl_scripted_effects_gender.txt
    This has effects that flip characters between genders while also changing their names, traits, and LF portraits. Mainly meant for seeding.
    csl_become_male_effect csl_unsafe_become_male_effect csl_become_female_effect csl_unsafe_become_female_effect csl_sanity_check_portrait_effect csl_become_futa_effect csl_unsafe_become_futa_effect  
    csl_scripted_effects_misc.txt
    csl_improve_appearance_effect csl_improve_appearance_and_remove_masculine_effect csl_cure_diseases_effect csl_cure_injuries_effect csl_remove_scars_effect csl_set_epidemic_immunity_flags_effect csl_impregnate_check_between_this_and_prev csl_impregnate_check csl_impregnate_cuckoo_if_possible_effect  
    csl_scripted_triggers_body.txt
    Similar to csl_scripted_effects_body.txt above.
    csl_futa_content_enabled_trigger csl_tits_content_enabled_trigger csl_dick_content_enabled_trigger csl_is_futa_trigger csl_has_gigantic_dick_trigger (and so on, for all the sizes) csl_has_huge_or_bigger_dick_trigger csl_has_gigantic_tits_trigger (and so on, for all the sizes) csl_has_huge_or_bigger_tits_trigger csl_has_cock_trigger  
    csl_scripted_triggers_misc.txt
    csl_has_csl_trigger csl_is_untouchable_npc_trigger (checks for special_npc flag and equivalent) csl_is_gender_locked_trigger (checks whether character has a potentially gendered NPC portrait) csl_is_lactating_trigger csl_is_visibly_pregnant_trigger csl_is_pregnant_trigger csl_can_be_a_father_trigger csl_has_incest_trigger csl_is_virgin_trigger csl_down_to_fuck_trigger (equivalent of Luxuria Fantasia lf_can_have_sex_trigger) csl_has_polyamory_trigger (meaning character does not discriminate between bastards and legitimate heirs) csl_is_not_animal_trigger (is not horse, cat, frog, dragon, ghost, Animal Kingdoms culture) csl_is_a_mage_trigger csl_is_a_slave_trigger csl_is_a_prostitute_trigger csl_is_lustful_society_trigger csl_is_senior_spouse_trigger csl_is_junior_spouse_trigger  
    csl_scripted_triggers_racial.txt
    Supports Luxuria Fantasia, Dark World Reborn, DZM Expanded.
    csl_is_elf_trigger csl_is_orc_trigger csl_is_fairy_trigger csl_is_demon_trigger csl_is_halfdemon_trigger csl_is_angel_trigger csl_is_fallen_angel_trigger csl_is_succubus_trigger csl_is_incubus_trigger csl_is_neko_trigger csl_is_kitsune_trigger csl_is_dragon_trigger csl_is_vampire_trigger csl_is_werewolf_trigger

    62,445 downloads

    Updated

  25. Cheri Portraits

    Cheri Portraits
    Version 2.3.3 - 10 November 2019
    by Cheri
     
    Cheri Portraits is a mod that replaces the portraits of female characters with sexy and beautiful painted fantasy portraits.
     
    Options
    You can give all characters portraits, or assign the portraits manually. You can give characters with Luxuria Fantasia's Masculine or Feminine traits gender-bent portraits. Male Portraits completes the portrait overhaul by replacing the portraits of all male characters. Luxuria Fantasia Replacer replaces all default Luxuria Fantasia female racial portraits to match the style of Cheri Portraits. It does not replace male racial portraits. This portrait pack is now included with Luxuria Fantasia, so it has been removed from this mod's download page.  
    Compatibility
    Designed to be compatible with Luxuria Fantasia and its submods. Should be compatible with almost everything. This mod doesn't overwrite any files. The worst thing that can happen is the wrong portrait appearing. Use with my other mod, Everyone Is Female, for best results!  
    Installation
    Download the main archive and any optional add-ons you want to install. Use 7zip to extract them into My Documents/Paradox Interactive/Crusader Kings II/mod/  
    Instructions
    Use the Assign Cheri Portraits decision in the intrigue menu and right-click characters to give them random portraits.
     
    If you set the Cheri Portraits game rule to All, every character is automatically assigned a random portrait appropriate for their culture.
     
    To manually set your portrait (the base human portrait, not the Luxuria Fantasia racial portrait):
    Open the console by pressing the grave ` key Run the command event CheriPortraits.1 to clear your portrait Run the command add_trait cheri_portraitX where X is any number between 1 and 26. This will give you one of the 26 portraits available. Run the command add_trait cheri_portrait_south_asian if you want a portrait from the list of South Asian portraits. Run the command add_trait cheri_portrait_east_asian if you want a portrait from the list of East Asian portraits. If you don't add either of those traits, you will get a portrait from the default list of European portraits. If you don't like the portrait you got, run the command remove_trait cheri_portraitX where X is the same number you chose earlier. Then repeat Step 3 with a different number to get a different picture. You can run these commands on other NPCs by appending their character ID to the end of the command. For example, event CheriPortraits.1 7757 and add_trait cheri_portrait1 7757 will give Duchess Matilda of Tuscany (character #7757) the first European portrait. You can see a character's ID by typing charinfo.
     
    Artist Credit
    All artwork in this mod is by the following creators, used without permission:
    Alexander Dinh (https://www.patreon.com/alexanderdinh/posts) Aroma Sensei (https://www.patreon.com/aromasensei) Artgerm (https://artgerm.com/) Chuby Mi (https://www.artstation.com/chubymi) Cuboon (https://www.pixiv.net/member.php?id=8545) Cutesexyrobutts (https://www.patreon.com/cutesexyrobutts) Dandonfuga (www.patreon.com/dandonfuga) DemonLordDante (https://www.deviantart.com/demonlorddante) Felox08 (https://www.patreon.com/felox08) fxnative (https://www.hentai-foundry.com/user/fxnative/profile) Hiba-tan (https://www.deviantart.com/hiba-tan) Hoobamon (https://www.patreon.com/hoobamon) Horiishi Horuto (https://www.pixiv.net/member.php?id=17055239) Jiuge (https://www.patreon.com/jiuge) Kittew (https://www.patreon.com/kittew) Kuroiwa Enu (https://www.pixiv.net/member.php?id=9252082) Kyoumaz (https://www.pixiv.net/member.php?id=188984) Magion02 (https://www.patreon.com/magion02) Muju (https://www.pixiv.net/member.php?id=6049200) Muxia Yuenai (https://www.pixiv.net/member.php?id=9873049) Nefrubi (https://www.patreon.com/nefrubi) Nikita Varb (https://www.artstation.com/xxnikexx) Nopeys (https://www.patreon.com/nopeys) Nguyen Uy Vu (https://www.patreon.com/nguyenuyvu) NPye13 (https://www.deviantart.com/npye13) 'O'ne (https://www.pixiv.net/member.php?id=2240866) Raikoart (https://www.artstation.com/raikoart) Sakimichan (https://www.patreon.com/sakimichan) Sciamano240 (https://www.patreon.com/sciamano240) Taekwon Kim (https://www.artstation.com/taekwonkim) Tarakanovich (https://www.patreon.com/tarakanovich) Windwalker (https://www.patreon.com/TUREwindwalker) If you like the art in this mod, consider supporting the artists by buying their stuff or donating to them on patreon.
     
     
     
     

    58,755 downloads

    Updated


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