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Models & Textures

Fallout 4 mods that replace or add new models, meshes, or textures

41 files

  1. Random Overlay Framework

    The Random Overlay Framework allows you to populate the Commonwealth with a variety of different personalities.
     
    This Mod Randomly provides NPC's with a vast assorted of tattoo's and other visual effects (Body and Pubic Hair, Moles, Scars, and others)
     
    This mod uses Spell Perk Item Distributor or Robco Patcher
    New Requirement -> Lighthouse Papyrus Extender
     
     
    The Choice is up to you with the Options in the MCM
    Choose which faction's have Tattoo's (or any other form of overlay)
    Choose which Tattoo Type to better selected.
    Choose if a faction will have it own unique Tattoo (none of the current Tattoo Sets have this yet)
     
    Allows you to set a MCM Command & Hotkey to give a NPC Overlays.
    Allows you to set a MCM Command to give yourself Overlays.
    Allows you to set a MCM Command to give everyone around you to receive Overlays
     
    The Overlays are divided into several sections and different Overlays are use with each other
    (These can be tweaked using the MCM Option to give chances of appearing and not appearing)
     
    Pubic Hair
    Back
    Chest
    Left Arm
    Left Leg
    Right Arm
    Right Leg
    Full Bodied
    Unique (Don't use this with the new quest system) *WIP
    Skin Override
    Lower Back
    Pelvis

    New Additions
    Body Hair
    Hands and Feet
    Acne
    Birthmark Placeholder (I am undecided what this is going to be) *it is currently contains a single Lactation overlay from Cheri LooksMenu Overlays
    Moles
    Skin Conditions
    Scars
    Spanked Marks
    Whipped Marks
    Finger Nails
    Toe Nails
     
    Certain NPC's will be excluded because they wear another type of outfit but this mod should affect the following...
    (These NPC's can be tweaked using the MCM Option to give chances of an Overlay Manager appearing(Gives the NPC Overlays))
     
    Raiders
    Gunners
    Settlers
    Brotherhood of Steel
    Railroad
    Children of Atom
    Minutemen
    Institute
    Institute Synth's
    Vault 81
    Captives / DLC04 - Slaves
     
    Overlay Type
    (For each Faction, you can select a style of overlay given)

    Random = All or Lower Back/Pelvis or Full Bodied
    All = Back, Chest, Arms and Legs
    Lower Back & Pelvis = Oddly enough Lower Back & Pelvis
    Full Bodied = Tattoos that cover more than one section
    Skin Override = override the NPC's Skin with a new custom skin
    Everything = Back, Chest, Arms, Legs, Lower Back and Pelvis
    Nothing = No Overlay's
    Unique = An Unique Tattoo for one faction only (Don't use with the new quest system) *this might not appear for some factions
     
    Additional Options *only works on unique NPCs
    Eyes = Changes the eyes of NPC
    Hair Cuts = Changes the hair of NPC (This can be buggy)
     
    MCM Commands and Hotkeys
    While targeting a NPC, go into MCM "Custom Managers"
    1. A Hotkey to give a NPC a Custom Overlay Manager
    2. A Command to give a NPC a Custom Overlay Manager
    3. A Command to give Yourself a Custom Overlay Manager
    note on 3 - The following is Not Recommended for Certain Players However it might be interesting for a new game.
     
    Currently Supported Tattoo Mod's
    (Due to Performance issues, the Following should in a BA2 archive, Loose Files may cause decrease performance)
     
    Pubic Hair
    This adds the Body Hair Overlays from good0593's NPC Male Bodies
    https://www.nexusmods.com/fallout4/mods/38676
    This adds the Pubic Hair Overlays from LunaEversor's LooksMenu - Additional Pubic Hair Overlays
    https://www.nexusmods.com/fallout4/mods/47054
    This adds the Pubic Hair Overlays from LunaEversor's LooksMenu - Pubes Forever (Fallout 4 Edition)
    https://www.nexusmods.com/fallout4/mods/46854
    This adds the Pubic Hair Overlays from ygcxsw's CBBE Pubic Hair Overlays for LooksMenu 1.0.0
    This adds the Pubic Hair Overlays from Porcupine's PubicHairs v1b (No Armor replacer yet) *but they will work in Quest Mode
    https://www.loverslab.com/files/file/28178-porcupines-pubichairs/

    Body Hair
    This adds the Body Hair Overlays from good0593's NPC Male Bodies (No Armor replacer) *but they will work in Quest Mode
    https://www.nexusmods.com/fallout4/mods/38676

    Skin Overlays
    This adds the Skin Overlays from Porcupine's Skin Overlays 1a (No Armor replacer yet) *but they will work in Quest Mode
    https://www.loverslab.com/files/file/28232-porcupines-skin-overlays/
     
    Tattoo's
    This adds the Assorted Overlays from krisser143's LooksMenu Body Tattoos
    https://www.nexusmods.com/fallout4/mods/25000
    This adds the Assorted Overlays from DonJunk's Rutah Tattoo Pack
    https://www.nexusmods.com/fallout4/mods/43661
    This adds the Assorted Overlays from DarkTI's ASO Astins Skin Overlay Cbbe (BLK Tribal tattoos)
    https://www.nexusmods.com/fallout4/mods/33122
    This adds the Assorted Overlays from DarkTI's ASO Astins Skin Overlay Cbbe (Tribal Brands)
    https://www.nexusmods.com/fallout4/mods/33122
    This adds the Assorted Overlays from DarkTI'sASO Astins Skin Overlay Cbbe (Tribal tattoos Color)
    https://www.nexusmods.com/fallout4/mods/33122
    This adds Assorted Overlays from JBpy's Tattoos for captives
    Pelvis Overlays from JBpy's Lewd Marks
    This adds the Chest and Pelvis Overlays fromsvbernard's SVB Tattoos 1.0 for Fusion Girl
    Assorted Overlays from JSpy's Render Tattoos
    "Tattoos Collection by Dreivor 1221.1"
    https://www.nexusmods.com/fallout4/mods/49177
     
    Cheri LooksMenu Overlays
     
    and Create Your Own Overlay Kit and Mod Custom Managers
    (more info to come)
     
    Other Thanks (while I don't directly use their work, some of the addon's wouldn't exist without them)
    andy11 for Pubic Hair Alternatives for Skyrim
    Rutah for Rutah Tattoo Pack for Skyrim
    AncientKane for Pubes Forever for Skyrim
    and Others

    Screenshot Thanks (and a few overlays from above + a couple of my overlays)
    GrafPanzer's CCO Cheeky Casuals Edition
    GrafPanzer's CCO Saucy Settlers Edition
    GrafPanzer's CCO Vulgar Villains Edition
    GrafPanzer's CCO Foxy Factions Edition
    Crimsomrider's Clothing Of The Commonwealth - Mega Outfit Pack
     
    Known Issues
     
    Overlapping may/will occur when an increased amount of overlay mod is used

    there was a double or triple effect known to happened (please tell me if this happens to you)
     
    Please note, This is still in progress, please alert me if there is any issues

    More Notices
    this mod can be a resource hog if you are using loose overlay files.
    (I know that NPC Male Bodies uses loose files so caution about that mod)
    How to fix this issue-> Packing BA2's
     
    also if you have performance Issues, I would recommend the following

    all of the following requires you to open INVB_OverlayFramework_DISTR.ini

    Chances
    Spell = 0x52B7~INVB_OverlayFramework.esp|NONE|0xEAFB6,0x13746|NONE|NONE|NONE|10
    or
    Spell = 0x52B7~INVB_OverlayFramework.esp|NONE|0xEAFB6,0x13746|NONE|NONE|NONE|25
    or
    Spell = 0x52B7~INVB_OverlayFramework.esp|NONE|0xEAFB6,0x13746|NONE|NONE|NONE|50
    or
    Spell = 0x52B7~INVB_OverlayFramework.esp|NONE|0xEAFB6,0x13746|NONE|NONE|NONE|(or whatever you want)

    you will need to adjust the MCM settings (because the default settings assume 100% of NPCs will get the spell)

    Unique NPCs(only unique NPCs will get overlays) *I am not sure if this works
    Spell = 0x52B7~INVB_OverlayFramework.esp|NONE|0xEAFB6,0x13746|NONE|U

    Ghouls Only
    Spell = 0x52B7~INVB_OverlayFramework.esp|NONE|0xEAFB6

    Humans Only
    Spell = 0x52B7~INVB_OverlayFramework.esp|NONE|0x13746
     
     

    66,483 downloads

    Updated

  2. Vault-Tec Breeding Posters

    Hi all,
     
    WHAT:
    This is a simple mod, which (currently) adds 29 Posters under Decorations->Vault->Posters. These Posters are themed around pregnancy and reproduction, while I tried to maintain the original style of Vault tec Propaganda posters. See preview file for an idea. The Posters are available in a new and an dirty state and cost 2 cloth each.
     
    WHY:
    As I was building my own Vault, I felt like missing the typical bigger scheme of Vault-Tec. Since we are here on LL, I thought of something like a repopulation program. For this purpose I made these posters to add the flair to the Vault, while preserving a typical style of those Vault-Tec Propaganda advertisements.
     
     
    I have made an adult version too: Adult Version
    Both mods can be used together without conflicts or duplicates.
    But I wanted to keep them separate, since I still think, that the non-adult version is much more lore friendly, and some people might only want to use one or the other.
     
    Some People asked for some raider(slavery) stuff. Have a look at the adult version for that
     
    If you have ideas for some additional Posters or critisism for this, please leave a comment.
    I would like to have some more Posters, maybe also themed a little bit different ones for you, so your ideas are welcome.
     
    Version 4.0 is the MURRICA UPDATE. I wanted to catch the war-time patriotism displayed in the fallout universe and take it into the posters. With this update, the mod now contains 29 different posters in pristine and dirty as usual. Hope you have fun with it.
     
    DISCLAIMER:
    Some of the Posters are rather ... political incorrect. Be warned.
     
    Sincerly,
    Kiara

    16,590 downloads

    Updated

  3. ZGC Hairpack

    yes, you know what is it.
     

     
    - 1.1.0
     

     
    Credit : Anto, Kijiko, Leah Lilith, NewSea, S-Club, Wings, Tencent Games, L0rd0fWar I can't remember all the names. Please let me know if I miss someone.
     
    Merry Xmas~

    41,342 downloads

    Updated

  4. Fallout 4 - Random Painting Generator

    THIS IS Fallout 4 Random Painting Generator!
     
    (PLEASE FOLLOW THIS FILE / TOPIC IF YOU WANT TO BE SURE TO ALWAYS HAVE THE LATEST VERSION. UP UNTIL V1.0 REGULAR VERSIONS MIGHT BE RELEASED).
     
    If you like this software, please give it a positive rating.
    I take feature requests, as long as I like the idea.
     
    - Do you want to have more diverse paintings in game?
    - Do you want those Paintings to be based on your own collection of images, different each time you run the game, or whenever you feel like it?
    - Do you want the paintings to be lore friendly if you want to, or look brand spanking new if you're in the mood?
    - Do you want to be able to fill paintings of the Commonwealth with your own photo's (or adult imagery)?
     
    If the answer to all of those questions is yes then look no further! For I have created the first stable build of FO4WC, which was my way of creating the means to have different RANDOM paintings each time I run Fallout 4. Which produces output such as this, in game (just imagine it's your own images):
     
    But I had some conditions while making it!
    - It should NOT be a Fallout 4 mod, I wanted no dependancies on mod breaking updates from Bathesda as I will not support this tool for long; it should be stable and it does what it's designed to do.
    - It should be LORE FRIENDLY when I want to and I should have a lot of tweaking options for both source image selection and the way the end result looked.
    - I wanted paintings to be able to look aged, worn, have contrast added (or faded) etc..etc.. or brand-new.
    - It should be RANDOM so I could be surprised each time I play through Fallout 4
    - I wanted to give modders an opportunity to quickly create custom paintings for release
    When looking at all of this, I decided on creating a stand alone application called FO4WC. It uses NvidiaTexture Tools at it's core to convert created art into DDS files.
     
    What you can do with F04WC (Features)
    - You MAY create (and release) your own custom galleries with this tool. You can easilly release them as 'your own hard work' but it would be nice if you say somewhere that you used this software. It's sort of the right, it's the not-egocentrical not-self-centered not-bastard thing to do.
    - The tool automatically creates all the files in the right place. Run the tool, run the game, nothing else (unless you want to).
    - Create single image paintings, based on a text file list of images, or a set of selected folders, with a minimum of 132 images (88 if you use regular output only) so it can draw from the image pool.
    - Create double images if horizontal aspect images cannot be found using a smart algorhythm to find images within the same series of images where possible (this works especially well with porn series, as you get 'twins' of sets that make the ratio work a lot better and look like they belong together).
    - I've implemented very RUDIMENTARY AI into the program. If you enable 'Search for source pictures with Aspect Ratio of target' the application will try to find images best suited to the output dimensions of the paintings as they are used in Fallout 4.
    - Optimised routines for recognising types of images that were painted / wallpaper format
    You have a lot of output options:
    - Different cropping methods
    - Adjust image contrast (from 0.5 to 1.5)
    - Filter source images to only pick large images
    - Add many different image folders, then only pick 'x' random pictures per folder for a natural division of images in the eventual output.
    - Sequentially read files during the batch (Ascending or Descending)
    - Add aging options No aging / Light aging / Extra aging
    - Add a canvas (or not)
    - Add lines around the images on the canvas itself (or not)
    - Export to small (512x256) or large paintings (1024x1024 / 2048 / 4096).
    - Choose any arbitrary output folder (then rename files for your own custom galleries)
     
    Combinations of settings above led me to hours of tweaking and fiddling, so my guess is that you'll have fun with this!
     
    REQUIREMENTS:
     
    - .NET 4.0 Framework (most PC's have it these days)
    - Windows Vista, 7,8,10. Perhaps it'll run on WINE, not sure.
    - It's a standalone executable and should 'just work'. If it doesn't, well it's in alpha for a reason.
    - NvDxt.exe was included in this release.
     
    THINGS TO LOOK OUT FOR!
     
    - The Image Quality is very FINNICKY and works like this:
     
    For photographic (or adult) images choose 'Normal quality'. This is best optimised for such input!
    For DRAWINGS (e.g. real paintings or cartoons) choose Production or Higher quality.
     
    The reason for this is that the compressor of NVidia likes to add a lot of noise in higher quality images, making especially photography look weird and painted in DDS form, this is also because of the way that DXT compression works, but that's a whole different discussion. In any case, just remember the rules as stated above, or experiment for yourself on what you find is the best setting for you.
     
    Tips for tool usage:
     
    - Download vintage images, they look great and absolutely lore friendly.
    - Darker backgrounds work very well with the tool
    - Try to mix your source folders 50/50 between landscape and portrait images, it makes the tool's rudimentary ai feel nice and secure, and warm and fuzzy inside.
    - If all the images are landscape (as it would be if you chose your 'wallpapers' folder) then TURN OFF the 'search for source pictures with aspect ratio of target' option. Because the tool will be searching long and hard for something that doesn't exist.
     
    The options at the top right can work confusing:
     
    - Recursive
    Means that during the batch, each folder shown will be recursively read. (So adding folders to the list itself by pressing 'add' will NOT add folders recursively, but all images in the folders and their subfolders are read when this option is enabled). Turn this option off, if your images folder has subfolders with images that you don't want to add to your paintings in Fallout 4.
     
    - Limit images per folder
    Means that for each folder listed only a maximum of that number of images will be read for random selection.
     
    - Limit Total Batch Images
    Means to limit the total number of images that are read during the batch
     
    - Sequential read during batch
    Means that the images in the folders will be read in a sequential manner, instead of randomly.
     
    If you run into a bug please do the following:
    - Rerun the tool with the same settings and choose 'maintaing error log' then attached the created export.log file into a post and reply to this thread.
     
    I might ask follow up questions such as 'where did you download that great adult collection' or 'how many files were in the source directory', I might even ask something serious, such as 'What the hell dude, horses??? Really??'.
     
    Disclaimer: NOTHING beats manually creating galleries and tweaking each image by hand. If you are a quality freak then this is not the tool for you, go away, and certainly don't complain to me about image quality. If you do, you will be laughed at and ridiculed. By the way, this tool gets DAMNED close to professional quality.
     
    If you love versatility in your games like I do, then this is the exact right tool for you!

    2,773 downloads

    Updated

  5. Akawaiitent's Bodychange Re-Release

    Version 0.8 Release Changes. (REMOVE OLD ESP AND AVOID OLD SAVES WITH OLDER VERSIONS)
    Version 0.8 was done from the ground up as a new .esp file. Mostly to remove feature creep and bloat from testing things in creation kit and it causing problems.
     
    The mod has overall been simplified to just be body updating on sleep, with 2 mcm options for pausing updates and changing between whether or not buffs to special stats will also change your appearance (i don't recommend going above 17~ in a special stat with this or ull start to become a freak)
     
    The overall formula by default has also been  changed to be a lesser change at low special stats and noticeable changes once you start to get 5+ in a special stat.)
     
    The mod also now generates fusion girl and TWB sliders at the same time, so feel free you use whichever you prefer (note that twb is cbbe based so basic cbbe things will also have a bit of the scaling but not all the sliders)
     
     
    This mod is now very simple. When you sleep your character's bodygenmorphs will update based on your special stats. The changes will be small at lower special values and become more noticeable at higher special stats.
     
    By default these changes only account for your base special stats, but there's an experimental feature in the MCM options to turn on buffs from clothes/drugs changing your shape too. (for example if you had a temp buff for +5 str, you'd become more buff until you slept after the buff wore off)
     
    The mod also adds to drugs that you can find in the console with help AKT, one can be used to test the temp buffs by giving you +10 str for 5 minutes, the other purges any slider with my tag in it.
     
     
     
     
     
     
    For people curious about the removed features such as the cryopod, I plan to release more things as seperate mods, including a player companion mod with a story tied to body changing drugs and the cryopods. (atm i have their appearance done, and a general idea of the story done, but i'm still learning how to making working quests in F04)
     
     
     
     
    Requirements:
    f4se - https://f4se.silverlock.org/
    bodyslide - https://www.nexusmods.com/fallout4/mods/25
    TWB OR Fusiongirl and their additional looksmenu sliders
    (you can find the looksmenu zex sliders on the nexus)
    MCM - https://www.nexusmods.com/fallout4/mods/21497 
     
     
     
    BODYMORPH SLIDERS ARN'T WORKING WHAT DO????
    Before you panic.
    1. Do you have proper bodyslide files for your clothing?
    2. Do you have the addional looksmenu sliders for the bodyshape?
    3. Have you generated the .tri files using the optional checkbox in bodyslide?
     
    If all of the above is a yes, continue.
    Do they work in Looksmenu?
    If Yes, Check for other mods that effect bodymorphs (IF you're 100% certain you don't have any, tell the mod author in forums. Plz include your plugins list so I can confirm you don't have any)
     
    If No, Do they work in looksmenu w/o my mod? 
     
        If Yes. Do they only stop working when you install my mod?) (If yes, Let author know you plugin list, so I can look for potential conflicts)
     
     
    Elseif they don't work in looksmenu w/o my mod Double check the 3 steps. At this point its got nothing to do with my mod.
     
     
     
     
     
     
    Known Potential Issues:
    The mod is really big file size wise (99% of the filesize is the lib.swf used to create the mcm image, blame adobe, idk why its so huge.
    Sleeping Morphs Happen on a vanilla script that checks for your sleep state if a mod changed this script for some reason (which it should never do) there may be issues.
    Bodymorph Sliders are only ment to be controlled by one mod. If another mod uses the same sliders as me, there's going to be issues. Atm I havn't added support for disabling individual sliders, but if there's a demand for it I can add that support to make it more compatible with other mods)
     
     
    Known Bugs
    Currently in a heavily modded area (such as a dense sim settlement) there are occasional lag spikes during sleeping, especially in my testing version due to an NPC activatable version of the pod. The lag spikes are significantly decreased if you sleep somewhere else. Though to be honest I also have a potato PC so it may just be a me thing. 
     
     
    Sometimes you may have the script stop loading updates on sleeping. So far this has only happened to me once and simply loading a save fixed it.
     
     
     
    Credits :
    vinfamy - His mod was what inspired me to make this, and his code was used as reference for bits and pieces
    Kinggath - His youtube tutorials Bethesda Mod School helped me create the  workshop furniture Link to his Youtube playlist
    Azima - File thumbnail artwork.
     
     
    All  of the mod requirements - Without all of these  amazing mods, this mod would not even be close to being possible. ^ endorse/support these mods people.
    Neanka - Their github was massively useful in terms of finding information about MCM, and general papyrus scripting. https://github.com/Neanka/MCM_0.1_AS3/wiki
    The loverslab community - I found many solutions to problems through old loverslab forums postings (some dating back half a decade or more)
     
     
     
     
    This mod is heavily inspired by 

    4,740 downloads

    Updated

  6. ZGC Rachel Wetsuit and Hair

    [Requires]
    Caliente's Beautiful Bodies Enhancer -CBBE-
    BodySlide and Outfit Studio
    Armorsmith Extended [no need for esl version]
    Armor and Weapon Keywords Community Resource (AWKCR) [no need for esl version]
     
    [Crafting]
    - In "Chemistry station" under "Utility" section
    - via Console Command type "help ZGC 0"
    - via IN-GAME ESP Explorer mod
     
    [Credit]
    - Caliente for CBBE 
    - Ousnius for Bodyslide and Material Editor
    - Zilav for Fo4Edit
    - Gambit77 for Armorsmith Extended
    - Valdacil for AWKCR
     
    and i posted in wrong section...

    11,974 downloads

    Updated

  7. Satellite Color World Map Combo

    Description:
    This is a replacer for your World Map in your Pip-Boy. It's a combination of Satellite World Map by FloorBelow and Color Map by VirusZ. It is a texture replacer and of the correct size so no ESP file is required. The map itself gives a satellite view of the Commonwealth made using the game's LoD meshes and textures. This map has icons for settlements, vaults, power armor, military bases, metros, police stations, magazines, discoverable locations (optional), and roads + railroads (optional). You'll discover many varieties of options in terms of what icons should appear on your map during the installation process, and this particular map features a more accurate boundary line. Oh yes, I painstakingly (with god mode and tons of run speed gear) ran around the edge of the entire wasteland just for you, so I could discover where the boundaries actually are. What was ever the point of a border on the map that didn't even represent any kind of boundary anyways? Sheesh. Get your stuff together, Bethesda.
     
    Aside from the new boundary lines and the combining of those two maps, the icons being used have also been updated and the grid for the map has been made more like we're used to. The outer boundaries were manually fixed, because the original large black grid from the Satellite World Map was actually the individual meshes of the LoD and they didn't quite meet seamlessly. So... clone stamp, bitches!
     
    I was going to remove the large black grid from Satellite World Map from the entire map (which would have been kind of a pain in the ass tbh) but it occurred to me that it would be more useful if there was a grid there. And so, I completely remade the grid - I even pulled out a calculator to figure out the exact size each square needed to be (hey, I was really proud of myself about that... I suck at math. For real.) - and now it's labeled with coordinates. That way it's easier to tell your friends where to find something. Like, "I ran into this crazy overpowered deathclaw at 1C-30, so don't go there! Or, uh... I mean... Forget what I said. There's tons of loot just laying around at 1C-30, go there immediately... and uh... don't save for a few hours before that. Yeah. Do that. >:]" Anyways, I'm sure you all will figure out some kind of use for it.
     

    There are two primary editions: Vault Boy bobbleheads, or Vault Girl bobbleheads. We have replacers for the bobbleheads already and we'll surely have a full interface replacer sometime soon; so, we may as well have a matching map. Each of these types includes several variations: all features, no location markers, no location markers and no roads, and just no roads. You can choose which you prefer during the FOMOD installation.
     
    "But Xun, I don't use NMM." Well, then you can manually install! The folders are named pretty intuitively, and here's how you do it...
     
    Manual Installation:
    Extract archive. Choose your desired flavor, and open that folder (e.g. VG-All). Copy "worldmap_d.dds" to "textures\interface\pip-boy" in your Data folder. Done!
    All of this shit's in color. That means it's not going to be just pure pink or green or whatever the heck you have your Pip-Boy color set as. It's not going to look like that though unless you do some wizardry in your ini files first. Now look, before I continue... I'm just going to be up front with you: The entire interface for your Pip-Boy will be white after this, but the rest of your UI will be unaffected. So, weigh whether you want a color map & white pip-boy UI or if you'll just settle for a monotone map. Your choice.
     
    Installation:
    To get it in color you're going to need to navigate to Documents\My Games\Fallout4 and either edit your existing file or create a new file called Fallout4Custom.ini and it needs to have this:
     
    [Pipboy]
    bPipboyDisableFX=1
     
    Now, if your map doesn't work at all - dude, have you done any texture or mesh replacer mods yet? - then you'll need to edit your Fallout4.ini and under [Archive] you'll want to add this line:
     
    bInvalidateOlderFiles=1
     
    And if you have anything after sResourceDataDirsFinal= then delete all that shit after it because it makes your game load like a sloth stoned out of its mind. Seriously. This will be your game's load speeds:



    You don't want that. Or maybe you do. I don't know. I'm not the boss of you. Do what you want.
     

     
    Moving on!
     
    So, my map is the same resolution as the 8K Satellite Map. I know what you're thinking...
     
    "mmm... 8K... high res... want..."

     
    But, my map is only 4K.
     

     
    I have a good reason though. The 8k Satellite Map had a ton of extra map area that quite frankly isn't really necessary. Once you crop the map to just the actual map area (which is why this map doesn't require an ESP), then it's the same resolution as it was with the 8K even though it's 4K.
     
    Aaand, uh... that's pretty much it.
     
    ...EXCEPT FOR THE CREDITS!
     
    Permissions
    If you can get permission from everyone else whose assets were used in this (they're literally listed below), and you'd fucking better, then you can use whatever you want from this that is my work. Sharing is caring, ay? Only caveat: Don't put it on NexusMods without my express written consent.
     
    Credits:
    Satellite World Map by FloorBelow, for the satellite map. Used with permission.
    Color Map by VirusZ, for icon placement, some icons, and inspiration. Used with permission.
    JAMA / Armor Location Map by Nixsy, for the roads & railroads. Used with permission.
    Shadman for vault girl's icon. Shadman is awesome. Check out Shadman's art. Uhh... if you're over 18. Definitely... only... if you're over 18...
    Fallout 4 Map on Reddit by koolkyle802 which I used for placing magazine locations.
     
    Oh!!! I almost forgot!!!
    That little fucking red thing. What the fuck was that?:

     
    Well, I'll tell you what the fuck that was...
     
    It was THIS. Open that in a new tab and look at it. Things will make sense.
     
    It still looked kind of ghetto though, but it got better:

     
    You're welcome.
     
    Troubleshooting:
     
    Problem: My map isn't in color. What gives?
    Solution: To get it in color you're going to need to navigate to Documents\My Games\Fallout4 and either edit your existing file or create a new file called Fallout4Custom.ini and it needs to have this:
     
    [Pipboy]
    bPipboyDisableFX=1
     
    If you already have those entries in your other ini files then you'll need to either edit them there or remove them from there.
     
    Problem: My map isn't in color but I've already done the ini changes. What gives?
    Solution: Double check to make sure they're correct first. But failing that, if you're using Fallout 4 Configuration Tool (previously called the Fallout 4 Tweaker) by Bilago, some people mentioned a page back in the comments that the ini settings don't work because they're overwritten by it. "In the UI tab, there is button by Pipboy Colors called Disable FX that is not enabled by default." 
     
    Problem: Uhh... everything on the map is way off from where it should be.
    Solution: Chances are you've installed Satellite World Map by FloorBelow. You'll need to either uninstall it or disable the ESP that came along with that mod. It will mess up this one.
     
    Problem: I'm new to modding Fallout 4 and this doesn't work at all. Nothing changed.
    Solution: Did you by any chance completely skip the installation instructions? There are some ini entries you'll need to make to get this to show in color and some more entries - especially if you're new to Fallout 4 modding - to get any changes to your game to work whatsoever.
     
    Problem: Since the new update my player symbol is now a cave!
    Solution: This map mod is just a texture. It doesn't mess with actual interface files. If you are having this problem it is likely due to Zoom Out Extended mod by Zenotep and if that is the case you can either uninstall it or try this fix.
     
    Problem: I want a color map and a color pip-boy instead of a white pip-boy screen. How can I do that?
    Solution: Try something like Gold Kit for Color Pipboy.
     
    Problem: My power armor's map is way too bright.
    Solution: Try something like Power Armor map fix.
     
    Changelog:
    1.3 - Feb 15, 2016 New!
    -Placed the Agility bobblehead icon back at the FMS Northern Star, whose icon was incorrectly removed and placed on Spectacle Island in 1.2 as the Luck bobblehead that was added to Spectacle Island.
    -Replaced location dots with small question marks. I did this because even as the map maker I didn't keep locations on because they cluttered the map.
    -Location renamed to Point of Interest.
    -Vault icons were made smaller.
    -Metro icons were made smaller.
    -Military base icons were made smaller.
    -Power armor icons were made smaller.
    -Settlement icons were updated to look more like a house, made light brown, and made somewhat smaller.
    -Bobblehead icons were made smaller.
    -Russian version added to misc files (as one was requested).
    1.2 - Feb 7, 2016
    -Corrected location of Luck Bobblehead.
    -Removed incorrectly placed bobblehead locations from Lexington.
    -Moved Perception Bobblehead closer to the Museum of Freedom.
    -Moved Concord power armor to roof of Museum of Freedom.
    -Added a missing power armor location.
    -Added magazine locations. They're all likely a bit off so just assume "in this general area."
    -All roads + railroads are now the faint version.
    -Boston Commons area roads made significantly more defined for easier navigation.
    -Removed variations: VB-NoRoad, VG-NoRoad, VB-NoLocFaintRoads, VG-NoLocFaintRoads, VB-NoLocNoRoad, VG-NoLocNoRoad. Why? I think the faint roads look better with a satellite map and there were starting to be far too many versions to maintain.
    -Added variation: No Special: Removes the bobblehead, power armor, and magazine icons.
    -Lighter grid for all variations except mono.
    -Fixed a power armor icon so it looks better without full roads.
    1.1 - Feb 3, 2016
    -Adds the bridge outside sanctuary which was previously missing.
    -Removes the vault icon from Vault 111. Why, you might ask? Well, it's impossible not to discover so it's pointless.
    -Adds two new versions: Clean with only roads and clean with only faint roads.
    -Adds two new variations: Vault Girl bobbleheads + no locations + faint roads, and Vault Boy bobbleheads + no locations + faint roads. This was previously the XunCustom.
    1.0 - Feb 2, 2016
    -Initial release.
     
    Where TF are the DLC maps Xun? Eh? Eh?!
    I got permission from DigitalUtopia to use his satellite maps for Far Harbor & Nuka World. So I'll be doing those at some point™.
     
    I haven't played Fallout 4 in quite some time and probably won't for quite some time, so it's pretty much on the backburner. It'll happen some day when I'm particularly bored and think of doing it.
     
    In the meantime, you can use Sakura9's satellite maps for Far Harbor & Nuka World.
     
    Misc/Optional Files
    • Mono-Blank-9414-1-1.7z Monotone with darker high contrast ocean and no icons.
     
    • Satellite Color World Map Combo RUS 1-3-9414-1-3.7z
    FOREIGN LANGUAGE. FOMod Installer. Russian. Русская язык.

     
    User submitted YouTube videos:
     
    https://www.youtube.com/watch?v=L64NwBKNDn0
     

    16,066 downloads

    Updated

  8. My Girlfriend

    1. Facepreset
    2. Bodyslide preset
    Mods:
    1.Hair - Ponytail Hairstyles by Azar v2_5a 
    2.Eyes - TEOB
    3.Deluxe makeup
    4.Eye Liner Masks
    5.Eye Normal Map Fix 1b Final-819-1b
    6.FemaleNeckTweaks V1.1-21331-1-1
    7.HD Smile by SkylaSkyrim-1348-v1-1
    8.HN66s_XAZOMNs Long EyeLashes for FO4 V2.00-21978-2-00
    9.Oni cute asian face parts-9753-10022016
    10.THBrows-6186-1-3
    Body - Face textures:
    CBBE Ida Dry texture
    Valkyre face texture

    8,646 downloads

    Updated

  9. My Baby

    1. Preset for bodyslide CBBE
    2. Preset for LooksMenu
    Mods :
    Hair - AzarPonytail , MiscHairStyle
    Brows - ThBrows
    Eyes - THOB
    Textures - Oni face and body
    delux makeup
    Oni cute asian face !!! ( i dont remember)
    HD SmileBySkyla Skyrim
    FemaleNeckTweaks

    5,090 downloads

    Updated

  10. Wonder Woman Armor and Sword

    CBBE Ported Outfit from Injustice 2
     
     
    Special thanks to @VictoriaG for requesting this!
     
     
     
     
     
     
     
    This is a port of Wonder Woman's outfit and Godkiller sword to Fallout 4. 
     
    The outfits include:
     
    Wonder Woman's Armor, compete with harness, bracers, gloves, and tiara.  The tiara can be worn separately. 
    Godkiller sword (based on 1h sword)
     
    The outfit is meant for CBBE females has bodyslide files included.  Males will wear Grognak's outfit, but still have the same damage resists.  The armor has fairly high damage resistance, including lining, legendary, and weave modification slots.
     
    The outfit pieces and sword can be crafted at the Chem station under Utility or consoled to the player by "help wonder 4 armo" OR "help godkiller 4 weap" and "player.additem <ref_id>"
     
     










    4,503 downloads

    Updated

  11. Vault-Tech Slave Gear(Texture Pack)

    These are re-textures of the collar and shackle(s) from Vioxsis's mod Vault-Tech Slave Gear...found here on Loverslab.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Just drop the Collar folder of the color(s) u want in your Fallout4 (Texture) folder.
     
    And blam new Shackle color(s).
    ----------------------------------------------------------------------------------------------------------------------------------------
     
    Enjoy Yall.

    1,457 downloads

    Updated

  12. Tribal Body Overlays CBBE

    Tribal Body Tattoos

    Customizable tribal body tattoo set for CBBE female bodies applied with LooksMenu overlays.  This is a tattoo overlay mod for LooksMenu.  The set includes 25 different options allowing you to mix and match.  Currently, the tattoos are featured in black only, as LooksMenu doesn't yet support color swap body overlays.  You can also add these tattoos to any female NPC through LooksMenu too!
    *Female only*

     
    COMPATIBILITY:
    Works with any CBBE texture set (does not change body textures, overlays only) Works with any clothing/outfit/armor mods Works with Unique Player Works with all female characters  
     
    Install NMM/MO2:
    First Install LooksMenu and it's requirements (F4SE) Download through with Nexus Mod Manager Install as normal Ensure LMTOTribalOverlays.esp is active Start your game and enjoy!
     
    To use:
    Open LooksMenu (console: slm 14) Edit Body Access Overlays R (or click) to Add Tattoos are labeled by body part and side of body (if applicable) - see below for complete list of available options  
     
    Tattoo options:
    Arm Both Arm Left Arm Right Back Full Back Spine Back Stamp Back Blades Back Blades Left Back Blades Right Feet Both Feet Left Feet Right Belly Button Chest Full Chest Left Chest Right Pelvis Torso Full Full Body (shown in screenshots) Leg Both Leg Left Leg Right Hand Both (shown in screenshots) Hand Left Hand Right  
    Screenshot info:
    Bikini and flip flops are from CROSS Tactical Swimsuit Nail polish is from my other mod: LooksMenu Nail Salon Poses are from Dave's Poses Sunglasses are Rad-Ban Eyewear Inc. That patio pool is in Spectacle Island, facing the city  
    Special thanks to JohnnyRed for allowing me to port the texture from the Skyrim mod,  expired6978 for LooksMenu and krisser143 for the guide on creating this.
    LooksMenu Tribal Body Tattoos CBBE.7z

    2,586 downloads

    Updated

  13. No More Shitty Rubble + FPS GAINZ

    Description
    ###########
     
    This mod removes all the shitty rubble from the Commonwealth. I hate how useless the rubble is, it's low quality meshes with equally low-effort textures and does nothing but cost performance and look like complete shit.
     
    This mod edits about 302 meshes in total, zeroing out the NIF file with a blank slate.
     

     
    PERFORMANCE
    ###########
     
    I noticed about 5fps gain in a few crowded places on my low end laptop and 5-10s load time decrease. My PC has since changed but these are the PCs this mod was tested with:
     
    Laptop specs:
    i5 7300HQ
    8GB DDR4 2400
    GTX 1050 4GB
    Samsung 860 Evo 256GB SSD
    Seagate Firecuda 2TB SSHD
     
    Desktop Specs:
    Intel Xeon E5 1650 v2 4.6GHz
    32GB DDR3 2133
    GTX 1070 Ti 2100MHz
    2x PNY CS900 RAID0
    Seagate Barracuda 2TB HDD
     
     
    Updating
    ########
     
    Not necessary at the moment.
     
    Installing
    ##########
     
    Manual/NMM/MO
     
    Extract to your Fallout 4 directory.
     
     
    Compatibility
    #############
     
    Unknown, please inform me of all issues.
     
     
    Future Plans
    ############
     
    ?????
     
    Permissions
    ###########
     
    You may NOT reupload this file to other sites, link to it from other sites for your own profit, or host on private/secure servers like Google Drive, Dropbox, Mediafire, Mega, or other file hosting websites. You may not modify and upload to another site.

    (C) 2023 Zoey K Lavender and all years after.

    5,267 downloads

    Updated

  14. Reginald's PreFab SchackFest!

    Welcome to Reginald's PreFab ShackFest!
    A completely script free way to quickly build an entire city or settlement in minutes!
     
    No DLC required, No scripting (no Script Extender Required), works with ALL versions of Fallout 4!
    This mod works well with all known existing mods, including Sim Settlements.
     

     
    70 Shack Prefabs that work well on both flat and sloped areas!
    This mod offers a whole new menu in the workshop menu offering 4 new categories.
    It is meant as a very, extremely, light alternative to the awesome Sim Settlements mod.
     
    (These numbers below have been updated to reflect v1.0.3)
     
    70 Buildable Prefabs: 13 Wooden Living Shacks 17 Metal Living Shacks 6 Outdoor Vendor Shacks 7 Indoor Vendor Shacks 8 Crafting stations 2 Scavenger Stations 4 Sim Settlements Compatible Shacks designed for Interior Plots
    (NOTE: SIM SETTLEMENTS IS NOT REQUIRED FOR THIS MOD)
      2 Dog House Shacks (Furniture items) 6 Beds 1 Wooden Generic Platform for Brahmin Feed Troughs or Garden Plots 1 Craftable Security Marker (6 Defense) to be placed on the balcony of a SecuriShack Door snap points so players can snap doors All shacks are fully navmeshed by hand to make sure they are absolutely easy to navigate for settlers (This mod does not compensate for existing game bugs though!) Lore Friendly Balanced Building Recipes CHECK OUT THE SCREENSHOTS FOR ALL SHACKS.  
    Simply drag and drop the 7zip file into your Mod Manager and activate the mod.
    Or alternatively unzip the mod into your Fallout 4 directory and enable the mod manually.
     
    This mod was made with love, dedication and care over the course of 5 intense days of modding that caused me a migraine and some late nights.
    I loved making it though and primarily targeted myself as audience, the main goal being; I didn't want to use a large mod like Sim Settlements which seemed over kill for game performance and I didn't want to spend a long time building settlements either, but I do want to have nice looking settlements. So I ended up with prefabs and it works pretty well for me.
     
    Special thanks to @Flashy (JoeR) for kicking me off on this adventure with his help on creating statics/furniture.
     
    If you enjoy this mod, or if you find anything interesting to share, don't hesitate to leave a comment.
    I am particularly interested in screenshots of your settlements!
     

     
    Enjoy this mod!
     

    4,353 downloads

    Updated

  15. Manga-zines

    Replaces all 130 of the magazines in the wasteland with the following high quality manga:
     
    Awesome Tales - One Piece
    Grognak - Dragon Ball
    Guns and Bullets - Trigun
    Hot Rodder - Highschool of the Dead
    La Coiffe - Golgo 13
    Live and Love - Dragon Ball Z
    Surgical Journal - Attack on Titan
    Picket Fences - Cowboy Bebop
    Robco Fun - Rurouni Kenshin
    Taboo Tattoos - Bleach
    Tales of Junktown - One-Punch Man
    Tesla - Fullmetal Alchemist
    Total Hack - Soul Eater
    Tumblers Today - The Seven Deadly Sins
    Unstoppables - Berserk
    US Covert Ops - Naruto
    Wasteland Survival - Death Note
     

    Installation:
     
    Open file with your mod manager of choice or extract the contents to your Fallout 4 data folder.
     
    This mod is easy to configure if you only want certain sets of magazines replaced. When you download it, simply delete the folders (ex. "Grognak") to prevent those magazines from being replaced.

    735 downloads

    Submitted

  16. [KL] Ketaros Addon: Vault-Tec Pinup Cards (barely)SFW

    Hi all,
     
    WHAT:
    This is a Ketaros Addon mod, which adds 100 collectible trading cards into the wasteland for you to discover and display at your Vault-tec certified collection poster.
     
    WHY:
    Why not?
     
    Installation:
    You need Ketaros framework (Tested with V2.3)
    And this fix for ketaros stuff (Tested with V2.8.4)
     
    Hope you have fun with it.
     
    Sincerly,
    Kiara

    5,977 downloads

    Updated

  17. Anabel - A Looksmenu and body preset

    this is my preset for you to enjoy.
     
    Requirements: (you don't need these but if you want the same appearance then you will need)
    cbbe
    bodyslide (for body preset)
    misc hairstyles
    looksmenu
    looksmenu tattoos
    looksmenu nail salon
    oni face and body textures
    asian face enhanced 
     
    I DO NOT OWN ANY OF THE REQUIRED MODS OR FALLOUT 4. I JUST MADE THE SHITTY FACE AND BODY PRESET

    1,622 downloads

    Submitted

  18. LooksMenu Nail Salon

    LooksMenu Nail Salon Overlays
     
    Add nail polish to your female or male* character or any female NPC with LooksMenu Nail Salon Overlays!  Supports separate overlays for manicures and pedicures.  Mix and match colors.
     
    *Note - Only EVB male body support for toe nails.  The vanilla feet textures for males are indecipherable as to where the toenail would be.  If you create a good looking vanilla male toenail mask - please PM me, I will include it and update mod!
     
     
    *CBBE, EVB and Vanilla bodies supported - check file downloads for options* (file texture/material names in vanilla version named cbbe_)
    **Compatible win Unique Player and Unique Companions**
     
    Your choice of the 9 colors or a french manicure
     
    To use:
    Open LooksMenu Edit Body Access Overlays R (or click) to Add Nail treatments and labeled for Hands or Feet and numbered 1 - 10. (see color palette for color numbers)  
    Color Palette:
    French Pumpkin Lilac Mint Baby Pink Hot Pink Crimson Royal Blue Teal Solar  
    Tinting in-game is not currently supported in body overlays, but if you would like to change any of the colors:  
    Get the loose files version (or extract texture BA2 archive) Expand the textures folder to:  ../data/textures/overlays/AWP3RATOR/ Select a file set (cbbe_fnails_#_d.dds for fingers or cbbe_tnails_#_d.dds for toes).  The files are numbered and colors match for both fingers/toes. Open with Photoshop, GIMP, etc. and edit the color masks to your desire.  Note that the overlays appear much lighter in game.  Brighter colors tend to glow in the dark Save as the original file name to replace OR save as a new numbered name - and be sure update both the .json file and .txt translation files.  See kirsser143's guide for more instructions on adding new overlays.   Special thanks to expired6978 for LooksMenu and krisser143 for the guide on creating this.

    4,742 downloads

    Updated

  19. FONV Sorrows Outfits Port

    FALLOUT NEW VEGAS
    CBBE Ported Sorrows Outfits
     
    Special thanks to @mutle for requesting this!
     
     
    This is a simple port of 3 Sorrows outfits from FONV Honest Hearts DLC to Fallout 4. 
     
    The outfits include:
     
    Sorrows 01   (xx000800)
    Sorrows 02   (xx000802)
    Waking Cloud   (xx000803)
     
    All outfits have male and female versions and the female have bodyslide files included.  They have modest damage resistance, but include lining, legendary, and weave modification slots.
     
    The outfits can be consoled to the player by "help sorrows 4 armo" and "player.additem <ref_id>"


    805 downloads

    Updated

  20. Institute Mechanist's Lair

    I was playing on my Institute character while building in the Mechanist's Lair. I looked at the default Mechanist's Lair seal in the middle of the room and thought to myself that it could use more of an Institute theme to it. I know the texture is not perfect, so please be nice.
     
    Anyway, enjoy!

    143 downloads

    Updated

  21. Power Boots

    These are conversions of the Legging mesh(s) from Niero's CROSS cybernetics armor mod witch turns them into boots/shoes.
    ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    WARNING
    These files are only mesh(s) with full BodySlide functionality.....
     
    You must have Niero's CROSS cybernetics armor mod for these Boots to work I.E. be in your game.......alone these files are useless.
     
    ---------------------------------------------------------------------------------------------------------------------------------------------------
     
    Credit goes to Niero for the original BodySlide file(s)....
     
    I just messed with them.
     
    ----------------------------------------------------------------------------
    Here is how to install the Boots/Mesh(s)
     
    1. Drop the Tools folder into your F4 Data folder.
     
    2.run BodySlide and find my conversion(s) of the CROSS leggings mesh(s) & build them...
     
    HINT they all start with the word Power.
     
    3. Play the game and enjoy the boots.^^
     
    -------------------------------------------------------------------------------------
    UNINSTALL
     
    If you want to undo what has been done
     
    just re-build the original CROSS leggings in BodySlide again & boom.

    272 downloads

    Submitted

  22. PipBoy Deluxe LED Backlit Gauges - Three color choices

    Three color choices. Request if you have any ideas how I can improve this.

    1,147 downloads

    Updated

  23. [KL] Vault Poster Replacer SFW

    Hi all,
     
    WHAT:
    This is a simple mod, which replaces the vanilla 12 Vault Posters with a female SFW variant.
    This is a loose file texture replacer, so it doesn't count to your plugin limit, but you need to be carefull not to overwrite it by accident.
     
    See Images to know what you get.
     
    NSFW version here.
     
    Sincerly,
    Kiara

    1,024 downloads

    Updated

  24. Milk and Cookies (Fusion Girl BodySlide Preset)

    Hello everyone!! 
     
    I made a BodySlide preset for Fusion Girl, thought I might share it as well.
     
    Just install it through NMM or manually (don't know about other Mod Managers) Sorry X( 
     
     
     

    1,042 downloads

    Submitted

  25. HD flames

    re textures fire effects to HD style and much much better effects
     
    better to watch the vids


     
    overall ive had good responses for this so far, hope yall like although 1.3 and less had a few bugs to weed out so let me know if you run into issues
     
    improves gun barrel flames as well as round enemys ,cocktails, flamer and ive noticed also is good with missile launcher and also my nice 10mm pistol with explosion dmg
     
    Credits
    "Ultimate HD Fire Effects" from skyrim credit goes to them for the textures
    "buzzdee84"
    also me for the part conversion

    1,268 downloads

    Updated


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