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These Skyrim mods are all related to the HDT-PE and HDT-SMP.

64 files

  1. Player Female Lip Bounce Test

    Test
     


     
     
    So, I forgot to mention that I'm just a player like many who decided to test some things, I'm not an expert. I'm more of a beginner.
     
     
    I do not speak English
     
    sorry my bad google translator
     
    If testing, back up the files.
     
    I don't use smp.
     
    Credits:
     
    NifTools
     
    XP32 Maximum Skeleton Extended 
    https://www.nexusmods.com/skyrim/mods/68000?tab=files&file_id=1000355557
     
    HDT Physics Extensions
    HDT Physics Extensions at Skyrim Nexus - Mods and Community (nexusmods.com)
     
    BodySlide and Outift Studio
    BodySlide and Outfit Studio at Skyrim Nexus - Mods and Community (nexusmods.com)
     

    644 downloads

    Updated

  2. If you are an animator, you must read it.

    Please do not use a random customized bone list
    when you export your animations.
     
     
     
     
     
     
     
     
     

     
    If you are an animator, I strongly suggest you read this.
    I decided to write this because I have been informed so many bug reports related to "twisted anus" even until now.
    The users, who were having problems with this delicate organ, kept asking if it was a body issue.
    It was no wonder why they thought so because right after CBBE SE and BHUNP SE were released the issue rose.
    The funny thing is the bug was observed in certain animations and I realised it was the animation that had the issue not the body.
     
     
     

     
     
    This kind of glitch was never an issue before because all the body mods did not use xpmse's new bones except for specific bones such as breasts bones and butt bones.
    But why now? It's because new body mods recently developed for SE begin to use new bones(3BBB breast bones, Anus bones, etc).
    Along with that, I made a change to XPMSE to make them compatible and organize things that no one cared about.
    For a decade, animators, including me, used the wrong list without knowing what would affect one's animation.
    You can see the glitch in most of SLAL animation packs and Pose mods.
    For example, we can see the major difference between GS Poses and Gomapero poses.
    Because GS Poses used his personal bone list and Gomapero Poses did stick to the vanilla one.
     
     
     

    The left one is the customized one and the right one is from the one provided by XPMSE.
     
     
     
     

    There might be someone who thinks that I am the one who is reponsible. 'The glitch tranpired because of my interference.'
    Sorry, unfortunately no. I happened to be the one that noticed it and brought it up to the table.
    Someone had to do it.
     
     
     
    This ugly glitch can be observed even in one of the DLC contents, Dawnguard.
    I have been reported that 'Vampire Lord' had camera height glitch with ABC so many times.
    I do not know why but apprantely the animator who were in charge of Vampire Lord's animation used a customized bone list, not the vanilla one.
    If you're curious, you can test it for yourself.
    Make a pose for VL and export it with the vanilla bone list and see what happens.
    Of course, there will be no camera glitch, whatsoever.
    It is nothing surprising considering the sloppy work on body skinweight but that's another dev story.
     
     
     
    If you want to know more about what's going on, here's my simple explanation.
    When you export animations, the bone list needs to be corresponding to Skeleton.hkx bone list.
    If the bone list has bones that are not registered in Skeleton.hkx, the animation breaks.
    Specifically, the order is the one you should care about. If the bone list orders do not match, the animation breaks.
    You can check up which bones are registered in the bone lists that are uploaded on XPSME thread.
    Or you can simply use the vanilla bone list.
    If you don't know what I am talking about and what you are doing, just use the vanilla one. I am begging you.
     
     
     
     
     
    Conclusion
     
    If you are an animator, please make sure you use the right bone list.
    Not able to find proper bone lists? I will leave it here for you.
    Please, please do not use unofficially customized bone lists.
    It will break your animation. It cannot be fixed by someone else either.
    You animators have to deal with this animation glitch for yourself.
    Nobody can.

    186 downloads

    Submitted

  3. HDT Physics Extensions Crash Fix

    Introduction:
     
    This SKSE plugin fixes hdtPhysicsExtensions.dll+0x15E2EC crash (generally confused as a load game crash because it crashes right after loading your first save).
    The crash happens due to a race condition when calling TlsGetValue (which returns 0/NULL when uninitialized), followed by HDT PE not checking for this possibility, doing arithmetic on a null pointer and finally dereferencing the result of this arithmetic, thus causing the game to crash for accessing an invalid memory address.
     
    The solution was to make the function return immediately if the result of TlsGetValue is NULL, thus preventing it from trying to access an invalid memory address and crash the game.
     
    Additional Fixes:
     
    hdtPhysicsExtensions.dll+0xEF30: Crash happens because the game might return a null pointer for an object reference, which HDT PE does not check for; Solution was to execute the code to release this object reference from HDT, which is executed when the object reference is no longer in the expected cell. hdtPhysicsExtensions.dll+0xD5A5C: Another crash that happens because HDT PE does not check for the possibility of TlsGetValue returning a null pointer; Solution was to skip part of the code that relies on the returned pointer. hdtPhysicsExtensions.dll+0xC89E8: Another crash that happens because HDT PE does not check for the possibility of TlsGetValue returning a null pointer; Solution was to skip part of the code that relies on the returned pointer.  
    Installation:
     
    Place hdtPhysicsExtensionsCrashFix.dll in the same location as hdtPhysicsExtensions.dll.
     
    Known Issues:
     
    Other memory addresses relying on TlsGetValue without a sanity check might need to be patched aswell.
    I'll need you to report back to me with the crashing addresses.

    14,153 downloads

    Updated

  4. COSIO Beast HDT Collision Patche

    This is a set of revised XMLs for
     
     
    to accommodate for 
    The capsule radii used in the original are too large for the collision configurations of COSIO, so I made a python script to half the values so they're more fitting, these are the output files to save you the trouble of editing them manually. Make sure the COSIO groin slider is maxed out in body slide for optimal collisions.
     

    2,434 downloads

    Submitted

  5. COSIO ABC Collision Patch

    This is a set of revised XMLs for
    to accommodate for 
    The capsule radii used in the original are too large for the collision configurations of COSIO, so I made a python script to half the values so they're more fitting, these are the output files to save you the trouble of editing them manually. Make sure the COSIO groin slider is maxed out in body slide for optimal collisions.

    14,788 downloads

    Updated

  6. Meikel1403 modified hdtPhysicsExtensionsDefaultBBP.xml

    Description:
     
    so my preset is for those people that like jiggle but i am not talking about these weird jelly jiggle where the boobs move 10 times up and down,
     
    and it has collusion support for those who where curious before downloading these.
     
    -----------------------------------------------------------------------------
     
    *Preview Video for Meikel1403hdtPhysicsExtencionsNew* ( Re-uploaded Previews )
     
     
    -----------------------------------------------------------------------------
     
    basic requirements/recommendations
     
    My latest xml file is especially made for CosioHD only here are some of the mods that should be installed or are recommended for my latest xml file.
     
    1-HDT Physics Extensions
    2-XP32 Maximum Skeleton Extended
    3-better Female wrists hands ankles and leg ratio twists for XPMSE 2.1 (by yhniiii)
    4-FNIS
    5-Bodyslide
    6-SOS
    7-CosioHD
    8-Naturalistic-XMLs-for-HDT-PE-v3.68
    9-my xml file
    10-Beast-HDT-v0.64 or Bakafactory ABC (it has to overwrite your monster meshes and xmls)
    11-HavokCollisionObject (for collision to work)
    12-and i recommend Floppy SOS it has to overwrite your SOS files or floppy SOS dosent work correctly so if u use it load it after SOS
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------
    Im using smp mods additionally so if your using them to need u these smp+pe hdt patch(0802)new i posted it here because its sometimes hard to find
     
    here the download link to smp+pe hdt patch(0802)new
    https://drive.google.com/file/d/1ZiYj7bXXRW78ukZf9JnG_uMLh_qczgEU/view
     
     
    -----------------------------------------------------------------------------
     
    Credits: to the community for making these all happen
     
     

    8,990 downloads

    Updated

  7. SMP LE.7z

    SMP LE.7z
     
    -Archival Copy of SMP physics by HydrogenSaysHDT, latest current iteration.
    -Havok Memory Cache
    -Shader Based Memory Cache
    -Havok Fix for HFR Monitors
     
     
     

    12,404 downloads

    Updated

  8. ABC 1.251 locale patch

    This is now a little locale fix for Baka's https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/ version 1.251.
    Check your hdtSkinnedMeshPhysics.log file - if you get the "not a float value" error for animal .xmls this is what you need.
     

    1,619 downloads

    Updated

  9. Small chestedness

    It's been a while since I've been modding Skyrim but I'm back (for now). ?
     
     
    I made this for all u peeps out there who like Me aren't really into jiggly wiggly boobses & prefer women with smaller tits.
     
    These files are a body & HDT presets made for female characters with small &/or flat chests.
     
    I claim no credit for the body mesh itself, that was created by scivirus & it requires u have they're mod Clams of Skyrim project installed first.
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    REQUIREMENT(S)
     
    The HDT plugins are for HDT/HDTextended. - https://www.nexusmods.com/skyrim/mods/53996
     
    The body requires HDT/HDTextended as well as the Clams of Skyrim project.
    --------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    CONTENTS
     
    One mesh & two physics plugins.  Also optionally there's a MSN/UV texture I made for flat chests.
     
    The body mesh is a COSIO-HDT body with a flat chest & it needs the provided HDT plugins, without them u'll end up with a bouncy flat chest.
     
    The HDT physics plugins are SKSE plugins for HDT/HDTextended which turn breast physics off so boobs don't bounce but the booty & belly still do.
     
    You can of course just use the HDT plugins alone without the body if u don't want bouncy boobs but u don't want a flat chest either.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    INSTALL
     
    Just drop the Data folder(s) into ur Skyrim folder & u should be good to go.
     
    The physics plugins only option is for if u want non bouncy boobs but don't want a flat chest.
    ---------------------------------------------------------------------------------------------------------------------------
     

    Note - do to the nature of the mesh This body is not supported by BodySlide...
     
    However it is supported by Racemenu's bodyscale sliders which u can use to change the body a bit.

    5,318 downloads

    Updated

  10. Animal Gen. Physics

    This mod adds the genital animal physics
     
    I realized that the modification is irrelevant and not innovative. Support has been discontinued. All forces are going to go on Animal SOS. 
     
    There are such animals:
    bear, Chaurus, blackreachdeerHard, elk, reindeer, WhiteStag, goat,
    Horse, horseF, spider
     
     
    Used materials:
    More Nasty Critters: SLAL Edition ( MadMansGun)
    SOS - Schlongs of Skyrim (b3lisario)
     
    To work Animal Gen. Physics, you need:
    XPMSE HDT install More Nasty Critters: SLAL Edition ( MadMansGun) Instal Body HDT Genitals (Maximum CBBE Maximum CBBE-89974-0-15BETA.7z  or another ) Animal Gen. Physics  
     
    Used programs :
     
    HDT Autopilot Tools for 3ds 1.0 (A good video of physics creation)
    hdtHavokModifier "Just For Fun" (JFF) v4 v4  (The .xml physics editor)
    BBP / JFF Guide  (siro18)  ( A small description .xml)
    NifSkope_2_0
    convertUi
    HavokPcXsContentTools_X64_2010-2-0_20101115
    3ds Max 2011
    3ds Max 2017
     
    The starting materials (Who needs it) Animal Gen. Physics_KIT 1.7z
     
     
     

    6,793 downloads

    Updated

  11. Animated Beast's Cocks(ABC) For users LE / SE

    Animated Beast's Cocks
    ABC - For users LE / SE
    BakaFactory's ABC HDT Patch
     

     
     
     
    !Warning!
     
    The mod is fully compatible with ASOS, SOS, MNC. However it doesn't mean you could use all the variations from all these mods while using ABC. You have to choose one model from each race via CF(Creature Framework)
     
     
     
    Description
     
    Think about it. Didn't you ever be bothered when you look at those dead dicks and thought 'It would be good to see them moving though.'? Surprisingly, there haven't been any attempts to make a significant change in creatures' rigging compared to humans'. It was so dissapointing and made me so discouraged to look at those stony and plastic-like penises that I couldn't help but make them come to alive! I wanted natural, realistic but also subtle and fundamentally improved animations for a long time.  I searched up for an answer, and now... I think I find it..  I present you my moving fellas. Or should I put this term as 'Animated Beast's Cocks'?
     
    So What does it do? Will it make their dicks movable with this?
     
    That's correct but also not precisely. You cannot move their dicks only with this one. It's nothing like SOS. It's not gonna automatically move, detect and align their dicks like a highly advanced A.I. No! You should wait till the animators including me do their job, which means without editing animations, the dicks won't be moving. Don't worry. I already had them noticed. Just wait with patience.
     
     
    Requirement(LE)
     
    XPMSE
     
    HDT-PE with Collision Settings
     
    Any body mesh with physics(UUNP HDT, CBBE HDT)
     
    MNC LE -
     
    SLAL Creature animations and its requirements
     
     
    Fully Compatible Mods
     
    UUNP TBBP Vagina Body(It is also called CUUNP)
     
    BHUNP 3BBB
     
    CBBE 3BBB
     
    Requirement(SE)
     
    XPMSE
     
    Any body mesh with physics
     
    HDT-SMP with Collision Settings
     
    MNC SE -
     
    SLAL SE Creature animations and its requirements
     
     
    If you're a modder and do know how to animate things, you should check this one out!
     
    My HDT xml setting is for UUNP users.
    If you are using COSIO, why don't you check it out?
     
     
     
    Load Order
     
    Do not let other mods overwrite the mod. The mod is currently being updated considering other mods. You don't have to worry about conflicts.
     
     
    Special Thanks to
     
    MadMansGun
    for his wonderful job on MNC and texture works
     
    9204 from Team TAL
    for technical 3ds Max Rigging Support(HDT) - 제 꼬추 스승!
     
    Groovtama - XPMSE modder
    for technical advice
     
    Majormodder
    for remodeling rieklings
     
    이하은(Ha-eun)
    for reshaping meshes. 이하은 NambuOne!

    669,690 downloads

    Updated

  12. HDT working vagina and butt.rar

    HDT working vagina and butt CBBE .rar
     
    Complete with meshes and textures. Extract, paste into Skyrim data folder
    For a correct installation in the following order:
     
    Fores New Idles in Skyrim - FNIS
    SOS FULL EDITION or Sam
    Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016 v1.62
    Caliente's Beautiful Bodies Edition -CBBE-
    BodySlide and Outfit Studio
    XP32 Maximum Skeleton Extended - XPMSE
    HDT Physics Extensions
    Working Vagina + HDT Collisions + Hair Physics Now With Belly Support  only for HDT Havok object . 
    Cosio 4.4 Main
     
    Launch FNIS, enjoy
     
     
     

    20,571 downloads

    Updated

  13. Drew's Diverse Dongs

    Drew's Diverse Dongs
     
    In the past, HDT Physics Extension took a decidedly "one-size-fits-all" approach to the collision data associated with Schlongs. Well, no more!
     
    What this Mod Does:
     
    This mod adds 3 distinct HDT XMLs based on the original hdtm.xml shape, each with modified collision capsules more appropriate to the size of the specific schlong, as follows:
    - hdtm_R.xml - Regular, designed for Smurf Average
    - hdtm_L.xml - Large, designed for VectorPlexus Regular
    - hdtm_XL.xml - Extra Large, designed for VectorPlexus Muscular
     
    For your convenience, I have also included the SOS meshes for each of the three aforementioned addons, with the HDT XML string updated to the appropriate XML for each. Do note, I only included the human Schlong meshes, as I, personally, am not into werewolves, but you can easily edit those meshes, yourself, with NifSkope.
     
    For other Schlong addons, the process of adding the XML data to your preferred Schlong mesh is fairly well-documented. Just open the appropriate mesh in NifSkope and edit (or add, if not present) the "HDT Havok Path" NiStringExtraData to point to the appropriate XML. If none of the provided XMLs look right, you can always copy one and edit it yourself! All of the work was done with the JFF "Just For Fun" hdtHavokModifier tool, found on this very site! You'll need to play with the radius value of each capsule shape, and check it in-game. A tedious process... I would know.
     
    Do note: These XMLs were designed and tested on each Schlong addon at a size of 6, in the MCM menu. Extreme variations of Schlong size may result in unexpected or unattractive clipping and other strange behavior. There is no way to define HDT collision data based on the size of a particular Schlong as configured through the MCM, so you may need to do some tweaking to your favorite NPC, Schlong or XML to make things look "just right".
     
    Acknowledgments:
     
    - Smurf and VectorPlexus, for their original work on Schlongs of Skyrim, giving us all the dicks we crave in the game we love. (Giggity.)
    - b3lisario, for taking on the decidedly dubious duty of maintaining everyone's penises.
    - Monsto Brukes, for providing use with a tool to more easily modify our HDT XMLs, as well has the HDT Physics Extension, itself.
     
    YMMV, no warranties, express or implied. I am not liable for any damages resulting from use of this file, psychological or otherwise.

    9,386 downloads

    Updated

  14. SlowerDampedJigglingBreast-Butt-Physics

    Hello,
     
     
    this is the BBP (breast- butt- physics) file, that commands the behavior of the butt, breast and belly of your character.
    Caliente Bodyslide is coming with one version, that is quite well, and the original file that comes with the original mod (HDT-physic-extension)  has always been to "quick" for my character.
     
    This file is now created from the original file, but I have "screwed down" the "quick-moving", so that bigger jiggles will look more natural and don´t speed up too much and react more slowly. From time to time I will edit this file and try to get my "special" or "beloved" HDT-body behavior. But for my taste it´s for now quite interesting and of course ready to be used.
     
    If you play with a shape that has "little" more breast, this may be a file for you.
    The mod will overwrite the existing hdtPhysicsExtensionsDefaultBBP.xml and if you want to return, you can simply reinstall the original mod again, or overwrite with caliente´s physics.
     
    Installation should work with every mod manager,
    or you can do it manually by exchanging the existing file with mine:
     
    data - SKSE - Plugins : hdtPhysicsExtensionsDefaultBBP.xml
     
    Enjoy!
     
    p.s. the latest file version is the LAST file in the list of the downloads

    26,053 downloads

    Updated

  15. [HDT-SMP]one clothes based on new hdt Plugin

    Requirements:HDT Skinned Mesh Physics
    link:http://bbs.3dmgame.c...497700-1-1.html
    HDT-SMP:It's based on bullet not havok.(HDT physics extension is based on havok) And new plugin has new condition for collision.(HDT-PE is rigidbody.HDT-SMP is shapedatas themselves——to be precise,HDT-SMP supply a new way for collision,building rigidbody for vertex and triangle.It's all in .XML,do not need to add rigidbody in 3dsmax and export xml. Oh,the .xml it's all written by modder,not the tools like HCT.)
     
     

    3,638 downloads

    Updated

  16. HDT Autopilot Tools for 3ds

    File Name: HDT Autopilot Tools for 3ds
    File Submitter: necKros
    File Submitted: 17 Feb 2014
    File Category: HDT Physics Extension
    Requires: Havok Content Tools (latest version), 3ds Max
     
     
    HDT Autopilot
    Version 1.0
     
    What is it?
    It's a 3ds max script that aims to cut time and pain in the creation of constrained rigidbody systems for the SKSE HDT Plugin. Through its GUI it will help the user create and edit bone and RB chains from sets of default max bones.
     
    What?
    It's a modders resource for helping to create dynamic hair and other stuff for Skyrim with the help of the HDT Plugin.
     
    What do I need?
    3ds Max and the latest Havok Content tools for max. The script was developed in max 2012 so compatibility with that version is 100% guaranteed. I'm pretty new to Maxscript but I don't think I've used any function that wasn't available in the latest versions or deprecated in the newest ones.
     
     
    Take a loot at the GUI:
     
     
     
     
    And watch this video demonstration/tutorial (please excuse my awkward and choppy narration and english)
     

     
    Notes:
    Constraint spaces will be aligned with the nub bone pivot in BOTH translation and rotation. This is an issue than I'm still looking at because the way the constraint space object works isn't very intuitive.

    4,449 downloads

    Updated

  17. [HDT-SMP] KS Pony Hair

    Requirements:HDT Skinned Mesh Physics
    link:http://bbs.3dmgame.c...497700-1-1.html
     
    I finally decided to post this mod on LL,it is made by myself just for fun and based on KS sky188 hair. The original post is on 3dm as the linkage shown below:
    link:http://bbs.3dmgame.com/thread-4655131-1-1.html
     
    PS:Before using this mod, check your plug-in carefully. This is NOT for HDT-PE and any other skeletons except XPMSE by Groove , don't ask me why your hair do not move the way as my screenshots if you are not using XPMSE and HDT-SMP.
     
    And enjoys people.

    5,734 downloads

    Updated

  18. HDT Skinned Mesh Physics Tutorial

    Declaration
     
    This tutorial is only for one who is familiar with 3dsMax. It's even better if you made HDT-PE outfits/hair/jewelries before. I'm still learning SMP, so I'll let my friends reply any questions for now. If you have any problem, anitman and 01023 can help you.
     
    Description
     
    Based on bullet 2.82, HDT-SMP is the successor of HDT-PE. The plugin here is the latest one with BBP xmls for various body types.
     
    This tutorial includes a Chinese voice video, a demo hair nif and xml, a 3dsMax script, a basic skeleton, and a XML editing tutorial.
     
    Because of the lack of subtitle, it's recommended that you are familiar with 3dsMax. Creating bones and weights painting are the same as HDT-PE, but there is no need to build rigid body. You only need to create bones by using the script, then paint the weights. And then, edit the xml file by yourself.
     
    The Necrosarium Set is for you to see what SMP can do.
     
    Video link: https://mega.nz/#!uRUjSZoK!NiaX6ULoqEb5NCT8xITvUtxLoRnxCZwFGDXC8xsimdY
     
    This is the correct export settings, the one in video is wrong:

     
     
    Requirement
     
    3dsMax
     
    SKSE
     
    Warning: HDT-SMP is not compatible with HDT-PE.
    Actually, they're compatible as long as you are not doing breast physic with both at the same time. Even if you do the cause would be only visual. But it's recommended that all PE modder use SMP instead.
     
    Special Thanks
     
    HydrogensaysHDT for making SMP plugins
    Tianya (01023) for the video and tutorial
    -_-b for video editing
    nsf2004 for recording chatting messages
    Shocky for Necrosarium Set

    34,551 downloads

    Updated

  19. Generic Loincloth movement xml

    Sup, your favorite Mad scientist orange again
     
     
    Here's a generic loincloth movement xml I made as a side project.
    Updated version (The weighting of the outfit is still not optimal)
     
    https://www.youtube.com/watch?v=GNLNUom9Vno
     
    No I will not release the outfit, as I do not have permission from author and it's also most definitely not in a 'release' worthy state.
    Others can fix up the weights on their outfit of choice and just link the xml though, it only took me an hour to do all this and I wasn't even interested.
     
    I can only imagine what an invested modder with time on their hands could achieve.
     
    If people are interested I can give a guide on how to use this to add physics to any loin cloth mesh.
     
    Tools used:
    3dsMax 2014 & 2012 -> Fix Skin Data alignments for OS, also could be used to fix Weights after transfer (Which I was too lazy to do)
    Outfit Studio -> To transfer weights
    JFF -> To edit certain values and calculations to make the base xml
    Sublime Text 3 -> For fine tuning the xml values and to update them to work with the latest version of HDT.
    Nifskope -> Nif cleanup after OS weight transfer
    Credits:
    Original author of NPR China Dress - Most physics values and bones were used from their original xml
    HydrogensaysHDT - Created HDT
    XP32 - Adding NPR bones to the Maximum Skeleton (well now at least someone used those bones...)
    Cell - testing and feedback
    LL unofficial Chat - For being my hangout of choice
     
    Permissions:
    You must give credit to the people listed in the credits.

    472 downloads

    Updated

  20. Empire Coat - a HDT Test

    Description:
     
    This mod serves as a proof of concept / test about how to emulate cloth physics using the amazing HDTPhysics Extension plugin.
    The dress is based on Camilla Welton's Empire Coat design.
     
     
    Craft it at any Tanning Rack.
    REMEMBER TO MAKE A BACK UP OF YOUR SAVEGAME, I WONT TAKE RESPONSABILITY OF ANY DAMAGE TO YOUR COMPUTER/CHARACTER
    ===============================================================================================
     
    FIRST TEST.
     
     
     
    SECOND TEST.
     
     
     
    THIRD TEST. (FINAL, alpha release)
     
    Grab it here...
    =============================================================================================
    Reqs:
    UNP Body (if you use Calientes body you wont notice major texture issues)
    SKSE
    Latests version of HDTPhysicsExtension (tested on 12.29)
    HDTHighHeels System for the boots addon.
    =============================================================================================
    Compatibility:
    REMEMBER TO MAKE A BACK UP OF YOUR SAVEGAME, I WONT TAKE RESPONSABILITY OF ANY DAMAGE TO YOUR COMPUTER/CHARACTER
    That being said...
    I think It should be compatible with almost everything. But Im not really sure, thats why im uploading it for testing...
     
    If you use the XP32 hair, be sure to use the compatibility patch. It wont change anything, but will just put his collision objects at a layer different than 0 (10)

    (Collision filters at layer 0 collides with everything on Havok engine, so it will also fix possible incompatibilities with other mods that adds rigid bodies at the chest/arms area)
    ===============================================================================================
     
    Troubleshooting:
     
    "When I restart a saved game, sometimes the lower part of the coat seems to clip trough legs"
    Unequip and reequip the coat so havok can realign the rigid bodies.
     
    "The lower part is warped and is at the other side of the body"
    Unequip and reequip, or just move around a bit, the collision objects should do the rest.
     
    ===============================================================================================
     
    FAQ:
     
    "How do I get this dress?"
    Read the description...
     
    "Why UNP Slim?"
    Because is the body I use...
     
    "Are you going to create versions for other bodies?"
    Not at the moment, Im bussy with another project.
     
    "My breasts dont move even when I equip the Havok Object thing"
    There are no weights on the breasts, the model was rigged using the vanilla skeleton.
     
    "I changed the shape of your mesh using X tool to fit my body but now the skirt has a lot of clipping"
    You have to reshape the collision objects of the XML, since they are fitted to the UNP slim body.
     
    "This dress sucks..."
    I agree.
     
    ===============================================================================================
    PERMISION NOTES
    You are free to retexture it, convert it to other bodies and dissasemble it to understand how it works, I even encourage you to do it and if you have any questions, feel free to ask, I would be glad to answer.
    ===============================================================================================
     
    CREDITS:
    HydrogenSaysHDT for creating this amazing plugin. I should build a monument on your name.
    LL community for sharing their interest and not being silent cl icks like the "N" guys.
    Canderes for his "Bone to Nub" and "HCT Preview Caps" scripts that I used as a base for mine, for his tutorials and well, for just being amazing.
    XP32: For creating that ponytail. I wouldn't know about this plugin without his upload.
    and finally...
    Bethsoft: For giving us a crippled toolset. And creating such a nice game.

    28,864 downloads

    Submitted

  21. Minou's HDT Wigs Package

    This is simply a package of all hdt hair i stumbled upon and got authorization to use



    I reallly wanted my companions to have them, and even using CK it was not possible



    And i saw it requested alot and i was not able to find anyone who did it



    And so..



    i turned them all into wigs


     

    Has Always What Better way to show you Then Dancing =)



    http://www.nekomods.com/video-games/skyrim-dance-7-teru-teru-minouwigs-mod-hdt-hair-wigs


    http://www.nekomods.com/video-games/skyrim-dance-8-sweet-devil-hdt-hair-wigs-hdt-breasts-kawaii-dance


    http://www.nekomods.com/modshowcase/skyrim-dance-11-no-life-queen-hdt-hair-wigs-new-colors-hdt-breasts-kawaii-dance




     

    **New Wig Video**



    3 colors in this but there is 7 more :3



    https://www.youtube.com/watch?v=sLrelmZ-N5Y


    https://www.youtube.com/watch?v=ceBe3B5VG0M 
     
     




    Requirements



    Latest SKSE
    http://skse.silverlock.org/


    And HDT physics
    http://www.nexusmods.com/skyrim/mods/53996

     
     

    Installation



    Use Mod Manager or Nmm



    Or Manually paste in your data folder



    Uninstall the same way


     
     

    How to get your wig's



    Since i havent even got to whiterun yet since i came back to skyrim



    i did not put them anywhere since i don't not where =o



    To get your wigs simply open console



    Type in ** help minouwig ** without the stars and press enter



    Now you get all your list find the ID you want



    Open console and type in



    player.additem **ID** **NUMBER*


     

    New Wig is called ponytail 2 Comes with 10 colors !



    Also added colors to all 3 Numenume hairs


     

    Colors



    Red-pink-purple-orange-green-teal-yellow-black-brown-blue-light blue


     
     

    Note



    Will not override your current hair mods so should not conflict


     
     
     

    Credits


     

    Krista - Demonica
    HydrogensaysHDT - hdtPhysicsExtensions
    xp32 - Ponytail Hairmod
    Yoo - Merida's Hair
    Daiemonic - Editor Ponytail-xml
    jancicc - share and/or create HDT Numenume
    MortredL - Marie Rose Hairs
    Fuus00 - Nightcrawler* and AlessoCookie



    pclp2014



    fuse00



    Yoo for his amazing merida hair




    bbdlqek1 for his Ponytail

     
     
     
     

    if youd like to test out my nekomimi race !



    http://www.nekomods.com/races/the-nekomimi-race

    10,354 downloads

    Updated

  22. Minou's HDT Physics

    Requirements



    HDT Physics
    http://www.nexusmods.com/skyrim/mods/53996/?


    Havok item
    http://www.loverslab.com/files/file/974-havok-breast-physic-xml-files-for-beginners/


    tbbp skeleton+body



    i use xp32


     

    Installation



    paste it in C:\Program Files (x86)\Steam\SteamApps\common\skyrim\Data\skse\plugins\hdtPhysicsExtensionsDefaultBBP.xml


     
     

    Simply my custom hdtPhysicsExtensionsDefaultBBP.xml



    I love Decent breast bounce but hate fake butt bounce and over the top fake jello effects


     

    my HDT adds a very good amount of breast bounce but with limited jiggling so they don't move for 30 minutes O-o



    the butt has a..how could i say low but high butt, it just gives a nice bounce effect but comes to a stop after 1 or 2 jiggle



    Effects are strong enough to be seen with sexlab's doggystyle's etc etc


     

    it does fit cbbe alot better or should i say gifted chests


     
     

    Here's how the breast's looks like with idle animation also is a comparison of the ENB's i am working on which u prefer? left right? =o



    http://www.nekomods.com/video-games/hdt-and-enb-comparison


    Here how bouncy it looks when dancing



    http://www.nekomods.com/video-games/skyrim-dance-9-po-pi-po-enb-test-no-gloss-version-hdt-hair-wigs-hdt-breasts-kawaii-dance


    http://www.nekomods.com/video-games/skyrim-dance-aitakatta-my-hdt

     
     

    if youd like to test out my nekomimi race !



    http://www.nekomods.com/races/the-nekomimi-race

    37,453 downloads

    Updated

  23. CBBE HDT Piercing Sets

    This is a re-do and re-packaging of "HDT Piercingsets 2.6 for Bodyslide," reconfigured for the CBBE HDT body.
    See http://www.loverslab.com/files/file/836-hdt-piercingsets-26-for-bodyslide/for specific information.
    ORIGINAL MODS NOT REQUIRED
     
    WHAT IT DOES:
    1. Converts the AH1, Newmiller, and SED7 piercing sets to the CBBE HDT 3.3 baseshape
    2. Fixes texture path errors in all the SED7 meshes
    3. Cleans up and de-clutters the Bodyslide directories
    4. Reconfigures the Newmiller Gem Belt and Gem Necklace to better fit the body model and minimize mesh stretch (see screen shots)
     
     
    REQUIRED MODS:
    Caliente's Beautiful Bodies Edition -CBBE 3.3- (http://www.nexusmods.com/skyrim/mods/2666/?)
    BodySlide 2 and Outfit Studio 2.2 (http://www.nexusmods.com/skyrim/mods/49015/?)
    XP32 Maximum Skeleton Extended 2.X (http://www.loverslab.com/files/file/676-xp32-maximum-skeleton-extended/)
    HDT Physics Extension (http://www.loverslab.com/files/file/840-hdt-physics-extension-v1428-latest/)
     
     
     
    CONFLICTS
    This mod will conflict with previous versions of the piercing sets and with "HDT Piercingsets 2.6 for Bodyslide."
    The authors of the three original mods also used different biped slot assignments for their piercings. As a
    result it is possible to wear two or more different piercings for the same body part at the same time, this is not
    necessarily a conflict but just weird.
     
    There are likely to be biped slot conflicts between the piercings and other meshes using the same slot assignments.
    In such cases, just unequip the piercings.
     
     
    INSTALLATION
    Remove the AH1, Newmiller, and SED7 piercing sets if installed.
    Remove "HDT Piercingsets 2.6 for Bodyslide" if installed.
    Install this mod via NNM or your manager of choice, or manually by dropping the contents of the "Data" directory in the archive into the "Data" directory of your game installation and allow over-write.
     
    NOTE: If installing with a manager and you are asked to overwrite files, then you have not removed the original mods and there will be conflicts
     
     
    USAGE
    You must build the meshes in Bodyslide relative to your chosen preset before the piercings will be available in game. This mod adds 3 Groups (Piercings AH1, Piercings Newmiller, Piercings SED7) to the Bodyslide Group Filter. Batch Build all 134 meshes (the three groups) so that the piercing sets are added to the game directory.
     
     
    UNINSTALL
    Remove the mod with the manager of your choice. Or manually delete the directories contained in the downloaded archive from your
    game directories.
     
     
    CREDITS
    Much thanks to Hentaijin, Newmiller, and Shazhar for their original models
    Much thanks to Lother for the HDT Piercingsets 2.6 for Bodyslide, without which this mod would not be possible
    Endless thanks to Caliente, Cell, Stuffed_Bunny and Chronotrigger77 for their fantastic work on the CBBE Body and Bodyslide

    67,747 downloads

    Updated

  24. HDT Cloaks for Hold Guards - Cloaks Of Skyrim Replacer

    I've taken the hold capes and hdt files from this mod on 3DM http://bbs.3dmgame.com/forum.php?mod=viewthread&tid=4256058, and had it replace the hold guard cloaks/capes from the Cloaks in Skyrim mod on the nexus http://www.nexusmods.com/skyrim/mods/12092/?.
     
    cloaks in skyrim mod required (and perhaps a bashed patch to be absolutely sure those cloaks get disseminated to those hold guards).
     
    We might see improved cloak.xmls in the future. Everyone might want to try Blabba's L.E.M.O.N. xml and see how well that one works, but I haven't tried it yet.
     
    Seems to be working okay on the 14.28.dll.
     
    Also, don't expect me to offer much support for this file. I don't know enough about how HDT works or how to make my own meshes or xmls, I just saw a way to put these two mods together.
     
    update:
    small fix - some female guard capes didnt get replaced
     

    DISCLAIMER
    It's been brought up that the physics for these cloaks, as they are set up, include many bones, are detailed, and consequently may have moderate performance impact when in proximity of many guards. We might see a more performance friendly version in the future.

    5,027 downloads

    Updated

  25. [HDT-SMP]cloth:Amare(U only)

    Requirement:HDT skinned mesh physics(V2.0) link: http://bbs.3dmgame.com/thread-4497700-1-1.html
    This mod is built on the plugin:HDT skinned mesh physics(V2.0).Hydro fixed the bugs of HDT-SMP V2.0.So for better performance,I build this mod on the V2.0(For new function:group of constraint).If you'd like to run it on HDT-SMP V1.0.Please replace the .xml with the uploaded compatible one.
     
    PS:The uploaded .xml is for HDT-SMP V1.0,It's unnecessary for who with HDT-SMP V2.0.

    2,805 downloads

    Updated


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