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SexLab mods that provide various effects or utility related to sex started by other mods

109 files

  1. Cumshot

    Cumshot
     
    v2.3
     
    for Skyrim Classic and SE
     
     
     
     
    A SexLab and Flower Girls addon
     
    by wpg97541 and Erstam
     
     
    IMPORTANT - Development of Cumshot has ended. V2.2 is the final version. Feature requests will be ignored from now on. For further expansions, bugfixes, and compatibility fixes I give permission to everyone who wants to work on this mod and upload it here on LoversLab as their own mod. Only requirement is to link back to this page.
     
     
    See males actually shoot their load when they reach orgasm, unless they ejaculate inside their partner's body.
     
    This mod catches events from SexLab, Flower Girls, or OStim, and shows a visible ejaculation on male actors at orgasm. It can also be used without any sex framework - you can define a hotkey in the MCM and make your character or NPCs cum at any time. This is the way to use it with OSex, which does not send orgasm events Cumshot can react on.
     
    Whether an ejaculation is displayed is decided on a per-animation and per-actor basis. It depends on whether an actor's penis is out in the air at orgasm, and if his nethers are being physically stimulated. In SexLab, ejaculations are hidden for actors in "male" position in animations tagged with the "vaginal", "anal", or "oral" keywords. Exceptions to this rule can be set in the MCM config menu. Flower Girls has its own built-in animation flags to decide whether there's a visible ejaculation, and Cumshot is using those.
     
    There are four different ways to display ejaculations: an animated mesh (as in previous SexLab Cumshot versions), particles, drop objects, and magic projectiles. Choose the one in the MCM that you like most. The different cumshot types are customizable in several ways, but some options only apply to specific cumshot types.
     
    In order to adjust the cumshots to the penis, you can specify the installed body type or SOS Light variant in the MCM menu. Schlong addons for SOS Full and equipable schlongs are automatically detected for every single actor.
     
    If the player or an NPC has an unknown SOS addon, equipable penis, or special body/race, you can register it in the "Genital data" page in the MCM, telling Cumshot that the actor has a natural penis and can ejaculate.
     
    There are many more options in the MCM, just go there and read their descriptions.
     
     
    Requirements (newer versions will work as well):
     
    ---------- Skyrim Classic ----------
    SKSE 1.7.3
    SkyUI 5.1
    PapyrusUtil 3.3 (also included in SexLab)
    NetImmerse Override 3.4.4  OR RaceMenu 3.4.5
    SexLab Framework 1.62 (optional)
    Flower Girls 3.0.2 for Skyrim LE (optional)
     
    ---------- Skyrim SE ----------
    SKSE64 2.0.12
    SkyUI 5.2SE
    PapyrusUtil 3.6b (also included in SexLab)
    RaceMenu 0.2.12 (for the NetImmerse Override part)
    SexLab Framework SE 1.63 beta 5 (optional)
    FlowerGirls SE 3.0.1 (optional)
    OStim (optional)
     
     
     
    Installation:
    It's highly recommended to run the Fomod installer. It allows you to select your Skyrim game (classic or SE) and support for installed sex frameworks (SexLab and FlowerGirls).

    Update notes:
    If you've been using SexLab Cumshot 1.x, delete or remove it, and install Cumshot 2.0. It's basically a new mod - that way the old data will be properly cleared. After loading a game, wait for the MCM to update (it may require a save and reload). Don't click on the old "SexLab Cumshot" entry, it will crash your game. After the MCM has updated, the old entry will be gone and a new one named "Cumshot" will appear.
     
    Compatibility notes:
    Cumshot appears to be incompatible with Bad Dog Hoodies.

    Ejaculation hotkey:
    You can make the player character or the NPC under the crosshair ejaculate at any time, even outside of sex animations. Press the Trigger Ejaculation hotkey (Shift + hotkey for NPCs under the crosshair). The key can be set in the MCM menu. However, if used at the wrong time, it might interfere with other framework functionality, like automatic stripping, so use it with caution.

    Drop objects mode:
    This mode, while being the most versatile of all, will cause short spikes of high script usage during ejaculation. If you set cum amount to very high values, you may experience script lag, or even stack dumps if Papyrus is already stressed by other mods. It all depends on your computer, and on the mods you have installed.
     
    SAM Morphs for RaceMenu:
    Changing the PenisSize slider won't affect the cumshot's position, and ejaculations will look off. Use PenisSize 2 instead.
     
     
     
    Changelog:
     
     
     
     
    Credits:
     
    wpg97541 - Original idea and concept, cumshot mesh, preliminary SexLab integration
    Erstam - Scripting, SexLab integration, additions and tweaks
    Expired6978 - Netimmerse Override SKSE plugin
    Verodor - German translation

    543,691 downloads

    Updated

  2. BeeingFemale

    Pregnancy and menstrual cycle mod that will give a complete new and better feeling to Skyrim. Just give it a try


     
     
     
     
     
     
     
     
     
     
     
     
     



     
     
     


    Version 2.8 Fix 1
    compatible with SSL 1.50+
     
    _________________________________________
     
    Download the BugFix by Bane Master
    _________________________________________
     

    BeeingFemale is a menstrual cycle simulation mod that allows female character to have a menstrual cycle and even to become pregnant.
    It's a very complex mod based on reality with a lot of realistic features like simulating the LH and FSH Hormones, sperm life-time, egg and sperm traveling duration, and way more.
     
    It's a high advanced mod with many features that won't touch other mods except you want it. It's compatible with most other mods.
    The born children will have an own leveling system, too as well as there own skill and perk tree.
    They can follow you, doing some favours and more.
     
    If you are a woman in Skyrim, after having sex you can become pregnant - depending on your hormones and your menstrual cycle phase.
    After some many days you can born a little cute girl or a strong cute boy.
    For sure NPCs are supported, too! So even when you are a Men in Skyrim, you can have a lot of fun with this mod and you will have your own child that will give support.
     
    BeeingFemale is based on reality. It was a lot to read about the menstrual cycle, birth, hormones and stuff.
     
    A few things in the .esp / .esm files are not cleared. Uncle uploaded a clean version of the .esp/esm files HERE
     

     
    Installation Guide
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    After I had to reinstall Skyrim, I decidet to explain how to install BeeingFemale from a fresh Skyrim installation with the UNP Body:
    1. Download the latest SKSE version
    2. Download the latest version of SkiUI (+ RaceMenu + HDT if you like)
    3. Download XP32 Maximum Skeleton or Extended for HDT Users
    4. Download the latest version of FNIS and the creature pack
    5. Download the latest version of SexLab + some Sex Mods
    6. Now at first we will install this armor pack.
    7. Download and install DIMONIZED UNP female body
    8. Download and install the Belly Version "UNP TBBP.7z" HERE and overwrite your Dimonized UNP Body again (but you will still have the textures - and now you will have the Belly Node, too)
    9. Download and install the latest Version of BeeingFemale in this thread (OR BeeingFemale CANS Version - Only 1 of them is neccessary)
    10. Run FNIS (data/tools/GenerateFNIS_for_Users/GenerateFNISforUsers.exe)
     
    11. In Skyrim, open the console and type "bf:test" . This will give all loaded female actors a pregnancy belly. Now you can test, if the "Node Scaling" is working
     
    Now you can start playing Skyrim with BeeingFemale
     
    How does it Work / FAQ:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    As I said, BeeingFemale is based on reality. So it works like it does in reality. It's a bit complicated to explain how everything works - only having sex won't impregnate a woman. That's why i wrote 3 Books you can find in your inventory after starting the game.
     
    Q: The Menu is black
    A: scroll a few lines back. below the Installation guide I've wrote an "important" note
     
    Q: How does it work?
    A: There are 3 Books in your inventory. It is way to complex to explain everything in a FAQ. But it works like it does in reality - an egg is traveling thought the female body, a sperm can concive it and the woman will be pregnant.
     
    Q: What are those AddOns?
    A: AddOns are specific mods that include content to BeeingFemale. They can specificate races (changing the duration of a phase, the pain level, the kid of child that will born, and even more, adding more PMS Effects, menstrual effects, ....)
     
    Q: Where can I find a pregnancy Body / Skeleton / Clothes - and what should i use?
    A: On Lovers Lab! Depending on you body you are using, the textures, the skeleton, the physics there are diferent mods you need. But the good answer is, you can find all of them on Lovers Lab, just use the search function. The first set up of those mods can be a bit anoying but when it works it looks great
     
    Q: I've got a problem with the Body / Skeleton / Clothes
    A: I'm sorry to say that, but this is the wrong thread for that. The creater of the body / skeleton / clothes can help you way better with you problem.
     
    Q: My character is spinning when she gives birth
    A: Isn't it funny? I'm sorry i'm not an animator. Those were the best looking animations for birth i could find. If someone could create new realistic bith animations it would be great
     
    Q: Is Female / Female suported?
    A: Yes, if you have SexLab installed. Even when this is not realistic at all, i made it possible. Just enable the Female sperm effect in the SexLab MCM Settings.
     
    Q: Are creatures suported?
    A: Yes, if you have SexLab installed. Just enable it in the Beeing Female MCM Settings.
     
    Q: I had sex with a female guard / thief / ... but she won't become pregnant - why?
    A: Those are non-unique characters. There would be to many problems to make them work correctly. Non-unique characters may change there sex. Sometimes they are female, sometimes male, ... sometimes they are Nord, sometimes argonian.... and when they will respawn after killing them, they may change again. If i would store them it would slow down everything and create massive stored data. Male non-unique can still impregnate female unique.
     
    Q: Is the Sourcecode included?
    A: Yes! Except the widgets everything is included
    (A typo happend, the Source files are located in a folder that is named "Scource" - Just copy and past all files into your Source folder and you can edit them.)
     
    Q: Will the childs grow to an adult?
    A: No. This got many reasons. The most imporant is that children won't grow to an adult in just 10 days. Another thing is that this would be realy dificult to make, because of the AddOn System, and stuff.
     
    Q: I'm suffering on an infection - will my character die now?
    A: Cure it - just buy a cure potion! otherwise you will die.
     
    Q: Why the min duration of a phase is 2 Days?
    A: This was the easiest way to fix problems with the calculation and the AddOns.
     
    Q: Why are children / elder forbidden / blocked?
    A: Elder won't have a menstrual cycle anymore... same to children.
     
    Q: Are there crafts i can create?
    A: Yes. There are many crafts you can create. Contraception Fluid so you can't become pregnant, Anti Sperm Fluid (aka: Wash out sperm fluid) to wash out the sperm that is already inside you, sanitary napkins to fetch the menstrual blood.
     
    Q: The Conecption Widget says i've got 6% chance to conceive and i'm ovulating - what does this actualy meen?
    A: Such low conception chances are like 0% + tollerance. I don't think your character will become pregnant. Seems the egg won't nist in the utherus or there was no egg when ovulating or something else happend. Wait for the next cycle maybe next time it will work.
     
    Q: I've got a negative 'State Time' and it's falling even more - what can i do?
    A: This is a bug i couldn't figure out right now. It happens when the BeeingFemale Timer is resumend after a pause (disabled via MCM Menu or Estrus Chaurus Pregnancy). The only way to fix it is a reset the Player Stats using the MCM Menu. I'm still working on this bug.
     
    Q: Are you a doctor or a midwife or something like that?
    A: Ähm no, not really, i'm software developer who liked Trixy's "Procreation" and continued his work. I've asked some many female friends, reading forums, reading wikiedia with the result - really really to much informations!!! Now i know a lot about FSH Hormones, LH Hormones, even how often and how much menstruation blood drips out.... uuuuhrs.... But i think it was worth it.
     
    Q: Do you spend hours for just feeding your own fetish?
    A: No. First of all, i spend less time. Sorry for that but i'm busy with my real life as I already said. I love developing and it's better then base jumping when releasing a mod or a bug fix. I don't even play skyrim anymore. Maybe sometimes when I have nothing else to do but most of the playing is just for testing bug fixes in BeeingFemale.
     
    Q: Is it possible to keep the widgets visible?
    A: Yes, keep the hotkey pressed for 1.2 sec or longer. Press the key again to hide them again
     
    Q: Are there any console commands?
    A: Yes, there are a few. The most important is "bf:code" (without the quotes) this will display an error code that I need, for fixing some bugs. But I will ask for them, you don't need to send me the code for each request. There are a few more for healing the baby, adding contraception, give contraception bottles to the selected NPC, impregnation, sperm adding, and so on..... Maybe you will find them out sometimes
     
    Items and Crafts:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    There are a few items you can craft.
    Using the cooker (you can find in a kitchen or a camp fire) you can create the Contraception Fluid and the Wash Out Sperm fluid.
     
    The Contraception fluid will raise the chance of contraception depending. But don't use them all at once! You must wait around 3 - 4 days till you can use the next contraception - otherwise it won't have the full effect. There is a How To note in your inventory, please read it first!
     
    Using the Wash Out sperm fluid you can wash out the sperm that is already in you so it won't impregnate you anymore.
    But beware - sperm that is to long (by default 6 game hours - can be changed in the MCM Menu) is in you, already reached the utherus and can't be washed out anymore.
     
    Then there are the sanitary napkins. You can craft them in the forge -> Leather.
    They will fetch the menstrual blood so you won't have any bloody legs anymore.
    Requirements:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - PapyrusUtil (or SexLab)
    - SKSE 1.7
    - SkyUI 5
     
    Optional:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - FNIS
    - RaceMenu
    - A SexLab compatible sex mod so you can have sex
    - Body with pregnant belly support
    - Skeleton with pregnant belly support
     
    Compatible with:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - Estrus Chaurus
    - Estrus Chaurus+
    - SexLab Hormones
    - Content Consumer's Alternate Start
    - Slaves of Tamriel Continuation
     
    Not compatible with:
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - Most other pregnancy mods
    - There is a little bug with Skyrim Romance - will be fixed soon
     
    Change Log
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    2.8 Fix 1
    - De-/Buffs will now be dispelled correctly
    - The Basic AddOn file is now translated correctly
    - The MCM Menu -> Refresh AddOn List is working again
    - Extracted the BasicAddOns to the new AddOnManager System
    - The Emitters for pregnancy water breaking and vaginal blood dropping won't make blue squads anymore
    - Updated the SSL AddOn ini and the BathingInSkyrim ini so they will work correctly
    - Updated the Developer Pack (including the BeeingFemale.esp now as well as the latest scripts)
     
    2.8 (including the unofficial path)
    - Fixed mcm initialisation for new games and clean saves
    - Fixed sexlab detection
    - Fixed an number of property errors in BeeingFemaleBasicAddon.esp
    - Tampons will now only be automatically added to the inventory of NPCs
    - Fixed virility and sperm survival profile save bug identified
    - Fix for widgets displaying when pressing the information key whilst the console is open
    - Fixed a bug in the script FWAbilityBeeingFemale, that was checking breast value while inflating the belly
    - Updated beeingmale, beeingfemale, beeingbase, PMSSexHurt, PMSHurtingHeadage & BFA_AbilityHungry scripts attached to deleted forms to finish gracefully
    - Mother's Anger effect will now increase damage by 15-20% rather than 1500-2000%
    - Added (and updated patch) code to allow beeingmale and beeingfemale, PMSSexHurt & PMSHurtingHeadage scripts attached to deleted forms to finish gracefully
    - Updated BFA_AbilityHungry code to reduce script load
    - Go AWAY effect will now increase damage by 10% rather than 110%
     
    - A complete new AddOn Manager System - This is way faster then the onld system
    - The current profile will be displayed in the MCM System Menu if it already exists
    - A Hud Profile was added, where you can set a HUD Profile (containing position, size, color of each widget)
    - Added new Misc-AddOn callbacks: OnMagicEffectApply, OnImpregnate
    - Added new SKSE Events for other Mods: "CanBecomePregnant", "CanBecomePMS"
    - Baby-Items should now have a name
    - Added new console commands "bf:unimpregnate", "bf:cme", "bf:race", "bf:addon", "bf:test", "bf:setbabys"
    - Console Command "bf:impregnate" may have a numeric argument, defining the number of babys the character will be pregnant with
    - The Developer Files are now in a seperate Archive, and now include almost everything, including the HUD and the C++ Files
    - Fixed the MCM Menu - It was possible to raise an infinity bug that spams the skyrim log file to 40gb and more
    - Fixed the "NPCs' moods change" / "NPCs get wayward" Option bug in the MCM Menu
    - Translated the Children Tab to english, in the english MCM File
    - When loading a game, the "Default"-Profile shouldn't be loaded anymore
    - Sanitary Napkins are removed now. There is no need for them anymore. They where not compatible for pregnancy belly, won't work on all bodys (only UNP all i remember) and for some more reasons
    - Edited the BeeingFemale Widget Elements
    - Added a few new Child Perks
    - Menu Title Screen will display the original Image when an adult mod is installed (including Flower Girls and Animated Prostitution)
    - MCM Menu -> System containing more "Compatibility" Mods. Therefore I made a native code inspecting the Script files. With this function, BeeingFemale will 'decompile' script files and check if they contain a specific script function
    - Added compatibility to 'Bathing in Skyrim' to wash out sperm when bathing
     
    2.7 Fix1
    - Adding String Files for Multilingual support.
    - Fixed some problems in the AddOn Manager
    - Adding console commands
    - Added new FWController Functions: SetBabyHealth and SetContraception
    - DebugInfos were added to the AddOn Manager for the bf:code console command
    - Fixed the multilignual Support for the Baby Item Name
    - Removed the FNIS Animation requirement check
    - Made even more messages multilingual
     
    2.7
    - Many Bugs I can't remember anymore fixed
    - Added Baby Sounds, the baby-item will cry, talk, ... now when you carry the baby
    - Added many many new De-Buffs to diferent menstruation cycle phases. I think it was 54 new De-buffs
    - Added the Hungry-Debugg to PMS and 1. Trimester. Now the woman will eat food she is carrying when delivering under "hungry". If there is no food, the stomach will make noices that nearly enemys may alert.
    - non-unique female NPCs may drop items now like Tampons or contraception fluid. Same to all female Guards.
    - Added an alternate Menu Title Image for non SexLab Users
    - Fixed a bug where De-Buffs won't effect the Player/NPC anymore, when loading a game
    - Added an option-INI-File for HUD Widgets where you can set the position, enable/disable, or change the alpha of any widget. (Prepared for a HUD Profile)
    - Fixed a problem, where the default profile was loaded in BF2.6, whenever you load a game so all settings were reset again.
    - Uploaded the Guids and enabled the Donations on Nexus
    - Things I've forgot
     
    2.6
    - Couple Widget can now be activated in the MCM Menu
    - Baby Item Inventory-Mesh was replaced (removed)
    - The Child Perk Menu was remade
    - The Child Perk System was remade
    - The Debug View for the Child Skill Window can now be enabled when setting message mode to "All" (Warning, this may lag alot!)
    - Tampon included in the main file
    - Estrus Chaurus Fix included in the main file
    - CANS Support for now disabled - But it will come back somedays
    - Baby Name Files fixed
    - Menstruation Blood was remade (all 3 versions)
    - Menstruation bleeding can now be deactivated in the MCM Menu
    - The Child Followers (Actor) are now less powerful
    - The Summon Enchantments the baby items can born with, are removed
    - MCM Debug Option to test all Child-Perk Files
    - Save / Load Profile option added (6 Profiles are already included, you can create your own, too)
    - You get a notification when the child levels up (and the child will glow, too)
    - Many other bugs were fixed
     
    2.5
    - Baby-Item has changed to Baby-Armor!
    - New Enchantment System for the Baby Item. Baby Item will be enchanted
    - Couple System. Couples (Husband, Affair and Friends) may have sex.
    - No SexLab or sex-mods required anymore. (SexLab userers will have some extra Features)
    - C.A.N.S. Framework Support
    - When the Player sleeps next to someone there is a Chance that they will have sex during sleeping (no sex-animations, just the normal fade in black)
    - Enable / Disable Birth animations (Default is Disabled! - You must enable it, to see the Birth Animation again!)
    - New MCM Menu Tab for impregnation (without sex-mods)
    - NPCs may have another Child-Type then the Player ( You can set, that the Player will Born a ChildActor, and the NPCs a Child-Item)
    - many Bugs were fixed
     
    2.4
    - NiOverride Scaling added (Required RaceMenu or NiOverride)
    - The children will fight now
    - Added new sounds to the Child Skill Menu
    - Added a new Child Perk - "Reflect Damage"
    - Fixed the "OnPlayerLoadGame" bug - This should fix the Timer problem where you have to reset the player stats and many many more things
    - Sanitary Napkin Widget added
    - NPC Cheats to impregnate and changing phase added to the MCM Menu (nice feature for developers)
    - OK Button in the new Info Window is fixed
    - Added a basic Script for Spells and scrols to give Orders to your child
    - Added 2 new kinds of scrolls to call your children
    - SendModEvent functions for developer (See "For Developers" for the basic SendModEvent useage)
    - Child Tab in the MCM was added (here all your childrens are listed, click on a name and the info window will open)
    - MCM Option: "Reset System" was added. This will restart all components without loosing datas (like the phase the player is in)
    - Basic AddOn Pack - Depressive PMS Effect was fixed
    - The amount of each contraception fluid was raised a lot. The small bottle gives 20% instead of 9%, the medium gives 40% instead of 15% and the Highest gives 70% instead of 40%
    For Developers: Beware, the Script Source files are now in a sub-directory. Remove the old source files in the source directory, starting with "FW.... .psc"!
     
    2.2b
    - Fixed Child Dialogue
    - Some Debug Messages were removed
    - Some Update Functions were added
    - Basic AddOn Pack is added to the main zip file
    - "German Language" Bug was fixed
     
    2.1b
    - Children Overhaul
    - Child Skill Menu
    - New Translation System
    - Using some native functions
    - Info Menu overhaul + speed up
    - Widget System redone (hold the Widget Key for 1,2sec or longer to keep them visible, press again to hide)
    - Adding some Bug Fixes
    - FWSystem fixed
    - Precreating some functions for compatibility and more
    - New birth animation (You have to run FNIS after updating!)
    - much more I can't remember
     
    1.14
    - Widgets are added
    - A calculation function that calculates the current chance you/a NPC will become pregnant when having sex right now
    - More then 1 craft result when creating a BeeingFemale item (sanitary napkins, contraception fluid, wash out fluid)
    - Childs got names
     
    1.0 / Beta4
    - many many bugs are fixed
    - info spell shows now everything correctly
    - timer has been fixed (now the characters will give birth, changeing the state when they should, and stuff)
    - added "sanitary napkin" for fetching the menstural blood
    - new MCM Tab "System" added with a simple uninstall function
    - recipes included
    - contraception "Magic effect" support magnitude now, for developers
    - more "misc addon" functions added
    - missing translations added
    - "Cycle magic effects" Addons (CME) are now combined with PMS AddOns
    - CME AddOns now got "Sometimes" effected and "Always effected" properties, for example, when you've got PMS, you will always have "Sex hurts", and sometimes you will have depresive, sometimes aggressive, ..... and so on
    - some global ModEvents are added, so other sex-mods like sexis for example could raise the "AddSperm" event
    - first try to add irregulations
    - menu added for "kind of visual scaling" added where you can set how the Belly / Breasts should grow... realistic, linear, big booms and stuff
    - Breast Scaling fixed
    - Abortus Fever fixed
     
    Translations and AddOn Links
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    - Chinese
    - Russian
    - Estrus Chaurus integration path
    - Beeing Female 1.14 Estrus Chaurus Integration Patch V1.01 (outdated)
    - Beast Baby AddOn
    - AddOn Pack 1.3 by Sleepy_Soul
    - BeeingFemale Shop by Bijapo
    - ScrollMerchant by Content Comsumer
    - RS Children AddOn by Treguld
    - [bFACCA] BeeingFemale Addon - Creature Child Actors
    - BeeingFemale Tampon
    - BeeingFemale Tampon Estrus Path
    - BF_Potions_in_Skyrim by Treguld
    - BeeingFemale 2.8 Patch V01 by Bane Master
    - RS Children AddOn by Gullu
    - Beast Baby Items by Susanoo27
    - Cleaned Master File by Uncle64
    - Bathing in Skyrim workaround by nanashi
    - PMS NoSneak (fix or remove) by asertype
     
    Guids
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    There are 4 guids planed (2 guides released, 2 guides will follow soon)
     
    - BeeingFemale Developer Guide - This guide is about creating AddOns for BeeingFemale. Race AddOn, CME AddOn and Misc AddOn.
    - BeeingFemale Perk Guide - Create your own perks for your children!
    - BeeingFemale Make your mod compatible without requirement - All you need is SKSE. There are a bunch of "ModEvents" beeing female supports.
    - BeeingFemale Translation Guide - (must be redone) This guide explain how to create translations for the MCM Menu and the game content.
    - BeeingFemale Script Guide - In this Guide i will explain how to create simple and advanced scripts for BeeingFemale... how to impregnate any woman using scripts only and what options there are.
    - BeeingFemale Modder Guide - This guide descripts how to make mods based on BeeingFemale. For example you talk to an NPC who needs help, rescue her pregnant wife.
     
    For Developer
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Beeing Female is made for player and developer!
    There are many diferent ways to make developer happy - For example the AddOn Manager. It's easy to create new AddOns like menstrual syndromes, PMS effects, and stuff. It's also possible to create race specific settings or gain access to the BeeingFemale Events.
    Another way to make developer happy is the FWController Class. You can gain access to all NPCs even when they are not loaded or never were loaded. You can impregnate a NPC with just one command, damage / heal the unborn baby, reading and writing the stats and way more.
    There are also functions included to gain access to BeeingFemale without including it to your mod, using the SendModEvent Command.
     
    Here is a short list for SendModEvent examples:
     
    FemaleActor.SendModEvent("BeeingFemale", "AddContraception", 100) ; This adds contraception to the woman
    FemaleActor.SendModEvent("BeeingFemale", "AddSperm", MaleActor.GetFormID()) ; This will add sperm to the woman
    FemaleActor.SendModEvent("BeeingFemale", "WashOutSperm", 100) ; This will wash out 100% sperm
    FemaleActor.SendModEvent("BeeingFemale", "ChangeState", 3) ; This will change the state to 'Menstruation'
    FemaleActor.SendModEvent("BeeingFemale", "InfoBox", 100) ; This will open the info window with all informations
    FemaleActor.SendModEvent("BeeingFemale", "DamageBaby", 30) ; This will make 30 damage to the baby
    FemaleActor.SendModEvent("BeeingFemale", "HealBaby", 60) ; This will heal the baby with 60 Health points
    FemaleActor.SendModEvent("BeeingFemale", "CanBecomePregnant", 1) ; This will make the FemaleActor able to become pregnant in this cycle (0 for disable)
    FemaleActor.SendModEvent("BeeingFemale", "CanBecomePMS", 1) ; This will make the FemaleActor able to become pms in this cycle (0 for disable)
    MaleActor.SendModEvent("AddSperm","", FemaleActor.GetFormID()) ; this is basicly the same as above, except that his is called from the male actor
    More informations can be found in the Guids i've uploaded
     
    More informations and Links
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    You can find more informations HERE , HERE and HERE
    A few helpful links:
    XP32 Maximum Skeleton
    b3lisario´s UNPB BBP Pregnant Body
    Bodyslides++
    Bodyslide UNP
    Pregnancy Scaling Body for Bodyslide2
    UNPB PSVAC pregnancy scaleable vanilla armor and clothing meshes (+TBBP)
    unpb armor conversions with pregnancy and physics support (installer)
    Pregnant-Weighted tbbp armor (Bodyslide2)
     
    More details comming soon
     
    Console Commands
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Most of the console commands may have a selected NPC. If no NPC is selected, it will take effect at the player.
    after the command itself there may follow arguments, written in angle brackets. Some of them are only numeric
    Arguments written in square bracket [<...>] are optional and can be set, or not.
     
    Some commands may take a few second!
    This meen, it will display the error message, that the command could not be found, untill the command is was done successfully.
    Just wait a few seconds
     
     
     
     
    Special Thanks
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Trixy - for Procreation
    Muon Shan - for your active help
    Huili - for your rus. translation
    Aravis7 - for your france translation and your help with the baby mesh
    xiaomiza - for your chinese translation
    jbezorg - for help with the baby mesh
    Slorm - for sharing his bug fixed FWSystem
    Leito - For the birth animation
    Corum - For the PMS "Depressive" fix
    Lactina - For the Baby-Armor-Mesh
    Vader666 - For converting the Baby-Armor-Mesh
    Vioxsis - For converting the Baby-Armor-Mesh
    Bane Master - For his BeeingFemale Patch
    Chosen Clue - For his BeeingFemale Patch
    qotsafan - For his BeeingFemale Patch
    Lovers Lab Community for the realy great support, help, bug fixing, and way way more!
    Everyone who made a donation! This is realy realy great! Thanks!
     
    Visit the BeeingFemale Blog, too!
    Here some background informations can be found.

    351,145 downloads

    Updated

  3. Fill Her Up - Cum Inflation

    Features
    Progressive inflation
    Affects only belly node
    Per-race cum amounts
    NPC & creature support
    Separate tracking for anal and vaginal sex
    Automatic deflation with random-ish intervals with a configurable minimum time before deflation
    Hotkey for manual deflation
    Zaz animations for deflation
    Female on female inflation when female/female cum is in use in sexlab
    NPC comments and status messages related to inflation

    How it works
    Each time any female character has either anal or vaginal sex with one or more males or creatures, some cum is added to their vaginal and/or anal cum "pool" based on the animation used and the races of the actors involved. The actual belly inflation is total of these two pools.
     
    The config lets you set maximum inflation amount, which is also the maximum pool size for both of the two pools. It also means that the combined total cum is two times the set maximum inflation. When the total goes over the set maximum amount, the max inflation is temporarily set slightly higher than the config value to allow some bit extra inflation. Now, if it goes past that temporary maximum, you get a negative effect that slows you down and lessens health and stamina regeneration until the cum is drained to the temporary max inflation, which should happen relatively fast.
     
    Requirements
    SexLab
    Zaz Animation Pack
    A body model that supports belly scaling
    A compatible skeleton (XPMS extended for example)

    Conflicts
    Any other mod that modifies the belly node scale.
     
    Troubleshooting & reporting issues
    If you you're having trouble with the mod, or just reporting issues, you can ask for help in the thread. Remember to include your papyrus log of the events with issues. For help how to find your logs, see this thread.
     
    Uninstalling
    Before removing the mod, uncheck "Inflation enabled" in the config menu to allow the mod to restore all the normal settings.
     
    Supported bodies, races & issues
    To get the mod working with custom races, make sure they have a body that supports belly node scaling. Most custom races have their own body model, and don't necessarily support the belly node. That means you need to copy your favourite body mod over the custom race files to get FHU working properly with them.
    I won't be responding to PMs about bodies or what body mods support the scaling. You can of course ask in the thread if someone else has a suggestion.
    Basic CBBE does not support the required scaling, though there are variants that do.
    This would be a good place to start looking.
     
    Thanks to
    Yuni for testing
    h38fh2mf & Ashal for PapyrusUtil
    Xaz & others for ZAP
    Saints row the Third for inspiring the name
    lmktaooo for Chinese translation
    Rockmic for Italian translation
    victorddp for Spanish translation
    Avaton for Russian translation
     
    And a special thanks to arkanae for writing the status messages and dialogue.
     
    Note for translators
    In addition to the usual translation file and the esp, FHU has an external file used for the status messages that needs to be translated as well. You can find the file in Skyrim\Data\SKSE\Plugins\FillHerUp\.
    Changes - v1.00
    Added global cum amount multiplier
    Fixed deflate triggering in combat
    Fixed sliding during deflate if autorun was on
    Adjusted NPC comment chance

     
     

    189,248 downloads

    Updated

  4. SexLab Hormones (January 2022)

    SexLab Hormones
    Original mod by SkyrimLL.
     
    Description
     
    What if your body could evolve and change according to your activity in Skyrim?
     
    SexLab Hormones is a relatively simple mod that tracks how frequently sex acts are happening to the Player and affects the shape of the player character accordingly (in the same way of Estrus Chaurus pregnancies or Pumping Iron with combat).
     
    The idea being a character having sex all the time would have hormone shaping his/her body accordingly (ok.. not biologically correct but this is SexLab we are talking about ).
    Similarly, a lack of activity for a while returns the body to a less voluptuous stage.
     
    In short, the main idea of this mod is 'sex makes you sexier' (or amplifies your curves in sexual ways to make you more appealing and augment your teasing powers).
     
    Based on forum thread: http://www.loverslab.com/topic/21927-req-added-effects-plugin-for-arousal/
     
    Features:
     
    - Tracks sexual stats (number of orgasms total, number of daily orgasms, number of daily oral, anal, vaginal, and total number of acts/orgasms)
    - The number of sex acts in a day affects the rate of changes (increasing, stable, decreasing), as well as overall weight adjustments
    - Repeated orgasms affects the color of your skin, lips, eye-liner and cheeks (warmer with sexual activity, colder without). In theory, the changes should be race independent. They are relative to your default skin color and mask.
    - If supported by your shape/skeleton, breasts, butt and belly of female PC (belly a tiny bit, not enough to look pregnant) are adjusted as well to improve sensual curves.
    - SexLab arousal aware (early stages... not fully tested yet).
    - A masturbation spell with some unique animations (Thanks Zaz!)
    - Basic perks to health, stamina and magicka based on activity (less sex means more focus for magic, more sex means more health and stamina)
    - Dirty talk and cat calls as your body changes.
    - Chance of assault if sex in public.
    - Awareness of Estrus Chaurus and Beeing Female pregnancy states
    - Compatibility of Hormone's Succubus quest with PSQ Succubus and SexLab Deadly Drain
    - Side quests to become a succubus, a bimbo and change your gender in the process (with support for transgender if you want to).
     
    Details:
    Hormones can change your body shape in two ways.
     
    - using the default Weight value, which independent of any body mesh
    - and using scales on certain nodes of the skeleton, which is also independent of any body mesh
     
    What is important here is the choice of a skeleton, not a body type.
    I usually recommend XP32 Maximum Skeleton ( http://www.nexusmods.com/skyrim/mods/26800/?) but there are others out there.
     
    Stats are captured after each sexual action.
    Updates to the body happen once a day - at the midnight mark since detection is time based for each day.
     
    - If you have no sexual encounter in a day, body weight will start decreasing and skin color will turn colder (more blue in the skin)
    - If you have between 1 and 5 sexual encounters, you will be stable. You weight will not change and your skin color will gradually return to your initial skin color (captured when you started the mod)
    - If you have more than 5 sexual encounters in a day, body weight will increase and skin color will turn warmer (more red in the skin)
     
     
     
     
    Triggers:
     
    - Skin changes are triggered by orgasms (or lack there of)
    - Body weight changes are triggered by number of sexual acts
    - Body morphs changes are triggered by type of sexual acts (oral boosts breasts, anal boosts the butt area and vaginal boosts the belly area)
     
    In addition, sexual activity impacts health, stamina and magicka.
     
    - No sex gives you focus: magicka gets a boost, health and stamina are penalized
    - Moderate activity gives you balance: all three get a small boost
    - High sexual activity makes you sensual: magicka is penalized, health and stamina are increased
     
    Since the mod is still in testing stages, a number of things may happen:
     
    - Colors may not change a lot. I need to test the range of color changes to make sure it is noticeable and yet realistic and race independent.
    - Body morphs could spiral out of control depending on your base body shape. I put some safeguards in place but I had to eyeball them, so I could be off.
     
    That said, I released it because it seems playable at this time, so hopefully the effects above will be minimal.
     
    Note that the new Bimbo / SexChange / TG quest is still very experimental.
     
    - A clean save is required for this version. Make sure to clean your save game with a save game cleaner before installing it again.
     
    - Remember to enable the new options in the Hormones menu
     
    - You will have to enable the new UNP Hormones Schlong addon to get the transgender effect during sex change (if you want to use that)
     
    - Using Racemenu and especially, saving presets for your current character is highly recommended.
     
    - ConsoleUtil is a requirement to perform a sex change: http://www.loverslab.com/topic/47511-consoleutil/
     
    - The latest version of Schlongs of Skyrim (SoS) beta is also required for the Transgender option to work: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946
     
    - To get started with the bimbo quest, travel to one of the island in the middle of the lake west of Riverwood (north of Falkreath) or have sex with Sanguine, one of the Dremora Outcasts or any other Dremora NPC.
     
    Compatibility:
     
    - This mod should be compatible with other weight changing mods such as Pumping Iron or SexLab RND . It will just try to compete with any weight gain or loss from these other mods. For example, getting sex starved will have this mod lower your weight... but eating a lot with SexLab RND will restore lost weight. It's all a matter of proportions
     
    - The only compatibility issue I can think of is with anything that affects the weight or the appearance of the character: SexLab RND, Estrus Chaurus, Hentai Pregnancy... that kind of thing.
     
    For example, I am expecting starting the mod in the middle of a pregnancy will lock in your pregnancy shape as your default shape. So be careful with that
     
    Having pregnancy after the mod is started should be ok - it will only amplify or reduce the visual effect of the pregnancy.
     
    To help reduce interference from other body change mods, use the 'Shape override' option in the menu to let other mods decide to refresh the shape at regular intervals.
     
    - An optional patch adds compatibility with Puppet Master using PapyrusUtil.
    If you are playing Hormones in Succubus mode, Puppet Master spells will be unlocked automatically at high levels of libido.
     
    The download section also includes a copy of the Bodyslide settings I used for the screenshots.
    They are meant for CBBE Pregnant Scaling Body and should provide a nice range of shapes from petite to mature.
    I can share the nif files if needed.
     
    Requirements:
     
    - An advanced skeleton like XP32 Maximum Skeleton ( http://www.nexusmods.com/skyrim/mods/26800/?)
     
    - SkyUI, for the MCM menu ( http://skyrim.nexusmods.com/mods/3863/? )
     
    - SexLab framework - works with 1.62 and above (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
     
    - SexLab Aroused ( http://www.loverslab.com/files/file/307-wip-sexlab-aroused-v20131001/ )
    - PapyrusUtil 1.8 or later ( http://www.loverslab.com/files/file/484-papyrusutil/ )
     
    - NetImmerse Override SKSE plugin ( http://skyrim.nexusmods.com/mods/37481//? )
    :: Included in RaceMenu 2.0
     
    - RaceMenu 2.0 or above is highly recommended (especially if you plan to do the Bimbo quest)
     
    - ConsoleUtil is required if you want to do the sexchange part of the Bimbo quest: http://www.loverslab.com/topic/47511-consoleutil/
     
    - The latest version of Schlongs of Skyrim (SoS) beta is also required for the Transgender option to work: http://www.loverslab.com/topic/23944-sos-schlongs-of-skyrim/page-160?do=findComment&comment=1167946
     
    The Flying option of the Succubus Essence armor relies on one of these three mods:
    Animated Wings Ultimate (prefered option) Real Flying Animated Dragon Wings   
    Read more about requirements and notes at this link: http://www.loverslab.com/topic/22195-sexlab-hormones-wip/
     
    Adding support for SlaveTats
     
    Thanks to @Weird, you can now augment the Bimbo experience with tats that will come back automatically every few days while you are a bimbo (if you manage to get rid of them that is).
     
    To enable SlaveTats support, you need to:
     
    1- Have SlaveTats installed and running of course
    2- Install @weird's new SlaveTat Mod event bridge (http://www.loverslab.com/files/file/2126-slavetats-events-bridge/ )
     
    That's it... at the end of each day, you will receive a new layer of tats along with the usual perks of being a Bimbo.
     
    Adding support for Immersive Hair Growth and Styling
     
    Immersive Hair Growth and Styling is automatically detected and replaces certain options from Hormones such as hair shaving, hair coloring or hair styling. I highly recommend it if you want to play with the Bimbo curse!
     
    Aknowledgements
     
    :: Succubus shape by Total13

    262,384 downloads

    Updated

  5. Apropos

    Don't you wish that during SexLab animations there was something, well, more??
    Well, Apropos attempts to fill in the gaps and help complete the erotic experience.
     
    It provides:
     
    1. Erotic descriptions about the current animations running.
    2. A Wear and Tear system, including Player and NPC consequences/effects
    3. Integrates with SexLab Arousal to generate arousal based adjectives, etc.
    4. (Optional) Integrates with Slavetats API to apply specific (not-user defined!) textures that match to level of Wear and Tear "abuse"
     
    EROTIC DESCRIPTIONS
     
     
     
     
    UNIQUE ANIMATION SUPPORT
     
     
     
     
    WEAR AND TEAR SYSTEM
     
     
     
     

    WEAR AND TEAR DEBUFF EFFECTS
     
     
     
     
    WEAR AND TEAR ABUSE TEXTURES (OPTIONAL FEATURE) EXPERIMENTAL!
     
     
     
     
    ANIMATION PATCHUPS (additions and removals of SL tags)
     
     
     
     
    MCM OPTIONS

     
     
    DESCRIPTION MESSAGE CUSTOMIZATION (for the adventurous!)
     
     
     
     
    APROPOS MESSAGE WIDGETS
     
     
     
     
    CURRENTLY UNDER DEVELOPMENT
     
    - Database restructuring.
     
    POSSIBLE FUTURE DEVELOPMENT
     
     
     
     
    REQUIREMENTS
     
    - SKSE 1.7.0+
    - SexLab 1.6x
    - SexLab Aroused
    - JContainers 3.0+. Here: http://www.loverslab.com/files/file/563-jcontainers/
     

     
    HOW TO REPORT PROBLEMS
     
    - Before reporting a problem, please verify you have installed/have the requirements above.
    - Before reporting a problem, please enable both Debug and Trace messages in MCM.
    - After reproducing the problem in-game, look under "My Documents\my games\Skyrim\Logs\Script\User" for specially named "Apropos0.log" file.
    - Send the Apropos0.log file along with normal Papyrus0.log file.
    - By the way, enabling only Debug messages in MCM and reading Apropos0.log files is a great way to learn about how SexLab works. We are capturing all the events during animations, including the animation name, tags, actors names, gender, and victim status.
     
    TROUBLESHOOTING
     
    User egon123 wrote a quick guide for people using localized (e.g. German) versions of Skyrim whose .STRINGS files need to be converted into UTF-8: http://www.loverslab.com/topic/28123-apropos/?p=944862
     
    KNOWN INCOMPATIBILITIES
     
    - Radiant Prostitution, which also bundles JContainers might conflict. Any other mod that uses JContainers, but at a different API version (e.g. 0.67 vs 3.x)
     
    * See a recompiled version of RP made by user LordEscobar666: http://www.loverslab.com/topic/24450-radiantprostitution-tweaked/page-112?do=findComment&comment=902316
     
    LOAD ORDER REQUIREMENTS
     
    - After SexLab.esm and SexLabAroused.esm
     
    UPDATE INSTRUCTIONS
     
    (Note: before attempting to upgrade a game save, I highly recommend creating a new character first, as a test. If you can successfully use Apropos with a new character that can rule out issues that might show up during an upgrade attempt that can muddy the picture. If you have issues with Apropos with a new character test, that can indicate missing dependencies, e.g. JContainers, install issues, or mod incompatibilities.)
     
    From 20140929 to 20140930:
    - Probably in-place upgrade should suffice. Pay attention that the Apropos Upgraded message is displayed when loading your save though.
    From 201403xx and 201406xx to 201409xx:
    - In the MCM panel for Apropos click "Uninstall mod" under the General tab. Wait a few moments then exit MCM.
    - Make a clean save in Skyrim. Exit.
    - Uninstall your current version of Apropos. Make sure to remove any Data/Scripts/Source/Apropos*.psc and Data/Scripts/Apropos*.pex files just in case.
    - Reload game save, dismiss warning about missing objects. Wait a few minutes, perform save again. Exit
    - Reload game save, wait a few minutes, perform save again. Exit
    - (optional) Use Savegame Script Scalpel: http://www.nexusmods.com/skyrim/mods/53045/? or savetool.
    -Install new version of Apropos.
    -Reload game save. You should see message about Apropos upgrading to version 201409xx. View MCM panel for Apropos and exit immediately.
    -Wait until you see a message about new MCM menu being registered.
    -Go into Apropos MCM panel and click "REFRESH" under Message Preferences.
    -Make a clean save.
    * Scalpel Instructions

     
     
    CREDITS
     
    - Ashal and cohorts for the great work in SexLab.
    - Earendil for JContainers and all his consultation work.
    - FoxyVixen21 in starting this mod, collaborating with me on this mod, and contributing when possible to its continued evolution.
    - All the patient people willing to test this mod and foster its continued growth and evolution.
    - Thanks to FrankJWilson for his idea about user-defined synonym lookups.
    - Decauk for GREAT WORK creating some impressive erotic descriptions!
    - Ekirts Ykcul for awesome SkinTextures!!
    - McDoogle for suggesting using Slavetats API and providing the Slavetats packages of SkinTextures.
    - murfk for Slavetats and helping me understand the API usage.
     
    Feature Requests, Ideas, and Descriptions Submissions--->>> : http://www.loverslab.com/topic/28360-apropos-feature-request-and-descriptions-submission/

    272,860 downloads

    Updated

  6. Soulgem Oven III

    If you are just now tuning in, this is a pregnancy mod. Every time you sex about in Skyrim there is a chance you will get pregnant - with a soulgem. You can get pregnant with up to 6 gems, and over the course of 6 days they will slowly grow from nothing to black gems. Additionally, while pregnant, you will begin producing milk that when farmed will provide buffs. Each race produces milk with different buffs, which can be used as alchemy ingredients or cooked into stronger versions which provide the actual racial powers from the origin race. You birth the gems and have filled gems filled. I say filled, and then flavour it saying its the soul of the baby it isn't. Unless that's too morbid.
     
    Soulgem Oven: The Third
    ~ Current Version: 310
    ~ See the latest change log for IMPORTANT NOTES.
     

     
    Requirements
    These are non-negotiable.
    SKSE 1.7.3 ZaZ Animation Pack 6.07+ (6.11+ suggested) UIExtensions (not, Extended UI) SexLab 1.6.1+ OR SexLab 1.59c with PapyrusUtil 3.1 overwriting. Racemenu 3.4.4 OR NiOverride 3.4.4 FNIS 5.4+ AND THEN RUN IT AFTER INSTALLING SGO3.

     

    New Features of SGO3
    This is a 100% new codebase.
     
     
     
     
    Upgrading From SGO2 to SGO3
    How to perform a reasonably safe and clean upgrade.
     
     
     
     

    Feature List
    All the things this mod does.
     
     
     
     

    My Body Is Not Scaling
    Here we go again.
     
     
     
     
    Frequently Asked Questions
    Please check this list before hitting the support thread.
     
     
     
     
    Race Milk Powers
    What the milks do for alchemy and cooking.
     
     
     
     

    Modding API
    How you can alter the way Soulgem Oven operates without editing any of it.
     
     
     
     
    Changelog
    2016-11-24 - v310 - Happy Thanksgiving Gobble Me

    holy fak have i been sitting on this update for a while. .

    detect a character's gender if it has sos applied to it - meaning attempting to detect tg/futa automatically better. code to make this happen contributed by cetuximab.

    determine who is pitching and who is catching during sex - meaning attempting to prevent futas from inseminating themsevles and other weird things like that. code to make this happen contributed by tanookitamatachi.

    if those two features make your day better please thank those two community minded incubators for contributing the code two months ago. both are features i have been putting off for forever.

    stats tracking. sgo now tracks how many gem stages a character has incublated, how many they have birthed, how much milk they have produced, how many milks have been milked, how many gems have been inserted, how many gems have been transferred, how many gems were conceived naturally.

    stats page in mcm to view gamewide sums.

    stats option on wheel menu to view per character stats.

    per character achivements:
    ~ Moo Moo - Milk 100 bottles of milk - character will produce milk 10% faster.
    ~ Incubator - Grow 100 levels worth of gems - character will grow gems 10% faster.
    ~ Unbirthing - Insert 100 gems - character max gems increased by 1

    milk should drop from the front of the character rather than pop out their ass.

    weight scale dampener options. looks at the characters current weight (think: racemenu weight slider) to dampen the math that does the scaling of the belly and the breasts a bit. this will help prevent characters which are max weight from having breasts the size of jarl balgruuf's ego while characters at min weight from having little effect. the result should be that bellys and breasts scale more reasonable across the board.

     
     
     

    146,079 downloads

    Updated

  7. Sexlab Deadly Drain

    136,956 downloads

    Updated

  8. SexLab Separate Orgasm LE

    Make SexLab Separate Orgasms Great Again!
     
    Issue: SexLab animation always end with orgasms
    Fix: make separate orgasms for actors
     
    -But.... isn't that option already there?
    -Well yes and no, sexlab always ends animations with orgasm, this was probably left due to compatibility reasons with earlier SexLab versions, and i don't think there any mods that use separate orgasms functionality, therefore that SL separate orgasms option is totally useless as a feature.
    -So what does this mod do?
    -This mod tries to fix above problem by modifying sslThreadController script to only play "OrgasmStart" and "OrgasmEnd" events when player has "Separate Orgasms" option disabled.
    -But doesn't that break many mods that use those events?
    -Yes, authors will have to update their mods, this would take around 5 min to add 1 new event.
     

    Requirements:
    exactly Sex Animation Framework v1.62, not less, not more
    SkyUI
    SKSE
     
    Recommended mods:
    Dripping When Aroused (fancy sex effects)
    SLSO Player Succubus Addon (drain your sex partners)
    Sexlab Shrines (immersive way to raise purity and reduce lewdness turning your nympho characters into something humanlike)
     
    Rate Mod if you like it, that might keep me motivated, oh and of course support me on Subscribestar
     
    Installation:
    1)download
    2)install with your mod manager
    3)goto sexlab mcm enable separate orgasms
    4)goto sexlab mcm enable ending orgasm effects, if you want camera shake and stuff
    5)probably goto sexlab mcm and disable auto stage advance, or your poor key-bashing performance might be not enough to orgasm
    *use hotkey to enable widgets during sex if for some reason they dont show up
    *widgets will not work if you have mod that disables hud (during SL animations)
    *mod will not work if you overwrite its script, duh!
     
    Sound packs Installation:
    (not sure how many sound packs game supports but probably from 128 to 65 thousands? if your pc can handle that xD)
    1)download (sound pack you want)
    2)install with your mod manager
    3)wait 10 seconds, see notification in top left corner
    4)goto SLSO mcm and setup/select voice pack
     
    *seems i've forgotten to tell you to launch game after step 2), yes you need to do that too
     
    Features:
    -interactive sex
    -yours/partners actions actually matter
    -yours/partners Sexlab skills and relations actually matter
    -each actor orgasms individually instead of everyone orgasm at Sexlab AnimationEnd event
    -multi orgasms
    -multiple impregnations/inflation by male/futa/beast ejaculation(if your impregnation/inflation mod supports SLSO)
    -lots of logical conditions for orgasms
    -aggressor controls, so animation wont end until aggressor is done with you and you can go... i mean crawl away and carry your burden
    -victim controls, ability to set if victim of rape can orgasm
    -possibility for orgasm denial and punishment(if your slavery mod supports SLSO)
    -depending on relations, npc's may try to pleasure player, i don't know why but mighty dragonborn can return them favour
    -ability to break npc's mentally, or be broken by Sex Grandmaster Lydia and be turned into orgasming mess
    -sex enjoyment widget
    -SLA patch: reduced arousal reduction based on character lewdness, arousal gain for lewd characters from being raped
    -animation speed control based on actor enjoyment/stamina
     
    useful Sexlab hot-keys:
    SPACE!!! - advance animation stage (+10 base excitement per stage(up to 60 at the end, i think?))
    shift+SPACE!!! - go back 1 animation stage(-10 base excitement)
    O - switch animation
    End - End animation
     
    Exhibitionism:
     
    PC/NPC interactions:
     
    Modders stuff:
    SexLab Separate Orgasm GitHub
     
     
    FAQ:
    Q: No MCM
    A: fix your game, not this mod problem
     
    Q: Orgasm doesn't happen
    A: make sure your character meet orgasm conditions
    A: disable orgasm conditions
     
    Q: Orgasm doesn't reduce arousal
    A: use included SLA patch
    A: congrats, you've reached hidden nympho achievement
     
    Q: Arousal reduced (to 0?) when animation ends without orgasm
    A: you have a mod conflict, mod that does not support SLSO, fix your mods
     
    Q: Enjoyment doesn't rise
    A: improve your skills/ change or train your waifu
     
    Q: Animation is broken, character frozen
    A: Disable animation speed control or set minimum speed value above 100
     
    Supported mods:
    Native support:
    Hentai Pregnancy LE/SE
    Estrus Spider
    Estrus Dwemer
    Dripping when aroused
    Milk Mod Economy
    Devious Training
     
    Patches:
    Sexlab Aroused(Redux) V28b(patch included)
    Fill Her Up 2 Beta NIO 1.12
    SexLabUtil
    Sexlab Wear and Tear
    Devious Captures
    Sexist Guards
     
    Community patches:
    SoulgemOven 3
    Player Succubus Quest
    Apropos
    SexLab Cumshot
    Sexlab Squirt Reborn
    SexLab Hormones
    BeeingFemale
    Untamed
     
     
    report supported mods that are not in list
    i might make patches for mods that are no longer updated/maintained and use sexlab default events
    don't even ask(me) for patches for mods that are still actively maintained/updated by someone,... unless you support me on Patreon (LOL)
     
    Credits:
    Ashal @ Skyrim SexLab - Sex Animation Framework
    h38fh2mf @ SexLab Animation Speed Control
    fishburger67 @ Sexlab Aroused Redux
    tanookitamatachi @ Animation-Appropriate Arousal Adjustments
    SKSE team
    SKYUI team
     
    Permissions:
    If you repost/share this mod to other sites, you must add link to mods thread, my patreon, and provide descent translation of everything written on this page.
    You are not allowed to post/host/share this mod on cloud storage, torrent sites and file hosting services that:
    -force to buy premium and sms crap/ have terrible slow speeds.
    -give you money for file downloads/uploads/views/clicks.
    -install adware, crapware, trojans, viruses, miners, etc
     
    Changelog

    235,491 downloads

    Updated

  9. SexLab Cum Textures Remake + Slavetats

    A remake of the textures currently included in SexLab, They are made from real photos so if you are a stickler for authenticity you can take "cumfort" in knowing that cum has at least at some point or another behaved in this way, well, pattern wise at least.
     
    Att. If you are having issues with the face textures not working in SlaveTats check out this post by Schemendrick
     
    Comes in two versions:
    v1.0 - Icecream Edition. As coined by Dagren
    v1.2+ - Real Edition.
     
    Things to keep in mind: MUST READ! (Apply mostly to v1.0)
    Since they were made on a formula for personal use results may vary depending your setup, some minor tweaks have been made to make them a bit more universal but these are minor, as a result they may be hard to see or look dark/grey under certain light conditions particular on very pale-skinned characters, this is not a glitch, I tried to strike a balance between real and cartoon so that they would not look out of place in the world of Skyrim, the benefit of this is that they won't stand out/glow in the dark as much. YOU HAVE BEEN WARNED.
     
    Requirements:
    SexLab Framework v1.61 or newer.
    SlaveTats (Optional)
     
    Installation:
    Mod-managers:
    Install like you would any other mod. Mod-organizer is of cause recommended.
     
    Manual: Dibella save you.
    Backup your current SexLab textures found in :data\textures\sexlab
    Drop the folder into your data folder and click "YES" to overwrite.
     
    Info to modders and tweakers:
    If you decide that they are too subtle for your taste/setup, they are easy to adjust, simply brighten them up a bit, I would not recommend touching the alpha channel unless you know what you're doing. And remember to keep back-ups.
    Version 1.2 is not tweaking friendly.
     
    Optional Facials: See Screenshots
    Found in the optional folder.
    Remember these are designed for the face only and as a result will look extreme/bad on the body.
    You will have to manually rename and replace with the main textures;
    Example: rename Facial1 > Oral1 and move it into the main folder, remember to keep backups.
     
    SlaveTats version:
    Works like any other pack for SlaveTats, I recommend only picking one layer as one style contains all of the patterns found in the one before it,
    Again depending on your setup they may look dark or grey, so I highly suggest tweaking the colour in Racemenu to best suit your game.
     
    Problems & Support:
    The textures were made using a CBBE UV-map as a guide and I honestly have no idea how they look on UNP-based bodies.
    I doubt it will be a problem but if things go completely bananas I could be encouraged to make a UNP version.
    Full disclaimer I know only basics about 3D modelling/painting and next to nothing about the fine details of it,
    I rely mostly on 2D experience and trial and error to get things working so the support I can offer outside of that is somewhat limited.
     
    Future plans:
    A "real" version more in line with the facials. - Done 100%
    Dedicated face textures (not currently supported by SexLab) for screen archery. - Done 100%
    Possible full on dipped like a candle bukkake texture as an optional replacer for the full 2nd layer. In Progress 20%
    Possible port to Slave Tats. - Done 100%
    More extreme bukkake full 2nd layer. - On Hold 50%
     
    Q&A:
    Q: Why is there not more/bigger patches on the face?
    A: Because Sexlab uses the same textures for both the body and the face, so making one texture that looks optimal size-wise for both is next to impossible.
     
    Q: Will you release the assets used to make these?
    A: Unlikely, copyright and in some cases privacy issues would come into play, two headaches I don't want, I have enough of those already.
     
    Q: Are any of those assets your own "contributions"?
    A: Let's leave that one a mystery, more fun to keep your guessing, well for me at least.
     
    Q: Why such a long description of a simple texture replacer?
    A: I don't know, maybe I'm just completely mad.
     
     
     
    Permissions:
    You are free to use and or include the textures anywhere you like, no need to ask, but link and credit are of course appreciated.
    Same with any tweaks you make.
     
    Credits:
    Ashal - Sexlab and LoversLab which btw you can support via patreon - hint hint wink wink.
    murfk - SlaveTats
    Jessica(my GF) - For taking it in good spirit when told that all of those cumshot pictures were indeed for research.

    335,109 downloads

    Updated

  10. Nusbie's Voices for SexLab

    This is a complete SexLab port of Nusbie's amazing voicepack for Oblivion.
     
    Contains 6 English Female voices, 7 Elf Chick, 3 Orc, 2 Demon, 2 Human Female, 1 Sexbot... and one creature? Voices are English (or at least western) and have both moans and words.
     
    ~~~Downloading and Installation~~~
     
    When downloading, Main Files 1 and 2 are both REQUIRED.
     
    Install both Main Files with your favorite mod manager. Load game and open Mod Configuration > SexLab > Rebuild and Clean > Reset Voice Registry. Wait for the message that voices have reset, then you can open Mod Configuration > Sexlab > Voices and SFX and deselect checkboxes for voices you don't want to hear. You will at least want to disable Pigmy, the joke voice, but the rest depend on your taste.
     
    ~~~Other things worth knowing~~~
     
    It doesn't work?
    Try starting a new game, wait until SexLab is installed, and check to see if the voices are in the Voices & SFX menu. If that works, it's likely either this mod or SexLab itself wasn't upgraded correctly. Try clean saving Nusbie's Voices as explained below first, then SexLab if nothing else works.
     
    Removing Words
    You can remove words you don't like. Open the installed mod files (Data/Sounds/fx/Nusbie), play the audio files until you find the one you want to remove, and either copy a voice you do like over it or just delete it. The first is safer, but users have reported that deleting works without problems.
     
    Manually Setting Voices
    You can now set a voice for a specific NPC, or return it to random. Just put your crosshairs over an NPC, press the SexLab selection key (default N), and the option will appear under Mod Configuration > Sexlab > Voices and SFX.
     
    Clean Saving Nusbie's Voices
    Use if upgrading Nusbie's Voices makes your Nusbie voices disappear. *thanks Sigure!*
    1. Disable NusbieVoices.esp on your favourite mod manager.
    2. Load the savegame, and reset the voice registry in the SexLab MCM.
    3. Save the game again to a new save file and close the game.
    4. Activate NusbieVoices.esp again and load the game.
    5. Reset the voice registry in the SexLab MCM.
     
    Clean Saving SexLab
    This can fix a lot of problems, but you will lose all your SexLab data. Only use if everything else fails.
    1. Use SexLab Clean System first wait for it to finish save & close the game.
    2. Go into your mod manager and disable SexLab.esm and all mod dependencies.
    3. Load up your save game without SexLab & dependent mods and make a new save file.
    4. Go into your mod manager and enable SexLab.esm and all mod dependencies.
    5. Load that recent save file you just made and they should work.
     
    ~~~Credits~~~
     
    All credit to Nusbie! Your voices brought so much life to Oblivion!
    Sunspotz for SexLab Vanilla Voices... since voicepacks are undocumented in the SL API (well it is... but it doesn't work anymore... I found this out the hard way), I had to use your code as guideline. Thanks!
    MeMe, that's me!

    298,773 downloads

    Updated

  11. Aradia Devious Devices Integrated 2.0 8/31/2015

    Version 2.0 is up!
     
    Authors
     
    Aradia
    The Artist of the art assets in these mods,
    The contents are not allowed on sites other than Lover's Lab
    It is hoped by Aradia to see outfit(s) used in Devious Mods other than this one
     
    Gameplayer
    The guy that made the esp's, that put the outfits into the game, broke outfits into pieces, reworked the pieces to work in the Devious Device Framework, and maintains this page.
     
    Contents




    Description


    Conditions System
     
    The items have a conditions system that when met will apply all Devious Effects that are considered downsides to Devious Items.
     
     

    Requirements
    Sexlabhttp://www.loverslab...pdated-oct-3rd/
    Sexlab Arrousedhttp://www.loverslab...-aroused-redux/
    Devious Devices Integrationhttp://www.loverslab...ation-12092014/
    Devious Devices Assetshttp://www.loverslab...devices-assets/
    Devious Devices Expansionhttp://www.loverslab...expansion-v116/
    Hdt_Heels http://www.nexusmods.com/skyrim/mods/36213/?
     
    Required For Bodyslide Slider Sets
    Bodyslide 2.0http://www.nexusmods...yrim/mods/49015
    Racemenuhttp://www.nexusmods...yrim/mods/29624
    XPMse3 Extended Skeletonhttp://www.nexusmods...yrim/mods/68000
     
    installation
     
    Only Files provided here
    -UNP Version
    -UUNP Slider Set ( Comes in Two Parts don't have to do any special unpack procedure either )
    -CBBE Slider Set ( Not Available at this time )
     
    Why you switch to UUNP

     
     
     
     
     
    If you need a slider for this mod check "The Devious Corner"
     
    Suggested Mods
    Captured Dreams http://www.loverslab...ated-8-24-2014/
    Deviously Cursed Loot http://www.loverslab...v16-2014-09-07/
    Deviously Helpless http://www.loverslab...s-115-aug-23rd/
    Devious Devices for the Masses http://www.loverslab...pdated-8-12-14/
    Devious Captures http://www.loverslab...18-august-2014/
    UUNP Sliders for all Devious Devices http://www.loverslab.com/topic/51563-gameplayers-devious-corner/
    Immersive 1st Person Combat Item Fix http://www.nexusmods...yrim/mods/68776
    UUNP Sliders By Gameplayer/Gamefever http://www.nexusmods.../?tb=mods&pUp=1
    UUNP and CBBE slider listings here http://www.loverslab...-list-v2/page-1
     
    Specail Thanks
     
    Aradia
    Veladarious
    Min
    Coopervale
    Ms. Leeches
    Kimy

    154,872 downloads

    Updated

  12. SexLabHentaiPregnancy

    SexLab Hentai Pregnancy
     
    Simplified pregnancy for SexLab using node scaling. Does not run simulations, the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs.
     
    Features
    Increases the breast and belly size of females using node scaling
    Works for player, followers and NPCs
    Pregnancies from creature sex
    Pregnancies for named NPCs up to 20 at the same time.
    Cum inflation option
    Configurable size, chances and duration in MCM
    MCM page for current named pregnancies
    Pick the plugin you want for child option
    Can be used by other mods

    Requrements
    SexLab
    Skeleton with "NPC Belly", "NPC L Breast" amd "NPC R Breast" nodes. (Tested with XP32 Maximum Skeleton)
    Body mesh which supports pregnancy. (I use zecoron's but if you're using UNPB you can try b3lisario's UNPB BBP Pregnant Body)

    Limitations
    Female cycles are not modeled, I don't see the point.
    Pregnancies on unnamed NPCs are removed whenever you travel between cells, Named NPC are fine.
    Child option needs to be fleshed out.
    Waiting for someone to convert some armor. There are armor options to show breast enlargement but none that I know of for the belly.

    Wishlist
    Pregnancy weighted armor

    Plans
    More child plugins

    Credits
    Thanks to jbezorg for the fluids
    Thanks to GECK.O for leaky nips

    Disclaimer
    The is my first mod for Skyrim, use at your own risk.
     
     
    SoulGemBirth Plugin
     
     
     
    Related Mods
    Hentai Pregnancy Childbirth Plugin By Kitsune32
    Hentai Milk Mod by SlabLover
    Pregnant-Weighted-tbbp-armor By cornelius_t

    Troubleshooting
     
     
     
    Old Updates
    Before upgrading wait out pregnancies and then clean save.
     
     

    150,872 downloads

    Updated

  13. Sweaty Wet Skin Auto Adjustment

    Sweaty Wet Skin Auto Adjustment
     
    this is a standalone version for the previously addon.
     
    Note that this mod require more test before it can be used on a serious save game.
     
    Feature:
    When your PC uses stamina or mana it will produce sweat, this mod willauto adjust PC's skin specular/glossiness and specular map texture.
    Also there is a support that make player sweaty when the arousal level is high enough.(Requires Sexlab Aroused or Redux mod in this case.)
     

    Check Wet Function Redux If you need more conditional wet support (with npc) by nop0x90
    http://www.loverslab.com/files/file/2753-wet-function-redux/
     
     
     
    Requirements:
    Latest SKSE
    http://skse.silverlock.org/
    SkyUI
    http://www.nexusmods.com/skyrim/mods/3863/?
    Latest NiOverride or Racemenu
    http://www.nexusmods.com/skyrim/mods/37481/?
     
    Environment Tested:
    SKSE 1.7.3
    SkyUI 5.1
    NiOverride 3.4.4
     
    Optional Requirements:
    Sexlab Aroused or Sexlab Aroused Redux (For arousal effect)
    http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/
    CBBE (for sweaty texture is made for CBBE)
    http://www.nexusmods.com/skyrim/mods/2666/?
     
    Installation:
    Install with a mod organizer or drop all the files in your Skyrim/data folder
    Then MCM menu Sweaty Wet Function will be showed up in game.
     
    Known Issue:
    Texture swapping is very performance consuming, you can toggle it off in MCM menu.(Default off)
    But it has a nice effect I think.
     
    Configuration:
    You need to edit the parameters in MCM to make this mod works well on your Skyrim with difference mods, settings and enb
    Quick start:

     
     
    Example:

     
     
    Mod mechanics

     
     
     
     
    Configuration Preview:

     
     
    Credits:
    MapleRabbit for code, porting to standalone, Chinese/English localization and texture blending
    Fredas for the original blush when aroused mod
    Eikichi Onizuka for sweaty texture
    xs2reality for Sporty Sext Sweat texture
    bola08 for CBBE Texture optimization
    Whizkid for porting to BWA 1.2b

    193,317 downloads

    Updated

  14. SexLab Squirt

    SexLab Squirt
     
    A Skyrim mod which uses the SexLab framework and adds the chance of a squirt effect during female orgasms.
     
    The chance of a squirt can be configured.
     
    Requirements
     
    SexLab Framework
    http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v114-updated-0724/
     
    SkyUI for the configuration menu
    http://skyrim.nexusmods.com/mods/3863/
     
    Credits
     
    This mod uses the Fluidity effects from the ZAZ animation pack, thanks to Chris and everyone else involved in that.
    However as only a couple of NIFs and a texture were required from the pack I have repackaged those in the BSA here so that you don't need to worry about having the entire pack. I hope that's okay and if not please let me know.
     
    Chris' experimental gush effects now included.
     
    Thanks for Ashal for the great SexLab framework.

    154,099 downloads

    Updated

  15. SexLab Quite the Sperm Replacer

    This is simply a merge between the layered sperm textures introduced in SexLab Framework v1.61 and SexLab Sperm Replacer 3dm forum version
     
    Oh, and there's the Ridiculous Edition. It is quite ridiculous, as you'd imagine.
    It's based on SexLab Sperm Replacer's heavy textures, that I kinda copy pasted... a lot... to cover every vacant piece of skin that I could see.
     

    This mod does not work with SexLab 1.60 and below!
     
    Layer 1 = vanilla layer 2 textures
    Layer 2 = vanilla layer 2 textures + SexLab Sperm Replacer 3dm forum version
     
    Now features the Ridiculous Edition! For bonus ridiculousness! (see attached images)
     

    Layer 1 = layer 2 on the normal version
    Layer 2 = more ridiculousness!
     
     
     
    Credit should go to the original authors of the textures I used. AND to these:
    barak43 here on LL. For helping me figure out the visual glitches when combined with other mods in version 3. And for pointing out the tool I used for version 4:
    DDSopt - Optimization of DDS Textures
     
    Disclaimer:
    This is amateur work. It will probably look terrible for the cum connoiseur.
     
    I did not ask anyone for permission to do this... hopefully nobody gets upset ! (If they do, I can take it down. No problem <3)
     
    Changelog:

     
     
    (If you can take better screenshots, please do, and I'll add 'em here!)
    Behold, my amazing screenshots (last one is version 5):

    102,330 downloads

    Updated

  16. Wet Function Redux

    This is an enhancement for Sweaty Wet Skin Auto Adjustment.
    It replace the logic (scripts) applying the sweaty textures and theirs strengths.
     
    Requirements
    PapyrusUtil 3.2 SKSE 1.7.3 SkyUI 5.0+ RaceMenu or NetImmerse Override 3.4.0+

     

    Textures
     


    not required, but strongly recommended CBBE: Sweaty Wet Skin Auto Adjustment (textures only) UNP: Textures by bola08 Male: Wet function redux - male textures

     

    Optional mods (with integration)
    SexLab SexLab Aroused Devious Devices - Integration ZaZ Animation Pack SexLab Skooma Whore Frostfall 3.0.3+

     

    Quickstart
    Install everything Make sure Wet Function Redux overwrites Sweaty Wet Skin Auto Adjustment Start game and go into MCM menu of Wet Function Redux Open Targets Select Player Click Start effect Go back into the game (close all menus)

    Experiment a bit by:
    Go back into the Targets menu Select the player as target (if not already) Screw around with the values Go back into the game and wait for them to update (2 seconds by default)

     

    Additional Features
    Support for texture swapping on male targets: own set of textures - does not interfere with female textures SOS support diffuse texture swapping - for different details while wet (body hair)
    [*]A lot of sources for wetness, each with its own rate of wetness generation
    stamina & magica usage (as before but with seperate rates) sprinting running sneaking galloping working (mining, chopping wood, any blacksmith work) weather influence pleasant cloudy rainy snow interiors/other
    [*]SexLab (if installed)
    base rate during scenes increasing rate with each stage orgasm modifiers victim modifiers
    [*]SexLab Aroused (if installed)
    increasing rate with arousal threshold above which the textures with wet pussy effect may be used
    [*]Zad/Devious Devices (if installed)
    rate from vibration, increasing with strength orgasm caused by device edged by device
    [*]SexLab Skooma Whore (if installed)
    Physical addiction Mental addiction Magical addiction Overall addiction stage
    [*]Frostfall (if installed)
    drying when near fire (scales with fire size) separate weather influence for rainy and snow when in shelter


    [*]Effect can be applied to any number of NPCs
    view current values and modify wetness can force a constant wetness and specular-/glossiness-strength
    [*]Auto-apply the effect:
    to (options): every NPC followers Participants in a SexLab scene (with option for the player scene only) NPC wearing something that is flagged by: ZaZ: Ankles, Belt, Blindfold, Bra, Collar, Device, Gag, Hood, Wrist, Yoke Devous Devices: Lockable, Armbinder, ArmCuffs, Belt, Blindfold, Boots, Bra, Clamps, Collar, Corset, Gag, Gloves, Harness, Hood, LegCuffs, PiercingsNipple, PiercingsVaginal, Plug, PlugAnal, PlugVaginal, Suit, Yoke
    [*]naked NPCs

    [*]auto-removes itself if:
    not refreshed (no save-game bloat) the player is not nearby the model is/was unloaded
    [*]can auto-fix broken effects (does not need other features to be enabled) [*]can be controlled as any normal effect [*]uses PapyrusUtil instead of cloak spells/quests: efficient and can't cause the brawl bug

    [*]Global wetness rate multiplier [*]NPC-only global wetness rate multiplier and bonus (for AI lethargy compensation) [*]Support for head texture swapping (textures are not included in the linked texture sources) [*]Export/Import all settings


     

    A video introducing the mod by @shinji72
     

     
    Changes compared to original
    Player is not affected by default - must be added as any other NPC The weather sets the drying rate - if any (e.g. rain) The curve which translates wetness to specular/glossiness strength has changed (see plot in screenshots): below the dry point the minimal effect and no textures are applied when coming from a dry state, any visual effect is delayed until the start point is exceeded this will increase faster than normal until the soaked point is reached wetness is capped at cap point, at which the maximum strength of the effect is reached the effect strength will now change linear between max to min when the wetness changes from cap point to dry point it will stay on this straight even when rising again when the wetness falls below the dry point, it can use the delay mechanism again
    [*]Texture swapping is enabled by default


     

    Notes for Updating
     
    to version 28:
    all effects need to be applied again some previously affected actors may show up as outdated (these are the ones were the game just decided to remove the effect partially for absolutely no reason)

    to version 32:
    effect on beast races (Khajiit, Argonian) should be reapplied: stop effect, restart game (if head texture swapping was enabled), start effect

    to version 35:
    all effects will be automatically stopped during update, setting and forced values remain untouched! (needed to purge the zombie-self-revival, that was used to fix broken effects automatically - which is now superseded by the auto-fix broken function introduced together with the Auto-apply functions)

     

    Known Issues
    If you upgrade a save which used the normal Sweaty Wet Skin Auto Adjustment the MCM menu entry will still be named "Sweaty Wet Skin" - this is a problem on SkyUI side and can't be fixed On affected NPCs the game may just remove the effect partially on cell change (this is a known Skyrim bug). I implemented a workaround that fixed this problem in my test cases. The bug can still be provoked. If there is any need, I can implement more severe measure to circumvent this bug. Using head texture swapping will cause brief visual glitches when swapping the texture. In some cases (certain presets/followers) the effect won't show up despite them being correctly applied by the mod. I'm still investigating the cause of this and am suspecting RaceMenu overlays (maybe in combination with a some certain ENB). If your are encountering this issue, feel free to provide me with a debug log so I may get a better handle on this. Changes of a NPCs sex will only be detected after stopping and restarting the effect on the target.

     

    Using custom textures

     
     
    CTDs

     

    84,487 downloads

    Updated

  17. Succubus Heart

    [ <<>> ] Succubus Heart [ <<>> ]
    [<>] The Succubus Gameplay Mod [<>]
    created by : Michael Stanich aka Spirit Shard
    Site - michaelpstanich.com
    YouTube - youtube.com/michaelpstanich
    Twitter - twitter.com/Michael_Stanich
    _
    [ <<>>] Self Promotion [ <<>> ]
    So.. I work hard on the mod, but I also work hard at making YouTube Videos! If you're looking for a great Gaming and Design focused YouTube channel and creator please check me out at https://www.youtube.com/michaelpstanich ! I also run a gaming Discord Community called "The Broken Chatbox" ( https://discord.gg/v9cbQrx ). We're small now, but to growth we go!~
    Also I do game-dev stuff, but it's "hush-hush" till a playable alpha... (My social media will explode with details when it's available)
    _
    [ <<>> ] Latest News [ <<>> ]
    Sucucubs Heart 4.41 is here! As with any big update there's bound to be bugs (I'm far from perfect X.x) and this patch aims to fix most of them. Luckily the bugs this time around only effected specific mechanics, so if you didn't use any of them, you never would have noticed (which also made them 10x harder to find and fix...).
    Succubus Heart 4.40 is here! 44 is actually a personal favorite when it comes to numbers, so here's a pretty big update, and this time that includes Skyrim Special Edition!~ Some notable changes this time around, I rewrote some large bits of code to be more performance friendly and more reliable to prevent bugs/unexpected behavior. This update marks some directional shifts as well, I introduced a setting to disable Health/Magicka/Stamina Regen, and now absorption heals with new passives/mechanics available. Hopefully this adds in a new dynamic and 'returns' some of the original idea to 'trade status for powers' concept the mod started with. SSE will also be getting exclusive changes when it comes to stuff like the Succubus Realm, because CK doesn't crash/bug out when I try to make changes! (SLE still does tho..)
    _
    _____
    _
    [ <<>> ] What is Succubus Heart? [ <<>> ]
    Succubus Heart is an adult gameplay mod focused on creating new ways to approach playing Skyrim with both new progression and new game mechanics. These mechanics give the player the power of a succubus enabling the use of life-drain and great sacrificial powers. Succubus Heart is built around the idea of being a complimentary mod and should be compatible with nearly every mod out there!
    _
    [ <<>> ] What's So Unique? [ <<>> ]
    Succubus Heart isn't a transformation mod, or a power fantasy mod, instead mechanics are focused on making gameplay more interesting and offering the player new ways to approach situations. Succubus Heart can also be used on male characters, turning them into a soul sucking Incubus! While most succubus mods focus on the demon-archtype Succubus Heart's approach is based on a fantasy race of life-weavers giving a more human-but-powerful vibe. However if you want some succubus transformations or want to use Succubus Heart alongside other succubus mods nothing is stopping you!
    _
    [ <<>> ] Mechanics [ <<>> ]
    <-> Status Drain - Drain Health/Magicka/Stamina from your victims and use them to your advantage!
    <-> Heart System - Earn XP through sex acts and spend them to improve your succubus abilities!
    <-> Skill Leveling - Use overlowing Force from your victims to level skyrim's native skills! (no more grinding iron daggers, grind NPCs instead!~)
    <-> Succubus Passives - Enable strong Succubus Powers as you level to improve your abilities across the board!
    <-> Sex/Death Drops - Extract Sperm and Breast Milk from orgasms or take their souls after victims are drained away!
    <-> Crafting - Use excess forces to replicate useful items on the fly!
    <-> Soul Pets - Summon Incubus/Succubus Pets to fight/hump alongside you!
    <-> Combat Seduction - A simple combat submit mod, integrated right into Succubus Heart for an easy all-in-one experience!
    <-> Death Override Mode - Tired of death? DOM turns Skyrim into a Rouge-Lite with a new respawn system and mechanics!
    _
    [ <<>> ] WARNING : Script Mod [ <<>> ]
    While Succubus Heart is fairly light weight in the majority of cases it is a heavily script based mod. If your game is already having issues with script latency and overload I recommend backing up your saves before trying out Succubus Heart (and/or possibly decreasing your script load). I've done what I can to ensure Succubus Heart is as bug/error free as possible however under script lag any mod can begin throwing up errors and I can't guarantee Succubus Heart's performance.
    _
    [ <<>> ] What's Included [ <<>> ]
    Skyrim Legendary Edition
    - Docs (_Read Me - _ChangeLog - _Help Document)
    - Data (Everything for the core mod)
    - Optional Uncapper Settings (Customized Skyrim Com. Unc. Settings)
    Skyrim Special Edition
    - Docs (_Read Me - _Changelog - _Help Document)
    - Data (Everything for the core mod)
    _
    [ <<>> ] Requirements [ <<>> ]
    Skyrim Legendary Edition (Requires all DLC for vanilla)
    - SKSE 1.07.03 or newer [ http://skse.silverlock.org/ ]
    - SexLab v1.62 or newer [https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ ]
    - SkyUI 5.1 or newer [ http://www.nexusmods.com/skyrim/mods/3863/? ]
    _
    Skyrim Special Edition
    - SKSE - Latest Available [ http://skse.silverlock.org/ ]
    - SexLab SE v1.63 BETA or newer [ https://www.loverslab.com/topic/91861-sexlab-framework-se-163-beta-2-april-5-2018/ ]
    - SkyUI SE 5.2 or newer [ https://www.nexusmods.com/skyrimspecialedition/mods/12604 ]
    _
    [ <<>> ] Recommended Mods [ <<>> ]
    - Skyrim Community Uncapper [ http://www.nexusmods.com/skyrim/mods/1175/? ]
    _
    [ <<>> ] Installing / Updating [ <<>> ]
    Installing : Simply copy Succubus Heart's "Data" folder to your Skyrim install, merging with that "Data" folder, then install any optional content you wish to use.
    _
    Updating : If you're using version 2.73x or below you'll need to do a 'clean' save before moving to 3.0+.
    _
    [ <<>> ] Uninstalling / Removal [ <<>> ]
    Disable the mod then perform a clean save. After the clean save delete the "Succubus Heart.esp" and all files pre-fixed with "SuH_" and other files from the Succubus Heart mod from your Skyrim's "Data" folder. It is recommended to either load a game from before you had Succubus Heart installed or start a new game after uninstalling.
    _
    [ <<>> ] External Mod Support [ <<>> ]
    Succubus Heart features are easy to access and modify, if anyone wants to create add-ons and additional mods feel free! If you have questions or any issues feel free to message me.
    _
    [ <<>> ] Incompatible Mods [ <<>> ]
    - AFT/UFO (Advanced Follower Tweaks / Ultimate Follower Overall) is incompatible with Soul Pets. While using these mods expect issues when using Soul Pets. (and no, I can't fix them, AFT/UFO need to be updated with skyrim's creature handling.)
    - Any mod that 'locks' player status or tries to manage stats based on non-dynamic values. (Succubus Heart dynamically changes values and can have issues with mods that try to do this with Skyrim's default values without dynamically checking. Sadly this is on them and there's nothing I can do about it.)
    - Regal Glow applies an 'invisible' armor and can cause some issues with mods detecting nudity. In these cases add an exception to 'SuH_armor_regalglow' or the blank name entry in the mod's exception MCM (if it has one). I've done what I can on my end to try and make it compatible.
    _
    [ <<>> ] Known Issues [ <<>> ]
    - Horse Pet may fast travel with you if you don't already own a primary horse.
    - Using Soul Pets with other Animal Follower mods may cause strange behavior on both mods. (I recommend not summoning a Soul Pet while the other Animal Follower is following you)
    - Soul Pets will sometimes and sometimes not teleport to the player when they should or shouldn't, if your pet is missing just re-summon them.
    - Soul Pets sometimes spawn dead/won't revive. This is a bug in skyrim and I haven't found a work-around yet...
    - Combat Seduction will sometimes trigger 'overlapping' animations under heavy script lag
    - Death Override Mode can cause major issues with certain quests if you die and move outside of the quest's dedicated area. (When in this situation disable Death Override for the quest's duration)
    - General script latency problems do to the nature of script modding (Heavy script lag may cause issues with Succubus Heart)
    - Some lists in the MCM may bug out when canceled out of. No idea why.
    - (SLE) Combat Seduction's Cooldown Counter can get stuck on NPCs when using DOM (working on a fix...)
    _
    [ <<>> ] FAQ [ <<>> ]
    Q: Is this mod still being developed and updated?
    A: Short answer is yes, long answer is a bit more complicated. The framework for everything is now built, so all that is left now is to bug fix and add in more spells/effects/whatever. While I still work on the mod from time to time updates will usually be far apart since I have many other projects + a day job to tend to. If anyone wants to add in new features themselves I'm all for it, just contact me if you run into any problems and I'll help when/where I can!
    _
    Q: I don't understand, when I use the "Sexual Entice/Enrage" I have no health!
    A: Read the spell and it's mechanics carefully (it's explained in several locations, including on the spell itself). Sexual Entice and other seduction spells reduce the player's Max Health/Magicka/Stamina by a large percentage. This percentage is decreased by a Passive found in the MCM.
    _
    Q: Can I still level like in vanilla?
    A: Of course! Succubus Heart doesn't alter any external scripts so other leveling methods should work as they always have.
    _
    Q: Can I use this mod as a male character?
    A: Yep! Succubus Heart supports both genders.
    _
    Q: The MCM isn't showing and nothing seems to work!
    A: Sounds like something installed incorrectly, try a clean install of the mod and make sure your files downloaded/extracted properly.
    _
    Q: _____ feels overpowered / underpowered, can you balance it?
    A: I can try! If you have balance concerns make sure to send them my way and I'll try my best to work on it.
    _
    Q: I thought Soul Pets was going to be a completely separate mod, why is it now integrated?
    A: In honesty I completely screwed up the stand-alone's code so instead of re-writing from scratch (again) I just moved onto making an integrated version first. I'll work on the stand-alone version at some point (maybe... seems unlikely at this point tho).
    _
    Q: But I didn't want Soul Pets, can it be removed?
    A: No, however I've built it in such a way that it doesn't do anything if you don't use it so just ignore the Soul Pets MCM if you don't want to use it. Sorry!
    _
    Q: You're not making anymore Succubus Spells? What is "Legacy"?
    A: Legacy refers to features that are in the mod but no longer supported, I didn't really feel like 'removing' more content in-case people wanted to still use it. As for spells I'm still working on Seduction (sex) spells but combat and support spells were impossible to balance and didn't really add to the mod in any interesting ways, so I'm spending that development time elsewhere.
    _
    Q: Why did you re-write the mod and end up removing features?
    A: Removing features was never part of the plan but rather just a side effect. The original write was based on a flawed framework and the entire mod had become a grouping of work-around, causing bugs which I couldn't fix. The re-write allowed me to rebuild the foundation and build a more cohesive mod with better mechanics and synergy.
    _
    Recent Changes (Check the full changelog for more info)

     

    62,494 downloads

    Updated

  18. Spectator Crowds Ultra Edition (for Skyrim LE, SE, and VR)

    Spectator Crowds Ultra Edition for Skyrim LE, SE, and VR (with Morality Guards)
    by mainfct and wpg97541
     
    Spectator Crowds
     
    This is a mod that make nearby NPCs notice sex scenes. The NPCs will gather around, cheer and speak some simple lines depending on the situation. They recognize the type of sex (blowjob, anal, etc.) as well as the sexual orientation displayed in the sex act (gay, straight, lesbian, bi) and have interjections for these types. Alternatively, NPC may frown on sex act in some public places. NPC will receive a fair bump in their Arousal when they are spectators.
     
    Both sex scenes involving the player and those involving NPCs will bring spectators. Spectators are progressively added as the scene goes on. The rate and the maximum number are configurable.
     
    Both Spectator Crowds and Guards classic and ultra (beta) are available for download.
     
    What's New in Spectator Crowds Ultra?
    NEW! Special Edition Support NEW! Multi-threaded operation, allowing for 1920 spectators simultaneously (128 per sex act x 15 simultaneous sex acts) Redesigned and mostly-rewritten code base to allow for massive numbers of spectators, multi-threaded operation, and facilitate NPC-NPC sex crowds Limit of 128 spectators per sex act (raised from the previous limit of eight) NPC-NPC sex will now gather spectators Immersive Reactions (aka Spectator AI) feature: NPCs now react differently depending on their sexual orientation and the one displayed in the sex act. I went through and added a slew of new dialogue and removed some of the old dialogue to make this possible. For instance, gay characters will say different things than lesbian characters watching the same sex act. Even if a sex act is marked prohibited (wrong) like city sex, not everyone will say things like "get a room". There is an override of arousal and/or sexlab purity that allows you to configure above what arousal level prohibited sex acts will be cheered on by the NPCs. NPCs above this override threshold while cheer while the others deride you for what you are doing. NPCs above a certain arousal threshold may masturbate or break out into orgies (configurable through MCM) Known Issues in Spectator Crowds Ultra
    The NPCs may watch the player character instead of the sex act if the player character is close enough to the sex act. I want to experiment with different settings to try to fix this.  
    Morality Guards
    Morality guards: guard won't allow non-consensual sex anywhere. They will come to the rescue of the PC and NPC in cases of rape. Furthermore, they won't allow consensual sex in the streets and will interrupt any action involving the PC there and fine the player. Interrupting makes the sex act ends early and greatly diminishes the reward in Radiant Prostitution. Alternatively, they can be bribed with gold or sex. Sex in exterior cells is still possible if the radius of detection is low and the location is hidden from guard patrols. This feature is toggleable in MCM.
     
    Morality guards is also included in Spectator Crowds Ultra but has no new features vs. the original Spectator Crowds mod. Morality guards is a PC-only feature, guards will not interject with NPC sex. By default, Morality Guards is disabled in SC Ultra and has to be enabled through the MCM if you want to use it. I am not planning on enhancing the Morality Guards feature but instead will just do the minimum to ensure that it is not broken by further updates to SC Ultra.
     
    Requirements:
    SexLab 1.62 or newer. SexLab Aroused Redux Fuz Ro Do-h VR requires VR alpha patch for Fuz ro Doh until final VR Fuz Ro Doh version is ready. Install this after Fuz Ro Doh SE: https://github.com/shadeMe/Fuz-Ro-D-oh-64/files/4536017/Fuz.Ro.D.oh.VR.-.Alpha.2.zip  
    Compatibility:
    Should be compatible with most other SexLab mods. If this mod detects a new SexLab sex scene started by anything other than this mod, it immediately removes the spectator packages from the actors in the new sex scene so that this mod will not interfere.
     
    This mod is NOT compatible with mods that remove the IsChild flag from NPC children in order to make them either killable or playable. In case you missed this warning or ignored it, my mod now tries to do additional checks to identify children in these cases, but this additional check is not tested and not guaranteed to work, so please do not install any mods that remove the IsChild flag.
     
    Installation:
    As usual, copy archive content into your data folder
     
    Credits:
    @mainfct - came up with idea, developed original spectator crowds and guards mod version 0.70b. Also created a lot of the text on this page
    @wpg97541 - patched and revamped spectator crowds mod to create spectator crowds ultra
    @Decauk - additional dialogue
    @fjob276 - masturbation and orgy features
    Raxle - Russian translation - https://amlgames.com/files/file/1091-spectator-crowds-ultra-edition-le/
     
    @Ashal for Sexlab, Bethesda for Skyrim

    136,119 downloads

    Updated

  19. Apropos 2

    The new Apropos2.

    What does it do?
     
    1. It displays, using a custom widget, descriptions of sexual-related events within SexLab, related to the Player, and NPCs.
    2. It implements a Sexual Wear&Tear system, including Player, and unique NPC tracking, "abuse" textures/tattoos (requiring Slavetats) and a set of game "debuffs", or penalties that worsen as abuse worsens.
    3. Integrates with SexLab Arousal to generate arousal based adjectives, etc.
     
    Descriptions
     
    Apropos will describe SexLab events:
     
    - Animation Start, Animation Change
    - Stage Start
    - Orgasm Start
     
    And it will describe:
     
    - Changes to Wear and Tear, either more damage, or healing. ("Your asshole doesn't hurt as badly as it once did.")
    - Perceived size of semen ejaculations, based upon factors like Race and Arousal. ("You just received a huge load from Kordir!")
    - In MF animations, the desire of a male partner (or female with strapon) to "slow down" and essentially move the stage back one notch. ("Draugr wants to fuck your pussy more!")
     
    Descriptions are pulled from a database of hundreds of constituent description files, each parameterized for randomized synonyms, wear and tear descriptors, and arousal descriptors using a token substitution system.
    Descriptions are versioned for 1st Person ("I fuck Rogdir hard!"), 2nd Person ("You fuck Rogdir hard!"), and 3rd Person ("Dragonborn fucks Rogdir hard!")
     
    3rd Person descriptions are used for all NPC descriptions.
     
    Descriptions for SexLab events will include:

    - Vaginal, Anal, Oral/Blowjob, Boobjob, Handjob, Fisting, Cunnilingus, and other acts.
    - Covers DP, and gangbangs (MF, MMF, MMMF, MMMMF).
    - Covers Creature (bestiality), including creature gangbangs (CF, CCF, CCCF, CCCCF).
     
    Covers scenarios/perspectives:
     
    - Female Player Character and Male NPC(s).
    - Female Player Character and Female NPC(s).
    - Male Player Character and Female NPC(s).
    - Female Player Character and Creature(s).
    - Female NPC and Female NPC(s).
    - Male NPC and Female NPC(s).
    - Female NPC and Creature(s).

    Descriptions detect:

    - Victim status on one of the actors in the scene, usually set by mods like SexLab Defeat.
    - Animations tagged as Aggressive, Rough, or Forced.

    Tag-based Descriptions:

    SexLab supports, at the animation level, any number of "tags" to be applied. These can be read by Apropos2 to determine some basic information about the animation.

    For a reasonable list of tags most often used see here: 

    When processing a SexLab event, Apropos2 reads these tags and they directly shape the kind of description that is shown for the PC or NPC. 

    With regard to creature sex, tags are important, as multiple creature races can use the same SexLab animation, depending upon how they are registered. Consider as an example that in Skyrim Immersive Creatures, the "Goblin" creature is mapped to use the Falmer race's animations.

    In addition to reading tags pertaining to creature race, the actual Race of the critter will be used, if no reasonable match can be made. This can cover cases where an animator (or person assembling a SLAL package, has failed to apply a standard creature tag to the animation). Additionally, Race is used in specific ways, for instance, DremoraRace (or Dremora) to detect whether a certain tattoo gets applied for sexual abuse/w&t.

    Unique-Animation Descriptions:

    While Tag-based descriptions provide the greatest breadth of description generation, and also can handle future animations, assuming reasonable tags are applied, they aren't always the most immersive. When time permits, unique animation descriptions have been authored to provide the most precise, stage by stage, descriptions of what is happening in a scene. 

    An example unique-animation description: "LeitoCunnilingus".

    Generally writing descriptions can be fairly labor intensive, and animators like Anub and Billyy provide a continual supply of new animations, so the best system is the hybrid approach that Apropos2 takes:

    Processing Rules:

    Step 1: If the animation has been listed already in the UniqueAnimations.txt control file (and enabled), attempt to locate a file for the unique animation db path.
    Step 2: If the file for this stage for the unique animation is found, use that description, and continue processing with this file. Goto Step#4
    Step 3: If the animation has not been listed as unique, or the file from Step#2 was not found, look for a file using a tag-based folder.
    Step 4: If there is a file to process, Process file.
     
    Additional Messages:
     
    Normally Apropos2 will generate one message per stage, and messages during Orgasm, and AnimationStart. It is possible, if you have long timers setup in SexLab, there will be some "dead time" where no descriptions are shown.
     
    Enter "Additional Messages": It will look at your timers configured in SL MCM and if an additional message can "fit", it will display one additional message per stage. Generally, if you have a 30s (or greater) stage timer, you will see two messages for that stage - one is the original Apropos2 description, the second the "additional" message. 
     
    It will, currently, only display ONE additional message per stage. That may change in the future.

    It is possible to opt-in to a Hotkey mechanism, instead of a timer. Keep in mind that the Widgets have timers themselves. They generally will display (unless changed in MCM) each message for 7 seconds.  They also use a queuing mechanism that will save display requests in memory until prior messages finish displaying.  So, if you mash the hotkey, you may get unexpected results as the widget system attempts to catch up and display queued requests.
     
    Wear and Tear
     
    Overview:
     
    - Detects 'abuse' during SL orgasm events, and if the character qualifies, then their abuse state is tracked over time. Continued abuse accrues and weakens the character, and time (and certain consumables) will heal the character.

    - Abuse is defined as one of two conditions:
      - The actor was tagged as a victim in an animation, most often - SL Defeat.
      - The animation itself is tagged with: Aggressive, Rough, or Forced.

    - Currently, only female Player characters and female NPCs that are marked as unique are tracked. Generic female "bandit" characters are not. Up to 50 characters, including the PC can be tracked.

    - Abuse is tracked against three body areas:
      - Vaginal
      - Oral
      - Anal

    - Abuse also is tracked against different scenarios:
      - General abuse (e.g. against humanoids)
      - Creature abuse
      - Daedric and Dremora abuse (Seeker, Lurker, plus Dremora Race)
      - These scenarios are tracked separately to control which abuse textures get applied (e.g. Daedric 'scars' for daedric abuse).

    - Each area/scenario are tracked with two variables: Level and State. The State variable uses a scale system that ranges from 0 through 9: 0 represents virginal, and 9 represents the absolute most destroyed state for that area. 
    - If you are curious about the 'definitions' of each state, read the control file: WearAndTear_Descriptors.txt.
    - The Level part of the area/scenario tracking is the internal amount that represents the total 'raw' amount of W&T damage to that area. Eventually, the Level is mapped onto the State, through a hard-coded table lookup.
    - The amount of 'damage' applied to each area is determined by a few factors, but primarily is driven by a lookup in WearAndTear_Damage.txt, which maps generally Race->Damage amount.
    - For example, the humanoid W&T damage is 20.0, and the damage for a Bear is 60.0. It is completely subjective (as is this whole mod), but generally reflects the size of the actor, that is - the penis size.
    - While the Level->State lookup is hard-coded, it is possible to get similar level of customization by adjusting the values in WearAndTear_Damage.txt to your tastes, but remember to Refresh Apropos2 in MCM afterwards.
    - Given a "Real Life" prostitute could service 4 customers in a day, a Skyrim prostitute could do the same and at the end of the day she would have a 'nice' (State 3) pussy (,ass, mouth).
    - Given a "Real Life" prostitute could service 10 customers in a day, a Skyrim prostitute could do the same and at the end of the day she would have a 'pliant' (State 6) pussy (,ass, mouth).
    - Each body area W&T is potentially increased during sex. It depends upon how the animation has been tagged ("Vaginal", "Oral", ...). 
    - Animations that have been improperly or insufficiently tagged will not be included in any W&T calculations.
    - Animations that have be improperly or insufficiently tagged can be 'patched', by adding entries in the AnimationPatchups.txt file and Refreshing Apropos2 in MCM. 
    - In some cases with Beast sex, the proper beast tag sometimes is missing (e.g. "Falmer").
    - If enabled, and Slavetats has been installed, Apropos2 will apply specific abuse textures, included in the mod. This is an optional feature - Apropos will detect the presence of Slavetats and enable/disable MCM features accordingly.
    - Currently, only the included abuse tattoos/textures can get applied to the character.
    - In addition to abuse textures, Apropos2 can apply character 'debuffs' which are gameplay penalties. The penalties are applied based upon the severity of the accrued abuse and the body area.
    - The debuffs include impairments to: Speed, Speech, Health/Stamina/Magicka regen, 
    - "Debuff" effects - progressively worsen as the abuse accrues on the actor. Includes penalties to movement speed, health/stamina/magicka regen, speech impairments, and occasional staggering and crying.
     
    Debuff Table:
     
    - Current state of abused areas (Vaginal, Oral, Anal) are considered when main descriptions are generated, using the Synonym replacement system.
    - Apropos2 will generate abuse change messages when substantial damage or healing has occurred in the recent past (usually also corresponds to different levels of Abuse textures being applied).
     
    - General humanoid abuse W&T stats map to "After Effects" textures (see MCM)
    - Creature abuse W&T stats map to "Cuts and Scratches" textures (see MCM)
    - Daedric abuse W&T stats map to "Daedric Scars" textures (see MCM)
    - Also, face textures are applied for "Tears and Sobs" which are mapped to general abuse.
    - If installed, the Slavetats-makeup tats will be used to show running Mascara effects.
     
    Abuse Tattoo Table:
     
    Healing Mechanics
     
    Wear and tear will heal over time, assuming abuse has ceased. The longer the character has rested, the greater amounts of healing are applied (its non-linear). Three MCM settings directly affect healing:
     
    #1. Frequency of Wear Tear Degrade: How often will checks be made whether or not healing has occurred.
    #2. Chance of WT Heal: How likely that healing will occur during any particular check in #1.
    #3, Wear and Tear degrade factor. Scales the amount of healing applied during a check/healing period.,
     
    #1 and #2 are easy to conceptualize. Basically how often does healing occur (healing "periods") and how likely does it occur? If you set #2 to 100%, healing will always occur during each checked period. If you set #1 to 1 hour, and rest for 8 hours, there will be 8 separate healing periods/checks. For example, depending upon how you want to play you could make W&T linger longer by setting it as:
     
       Every 12 hours, and 5% 

    or heal up more quickly:
     
       Every 4 hours, and 25%.
     
    Or very quickly:
     
       Every 1 hour, and 100%.
     
    (as an aside, from an internal Skyrim Papyrus point of view, making the period larger, will result in fewer times the script has to wake up and do its calculations).

    Each healing period will apply some healing to all areas:
     
    The amount that is applied in healing towards Vaginal, Oral and Anal depends upon how many periods have transpired since the last abuse on that bodily area. If you let  abuse rest for one healing period, that area will be healed by 15 points. If you heal for two periods, without any abuse, then the amount applied on the second period is increased, that is, it is more than 15 for the second period. This system implements a non-linear form of healing, so it "rewards" the character by avoiding continued abuse. It seemed "more realistic" (again totally subjective fantasy here) that it would not be a fixed amount per healing period.  So, potentially the sequence of healing values over time to an area might be something like: 15, 34, 56, etc. and not just 15, 15, 15, ...

    As soon as the character experiences damage to the said area, the amount of healing that can be applied (once abuse again ceases) will be reset back to 15.

    The Degrade factor is a non-integer scaling factor that is used to scale (reward) the amount of healing applied to the character. The default value of 1.2 is used to generate the following example:

    If a character had accrued a raw vaginal damage of 1000 over time (equivalent to a maximum State of 9), and began to rest and heal, a Degrade Factor of 1.2 would heal completely after around 9 periods. A Degrade factor of 1.5 would heal up around 7 periods.

    The Maximum Wear Tear Value applies to the maximum accrued damage to any particular area. It is possible, without this cap, that a character getting gangbanged by a camp of Giants would perhaps be so abused that it would take forever to heal (more immersively, the character probably should just die, but that's a discussion for another day). So this just provides an upper maximum damage that cannot be exceeded. Any value above 800 really doesn't push the State above 9 anyways (in other words, accruing more raw W&T damage beyond 800 or so, will not apply even greater visible tattoos, or worse debuffs; it's just a higher damage value that has to be healed from).

    Healing with Consumables:

    The other mechanism to heal abuse is for the player to eat or drink specific consumables. The control file WearAndTear_Consumables.txt lists the current potions and/or ingredients that will apply healing and the amount of healing for each. 

     
    { "Skooma": 25, "Redwater Skooma": 40, "Double-Distilled Skooma": 50, "Cyrodilic Brandy": 25, "Balmora Blue": 25, "White-Gold Tower": 25, "Velvet LeChance": 25, "Cliff Racer": 25, "Spider Egg": 15, "Chaurus Eggs": 15 } If you edit this control file, be sure to [Refresh] in Apropos2 MCM afterwards.
     
    For maximum roleplaying and immersion, it is recommended that the items in this list should be relatively rare ingredients OR directly imply some other consequence as the result of another mod, for instance: Skooma Whore, SexLab Parasites, etc.

    Healing via consumables is currently only available for Player characters. 

    Healing is applied evenly to all bodily areas (e.g. Drink a skooma potion, you get 25 applied to Vaginal, Anal, and Oral separately).

    Also, healing via consumables does not consider the three variables above (period, chance, and factor). It always applies healing immediately, and the amounts are determined by the values in the control file, and are not computed.
     
     
    ----
     
    It has been a while since I started working on this version, so I am probably forgetting some features, but here goes:
     
    - Restructured code, taking cues from SL internals, hopefully improves reliability during installs and upgrades.
    - Wear&Tear consumables is now genericized (see WearAndTear_Consumables.txt) for applying healing to W&T values.
    - Adjustable Widget width (defaults to 300px, varies between 250-500 in MCM)
    - Additional PC messages. Not only do we generate messages during Animation Start, Change, Stage, and Orgasm, but now messages for the Player can either be enabled to be automatic (default), or hotkey.
    - W&T texture tint color and mascara tint color controls in MCM
    - Mascara and crying tats will start being removed when the NPC /PC starts to heal. As long as W&T damage continues to acrue, the crying/mascara remains.
    - Arousal-based, post-scene messages regarding "load" size. Currently limited in code, but will be expanded to full messages. Uses {HUGELOAD} and {LARGELOAD} attributes.
    - One/one rape scenes can have the animation changed by the rapist, and/or animation stage backed up (stepped backwards to the previous stage), all based upon chance and arousal. It is possible to get more than one orgasm from an aggressor.
    - New tags to support Dwemer animations (Sphere, Ballista, Centurion, Spider): {MACHINE}, {METAL}, {UNTHINKING}, {FOREIGN} and others.

    NOTE:

    - File format for database files has not changed. AproposEdit users can continue for now to use that utility to make edits.
    - Apropos2 will compete with Apropos Classic. The widgets will try to occupy the same locations. Apropos2 scripts, quests and other objects have been named to avoid conflict with Apropos Classic.

    Best testing advice: Start a new character after uninstalling Apropos Classic.
    If you really need to: Uninstall Apropos Classic, and use "Save Cleaner" etc on the character save you really want to keep using with Apropos2.
     
    Troubleshooting:
     
    Wear & Tear Potential Problems:
     
    #1 PC or NPC appears to be tracked in Apropos (see MCM).
    #2 Active debuffs that never improve or get removed.
    #3 Tats that stay on and never change.
     
    If you see #3 but not #1 or #2, then it most likely is a Slavetats issue. If you see all three then possibly Apropos, or Load order, stack frame dumping, etc. Slavetats linger on PC or NPC.: Slavetats has been observed to bug out from time to time, which can cause requests for application or removal of tats to fail silently. In those cases, manually removing the tats in Slavetats MCM is one course of action. Another is to force all W&T to clear (affects both PC and NPC), in Apropos MCM. Currently, Apropos doesn't clean W&T on actors if W&T is disabled when there are active debuffs/tats on actors. Please clear W&T in Apropos MCM prior to disabling W&T.  
    Face Tats not appearing at all:

         2 things to check:
      The NIOverride.ini disables face overlays by default (whether from RaceMenu or NIOverride).  This is due to a CTD caused when PC (or NPC) is beheaded in a kill move while having an overlay applied.  To enable it, open the NIOverride.ini and find the setting bEnableFaceOverlays and set to 1.  Not enough face overlay slots.  Default is set to 3.  Remember that the overlays are used by all tattoo/overlay mods, so if you applied face tats in the RaceMenu, that reduces the number of overlays available to SlaveTats.  You can increase that number of face tats in the same NIOverride.ini.  
     
     *.STRINGS files must be in the UTF8 format. 
     
    User @egon123 wrote a quick guide for people using localized (e.g. German) versions of Skyrim whose .STRINGS files need to be converted into UTF-8: 
     
     
    HOW TO REPORT PROBLEMS
     
    - Before reporting a problem, please verify you have installed/have the requirements above.
    - Before reporting a problem, please enable both Debug and Trace messages in MCM.
    - After reproducing the problem in-game, look under "My Documents\my games\Skyrim\Logs\Script\User" for specially named "Apropos0.log" file.
    - Send the Apropos0.log file along with normal Papyrus0.log file.
     
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this mod on any site, unless you are translating.
    You are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
    If you have patches or edits to scripts, PM me directly.
     

    112,516 downloads

    Updated

  20. SexLab Sound FX Replacer

    A simple sound FX replacement for the oral and sex sounds for SexLab.
     
     
    Universal Sex SFX
    The universal sex SFX, sounds good with almost everything.
     
    Universal Sex SFX (Louder)
    Louder variant of the universal sex SFX, sounds good with almost everything.
     
    Thrusting Sex SFX
    Thrusting sex SFX, sounds good with thrusting animations only.
    Try adjusting the SFX delay to match the animations.
     
    Thrusting Sex SFX (Louder)
    Louder variant of the thrusting sex SFX, sounds good with thrusting animations only.
    Try adjusting the SFX delay to match the animations.
     
     
    Universal Oral SFX
    The universal oral SFX, sounds good with almost everything.
     
    Mature Oral SFX
    Sounds are based on a more mature character.
    Works with semi-aggressive or aggressive oral animations.
     
    Younger Oral SFX
    Oral sounds of a younger female performing fellatio.
    It's for aggressive oral animations.
     
     
     
     
     
    Installation
    Preferably install with a mod manager or remember to backup if you do it manually!
     
     
    Credits
    Thank you very much to eric23123 for uploading some very sexy wet sfx, really helps with the sex sounds!
     
    Most definitely props to CGi for making this awesome installer for us!
    We really appreciate what you've done for us, thank you!
     
    How to Use
    Select preferred delay in SexLab framework voice and SFX menu. Choose your desired delay, it can be adjusted during intercourse, the adjustments set in after the next or previous stage animations. See if you can match the animation movements to the sex sfx.
     
     
     
     
     
    Changelog:

    Fixed Thrusting SFX

    174,028 downloads

    Updated

  21. SexLab Hentai Pregnancy Legendary Edition

    Rate Mod if you like it, you can support me on Patreon
     
    Requirements:
    XPMSE 2.0+ FNIS SkSe SexLab Framework 1.59+ SkyUI Racemenu or Netimmerse Override, Or download netimmerse scaling Body/armor replacer with "NPC Belly", "NPC L Breast" and "NPC R Breast" nodes  
    Instalation
    install dependencies install this mod* run FNIS Play *if you want to use bodymorph scaling(better pregnancy body visuals), you need to install bodyslide patch and build morphs for your armors/body
     
    SexLab Hentai Pregnancy Legendary Edition (SexLab Hentai Pregnancy Special Edition)
    This is continuation of SexLabHentaiPregnancy by flyingtoasters with bugfixes and new features.
     
     
     
    Simplified pregnancy for SexLab. Does not run simulations(yet?), the script gets attached to a NPC only for the duration that they are pregnant. Intended for PC and NPCs.
     
    Features
    Increases the breast and belly size of females using node scaling Body morph option also increases nipple areolas, milk increases nipple size Works for player, followers and NPCs, (creatures?) Pregnancies from creature sex Soulgem pregnancies Anal pregnancies(work for males) Mod supports up to 50 Pregnancies for NPCs at the same time. Milking (with ability to milk in jugs of milk if hearthfire dlc installed) Everything is configurable through MCM Support for old HP plugins if you want child birth options Support for SexLab Inflation Framework(SLIF) (if using node scaling, non bodyslide) Support for SexLab Separate Orgasms(SLSO)  
    Cuminflation
    Having sex can cause cum inflation, which can then cause pregnancy or deflation.
     
    Soulgem Pregnancy
    Characters can birth soulgems after having sex.
    Soulgem pregnancy does not produce child.
    Belly doesnt grow bigger than amount of soulgems it holds.
    Every time female is fertilized soulgem count increases (up to a maximum set in MCM) and size reduces, thus needing more time for gems to grow.
    To birth Black soulgems "father" must be human npc(non creature).
    PC can choose to birth soulgems prematurely.
     
    Milking
    During 1/3 pregnancy time - 1/3 post pregnancy time, characters will lactate.
    PC will get spells to self milk, NPCs will milk them selves.
    If you have Hearthfire DLC, characters can lactate in Jug of Milk, which can be used later for crafting, consuming or sale.
    You can get milked by using zaz dwemer machines or MME milkpumps.
     
    Slavetats tattoos
    You can edit included json file to set desired tattoos for:
    -Non pregnant - post pregnancy/cuminflation
    -Normal pregnancy
    -Soulgem pregnancy
     
    Modders:
    You can check pregnancy through "HentaiPregnantFaction" its ranks are:
    1- actor is cuminflated
    2- actor is cuminflated and will be pregnant
    3- actor is pregnant
     
    You can check lactation through "HentaiLactatingFaction" its ranks equal to milk, not in faction = notlactating
     
     
    Translation:
    MCM is handled through HentaiPregnancy_ENGLISH.txt
    Script strings is handled through HentaiPregnancy_Strings
     
    Credits
    Thanks to jbezorg for the fluids Thanks to GECK.O for leaky nips Thanks to flyingtoasters for original mod Thanks to Zaz/Zax for ZAP(milking animation)  

    103,444 downloads

    Updated

  22. RapeTattoos

    (Disclaimer: The tattoos featured in the screenshots are from various tattoo packs available for SlaveTats. Credit goes to their respective creators.)

    July 13, 2023 - Notice:
    This mod is no longer being maintained. For future updates and support I recommend switching to the variant developed by elliesec
     
    Upgrading to version 1.2:
     
    RapeTattoos 1.2 requires FadeTattoos 0.4
     
    In order to allow for NPC support, the way in which tattoo fade data gets stored has been changed.
    As a result of this, upgrading to version 1.2 will mess break the fading-out of any existing tattoos.
    It shouldn't be anything game-breaking, but you will probably need to manually remove the old tattoos.
     
    Otherwise to upgrade, just make a somewhat clean save without RapeTattoos and FadeTattoos, and then re-enable them.
     
    Upgrading with a somewhat-clean save:
    Disable RapeTattoos.esp & FadeTattoos.esp Load your save and make a new save Install new version and re-enable the .esp's Load newly made save game  

    Description:
     
    This mod gives non-consensual sex-acts (involving your character) a chance to apply a tattoo from the SlaveTats mod (developed by murfk).
    By default applied tattoos will fade out over time using the FadeTattoos mod (developed by me), although there is also an option to make tattoos permanent.
     
    This mod should work with any tattoo pack you have installed.
     
    As of version 1.2, these two mod should also work with NPCs and there are more menu options for controlling what can get tattoos.
     
    Configuration:
     
    When first developing this mod I encountered two problems:
    Inappropriate tattoos getting applied (There are a lot of tattoos which are meant for specific situations) Tattoos overlapping too much (This is fine up to a point, but if two text-based tattoos overlap then both just become unreadable)
    To address these two problems, the mod has a tattoo categorization system.
    There are currently 39 possible tattoo categories, most of which have names like "forehead", "breasts", "upper back" etc. and two special categories called "(unassigned)" and "(excluded)".
    By default tattoos are put into the "(excluded)" category.
    The rules for the categories are simple:
    If a tattoo is part of the '(excluded)" category, it never gets applied Only one tattoo from each normal category will be active at the same time Any number of tattoos from the '(unassigned)' category can be applied
    The current categorization of tattoos can be managed through the MCM menu.
    The tattoos are presented in a spread-sheet like fashion showing their name, category, texture path, and whether they are currently applied.
    You can also add or remove tattoos manually by clicking the Y/N button next to a tattoo's texture path and picking something else (Y = Applied, N = Not).
     

    If you think manually categorizing every tattoo you want to use is tedious, you are right.
    Luckily you may not need to. I have quite a few tattoo packs installed and have included my categorization as the default value for those tattoos.
    Hopefully you will only need to make minor adjustments.
     
    Also, all categorization information gets saved globally, separately from any saves, in a .json file.
    On windows 7, this file is located at .../My Games/Skyrim/JCUser/rTats/settings.json
    The data is stored in a very readable format, so you could open it up in a text editor and make changes manually if you wish.
     
    Triggering a tattoo application via mod events:
    As of version 1.1 you can trigger tattoo additions by sending the "RapeTattoos_addTattoo" event.
    Ex:
    SendModEvent("RapeTattoos_addTattoo")  
    This has the exact same effect as calling the "doTattooAction" function directly (except you can't access get the return value).
    Note that this will not trigger a notification regardless of the user's MCM settings.
     

    Troubleshooting:
     
    Certain tattoos never get applied
     
    Make sure that the desired tattoos show up in the categorization menu list and that they are not part of the "(excluded)" group.
     
    Only a few tattoos get applied, I want more
     
    By default you can only have 6 tattoos on the body region.
    You can raise this limit by going into Data/SKSE/Plugins/nioverride.ini, going to the [Overlays/Body], [Overlays/Hands], [Overlays/Feet], and [Overlays/Body] sections and changing the 'iNumOverlays' settings.
    I have mine set to 24, 6, 6, 9 respectively and the game seems to run fine.
     
    Consensual sex acts are triggering the tattoo event (despite my options restricting it to victims)
     
    This is most likely caused by the sex-act being labelled incorrectly by whatever mod triggered it. Nothing I can do about that.
    You can manually remove the offending tattoo by locating it in the categorization menu, clicking the 'Y', and picking the other option.
     
    Special Thanks to:
    - murfk for creating SlaveTats upon which this mod is build
    - Senick for doing alpha testing and motivating me to finish the mod
     
    And the following members for sending me their settings.json file with newly categorized tattoos:
    - pinky6225
    - valcon767

    77,102 downloads

    Updated

  23. Apropos2 Text DB Update

    This work may be modified under the terms of CC BY-NC-SA.
     
    I consider this pre-release but ready to use (see "Future Work" below to see what I believe is missing from full release version).
     
    Oh look, colors!  This must be a professional mod that I will try immediately!
     
    What is this?
    Apropos 2 is great.  It's a well-designed engine for translating animations into descriptive text on the screen, increasing immersion.  However, the text database is large and (Gooser's words) "labor intensive".  I decided that I wanted to add some text to it, and found that the database needed some love.  So I did that.
    This DB presumes a female Dragonborn with loose morals, with 1st or 2nd person descriptions as default.  It removes the original DB's references to scat and incest.  I speak, read, and write American English, so the output of this project reflects that localization.
     
    Features
    *  W&T: Added Succubus Heart and Skooma Whore consumable compatibility
    *  W&T: Healing potions now affect W&T
    *  Synonym definition updates
    *  Dramatically increased the places that the synonyms are utilized in the database
    *  Added missing Female/Creature and Female/Female content
    *  Added Female/Male and Female/Female foreplay content (set Sexlab -> Animation Settings -> Pre-Sex Foreplay to on)
    *  Fixed typos and grammar 
    *  Added patchups to animation tags that needed it
    *  Other text description additions to the DB
     
    Why do this?
    Synonyms are a quick, cheap way to add a ton of variation to the text displayed by Apropos 2.
     
    Known Issues
    *  Some synonyms get capitalized when they're parsed, sometimes in very odd ways.  This is a code issue that will need to be fixed in Apropos2 itself.
    *  Female/Female animations make it hard to predict {PRIMARY} and {ACTIVE} actor assignments, making 1st and 2nd person narratives come out odd sometimes.
    *  NMM chokes when trying to remove this mod.  You might consider switching to Vortex if you're still using NMM.
    *  MO makes some assumptions about mods that can be tricky, worik wrote a walk-through!
     
    Future Work
    *  Animation patchups - IN PROGRESS (long-term effort)
    *  Consistency: remove 3rd person strings that discuss internal thought processes - IN PROGRESS (long-term effort)
    *  Consistency: change strings said out loud to start with ({ACTIVE/PRIMARY}) - IN PROGRESS (long-term effort)
    *  Add missing Female/Creature content (Spriggan [OHV], Wisp [V], Horse [G], Skeever [H], HighlandCow [O], Lurker [A], Hagraven [A], Skeleton [O], StormAtronach[O], Slaughterfish[V]) - IN PROGRESS (0.6 versions)
    *  Add Dwemer Estrus-specific text and UniqueAnimations assignments - IN PROGRESS (0.6 versions)
    *  GoBack, HugeLoad, and LargeLoad refresh or implementation for all content - 0.7 versions
    *  Perform manual/editorial review of all Male PC content - 0.7 versions
    *  Convert Female/Male content in order to fill out Male/Female - 0.7 versions
    *  Place content into files that are blank templates - 0.7 versions
    *  Replace Female/Female {PRIMARY} and {ACTIVE} tokens with pronouns - 0.8 versions
    *  "Rescue" strings utilized for unique animations and generalize them - 0.8 versions
    *  Develop "Kink Kit" system so content of certain types can be swapped in and out of the DB
     
    Installation/Upgrade
    Make sure you have Apropos 2 installed!
    1.  Use your mod manager to install this file
    2.  In the Apropos 2 MCM, go to "Message Preferences" and click "Refresh from Database"
    3.  In the same MCM menu, click "Sexlab Animation Patchups"
     
    Recommended Mods
    * Skooma Whore: Play the balancing act between body aches and pains and addiction!
    * Sexlab Pheremones: There are now plenty of consumable options for managing W&T.  Some of them include ingestable potions with a risk of contracting pheromones.
    * Apropos DB Filter: Is there something weird you don't like in the DB?  Why remove it manually when you can be lazy AND thorough?
    * Corruption: Overlapping themes, and hey, more text on the screen!  Why not?
    * Apropos2 Rape Descriptions NONCON Overhaul: Don't like "mind break"?  You're not alone!
     
    Credits
    @gooser: for creating and maintaining the original database, not to mention the whole of Apropos2!
    @Vauria: for reporting broken JSON.  Repeatedly. 
    @GoldMembr: for significant content and patchup submissions

    82,596 downloads

    Updated

  24. Fill Her Up - NetImmerse Override Compatibility Patch

    This patch for Fill Her Up changes all the scripts over to using NetImmerse Override for node scaling. (NIO)
    And adds male support without use of workarounds to the latest beta version.
    And reimplements the status system.
    I haven't seen Srende on the forums in ages, and I really wanted a few more features in FHU. So... now I'm making them!
     
    Notes:
    Yes, the patch file has no ESPs. This is no longer purely a change to around a hundred lines around a thousand lines in two five seven of FHU's scripts, but now goes in and changes a bunch of spoken lines to be more gender appropriate, usually.
    Also, the file I'm providing alongside my patch is version 9 of FHU beta 2, which includes a number of quests for FHU. I've written my patch for this version, because it just makes sense to write patches aimed at the latest version of a thing. You must use my patch files with that version of FHU, or it will break FHU and possibly cause CTDs.
     
    Features currently added to FHU:
    NetImmerse Override support! FHU now uses NIO for node scaling, and will no longer node fight with other mods. Horray! Workaround-less Male support!
    --You'll still need meshes though. SAM HDT has 'em. SOS doesn't have the necessary weighting. Sorry! Can't help with that. If you want male support, you have to be using SAM meshes for your male nudes. Individual Gender Disable Toggle NPC (global) Comment toggle! Now you can make the NPCs _STOP_ telling you you're a sovengarde-worthy jizz barrel!
    --Version 0.7: Not certain this toggle affects follower comments at all, but follower comments are infuriatingly hard to trigger. This requires more testing.
    --Version 1.11: I haven't even gotten follower comments triggering in my main save. I'll have to spend a lot of time sometime taking follower comments apart. Deflation Animation toggle! Now the cum you're filled with can magically disappear without interrupting your physically impossible combat experience! Status messages! They're a thing again!
    --Version 1.11: And now they're gramatically & genderifically correct!

     

    MALE SUPPORT INSTRUCTIONS:
    This is incredibly complicated, and can go wrong at _so_ many stages. However, the bare minimum of male support is implemented. To start, you must be using Shape Atlas for Men (SAM). Make sure you also install the SAM HDT package, available somewhere else on that forum you get SAM from. The HDT package includes properly weighted nude meshes for the belly, butt, and pecs. (NOTE: As far as I can tell, HDT meshes do NOT exist for male armor. So... inflation only works while nude.)
    Next, make sure Male Inflation is enabled in the MCM
    Congrats!
    NOTE: Don't use with vaginas-with-collisions mods. Apparently the HDT xml files for these mods don't get along with SAM's weighting.
     
    Thanks:
    I'd like to thank arkanae for helping me locate the v9 beta 2.0 file, which for some reason I couldn't find in the FHU thread.
    I'd like to thank Srende for making FHU in the first place.
    I'd like to thank Ashal for making SexLab.
    I'd like to thank Groovtama for helping me understand NIO and node systems, way back in my BFrame days.
    I'd like to thank LoversLab staff for the amazing site.
    I'd like to thank all these people, but meeting in person is creepy and weird, especially considering all we do on here. So the best I can do is leave this message: Thanks!
     
    Compatibility:
    In theory, better than FHU's was. In practice... I am certain I haven't made it any worse.
     
    Requirements:
    -All of FHU's requirements
    -FillHerUp 2.0 Beta 9 (This will fail on any other FHU)
    -NetImmerse Override AND/OR RaceMenu 3.0+
     
    See FHU original thread for FHU's requirements: http://www.loverslab.com/topic/35463-fill-her-up-cum-inflation/
     
    Installation (manual):
    Extract the file into your data directory. Files should be overwritten in these locations:
    Data
    -sr_FillHerUp.esp
    -Scripts
    --sr_inflateQuest.pex
    --sr_inflateThread.pex
    --sr_inflateConfig.pex
    --sr_InfEventManager.pex
    --sr_infDeflateAbility.pex
    --Source
    ---sr_inflateQuest.psc
    ---sr_inflateThread.psc
    ---sr_inflateConfig.pex
    ---sr_InfEventManager.pex
    ---sr_infDeflateAbility.pex
    -Interface
    --Translations
    ---sr_FillHerUp_ENGLISH.txt
    -SKSE
    --plugins
    ---FillHerUp
    ----statuses.json
     
    Installation:
    Installation (MO):
    Install "FillHerUp-v2.00-9.7z" somewhere after SexLab in the load order. Then install "FillHerUp 2 Beta NIO release 1.12.7z" somewhere after that. MO can re-order other mods between this patch and FHU as needed, just be sure that v2.00-9 comes before my NIO release.
     
    Installation (NMM):
    I don't understand why you're using this, but if this is what works for you, who am I to argue?
    See the MO installation guide, but also make sure NMM puts the scripts folder and its sub-directories into the data directory. I've seen it miss that sometimes.
     
    Installation (Manual):
    Theoretically extract n' drop. However, theories rarely survive to reality. Make absolutely sure that you're putting in the contents of "FillHerUp-v2.00-9.7z" BEFORE any contents of "FillHerUp 2 Beta NIO release 1.12.7z", and that "FillHerUp 2 Beta NIO release 1.12.7z" overwrites any conflicting files from "FillHerUp-v2.00-9.7z".
     
    UPDATE PROCEDURE:
    ANY_VERSION -> | 1.12 | Drop-in replacement.
     
    License/repost/copying information:
    I made a mod for a mod. That doesn't give me ownership of the original mod!
    If you want to repost FHU, take that up with Srende. If you want to repost my patch...
    Er... why? It's only usable with FHU.
    Sure. Whatever. Do what you want with it. Just remember that FHU belongs to Srende, and though I might not defend the mod from repostings, they might.
     
    Q/A:
    Q. Wait, there are two files listed there. Do I just need one? Or both? What?
    A. You will need both "FillHerUp-v2.00-9.7z" (found HERE) and "FillHerUp 2 Beta NIO release 1.12.7z". You will also need a body with belly node weightmapping, a skeleton with a belly node (I recommend XPMSE, to be put after all other skeleton mods in your load order), and SexLab and all of its requirements.
     
    Q. I have the MCM menu, but my cum amount is set to 0.0 and won't stay at another number when I leave the screen! Inflation doesn't work!
    A. This occurs if you install "FillHerUp 2 Beta NIO release 1.12.7z" without installing "FillHerUp-v2.00-9.7z". Make sure that "FillHerUp-v2.00-9.7z" gets put in before "FillHerUp 2 Beta NIO release 1.12.7z" in your installation order and the problem should subside. If it does not, try clean-saving.
     
    Q. The quests in FillThemUp.esp are broken. Why are you including broken quests?
    A. The "FillHerUp-v2.00-9.7z" I'm distributing was an internal testing build by Srende that otherwise never would've seen the light of day. It was going to be a continuation of FHU, but Srende left LoversLab before completing it. Internal testers of this build wanted an NIO patch for this new v2, and I decided that a year of silence on Srende's part was long enough to indicate that they no longer cared significantly about the future of FHU. (Srende, if I'm wrong, please do correct me!) Hence, I published the beta version in full, and the patch that I produced. This publishing includes the broken quests, for completeness and posterity.
     
    Q. Are you ever going to continue the questline--
    A. No. Or, rather, I can't. I don't have the time or ability. If someone else believes they do, feel free to try! (This statement should not indicate that I have the ability to grant such permission, as the mod's rights belong entirely to Srende. This statement is only to indicate that, should someone want to continue FHU and acquire the relevant permissions from Srende, I will not claim theft of my patch were they to include that in their continuation.)
     
    Q. Hey, I'm making a mod package for Skyrim's adult mods. Can I include this mod in that?
    A. Absolutely! Again, though, I speak only for my patch. If Srende returns and wants you to stop publishing FHU, then sorry m8.
     
    Q. Hey, I'd like to include your patch in a paid--
    A. No.
    Okay, that was a little harsh. Technically I'm not restricting you from doing so, but I will continue to publish this patch online for free until and unless Srende asks me not to. I would frown upon you including it as a part of a paid package considering how buggy it is, but I've really left myself no legal recourse to stop you. HOWEVER, I WILL NOT provide support or fixes for any version included in a paid package.
    So it's more of a please don't that's all bark and no bite.

    80,968 downloads

    Updated

  25. Voice Packs for Sexlab Extra Voices and Estrus

    Thought I would share some of the voice packs I've made for myself.
     
    These packs are aimed at non consensual sex but where, secretly, she's actually enjoying it.
     
    Current Voice Packs
     
    Elizabeth (Bioshock Infinite)
    Now your skyrim character can sound just like Elizabeth!
     
    SLVoicePackReplacers.rar
    If you are just using SexLab (or sexlab 1.6+) then use this file as it will overwrite the vanilla sexlab voices. It replaces replaced 2, 5, 7, and 8 with Holly, Sarah, Leah, and Michelle, respectively. Thanks to Devorax for creating this pack.
     
    Leah (CLEAN)
    Quiet and shy at first, but when Leah gets going she really lets loose!
    This voice pack fills VoiceSlot 03 (Female) and also replaces audio effects contained in Devious Devices (plugs/piercings edging/orgasms and gags), Zaz Animation Pack (gag talk) and Horgasm!
    The audio has been cleaned up significantly when compared to the standard Leah pack...the downside is there are fewer samples as i have only included those that I was able to clean up.
    Nexus mod manager compatible
     
    Leah
    Quiet and shy at first, but when Leah gets going she really lets loose!
    This voice pack fills two voice slots (VoiceSlot 02 (Female) & VoiceSlot 03 (Female)) and also replaces audio effects contained in Devious Devices (plugs/piercings edging/orgasms and gags) and Zaz Animation Pack (gag talk)
    Slot 02 is progressive with sounds intensifying as they move from mild, medium and hot. Designed for consensual sex.
    Slot 03 is more full on straight away and fits non-consensual or hard sex.
    Nexus mod manager compatible
     
    Sarah
    Likes it hard and deep. A real grunter!
     
    Tammi + Tammi for Estrus
    She'll plead with you to stop, but you know that's not really what she wants .
    Please read installation instructions below for Estrus
     
    Michelle + Michelle for Estrus
    She enjoys taking late night strolls through draugr infested crypts while wearing skimpy armor.
    Please read installation instructions below for Estrus
     
    Holly
    Young, eager and ready to please. Just grab her and go!
     
    Alice
    She's sexy and she knows it.....show her who's boss!
     
    Georgia
    Quiet and breathy, a true submissive.
     
    Jade
    Likes to be tied down and taken for a ride! This pack is a full pack including distinct samples for Hot, Medium and Mild effects.
    Jade also has an FX pack that replaces the Devious Devices audio. Work in progress at the moment.
     
    Oral FX Standard
    This pack replaces the standard SexLab Oral Sex FX with a more aggressive, dead throat, style effect
     
    Oral FX SoundFX Full
    This pack requires SexLab Sound FX Replacer - Mature Oral to be installed
    This pack gives the most varied number of effects (34 samples in total) for truely lovely forced deep throat oral FX
    http://www.loverslab.com/topic/22390-sexlab-sound-fx-replacer/
     
    Installation
    You will need to install the voice packs manually. Simply place the contents of the zip files in to which ever voice slot from Sexlab Extra Voices you want...
     
    Installation (Oral)
    The standard pack can be installed through NMM or similar and is a straight replacement of the standard samples.
     
    The Sound FX full pack requires you to install the SexLab Sound FX Replacer mod using the mature oral sound option. Once this is installed you can then install the Oral Sound pack over the top using NMM or similar.
     
    Installation (Estrus)
    You will need to install the voice packs for estrus manually.
    There are two ways to install the Estrus sound pack and it depends whether or not you are using the Estrus Super Slimey sounds found here...
    http://www.nexusmods.com/skyrim/mods/40068/?
     
    1. Using Super Slimey Edition.
    Simply copy the contents of the zip folder into Skyrim\Data\sound\fx\Estrus and merge the folders. The voice parts will be over written, but will leave the slimey effects intact.
     
    2. Not Using Super Slimey Edition
    Delete all folders in Skyrim\Data\sound\fx\Estrus and then copy the contents of the zip file in to the same location. This will delete all of the sound effects for estrus and replace them with the new voice.
     
    e.g.
    skyrim/data/sound/fx/sexlab/VoiceSlot 01 (Female)
     
    Each voice pack has got the appropriate sounds for the Hot and Medium sound types. Mild sounds are simply copies of the Medium sound types (these girls don't like it gentle!)
     
    Usage
    Once you've installed the voice pack simply select it via the SexLab MCM in Skyrim. I personally reduce the time delay for voices to 1 second which almost syncs the effects to the thrusts in the animation
     
    Requirements
    Sexlab Extra Voices and any dependencies
    http://www.loverslab.com/files/file/1078-sexlab-extra-voices/
     
    Estrus for Skyrim
    http://www.nexusmods.com/skyrim/mods/33102/?

    305,571 downloads

    Updated


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