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SexLab mods that primarily deal with sex started through various other means

61 files

  1. 'Sleeping' Necrophilia & Sleep Assault

    Description.
    Note the update to 0.8.2 requires a clean reinstall of the mod for the corpse collect feature to function ‘properly’.
    Older necro mods do not use animations tagged as Sleeping instead using preset ones, they can also trigger foreplay animations. This one uses animations tagged as sleeping and disables foreplay, it should hopefully preserve headlessness too. As of 0.8.2 you can now collect a maximum of 8 corpses to take with you though the feature is experimental and you really should read the wall’o text in its MCM page (otherwise why would I have made it mandatory before you can enable the feature?).
    Recommended
    Non-SexLab Animations Pack (2.7c) or higher or
    FunnyBizness' NonReplacerMod and use the MCM of this mod to add sleeping tags.
    Installation
    Drop loose files and folders into in Skyrim\Data (or use a mod-manager to do it for you.)

    Uninstallation
    Wait for magic effects to run out if any are applied. Drop any/all corpses that are being carried Save Remove Files New Save (Optional) Use a savegame script cleaner tool.

    Configurable MCM:
    Main Options Page:
    Necrophilia Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled Sleep Assault Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled Conjuration Buff: Toggle a buff when using necrophila. Female on Male Override: Override female on male animations with Arrok/AP Cowgirl Animations. Disposition drop: Enable/Disable disposition drop on Sleep Assault victims that are woken. Fear Toggle: Enable/Disable fear effect on Sleep Assault victims that are woken. Paralysis Toggle: Enable/Disable Paralysis effect on Sleep Assault victims that remain asleep. *0.8.2 Fix* Should now properly allow further Sleep Assaults Sleep Assault wake chance: Chance of waking a victim of Sleep Assault, will result in normal aggressive animations. Can result in disposition drop and Fear Effect.

    Arrok/AP animations chance: Chance of playing Arrok/AP animations that were used in the PuppetMaster and SexLab Defeat mods. Set to 100 if you lack any 'Sleeping' tagged animations. Old Cowgirl Animation Override: Override female on male animations with Arrok/AP Cowgirl Animations. *(Was named Female on Male Override in previous versions)
     

    Use Sleeping Cowgirl Animations? Use animations tagged BOTH sleeping and cowgirl for Female on Male sex. (currently requires FunnyBizness NonReplacer Cowgirl animation and to have tags added from MCM) Strip Options: Cycle between normal, foreplay and aggresive, please note this is currently bugged and Foreplay/Agressive do not strip weapons and arrows.

    Animation Tags Page:
    Add/Remove Tags for FunnyBizness Non-Replacer 6.7

    Corpse Collect Page:
    Carried corpse tracker. Tracks the 8 corpses that are carried. Option to drop corpses from Menu Method Select Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled(default)

     

    To-Do.
    Code Stability (will require the input of others as I am a total script noob.) Bug Fixes Race consistence for Corpse Collect Method 2. Corpse Collect improvement in general. Creature support (when a more reliable Non-replacer is made or if Animations are included in NSAP) Add Tags buttons for suggested animation packs. Crime Options.

    29,425 downloads

    Updated

  2. [WIP] Further Lover's Comfort 2016-12-04

    THIS IS A CONTINUATION OF redneck2x's LOVER'S COMFORT.
     
    For the original mod, see http://www.loverslab.com/files/file/160-wip-sexlab-lovers-comfort-2013-12-30/
     
    permissions granted according to the licence "Do whatever you want with the mod."
     
    RELEASE CANDIDATE
     
    No RC is currently available.
     
    FEATURES (FROM THE ORIGINAL)
    Lover's Comfort - triggers sex with your spouse then you go to sleep at the same house. Follower's Comfort - get to know your follower from new perspective. NPC's Comfort - Married/Lovers NPC will occasionally comfort each other at night. Also Jarls and Housecarls, Cousins, Siblings, Courting NPCs. (example) Couple Swinging - looking for some variety in sex? Ask NPC couples at the right time if they are interested in swinging... Spouse Lover - If you do not comfort your spouse for some time he/she might find a lover, then see feature 3.

    WHAT DOES THIS UPDATE DO?
    contains an updated NPC scanner based on SexLab Aroused Redux which reduces scanning time increases the number of NPCs that can be checked for comfort from 5 to 24 fixes detection of nearby beds so the NPCs have sex on them rather than embedded in them adds a short scene before NPC-NPC couplings where both walk to the bed add options to set the arousal level before NPCs will comfort each other, or masturbate NEW FOR 2015-03-17 more settable arousal levels, for followers and spouse events adds an option to make male-male NPC scenes limit animations to plausibly gay ones adds an option to make ZAP-collared NPCs available to comfort NPCs if they can't find a proper partner allows certain factions to comfort each other - currently Thieves' Guild and Bandits - if they sleep, or use nearby slaves NEW FOR 2015-04-05 small pre-slave scene.

    REQUIREMENTS
    SexLab (and it's requirements) v1.59c+ SexLab Aroused Redux

    RECOMMENDED
    hydragorgon's Slave Girls (and requirements) Sex Slaves for Vanilla Bandit Camps (and requirements) Sleep Tight FISS (supported from 20160114 and up)

     
    TRANSLATIONS (BY OTHERS)
    Italian for version 20151008

    INSTALLATION
     

    Download the latest version: 20160116.
     
    Use a mod manager. Original Lover's Comfort is not required.
     
    UPGRADING
     
    Use a mod manager. Remove any old version, install new version - or overwrite. No clean save needed.
     
    UPGRADE FROM ORIGINAL LOVER'S COMFORT
     
    Use a mod manager. Remove original Lover's Comfort and install the latest version of Further Lovers Comfort. No clean save needed.
     
    UNINSTALLATION
     
    Use a mod manager and save cleaner.
     
    TROUBLESHOOTING
     
    Make sure you're using the latest version (20161204 as of now). When reporting problems, please make sure you turn on logging in the MCM and provide a papyrus log. To prove you've read this section, please supply the name of any song by Spinal Tap, otherwise you may not get any help.
     
    SWINGING TIPS
     
    NPCs may allow you to swing with them, if you have an appropriate partner, and they're in the right mood. After they've had their own pleasure at least twice, they'll start to wear a ring (see screenshots). Ask them about the ring and it may lead to something. Ask them about swinging at the wrong time or place though, and they'll turn you down and take off the ring. Details in the spoiler if you don't want to mess around.
     
     
     
     
    PERMISSIONS
     
    Do whatever you want with the mod.

    115,178 downloads

    Updated

  3. [WIP] Lover's Victim 2014-01-06

    The mod is focuses on adding content to non combat rape.
     
    Features:
    Add Lover's Victim effect to PC - that negatively effects PC for getting raped.
    Rapist might switch animation stage back at "Rapist Arousal / 2" probability, works for all scenes (PC/NPC)
    Walking around naked around aroused NPC has become very risky - based on SexLab Dangerously Nude by @Bromm83
    Naked NPC are in danger of being raped by aroused NCP
    PC/NPC might automatically change animation, once during session. Switch probability is set in MCM menu.

    Planned Features:
    PC get raped by aroused NPC on sleep - conflicts with LC
    Rapist first follows PC for some time, then PC can talk/brawl with potential rapist.
    Use morality/aggression to tune event start

    Requirements:
    SKSE
    SkyUI 4.1
    FNIS
    SexLab 1.2+
    SexLab Aroused v20131203+ !!!

    Installation:
    Copy all contents of attached .ZIP file to /Data/ directory

    Uninstall / Cleanup:
     
     
    Troubleshooting:
     
     
     
    Bugs / Conflicts:
     
     
    Version History:
    v20140106
    - Possibly fixed NPC rape naked PC quest not starting up
    - Made few fixes to NPC-NPC rape AI packages
     
     
    Credits:
    Ashal - for creating SexLab framework
    Bromm83 - for Dangerously Nude mod : walking around naked is generally bad idea
    All modding community for creating scripts, animations, textures, meshes, utilities without which none would be possible.
    Permissions:
    Do whatever you want with the mod.

    123,390 downloads

    Updated

  4. [WIP] SexLab Lover's Comfort 2013-12-30

    What the mod does ?
    It is a lore friendly mod that transforms "You awaken feeling your Lover's Comfort" notification into live action.
    Even you if are not married you will soon discover that residents of Skyrim love to comfort each other.
     
    WIP - the mod is gong to stay WIP as long as I work (or plan to work ) on it, so don't expect the status to change.
    Implemented Features:
    Lover's Comfort - triggers sex with your spouse then you go to sleep at the same house.
    Follower's Comfort - get to know your follower from new perspective.
    NPC's Comfort - Married/Lovers NPC would occasionally comfort each other. Also Jarls and Housecarls, Cousins, Siblings, Courting NPCs.
    Couple Swinging - looking for some variety in sex? Ask NPC couples if they are interested to swing...
    Spouse Lover - If you do not comfort your spouse for some time he/she might find a lover, then see feature 3.

    Planned Features:
    Spouse/Follower approach and ask for sex

    Requirements:
    SKSE
    SkyUI 4.1
    FNIS
    SexLab 1.32+!!!
    SexLabAroused v20131230+!!!

    Installation:
    BEFORE installing/enabling LoversComfort.esp verify that SexLabAroused is working properly. (You should see arousal changing overtime, PC being naked increases arousal of surrounding NPC, having sex reduces arousal).
    Copy all contents of attached .ZIP file to Skyrim/Data/ directory.

    Uninstall / Cleanup:
     
     
    Troubleshooting:
     
     
    FAQ:
    What is load order for LoversComfort? Any load order, or use BOSS
    How to have follower dialogues for Vilja (or some other NPC)? Open console, with mouse click on NPC, type "setfactionrank XX05BB1C 0". You must replace XX with LoversComfort load order hex code, which you can find by typing "help loverscomfort".
    Does PC need to be married to run the mod ? NO, just all spouse related content will not work.
    Does the mod supports multiple marriages? NO, currently I don't have practical solution for multiple marriage support. Though some users manged to make it working for one of the spouses.
    Does the mod modify/remove/replace vanilla "Lover's Comfort" effect? No.

    Documentation:
     
     
    Hacking:
     
     
    Bugs / Conflicts:
     
     
    Version History:
    v20121230 - requires SexLab 1.32+ and SexLabAroused 20131230+
    - Matched API changes of SexLab Aroused
     
    Credits:
    Cmod - for creating SexiS framework, though it is not used by the current version it helped me to start the mod
    Ashal - for creating SexLab framework
    All modding community for creating scripts, animations, textures, meshes, utilities without which none would be possible.
    Permissions:
    Do whatever you want with the mod.

    264,841 downloads

    Updated

  5. Ammo Unequip on Sexlab Animations

    Automatic Ammo Unequip on Sexlab Animations
     
    This is just a very light weight little script that checks if any of the actors involved in a Sexlab sex scene has arrows or bolts equipped.
    If they do, it unequips them.
    That's about it.
     
    The idea for the script code is 90% stolen from the source code of a seemingly dead mod named Cupid - Arrow Be Gone.
     
    So what's the difference to Auto Unequip Ammo, you ask?
    Well, first it does work for me which that mod never did. And it works on all actors involved in a Sexlab sex scene, not just on the player character and followers.
    It's not customizable either which is a plus in my book because this is supposed to be a very simple feature.
     
    And before I forget to mention it:
    What this mod doesn't do is check for arrows or bolts added by anything else than the main game and its two DLCs (not counting Hearthfire).
    I needed to put all known ammo items in a formlist for this to work so if someone is using a mod that adds new arrows or bolts then it won't work with those.
    But that's easy to fix, and if you don't know how just ask me and I'll make you a custom version of that formlist.
    Here's a quick how to in case you want to do that yourself instead (which would be great of course ).
    I'll add all custom esp files that get uploaded in the mod topic to that post too so you can find them easier.
     
    Credits:
    PROXiCiDE for that Cupid source code
    Ashal for the Sexlab API
    Andy14 for convincing me that this is easy to do, because he uploaded another very short script with the same purpose (which I didn't use in the end though)

    42,445 downloads

    Updated

  6. Being A Doggy (A Petgirl mod)

    Description: This mod gives you immersion when you turn an NPC or yourself into a doggy ( or other things you want through MuST )
    Once upon a time, canines ruled the world when they spread their footprint to the end of the earth.
    So did they to their virus of their Purification method ( regarded by humanbeing as disease ).
    Someone worships the God of Canines, and then the power of the doggy curse was granted. That changes the whole world.
     
     
     
    Support huan to get Early Access and make the mod even better for you! 
     My patreon page
     
    Early Access Version: 0.91+, See https://renfenghuan.github.io/BaD/ , will be released in August 1st.
     
     
    The mod can also make you look like something else by using MuST. A little modder hardwork might be needed to use MuST.
     
    To customize your doggy's looking, download MuST and edit Data/MuST/json/doggyAutoFuck_huan.json (for BaD versions lower than 0.6.3)  or Data/MuST/json/BeingADoggy_huan.json ( for BaD versions higher than 0.6.3. If you have no this json file, just create one)
     
     
    MxR reviewed my Mod!
     
     
    Mod use demo videos
     
    Go to Huan's Channel to get all the demo videos.
     
    https://www.youtube.com/channel/UCPrSxuyxhgfnuQp3RMo0WEA?view_as=subscriber
     
     
    Quick use (version >=0.7.0): Download the mod, use nmm or other mod manager to install it, run FNIS. If you have 0.6.0 installed, please click "clean" button in MCM->Debug, and uninstall it. And after installed 0.7.0, you need to click "clean" button  again.   In 0.7.0 you'll not get the relevent things automatically, you need to click "get stuff" button in MCM->Debug.   Also a notice that after 0.6.6 you won’t need to download “Nymra’s voice files” in the loverslab anymore, because I included them in the main mod.  
     
    Details: (I'm still arranging the details, because there are too many changes  between 0.7 and 0.8, see What's New in Version 0.8.0 at the top to get the accurate information. Also check the Changelog. )
     
    This mod ( version = 0.7.0 )
     
    Curse related:
     
    Adds a illusion spell called "Doggy Curse Spell".The spell can force an npc ( any actor except you ) to go into sneak state, be stripped , stay there and go into npc fuck scene. Adds a enchantment called "Common Doggy Curse" that can take effects on pc or npc. You can learn the enchantment from item that has this and enchant anything else as long as the "light armor" enchantment can be enchant on that thing. When the enchantment is on you , the effect is very like the "Doggy Curse Spell" which can only be casted on an npc. When the enchantment is on an npc, the effect is the same as "Doggy Curse Spell" Adds a "Doggy Curse Necklace" which has the "Common Doggy Curse" enchantment. Adds a "Hostile Doggy Curse Spell" which will be used by NPCs in Skyrim. The spell looks like firebolt but will curse anything into a doggy. Adds a "DoggyKing's Anger" ritual spell which is an AOE spell. It will not trigger the seekhelp scene. a Cure self spell and a Cure others spell ( add through MCM debug section ). Adds a disease which will make an actor "Doggy  Cursed" Adds a virus which can let an actor contract the disease from wolves and NPCs. Adds a Trap which can let an actor contract the disease  ( add through MCM debug section ). The mod replace all the bear traps into doggy cursed one after 0.6.2.3 Dangerous Activate feature. When you try to touch a door,a corpse or a dogmeat, you might contract the doggy virus. Add a “Doggy Contagious” Feature. A doggy can convert others into doggies by having sex with them. ( Like the HIV virus... )
    Add the “Go to Pharmacist” feature. When an NPC tries to release you, the local pharmacist might be pointed out
    Add a feature “Sex Curse” which can be enabled in MCM. Whenever you had doggy position sex, you will become a doggy.  Note the difference between "Sex Curse" and "Doggy Contagious".
     
     
    Doggy Role Play related:
     
    Abandon Doggy function. You can abandon your pet through dialogue. A feature called "Nemesis". After being abandoned, the doggy might be resentful instantly ( toggle in MCM ) and attack you. If you win, it will run away. If it wins, it will rape you and walk away, with leveling up. Level1: resentful doggy, level2: avenger level3 : Nemesis.  A feature to adopt the doggy and being adopted. You can interact with your pet with many options, currently including: releasing, sex , abandon . An NPC-Do-Deed feature. After the adoption, the master will think of a way to try to cure the doggy ( including you ). Gift Function. You can give your doggy to others through dialogue. Up to 23 NPC-Master-Pet-Pair is allowed. You'll fail to give out the doggy when the number of pairs is beyond the limit. Many "Doggy Options" when you are being a pet of your master. Try to jump to trigger the Messagebox when you are a doggy. You can free walk,leave master, bark , teleport to master and go to master's home. get a Doggy Power when you are being a doggy. Seek Help Function,  when you are a doggy, you can go to anybody for help. Cloak Mode. You can use cloak mode to slience the doggy so that it will seek help secretly. Ask your master to Go to warmer place when you are a pet. A side quest "Ask Court Wizard about the Curse". You can get the necklace when the quest is completed. An menu to change your or other doggy's combat style. "fist" and "scratch" available. Doggy Spare feature. When you get caught, you can tell the guard  you are a doggy, then he will spare you.  
    Integration related:
     
    MuST integration. with MuST installed, you can be whatever you want! (Note: MuST need modders provide add-ons to work, or you can edit the json files by yourself. ) Pose Sex mod integeration. Trigger the doggy event through Pose Sex  
    Minor Feature:
    Player's Voice. When you talk to the doggy, you player character will actually say the word. ( Not fully implemented yet, will be added during further modding. Thanks Nymra for his voice files. Currently need to be a male character to hear the voice ) Infinite Doggies. You can have infinite doggies, infinite resentul doggies, infinite avengers and infinite Nemesis.  Doggy Style Sex. Whenever characters in the mod try to have sex, they will only try these 3 kinds of position: DoggyStyle, Kneeling Blowjob, Spanking. NPC Dog wine and bark. Adds an NPC who has the curse spell ( add through MCM debug section ). Petting.
     
    Tips:
    After being a doggy, peoples around you will be shocked by your appearance, calming for a while. Watch the demo video before you play the mod. You can cast the spell on your enemy when you are fighting! To cancel the enchantment effect on you, you can simply unequip the enchanted item. If no npc is nearby, it means that you are the only validated one who can interact with the doggy!  To make the enchantment works on the npc, make sure that he or she is wearing the enchanted stuff. RaceKey is plural of the name of a creature race , like Horses, Bears , Dogs . ( I found there is a Horseses key, idk why... And "Canines" won't work, must be a specific race) To have sex with creatures you need to install other mods that enable that. And maybe try to set the "Aggressor Gender" to "Any" In Non-cloak mode , The scene need 3-4 seconds before the doggy say something. ( During this time the doggy is too dizzy to figure out what happened) You can seek help to anything as long as you are a doggy. If something went wrong, you can click the "clean" option to let the game be normal again. The actor in a "scene" can not react to the doggy. A Scene doen't always need to be a conversation. For example, in "Companion Quests", Farkars( or wilkars, I forgot) will test you in the backyard, if you don't fight with him, he will just stand there. And if you become a doggy and calls for help, he will simply ignore the fact that you are a doggy. Many npcs stay a region just waiting the PC to come, If they ignore you that means they are in a scene.  If you have some trouble after installing the mod, use a clean save and try it again ( Or use a virtual machine to install the mod in a clean game like I did.). Or press "Clean" button in mcm.  
     
    I made this mod because I liked the mod "Crawl on four" ... . I will keep updating this for a while. Please give me your suggestions.
     
    At first the mod was called "Doggy Auto Fuck" because that's the only feature at that time. Now I think "Being a Doggy" might be more suitable for this mod. I think that to refer to this mod with a more obscure name is a better idea.
     
     
    Requirements:
     
    Mods that you should already have
     
    Skyrim Dawnguard  skse skyui FNIS sexlab  
    Unique Requirements for BaD:
     
    Sexlab Aroused (Redux ) ,  required. Fuz Ro Doh, every mod needs it MuST ( if you want the transformation ) UIExtension (If you want to use MuST preset or Doggy Power in 0.7.0 or newer versions) Huan's Animation Pack ( IF you want the extra animations, ilke "Cat wash face". )  
    Installation:
       Install it. then run FNIS.
       If you want the "Player Voice" feature to work in 0.6.0, download the Voice file and instal it. Then make sure you have a male character. ( after 0.7.0 you won't need this step because you already have the voice files in the mod file)
     
     
    Somebody asks that why the animations are not working, please check your Skyrim version.  SE version has been made.
     
    Current Version Bugs/issues:
    Tell me if you get one. Attach your mod version
     
    If you toggle the "Is Find Closest NPC", be careful, this make the mod only checks the closest NPC, if the closest NPC doesn't meet the condition , the mod won't choose the second closest NPC. It is an issue rather than a bug ( because I permit it ). It might be enhanced in the future. ( If the doggy is you, you can simply crawl near to a different npc ) When you try to go to your master's home, you might be locked outside the house, I might have done something to avoid this but it is not fully tested. Report if you encounter this issue. And to make others don't enter the alert state (trespass), I add every faction the master's home is in to the doggy. So it might mess up the factions. I've definitely not tested it. I have no idea what could it cause. Due to the flaw of the game, sometimes when you travel from one cell to another, the doggy will not crawl but sneak normally. There is a fix for this, just come closer to the doggy and it will crawl again. I've not got any trouble using this fix but it seems that some friends can not get it work.  In some friends' mod list you might not be able to see the "Doggy Spare" line in the dialogue. But I tested and confirmed that it works in a clean game. Maybe you have some mod installed that changes the guards' dialogue. ( In fact I didn't get it working in my mod build. I just use a virtual machine to get a clean game and get it work in the virtual machine).  
     
     
     
    Let me list all the mods that mentioned here similar to this mod, so I can study them.
     
     
    Recommended mods
    Untamed
    HDT Tails Wearable
     
     
     
     
    A word about "Immersive Pet Girl":
     
    A word about me and my opinin about sex :
     
    The public version release date: 3 months after Early Access Version showed up in the mod description in Loverslab.
     
    Thank you for your support! ?
     
    Changelog: See https://renfenghuan.github.io/BaD/
     
     Discord Server
     
    Credits:
    skse team for skse
    exiledviper meh321 or whoever made PapyrusUtil ( I found two version , nexus and loverslab, made by different authors, as a novice I'm confused )for PapyrusUtil 
    SkyUI Team for SkyUI
    Fores for FNIS
    Ashal for Sexlab
     fishburger67 and redneck2x for sexlab arousal (redux)
    DarkAngel1265 for Crawl on fours animation (I found that many mods contains some sort of this animation, and I don't know if some of them are original or copied from this )
    shadeMe for Fuz Ro D-oh - Silent Voice
    Nymra for his voice files.
     
    Permission:
    I used some animations of the mod "Crawl on fours". I suppose the modder's approval as I don't see any permission restrictions. 
    Thanks for my patrons support, I had learned how to make animations and did make many animations, replacing some crawl animations. So if there's a problem, I can easily replace all the used animations from Crawl on Fours.
    Thank Crawl on Fours and the patrons again!
     
    You are not allowed to upload or make changes to my mods without my permission.
     
    As I made some crawl animations by myself, it is okay other mods contain my animation files, but the modder need to contact me first. I don't like the use without notice.
     
    The voice files are from Nymra, ask him to get his permission of using the files.
     

    45,868 downloads

    Updated

  7. Big Sexy Cats

    This mod adds privy members to the summonable cats of the Summon Big Cats Mounts and Followers mod on Nexus.
     
    The base mod gives you cat mounts and cat followers. The followers can be directed to do things. This mod adds the ability to invite a little R&R of your cat followers.
     
    Installation
    Load only the version that matches the version of the base mod you have--with or without Dawnguard. Load after the base mod and More Nasty Critters.
     
    Requirements
    Sexlab 1.60 or later - It won't crash on 1.59, but won't give you sexytimes either. More Nasty Critters 8.5 or later - You want this version. Let it override Creature Framework and SLNC, it incorporates the latest. Summon Big Cats Mounts and Followers, natch.

    13,339 downloads

    Updated

  8. Devious Traps WIP - 19.10.2014

    What's in v0.4b?
    - Debug version. If you have any porblem with traps not working as they should tick "debug" option in MCM and trigger some. Then post your papyrus log here.
    To enable papyrus logging to file:
     
     
    - Improved handling of NPCs tied up by Defeat mod - now they should never be chosen for the scene even if there are no other bandits alive. Thx to Goubo for that.
    - Objective for revenge quest should show up properly
     
    What's in v0.4a?
    Couple of bug fixes:
    - enemy female NPCs should no longer trigger message claiming that your companion has been hit by the trap.
    - Fixed bug - not rly a bug i just forgot to do something - in several newly added dungeons that made you teleport to White River Watch at the end of the scene.
    - Most likely fixed bug that was happening with bandits tied up by Defeat mod - if Defeat is working properly (tied up NPC should not be hostile towards you) then it wont be viable to become an attacker.
    - added condition that bandit cannot be a creature to be chosen to attack you during bandit scene - had no idea that pit wolfs in Faldars Tooth have Bandit Faction added to them...
    - sexlab scenes on bandit encounter should fire up faster.
    - changed traps in White River Watch a little - but its still far from the best. There are simply no good spots for traps in that dungeon.
     
    Updating from v0.4 should be as simple as replacing files.
     
     
    What is it?
     
    This thing introduces new types of rune trap. If triggered by dragonborn female - or her female companion - it would
    1) attempt to apply some devious device on you/follower - traps that could be found in nordic ruins
    2) stun its victim and alert nearby bandits - traps that could be found in bandit hideouts.
    Exact result depends on MCM settings.
     
    I did not modify any kind of vanilla trap. Only added plenty of new ones - atm there is 174 of them placed in dungeons listed below.
    Expect them to be harder to spot than vanilla traps.
    I want you to fail at detecting them. Well, most of the time. Some would be quite easy to spot and that's intended.
    How to destroy them? Any kind of destruction spell would do - even flames (that channeled spell everyone gets at game start).
    If you use some mods that remove it and you have no spells whatsoever then well, you can always grab some staff loaded with any kind of destruction spell. Or you can order any kind of followers to go ahead and disarm those traps for you simply by triggering them. Tho as mentioned such thing wont be harmless to your female followers.
    There is a surprise tho that might happen when you would use your female follower to "disarm" some of device traps (nordic ruins). A new dialogue option would appear if you make her trigger enough of them. For now this quest is quite limited - but I do have a lot of ideas how to expand it.
    Exact conditions for that to happen:
     
     
    I do not guarantee that every single custom companion will be supported by this mod. basically what makes NPCs viable is for them to be in either of CurrentFollower or CurrentHireling factions.
     
    Astronach perk from alteration seems to give some chance to resist those traps.
     
     
    This mod may seem similar to mods that equip devices while looting containers. And for good reason - I get this idea while testing those. But as I didn't like some of their ideas - there is and always will be one main difference: in here nothing is based on chances. It's either you would detect those traps soon enough to avoid them or you would fail at doing so.
    How does it work exactly?
     
    What exactly would happen after you trigger a trap would depend on difficulty setting (MCM).
    Device trap
    Easy
    You will receive 1 item picked randomly from all cuffs, collars, belts (that comes with plug(s) ), bras that are registered in your DDi as generic devices.
    What does it mean? If you have DDx 1.1.2 it would be able pick red/white leather/ebonite for you.
    If you have Captured Dreams Shop It would be able pick silver/bronze items or for example little helpers plugs.
    All items would follow ordinary DDi rules so you can unequip them yourself (if you have keys) or for example you can travel to CD Shop (if you use it) and ask for help there.
    Medium
    All from easy plus:
    Gags are allowed. If you trigger any trap while being locked in cuffs, collar (harness works as both belt and collar), belt, bra and gag you will have 100% to get an armbinder. If you "lack" anything from that list trap would never pick armbinder.
    It is still possible to unequip devices if you have the keys but each trap has ~20% chance to destroy all keys in your inventory. It is possible to struggle out from armbinder.
    Hard and Hardcore would come later. This is where I would go crazy. Things like making ZAZ pack an requirement not only because it is required by DDi or maybe even some light version of slavery on hardcore setting. I'm still far away from making that happen tho.
     
     
    Bandit trap
    Easy
    You would be attacked by 1 or 2 bandits which would demand your surrender. Disobeying them would lead to them trying to kill you.
    Obeying them would lead to them... punishing you for your intrusion into their hideout. Your choice
    Medium
    You would be attacked by 1 to 4 bandits and you would be denied the chance to resist.
     
    Events that happen after bandit trap is triggered are made of scenes. As any other scenes these can be interrupted and if this happens it would very likely break that scene. If that happen use MCM option to "Free Yourself".
    Main source of such interruptions are other mods - for example Random Attack mod is known to cause such interruptions hence its not rly compatible with mine.
    If you find others let me know - will see if anything can be done about it.
     
    List of modified dungeons so far:
     
    There are some rules that have to be followed for this mod to work properly - basically its if you want to play a dungeon play it from the beginning without teleporting yourself in the middle of it using console or whatever else.
    Earlier versions had bug that was duplicating those traps in various places. This forced me to make a system that enables those traps only when you enter a dungeon.
    They are enabled when you enter dungeon through any of its normal entrances - so if you teleport yourself in the middle of it traps would remain disabled.
    Use front door to dungeon or MCM option to enable traps then.
     
    Another problem of such solution is that it makes scripts of this mod tend to be applied to you savegame. They are easy and safe to get rid of but it seems to require a save cleaner tool.
     
    Plans for next version:
    Theoretically adding more dungeons and yet another type of traps - Dwemer traps. Maybe expanding support for male player characters (for now it's quite limited).
     
    Point is - my goal for this mod was to learn how to mod this game. So for me it already served it's purpose.
    I'm quite tempted to start working on something else and I also offered my help to some other modder with their work (no reply from them so far) which would reduce amount of time I could spent on this to next to none.
     
    We will see. If it would become any popular it shouldn't be that hard to convince me to work some more on this.
     
    Higher difficulty settings for sure wont be implemented for now because to make them how I want to would require use of frameworks which are not completed yet.
     
     
    This thing is still WIP. But it should be safe to use - it doesn't crash games break savegames or overloads papyrus with tons of data.
    There is mentioned problem with scripts that tend to apply themselves to savegames. But even if applied they are inactive all the time except for short events when trap is triggered for example. Only problems which they cause is during updates (game tend to stick to old versions instead of replacing them with new ones) - see below.
     
     
    So, feel free to give it a try and tell me what you think.
     
     
    Requires DD Integration 2.81 or newer
    Sexlab Framework 1.59 or newer
     
    Soft dependencies
    Devious Devices Expansion - recommended version 1.1.2+ if you have it you would be able to receive DDx items.
    Captured Dreams Shop – if you have it you will be able to get some of items form it and use it as a way to free yourself from devices (for a fee).
     
    To install – extract to data folder or use some mod organizer.
    Updating/Uninstalling
    To update from earlier versions - or if you want to uninstall it so no trace would be left behind - i recommend using this tool
    http://www.nexusmods.com/skyrim/mods/52363/?
    How to use it:
     
     
     
     
    v0.4b added debug option for checking for bugs. Few improvements.
    v0.4a a hotfix
    v0.4 more dungeons, support of up tp 6 female followers and (in very limited way) 1 male, introduction of bandit traps, a little bit of male PC support
    v0.3 another bugfix, but this time i'm quite confident that you wont encounter any kind of wild edits anymore.
    v0.2.6 final version that is based on rune traps. Fixed most bugs i was aware of, probably dozens of them that i'm not aware of remain...
    v0.2.5 struggling with CK wild edits mostly, some new dungeons.
    v0.2 different type of equip devices function (should not cause DDi errors), MCM, 2nd difficulty setting, some new dungeons.
    v0.1.1 - fixed script function for choosing random belt that sometimes wasnt doing anything.
     
     
    Known issues
    Several things might need improving - will do so if time would allow.
    It's very unlikely that dialogues of this mod are free of spelling/gramatical errors .... well, I tried.

    26,489 downloads

    Updated

  9. EggFactory Huan's Addon (Have Sex->Lay Egg)

    EggFactory Huan's Addon (Have Sex->Lay Egg)
     
    Makes you pregnant and lay eggs after sex.
     
    There's also a function panel to let you quickly test the functions.
     
    Installation:
     
    Install EggFactory First. Then install this addon.
     
     
    Details::
     
    The original mod EggFactory force you to drink some potions or you'll lay eggs forever. In this addon, you'll only lay eggs the number of times you want. Just set it in MCM. The default is 1.
     
    If you select "Impregnate by ALL", then if you had sex with any speices other than "Chaurus, Argonian, Dragon, Slaughter fish, Spider", you'll lay "bird egg" ( which is just a small egg ).
     
    Choose "Diversify Eggs by ALL" to lay random eggs with these other speices.
     
    Argonians will make you lay "Big Bird Egg".
     
    The mod also take effects on NPCs by default.
     
     
     
    More:
     
    Imo, EggFactory lacks certain features and convenience.
     
    To me, I think the biggest challenge is a remake for EggFactory
     
    The eggs are too many for each labor, and the labor takes too long
     
    And it's resource consuming
     
    If you are interested in enhancing EggFactory, welcome to share your opinion.
     
    My Patreon Page

    6,742 downloads

    Updated

  10. Estrus Trapped Eggs

    Tentacled creatures and sentient slime now guard the piles of chaurus eggs lying in the caves of Skyrim. If you disturb them, they may turn you into their next breeding ground.
     
    Overview
    This is a very simple add-on for Estrus Chaurus+. Instead of having to suffer being a target dummy for the chaurus to get tentacled, you can now simply mess around with their eggs to have some fun.
     
    Everytime you activate a pile of chaurus eggs, there's a 5% chance of a tentacle creature of slime creature to have its way with you. This also works with NPCs, so you can ask your followers to harvest chaurus eggs if you want to start a coven of brood mothers. If you have Devious Devices installed, and you're wearing a chastity belt, you can harvest chaurus eggs without risk of being assaulted.
     
    Compatibility
    This mod simply adds a script to the chaurus eggs objects, and so has to be loaded after any mod that edits them, like harvest overhauls.
     
    This mod supports Devious Devices chastity belts, but it does not require DDI.
     
    This mod does require Estrus Chaurus+

    18,784 downloads

    Submitted

  11. Feet Lovers - SLAL anims + idles + cum textures + SAM feet replacer

    Here's some fun for the (bisexual) feet lovers. In the download section, you will find :
     
    Animations
     
    These are my first animations ever, so don't expect something perfect.
    There are only 3 for the moment, but I'll add some in the future (a three and foursome are on the way)
     
    massage & footjob
    mutual footjob
    Lesbian domination footfuck
    FFF Triangle
    MFFF feet orgy
     
    Requires : Sexlab Animation Loader
     
    Cum textures
     
    This adds cum on soles and toes to be consistant with my anims.
     
    Requires : Sexlab 1.61b +
     
    Idles replacer
     
    Replaces some vanilla NPC idles with something a bit more foot-centric.
     
    SAM Feet meshes and textures replacer
     
    Replaces Shape of Atlas for Men's feet with better looking (in my opinion) and with more vertices.

    New version can be downloaded from the SAM forum
     

     
    Requires : SAM, obviously
     
    How to install ?
     
    Unpack the mods in your game folder or use your mod manager.
    For the animations, don't forget to run FNIS for the users and to register the animations through SLAL MCM menu.
     
    Have fun, more to come soon...

    61,439 downloads

    Updated

  12. Hentai Milk Mod

    A simple, hacked-togther plugin for Hentai Pregnancy that allows the player to lactate on command.
     
    The Hearthfire version allows you to save milk in bottles (or Jugs, actually, which seems somewhat fitting... ). The other one doesn't, but also doesn't require you give Bethesda 5$ for the ability to build a house and have Jugs of Milk exist in the game. You only want one file; they'll probably clash if you have both, and I have no idea what will happen. (This is my first mod ever, for what it's worth, so bugs might be expected.)
     
    Spells should add as soon as you load a save or start a new game with the mod attached.
     
    REQUIRES: SexLab & Hentai Pregnancy. Hearthfire is required for the full effect.
     
    UPDATES: v1.1 If you downloaded earlier while it was just an .esp, please get the .7z version above that includes the proper script files. I forgot them the first time.

    35,850 downloads

    Updated

  13. Immersive Hentai Creatures

    Summary
     
    This is an expansion of FlyingToaster's Hentai Creatures, which is now part of More Nasty Critters. It expands the range of creatures you can summon to cover all (I think all) the creatures in lifestorock's Skyrim Immersive Creatures mod that have sex animations.
     
    Details
     
    Creatures are summoned by spells you can learn from books sold at the Riverwood Trader. To keep the number of spells down, the spells may summon any one of a number of similar creatures--so there's one spell for trolls and it will summon a frost, tundra, swamp, or regular troll at random. If you don't like what you got, banish it and try again.
     
    Creatures can be told to follow, wait, or train. When told to follow, they act like followers--they go where you go and fight what you fight.
     
    When told to train, they look around for a suitable victim, run to them, and jump their bones. If they've been told to follow, they come back to you when they're done, if you didn't hang around to watch. Victims can be restricted--male, female, PC, or only people wearing a collar. The collar can be crafted at forges. You can set the mod so creatures prefer finding new victims each time or keep training with the same victim.
     
    You can get the HC spells for vanilla creatures for free through a MCM menu option. I haven't figured out how to add the new spells to that option yet, without creating a whole new MCM menu entry. So for now, you have to buy the spell books.
     
    (Previous versions had been a standalone replacer, which meant that when animals were added to the base mod they weren't available when you installed this one. Since the only real reason to do it that way was to have the creatures walk to the victim instead of teleporting, and since SL now has that feature, there's no justification for keeping it as a replacer.)
     
    Installation
     
    This latest version is an ADDON to Hentai Creatures. Enable that in MNC's installation, then install this.
     
    Prerequisites
    Skyrim Immersive Creatures SexLab Framework Sexlab Aroused Redux (optional, but highly recommended) More Nasty Critters with Hentai Creatures enabledMNC includes Creature Framework and Sexlab Nude Creatures, so you don't need to install those separately.
    [*]Bad Dog's Immersive Creatures


    New in V1.3
    Uses the regular HC mechanisms.

    Credits
     

    Major credit to the usual crew, of course, but especially FlyingToasters for the original Hentai Creatures mod and giving me permission to build on it; and lifestorock for the original SIC.

    63,085 downloads

    Updated

  14. K2 WORKING GIRLS FOR SEXLAB V0.5

    For now, this adds:
    Two hooker spawn points to Windhelm
    Tekla in Falkreath now hooks
    New NPC Aurelia the ‘flower girl’ in Solitude
    Abelone in Dawnstar now hooks
    New NPC Yasmine in Whiterun
     
    This was an on-going project. Complaints about the mod and technical support should be posted here. Suggestions, ideas, and your wish lists need to go in the discussion thread HERE.
     
    Note from Game Goblin: I originally took over this mod from Kendo2 with his full support and blessings. Sadly I can not continue any updates on this mod as other multimedia projects have eaten up nearly all of my time. If you wish to take this mod to the next level, Send me a PM and we can discuss the details.
     
    WINDHELM
     
    FALKREATH
     
     
    SOLITUDE
     
    DAWNSTAR
     
    WHITERUN
     
     
    Disclaimer:
    Mostly, the hookers are NOT hawt. They are gutter sluts, dope whores or regular girls.  There is no intention of adding player prostitution to the mod, other mods are available for that.
     
    Permissions:
    Ashal's code and the technical aspects of this mod that were not created by the author or current host, they are his intellectual property and subject to his terms of use for Sexlab. Everything else belongs to Game Goblin with full endorsement from Kendo2, so hands off. If you want to help with mod, private message me, and we can talk.
     
    Versions:

    11,111 downloads

    Updated

  15. Lover's Victim Dogs'n'Horses

    Version for LV from 5th december 2013: packed in .7z file
    Version for LV from 3rd january 2014: loose .esp file
     
    I made a little addon to the Lover's Victim 2013-12-05 mod, nothing fancy and don't expect perfection or something that runs without problems!
    In addition to that, I hope redneck2x makes a clean and actually good implementation of the additions I made to the Lover's Victim mod itself, so you can toggle it through the MCM and stuff ; )
     
    Function:
    I simply added dogs and horses to the list of possible attackers for the naked rape option.
     
    I additionally edited one of the scripts (loversvictimwicommentscr) in regards to the brawl option. With the provided script dogs and horses will (or should ^^) ignore that setting and don't engage in the brawl even if that option is activated.
    That addition was only made because of my assumption, that a brawl with an animal might cause problems, I didn't test a brawl with a horse or dog... I'm against animal cruelty ; )
    So if you want to brawl with a horse or dog, just delete/don't paste the script file into your folder.
     
    Known Limitations:
    The animals still will say the "You can't hide from me" phrase, well it'll be posted as a subtitle, because I'm lazy and just edited the provided quest from the original mod. Maybe if I feel like it, I'll try to go the extra mile and find a solution to that, but don't count on it.
     
    Although I added the DogCompanionRace to the allowed subjects, I had problems with Vigilance (dog at the markarth stables) to make it work.
    I don't know what the reason might be, while the quest conditions check for currentfollowerfaction, he wasn't a follower when I tested, so from my understanding it should work, but it didn't seem to. Stump (Riverwood) for instance works fine.
     
    Requirements:
    Obviously you need the LV mod 2013-12-05 and I think the newest SL Aroused v2013-12-22, because of the animal arousal.
    Aside from that, look at the Lover's Victim Requirements, and you should be good to go.
     
    Installation:
    Drag and drop into your Skyrim folder
     
    Uninstallation:
    Delete the file(s).
     
    Disclaimer:
    Try it at your own risk! It works for me pretty well, but I'm a total noob when it comes to modding and I don't think I can do much with problems that arise for anyone else.
     
    Credits:
    All the credits go to Ashal for SL and obviously redneck2x for his Lover's Victim mod, I barely did anything worth mentioning with that mod, 99.99% of this mod is his work.

    28,161 downloads

    Updated

  16. Pet Collar Comments

    Pet Collar Comments
     
    Note!!!
    As there have been no reports of issues where the mod is not working, conflicts, or other Bethesda/Skyrim stupidity this mod is no longer in Beta. I am considering this manifestation as a 'stand alone that works as intended'. Extensions, expansions and addons to this mod will be handled on upcoming separate or individual mod pages. For those of you following the mod, sorry for the multiple updates. For whatever reason LL will not register font and color changes without redoing the whole fucking page...every time I change something.
     
    What does this do?
    If you have the Pet Collar equipped NPCs will comment on your being collared. The comments aren’t degrading for the most part. Mainly, NPCs simply wonder out loud why you’re wearing a collar, but depending on the voice type and Factions involved they might be a little blunt, but nothing they say will be out of character for that particular voice type.
     
    What does the mod change or add?
    It doesn’t ‘change’ anything and no vanilla quests or NPCs were altered to make this work. There are two new world interaction commenting quests with new globals. The mod does not rely on vanilla quests or scripts. You can install or remove the mod at leisure and it won’t break anything...in theory anyway.
    Any NPC with a shared voice type or unrestricted dialogue can make a collar comment. The soldiers at the Civil War camps will also comment, with the very remote chance of your character being used. You’re wearing a slut collar and you’re standing in the middle of a military camp. What did you think would happen?
     
    How does this work? (The Details)
    If an NPC has a voice type or Faction that allows them to comment on your character being naked or wearing College robes they will also comment about the Pet Collar. The comments will appear as Hello statements or when you activate an NPC who has the lines available.
    The commenting quests have an internal timer set to one game hour. Once an NPC comments on you being collared the quest stops and no other NPCs will be able to comment until the timer runs out. Once that happens the comments start again. Rinse/Repeat.
    The collar comments to not interfere with the vanilla world interaction quests in any way. An NPC might comment about you being collared and also comment about you being naked or wearing College robes.
    This mod does NOT change guard dialogues or those of enemy factions like bandits or necromancers. Both Defeat and Submit have dialogue for enemy factions and fucking with the guard dialogues is just asking for trouble. If it doesn’t need to be changed or if changing it breaks something...then don’t change it if you don’t have to.
     
    Load Order
    No matter where you have Pet Collar stacked, this mod needs to be after it. Otherwise it won't work or your game will crash on load.
     
    Future Plans
    I’m treating Pet Collar as a framework, not a stand alone mod. Pet Collar Comments is simply the ground work for me to integrate that framework into the game world the way I want it to be.
    Next on the agenda is Faction specific comments and some interaction between the NPCs and the player. For instance, if you’re wearing a pet collar maybe Vex from the Thieve’s Guild will make you lick her boots. Or maybe Phinis at the College has his lecherous eye on you. We’ll see.
    Eventually I will integrate Followers with additional dialogue where you can be their submissive little toy.
     
    Credits
    Yurik, Ashal, the DD team, etc.
     
    Permissions and What-Not
    Nothing I make goes to Nexus. Period.

    3,324 downloads

    Updated

  17. Prison Overhaul Patched (LE)

    Description
    Prison Overhaul Patched (POP) replaces the original Prison Overhaul V033 (PO).
    Details

    Requirements
    Required Mods (this mod will not work without these and their dependencies) SexLab Zaz Animation Pack 8+ SkyUI (5.1 or later) PapyrusUtil 3.3 or later Fuz Ro D-oh - Silent Voice Skyrim Utility Mod Dawnguard Dragonborn  
    Optional Mods (more features available with these and their dependencies) Devious Devices - Equip (DDe) Simple Slavery Death Alternative xVASynth Based Mod Voicification   Install
    If you have PO installed, it must be uninstalled for POP to work properly now.  Always use the latest version of SUM. Uninstall the previous POP version, then install the latest version overwriting everything. Versioning
    For example, given version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall the old, then install the new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    POP For Skyrim Anniversary Edition (AE)
    Prison Overhaul Patched AE   
    Stuff For Modders
    See post No. 2 in the support thread.
     
    Update Log

    415,135 downloads

    Updated

  18. Puppet Master

    1. Description
    2. Requirements
    3. Installing
    4. Uninstalling (IMPORTANT!)
    5. Updating (IMPORTANT!)
    6. Compatibility & issues
    7. Credits
    8. Changelog
     
     
     
    1. Description
     
    Allows you to control any animal or human and make them do your bidding. Also allows you to urinate, defecate, masturbate and engage in necrophilia and bondage.
     
     
     
     
     
     
    2. Requirements
     
    SexLab: http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v124-updated-1020/
    Zaz Animation Pack: http://www.loverslab.com/topic/17062-zaz-animation-pack-2013-10-08/
    SKSE: http://skse.silverlock.org/
    SkyUI: http://skyrim.nexusmods.com/mods/3863/?
     
     
     
    3. Installing
     
    Place the following files in your Data folder and enable PuppetMaster.esp in plugin menu:

    PuppetMaster.esp PuppetMaster.bsa
     
    4. Uninstalling (IMPORTANT!)
     
    * Load save game.
    * Open MCM menu and under Puppet Master > Uninstall, click stop scripts.
    * Save game.
    * Remove installed files or disable in plugin menu.
     
     
     
    5. Updating (IMPORTANT!)
     
    * Uninstall mod completely as described in step 4 and remove PuppetMaster.esp and PuppetMaster.bsa from Data folder.
    * Load the save you made after stopping scripts, wait 10 seconds.
    * Save game again and exit.
    * Download and install the mod again as described in step 3.
    * Load the save you made after removing files from Data folder.
     
    You will lose control of all puppets but this is a much cleaner method of updating than just replacing.
     
     
     
    6. Compatibility & issues
     
     
     
     
     
     
    7. Credits
     
    Ashal and anyone else who worked on SexLab.
    ZaZ Chris & Xaz for their animation pack.
    jonx0r for defecation related resources (models, textures, sounds).
     
     
     
    8. Changelog
     
     
     

    159,607 downloads

    Updated

  19. puppet master 1.7 fr

    Version française du mod Puppet Master 1.7 par h38fh2mf
     
    original : http://www.loverslab.com/topic/23261-puppet-master-17/
     
    Ce mod est la création de h38fh2mf, je n'ai fait que la traduction en français.
    Toute utilisation ou modification de ce mod doit recevoir sa permission.

    1,535 downloads

    Submitted

  20. Puppet Master traducido al ESPAÑOL

    Descripción
    Hola a todos, como esta en el titulo es una traducción de este útil mod que le permite controlar a cualquier animal o humano y hacer que hagan su voluntad. También le permite orinar, defecar, masturbarse, participar en necrofilia y esclavitud.
     
    Para mas información acerca de todas las características del mod vaya al post del creador original:
    Puppet Master Original
    Gracias a h38fh2mf por este gran mod.
     
    Características
     
    -Esta es una traducción muy temprana de este mod, intente ajustarlo de la manera mas cómoda al entorno de Skyrim.
    -En lugar de "Follar" use la palabra "Cojer" ya para mi suena mejor.
    -Puede tener algunos errores, en dado caso avíseme.
    -Esto es solamente una traducción de el menu de dialogo ya que no se como traducir el menu MCM
     
    Instalación
     
    Solo instale después del mod original y reemplace.
     
     
    Requisitos
     
    Puppet Master v1.7: https://www.loverslab.com/files/file/463-puppet-master/
    SexLab: http://www.loverslab.com/topic/16623-skyrim-sexlab-sex-animation-framework-v124-updated-1020/
    Zaz Animation Pack: http://www.loverslab.com/topic/17062-zaz-animation-pack-2013-10-08/
    SKSE: http://skse.silverlock.org/
    SkyUI: http://skyrim.nexusmods.com/mods/3863/?
     
    Otras Traducciones
     
    Sorlis Balarn's Treasure en Español
     
    Créditos
     
    h38fh2mf Creado original de este mod 
    Ashal y cualquier otra persona que trabajó en SexLab.
    ZaZ Chris y Xaz por su paquete de animación.
    jonx0r para recursos relacionados con la defecación (modelos, texturas, sonidos).
     

    307 downloads

    Updated

  21. Random Sex Mod for SexLab - 2016-09-17

    Random Sex 2.0 under development
     
    Not Started -- In progress -- Completed
    (Yes, I do work on this occasionally!!)
     
    Figure out SKSE plugins.
    Move configuration items used by evaluator to SKSE plugin.
    SKSE save/load for configuration items.
    Add minimum arousal for those using SexLab Aroused (soft dependency) - Added to current version of Random Sex.
    Move some SexLab animation information to SKSE plugin for use by the evaluator.
    Move potential NPC information to SKSE plugin for use by the evaluator.
    Rewrite Random Sex evaluator entirely in C++
    Adapt papyrus code to new evaluator.
    Create Random Sex - The Spells
     
    Summary
     
    A spell has fallen over the denizens of Skyrim. From the priestess in the temple to the blacksmith at his forge. From the ice wolf in the frozen tundra to the draugr in the tombs. None are able to resist their carnal urges, now plunged into an orgy of sexual depravity that threatens to destroy the world. Some try to resist, but cannot. Heimskr, desperately preaching his sermons to Talos while being subdued by Ysolda. Lydia loving every second of it. Only the children appear to be immune to the effects.
     
    This mod pairs random NPCs and Creatures together for sex using the SexLab framework.
     
    Full credit goes to WaxenFigure for the concept and his original implementation as part of the Sex Addicts mod.
     
    Requirements
     
    Version 20160817 requires SexLab 1.60 or above.
     
    SkyUI MCM 4.1 or above
    FNIS 5.1 or above + creature addon
     
    I set up an MCM screen for my options as, quite honestly, it's a little hard to cast a configuration menu spell when Lydia is grinding one out on the player's face. When my mod is first loaded, it is switched off. You will need to go into the MCM menu and switch the mod on before you will see any action.
     
    Each time the code loops, a victim is selected along with one or more attackers and zero to four masturbating onlookers. As of the latest version, the draugr and falmer gangbangs are working, but difficult to actually witness as the creatures are hostile. If you want to see these animations, I highly recommend adding the Fucktoy Critters mod to your set-up and spawning a few draugr or falmer to try this out. While there are no animations at present, this mod will detect and make use of any four or five NPC animations that are added to SexLab in the future (I have confirmed that the Zyn four-way animation is detected and used by this mod).
     
    Creature percentage is evaluated before threesome percentage. If the creature percentage check is passed and no creatures are available, processing continues with the threesome check. If the threesome percentage check is passed and no threesomes are available, twosomes are evaluated. Checks can fail because of a lack of animation selections in either the SexLab or the Random Sex menus (or simply because there are not enough available participants), so check settings in both menus if expected participant combinations are not showing up.
     
    Upon selecting participants, the sequence of events is this:
     
    (1) Each attacker runs towards the victim.
    (2) If this is a threesome, the first attacker to reach the victim follows the victim until the second attacker reaches the victim.
    (3) The sex act is started.
    (4) Any assigned masturbators now make their way to the sex act in progress.
    (5) Upon reaching the sex act, masturbators start masturbating.
     
    The time between each loop is fully adjustable by specifying minimum and maximum intervals between iterations. Up to 90 minutes can be set up between iterations of the loop, so you can happily explore Skyrim with only the occasional surprise, or you can set up a 10 second loop and get a major orgy going in Whiterun or Solitude!
     
    Random Sex now comes with a distance slider that can be used to determine the radius around the player from which NPCs and creatures can be selected for sex acts. Minimum is 10 meters, maximum is 120 meters or a radius of approximately 2 in-game cells. At the minimum it is possible to stand between the gate guard and Adrianne at the WhiteRun blacksmith and get those two to go at it. At the maximum setting, the whole of Whiterun is at the mercy of this mod.
     
    Updating
     
    (Updating from version 20140620 or above)
    Overwrite all files with the new version.

    (Versions prior to 20140620)
    Due to the changes around the evaluator script I recommend using this version with a new game or save that has never been used with Random Sex, or using Hadoram's excellent script cleaner program to remove any scripts whose names start with "SC07" from your save game before updating. I can personally vouch for the latter. Otherwise the save -> remove mod -> reload -> save -> install mod method may or may not work. I have not tried doing this.

    Update Logs
    (20140620)
    Significant changes to the evaluator with major optimizations for creature evaluation. Random masturbator functionality added. These guys and girls will simply stop what they're doing and start rubbing one out. Like other sex acts, random masturbators can attract masturbating onlookers. Masturbating onlookers should face in the general direction of the sex act they are masturbating to. Changed start-up code to stop actors walking away between the time they reach a victim and the sex act being started up. Clean/Reset quest is now integrated into the MCM menu and can be run from the Options 2 page. (06/21/2014) Russian translation updated for 20140620 - Thanks Huili for the quick turnaround!

    (20140622)
    Updated calm so that it is active when walking to the victim and while the sex act is in progress. Had enough of my other followers attacking creatures when all they wanted was a little lovin'. Calm after sex option should work as usual. Found that running setDontMove(true) on the player was not a good idea. Fixed and reuploaded.

    (20140629)
    Fixed issue where female PC was not being recognized as female. Fixed issue where Creature on PC sex was based on the NPC on PC percentage slider. Reverted to SexLab startSex() call as Ashal has added the null check when obtaining a thread. Added Chinese translation by 814424195.

    (20141229)
    Added follower options - these may not work with some standalone followers that don't use CurrentFollowerFaction.

    (20141230)
    Added isPlayerTeammate() check for followers, confirmed working with Vilja and Sophia. Thanks to chajapa for this suggestion.

    (20150414)
    Included Russian translation in 20141230, no longer a separate download. Added version 20150414 for SexLab 1.60 Alpha.

    (20160817)
    New option on Options 2 screen to allow minimal arousal to be set. This is a "soft" dependency on SexLab Aroused - If SexLab Aroused is not installed, the option will not show up. Note that victims of sex acts are not included in the arousal check, anyone is eligible to be jumped on by horny NPCs and creatures! I know a number of people have been waiting for this, so have fun!

    (20160917)
    Noticed some weirdness with the group sex percentage and couple sex percentage sliders and their effect on the game (group sex acts were occurring far too frequently), these are now fixed.

     

    For those using the Aggressor/Victim setting
     
    By default, SexLab only has a few sex acts tagged under the aggressive setting. If you are using threesomes or masturbators make sure that the appropriate animations have been set up in SexLab under the aggressive setting otherwise no sex acts of those types will occur.
     
    Load Order
     
    Use BOSS or LOOT - this mod has finally found its way into the BOSS data files! Following reports from several people, it is also highly recommended that Random Sex is placed above all other SexLab mods in the load order.
     
    Translations
     
    As I intend for this to be a stable version (minor bug fixes excepted), feel free to translate and forward to me so that I can add them to the mod. Anyone providing translation files will be credited here. The translation files have been added as loose files to facilitate this, and no permission is required from me if you wish to provide a translated file.
     
    The following languages are included in the mod:
     
    Added: Chinese Translation by 814424195 (Updated to 20140620).
    Added: French Translation by aravis7. Updated for 20160917 by Luveiny.
    Added: German Translation by CGi.
    Added: Italian Translation by RockMic.
    Added: Russian Translation by Huili (Updated to 20141230 by mmakx).
     
    Untranslated entries for new versions are added to the bottom of the translation files (in English) for the above languages. If anyone can take the time to translate those lines into their respective languages it would be greatly appreciated!

    158,167 downloads

    Updated

  22. RavenBeakPrisonAddon(Follower Support)(Updated December 21, 2015)

    RavenBeakPrisonAddon version .2
     
    This mod adds follower support for Guffel's RavenBeakPrison Mod. The quest is started through dialog with any prisoner in ravenbeakprison
    (must turn on the dialog option in the MCM first). The mod will shut itself down when you are released/escaped.
     
    I have included an option in the MCM for version .2 to summon your follower into the prison with you. The follower must be selected in the MCM first
    before going to prison. Then once your in prison use the summon button to summon them.
     
    Features:
    -Adjust the time in game hours for when the follower is approached(Every 1-12 hours)
    -Follower is limited like the player to only being abused between 9am-10:00pm
    -3-way support for follower (25% chance)
    -Should support most custom followers(assuming you can get them in the prison)
    -Possible 3-way between player/follower/prisoner at random when giving
    permission for prisoners to take your follower.
    -Multiple dialog options between the prisoner and follower.
    -Increased bully level(+30) when giving your follower to prisoners.
    -Decreased Bully level(-90) when telling prisoners your follower is off limits.
    -MCM option to reset the quest for the RavenBeakPrison mod(I added this for myself as
    it had stopped working on me a few times before altering that mod)
    -MCM options for this mod a Slider,dialog toggle, reset quest,uninstall
    -MCM option to summon a selected follower to current location (To get followers in the prison with you)
    -Went through a lot of effort to keep from interfering with player options from
    Guffel's mod and there should never be a conflict with his mod.
     
    Requirments:
    Sexlab and all requirments by ashal
    RavenBeakPrisonMod by Guffel
     
    LoadOrder:
    This mod must be placed below the prison esp. from Guffel's mod.
     
    Other Notes:
    I don't see any reason why because this mod does not alter the intention of Guffel's mod in anyway but if Guffel wants me
    to remove this mod for any reason I will and no asking for another upload I will not do it if he wants this mod pulled.
    If Guffel does add follower support to his mod I will be removing this one.
     
    I made this mod because I love Guffel's mod so much but I hated the fact that my follower just follows me around and mines here and there
    The Ravenbeak prison Mod is such a brilliant idea for a prison mod thanks again Guffel for sharing it with us.
     
    Change Log:
     
    Version .2 December 21, 2015
    -Added an MCM option to summon selected follower (to fix problem with followers not going to jail with you)
     
    Version .1 December 20, 2015
    -Initial release
     
    Credits:
    Ashal for the framework
    Guffel For his fantastic prison mod
    Fore for FNIS without it no animations would be possible.
    LoversLab for giving me a place to dick around when I'm not busy.

    2,913 downloads

    Updated

  23. SexCrop

    It's a simple but fun little mod. Gives you the recipe under Wood to forge 2 riding crops at any forge for the low price of 1iron ingot/1 firewood/1 leatherstrap.
    Hit someone with one of them to start sex with that person. Flagged as non-hostile and does no damage. So even in front of guards no trouble from this mod at-least. The Male Sex Crop places player in male role. Female crop places player in female role. It supports 1 on 1 sex only! No clue about animal or monster functionality.

    11,353 downloads

    Updated

  24. SexLab - Warmbodies (Frostfall Plugin)

    A special thank you goes out to jbezorg for creating the script, it is safe to say that without him this mod would have not been released this year
     
     
    Description
     
    This mod merges SexLab with Frostfall.
     
    When the player character has sex with a NPC the player will receive a buff which fights the effects added by Frostfall. This is because during sex body heat is created
     
     
    Requirements
     
    - SexLab Framework
    - Frostfall
    - Quest Versioning SDK
     
    Recommended Mods
     
    - Climates of Tamriel Winter Edition - For Skyrim Winter Appearance and immersion.
    - SexLab Lover's Comfort
     
     
    Known Issues
    None so far, but expect some
     
     
    Permissions
     
    - DO NOT upload to any other sites period! Especially the Nexus.
    - NOT to be used in any other mod without my permission AND jbezorg's.
     
    Credits
    jbezorg - For creating the basic script this mod uses
    Mailamea - Most important Credit! For choosing the mod name and giving me the idea to do the mod
    Ashal - SexLab Framework

    39,778 downloads

    Updated

  25. SexLab Aroused Creatures (2016-01-20)

    Allow friendly creatures to take advantage of your character and NPCs.
     

    Any nearby non-hostile creatures with a high enough arousal will rape (or seduce) your character or any available NPC. There are lots of configuration options to customise your experience.
     
    Some effort has been made to provide compatibility with Submit, Defeat and Deviously Helpless by filtering creatures rendered non-hostile by their respective calm spells but the results may not function perfectly.
     
    Ultimately this mod is intended to be a drop-in replacement for the venerable Lover's Victim Dogs & Horses which is sadly no longer supported. However, SLAC has been built from scratch and does not share any code or other assets with this predecessor.
     
    v04.0 Beta 04
    This is the beta version of the next release of Aroused Creatures. The big updates for this over v03 are the addition of a pursuit option that allows creatures to chase victims prior to engagement and the ability to filter consensual and non-consensual animations (this only works for SLAC engagements). There is also some very basic support for creature gender but the options are limited right now. From Beta 01 Aroused Creature will default to using quest aliases instead of a cloak spell for detecting nearby creatures. See the change log below for more details.
     
    The beta will only function with SexLab Framework v1.59c and later. Animation filtering and creature gender options will only function with v1.60 RC2 and later.
     
    See SexLab Aroused Creatures SE for the Skyrim Special Edition compatible version.
     
    Requirements
    SexLab 1.59c+
    SexLab Aroused or SexLab Aroused Redux
     
    Recommended
    More Nasty Critters (adds aroused creature models)
    SexLab More Creatures (adds more friendly creatures to the world)
     
    Install
    Use a mod organiser like NMM or MO. Alternatively drop the contents of the archive into your Skyrim Data folder then activate the SexLab Aroused Creatures.esp in your load order. Obviously this should be loaded after the above requirements. Once in-game make sure that creatures are allowed in the SexLab MCM.
     
    How to Use
    After installing this mod and starting your game Aroused Creatures should be active automatically. Approaching creatures now has a chance to trigger an animation depending on the creature's arousal level.
     
    With the default settings engagements will be relatively rare. To increase the number of engagements open the Aroused Creatures MCM and reduce the Creature Arousal Threshold in the PC/NPC settings. Note that there are separate thresholds used for PC and NPCs.
     
    Uninstall
    Use your mod manager of choice or manually delete any of the following (not all will be present):
    Data/SexLab Aroused Creatures.esp Data/SexLab Aroused Creatures.bsa Data/Interface/sexlabarousedcreatures.dds Data/Interface/Translations/SexLab Aroused Creatures_ENGLISH.txt and other language files with the mod name. Data/Scripts/slac_*.pex Data/Scripts/Source/slac_*.psc
    It is important to remove the script files as these may otherwise try to execute after disabling the esp. This can lead to unexpected behaviour.
     

    Upgrade
    It is strongly recommended that you disable the mod in the MCM (uncheck Mod Active) and wait until any ongoing SLAC-triggered animations are complete. Uninstall, then load your save and wait at least 2 minutes real time in-game, then wait 2 hours using the wait menu before saving again. Then install the new version.
     
    Known Bugs
    In some instances the Pounce option provided in v04 Alpha 03 can trigger combat when a creature pounces on an NPC. This option defaults to off and should be used with caution.
     
    Submit and Defeat events may occasionally be interrupted by this mod triggering in the time between the player being downed and an animation starting. The actual result of this will vary from nothing to the enemies remaining calmed after an event. While there are now checks built in to try and prevent this the actual cause of incorrect progression in those mods is rarely clear.
     
    There can be quite a lag between a creature being selected for an engagement and the animation actually starting. You might find your character teleported a short distance back to where the engagement was actually triggered.
     
    With a long check frequency it is possible to run past a valid candidate creature in the time between checks. Lower the time between checks or increase the engagement radius to decrease the chances of this happening.
     
    For performance reasons the Nude Only option uses the Nude Faction from SexLab Aroused. This means there can be a delay after equipping or unequipping clothing and armour before Aroused Creatures detects the change.
     
    The Require LoS option is very buggy: creature and victim can be standing face-to-face, inches apart, head-tracking each other, and apparently still not have line of sight. If this is causing you problems it is recommended to disable it. Without Require LoS it is possible for creatures to teleport through walls to reach their victim.
     
    Versions 01.1 through 04.0 of this mod have been cleaned in TES5Edit.
     
    Change Log
     
     

    Version Issues
    If you are using, or are planning on trying earlier versions these are things to take into account:
     
     

    License
    All contained code and assets:
    Creative Commons Attribution Share-Alike GPLv3
    Pick one or both.
     

    FAQ
     
     
    Thank You
    Ashal for the SexLab Framework.
    redneck2x for the SexLab Arousal Framework.
    Quisling, jbezorg, and everyone who has submitted advice, bug reports and suggestions.
    Everyone who has helped by reporting issues and testing development versions.

    323,634 downloads

    Updated


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