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SexLab mods that are heavily focused on quests

108 files

  1. Amorous Adventures [v3.4] (2018/06/02)

    6/27/2018 - Retired. 
     
    Now, I leave this Mod to you... the community. See permissions statement at end.
     
    Goodnight you princes of Maine, you Kings of New England.  I pray you enjoyed the Mod.
     

    Story Driven, Fully voiced and immersive romance type quests with vanilla Skyrim NPCs.

    Adventure, romance and occasionally romantic comedy. This is old school save the day and make love to the beautiful woman stuff.

    This mod does not contain any fetish or extreme SexLab content. Everything occurs between consenting adults.



    This is a DLC sized Quest Mod.

    Over twenty-seven unique, complete quests.

    Everything is fully voiced in the original NPC's own voices - over 3,500 fully voiced lines.

    Story driven, plot driven romantic encounters.

    Integrates seamlessly into a Skyrim play through - like the romance was there all along.

    Over thirty lovers to get - catch them all like Pokemon.



    SexLab Version:

    See the Change List at bottom for What's New.

    Version 3.4 for SexLab
    - Sex Lab Version: Requires SexLab Framework.
    - SexLab Install Tips:
     
     

    Other Versions:

    OSA OSex + CLEAN version
    DOWNLOAD LINK:Available at Nexus

    CLEAN or FLOWER GIRLS version for Skyrim Special Edition
    DOWNLOAD LINK:Available at Nexus

    Amorous Adventures should be at the bottom of your load order.
     
    Installation / Updating / Uninstalling
     


    Make your lovers beautiful!

    See these recommended beauty Mods



    1. Is Amorous Adventures at the bottom of your Load Order?

    2. Did you update to the latest version of Amorous Adventures so you get the latest Quest Content?

    3. Read the Quest Walkthrough for the quest (Walkthrough Section below).

    4. Check a Skyrim Wiki if it's a Game Quest (not an Amorous Quest) to see if it has known bugs.

    5. Ask in the Amorous Adventures Support Topic.



    Frequently Asked Questions (FAQ)




    Known Issues


    It Begins! The Amorous Solitude Play through series.
     

    Shinji72's Amorous Dawnguard:
    Watch
     

    Shinji72's Amorous Companions:
    Watch
     

    Walk Through / Quest Documentation



    The Complete Amorous Serana Guide: AmorousAdventures_Complete_Serana_Guide.txt

    Functionally the Serana romance will work regardless of whether you side with the Dawnguard or the Vampires.

    Thematically it absolutely works best if you side with the Dawnguard. Or if you consider yourself a sensitive, caring, "White Knight" of a vampire. You will not be evil with Serana in her Amorous Adventure.

    An Exquisite Corpse - Serana
    Discovering a mysterious, pale beauty with a thirst for blood.
    NOTE: Do not Manually start this at the console - it's only for a Dawnguard play through.
    Quest Information: AmorousAdventuresQuestStages-An_Exquisite_Corpse.txt

    Our Love Runs Red - Serana, Valerica
    The dark and tragic back story of Serana is confronted.
    NOTE: Do not Manually start this at the console - it's only for a Dawnguard play through.
    Quest Information: AmorousAdventuresQuestStages-Our_Love_Runs_Red.txt

    Burning from the Inside- Serana
    Once in awhile you get shown the light in the strangest of places if you look at it right.
    Quest Information: AmorousAdventuresQuestStages-Burning_from_the_Inside.txt

    Serana and the Mark of Dibella- Serana, Ahlam, Senna
    What a long strange trip its been...
    Quest Information: AmorousAdventuresQuestStages-Serana_and_the Mark_of_Dibella.txt



    How badly do you want Elisif for your own? We're going to find out. Follow this quest chain....

    A Widow Too Soon - Elisif

    This is the opening quest to seduce Elisif. It is required to complete this quest before other Amorous Adventures in Solitude will open up.

    IMPORTANT: After completing Elisif's Tribute she will have a dialogue option to start the Base Game quest to become Thane of Haafingar
    http://www.uesp.net/wiki/Skyrim:Thane_of_Haafingar

    Make sure you get that dialogue option and the quest. It is triggered on Change Location, so if you don't see it in her dialogue options then fast travel to Dragons Bridge or something and back to Solitude and talk to her again.

    Quest Information: AmorousAdventuresQuestStages-A_Widow_Too_Soon.txt

    Fangs of Desire - Sybille Stentor
    What's the harm in just one bite?
    Note: the Game Quest to kill the vampire has a Level Requirement of 10!
    Quest Information: AmorousAdventuresQuestStages-Fangs_Of_Desire.txt

    A Song Of Lust And Guile - Lisette, Pantea, Illdi
    Strange things are afoot at the Bards College.
    Quest Information: AmorousAdventuresQuestStages-A_Song_Of_Lust_And_Guile.txt

    From here forward, Jordis plays a part in the story and will need to be a follower

    Curse Of The Dead Bride - Elisif, Jordis, Sybille
    Return to Broken Oar Grotto...
    Quest Information: AmorousAdventuresQuestStages-Curse_Of_The_Dead_Bride.txt

    Threading The Needle / Finest Materials
    Endarie, Taarie, Lydia, Jordis, Sybille, Pantea
    They're haughty. They're arrogant. And they're the only ones who can save Elisif.
    Quest Information: AmorousAdventuresQuestStages-Threading_The_Needle.txt

    A Widow Reborn - Elisif
    It's like Sleeping Beauty... except awake.
    Quest Information: AmorousAdventuresQuestStages-A_Widow_Reborn.txt

    Rikke Don't Lose That Battle - Legate Rikke
    War is hell... but it gets the juices flowing.
    Quest Information: AmorousAdventuresQuestStages-Rikke_Dont_Lose_That_Battle.txt

    The Body Double - Elisif the Fair
    What's a girl to do with such fearful brutes about her?
    Quest Information: AmorousAdventuresQuestStages-The_Body_Double.txt



    Strange Magic - Mirabelle
    The college is a place to study all manner of magic...
    Quest Information: AmorousAdventuresQuestStages-Strange_Magic.txt

    Spellbound - Brelyna, Nirya, Faralda
    Some spells are better left un-cast.
    Quest Information: AmorousAdventuresQuestStages-Spellbound.txt

    Aranea Ienith
    An unmarked quest.
     




    Blinded By Visions - Idgrod the Younger, Jonna
    The power of Visions isn't always a blessing.
    Quest Information: AmorousAdventuresQuestStages-Blinded_By_Visions.txt



    New, New Malacath Blues - Borgakh the Steel Heart
    It's not easy being green.
    NOTE: Requires Level 9+
    Quest Information: AmorousAdventuresQuestStages-New_New_Malacath_Blues.txt

    A Passionate Priestess - Danica Purespring
    When you get to the root of the matter, something will grow.
    Quest Information: AmorousAdventuresQuestStages-A_Passionate_Priestess.txt

    Dragonborn Desires - Irileth
    Dragons. Why did it have to be dragons.
    Quest Information: AmorousAdventuresQuestStages-Dragonborn_Desires.txt

    An Angel In Steel - Lydia, Adrianne
    Moral. Traditional. And very skeptical about you.
    Quest Information: AmorousAdventuresQuestStages-An_Angel_In_Steel.txt

    Ysolda's Tough Lesson - Ysolda
    Sometimes love is a tough bargain.
    Quest Information: AmorousAdventuresQuestStages-Ysoldas_Tough_Lesson.txt

    A Key To Her Heart - Carlotta
    Locked hearts yearn for someone to open them.
    Quest Information: AmorousAdventuresQuestStages-A_Key_To_Her_Heart.txt

    Saadia
    An unmarked quest.




    Runs in parallel with the Companions quest line

    Hunting The Huntress - Aela
    Passions more dangerous than either human or beast.
    Quest Information: AmorousAdventuresQuestStages-Hunting_The_Huntress.txt

    The Beast Within - Farkas
    Sometimes the beast within cannot be tamed.
    Quest Information: AmorousAdventuresQuestStages-The_Beast_Within.txt

    Njada's Dark Secrets - Njada Stonearm
    Some secrets poison the soul.
    Halp! Brawl Bug! SetStage SexLabAmorousAdventuresNjada 40
    Quest Information: AmorousAdventuresQuestStages-Njadas_Dark_Secrets.txt

    The Lone Wolf - Vilkas
    A life without love is no life at all.
    Quest Information: AmorousAdventuresQuestStages-The_Lone_Wolf.txt

    Loaded For Bear - Ria, Temba Wide-Arm, Lynly Star-Sung
    Wooing damsels in distress can be exhausting!
    NOTE: Must complete Companions quest line first!
    Quest Information: AmorousAdventuresQuestStages-Loaded_For_Bear.txt



    The tragic and untimely demise of Aerin....

    Love And Death In Riften - Mjoll, Ingun Black-Briar, Sapphire, Illia
    Something foul hunts the women of Riften. Only a hero can save them.
    Quest Information: AmorousAdventuresQuestStages-Love_And_Death_In_Riften.txt



    Shadows And Scars - Jenassa, Adelaisa
    Sometimes a broken heart takes a lifetime to mend. Lucky then that elves live so long.
    Quest Information: AmorousAdventuresQuestStages-Shadows_And_Scars.txt



    A linked quest series to help a mother and daughter reconnect with Dibella

    Annekke's Release - Annekke Crag-Jumper
    Alas, when people wed they do not plan to grow apart.
    Quest Information: AmorousAdventuresQuestStages-Annekkes_Release.txt

    The Art Of Dibella - Senna
    Lady Dibella and you. Welcome initiate.
    Quest Information: AmorousAdventuresQuestStages-The_Art_Of_Dibella.txt

    The Mark Of Love - Sylgja
    The path to Dibella is one of the heart.
    Quest Information: AmorousAdventuresQuestStages-The_Mark_Of_Love.txt



    The Suitors Of Camilla Valerius - Camilla Valerius
    A beauty, to be sure. But whose?
    Quest Information: AmorousAdventuresQuestStages-The_Suitors_Of_Camilla_Valerius.txt

    Nordic Hospitality - Gerdur, Ralof
    When in Rome...
    Quest Information: AmorousAdventuresQuestStages-Nordic_Hospitality.txt



    Thanks!
    To Spaceman for SexLab Romance which inspired me to start working on this.
    Quest item in one romance uses assets from Bunny Toys by Garnet.



    Permissions/Use:

    It's Okay to alter the mod dialogue, putting new spins on the stories and and re-uploading it.
    It's Okay to make a language translation. 
    It's Okay to create a version of this Mod that works on a particular platform, or with a particular sex animation framework.
    All credit / props must be given back to the original Mod and Mod author.  That's just courtesy.
     
    It's NOT OKAY to pass this Mod off as your own.  This Mod is fairly well known anyways.
    It's NOT OKAY to try and make money off this Mod.
     
    There you go! Otherwise, do what thou wilt - that shall be the whole of the law.

    559,469 downloads

    Updated

  2. SexLab Sex Slaves 6.2 December 06, 2016

    Sex Slaves


     
     
     

    Sexlab Sex Slave - Features
    An interesting and fun main quest has you following a trail that eventually leads you to Alicia Painslut's (Alicia Painslut mod is NOT required) mother Mia Lorenz. Once there, you get a chance to meet and make followers of 6 sex slaves, one of which is a house carl. Once the main quest is completed, you can also have any other follower go though sex slave training in one of two ways. After the Jarl's Daughter quest is completed, you can start the Dark Possession quest as detailed below. Other features:
    Sex slaves are completely unlike other slaves. They are designed to be fun and loving companions that you will keep with you as you venture into Skyrim. Sex slaves love their masters and will fight to the death (figuratively as they cannot die) to save them. They are excellent archers and two handed fighters in the assassin style. They can seduce your humanoid enemies making encounters with multiple enemies a breeze. This only works in interior enemy places. They will save your life many times by coming to your aid when your health gets low. They can amuse you by seducing other NPCs in an orgy. (Take one to Jorrvaskr in the evening when there are lots of people there and tell one to make and orgy). This only works in interior friendly places. They can annoy you by requiring sex at the most inopportune times. You also get a rather fancy new player home with a fully stocked workshop. You get a generic follower dialog that is meant to replace lovers comfort and Sexlab romance which I have long since removed. Supports vanilla EFF 4.0+ only, AFT and any other follower mods that subclass (modifies the existing) the generic follower system. Two fully voiced followers with over 400 lines of dialog. These two followers rival and surpass the best followers any Skyrim mod has to offer. Another follower with 200 lines of dialog and three others that are partially voiced using the Alicia Painslut voice. New - Dominant male follower for female players. See "Andrew" below for details.

     

    NOTE: - There is a 61f patch file on the download page. It is REQUIRED to prevent a major error. Install it after installing the 61e version and allow it to overwrite if you are installing the loose version. Be prepared to uninstall this if upgrade later.
     
    Sex Slaves has been translated to Italian
    If you are an Italian user, go here to down load it: http://www.loverslab.com/files/file/2237-miaslair-v51-h-traduzione-in-italiano/
    Thanks to orsoner for this work. I have not tested this, so use at your own risk.
     
    New Castilian Translation
    You can find it here: As above, I have not tested this. Use at your own risk.
     
    Installation
    You will find installation instructions below. Be sure to install the 62b patch file after installing the base file . Additional installation instructions can be found in this post.
     
    Episode 4 - Rewrite of the Dominant Andrew
     
     
     
     
    Having problems?
    Visit the Troubleshooting section near the bottom of this page and on this post. Note that MiasLair is distributed as an esp file. It is however really a master file and should be named MiasLair.esm. (NOTE - THIS IS NO LONGER ADVISED. There are sound, meshes, and Texture files with a MiasLair.esp name in them and they too must be renamed.) It belongs in the top section of your load order below zaz and aroused. If you are a first time user, you can safely rename MiasLair.esp to MiasLair.esm. If you are upgrading, do not rename it as doing so will break your saves.
     
    Special Thanks
    A special thank you to all those people who have contributed to the Andrew upgrade.
     
    Aqqh as always continues to provide invaluable effort both in coding and his ideas.
     
    Brvtality Brvtality has worked his ass off on over 800 new dialog lines. And, he doesn't just read the lines, he really brings Andrew to to life.
     
    Tepi Has proven to be an excellent beta tester. A special thanks to him for the many many hours spent rooting out the bugs Aqqh and I left in there. Many of the bugs found would have been left in the release and I cannot thank him enough.
     
    Old Book has provided both excellent voice acting skills as well and unmatched writing skills. He even recruited his wife Mrs. Book to do the voice work for Annabelle. I find myself passing any new ideas we have past him for his excellent input and the resulting product is so much better as a result of their efforts. Thanks.
     
    Thanks to everyone who has offered ideas and testing.
     
    Ecstasy Patch
    If you are experiencing CTDs during the Ecstasy animation after the animation begins and especially if you are using 1.60, this patch may help you. This patch removes the sex moans during the animation which may correct the problem for you. This patch over-writes a single .pex file. Allow it to over-write if you are using the loose version
     
    New Radiant Quests for Sasha and Jenny
    Version 5.2 adds 9 new random radiant quests to help keep your slaves happy.
     
    Installation Quick Start
    Open the spoiler for basic installation instructions
     
    On the download page MiasLairxxx_loose is the loose version and MiasLairxxxBSA is the bsa version.
     
    The BSA version contains all the assets in the loose version, but packed into a single MiasLair.bsa file. This is the best choice for most users and give some modest speed improvement over the loose version.
     
    Like every other Skyrim mod, it is best to make a save using the console command "Save beforeMiasLair". Then, if you decide to uninstall MiasLair, you can uninstall and load that save and then continue playing without worrying about save game artifacts. Like every other Skyrim mod, that is the ONLY completely safe way to remove a mod.
     
    However, we expect that you will never remove it. The companions provided will quickly become friends you cannot live without.
     
    To reduce the papyrus impact to close to zero, leave Cell Scans turned off in the MCM unless you are going to start orgies and/or seduce enemies.

     
     
    Episode 3: Dominant Andrew
     
    Version 5.0 is finally released. With this version, MiasLair becomes a master file that you can mod as you wish. Although the extension remains .esp, it is a master file that you can write other mods against.
    Another three months in the making, this release introduces a great deal of new content. First, the opening quest has been entirely rewritten by Aqqh. He has done a steller job making the opening quest much more compelling and fun. It introduces two new NPCs, Vess and Niri. If you have already completed the opening (Find the Jarl's Daughter) quest, you can find these NPCs in the inns of two cities, Falkreath and Rorikstead. Both of these NPCs can be recruited and trained as Sex Slaves. This new work is fully voiced and Vess and Niri have over a hundred lines of dialog each. Niri was voiced by the sultry shadoweir and Vess by TheTrueMayhem's wife Teena. Thanks to both. Boss Jorlan and the Necromancer were voiced by brvtality.
     
    This release also introduces the new Dominant Andrew. Check the MCM menu option to make him dominant and then go talk to him. He makes a great and compelling companion for our female players and over a long period, you can make him fall in love with you. There is a fairly long "quest" where Andrew first starts to enjoy your company and then finally, falls in love with you. But, keep him happy or he will get angry with you. Dominant Andrew is spectacularly voiced by brvtality who also wrote a good deal of the dialog. Additionally, Shadoweir and Carida contributed greatly to his dialog.
    We also added 45 new pieces of dialog for Jenny and Sasha. This new dialog is mostly situational. You can encounter it by taking your slaves with you into various places like inns and bandit camps or by healing them.
     
    Creating a mod for Mias Lair

     
     
    Episode 2: Dark Possession
    Three months in the making, Dark Possession takes Sex Slaves into a new realm. Written and directed by Darkminxi, this new addition to Sex Slaves helps the player explore their innermost sexuality. Volkar, the Dremora Prince of Lust leads you to an exploration of your sensuality taking you on two quests to get answers about yourself and to free a virgin. Volkar is superbly voice acted by CallMeRoxas who gave him life with over 400 lines of dialog. He is so compelling that one of the beta testers said "...either way you look at it if I could Marry him I totally would, to me he has become the sexiest character in the game <3". The female PC (or his follower if you play a male) is voice acted by Darkminxi who gives an amazingly believable performance. If you are a female player, you MUST have BDSM turned on in the MCM menu to enable this quest.
    This episode also provides a great deal of improved existing content, including fully voice sex acts, two new dungeon areas, teleport spells to keep you from walking as well as improved and refined methods of slave training and a host of additional things I no longer remember.
     
    Female and sensitive players:

     
     
    Warning Note:

     
     
    News:
    Darkminxi has agreed to become a permanent part of Sex Slaves and will direct all future additions to the Dark Possession quest line and is a full partner in the development of all the content we will provide in the future. I hope you all enjoy her work as much as I do. Without her, Dark Possession would not exist, Jenny would not exist and Sex Slaves would be just another ho-hum Skyrim mod. In addition to being an amazing voice actress (she did 4 of the female voices in the Tabitha quest and I dare you to figure out which ones), she is profoundly creative and I can't wait to see what she comes up with next. She is also a perfectionist, so you can depend on any work with her name on it being as clean as it can be.
     
    In addition, Aqqh has agreed to join the development team as well. He has taken the opening quest and re-written it to be much more compelling and fun. If you want to do this quest, make sure you make a save from before you started with MiasLair. He is working with me and Darkminxi on future developments, so stay tuned. We expect to put out another release fairly soon with Aqqhs work in it along with some other fun things we have planned.
     
    There is a lot of work in this. Before I lose your attention, let me list the voice actors who have contributed their time and talent. Without them all, none of this would have been possible:
    Brvtality
    CallMeRoxas
    Carida
    Czarblood and his lovely wife
    Darkminxi
    jrok72
    Mythborn
    Rocktarckles
    Shadoweir
    TheTrueMayhem and his lovely wife Teena.
    I am eternally grateful for their efforts because good voice acting make the difference between a good and great mod for me.
     
    New or Improved NPCs In the Dark Possession episode:
    Volkar - Prince of Lust. He is a servant of Sanguine, immortal, and supremely confident. With an insatiable lust for female humans and in particular for the Dragonborn or his female companions, he uses his guile and persuasiveness to entrap and ensnare. He is superbly voice acted by CallMeRoxas who gave him life with over 400 lines of dialog. He is so compelling that one of the female beta testers said "...either way you look at it if I could Marry him I totally would, to me he has become the sexiest character in the game". CallMeRoxas is a gifted actor and if you ever get to hear his normal voice, you will understand why we were so thrilled to have him.
     
    Sasha Belen - A pampered little princess from Hammerfell, she ran away from home as a young girl and was captured by bandits. When her parents refused to pay her ransom, she was sold as a slave and passed from one group to another, each more brutal than the last. When she was finally sold to Mia, her spirit was broken and she became a compliant shell of her former self. Take her as a companion and help her get back what years of torture and abuse took away. Sasha has over 300 lines of dialog on a variety of topics. She is superbly acted by the very talented Carida (who also provided voices for two of the NPCs in the Tabitha quest). Carida wrote much of her own dialog and Sasha's story line as well as providing the voice acting and the result is one of the funniest and most sensuous followers is all of Skyrim.
     
    Carida has an unusually creative gift for both writing and acting. Some of the writing and voice acting she does here is absolutely extraordinary. One of the beta testers had this to say : "I finally took her out for a spin and am I ever glad I did! Sasha is my favorite follower - vanilla or otherwise." You will find her in the Pleasure Palace. If you are doing Sex Slaves for the first time, you will get a quest to talk to her along the way. If you are upgrading from 3.5, visit the Palace and talk to her in the kitchen or in her bed in the servants quarters. She is a skilled combat assissin. Give her two daggers and a bow and watch her carve up your enemies. She is particuarly fond of killing bandits.
     
    Sasha's Full Story:


    Jenny Winglow - She is voiced by the fabulous Darkminxi with a superb Cambridge accent, she really brings Jenny Winglow to life. Let her soft voice and college girl mannerisms delight you both in battle and in more pleasurable pursuits. Jenny now has over 400 fully voiced lines of dialog appropriate for many of the places and situations you will find as you adventure in Skyrim. She now rivals Vilja in the depth of her content. Jenny is the only gender neutral Sex Slave having dialog for both male and female players. Here is a quote from one of our users"and Jenny is probably the best companion in all of Skyrim in my opinion."
     
    She is a highly skilled combat assassin. She uses both the dagger and bow to great effect. She is also a highly advance Sex Slave. She enjoys her ability to seduce both men and women. Because the Dragonborn has saved her, she loves him with great intensity and will do anything to protect him and make him happy.
    Jenny's Story:

     
     
    Andrew - A rough and tumble soldier who was coerced into slavery by Mia Lorenz. He and Sylvia are lovers and he does not fight his enslavement so he can be nearby to protect her. Freed by the Dragonborn he will happily follow you as a soldier companion. If you are a female player, he is also eager to fulfill your more sensual desires. He was voice acted by the fabulous Rocktarckles who brings this male companion to life. Take him with you to fight by your side or share your bed (female players only). Rock was gracious enough to provide over a hundred lines of sexually oriented and combat dialog for our female players.
     
    Linda Markley - Done by talented and fabulously beautiful Mrs. czarblood. Take Linda with you and let her tease you with her sexy banter and rape you when she doesn't get enough of what she needs.
     
    Linda's Story:

     
     
    Lore of the Sex Slave

     
     

     
    Installation instructions

     
     
    Create your own faces for your Sex Slaves

     
     
     
     
    Compatibility:
    Sex Slaves is compatible with any mod that does not modify the area in front of Mias Castle and the Brylin house in Solitude. However, many mods will cause some of the complex scenes to fail to run. If you are having trouble running the Dark Possession or It's a Trap gas trap scenes, download the two Load Order files and make sure your mods are in the list. These two files are from users that experience no issues.
     
    Incompatible Mods
    The following mods are know to cause issues with Sex Slaves as reported by some users.
    Possible Conflict using a controller : See post http://www.loverslab.com/topic/36882-sexlab-sex-slaves/?p=1226412 groovetama's one handed animation replace See post http://www.loverslab.com/topic/36882-sexlab-sex-slaves/?p=1226412 This apparently only affects the Tabitha quest. Skykids Addon Drow follower Taldyn is said to cause problems with quest progressing properly.

     

    Badly Behaving Mods:
     
    You can find a list of well known mods that can cause you problems by looking at this steam post of dangerous and outdated mods. In addition, we have compiled a list of mods that heavily tax the papyrus system. Many of you have these mods and they all work fine. But, if you have too many, they will overload your system and cause your game to misbehave and/or crash. If you are experiencing CTDS or FPS lag, please consider removing some of them. These mods are not incompatible with MIasLair and in fact, many users use one of more of them.
     
    Special thanks to Sacremas for doing a ton of research. If you won't follow his advise, do not ask for help on the forums. This advise is based on months of hard work and was very thoughtfully done.
     
    If you have any of these mods, consider removing all of them in category A. Those in category B should be disabled before doing Dark Possession or any of the BDSM scenes. Consider removing them unless they have functionality you cannot live without.
     
    Note that these mods are NOT incompatible with Sex Slaves. They are just papyrus engine killing mods and will cause lots of problems with any mod that also uses papyrus scripts or vanilla scenes of some varieties. Use them at your own risk. You will know if you have problems if scripted scenes do not progress for you. If you can complete the main quest without issue, you should not have any problems later on. Note also that these recommendations are the result of feedback from users. You may be able to use these mods just fine and my never experience any issues.
     
    Immersive Citizens - AI Overhaul
    The following was reported on the forum. I have not verified this because I don't use this mod:
     

    Wet & Cold and Dual Sheath Redux:
    I know these two mods are very popular and add a lot of immersion. But sometimes, we have to make choices. I have seen dozens of papyrus logs stack dumping with Wet & Cold loaded. For those of you who insist on using Wet & Cold and Dual Sheath Redux, please read this quote:
     
     
     
     
    Concerning Bathing Beauties Luxury Suite
    This too is a popular mod. I myself have used it and like it, but after using it for a while, I found my self almost never returning. I now use Undergound Bathhouse as a replacement which does not cause me any problems.
     
     
     
     
    A. Remove these if you have them :
    Bathing Beauties Luxury Suite
    Wet and Cold
    Dual Sheath Redux
    The Dance of Death (Update to VioLens)
    Epic Gameplay Overhaul (Including FIre & Ice Overhaul)
    Perkus Maximus (1.1 and down until it's xmasharedscripts scripts gets repaired)
    Nature of the Beast (all versions, including Advanced Skyrim Overhaul)
    Jaxonz Smart Loot (as well as Utilities which includes it; Smart Loot has an MCM option to disable it but this DOES NOT WORK and it will continue to hit your system 2 times per second even with the benefit turned off). It is reported that the latest release is a major rewrite and may fix these problems.
    Sexlab Spectator Crowds and Guards, and Spectator Crowds (too hard system hit, only use with VERY light load orders)
    Equipping Overhaul 4.25 (Use version 3.13 instead)
    Wonders of Weather - Sacremas reports: Caused tons of crashing, extreme lag during rain that's going to destroy any scripted companion stuff if you have one of the three companions with you when it's raining, etc. It's a beautiful little mod in idea, but it's just causing tons of issues.
    Creature Framework - See note below
    Immersive Creature - See note below
    Sex Slaves for Vanilla Bandit Camps - See below
     
    Creature Framework, Immersive Creature, Sex Slaves for Vanilla Bandit Camps notes from OldGuy879

     
     
    Concerning Equipping Overhaul 4.25, here is a quote from uglykidcid:

    739,528 downloads

    Updated

  3. The Sisterhood of Dibella LE (February 2023)

    This is the official Legendary Edition version of Sisterhood of Dibella.
    You can view the full details at the Special / Anniversary Edition page here. 
     
    Description
    --------------------------------------------------------------------------------
    The Temple of Dibella in Markarth has been focusing on the carnal side of Dibella at the expense of the other aspects. Eventually, you will have to restore balance in the name of the Goddess.
     
    Based on forum thread: http://www.loverslab.com/topic/17435-the-cult-of-dibella/
     
    Features
     
    - Assist in the initiation of an older Sybil of Dibella
    - Improved Sisterhood of Dibella, with better outfits and activities
    - Improvements to the Temple (beds, items, scripted altar)
    - Traveling Sisters with unique services
    - A new model for marks of Dibella. Redeem marks to the Sybil for perk points.
    - Scripted initiation of the Sybil, with SexLab scenes
    - A new Shrine of Dibella (in a warm location)
    - A quest to become a Travelling Sister (female only for now) and collect donations for the Temple
     
    Read more about requirements and notes at this link: http://www.loverslab.com/topic/21873-the-sisterhood-of-dibella/
     
    Download instructions
     
    - DibellaSisterhood<xxx>.7z is the main mod and should come first in your load order (place it near the end of your load order so it can override any mod changing NPCs related to the temple of Dibella, especially children mods like RS Children).
     
    - DibellaSisterhoodSisters<xxx>.7z is an optional addon if you want to see the sisters wear different custom outfits depending on their level of corruption or purity. If you don't care about their looks, you can ignore it.
     
    - The other files are additional outfit packages for UNP, UUNP or Bodyslide depending on your choice of body shape
     
    - Finally, I also have some translations in Russian and German but they are for older versions and should not be used with versions above the version number in the name of the translation files.
     
    Known issues
     
    - Customization of SexLab_DibellaCult_Sisters.esp
     
    This is a customization package for the Sisterhood of Dibella.
     
    SexLab_DibellaCult.esp needs to be loaded BEFORE SexLab_DibellaCult_Sisters.esp
     
    You can ignore the 'sisters' add on if you don't care about seeing the sisters change outfits during the quest.
     
    If you want to replace the outfits and appearances of the sisters, you will have to use this mod as a base, extract the content of the BSA file and go from there.
     
    The default customization package is set with CBBE in mind.
    I am hoping someone will jump on the customization occasion and will publish a UNP version (or something else altogether).
     
    Edit: The outfits I selected for this default package are:
     
    - Agent of Dibella outfit for the player ( KIBELIUS outfit - only the dress - http://kasprutz.tumblr.com/post/127388349614/tumblr-gift-kibelius-outfit-unpbk-tbbp-v10 )
    - Sybil corrupted ( R18pn lingerie by KURESE - http://www.nexusmods.com/skyrim/mods/52168/? )
    - Sybil pure ( Salome dress CBBE convert by Chupy - http://www.loverslab.com/topic/6945-skyrim-salome-dress-mod-cbbe-convert/ )
    - Sisters corrupted ( Jewelry outfit for CBBE by Gatti - http://www.nexusmods.com/skyrim/mods/18452/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D18452&pUp=1 )
    - Sisters pure ( Ashara Imperial Wedding Dress for UNP by SydneyB - http://www.nexusmods.com/skyrim/mods/51682/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D51682&pUp=1 )
     
    This is only a suggestion for convenience but you should download and install each mod if you are having issues with missing textures on the new outfits (I did not modify the meshes so they are still pointing at the original textures).
     
    If it causes issues, I will make a default package with vanilla assets only.
     
    I strongly encourage anyone to customize them with their own preferences.
     
    Everything is controlled by outfits in CKeditor.
    As long as you preserve the outfits names, you should be good with whatever set of clothing and accessories you want.
     
    - Fjotra is still a little girl
     
    Place this mod at the end of your load order. BOSS tends to move this mod higher than it should be in load orders.
     
    - Game crashes when opening main menu (ESC key) inside Temple
     
    Please report this issue if it happens to you. I am trying find out if it is only happening on my side.
    Update: This seems fixed in version 1.0
     
    - Shackles cannot be removed from Sybil until after end of Temple quest.
     
    Walk toward the door - she will lose her shackles automatically when you are close enough to the exit. If you fast travel before removing her shackles, she will lose them the first time she levels up in her initiation (first time she enters the Sanctum).
     
    - The Sybil doesn't speak during escape from captivity.
     
    This is normal and caused by the change from a Child to Adult NPC.
     
    The Sybil is not a Child anymore. That means she doesn't have her child voice (so she ends up with silent lines when you rescure her) but she will be more active in later stages. I gave her an AI package to follow Mother Hamal in the temple (that too was odd to me - she would just hang out in the temple and never get any lesson or initiation from Hamal).
     
    - "A Traveling Sister made me pay 100 gold for Tundra Cotton?! Are you kidding me?"
     
    This is normal. Their services do not come cheap and the extra money is considered a 'donation' to the Temple ... on the bright side, they ask for the same price regardless the item or service they give you... and some items are way over 100 gold.
     
    - The Sybil is not progressing in her Initiation.
     
    She does level up in her initiation as of v0.4, but it is very slow at this point.
     
    You need to hand in 5 marks of dibella for her to gain one point.
    After 10 points (50 marks), she should level up in her initiation and change her outfit the next time she walks into the Sanctum.
     
    She has 3 levels - Novice (default), Accolyte and Initiate.
     
    Eventually, there will be one quest to unlock the last level (Mother) and have you decide if she should replace Mother Hamal or not.
     
    Her progression through levels will go a lot faster once I have Dibellan quests in place - these quests will make her progress several points at a time. I set it up this slow to buy myself some time to write those quests and release updates without forcing everybody to run through this mod all over again.
     
    Requirements
     
    - SexLab framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v111b-updated-0710/).
     
    - Zaz Animation Pack ( http://www.loverslab.com/files/file/156-zaz-animation-pack/ )
     
    - Optional: Fuz Ro D-oh ( http://skyrim.nexusmods.com/mods/14884/? )
    (If you run without Fuz, you need to turn off "Enable dialogue")
     
    Acknowledgements
     
    - Mark of Dibella model based on Gold Coins of the world ( http://skyrim.nexusmods.com/mods/6708//? )
     
    - @azmodan22 for unique Dibella statues. Thanks again for the contribution!
     
    - @Verodor for the German translation
     
    - @Content_Consumer , @Skoalbite and @Old_book for dialogues
     
    Change log

    549,310 downloads

    Updated

  4. Slaverun Reloaded (03-June-2018)

    Latest change:
    03-06-2018 Slaverun V3.0 Beta 1 : so here it is finaly: the beta version of V3 where I tried to fix as many bugs as possible
    there are no big changes and fixes, but here is a list
    - finished the Finn quest
    - finished the bounty hunters
    - finished the slave gladiator training
    - added a chance (configure in MCM) that a slaver gets raped too
    - slaver has to report back to (if active in MCM)
    - a slaver can quit his job now and get a normal free person again
     
     BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING
     
    Latest change:
    14-02-2018 Slaverun V3.0 Alpha 3 (was not planned) fixes a problem with the Colosseum funfair quest; it also adds the missing animations for the crawling feature (credit goes to DarkAngel1265 (https://www.nexusmods.com/skyrim/mods/33097) . They are optional in the fomod installer, if you install them don't forget to run FNIS.
    14-02-2018 uploaded Slaverun V3.0 Alpha 2c which is only a patched esp for : just intall over alpha 2 to overrite your esp (fixes bug with free woman blocked in arena quest when talking to Bellamy, Gustus and Quintus)
    11-02-2018 I uploaded Alpha 2 version of Slaverun V3.0
    08-01-2018 I uploaded Alpha 1 version of Slaverun V3.0. BUT PLEASE READ MY COMMENT HERE BEFORE INSTALLING
     
    Latest change:
    28-12-2017 Slaverun V2.1.3
    - fixing not doing sexlab calls because Zaz Framework 8.0 results true for isanimating when npc uses furniture
    - try to fix heavy deivces like yoke and armbinder for DD V 4.0
    24-11-2017 Slaverun V2.1.2
    - enabled usage of Zaz Framework 8.0
    - removed haircoloring for slaves with yps fashion framework
     
     
    New prequest:
    Notes for Slaverun Reloaded 2.1
     
    New prequest:
    the Slaverun Mainquest will now not be started the first time you start a game with active slaverun esp file.
    A new prequest will now be started by courier. After the new prequest is done the mainquest will start as usual.
     
    Wedding quest:
    The wedding quest is totaly optional. In this quest you will get visit from your family. Your family members (5 NPCs) will be Nord and Breton race. So if you are playing a non-human race and are annoyed by this, just don't play this quest. You have more then one option to skip or abort it! As I said it is optional
     
    Conditions to start the wedding quest:
    - you are a slave
    - Windhelm slavery quest is finished
    - faction with Bellamy must have been at least once at 20 and now > 15
    - DeadslaveWalking quest must have been proceeded where you have done enough whiterun tasks and enough arena fights to make Slave master Pike rethink his execution plans (you can do this by easy by activating the ingame cheat option); for this the faction with Pike must now also be 20 (= most submissive as possible)
    - once who have started and aborted the whitewedding1 quest by telling Pike your parents are dead, the wedding quest can not be retriggered
     
    Notes for Slaverun Reloaded 2.0
     
    Very Important.
    - the latest patch 2.04 reqires and checks at startup for ZAZ Animation Pack V7, you can find it here
    - Version 2.0 has more hard dependencies than 1.x, if you have a CTD at startup you probably missed one, please do yourself something good and use a TOOL like Wyrebash or MO to find out what you are missing
    - Version 2.0 has a storymode flag in MCM Menu which is by default disabled. With storymode off, scenes will be shorter, less text is displayed, and skipped. I recommend playing with storymode on, but I guess more people don't want to read text and there is realy a lot of it in v2
     
    Here is a list of ids and names of the complete slave quests, in case you need them , yes there are more than in v1
     
     
     
    Slaverun Reloaded
     
    This mod was inspired by the original Slaverun mod:
     
    The authors pchs and WaxenFigure did a fantastic job. But since the mod wasn't updated in a long time and with major updates for other mods as well as new content rolling out, compatibility problems began to pop up for a lot of people.
    I wanted to fix this, so I learned to use CK (and am still learning).
     
    Eventually I realized that in order to rid the mod of all of it's issues, I had to recode it from scratch. And while I was there, I figured I might as well expand on it's potential.
    So expand on it I did. A lot.
     
    Version 1.x of Slaverun Reloaded is finished with a slave and slaver questline for all cities (in my opinion), but I am sure not bugfree. I will make bugfix releases for 1.0, but there will be no new features in this version.
     
    I continue working on Slaverun Reloaded V2 Beta which will have new features, new quests and also new dependencies (see the forum thread for more details)
     
    What is this mod about:
     
    "Civil war has turned Skyrim bad. As men fight, women become victims of their rage and lust. Whiterun, now commonly called Slaverun, became a center of female slave trade.
    Every unwealthy female without resources to keep herself safe may become a victim of enslavement." (quote from original mod)
     
    In the original mod, when you arrive at Whiterun, the town is already enslaved, and if you're a female Dragonborn, you might end up as part of the inventory. A nice little slave training quest followed. All of this is still intact (and fixed).
    Here is where the mod was expanded.
     
    The mod starts automatically when activated, but the town has not changed, you get a quest to go to the Jarl of Whiterun instead.
     
    After the prologue quest you have choices:
     
    - Get enslaved as a female but with resistance. Your slave trainer has a particular fondness for rebellious slaves, he didn't buy all those torture devices for nothin'. (This is the female slave questline. You will have to do a lot of quest for your slave master. Status: finished)
     
    - Get enslaved without resistance or voluntarily and you will get a normal slave training. Good girl. (Also the female slave questline, just the beginning differs a little bit)
     
    - Comply with the new law but remain free (all other options remain available). I suggest you bring your favorite killing skill up to max fast cuz otherwise we all know where you will end up. (You stay free, but have to obey the "women naked" law. City after city will fall autimatically under slavery, but you will do nothing about that, there are no quests for you!)
     
    - Male player characters can join the slavery organization if you like. Oh you know you do, I don't even know why I made this optional. (This is the male slaver questline, you work as a slaver and will do quests for the slave master. Status: finished
     
    - If you happen to be a strong woman you can kick the slavers' asses and start to work in the slavery organisation despite having the vagina box checked on the equipment tab. Who knows, you may end up making your would be master into your own personal bitch. Charma is fun. (This is the female slaver questline, you work as a slaver and will do quests for the slave master. This questline is nearly identical to the male slaver questline. Status: finished
     
    Right now the female submissive story is functionally complete. It will send you onto a long quest to enslave the whole of Skyrim for your slave masters. It has three different endings depending on your choices. It may recieve more polishing later.
     
    The dominant player questline is now also finished and has two different endings.
    Both the slave and slaver quests will eventually implement the laws layed down in Whiterun by the original mod in every hold capital + Riverwood.
     
    Things you should know BEFORE installing the mod:
     
    - This mod is now released in a version 1.0, For me this version runs pretty good, but of course there a some bugs still hidden and compatibility is always a problem. I will make bugfixes in this version, but no further features. New features will all be in a beta of V2.0, which will come soon. If you expect a bug-free and polished mod like Falskaar, this mod will as big a disappointment to you as you are to your parents.
    - Quests are still being worked on, content is still being added. Don't play with a save that you care about. Once an update rolls out, it may well be that you have to start over from a point where the mod was not started yet.
    - This mod will change the world forever, even after the main quest is finished. Keep that in mind before you begin.
    - If you don't want your female Dragonborn to get tortured and have lot of sex with things both humanoid and not so humanoid (and I do mean a LOT), don't play. I'm serious, you'll be fucking for hours.
    - Strong language should not offend you. If it does, the fuck are you doing here.
    - Some of the quests for the submissive story line assume you are neither Orc, Argonian nor Khajiit. There is nothing preventing you from playing as these races but odd things will happen. You have been warned.
    - If you plan on continuing to play vanilla quests in enslaved cities, this is entirely possible. But beware. If the enforcer options are toggled on, things may break vanilla quests in new and exciting ways (e.g. try using the Staff of Magnus in the college after it has been enslaved during the Arch Mage quest line. Tolfdir will troll you no end. Or the guard reporting to the Jarl of Whiterun during the Alduin questline might decide to go fuck a slave instead, breaking the quest). So i suggest turning those off for the duration.
     
    Credits
    pchs and waxenfigure for Slaverun + Enforcer/
     
    Requirements:
    Fuz Ro Do - on Nexus
     
    Hard Dependencies for V1 (mod won't work/game will crash without these):
    SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
    Zaz Animation Pack [2014-04-21] - by xaz
    Devious Devices and Devious Integration - by Min
    SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
     
    Hard Dependencies for V2 (mod won't work/game will crash without these):
    SexLab - by Ashal (I recommend 1.61+, as it fixed all freeze problems for me)
    Zaz Animation Pack [2014-04-21] - by xaz
    Devious Devices and Devious Intgration - by Min
    SexLab Aroused - mod redneck2x or Sexlab Aroused Redux by fishburger67
    Dragonborn.esm (yes, slavery comes to Raven Rock) and Dawnguard.esm
    Devious Expansion.esm iis now a hard dependency
    ApachiiHair.esm and ApachiiFemalesHair.esm both here
    Crash fixes to handle the 64k string limitation of Skyrim
     
    Very very very much recommended mods:
    Better Dialogue Controls
    Highly recomended is to install the fantastic animations by FunnyBizness , here , Slaverun V2 will use these animations, special the FMMMM gangbang animations if available
     
    Soft dependencies (mod will utilise or has been made compatible with these mods, nothing bad will happen if you don't have them):
    Slavetats V1.2.1 with Tatoos "SlaveTats-slut" by murfk
    if enabled in MCM an enslaved PC will get 3 tattoes in the face and 2 on the hands, 10 progressive tatoos which can be configured in the json config file will be added later, each after a new city is enslaved
     
    BrandingDevice of Doom V0.47 by nooblet123 (also needs "SlaveTats-slut" from Slavetats)
    if tattoos are enabled in MCM and this mod is found, the progressive tatoos will be applied in a little scene where the player is branded down in the slaverun dungeon
     
    Coriontios Progressive Slavetats v0.04 by Corinthio
    (you don't need the esp only the tatoos) these tatoos are the default configuration in the json config file, change to other if you want to use your own tatoo selection
     
    SerialStrip v1.1.4 by Antono
    was used when the player was forced to undress during the enslavement (I think it will not be used there anymore, as serialstrip does not work in scenes)
     
    SexLab - Sexual Fame Framework version 0.95+ by Versh (for the OPTIONAL slaverun comments.esp)
    Slaverun comments.esp is is an standalone esp which can be used with slaverun or without, it uses collected fame of the sexual fame framework to let npc make comments, for example when you are seen with devious devices or be well known to have sex with animals, argonians, orcs....
     
    Simple Slavery v3.92+ by jfraser
    is used in both directions; slaverun is a possible outcome from simple slavery when enabled in the MCM of simple slavery,
    but also Slave Master Pike offers you the dialogue option to sell you (if you are his slave) to Simple Slavery
    in V2.0 there is also a button in slaverun MCM where you can simply trigger the event to be send to simple slavery
     
    Hydragon Slavegirls by hydragorgon
    this mod adds a lot of npc which are slavers or slaves. Slaverun Reloaded can use them to create a more immersive feeling that cities fall to slavery.
    As default (can be disabled in MCM) slaverun will disable slaves in free towns and will enable them if a new town is enslaved
     
    Diablo-esque Decorations - by nooblet123
    is similar to hydragon slavegirls and adds some tortured or killed nps to a few Skyrim cities. Slaverun will also disable them and slowly add them again when a city is enslaved
     
    Milk Mod Economy by Ed86
    Slave Master Pike will get a dialogue to make you a milk cow it the esp is found. When you are a milk cow, Pike gets an option to milk you (slaves only)
     
    Skooma Whore by Guffel
    Slave Master Pike will get a dialogue to give you some drugs if you ask nice (slaves only)
     
    Deviously Cursed Loot by Kimy
    Slave Master Pike will get a dialgoue to give you a cursed item if you ask nice (slaves only)
     
    Player Succubus Quest by ojanen
    After finishing the dremora slave training, your dremora trainer will offer you a quest to make you a succubus, if this mod is found
     
    Frostfall 3.0+ by Chesko
    Due to forced being naked in enslaved cities you would probably freeze to death, so slaverun will save you from that
     
    Immersive Hair Growth and Styling by emily1673
    in MCM you can choose between slaverun hairgrowth or Immerysive hair growth
    Slaverun Reloaded had its own hair regrowth mechanic, but you can check an MCM option to use the mechanic of Immersive Hair Growth mod
     
    Amputation Framework by Haeretic
    This framework is used in 3 places to cut off some arms and legs (even if installed in can be disabled in MCM)
    The first victim is your slave sister Ivana during your enslavement, then the player when your Master will get very angry by some actions and during the quest 'Daughter of Coldharbour'
     
    SOS Schlongs of Skyrim by b3lisario,
    if mod is installed and checkbox in mcm menu is enabled all male slavers will start with a schong size 10 (default for the max size in SOS), after every city quest the schlong size will increase and your slavers dick will get bigger
     
    Sexlab Inflation Framework by qotsafan
    if enabled in MCM the enslaved PC boobs will grow after enslaving a city (Alternative you can enable weight growth if you have a bodyslide configuration that fits). Any growing feature is disabled by default.
     
     
     
    Mods that add more NPCs, like Inconsequential NPCs, Interesting people, Immersive Whenches, Populated Towns, etc.
     
    Appropos by gooser
    With the wear and tear textures toggled on, your female PC will be in tears half way through slave training, I kid you not.
     
    Conflicting mods
    The original Slaverun mod of course, as it does the same.
     
    Special Features:
     
    Slave Tattoos (if toggled on in MCM):
    Your master might give you tattoos so you and others may know your place. If installed he may also send you into the branding device of doom.
    Note that if you want slavetats to do it's work, you must make sure the number of overlays defined in the nioverride.ini is larger than 0.
     
    The customisable progressive tats feature:
    If you enabled slave tattoos in the MCM menu, the PC will get a new tattoo after each city quest and city prequest. The names of the tattoos are defined in the json file in skse/plugins/slaverun/slaverunconfig.json
    Tattoo section and tatoo names build a pair to define the tattoo to be used. Predefined are here the tattoos from Corintio's Progressive Slavetats by Corintio, see the threads there and my screenshots. You can replace them with any tattoo you like.
    At the moment there a 10 tatoos defined, if you want to use them, your nioverride.ini must have iNumOverlays>=10 in Overlays/Body (I use 12). If you want less tatoos, you could simply accept the slavetats error, or replace the tattoo name by "", i.e. replace "Slave Stg 10" by "" (removing the complete line is not recommended).
     
    Slave shaving (if toggled on in MCM):
    Once enslaved your master will shave your head. Ya know, just to remove any illusions of control over your body you might still have. Over time your hair will regrow to it's original length. How long this takes and how many stages there are are also configurable in the MCM. If you are an Elf and nothing happens, try installing this: http://www.nexusmods.com/skyrim/mods/11282
     
    Slave Name changing (if toggled on in MCM):
    The PC will get a new surname at the end the slave training and following that the end of each city quest.
    The surname can also be configured in SlaverunConfig.json. Find the lines containing "slaverunslavename" in the json file to see what the names are in order of appearance (slaverunslavename0 is 1st, slaverunslavename1 is 2nd and so on).
     
    The Enforcer System (if toggled on in MCM):
    Men will periodically check for slaves and/or free women to tend to their needs. I mean cocks.
    Highly customizable regarding who should be called, what arousal levels should be used and if you want a filter for aggressive animations.
    If you have performance issues, try turning this off, it does put stress on your system.
     
    Test/Cheat mode for testing (if toggled on in JSON file):
    In the JSON file is a property testmode. Setting the value 1 will enable some new Cheat dialogues to skip content and jump from the begin of a subquest to its end. Recommended for testing
     
     
     
    MCM help:
     
     
     
     
    Walkthrough
    for the medium end of the female slave quest line since the good and bad endings can't be missed. I'm assuming that if you're reading here, you just want to get shit done and don't care about spoilers. But still. Spoilers ahead.
     
     
    Here an overview what quest are in the mod, if you need the technical ids (OLD, this is for V1.x, see top for slave quests in V2)
     
    Old Changelog
     

    247,561 downloads

    Updated

  5. SexLab Solutions 5.0.7 (01-December-2017)

    I'm no longer working on this mod. Anyone is free to take it over and continue developing.
     
    This is a continuation of Bromm83's work from http://www.loverslab.com/topic/25606-sexlab-solutions-v2-beta-new-2014-05-27/
     
     
    ==-------------------------------==
    Description
    ==-------------------------------==  

    SexLab Solution adds optional sexual content to many of Skyrim's quests, encounters, and NPCs, using the SexLab framework.
    Maybe you want something more than gold out of Lisbet for getting her statue back? Or perhaps you'd rather offer your body at the Valtheim towers than pay their toll? With Solutions, you have a wealth of new options available to you in Skyrim's day-to-day goings.
     
     
    ==-------------------------------==
    Requirements
    ==-------------------------------==  
    Oldrim:
    SexLab Framework 1.62 or higher, and all its requirements. Dawnguard Dragonborn Fuz Ro D-oh  
    Special Edition:
    SexLab Framework SE 1.63 or higher, and all its requirements. (If you're using SexLab Light SE, this mod will not work properly! Uninstall it and get SexLab Framework SE instead.) Dawnguard Dragonborn Fuz Ro D-oh SE  
    ==-------------------------------==
    Feature Details
    ==-------------------------------==  

    Below are the full lists of events added by Solutions. If you're interested in helping improve the mod, and find something in the game that would fit for Solutions, and isn't already included below, please let me know by replying to the thread. Please be as detailed as possible with your suggestion! (at the very least include the full name of the NPC(s), as well as quest name if applicable)
    Quests

    World Encounters & Dialogue Events
     
     
     
    ==-------------------------------==
    Updating
    ==-------------------------------==  

    Generally, updating this mod can be done without any special care, just replace the old version files with the new ones. If there's any exception for a new version, it will be indicated in the patch notes, and detailed update instructions will be included below.
     
    Updating from version 4.0.2 to 5.0.0 or higher:
    No need to perform a clean save, you just need the new requirements outlined in the above section.
     
     
    ==-------------------------------==
    Compatibility
    ==-------------------------------==  

    Solutions edits dialogue branches from the vanilla game. If you have other mods that edit the same branches, only the mod loading last in your load order will get to edit that specific branch. As a general rule, I recommend loading Solutions as early as possible in your load order, as the vast majority of the dialogue in Solutions can be overwritten by another mod without anything breaking. You can also use TES5Edit to identify any mod conflicts you may have in your load order.
     
    Known incompatibilities:
    Prison Overhaul - patch included in download section, credit to Destynova99. Cutting Room Floor - both mods restore the unused thugs' dialogue in the Riften Ratway. Recommend placing Solutions after CRF in your load order, as it already adds the same dialogue as CRF on top of adding the sex option. Relationship Dialogue Overhaul - Minor dialogue override conflicts, the innkeeper event will not work unless Solutions is loading after RDO. Live Another Live - Fixed internally in SexLab Solutions, just make sure that Solutions is loading after LAL in your load order.  
     
     
    ==-------------------------------==
    FAQ
    ==-------------------------------==  

    Q: I installed SexLab Solutions and I'm not seeing dialog options that should be there!
    A: Odds are that it's one of these:
    1) You have a mod that overwrites Solutions' changes to vanilla (use TES5Edit to identify conflicts, then merge patch as needed)
    2) You've fallen victim to Skyrim's dodgy dialogue controls and can't see or scroll down to the SexLab Solution dialogues when talking to an NPC (get Better Dialogue Controls to fix it).
    3) You just started a brand new game by teleporting straight from the main menu using the console, and the mod's dialogs haven't loaded yet. Save your game then load the save you just made, and they should appear.
     
    Q: Sometimes when a scene ends, I get a fixed amount of gold added then immediately removed again.
    A: This is intended. It's a workaround to avoid having to make potentially incompatibility-inducing edits to the base game, and it's required because some vanilla quests and encounters only have two possible end-stages: losing gold or starting a fight. Since Solutions is all about alternatives, many of which are to avoid paying gold in the first place, the mod will, if necessary, gift you the appropriate amount of gold right before triggering the vanilla quest end-stage that removes the same amount, ensuring you only end up paying with sex OR gold, and not both.
     
     
    ==-------------------------------==
    Full Changelog
    ==-------------------------------==  
     
     

    441,493 downloads

    Updated

  6. SexLab Parasites - Kyne's Blessing (February 2023)

    This is the Legendary Edition version of the mod.
    There is now a dedicated page for the Special Edition / Anniversary Edition version - you can find it here.
     
    In a nutshell, this mod will add several types of parasites as complements to Skyrim diseases.
    Each will come with their own mesh, trigger, healing method and side effects.
    I am also working on a questline to unify them during gameplay.
     
    For example (included in this first release), sex with Spiders will come with a chance of vaginal infection by spider eggs.
    You will have to figure out a way to cure that infection (no side effect yet except for increased arousal during sex and inflated belly).
    I will eventually add lore, quests and dialogues to seek help in removing the parasites (or using them strategically).
     
    Parasites included
     
    - Spider eggs (vaginal) / sex with spiders / chance of detached spider penis in addition to eggs
    - Chaurus worms (anal and vaginal) / sex with chaurus
    - Estrus Tentacle attacks / harvesting chaurus eggs / EC+ required
    - Tentacle Monster armor / chance of infection when attacked by Estrus Tentacle
    - Estrus Slime or Ooze attacks / harvesting creepy clusters / EC+ required
    - Living Armor armor / chance of infection when attacked by Estrus Slime or Ooze
    - 'hip' and 'facial' Face hugger / sleep naked in Blackreach, caves or ruins
    - Skin spores (barnacles) / sleep naked in Blackreach, caves or ruins
     
    Notes:
     
    The Living Armor and Tentacle Monster cannot be removed in-game at the moment, but you can use the menu to roleplay removal when you want to.
     
    See this post for more details about the parasites ( http://www.loverslab.com/topic/68035-sexlab-parasites-kynes-blessing-2016-10-15/?p=1702419 )
     
    REQUIREMENTS
     
    Skyrim Legendary Edition (Vanilla + 2 main DLCs - Dawnguard, Dragonborn)
     
    SexLab V1.62+ and its requirements:
    SKSE (V1.7.3) SkyUI (latest) FNIS - Fores New Idles in Skyrim (Latest version. The spells add-on is not required.)  
    Devious Devices 5.1 or later.
    Both Devious Devices Integration  and  Devious Devices Assets   Zaz animation pack V7.0 or later SexLab Aroused (original or Redux)
    OPTIONAL DEPENDENCIES
     

    NiOverride (included in Racemenu) is needed if you want proper inflation of breasts and belly during infections, but it is not required for the mod to operate.
    If you want to go that way, you will also need an advanced skeleton like XPMS+
     
    You will have to install Estrus Chaurus + if you want to see actual tentacle and slime/ooze attacks when you harvest certain items (chaurus egg mounds, creepy clusters). You can still be infected by their related parasite if you don't have EC+ but the full effect relies on EC+ being available.
     
    The Flying option of the Queen of Chaurus armor relies on one of these three mods:
    Animated Wings Ultimate (prefered option) Real Flying Animated Dragon Wings   
    I designed this mod to fit in with my other mods:
    SexLab Stories - The Brood Maiden story will be playing a role in the upcoming quest from Parasites. The Stories Devious side of the mod handles the lactation effect when the player wears a Tentacle Monster or Living Armor parasites SexLab Hormones - I added an option in Hormones' menu to better manage the max values of node scales when using NetImmerse Override. When you check that option, the max values of nodes (for mods I manage) are scaled back depending on which effect is currently active (pregnancy, hormones scaling, parasites, lactation). This should prevent abusive growth of belly and breasts especially. Sanguine Debauchery + - Enslavement to Falmers, Spiders or Chaurus provides a good way to experience Parasites since they make these creatures more likely to have sex with you. SD+ enslavement to Falmers and Chaurus will also play a part in the upcoming main quest of Parasites.  

    THANKS AND ACKNOWLEDGEMENTS
     
    This mod includes assets from the following mods (with permission)
    Various assets from TERA armors and Modder's Resource Pack - The Witcher Extension Blackreach spores / barnacles / Chaurus Queen armor pieces - from Falmer Bikini 'hip' Facehugger - from Facehugger by Daemonic 'facial' Facehugger - tweaked by Kakabishan and Nosdregamon Tentacle Monster armor - from Tentacle parasite by DixiePig and The Matrix Prime Living armor by Aradia Chaurus worm model from Summon Animated Larvae Queen of Chaurus Armor assets from Queen of Blades (Kerrigan) Queen of Chaurus Full Body assets from Wicked Blade Armor Dwemer Explorer Armor - Male meshes from TERA armors and Female meshes from the Starcraft 2 Ghost Armor . and custom meshes provided by @MystOfDawn just for this mod Spriggan Mask by by MyFirstPony  
     
     

    CHANGE LOG
     
    Full change log on Github

    206,339 downloads

    Updated

  7. Shout Like a Virgin Evolved LE

    Shout Like a Virgin Evolved v9.22 LE
     
     SE Version  LE & SE Support Thread
     
    What's New   Love Shout - Dragon Form... Change Log
    SLaVE is a Toys&Love content mod & includes the Virgin Toy Box 
     

     
    Story
    Dibella, the Goddess of Beauty and Love, and Nocturnal, the Daedric Mistress of the Night, both have a little too much time on their hands. What they also have in common is their love for beautiful virgins. Dibella, keen to promote the erotic arts, promotes the deflowering of virgins. Nocturnal prefers that virgins stay pure since she needs to sacrifice lovely pure maidens to replenish her powers.
    Thus when they both heard that after centuries, there's a Dragonborn in Skyrim, they could not resist making a wager, Nocturnal vowing to keep the Dragonborn pure, and Dibella pledging to influence lost virginity.
    Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. It's said that a virgin shout, is the most powerful shout. Meanwhile, Dibella takes a more passive approach to influencing the Dragonborn.
     
      
     
    Overview
     
    Mote detail can be seen on pages here... Quests / Features
    Will you choose to keep your virginity or lose it? Your choice matters and both states have advantages. Affects how Thu'ums of Love and Strip work, the Anal Skeleton Key Enchantment, your resistances, and more. It can also lead to punishment. Fortunately, with the rebirth, the choice is not permanent (you can switch back and forth) For Virgin Training, Nocturnal locks you in unusual Virgin Toys Earn the unique Thu'um of Love shout. It focuses the energies of your orgasm during orgies, to love enemies to death, even dragons. Earn Thu'um of Strip and make your enemies vulnerable by removing their armor. Shouting also leads to random encounters Nocturnal helps you gain trust with Daedrics to aid in your virgin rebirth. Dibella compels you to gain favour with Gods and Goddesses. Both have you in pursuit of the elusive third word for Thu'um of Love Encounters: Word Wall Love / Thu'um of Love loving / Thu'um of Strip stripping / Erotic Arts / Deflowering Lily / Love Collar Post, Table, & Pillory Love / Erotic Asphyxiation / Maiden in Need / Pain is Pleasure / Fondle Thyself / Pleasure Thyself / Nocturnal Teases / Orgasm Exhilaration Dance / Impassioned Waterfalls / Bedeviled Spit Roasts / Call Forth the Ravens / Orgasm Activated Dwemer Device / Standing Stone Love / Dragon Mound Love / Spider Webbing / Magic Mushrooms / Magical Body Piercings Be rebirthed on a spit roast. Be punished by a living Nocturnal Statue, or forced into a arm bindings for losing virginity. Have your skin seared and tattooed by a machine for failing to report in. Have your feet amputated and replaced with deer hooves. Be impassioned by a waterfall and walk on water. Love shrines to earn the Shrine Love Blessing. Dance for Dibella to be Asphyxiated and earn Asphyxiation Blessing. Love enough word walls to earn the Damage Armor Ability. Spank enough thieves to earn the Potion Ability Instead of death, with the help of Nocturnal, you can love yourself back to life
     
    Requirements, Installation, & Upgrading
     
    How to Begin
    Hint: Nocturnal lurks in the shadows and waits to detect and seduce the Dragonborn when she shouts. Total spoiler...
     
    Helpful Links
    Quests Features Virgin Toys Credits & Permissions FAQs & Troubleshooting Change Log  
    Credits & Permissions
     
    The Toys Team: Mercplatypus - Story & Dialogue / VirginMarie - Scripting / Audhol - Toy Creation / Slappa - Animations
     
    Full List of Credits Here
     
    Permissions Here

    201,561 downloads

    Updated

  8. Maria Eden

    Maria Eden - a forced prostitution and slavery mod
     
    Disclaimer:
    This mod often gets fuzzy because it allows to bind every NPC into complex quests - even those who are part of other running quests.

    If you keep this in mind and avoid NPCs with running quests everything becomes more stable.

    For me it is easier to add some cheat and escape options than to figure out in which quests and scenes a NPC is bound. Especially since Papyrus functions like NPC::GetCurrentScene() doesn't work reliable.

    Don't play ME if you want to follow any vanilla quest - my intention with ME is just having a kind of unique BDSM experience. Have some funny moments with ME but disable ME if you really want to play Skyrim...

    Interoperability with other Mods is not the main focus of ME. I want you to be part of a freak show full of submission and humiliation - like a movie where you can be one of the actors. Instead of spending much time in fixing interoperability issues I prefer spending time in new scenes.
    Maria Eden 2.5 guide
    About this mod
    Maria Eden is out for years now and there where several restarts. MariaEden 1 was pretty much focussed on slavery and MariaEden 2 a mixture of prostitution and slavery.
    During the ZAP/DD war I decided to do a third restart and developed a very complex version that never comes to public.
    But this third restart was still based on the code base of ME 1 and I reached a point where the CK compiler environment stopped working properly.
    I decided again for another restart with a new code base and a completely new architecture that is very much similar to the vanilla coding styles. This is the present and a lot of quests where dropped because today I know so much more about CK and its limits.
    The new approach focusses much more on hard prostitution and tries to fit better into the vanilla world.
    But be aware - this is still a Maria Eden mod - it still provides a very own and unique view into BDSM in Skyrim and it still take no care about other BDSM mods.
    Introduction
    Maria Eden consists of a couple mods
    Although this document is English currently ME is completely German and voices are German. It will be translated soon but wihtout voice.
    No Maria mod comes with a configuration menu. The managers have in game menus and everything else has to be configured by game play or by editing the json files.
    It integrates deeply into vanilla Skyrim so it is recommended to use it in a separate profile and to start a new game. Use MariaQuickstart to skip the standard intro.
    MariaBase
    Almost finished. Base mod for all Maria mods - contains the game mechanics. This mod itself provides no quests that can be used by players - it is a base for modding.
    Nevertheless even for normal Players it provides a lot of functions that allows to customize your personal BDSM experiences as much as no other mod does.
    If you use it alone it will not have a big impact on other mods but it provides a handy swiss knife for your visit to Skyrim - with or without BDSM.
    The Managers
    ActorManager - manages NPCs (Outfits, Parameters) LocationManager - manages location (teleport locations) CheatManager - manages quest cheats OutfitManager - manages outfits RestraintsManager - manages restraints (Default restraints, add ZAZ keywords to certain DD devices) AnimationManager - manages poses and animations Sexlab AnimationManager - manages sexlab animations (tagged based search, favorites) The Tools:
    ActorEditor - modifies actor parameters like factions, spells Startup Framework - starts ZAP, Sexlab and SLAL Dealing with HighHeel effects in furnitures. Basic quests:
    Rape Sleep Escort (leash mode) Punishment Dog follower (if Sexlab creatures is enabled) - you can talk to your dog and give some basic instructions Spectators Random Guests Dependencies:
    SexLab DD Assets ZAP 7 BDSMMechanics Soft dependency to Slave Tats - Slave Tats can be parts of outfits. MariaBase configuration
    All settings in MariaEden are permanent so I decided to not creating MCM. You configure MariaEden in 3 ways: Per editing the configuration json files, per in game menus and per game play.
    Configuration files
    All files are store in Data\SKSE\Plugins\StorageUtilData
    MariaAnimationTests.json - list of animation events that can be called from animation manager. Use this to test new animations and poses from other mods MariaCustomLocations.json - this is managed by the location manager - you should not touch it manually MariaDefaults.json - some default settings like standard collar for Maria Eden slavery. Managed by restraints manger and shall not be touched manually/li> MariaHotkeys.json - Hotkey configuration, hotkeys for the most common functions. Visit the CK Homepage for available key codes. MariaIdles.json - Hotkeys for user defined poses. Managed by animation manager. MariaManagerConfig.json - configuration for actor manager, contains a list of actor values for manual value mainpulation. MariaSexlabPatches.json - patches some tags into common SLAL animation for better bondage sex detection MariaWhoringPrices.json - define the base prices to whore jobs. folder MariaNPCOutfits - Storage for outfits, managed by the outfit manager. A lot of presets are defined but you shall better delete them all and define your own ones. You can see the mod dependencies in the json files. folder MariaNPCs - Storage managed NPCs. Managed by the NPC manager. It basically contains custom outfits and allows to quickly refer to these NPCs. BDSMMechanics
    Subject for deletion. For historical reasons this mod contains glue code to allow creating devices and locations without Maria dependencies.
    This mod will be dropped and removed in near future. I do not longer want to adjust BDSM equipment until it fits into teh Maria Eden quests. I will focus on stories and let the mechanics in the hands of ZAP/DD.
    Dependencies
    SexLab ZAP 7 MariaQuickStart
    Finished. Skips the classic Skyrim intro. The player spawns in a small cell with a starter pack. There is a door that leads to a couple of locations including the ones the player defined himself with the MariaBase location manager
    If you want to jump right into action you should give this mod a try - it does somthing similar like the popular "Alternate Start - Live Another Life" in a very different way.
    Dependencies:
    Skyrim MariaBase MariaDevices
    Places ZAP furnitures, cages and position markers in the vanilla Skyrim world
    The intention is to place them very cautious where they never affects any vanilla quest
    Certain Maria quests make use of these devices, cages and markers without hard dependencies
    After a very long and intensive research phase it turned out that it is impossible to use vanilla locations and cages without some helper markers. Adding these (invisible) markers is main intention
    I decided to stay with ZAP 7 since the hugh amount of FNIS animations slots in ZAP 8 leads to constant crashes in my setup.
    Dependencies
    Skyrim ZAP 7 MariaProstitution
    WIP. The first big quest mod on top of MariaBase. It provides soft and hard prostitution and is intend to be played as female character. Everything is fully voiced (German). It has a very big impact on gameplay and will most likely collide with all other slavery mods.
    The atmosphere is hard, inexorable, hostile to women and extremely dense - but you need to understand German to get the full impression.
    The Middle Ages were not a time for a walk in the park, especially not for women.
    However - you can use it to earn money with Sex but you will end up as a pimped out whore very fast.
    Features:
    Deep integration of prostitution and slavery in the Vanilla world Whore jobs - earn money with Sex Complex payment system that calculates the prices based on many factors, some of them are configurable, some can be influenced by game play. You can offer yourself or people asking you if you are wearing a special outfit Complex payment system that calculates the prices on many factors Innkeepers accepts prostitution if you offer them a cut HighHeels are slowing you down - you cant run in HighHeels Slavery
    You will be identified and treated as a slave if you are wearing a ZAP or DD collar.
    The effects of slavery:
    Merchants won't sell things to you You can't rent a room People talk disparagingly to you and are unkind and dismissive Your Johns are more brutal and pay poorly, they don't accept cancelling a job If you talk to your follower or a managed NPC (MariaBase) ActorManager you will likely become their slave whore As a slave whore your pimp take all your money and will never set you free Whoring
    You can whore yourself out everywhere. In taverns the inkeepers only accept whoring if you offer them a cut and the Johns paying to the innkeeper. You have to ask them for your cut.
    You being identified as a whore if you wear a whore outfit (MariaBase outfit manager). Your previous Johns knows your status whatever you wearing. If you are walking around naked some people think you are whoring yourself out.
    The effects of whoring:
    Merchants only trade with you after a free job. Most women talk disparagingly about you. Children avoid you. Guards never pay for Sex. Men giving vulgar comments. Pimps
    Follower and managed NPC can become your pimp by dialog. Managed NPCs can become you pimp by encounters when you are wearing a slave collar or a whore outfit. Bandits might become your pimp after you finshed a whore job.
    There are two levels of pimps - you can become a slave whore and this means that your pimp take all your money an never set you free.
    In certain locations (towns, citties, taverns, camps) the pimp is taking over the control over you:
    He is whoring you out between 10:00 and 22:00 He offers you to potential Johns He is handling the payment He gives you special jobs like home visits In solitude he takes you to the tailor if you earned 500 septims to buy a whore outfit for you He takes you to the tavern during lunch time (12:00 - 14:00) He takes you to the tavern during evening (20:00 - 08:00) He goes sleeping in the tavern at 00:00 and locks you up He demands 500 septims from a normal whore He punishes you of you don't earn the demanded amount He punishes you if you rejects Johns He punishes you if you do a bad job to your Johns If creature sex is enabled he forces you to some trainings If creature sex is enabled he acquires a dog follower for you The only way to get rid of your pimp is killing him (for slave whores), earning enough septims or the cheat menu.
    Dependencies:
    MariaBase MariaQuests
    Pretty much WIP. Collection of bigger quests. MariaProstituion can trigger these quests.
    Quests:
    Breaking in the whore by a horde of bandits Animal sex training (if enabled in Sexlab)  

    === Thanks to
     
     

    === Last words

    405,566 downloads

    Updated

  9. Things in the Dark

    THINGS IN THE DARK
     
     
    IMPORTANT NOTE : the mod is very huge, by heavy bugged. There is no many content I can't test them alone anymore. So, as I done for FTD, I plan a complete redone of TID.
    The mod at hus current state is playable, but you'll need the console commands.
     
     
    I : The First point
    3 projects in one mod : Slaves city, Falmer mod, and a Remake of Bravil underground. I fusioned all of them into a big Falmer mod. Some Morrowind ester eggs (ash statue, ascended sleeper). Female player focused mod... but fully playable by male player now ! A (not little) Lovecraft touch.
    Current release : 2.11 (final version. Just need a fix in Escape quest, and maybe a side quest or two).
     

    Contributors : people who tested the mod, AqqH for aliases attribution, ZAZ for mask meshes (humongous tears of gratitude !), rentabag (bug fixes), Armovich (Hair patch, UNP armors for TID).
     
    Dependencies :
    SexLab More Nasty critters (Not a real dependencies, but the mod is better with More Nasty critters animations) Fuz Ro D'Ho. Dawnguard ZAZ
    Optionnal Patches :
    TID Hair Patch (Thanks Amrovich) TID UNP Armors (Thanks Amrovich)  

    Recommanded mods :
    SexLab stories (Broodmaidens quest : Lotte recruitment for Whispering One Harem) Captured dreams (for Slavers : extend business quest)  

    Strong Recommandation :
    Memory Allocation and SKSE : TID small world is stable, but need lot of ressources. You can face CTD if you use mods who also need lot of memory (Deviously enslaved for example). Updating the SKSE.ini resolve all the problems! http://www.confrerie-des-traducteurs.fr/forum/viewtopic.php?t=18748  

    In video (thanks to Shinjy72) :
     
    II : Mod description :
     
    Are you tired to play a fancy knight, rescuing the widow and the orphan ? Now, you have the possibility to join an evil faction, and being the bad guy. So, now, there is Ibn, a city full of falmers (around 100 inhabitants, most of them are unique NPCs with packages), unlike every other Skyrim cities... and you can be one of them !
    The city
    Ibn is a secret city, in a cave, under the Reach... the cave is a third of blackreach, but the city is four time bigger than Blackreach one. So, a dwemer city, some other dwemer ruins, and lot of mushrooms and chaurus. By some elevators, dwemer ruins and tunnels, Ibn is linked to lot of places of Skyrim.
    Ibn is divided in 5 quarters : the fortress, which contains the Hall (with an arena), the common House, the Sewer, and the Queen Tower. The farms contains the slaves quarters, an artificial forest, and the crops. Chaur Tegoth Altar is surronded by the nobles hall, and the temple. The servant quarter is inhabited by Ibn human servants, agents, slaves, and ruled by the slavers. All the houses of this quarter are in wood (infact, it's the bravil underground quarter). The harbor is connected to the karth river throught an ecluse system.
    Ibn Inhabitants
    Ibn is habited by Falmers, Pure falmers, and other races.
    Pure falmers are the result of planified cross breeding between falmers and other elfs (mostly dunmers)... They have white skin, physicaly similar to wood elfs, but tall as dark elfs.
    Vanilla falmers serve the pure falmers has workers and warriors.
    Other races are slaves, childs of slavers (half elfs, like Colin and Quai), some of them servants and agents...
    Slaves are at the bottom : they are used as workers, breeding slaves, test subjects, or worse...
    Servants are the most important group : they are farmers, workers, or servants of more important Falmers. They are Falmers and Pure falmers, some of them are non falmers (Formers slaves who gain the trust of their masters). Some of them are Agents, infiltrated into Skyrim villages and cities, and working for Falmers.
    Warriors are the other important group of Falmers. Skulkers, Gloomlurkers, Nightwalkers from the Ibn Army. Some of them are squire of warmongers and Nobles.
    Nobles and Knights/Warmongers lead all other Ibn Falmers. Most of them are Pure falmers.
    The Whispering One is a strange warlock, devoted to Chaur Tegoth.
    The Queen rules all the city, seconded by her vampiric progeny... only the nobles saw her.
    Chaur Tegoth is a giant chaurus, revered as a god by Ibn inhabitants (like King Kong).
    Vanilla Falmers :
    Once the player become a Servant, Lot of Falmers and Chaurus are non hostile.
    War is represented by skirmishs against some designed hostile falmers, and by some Vanilla Falmers chiefs (Varnak : Nchuandzel Falmers warmonger. Hostile. Tzark : Gloomreach Falmers warmonger. Allie/Ibn knight. Tzranti : Echo Cave shaman, Hostile. Nchanzir : Liar's retreat cave warmonger. Allie/Ibn knight. Khagr : Blackreach warmonger, level 80. Hostile).
    Services/Shops
    You will find some shops, sellers, and trainers in Ibn, like in every city. There is also new services :
    Lheelvu can sell you zaz devices. Once you made his quest, Volukar can turn Slaves into followers (tested) for 1000 gold. You can sell your slaves to Lheelvu. Allie can sell you mushrooms Skala can sell you Human meat and ingredients An Arena, where your slaves and followers can fight for you. you can seel a follower to Simza : your follower will make gold for you every day (cumulative !) Home for Player :
    Player can use the common house as a free home. Kozel can rent you a room in her Inn. When you will finish the slaver quest line, you will get you own home, in the Nobles Hall.
    Followers and Falmers :
    Followers are accepted in Ibn, but before, you need to tag them as Ibn Inhabitants. When player will be servant, he will get a new dialogue. Follower will keep their outfits, and receive the Ibn factions. Colin will become your follower at the end of Slaver quest line. You can also create more followers by using Volukar services.
     

    Quests :
     
    1 : the Beginning :
     
    Normal way : Done.
    Strange things happened in Windhelm. People disapeared or were found as piles of bloody bones... The Jarl decides to let the stewart hire people for an enquiry... aTID0Starter : collect rumors from Whiterun citizens and Inn keepers. aTID1Begin : make your inquiry, meet Windhelm dunmers, and Frabbi. aTID1Falmer : made your Inquiry on the Derleth Family... and face the truth.
    1bis : slavery part. Done.
     

    Player will be used for Falmers needs, and for tunneling...
    aTID1Slave1 : you awake into a dwemer ruin... with Frabbi, and surronded by falmers. Made your first tasks as a slave.
    This quest manage all the slavery part. It also contains the variables slavejob, slavenote, etc... necessary for completing the tasks, get quests, and new masters.
    aTID1SlaveJobDaithe : when player works for Daithe aTID1SlaveJobHashep : when the player works for Hashep aTIDSlaveJobMine : when the player work in the mine. aTID1SlaveTaskMine : mine ores. aTID1SlaveTaskMine : get food for the miners. aTID1SlaveTaskHashepFarm : Help Hashep to cook the soup for tonight... aTID1SlaveTaskHashepForge : Hashep need some chopping mushrooms axes... aTID1SlaveTaskHashepMeat : collect human meat. aTID1SlaveTaskDaitheSex : learn how Falmers treat slaves... by the bad way... aTID1SlaveTaskDaitheTrain : a little remind of your position... aTID1SlaveTaskFish : fishing salmons. aTID1SlaveTaskMutator : breed some chaurus eggs... aTID1SlaveTaskKozel : get milk for Kozel... from you own breasts aTID1SlaveTaskSimza : sell your ass in the Molag Bal songs Brothel. aTID1SlaveTaskPunishement : get punished aTID1SlaveTaskDeath : be food for chaurus aTID1SlaveTaskKerek : fight for death for beef meat... aTID1SlaveTraffic : a little quest for getting a merchant, just for slaves.
    The Choice : Done.
    aTID1Whisper : get a special mission, meet Chaur Tegoth, Volukar, the Whispering One... (the Queen will die, the Whispering One will arrive on Nirn and take control of Ibn). aTID1zEnd : Become a servant... and you can become a falmer too... or you can choose to die.
    Stay like you're are, or change your race and become a Pure Falmer.
    In any case, all the process occur in the Mutators sewers.
     

    2 : Underworld war (Main quest). Done.
     
    Part 1 : the Reach
    aTID2Begin : After some rest, Anezka will present the player to Azhra the Undead, a cruel Knight (Pure Falmer Vampire, Mutator). She plan to attack Nchuandzel (the dwemer ruin under Markarth). Player will get some equipment from Hashep, will fight for Azhra, and will kill the servant of Nchuandzel warmonger, Varnak (Azhra will kill him). aTID2Farm : some farm jobs... aTID2Gloom : Rally the Gloomreach chief to Ibn, and explore Deep folk crossing Bridge ruins... aTID2Lara : made some tasks for Lara... she will convince Azenith Derleth to work with you. aTID2Markarth : work with Azenith Derleth, and place some agents into Markarth. Capture a Markarth citizen as proof of your succes. aTID2Raider 1 : learn how to capture slaves, and get tested by capturing Mai for a Theater artist. aTID2Raider2 : clean the Riverwood outpost, and offer a gift to Sabyne Nytte. aTID2Raider3 : kill an investigator, and enslave his sister. aTID2Whisper : find a broodmaiden for the Whispering One. aTID2zSolitude1 and 2 : lead Azhra and her troups to the EchoCave. Recruit agents in Solitude.  

    Part 3 : Change the plan... Done.
     
    The player will need to get the gloomlurker rank to advance the core quest line.
    aTID3Begin : Infect Rorikstead, and meet Falmer's true nature... aTID3Enquiry : find clues about who wants your death. aTID3Fight : placed on a suicide mission, fight against Blackreach falmers for saving Ibn outpost. aTID3Kill : eliminate one of the warmongers who want your death aTID3Whisper : convert Bothela's daughters into broodmaidens, ang obtain the support of the Whispering One. aTID3Z1 : Give to Nathrezin her new Synod mage pet. aTID3ZFree : Chaur Tegoth acension. Kill the queen, and become the new queen/King. Receive your power from Chaur Tegoth. aTID3SideQuestArchive : solve Kragenac enigm, and unlock Chaur Tegoth powers aTID3SideQuestMuseum : find a way to awake Rhan Tegoth (Horror in the museum) aTID3SideQuestColor : find the subtance of Chaur Tegoth (the collor fallen from the sky)
    Part 4 : it's just a start...
    aTID4Begin : begin to infect Skyrim cities (in progress) aTID4SideQuestNoble : take possession of your new home, recruit your suite. aTID4Epilogue (1 and 2) : visit the Dreamlands, and see Nirn in another perspective.  

    3 : Slaver themed quest. Done.
    aTID3Slaver1 : negociate with some slavers in skyrim aTID2SlaveTrainer : learn the tricks of slaves taming from the trainers.
    Dialogues and management quests :
    aTIDDialogueArena : manage the Arena. aTIDDialogueServices : manage whores dialogues, sell follower to Simza, aTIDDialogueIbn : Ibn NPCs dialogues aTIDDialogueNobleSuite : manage the Noble Suite aTIDDialogueSlave : manage slaves dialogues and aliases  

    4 : Other Ibn Factions themed quests lines :
     
    Mutators themed quest line (done)
    aTID2Mutator1 : test the spreading ability of Thiakal new parasite. aTID3Mutator3 : another parasite test... and a deal with Korathi aTID4Mutator4 : infect Solitude leaders with the upgraded parasite !
    Temple themed quest line (done)
    aTID2Temple1 : made some tasks for Adrusu, the temple intendant. aTID3Temple2 : find the lost crate, and made a study on a Numidium very alpha project. aTID3Temple3 : work for Dagoth Korathi : help her to convert the ashes statues into Deeps statues, and extend Ibn influence into Windhelm. aTID4Temple4 : infiltrate cultists in all skyrim temples.  

    5 : Side Quests :
    aTID0SideQuestCrux : save the life of Lunetta from Farendel wrath. aTID0SideQuestBlue : Vernon, a man in Rorikstead Inn, is looking for his sister, Alysse. aTID2SideQuestSimza : help Simza to get rid of the man who disturb her whores. Done. aTID2SideQuestLheelvu : learn Lheelvu past, and help her to get revenge. Get Lynn, a submitted slave, as a reward. Done. Available in TID 1.0 aTID2SideQuestParty : help Grasha, Harbor overwatch falmer servant to find a new sex slave for her masters. Done. aTID2SideQuestFalk : solve the problem in Falkreath. Done. aTID2SideQuestLoulia : try to deal with Volukar and Thiakal conflict... Done. aTID2SideQuestSvarena : Svarena, Volukar assistant, learn some other vampire use a falmer as a spy. Kill him. Done. aTID2SideQuestVolukar : Volukar need a lab assistant for his brain transfert experiments... You need to use one of your followers for this quest. Done. This quest is required to unlock Volukar services. aTID2SideQuestGelebor : save the snow elf DNA ! (you need to be a pure falmer, Hashep can help you if you're male). aTID2SideQuestMiquote : help Simza to fix Miquote behavior. aTID3SideQuestSharie : blackmail themed quest : be Sharie's pet, or she will denounce you...  

    Spells :
    aTIDChaurusArmor : Linked Chaurus Armor. aTIDRhanTegothSummon : Summon Rhan Tegoth, engeance of Chaur Tegoth aTIDChaurusSpit : Spit poison as a Chaurus aTIDTameSpell : use sex for taming wild beasts aTIDReaperSpell : turn human into twisted horrors. aTIDEnslaveSpell : useful for enslave wounded people. Once they are enslaved, they are recognized as Ibn slaves, and your property. aTIDTeleportSpell : teleport the player to Ibn Temple.  
    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
     
    Vanilla Cells modified :
    - Nchuandzel02 (Passage to Ibn)
    - Gloomreach02 (Passage to Ibn)
    - DeepFolkCrossingExterior02 (A small tower to acces to DeepFolkCrossingBridgeRuins)
    - MarkarthWarrens (Kaithe)
    - MarkarthOrigin (door for the Iron Apple house), totally compatible with Markarth enhancement mods.
    - Markarth Inn (Loulia added into that cell).
    - Liars retreat (two NPC + a door)
    - Echo Cave (a door)
    - New House near Falkreath (so, a wilderness cell modified)
    - Riften small world (door for Brothel)
    - Windhelm small world (door for butchery)
    - Markarth dwemer museum (Anet, Rhan Tegoth)
    - a land in the Rift (the thunderstruck land)
    - more cells...
     
    Ressources :
    - Music : DeathTrap Dungeon OST
    - Author of Skymomod (textures for Chaur Tegoth)
    - Morrowind 1979 for Revenge of Dagoth Ur (Ash statue): http://www.nexusmods.com/skyrim/mods/26465/?
    - Lost Hawk Nude Female falmer (Mutator falmer) : http://www.loverslab.com/topic/36193-naked-female-falmer/
    - Echo 1162 for Darkseeker Armor : http://www.nexusmods.com/skyrim/mods/11963/?
    - MAK for Sexy Falmer armor : http://www.nexusmods.com/skyrim/mods/13004/?
    - Someone from Hell for Falmer bikini armors meshes : http://www.nexusmods.com/skyrim/mods/72775/?
    - pregnant body from Sexlab stories.
    - Molag Bal helmet from Vigilant.
     

    139,992 downloads

    Updated

  10. The Animal Mansion

    IMPORTANT!!!
    I am very sorry, but I cannot continue working on this mod because of some severe changes in my life.
    I included all the files (scripts, source code, etc.) so if anyone wants to continue the mod, take some pieces out of it or make a better one,
    please feel free to do so. Anyone can take what I made and use it for their own purpose without asking for permission.
     
    It was a fun time to make this mod and every single one of you helped in making this mod what it is now.
    I am sorry that I have to disappoint some people by not finishing the mod.
     
    Thank you all for your support!
     
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    Since the whole thing with other people taking over the mod doesn't seem to work out that
    well, here is a suggestion:
     
    IF ANYONE WANTS TO TAKE OVER THE MOD FEEL FREE TO DO SO. DO WITH THE FILES WHATEVER YOU WANT AND MAKE A BETTER MOD OUT OF IT OR MAKE A NEW ONE. EVERY SINGLE FILE BELONGING TO MY MOD CAN BE USED BY WHOEVER WANTS TO USE IT. THERE ARE NO RESTRICTIONS WHATSOEVER.
    -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    FOREWORD:
    First of all. I'm not good at modding so this mod will have a lot of flaws. The second thing is, the mod is based on having sex with animals. Therefore I had to activate dialogues for the creatures. I hope that's not a problem.
     
    REQUIREMENTS:
    -SexLab 1.50 or newer ( You need to enable creature animations in the SexLab Options Menu )
    -SKSE 1.71
    -FNIS + FNIS Creature Pack
    -MoreNastyCritters -> adds more animations and nude creature models
    -Fuz Ro Do'h -> needed to display subtitles
     
    MOD CONFLICTS:
    Mods which trigger random sex acts may cause problems should be deactivated while being in the mansion.
    Anything that can interrupt the mansion quests may cause problems.
     
    UPDATES:
    When installing an update you should make sure you start out with a clean save.
     
    TROUBLESHOOTING:
    About "clean save" using Save cleaner tool Beta 2.4:
     
    When doing clean save it is not enough to press first two buttons; "Fix script instances" and "Delete all #". There is a third one, most important "Advance" button. Pressing on it you got two options: "Remove scripts attached to noneexistent created forms" and "Remove a scripts having invalid variables". Use them both. In that case, you can be sure that your save is completely cleaned. Then load the game and save it on the new slot. Load the game again and save it on the new slot. THEN, install the mod.
     
    If this doesn't help, that means you either missing something from requirements for this mod or some other mod is in conflict with this one. So, saying that there is a bug in the mod while it works in somebody else's game is not the argument for bug in the mod.
     
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    WHAT IS THIS MOD ABOUT?
    The Animal Mansion is a mod based around beastiality and aimed towards female players. You can play as male but it may be awkward.
    Right outside of Falkreath near the Dark Brotherhood Sanctuary there is a new house called the Animal Mansion. The owner, a woman called Thaena, is settling in and planning on having a very special kind of business there. She needs your help to build up the mansion and offers you a job in the mansion where you and others can live out their fantasies with various animals.
     
    WHAT CAN YOU DO IN THE MANSION?
    First there is a starting quest in which you get a little backstory and where you have to get the mansion up and running. After that you will get a job there. From now on there are several things to do.
     
     
     
    MAIN QUESTS:
    The main quests are based on acquiring new animals for the mansion.
    You have to acquire a horse, a wolf, a bear, a sabrecat, a troll, a chaurus and spiders. (Sabrecat and Troll quests are not yet finished. use mcm menu to advance the main quest.)
    In order to get these quests you need to do smaller jobs first. You can set the amount of jobs you have to do in the MCM Menu.
     
    SIDE QUESTS:
    There is a lot to be done in the mansion when you're not acquiring new animals.
     
    After you get new animals and the mansion gets a little bit more famous in Skyrim, new activities will be activated.
     
    Private Show:
    A client wants to watch you having sex with an animal of his choice so you take him to the specified animal and put on a show for him.
     
    Private Show Variation 1:
    Same as above but a female client wants to join the fun.
     
    Private Show Variation 2:
    The client is a companion and wants to show you something special.
     
    Private Show Variation 3:
    A strange men is waiting for you in the mansion. What is he up to?
     
    Training Session:
    A female client wants you to come to her place and teach her and her dog.
     
    Horse Sale:
    A merchant needs your expertise in a horse sale.
     
    Dog Sale:
    A merchant needs your help in a dog sale.
     
    Good Boy!:
    Stump, the dog in Riverwood is acting strange. You need to go there and see if you can help the dog.
     
    The Jarl's request:
    Even the Jarls have heard of the mansion and they send for you to entertain them with an animal of their choice.
     
    Creatures 101:
    The College of Winterhold wants you to assist in a lecture. (Note: You need to have made the quest Under Saarthal for this quest to be available)
     
    Pleasing Paarthurnax:
    Paarthurnax needs to empty his balls and only the dragonborn is able to help him. (Note: You have to have met Paarthurnax and he shouldn't be dead for this to work.)
     
    Spider Training:
    Some strange group of people wants to have sex with spiders and it is your job to help them.
     
    PARTIES:
    After you have enough animals the normal private shows won't be enough. The people of Falkreath want to be entertained differently. So everything needs become a little bit more interesting.
     
    Party:
    Thaena is hosting a party with 8 guests. Your job is to entertain them with 3 randomly selected animals. Before you the party is over there might be a surprise for some the guests.
     
    Mens night:
    4 men are gathered in the mansion and they want to have fun with Thaena and you. You have to entertain them by having sex with either the men or the animals they chose.
     
    Ladies night:
    3 ladies and the player are gathered in the mansion and they want to have fun. So every lady can have fun with each animal.
     
    Party Companions:
    The companions too have heard of the mansion and escpecially of you. They invite you one of their parties where you have to take part in a very special competition.
     
    WHAT ELSE IS THERE?
    There is also a mcm menu where you can set the amount of jobs you have to do to advance the main quest. You can set your payment. And you can also set the main quest progress in case you want to activate all animals without playing the main quests.
     
    Besides that there is also suppoert for followers if you want to let them have some fun too during the shows and parties and quests.
    Just talk to them and tell them what to do.
     
    FUTURE DEVELOPMENT:
     
    Main Quests:
    Sabrecat, Troll
     
    Side Quests:
    Smaller quests or private show variations
    Party Variations including a big Party at the Jarl's.
     
    Misc Things:
    More dialogue
     
    FINAL WORDS:
    That was a lot to read, I know. Most of you probably didn't read it anyway.
    To everyone who did read it:
     
    I hope this mod works for you and you enjoy playing it.
     
    ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
     
    THANKS TO:
    Ashal - for creating SexLab
    Germanicus - Bugtesting and a lot of other important stuff.
    Aqqh - Bugtesting and a lot of other important stuff.
    Sailing Rebel - for helping with the dialogues
    ImmortalOne - Bugtesting
     
    CGi - creating/enhancing interior cells
    AnTiwoMaAgNoT - Bella Dibella
    Edhildil - Sexy Mara Statue
    Apachii - ApachiiSkyHair
     
    Thank you for helping me. Without you this mod would be really really bad.

    157,111 downloads

    Updated

  11. Devious Cidhna (May-5-2018)

    The Quest:
     
    This mod started as a simple extension to the quest 'No One Escapes Cidhna Mine', and has since expanded to include five additional scenarios, loosely connected to that base quest.
     
    It adds some new ways to experience Cidhna Mine, particularly the early stages (getting past Borkul the Beast). The normal methods of getting past Borkul still work, but this quest adds two new ways to get necessary items (a shiv, or a bottle of skooma).
     
    If the optional mod 'Blood and Silver' is loaded, the mine will be a lot bigger and there will be about 20 additional NPCs; these extras don't all have unique dialogue, but they will participate in the mod in a variety of ways. They may even (rarely) offer aid. This is a large expansion, and the sheer number of actors can cause lag on weaker computers.
     
    If the optional mod 'Milk Mod Economy' is loaded, a character who is lactating will have some additional dialogue options; the 'Non-SexLab Animation Pack' provides a couple of breast-feeding animations that are useful here (but not strictly required). Note: offering milk to Borkul will be considered an insult.
     
    Summary:
     
     
    Follow-up Quests:
     
    Keeping up Morale:
     
     
    Confusion to the Forsworn:
     
     
    Meet the Neighbors:
     
     
    Pirate Prize:
     
     
    A Dish Served Hot:
     
     
    Playing with the Food:

    The mod adds almost 430 lines of new dialogue to Cidhna Mine and elsewhere. And lots of sex, of course.
     
    Thanks:
     
    Thanks go to the Devious mods gang, for fantastic mod resources. And of course to Ashal for SexLab itself. And to CGi for translation help.
     
    Requirements:
     
    This mod requires SexLab, of course, as well as the following additional mods:
    Devious Devices - Assets
    Devious Devices - Integration
    Zaz Animation Pack
     
    For the unvoiced dialogue, Fuz Ro Do'h is strongly recommended.
     
    Optional extras:
     
    Blood and Silver expansion: http://www.nexusmods.com/skyrim/mods/59277/?
    Milk Mod Economy: http://www.loverslab.com/topic/36908-milk-mod-economy-2014-11-11/
    Non-SexLab Animation Pack: http://www.loverslab.com/topic/38870-non-sexlab-animation-pack/
     
    For male characters, Devious Devices - Males Addon is recommended. Even with that mod, the collar and cuffs are invisible, in my testing; the blindfold works properly.
     
    Tested with SexLab 1.61b, Zaz 7, Devious Devices 4.0, and Deviously Helpless 1.15d.
    Tested with optional mods Blood and Silver 1.1, Milk Mod from 2014-11-11, Non-SexLab Animation 3.1.
    Also Devious Cursed Loot 6.3.
     
    Conflicts:
     
    This mod adds new dialogue in Cidhna Mine, it does not alter any existing dialogue; it should not actually conflict with other mods (such as SexLab Solutions) which do the same, but the combined changes might work at cross-purposes. This could cause a bit of confusion about which dialogue came from which mod.
     
    Version History:
     
     
     

    205,031 downloads

    Updated

  12. A Forsworn Story

    FOR THE OLD GODS : A FORSWORN STORY
     
    I : The First point
    It's a quest mod, very progressive. You will get spells only if you learn them. Forsworns have good and evil sides, like every one else. I like to be lore friendly has possible, so I implement some things people can find disturbing (cannibalism, human sacrifices, bestiality, rape, slavery). Few of my characters (Ravena and Rathi) are really monstruous. Some are cruels (Phage), or completely nuts (Ascula). I will had green warnings for the most disturbing quests. Don't drink it if it's not your cup of tea. Cottage dialogue topic disabled, so Ravena quest cannot be triggered whithout console. Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
    Current release : AFS redone 0.5
    Future release : AFS redone 0.6
     
    TO DO LIST :

    Ravena quest (you're a lot to ask it)
    Small world
    Small worlds LOD calculation (if you meet some problems with it, use the LOD caluclation option in the TESCEdit. I don't know how to do it...yet)
    Last Quest : the Battle for Markarth
    Rebuilt Rep missions
    Squeeze trial of darkness (I can't repair it, so i'll just delete it and squeeze it in the quest. You'll face some monsters instead).
    A small AFS2SideQuest with Ethrane
    Replace a AFS5SideQuest
     
    Dependencies
    SexLab Fuz Ro D'Ho. AFS is no voiced.
    Recommanded mods :
    More Nasty critters (Not a real dependencies, but the mod is better with More Nasty critters animations) Deadly mutilation (Not a real dependencies, but the mod is better) Dibella SisterHood (needed for Fjotra sex conversion to the old gods !) Beastiality mods like Untamed. And I will not make pack spells. If I can, just a taming one and a quest with different levels for pet upgrading. Untamed is very lore friendly with Primal shamans. The Dryad. For Primal Shaman outfit. www.nexusmods.com/skyrim/mods/21458/? Sexlab stories (the Kyn sisters) Tribal Tattoos : http://www.loverslab.com/files/file/360-tribal-body-tattoos-unpunpbunpc7b-cbbe/ Other tattoos/overlays tribal themed  

    Conflicts :
    - Sacrificial Spriggan. Not a real conflict, just not lore friendly.
    - Forsworns have merchants (Merchants are still hostile towards the player)
    - Devious Cidhna, if you kill Madanach !
     
    Collaborations :
    - AqqH for AFS1.48, AFS1.59, AFS1.60+ versions, scripts, hooks and tricks. Humongous tears of gratitude.
    - Ashal for Sex ability script
    - MyBrainHurts for Aliaises tricks
    - Xluxlu for music.
    - Vaukalak for Koldun ideas
    - Lynx2k10 for Dryad and Koldun outfit and alpha testing.
    - Alploochra for game design
    - Nanachi50 for meshes armors patches.
    - All the people who give ideas and tested the mod.
    - All people given advices and tutorials : Veladarius, Jhonyred, and I think I forgot other persons...
     
    How to use ?
    - Loose version : Simple. Unzip the archives (you need th texture archive, the meshes archive, and the main archive), and copy paste in your skyrim data folder ZaForswornStory.esp, and meshes, SEQ, textures, scripts and dialogues view folders.
     
    How to delete ?
    Save when you're not in a mod quest or in a mod space, and delate all the files.
     
    Tricks
     
    II : Short Description
     
    How to start the mod ? Talk to an Inn keeper, or save Madanach from Cidhna mine. You'll be directed to Zenoby Iniatus, an east empire company executive, at Old Hroldan Inn. She's hiring mercenaries.
    The mod is focused on shamanism/primal magic, and the Reach region. The mod is designed for female characters, for two reasons ; in the game, ALL forsworns shamans are women, and in lot of tribes, pretress were also women. Since AFS1.7, Men can be played, a Briarheart path is implemented.
    Shamanism, druidism and primal magic are unwritted knowledge. So, your character has to learn it by talking with people who actually keep a practice of this magic : Forsworns. Why ?
    The vanilla faction closest to tribals or celtic/germanic tribes. They are underexploited. They seems the faction the most closer to nature... so the most able to be set lore friendly for shamanism, bestiality and sex spells. And I like forsworns !  

    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.
     
    III : The mod :
     
    Part 1 : Meeting a forsworn, and be accepted by them.
    - Hired by the East Empire Company, you will have the occasion to save the life of a cute Forsworn, Katalia (let her be killed abort the mod).
    - You will be tested by an another forsworn (Gleba). He will give you two tasks. After, you will blindfolded (just a moveto script for now) and presented to a forsworn leader.
     
    Part 2 : Meeting the tribes.
    In a new Small world, connected to some redoubts and outposts by 3 menhirs, you will meet some shamans. After a dialogue scene, you will join a tribe. And all forsworns will be going friend with you.
    Two tribes (Marses and Sicambres), localized in my small world. In AFS1.47, you will choose Kalydi fate : you can let her sacrificed, or you can save her life by arguing to Badycia. Disturbing quest.
    Part 3 : a new shaman.
    New Shaman 1 (Knowledge and Wisdom trials). New Shaman 1 Vulkos (Wits trial : the No Heart Woman Quest (DragonBridge Overlook)).
    Here, the core quest line is differenciated between Men and Women
     

    Women will follow the Shaman Path. Men the Briarheart path (now mostof shaman tagged quests are available for Briarheart)
     
    Part 2 and 3 : shaman initiation, and act as a shaman
    New shaman 2 (animal sex). Shamanic ceremony. You will get the shaman faction, which unlock some powers and some quests. Get your first shamanic spells. When you will ready, talk to Badycia to begin the Old ways trial.
    Part 4 ; following the old ways.
    The trial ; a short nordic temple with a interesting trick... Three ways available : Primal Shaman (like call of the will mod planned : good behavior, friend with spriggans, tree protector, lot of bestiality... Ethrane will be initiated with you), Koldun (Why ? I love Tzimisces ! For resume, slavic stuff mixed with great ancients ones : cannibalism, human sacrifice, linked to nature but very less than Primal Shaman. Katalia is your friend) and Hagraven (I really need to explain ? Moira will be your partner) At the end of the Ways Trial quest, you will choose one of the three ways, and be initiated. Each way have her own Den/coven. So, there are a Koldun den, a Primal den, and a Hagraven Den. You will receive some spells according to your way. Kolduns and Primal factions. Friends with Wolves, Bears, sabrecat, spiders, giants, trolls. Koldun are friends with werewolves and neutral with spriggans. Primal are neutral with werewolves and friends with spriggans. Hagraven characters have the vanilla hagraven faction.
    Men follow the Briarheart way.
    AFS2BriarArmin : Armin will test your qualities as warrior and leader. AFS2briarDrana : Drana have some tasks for you. AFS4Briar : the awakening ceremony. Briarhearths from tribes (You, Armin) will receive ability (one handed, sneak and light armor) and some spells (specially the unstopable one : more you kill, more your regen your life... only if you wear the briarheart armor).
    Men and Women path joins at the beginning of AFS4LoreGrove. At this quest, Initiated NPC receive their gifts (Katalia, Ethrane, Moira).
     

    Part 5 : For the Old Gods.
    AFS4Qbegin : go into a a grove.... AFS4QWar1 : the first war actions, defend the Lost vale redoubt. AFS5Begin : rally the forsworns AFS5Oldgods1  : get the Old Gods upport AFS5OldGods2 : mess between Ethrane and Katalia AFS5Reach1 : war actions AGS5Reach2 : war actions, hsotage exchanges (imperial side done) AFS5Reach3 : who will be the new Carmin Eagle ? AFS5Reach4 : the siege of Markarth (need to be done)  

    The Tribes and the characters (non exhaustive)
     
    In the Forgotten Valley lives two tribes : Marses and Sicambres. Badycia, the shaman of Marses, will give a choice to the player : joining Marses OR Sicambres. Due to losses during the war and the fall of Markarth, theses tribes lives together in the forgotten valley. Marses and Sicambres are more religious than other Forsworns.
     
    Marses are like every other forsworns, except they eat the flesh of their ennemies (like thenns).
    - Marses have red facials tattoos.
    - Main characters : Badycia (shaman, old woman), Katalia (future shaman, daughter of Badycia), Frisson (Koldun, she's not live in the village). Vulkos, a Briarheart (former leader).
    - Related characters : Henrieta, a girl. The Red Riding Hood, Katalia cousin. Braith, a Marses man changed into a WereWolf. Styr, a cannibal forsworn from the DeepWood Redoubt. Gleba, a outpost guard. Brenus, a hunter who annoying women.
     
    Sicambres are more close to nature than other Forsworns. They also practice human sacrifices, but not ritual cannibalism. Instead, they like to drink potions made with blood, herbs, and Spriggan sap. But they don't kill spriggans : they like them. Sicambres dont care to having sex in front of other people, and sometimes they have sex with animals. In fact, they believe Sex is important for Primal Magic (they call this Carnal rituals, or making the Link).
    - Sicambres have green facials tattoos, and don't wear helmets. Sicambres womens are topless.
    - Main characters : Armin (Chief), Thusnelda (shaman), Ethrane (Katalia lover, future shaman), Arlwyn (Primal shaman, she's not live in the village). Samarie, a Primal Shaman who prefer living in the woods.
    - Related characters : Knyva, Thusnelda husband. Nagase, the executor. Muae, Armin's niece. Genserie, a watcher.
     
    Forsworns Tribes have also some characters, and will have some quests.
    - Chiefs : Sigorn (Briarheart, chief of Broken Tower redoubt). Rathi, leader of HagRock redoubt, and an incredible asshole.
    - Shamans : Kartimandua and Constance, shamans of Lost valley redoubt. Phage, merciless shaman of Karthspire redoubt. Jainy Quinctilus, Shaman of Druadach Redoubt, and former guild mage member.
    - Hagravens : Drana, an Hagraven, teacher of Phage. Melka, Hagraven. Moira, future hagraven. Ravena, a strange witch, who lives in a caban in the forgotten valley. Ascula, a mad witch, specialized in briarhearts.
    - Forsworns : A Shocked Forsorn, who lives in Brucas Leap Redoubt. Yngride, an angry woman, expert with a bow (Red Eagle Redoubt).
    - Koldun : Arachne, the spiders queen.

    Shamans, Kolduns, Hagravens and Primal Shamans in the Forsworn society.
    - Shamans are not just spell casters. They are also chief advisors, prietress, judges, and teachers. They have lot of authority on other forsworns.
    - They wear special armor and jewels (I plan piercings) to mark their status. Except Katalia...
    - Hagraven are witches, priestress of Hircine. Most shamans choose to become Hagraven.
    - Kolduns are witches specialized in life manipulation and curses. Most of them are Marses.
    - Primal shamans have a strong link with animals and plants. Most of them are Sicambres.
     
    Side Quests
    Tagged as "Forsworn"; "Shaman", "Koldun", "Primal", "Hagraven", "werewolf", or "Briarhearth". There are long, short, no sex and sex quests. "Lesson" quests are for obtaining spells. Theses quests are independent of the core quests line, but have getinfaction conditions.  

    Side Quests :
    AFS5KataliaLesson AFS2SideQuestArachne AFS2SideQuestBrenus AFS2SideQuestCyrodil (in rewriting) AFS2SideQuestEye AFS2SideQuestHroldan AFS2SideQuestPrincessWolf (need to add option for player to participate to sex) AFS2SideQuestraiders AFS2SideQuestRavena (need to be rebuilt) AFS2SideQuestTroll AFS2SideQuestVirgin   AFS3EthraneLesson AFS3JainyLesson AFS3KartimanduaLesson AFS3PhageLesson AFS3SideQuestGirlandWold AFS3SideQuestJudgement AFS3SideQuestLastWish (need to rewrite the sex script to make it male player friendly) AFS3SybilOldGods (buggy, need a rewrite) AFS3ThusneldaLesson   AFS4SideQuestArlwyn AFS4SideQuetFrisson AFS4SideQuestVulkos   AFS5HagravenHansel AFS5HagravenVane AFS5KoldunBadEye AFS5KoldunWeddind (need to delete) AFS5PrimalCave AFS5PrimalHealing AFS5SideQuestFalmer and more....  
     
     
     
     

    210,995 downloads

    Updated

  13. Quick As You Like! (A Devious Adventure)

    Quick As You Like is a cross-country survival mod with elements of player slavery, and humiliation. It starts when the courier delivers a note inviting the player to discuss a business proposition and rapidly progresses to the PC being stripped, bound and left to cross Skyrim under somewhat adverse circumstance. Thereafter the player will be periodically required to run races under similar circumstances and against similarly handicapped opponents. The player can choose to co-operate with the process ... or not. There is a fair amount of backstory to the races, and a series of quests will allow the player to investigate and maybe find a way out of her predicament
     
    The mod is WIP and currently on haitus. Only one run (the initial solo run) is fully implemented and the second quest currently ends abruptly leaving your character high and ... well "dry" probably isn't the right word to use by that stage. Keep a save.
    There are also some deeply unpleasant tattoos that may or may not get inflicted on your character if you have Slavetats running. Actually, there's a pretty good chance they will get inflicted on your character. There's a chance they may not come off afterwards. You might want to keep a save. Just saying...
     
    STATUS
     
    Alpha Software, WIP. Keep a save. Really. I'm not kidding.
     
    3.0 Warning: The 3.0.0.0 release is very raw indeed. In fact it is pretty much guaranteed to leave your PC in an unplayable state. So just to reiterate: KEEP A SAVE!
     
    Currently we have one run, a detailed conversation with an NPC and some interesting consequences. Next update should start the racing proper as well as introduce a couple more quests.
     
    Death Alternative is not currently used by this mod. I may bring it back as an option at some point in the future
     
    COMPATIBILITY
     
    Should work well with Deviously Helpless, SD+ and Submit and/or Defeat. You may struggle if you have Frostfall on lethal or a vampire mod that involves sunlight damage. If you want demeaning and humiliating tattoos to be inflicted upon your toon then you need Slavetats 1.0 or greater. Note that Slavetats now requires JContainers, so you need that too.
     
    Darkconsole's Pony Pack is also optional: if you have it, QAYL will make use of the boots. Like wise for Xinafay's High Heels. If you have that, it'll pick randomly between the ultra high heels and the pony boots.
     
    It's been reported that there's a CTD conflict with the mod "More Bandit Camps".
     
    Slavetats compatibility should be restored from 3.0 onwards.
     
    UNP users may want to install ZaZ Doggie Belt UNP by zanith86.
     
    INSTALLATION
     
    Download the latest and install as usual. Tats are bundled with the main d/l but I can't put them in the BSA. If it asks you about overwriting, say "yes".
     
    Future Plans involve races with penalties for losing and some NPCs including a trainer for the player. Also more routes, some variety in bondage gear and some special rules, like penalties for getting raped, or a whoring tour of the hold capitals. Probably. Time allowing. A Coldharbour Bedtime Story may also turn out to be relevant in some way.
     
    Lastly, Have Fun!

    86,482 downloads

    Updated

  14. Wolfclub [20171120 Alpha]

    Wolfclub (in Cragslane Cavern)
     
    version 20171128 Alpha
     
    Clean save required!
     
    -------------------------------------------------------------------------------------------------------------------------
    Alpha version intended to be tested by LL community. Relevant feedback appreciated.
    -------------------------------------------------------------------------------------------------------------------------
     
    Introduction & Foreword
    ----------------------------------
    Long: The world of Skyrim has taken a dark turn. The lasting civil war causes citizens of Tamriel to embrace their darkest fantasies and the chaos gives them the opportunity to do so. Victims are those who are weak - as in any war, mostly the poor and women. Violence and terror is upon Skyrim. The wealthy and powerful become even more wealthy and powerful, slavery, being illegal so far, has become a regular sight. There are places where one can buy a strong man to plow his fields or even a young girl to warm his bed. And there are establishments where even worse things are done.. such as the "club" in Cragslane cavern. Nowadays nobody cares about wolf fighting to death in a pit. Darker times bring darker deeds and as always, there are people who take the opportunity to exploit the weak and helpless. Another entertainment has taken place in the dark corners of the Cragslane's pits.. Will you fall into its depths?
     
    Short: This mod is another player-slavery questline, with about 1-2 game hours. Player can get enslaved, forced to work in the club on various taks, while all the time there are secret ways to escape.
     
    What is there to do?
    -----------------------------
    You can act as either a customer of the club, enjoying the entertainment...or, you can get yourself to trouble by mouthspeaking or letting someone else know you are without resources. In that case, you'll visit the club too, but in different position..
    The enslavement part of mod is intended to play from female perspective, the visitor part for both. No additional male support planned. If you are playing male, you probably should disable Wolfclub option in DAYMOYL.
     
    Requirements & Credits
    --------------------
    Hard requirements (mod dependencies):
    SexLab - Ashal
    Death Alternative - BralorMarr
    Zaz Animation Pack V7.0 - ZaZ & XaZ
    zdd.esp version D - nooblet123
    Namira's Goat - tengma
    Namira's Skyrim + Decorations
    Heretical Resources - Haeretic
    Immersive Plugs *MOD UPDATED!
    ZazExtensionPack - zaira
    TaraUltimateFurniturePack - t.ara
    Amputator Framework - Haeretic
    Beautiful Corpses - machompchomp for conversion to Skyrim, unknown chinese author for the original Oblivion mod
    I'll Take The Display Model - darkconsole
     
    Soft requirements - optional but strongly recommended mods
    you will still be able to play Wolfclub without these, but not having some of these mods may lead to Wolfclub not working as intended, so install them!
    Obscure Patches - Wolfclub - skyrimII
    Simple Slavery - jfraser (required for possibility of being sold out if too many punishments)
    SD+ - jbezorg & skyrimII (required for possibility of being enslaved by Darren after he gets you out)
    Skooma Whore - Guffel (Skooma is forced upon player on many events throughout the mod)
    Realistic Needs and Diseases - perseid9 (adds immersion and motivation for PC to serve the customers)
    Namira's Goat (Cosmetic Update) - KM100z (repairs and tweaks some of the original mod's features)
    Immersive Plugs HDT patch - jacques00 (adds HDT to carrot and lantern plugs)
    Deadly Traps and Curses - Delzaron (provides furo bath amputated limbs healing functionality)
    Wolfclub Bellystretcher CBBE HDT BodySlide - Gedion (available in this mods download; adds BodySlideable belly stretcher)
     
    Features & Functions
    ------------------------------
     
    To Do
    -----------------
     
    Known issues
    -----------------

    Modders
    -----------
     
     
    Changelog
    --------------
     

    100,108 downloads

    Updated

  15. ImmerSlave (11/01/2015)

    VERSION 1.0!!! (LAL version 3.0.5) Tons of new LoversLab mod starting scenarios (via Simple Slavery if you have it installed). Tons of new wilderness/vampire/bandit locations (via new Live Another Life quest functionality). Immerslave quest bug fix.
     
    VERSION 0.9.9.9!!! (LAL version 2.5.6, no DLCs) Tons of new LoversLab mod starting scenarios (via Simple Slavery if you have it installed). Immerslave quest bug fix.
     
    Q: Why are there two versions?
    A: Version 0.9.9.9 Is the last version that will support LAL version 2.5.6. I have fixed the ImmerSlave quest and added Simple Slavery support. The new functionality LAL provides reduces faction problems and provides a large variety of locations to choose from, and any work on this will require depending on new versions of LAL. I will no longer be making updates to version 0.9.9.9 as it is difficult to work with. However, Simple Slavery updates will still allow users of 0.9.9.9 to keep up with the latest LL mods.
     
    Fair warning: Mods adding bandits or changing bandit factions can get you immediately ganked on wilderness/frozen wasteland starts, and can cause chaos with bandit enslavement starts. For instance, Immersive Patrols II puts a group of bandits in the middle of one of the frozen wasteland starts, which is also a start that can be chosen by the wilderness start option (very low probability but it happened to me the very first test). Save before you activate the bed in case you need to reroll a different start.
     
    Also see my other mod: Blindfolded? Gagged? Got a knife? Cut 'em off! Devious Device Cutting
    To start this mod:
    1. Begin a new game with LAL (Live Another Life) active and select the "I'm a Slave" option on the Mara statue.
    2a. If you want to hook into one of the many fine LoversLab mods you have installed, use Simple Slavery and select the Simple Slavery start.
    2b. If you want to be spawned in a variety of random places with a variety of random devices equipped and/or a variety of different masters/mistresses, make sure you have SD+ installed and walk through the dialog selecting either "Master" or "Mistress."
    2c. The captured dreams start option will start you directly into the basement scenario. You can also start it with Simple Slavery, you'll have the auction block scene first.
     
    Recent changes/patch notes
    1.0 (11/01/2015)
    - Added Simple Slavery start - now you can hook into tons of LoversLab mods, right at game start, thanks to jfraser's hard work. Thanks to jfraser for providing the hook-in code.
    - Fixed Immerslave quest bug - it should progress and end properly now.
    - Added message after talking to Mara statue to guide the user to set up mods (and save/reload) properly so as to reduce issues/crashes.
    - Wilderness starts now pick between a large variety of locations using new LAL functionality. The frozen wasteland starts are the same two.
    - Bandit enslavement starts now pick pick between a large variety of locations using new LAL functionality. The new LAL quest for bandit faction removal should reduce faction issues.
    - Vampire enslavement starts now pick pick between a large variety of locations using new LAL functionality. The new LAL quest for vampire faction removal should reduce faction issues.
    - Markers that LAL no longer uses were removed or replaced to reduce the likelihood of a LAL update that removes one from breaking everything.
    - Moved from .bsa file to loose files. Archive.exe is a headache, and was slowing down the process all around. Plus there is now one less bsa to add to your esp/bsa limit (325ish?).
     
    Old Patch Notes:

     
     
    What is this?
     
    This is an alternate start mod that uses Live Another Life to provide a few dozen different starts in which you can start bound, with the very short immerslave "quest" being one of getting free. This includes plenty of kinky flavor text in the quest log.
     
    Painless configuration
     
    Choices are presented in dialogue with the Mara statue. Pains were taken to include short empty sound files for each conversation option so as to prevent either replies so fast they can't be read (without fuz doh ro) or replies that last an aggravating 4 seconds (with fuz doh ro). So it's pretty painless and fast right up front, with dozens of DD choices, start locations and... masters or mistresses to be enslaved to.
     
    Start enslaved!
     
    Immerslave provides hooks into Simple Slavery, the captured dreams basement quest, and SD+ to provide a variety of starts in which you are enslaved - without SD+, if you choose a recaptured start you'll just stand there and imagine with your brain or (in the case of the Warlock specifically) get immediately ganked. Again, you can totally get your lesbo on with a mistress, or you can choose a master.
     
    Slave ship(wreck)
     
    The shipwreck start (hardest start in the game with Frostfall!) has been heavily modified to be a wrecked slave ship full of dead slaves with DD items on them (I don't condone violence to women, everyone on the ship is already dead in LAL and they're dead here because there's no navmesh and it would be tons more work). Various little extras were added to a semi-secret corpse that's hardish to find.
     
    Activate Paradise Halls slavery with LAL and get PH items
     
    (If you are using the Paradise Halls sexlab enhancement here at LoversLab, this won't matter much to you as it allows you to start the quest without the immerslave patch provided here).
     
    A patch for Paradise Halls lets you immediately start PH and get some slaving equipment (you have to swim to the semi-secret location to find the items), saving the long stupid trip to some random place before you can engage in PH activity. If you're using PH make sure to get the patch for Devious Devices compatibility from RiiakShiNal on the nexus: http://www.nexusmods.com/skyrim/mods/53108/?
     
    Bounties and disguise
     
    You can also pick from multiple bounties, and with sneak tools installed you can get a sneak tools mask to roleplay sneaking into towns. I recommend the sneak tools patch, and maybe setting the mask so you can talk to npcs with it on. Because of the bounties, I've included a patch for requiem to prevent bounties and lifetime bounties from affecting temple functionality. I've also extended the max items you can steal from 10 to 30 - the gods are more merciful to escaped slaves who need to grab a bite to eat here or there.
     
    Installation and Requirements
     
    Version 0.9.9.9 and below: Make sure LAL is version 2.5.2+
    Version 1.0 and above: Make sure LaL is version 3.0.5+
     
    Put LAL near the end of your load order, just before weather mods.
     
    This is all completely untested for males and non-vanilla races. Sorry.
     
    You won't get re-enslaved if you do not use SD+. You'll just show up where they are and then pretend in your brain. And probably get ganked if it's the Warlock start.
     
    SexLab
    Sexlab Aroused Redux
    ZaZ Animation Pack
    NiOverride (Or RaceMenu) (requirement for Devious Devices Expansion)
    Devious Devices - Assets
    Devious Devices - Integration
    Devious Devices - Expansion
    Alternate Start - Live Another Life 3.0.5 (Immerslave version 1.0 and above) or 2.5.6 (no DLC requirement, Immerslave version 0.9.9.9)
     
    Optional but not required (installing these adds content):
    Sanguine's Debauchery (plus its requirements)
    Captured Dreams
    Simple Slavery
    Sneak Tools
    Sneak Tools Patch
    For those who crash at startup (Beth logo) with Sneak Tools:


    If you need help:
     
    If you are having a problem with everything working until you click the bed, and then the bed fading back in and nothing happening:
    This is likely a load order problem. Please make sure that LAL is next to last, ImmerSlave is last AFTER LAL and only weather mods are after this.
     
    If sneak tools crashes your game, see the sneak tools requirement in the Installation section.
     
    If you are having a problem with the Mara statue not giving you the "I'm a Slave" option, Doomsman was having the same problem but fixed it. His comment on this is as follows:
     

    Old description, still mostly relevant

     
     

    Thanks:
    Veladarius for helping with Captured Dreams start
    Aelie for LADL
    Zadil and min (other people too?) for DD
    skyrimII for SD
    RiiakShiNal for PH patch (the one on the nexus, not the one for download here)
    Other ppl I probably forgot (sorry)

    180,321 downloads

    Updated

  16. From the Deeps (abandonned)

    FROM THE DEEPS (REDONE) : A Lovecraftian adventure for Skyrim.
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    The first point
    A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. A way lead to player enslavement (simple slavery connected !), the other to freaky scenes. English written mod, but Mixbutterdog made a patch in japanese ! Female players designed mod, but version 2.3 discrimine player sex, and FTD is now playable with male characters.  
     
    FTD new version :
    As you may know, I'm developping a new version of FTD, more Thief like.
    The current FTD stays, but keep in mind it will be replaced by FTD new version at a point.
     

    Dependendies :
    SexLab Dragonborn ZAZ
    Soft requirement :
    XPMS skeleton. More Nasty critters, billy or leito animation (sex scenes with creatures, such as lukers and rieklings) Simple Slavery (for player soldl as slave)  
     
    Incompatible :
    Maria Eden (some dialogues line of that mod overcome FTD ones).  
    Collaborations :
    Pepertje (co author, dialogues fixer, screenshots) and Japanese version. Aqqh for script trick and collaboration. Alpha and Beta testers for their time, advices and critics. Xluxlu for music. Mixbutterdog for scripts, fixes, and Japanese version Fasterflight225  for the Radiant cultist quest Patch !

    Permissions :
    Use the mod assets as you want. You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.  
    Credits :
    Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/? DixiePig for the tentacle armor. PS1 games Doom I and Nightmare creatures I for musics. Joubarbe for Survive the night : https://www.nexusmods.com/skyrim/mods/37042?tab=description (will be used for the sanaity management script) (others credits will be written here) Added a patch for "Radiant Cultist Quest" credits to @Fasterflight225
    Current release : 2.6 (2.52 still available, with the japanese version, thanks to MixButterdog)
     
    New version current release : alpha 0.2 (see it on it own page)
     
    Mod description (Thanks to Long John) :
    A series of disappearances of women from Solitude and across Haafingar. All the while there is a strange fog which never lifts the North Coast. To begin with it was just the peasant women who disappeared. Now however a noble woman has disappeared her family has applied political pressure to the Jarl and her court. This pressure has resulted in the launch of an investigation into the disappearances. As part of the investigation the Dragonborn is called in.... to enquiring in the Skyrim most isolated city : Insmouth.
     
    Will you be able to find the reason for the disappearances, or become the next victim?
     
    Play the adventure to find out...
     
    Or, in video (thanks to Shinjy72) :
     
    How to enter into Insmouth ?
    Talk to Knyva, the gate keeper, and pay 200 gold.
     

    123,914 downloads

    Updated

  17. Angrim's Apprentice (Feb-10-2016)

    The Quest:
     
    Angrim's Apprentice is a quest mod for SexLab. As the name suggests, it is designed for early-game use (though there's nothing to prevent an Archmage from using it). This is not a dungeon quest, but rather an ongoing interaction with a new NPC (Angrim) that is meant to be played in parallel with regular questing. Angrim can be found holed up in an abandoned basement, beneath the ruined farmhouse between Whiterun's Western Watchtower and Fort Greymoor; there's a trapdoor just outside the ruined house.
     
    The quest mostly progresses by periodic interactions with Angrim. There are also tie-ins to several quests from the base game. These side quests are optional - they can affect your later choices, but they are not required to advance the main quest. There are at least three different 'endings' to the quest; two are easy to find, but the third is a bit tricky (hint: you need a certain spell, and divine aid).
     
    The quest is written with a female player character in mind, and is primarily intended for mages. Not to exclude the guys, but that would be a different quest. However, there are no gender checks enforced.
     
    There are several sex magic spells included, most of which may be learned and cast by the player character.
     
    The Spells:
     
    Almost all of the new spells involve sexual triggers; you cast them on yourself before sex, and the sex act empowers them. Most of them act as temporary bonuses for various attributes or skills (Health, Magicka, Speech, Illusion). The power of the spells often varies depending on quest conditions (e.g. whether or not you have Sanguine's favor). The spells include:
     
     
     
     
    The Care and Feeding of your Succubus:
     
    If you play a succubus, either by birth (Succubus Race mod) or by training (courtesy of Angrim), there are some things you might need to be aware of. Contains some spoilers, so don't read this section if you want to discover things for yourself.
     
     

    Happy hunting, ladies!
     
    New Side Quests:
     
    The 'Dalliance' radiant quest has two potential destinations now. Both may result in the Hungry Ghost ending. If you want to switch destinations, go back to a save game prior to reading 'Daedric Dalliance'.
     
    Rannveig's Fast:
     
     
    Yngvild:
     
     
    Troubleshooting:
     
    Will it break my game?
     
    No. Well, probably not - this is Skyrim, after all.
     
    Even though there are permanent magic effects in this mod, they can safely be removed via the console. Any repeating update events are set to expire naturally if the scripts are removed.
     
    Help, I'm stuck!
     
    The quest advances by interactions with Angrim; the side quests are not required, except for one ending. Some quest stages do have prerequisites, and some advance semi-randomly.
    I know the first two spells, but Angrim just says "maybe later"... I cannot get the 3rd ending... I can't find the new quests... I can't find Arcadia's Love Elixir...
    Requirements:
     

    This mod naturally requires SexLab, and Zaz Animation pack. It also needs the chastity belt from Devious Devices (Assets and Integration) mods. Links:
     
    Devious Devices - Assets
    Devious Devices - Integration
    Zaz Animation Pack
     
    The transparent Nocturnal robe from Chronotrigger77's Remodeled Armor is recommended (but not required). A vanilla game robe will be used if this is not available.
     
    For one branch of the quest, Xaz Prison Overhaul is recommended (but not required).
     
    For the unvoiced dialogue, Fuz Ro Do'h is strongly recommended.
     
    Other SexLab mods are required, for initiating sex with other NPCs besides Angrim. Recommend Romance, Radiant Prostitution, and SexLab Solutions - but others should work just fine.
     
    The Succubus Race mod works with this, though it is not actually a dependency.
     
    Recommend Non-SexLab Animation Pack and Estrus Chaurus+ for extra animations. Not a hard dependency, just useful to have.
     
    This mod was tested with SexLab v1.59c, Zaz Animation v6.02, Devious Devices v2.8.3, and SexLab Aroused Redux.
     
    For Modders:
     
    There are StorageUtil variables that can be used to detect whether or not the player character has Angrim's Succubus Curse, or whether an actor (an NPC) is currently in the Enthralled faction:
     
     
     
     

    The new bondage witch passive abilities added in v2.02 can be added to a character at an appropriate point in their story, by sending a mod event:
     
     
     
     

    Version History:
     
     
     

    106,221 downloads

    Updated

  18. Maria Eden Slavery (closed)

    ATTENTION: This mod is closed - no bugs will be fixed, no questions will be answered.
     
    The follower mod is:
    http://www.loverslab.com/files/file/2647-maria-eden-prostitution/
     
    It covers most aspects of ME Slavery - but slavery in that mod is consensual.
     
     
     

    145,075 downloads

    Updated

  19. Radiant Prostitution 3.2.2 (29-Oct-2015)

    I'm no longer working on this mod. Anyone is free to take it over and continue developing. (-Caden- has a more recent version of the mod up over at this link)
     
    This is a continuation of the combined works of mainfct and korialstraszbob on the Radiant Prostitution project.
     
    Radiant Prostitution 3 is based on RP Tweaked 1.08b, and includes a number of fixes, tweaks and additions I've built into the mod as needed. I don't claim any ownership over the mod or the changes I've made to it. Should anyone wish to resume work on the mod, you're welcome to take my latest version and build on top of it.
     
     
    ==-------------------------------==

    Requirements
    ==-------------------------------== SexLab Framework 1.59c+ Zaz Animation Pack 6.00+ JContainers 3.2.4+ Fuz Ro D-oh  
     
     

    ==-------------------------------==
    Description
    ==-------------------------------==  

    Radiant Prostitution allows you to, well, become a prostitute! You register with an innkeeper at an inn, and take on clients around the town/city in exchange for gold. As you get more proficient at your job, innkeepers will offer more complex and higher-paying jobs, such as offering home service, providing entertainment for a military camp, and more. The mod is made to work with either gender, though some quests will make more sense for a female player character.
     
     

    ==-------------------------------==
    Feature Details
    ==-------------------------------==  

    To begin, talk to any innkeeper and ask about jobs. Initially you'll have access to two types, (simple prostitution, or serving tables) which are covered in detail below. Note that you can only be registered to one innkeeper at a time, and if you stray too far from the general location, the innkeeper will assume you ditched the job and not be happy when you come back.
     
    Serving tables: Go around the inn asking patrons if they want food or drinks. Once you get an order, get the items the customer ordered from the innkeeper, then take them back to receive payment. You get to keep the customer's tip, and the innkeeper will take the rest. If you got the order wrong, the customer may refuse to pay, and the innkeeper will give you an earful. While on the job, there will always be at least one patron in the inn that wants to order food, but it may take some time to find them if there's a large amount of people. Also, some customers may not be looking for food, but for something more salacious, and if you take them up on their offer, you'll stop serving tables and switch to prostitution.
     
    Simple prostitution: Proposition clients in the town/city around the inn, or wait for them to come to you (configurable in MCM). Different clients will have different tastes, and payment will vary according to which act they want you to perform. You can try and convince them to do something else, but they won't always accept, and some may even rape you instead. Once you've had enough clients, meet the innkeeper back at the inn to end your session. The innkeeper will take a MCM-configurable share of the profits. If you leave the location without reporting to the innkeeper first, they'll put a bounty on you for not giving them a share of the profits.
     
    Home deliveries (unlocked at rank 2): Go to the client's home and satisfy their wishes. This job is only available once in a while.
     
    Camp job (unlocked at rank 3): Go to the military camp and boost the morale of the troops. This job pays considerably higher than simple prostitution, but has a longer cooldown period than home deliveries. Camp jobs are no longer available when you pick a side in the civil war.
     
    Random quest (unlocked at rank 4): A collection of more complex prostitution quests. Most of these feature bestiality in some form, so if you're not into that, you'll want to stick to the other forms of prostitution.
     
     

    ==-------------------------------==
    Additional Features
    ==-------------------------------==  

    Competition:
    Certain types of NPCs will also be involved in prostitution. By default, only NPCs wearing the tavern wench outfit will do it, but the player can get a special amulet of Dibella from an innkeeper to tag other NPCs as prostitutes. These NPCs will then occasionally offer their services to other NPCs, and may also be solicited by the player.
     
    Add your own quests:
    Korialstraszbob has implemented a method to create your own quests for Radiant Prostitution. More information can be found at:
    http://www.loverslab.com/topic/30102-radiant-prostitution-tweaked-make-your-own-quests/
     
     

    ==-------------------------------==
    Updating
    ==-------------------------------==  

    Generally, updating this mod can be done without any special care, just replace the old version files with the new ones. If there's any exception for a new version, it will be mentioned in the patch notes.
     
    With that in mind, there are multiple changes in RP 3.0.0 and higher that make it incompatible with previous versions of the mod, like RP Tweaked 1.08b. If you're running one of those old versions in your save and wish to update to 3.0.0+, you'll need to do the following:
    Be 100% sure that the save you want to update on does NOT have any RP quests currently running, especially the Getting Stuff Back quest. Uninstall Radiant Prostitution entirely and launch the game. Load the save you plan to continue playing from. (Say 'Yes' when you get a warning message about missing content.) Wait approximately one minute after the game loads, then save and quit. (Optional, but highly recommended to avoid issues) Use a save script cleaner to open the save you've just made, and remove the orphaned script references. Install the latest version of Radiant Prostitution, load the latest save you've made, and wait for SkyUI to register its MCM, and for RP to display a notification about adding 9 quests. Once both of those are done, you should be good to go.  
     
     

    ==-------------------------------==
    Compatibility
    ==-------------------------------==  
     
     
    Radiant Prostitution should work nicely with pretty much anything, even other SexLab prostitution mods, but there are some things that may break it, namely mods that automatically start SexLab animations based on proximity to the player. Known incompatible mods:
    SexLab Dangerously Nude - Will cause simple prostitution jobs to break if walking around naked. SexLab Aroused Creatures - Prevents Random Job quests involving bestiality from working properly. May be temporarily disabled in its MCM settings while performing these quests.  
     
     

    ==-------------------------------==
    Changelog
    ==-------------------------------==  
     
     

    139,230 downloads

    Updated

  20. [BROKEN/DON'T USE] Heroine in Distress Alpha 0.5a (2016-03-19)

    THIS IS CURRENTLY NOT WORKING / DON'T USE UNTIL THIS MESSAGE IS REMOVED


     

    Heroine in Distress — Alpha v0.5.


     

    NB: I only recommend running this on new games, characters you don't want or are happy to go back to an earlier save.
     
    DESCRIPTION
     
    How much trouble can you get yourself into? After helping out a grumpy researcher, you find yourself trapped underground with only your wits to save you. Can you find you way out, and who, or what, is behind it all?
     
    FEATURES
     
    Spiders*. Trouble. Trouble with spiders*. Depravity.
     
    * At least 4 spiders guaranteed.
     
    WHAT'S NEW IN ALPHA V0.5
     
    + Nothing. Just tidying some things up.
    + Only Zaz Animation Pack 6.07 supported.
    + Upgrades only from V0.04.
    + To upgrade from earlier versions, install V0.04, load a game, save, then install V0.05.
     
    WHAT'S NEW IN ALPHA V0.4
     
    + Completely new, smaller but more spidery dungeon
    + No sex (apart from the poor victim)
    + Struggle your way out of webs for fun and no profit
    + More ways to get started
     
    WHAT WAS NEW IN ALPHA V0.3b
     
    + Magic-nullifying collar (and it's removal)
    + More lights
    + "Stagger" effect
    + A joke
     
    WHAT WAS NEW IN ALPHA V0.2
     
    + Further caves to explore!
    + Interesting spiders to have sex with!
    + Several marble things!
    + Temporary placeholder buttons!
     
    REQUIREMENTS
     
    Really Really Required
     
    SexLab (tested on 1.59c)
    Zaz Animation Pack (6.07+)
    Fuz Ro D-oh
     
    Probably A Good Idea To Have for spider peen
     
    More Nasty Critters
     
    CONFLICTS
     
    Fine Young Cannibals
    Skooma Whore
     
    INSTALLATION
     
    Password for the SpiderOak mirror:
     
     

    Usual deal. Place the contents of the zip's data folder in your Skyrim's data folder. Or use a mod manager.
     
    IMPORTANT:
     
    On a new game, SexLab will not have creature animations allowed, so Heroine in Distress will partially disable itself. Wait for the HiD SkyUI menu to become available, and after Creature Animations have been switched on in SexLab, choose the restart option.
     
    UPGRADING
     
    Use a mod manager (Mod Organizer ot Wyre Bash recommended)
     
    From Earlier Alphas
     
    Install all files from HeroineDistressAlpha-004RC2.7z
     
    Continuing from an earlier save with HiD...
     
    DON'T!!
    If you are any way into the quest at all, you'll want to start a new game. Loading a partially completed prior version probably won't kill you (I left the old dungeons in for the moment), but it might not be completable any more.
     
    If you haven't started, but just have had earlier versions installed, you may be OK.
     
    GETTING STARTED
     
    Three ways to get started:
    Ask innkeepers for rumours - sometimes they talk about Mistress Gilfre's guest. Bump into Hjioriik around Mixwater Mill and offer your help. Kill the creature in the shack by the river and wait for a letter.

    QUICK START
     

    For a really quick start, open the console and type: setstage hidspidequest 61
     
    Otherwise, the creature at the shack is a little tricky for a fresh character, so you can cheat you way up if need be:
    Create a female character Cheat you way to level six using the console command player.setlevel 7 Switch on godmode - tgm in the console Teleport to Mixwater Mill - coc MixwaterMillExterior If it's not between 10am and 6pm - set gamehour to 10 Talk to Hjioriik

    TROUBLESHOOTING
     

    Heroine in Distress will attempt to detect certain fail conditions and list these in the MCM. These include SexLab being disabled, Creature Animations in SexLab being disabled or other mods deleting things HiD uses. The first two of these can be fixed without leaving the game, and HiD restarted from the MCM. If something's deleted something from the game (which they shouldn't do, but <sigh>) then I'm afraid it's a choice between the two mods.
     
    For reporting other problems, a Papyrus Log is a requirement. If you don't know how to switch this on, please read the SexLab Support & Troubleshooting Guide first. After you have turned on logging, turn on DEBUGGING in HiD's MCM. Post the log alongside your description of the problem. Please try to give as much info as possible, including what you've tried already. If you can remember what you did before the problem, or can reproduce it, list the steps you took - one of the things about testing your own work is that you know how it should behave, so often tend to never do anything that breaks it.
     
    If your problem report is a single short sentence, it's probably not enough. If it's a single short sentence that involves "crash", "before" and "menu" you're very likely to be missing or have disabled a fundamental requirement of this or another mod.
     
    KNOWN BUGS
     
    Realistic Lighting Overhaul may make the caves far too dark to see anything. It is technically being very realistic in this case.
    Caves are very dark with RLO, but there should be enough light.
    ENBs make also affect lighting. You use the hotkey (shift-F12 I think by default) to turn it off if need be.
     
    Getting up from the bed does sometimes look like an out-take from The Exorcist. Sorry about that.
     
    Best not to attack the spiders. It can make the controls go weird.
     
    TIPS
     
    Struggling: The actual mechanic is still evolving, but as of v0.4RC2 here's what to do...
     
    Two bars will appear. The one on the left is the timer, the one on the right is your ability to struggle. As the timer runs down, "opportunities" will appear when you can break the web (the bar will turn red). Whilst the bar is red you have to press and release A then D either twice or four times. That is, ADAD or ADADADAD. How much damage you do to the web depends on both if you managed to do all eight presses or not, and how much of the opportunity time you took (up to 100% is better, less than 50% is a complete fail). There are three randomly places opportunities per bar, lasting one, two and four seconds. If you fail to struggle free in two bars, the spider will return and re-wrap you, but giving you another two bars to escape.
     
    Getting Out: After wrapping you the first time, spiders carry you to their personal larder. If you can confuse one of them, they might leave you at the exit by mistake. More tips follow if you're still stuck.

     
     
    THANKS TO
     
    gaggedgirl123 - for the original idea
    Insanity - for the mortar & pestle model
     
    SUPPORT, PERMISSIONS, TRANSLATIONS & MODIFICATIONS
     
    Support for this mod is only available through this official support thread, and only for versions downloaded from this LoversLab thread.
     
    Translations, patches and ideas gratefully accepted with credit.
     
    Unaltered versions may not be uploaded anywhere else, unless downloads from LoversLab are no longer available. Permission is granted for anyone to take and alter the code/esp, but altered versions become the responsibility of the editor.

    26,817 downloads

    Updated

  21. RadiantProstitution Tweaked

    First and for most:
     
    I did not created the awesome Mod that is "Radiant Prostitution" that was all some guy name "mainfct".
    So all the Credit and Praise goes to him.
    If you really appreciate his work click here and tell him how awesome he is.
    As he is currently inactive i just took up the sword and raped his code so that it work with SexLab 1.30+.
     
    I now maintain the Mod under the Name "Radiant Prostitution Tweaked". The mod is standalone so no need to install Radiant Prostitution first.
     
    It work from where Radiant Prostitution left of. I added more Random Quest and tweaked the normal Prostitution inside the inn.
     
    The mod has, to my knowledge, only two possible conflict points.

    Hroki, the girl in Falkreth was tag as a child in vanilla minecraft but RP changes her to a adult because she clearly is not child
    The tavern Wench Outfit got another Keyword "JobWhore" to trigger Prostitution of your fellow wrenches. It therefore conflicts with SOS Full Version but "dachande" provided a patch for that. As for Mesh or Texture replacers they are no problem as they only change the look but not the item. If you want other items to trigger the prostitution you just simply need to add the Keyword per TES5Edit to the item.

    Files:
     
    The Tweaked Version is completely Standalone so no other version of Radiant Prostitution is needed.
    Please us the version without the loose suffix first and if you have problems with the normal version try the loose one and see if the problems still persist.
     
    Version 1.07d is the last version compatible with SexLab 1.39
    As of Version 1.07e Radiant Prostitution is compatible with SexLab 1.5+
     
    DEPENDENCIES:
    -SexLab 1.50 or newer and its deps.
    -Enabled creature Animations or some quest wont work
    -SKSE 1.7.0 Alpha (its alpha but as far as i could see stable)
    -SkyUI 4.0 or newer for MCM
    -Fuz Ro Do'h for correct behavior with silent dialogues
    - ZaZ-Animation-Pack
    or see http://www.loverslab.com/files/file/218-wip-radiant-prostitution-081b-oct-29th/
     
    RECOMMENDED OTHER MODS:
    Sex Lab nude Creatures
    Zynisch Animations
     
    Translated Versions:
    Italian
    Updating:
    If you already use a older Version of Radiant Prostitution check mainfct's page for update information to 0.81b. as my version is essentially 0.81b with fucked up code.
    If only updating tweaked Version then make sure that no quest (Inn, Home Delivery, Camp Job or Random Quest) is currently running.
     
    Update from pre-1.02a:
    Unzip into skyrim folder or use MO, nexus mod manager, etc.
    Use "MF_RadiantProstitution remove loose files.bat" inside the skyrim folder.
    This will make a backup of your scripts folder and removes all files starting with "mf_", "qf_mf" or "sf_mf_".

    If shit goes wrong and mod stop working you know where to find the missing files. Please enable logging and trace in the skyrim.ini check the papyros.log which scripts are missing before you pull the copy from the backup folder.
     
    Update from pre-1.03 requires new game or a save game where you did not yet register with a inn keeper.
     
    How to Change the starting Clothes:
     
    Now new and Improved so read this if you did add your own cloths.
    Go to "Skyrim\Data" and open the file "MF_RP_Config.json" with a text editor of your choice.
    Inside you will find something like this:
    { "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }}
    This is the config for the starting Clothes you get from the first inn keeper. they Point to the Vanilla Tavern Wench clothes and some leather boots. The "chestPiece" property needs to contain the armor or chest piece so it gets recognized by the Working Cloths function. The "rest" property contains the remainder of the items you get. the items need to be separeted with a comma and would look like this:
    { "startCloths": { "rest" : [ "__formData|Skyrim.esm|0xD1921", "__formData|Skyrim.esm|0xD1922" ], "chestPiece": "__formData|Skyrim.esm|0xD191F" }}
    So what do you need to do now?
     
    That's is quit easy:
     
    Just chage the value after the colon like this "__formData|<PluginFileName.extension>|0x<ID>".
    <PluginFileName.extension> is the name of the plugin file that adds the item.
    <ID> is the Form ID which you can find per the help console command or through TES5Edit or the Creation Kit.
     
    Want to add your own Random Quest to RP?
     
    Look here.
    Current Bugs i don't know how to fix:
     
     
    Version History:
     
     

    154,309 downloads

    Updated

  22. The Skyrim Licenced Universal Transport Service (0.11.2 - 2015/10/22)

    Summary:

    The carriage drivers of Skyrim have banded together to form the Skyrim Licenced Universal Transport Service, and they're looking to take on staff.

    Talk to a carriage driver, one of the stewards or an innkeeper to get started.

    Detail:

    It's a ponygirl mod. You get locked into a yoke, hooked up to a cart and told to pull it to another city. For which you get paid. Unless too many bandits have their way with you on the way. If that happens they'll pilfer from the cart as well, and you can end up owing money to the Company. But that's not a problem: They'll just send on another run until you can pay off all the arrears. Isn't that nice of them?

    Requirements:
    ZaZ 6.07 SexLab v160hotfix2 DDa 2.9.2 DDi 2.9.2 DDx 1.2.1 SlaveTats 1.1.1 Racemenu 3.4.3 XP32 Maximum Skeleton Extended 3.21
    A Word About Skeletons:


    You need an up to date skeleton. Specifically you need Groovtama's XP32 Maximum Skeleton Extended and you need the latest version. This is because the process that tethers you to the cart uses a bone usually only found in horse skeletons. If you don't have this skeleton, the tethering will not work and will not be able to pull the cart.

    Note that this is not the same as XP32's similarly named skeleton mod. You need Groovtama's mod, and you need to make sure nothing else overwrites the skeleton.

    Options:

    S.L.U.T.S. does add some sex content, but for the most part it relies on other mods. Recommended are Deviously Helpless and Defeat. SD+ and Death Alternative may also be useful.

    Additionally,S.L.U.T.S. is designed to work with Simple Slavery and integration with Bathing In Skyrim is underway. Also planned is compatibility with Frostfall and Realistic Needs and Diseases.

    Better Fast Travel works with SLUTS although currently only the vanilla drivers have jobs for you.

    Incompatibilities:

    Complete Fast Travel Overhaul. This one removes all the stock carriage drivers and replaces them with clones. I plan on being able to work around that eventually, but it may take a little time.

    dd_restrained: incompatible with recent versions DDi/DDx and causes problems if installed.

    Optional Tat Pack:

    The tat pack download is purely for the folks who want the tats but not the mod itself. (Usually for the dirty handprints, I find). If you have the mod, the tats are already included.

    Future Development:

    Various evolutions in the terms of service are planned, as well as a number of variant missions and side quests. Nothing major and all very modular. The missions are all started by ScriptEvents, so it shouldn't be too hard to write third party add-ons if anyone's interested.

    A bridge for Simple Slavery is also in the works.

    Warning:

    This mod is reasonably stable and shouldn't break your game. Nevertheless, we are messing around with the limits of what the CK can do here so:




     

    KEEP A SAVE



    Thank you

    Credits:

    ZaZ for the cart
    darkconsole for working out how to tether it
    Groovtama for the skeleton
    Pikachu345, Content Consumer and ChocoTheRed for testing

    53,041 downloads

    Updated

  23. Slaverun 20140824 + Enforcer V5

    Slaverun 20140824 + Enforcer V5
     
    Planned features for Autumn:
    - ultra light mode MCM toggle (for weak rigs to handle limited amount of added furniture/npc)
    - MCM slider for 'Zaid's freedom' timer
    - adjust tags for slaveslut shackles for SexLab striping compatibility
    - adjust slaveslut shackles to equip different slots than calypsys toys (no idea how, for now)
    - try to reconstruct or repair or anything to fix the navmesh NPC pathing issues (I see little hope in this matter, though)
    - adjust stuff confiscation quest part for any amount of repeats for multiple visits to Whiterun while not being enslaved
    - add Zaid's death quest end scenario
     
    Green = done
    I do not plan any adjustment or advancement of the story/questline. I have other mod in my mind that I want to work on when mentioned stuff gets fixed.
     
     
    The idea
    Civil war has turned Skyrim bad. As men fight, women become victims of their rage and lust. Whiterun, now commonly called rather Slaverun, became a center of female slave trade. Every unwealthy female without resources to keep herself safe may become a victim of enslavement.
     
    Features
    Punishment square - punished and crucified slaves near the marketplace and path leading to it.
    Working slaves - some slaves were put to work.
    Enslaved Whiterun citizens - most young female citizens were 'enslaved'.
    Slave market - slave trading place near the Talos shrine.
    Entertainment square - slave locked in fence with wolf (no interaction yet though!) with chairs for men to watch
    Sexprison - Dragonsreach basement has been turned to prison where females are interrogated, broken and worse.
    Jarl's servants - Jarl has few new servants.
    Punished twins locked in public use pillories.
    Slave buyer with cages and office - immersion only.
    Slave gear trader - buy ZaZ and Calypsys items!
    Immersive dialogue - get to know slaves, slavers and their little stories!
    Enslavement quest - take part in the slave business more than you'd actually like to! (female characters only)
    Brutus now has more dialogue options and some of them are checking the main quest stage and responding accordingly.
    Wolfpit is now interactive! Pay for show..
    Dragonsreach now has some slaves to be used.
    Extended player enslavement questline, including punishment and 'training'!
    Dragonsreach dungeon is bigger with additional slavery gear.
    MCM for Lite version setting.
    SlaverunEnforcer by WaxenFigure - the nudity law is now enforced for both player and NPC! (plugin already included in Slaverun package)
    Quest storyline finished! Player can now regain freedom once again. Or sort of..
    Scripted enforcement of player shackles.
    Just adding warning: mod contains multiple PC vs. beast SexLab events! (bestiality)
    Green = recently new
     
    Alternate versions
    With v 20140624 only single version will be released. Lite mode can be set up using MCM!
     
    Requirements & Credits
    SexLab - by Ashal
    Zaz Animation Pack [2014-04-21] - by xaz (this mod is based mostly on his work!)
    Adult Toys Merchant - mod by Calyps, uploaded by Foaman
    SexLab Aroused - mod redneck2x
    Diablo-esque Decorations - by nooblet123 NEW REQUIREMENT
     
    Strongly recommended mods
    Prison Overhaul
    SexLab Nude Creatures
     
    Other recommended mods
    Devious Devices
    Slavegirls
    Radiantprostitution Tweaked
    ..many more!
     
    Recommended Prison Overhaul settings
    1) Turn off 'Crowd Gathering'
    2) Set pillory punishments to 'Male Only'
    (thanks jfraser for pointing out these settings!)
     
    Conflicting mods
    Spectator Crowds and Guards - I am not able to prevent slaves playing their idles to 'attend the spectating'. Does not really break the game, but will cause issues.
    Dawn of Whiterun - custom furniture conflict [clipping through] (thanks Derk for reporting)
     
    Known bugs
    AFAIK the lighting inside new rooms in Dragonsreach dungeon is not ideal and might create bad looking results. No effect on playthrough, though.
     
    Next stage
    Quest tuning. Bugfixing.
     
    Q&A:
    Q: Do you plan to add male slaves?
    A: No.
     
    Q: The slaver (guard) at Whiterun inner gate keeps harassing me, even though I have already gone through his dialogue.
    A: This happens prior to version 20140603. Update the mod.
     
    Q: I've enjoyed the mod, but now I want to move on. Can I recover my gear?
    A: Yes. Your gear was confiscated by the slavers. They are in its possession.. (chests, keys, stealing, got it?)
     
    Q: Can I check the time I have to return to Zaid?
    A: Yes, read the note he left for you.
     
    Q: Can I remove the shackles manually?
    A: Use the proper MCM toggle.
     
    Q: The way some slaves are treated makes me sick. Can I make them disappear?
    A: Yes, use the proper MCM toggle (gore).
     
    Legal
    This mod is free to modify, use in parts or as a whole in other mods, etc. unless it's meant for any kind of financial profit. Just please mention my nick if you use the mod in any way.
     
    Full Change Log:
     

    81,354 downloads

    Updated

  24. Devious Lore

    This mod adds several new NPCs, quests, and mechanics to better incorporate Devious Devices into the world of Skyrim.
     
    As you adventure across Skyrim, you may stumble upon strange items; abandoned crates, ancient urns, and other containers. It is likely worthwhile opening them (select them in your inventory), they may contain some gear useful to adventurers, but they may also contain some more devious things; skin-tight dresses imported from the Summerset Isles, ancient engraved steel jewelry used by the Dragon Cult, extreme restraints of Daedric origin. Depending on how aroused you are, it's possible that you will find yourself locked in these devices! Fear not, as blacksmiths, lockpicking experts, some of your allies, and even some of the guards may be willing to help you out of your predicament. Be warned, the blacksmiths and lockpickers will charge you for their time, the guards may take advantage of you, and your allies may come to enjoy seeing you bound up and helpless.
     
    If you aren't able to find someone to help you, and don't want to risk talking with the guards, you can ask the local innkeeper if they've seen anyone strange recently. There's a chance one of the Lore-Mongers has come to town, and may help you if you complete their quest.
     
    Blacksmiths, Fences, Guards:
     
    If you find yourself in any restraints, you may be able to seek out blacksmiths you've befriended, or fences you've recruited to the Thieves Guild. Blacksmiths will be able to cut off any generic device, for a price. Fences and Lockpicking Experts will be able to un-jam and unlock the devices, but will cost twice as much to hire.
     
    You may also approach any hold guard for help. They may be able to get you out of heavy restraints; like yokes, armbinders, bondage mittens; ankle chains and hobble dresses; gags; and chastity items. Keep in mind that being a guard is a boring job, and they may decide to have some fun with you after unlocking some devices.
     
    If you want to avoid getting locked up in jail. You might also be able to convince guards to have some fun with you. Surrendering to them and pleading with them may result in them simply locking you in some iron chains and letting you go. Keep in mind that most violent crimes won't be able to be blown over that easy.
     
    Jailmasters
     
    In each hold there is now a jail-master, in charge of overseeing the prisoners the guards bring in, usually found in the prisons or barracks of the hold capitol. They are incredibly suspicious, and will refuse to talk to you if you are wearing any restraints, as they will suspect you are an escaped prisoner. If you aren't bound in any way, then you will be able to buy generic iron restraints from them, or sell off any of the more devious items you've collected in your travels. You will also be able to buy restraint keys from them, though at a high cost.
     
    Devious Allies:
     
    The friends and allies you've made in your travels can now help you with the strange items you find. If you find you are too 'distracted' to open those items safely, simply ask your allies for their help, and they'll open them for you. Keep in mind, if both of your minds are wandering and daydreaming, you may both end up bound.
     
    If you've managed to pick up a large assortment of devices and keys, you can give them to your allies for safekeeping. You can then ask your allies to try to unlock devices locked on you. Your allies will likely break the keys and tools you gave them, but there will be no risk of jamming the locks on your devices. If your allies unlock several devices of the same type, ie devices that come from the same strange item, or are sold by the same vendor, they will become more skilled with those devices, and less likely to break keys and tools when removing them.
     
    If your allies are skilled warriors, mages, or thieves, they may be able to remove devices locked on you without keys. Keep in mind, warriors and mages may end up breaking the restraints, and thieves will require several lockpicks to get through most restraints.
     
    If you are in a playful mood, you can also ask your allies to lock devices on you or tie you up. They will use the the devices you gave them, or, if you haven't given them any devices to hold onto, they will use simple rope and tape restraints. You can ask any friend to untie you, but the regular devices will be more difficult to remove. If an ally locks several of the same type of device on you, they will become more skilled with those devices, making it easier for them to unlock those devices later.
     
    Note, that whenever an ally locks, unlocks, ties, or unties you, they will become slightly more dominant towards you. Eventually, they may refuse to unlock or untie you for up to two in-game days, depending on how dominant they are, and will persuade your other allies to wait as well.
     
    Escape Minigame:
     
    As a replacement for the standard timer-based struggle system, you can now struggle out of your restraints in this new minigame!
     
    If you are bound, you can select lockpicks or standard restraint/chastity/piercing keys in your inventory to start the minigame. Or you can use a hotkey you define in the MCM. You can then select the device you want to struggle with (heavy restraints like armbinders, yokes, and bondage mittens have to be removed first before you can struggle out of anything else), and what you are trying to do with it: unlock it, pick its lock, force it off, cut it off, destroy it with fire magic, use telekinesis to unlock it, or repair its lock.
     
    Once you have chosen the restraint, and what you are trying to do with it, you'll start the minigame. Your character will start playing a struggle animation (if one is available) and your stamina or magicka will start to drain. What you need to do is press and hold one of the WASD movement keys to keep struggling and slow the rate at which your stamina drains. Holding the correct WASD key will slow the drain on your stamina, and improves your struggle attempts. Holding more than one key at a time, or spamming them, will cause you to run out of stamina more quickly. The key you need to hold changes every few seconds.
     
    Once you've finished your escape attempt, either by removing the device, running out of magicka or stamina, or canceling the attempt by pressing the escape hotkey again, your magicka or stamina will be 'soft capped'. Those attributes will no longer be able to naturally regenerate past the value they were at when you finished your attempt. This soft cap gradually increases over time, until it overcomes your base magicka or stamina, and is then removed.
     
    The Devious Devices global difficulty settings, device difficulty settings, and your relevant skills will all determine how long it takes you to struggle out of a device, and you will gain some experience in the relevant skill through attempting this minigame.
     
    The Lore-Mongers:
     
    These six individuals are women researching, collecting, or distributing those same devices you may find. If you find them out of their laboratories or shops, then they are looking for one of those strange containers. If you help them, they will help you out of your predicament. They can also give you gold, useful gear, or keys if you decide you enjoy your situation. Ask the local innkeepers if they've seen any strange people recently, they may point you to one of them.
     
    These women will only start venturing out of their shops once you've found and opened one of their associated items. Once you encounter them in a town and city, after asking the local innkeeper about odd-people visiting the area, they will open up their shops.
     
    While out of their shops, they will be looking for an item found in a nearby dungeon.
    If you retrieve it without opening it, you will receive a random reward of gold, gear, or keys. If you open the item and then are bound by the devices enclosed, you can return to the loremonger to be unlocked and given a random reward. If you open the item and avoid being bound, you can ask the loremonger for a specific reward. Or, you can simply give the item for no reward, which increases your favor with the loremonger.  
    Once their shops are unlocked, you can ask the loremongers for a variety of things.
    Each loremonger sells a variety of useful items; scrolls, potions, robes, armor, etc. After asking about the items they're looking for, you can bring one to them for a random reward. If you open up one of the items they're looking for while retrieving it for a loremonger, you will discover the restraints they're actually looking for. Once you do this you will be able to ask about them, and you'll be given the option to buy a set of restraints from them. If you've gained the loremonger's favor, you can ask them to unlock devices locked on you. If you've gained the loremonger's favor and asked about the devices they're interested in, you can ask and receive training from them that gives you unique benefits while wearing devices.  
    Hjorni the Distracted, the Scholar
     
    Hjorni is searching for information about her ancestors: members of the Dragon Cult. She has found texts discussing rituals involving virgin women, and the ornamental gear used to keep them virgins. She is currently looking for more sets of this ornamental jewelry, and some clues as to how to recreate the rituals. Her last attempt left her locked in the jewelry for months, and has left her...distracted.
     
    The jewelry she's looking for are stored in nordic Ceremonial Urns. They are most often found in Nordic Ruins, but might be found in Giant Camps, Vampire Lairs, or as cargo of shipwrecks. It's possible they may also contain some more practical enchanted jewelry. Once you open your first urn, Hjorni will begin gathering information on the various nordic ruins from the people living in towns and cities.
     
    She is currently working out of the Nordic Archives outpost, located on the road West of Windhelm. There she also sells a handful of enchanted jewelry she has found in her excursions. Hjorni will open up her shop after you first speak with her in a town or city. Though, she may not remember your conversation.
     
    If you've gained Hjorni's favor and asked about the devices she's researching, you will be able to receive training sessions from her. Her training requires either increasing a group of skills multiple times or retrieving an item from a dungeon. She will train your:
    Frustration: After this training, weapon damage is increased if wearing a chastity belt while arousal is over 50. Fury: After this training, shouts are stronger and intimidation attempts are easier if wearing a chastity belt and plugs. Focus: After this training, spells require less magicka to cast if wearing a chastity belt and bra. Form: After this training, you gain passive armor while wearing at least 3 ceremonial restraints and no chest armor.  
    Llathesi R'uer, the Scribe
     
    The Dark Elf, Llathesi R'uer, has spent her life studying the Dwemer. She was certain she could find some technology in their brass ruins to help make life in Morrowind more hospitable. While she was exploring ruins in the Eastern side of Skyrim, she discovered a brass vial of some strange fluid, and some tomes discussing a new use for Dwarven Oil. She has fallen in love with the skin-tight suits she has made from the stuff, and is always looking for fresh vials of the material.
     
    The viscous fluid she is looking for is found in Dwarven Vials, most often found in Dwarven Ruins. Falmer hives and Bandit hideouts might also have a set stored away. It's possible these vials may instead contain some useful potions. Llathesi will begin asking townsfolk of nearby Dwarven Ruins after you find and empty one of these vials.
     
    Llathesi works out her labratory in a small Dwarven Ruin on the road running along the Velothi Mountains, South of Windhelm. She still has a decent collection of potions from her alchemical experimentation, and is willing to sell some of them off. Llathesi will open up her laboratory after you first encounter her in a town or city.
     
    If you've gained Llathesi's favor and asked about the devices she's making, you will be able to receive training sessions from her. Her training just requires retrieving an item from a dungeon. She will train your:
    Potency: After this training, consumed potions give stronger effects while wearing oil or waxed boots, gloves, bodysuit, and hood. Preservation: After this training, Fire, Frost, and Shock resistances are increased while wearing oil or waxed boots, gloves, bodysuit, and hood. Purification: After this training, Poison and Disease resistances are increased while wearing oil or waxed boots, gloves, bodysuit, and hood. Perserverance: After this training, Magicka and Stamina pools are increased while wearing oil or waxed boots, gloves, bodysuit, and hood.  
    Mistress Elarie, the Seamstress
     
    This Altmer ambassador has taken it upon herself to show the women of Skyrim the refinement of her people. Specifically, the skin-tight dresses and nine-inch heels worn by so many in the Summerset Isles. She claims these items, among others, train a women's posture and poise to the highest degree. She also claims the women of Skyrim, wrapped in naught but fur, are in need of some serious training.
     
    Elarie makes most of the dresses and other devices herself, but also often receives shipments from the Summerset Isles through the East Empire Company. These East Empire Company Crates have a habit of not making it to her shop, and can end up in nearly any hideout in Skyrim. The crates occasionally carry some enchanted clothing from the various magic guilds on the isles. After you first find one of these lost crates, Elarie will start making appearances in towns and cities, looking for them.
     
    Mistress Elarie works out of her shop, Aldmeri Imports, on the road between Dragon Bridge and Solitude, and only a short distance away from the Thalmor Embassy. In addition to the tight dresses she herself wears, Elarie also has a large collection of mage robes to sell. Elarie will open up her shop after you first encounter her in a town or city.
     
    If you've gained Mistress Elarie's favor and asked about the devices she's making, you will be able to receive training sessions from her. Her training either requires increasing your speech or magic skills, or retrieving an item from a dungeon. She will train your:
    Elegance: After this training, cast spells are stronger while wearing a blindfold. Eloquence: After this training, your speech skill is increased while wearing a hobble skirt and bondage heels. Enunciation: After this training, shouts recover faster while wearing a posture collar. Expression: After this training, intimidations and bribes are more successful while gagged.  
    Vigilant Laekette, the Seer
     
    This Vigilant of Stendarr has ended up in an unfortunate predicament. A perverted Dremora has asked his worshipers to create sets of brightly colored buckled gear to completely immobile their victims. His worshipers end up binding their sacrifices in this gear before sending them to their master. Laekette managed to remove a set from one such victim, but was locked up in the same devices herself! No magic she knows has been able to weaken the locks, so she has spent her life since seeking out the remaining sets so that no one ends up in the same situation she's in.
     
    Laekette knows that this perverted gear is sometimes transferred to its victims through a Daedric Charm, a miniature Sigil Stone. The devices are thrown through a portal the charm creates, locking onto whatever poor soul is before it. She aims to collect and disarm these charms before they are put to use. Strangely, some charms may instead spit out staves and soul gems. Vampires, Warlocks, Necromancers, and Forsworn are the most likely to carry one of these charms. After your first encounter and use of one of these charms, Laekette will start venturing into towns and cities looking for them.
     
    Vigilant Laekette is stationed at her vigil, an old imperial watchtower set on a hill North-East of Whiterun, South-East of the Hall of the Vigilant. Laekette is in charge of hoarding magical items deemed to dangerous for the general public, including staves and soul gems. Laekette will open up her vigil after you first speak to her in a town or city.
     
    If you've gained Laekette's favor and asked about the devices she's studying, you will be able to receive training sessions from her. Her training either requires training various skills or retrieving an item from a dungeon. She will let you do additional things with devices like hers:
    Deflect: After this training, magicka from incoming spells is absorbed while wearing at least 3 restrictive devices. Direct: After this training, worn enchanted equipment and used enchanted weapons are stronger while wearing at least 3 restrictive devices. Dodge: After this training, physical attacks have a chance to be evaded while wearing a corset and any glove or boot devices. Draining: After this training, you passively recover magicka and health while wearing a straitjacket.  
    Thelia, the Stable Master
     
    This redguard blacksmith girl was sent across the border by her master in Hammerfell. She is to tame and send back servants to her master. Since being renounced from the Empire, Hammerfell has grown more hostile to outsiders. Thelia's master has taken this to his advantage, and has been smuggling in servants of other races across the border, where no one will search for them, and no one in Hammerfell will care about them. The restraints Thelia's master uses are designed to resemble horse harnesses, to further disguise his actions when the devices cross the border.
     
    Thelia makes these restraints herself, and sends them off to other servants of her master, and the occasional deviant noble. However, the couriers she sends are not of fighting stock and are often lost along the way. The Smuggled Packages end up in any number of locations. Some other group has also been shipping similar packages, but they seem to be smuggling enchanted weapons and armor. After you find one and take a look inside, Thelia will start showing up in towns and cities looking for the couriers she sent with them.
     
    The new servants Thelia corrals end up at her farm, Hammer-Worn Stables, along the road between Whiterun and The Reach, South-East of Rorikstead. Thelia master has incredible resources at his disposal, some of which is spent on Thelia's creation. Powerful enchanted armor and weapons are often being made at her stables, and she may part with a few. Thelia will open up her shop after you first talk to her in a town or city.
     
    If you've gained Thelia's favor and asked about the devices she's making, you will be able to receive training sessions from her. Her training either requires training various skills, retrieving an item from a dungeon, or delivering an item while bound. Her training will make you feel:
    Handled: After this training, crafted potions, poisons, enchantments, and tempered weapons are stronger while wearing any leg cuffs, arm cuffs, and collar. Harnessed: After this training, you will be harder to detect and will be encumbered less by worn equipment while wearing leg cuffs, arm cuffs, and a harness. Herded: After this training, you will move much faster while wearing any 'heavy' restraints like armbinders, straitjakcets, yokes, and shackles. Hooved: After this training, you will require less stamina to sprint while wearing pony boots.  
    Mirtienne the Mix-Blood, the Sorceress
     
    Mirtrienne claims to be an Imperial mage, though her nickname doesn't agree. She has moved slightly North of the Cyrodiil border to set up shop, and now travels the province looking for the work of one of the last members of the Mage's Guild. The binding and animating spells he created are of incredible interest to her, and their results she finds very precious.
     
    The old mage's work lies within Old Grimoires, which can be found in most hideouts, but most often with Vampries and Warlocks. Inside you will find the remnants of one of the mage's binding spells, still waiting to be activated. You may also find grimoire's from other mages, which will still hold useful pages which can be used as scrolls. Once you find one and start looking through its pages, Mirtrienne will start appearing in towns and cities looking for hints of their location.
     
    The new shop Mirtrienne has set up is called Mix-Blood Magics, and is within eyesight of the gate to Cyrodiil. There, she has brought an extensive collection of books and scrolls, and works diligently to make copies to sell. Mirtrienne will open up her shop after you first talk to her in a town or city.
     
    If you've gained Mirtrienne's favor and asked about the devices she's studying, you will be able to receive training sessions from her. Her training either requires training various skills, or retrieving an item from a dungeon. She will train your:
    Defense: After this training, worn armor and blocking are more effective while wearing "colored" rope arm, leg, and body restraints. Dexterity: After this training, pickpocket, lockpicking, and sneak skills are increased while wearing "colored" rope arm, leg, and body restraints. Recovery: After this training, health, magicka, and stamina recover faster while wearing "colored" rope arm, leg, body, and head restraints. Strength: After this training, power attacks require less stamina and power and critical attacks do more damage while wearing "colored" rope arm, leg, and body restraints.  
    The Skeleton Key:
     
    One final way to get yourself out of any device. If you manage to find and secure the legendary Skeleton Key, you will be able to remove any device at any time. Simply examine it, and it's power will unlock you.
     
    Patches:
    There are currently two optional patches listed under downloads.
     
    Devious Devices - Lore Patch
    -Edits names of devices to make the more consistent with the lore the base mod adds, and to make them more organized.
     
    Devious Lore - KS Hairs Patch
    -Adds hairs from the KS Hairdos - Renewal mod to the various NPCs this mod adds.
     
    Credits:
    Kimy, creator of Cursed Loot, which was my inspiration for this mod.
    The Devious Devices Dev Team, who made this game much more interesting
     
    Change Log:
    3.0.2 Hotfix (2023-7-13)
    Added Pony Girls to zadDialogueDisabled faction.
    Removed Gag Moans from Weapon Swing and Spell Cast blocking dialogue. Event dialogue is still blocked when wearing gags.
     
    3.0.1 Hotfix (2023-3-17)
    Fixed training devices being removable.
    Added Struggle Animations to training devices.
    Fixed ally item dialogue.
    Added npcs to zadDialogueDisabled faction to prevent Devious Lore NPCs from acting out of character due to Cursed Loot's dialogue.
    Updated KS Hairdos Patch to apply faction change above.
     
    3.0.0 (2023-3-10)
    Added:
    -21 New Repeatable Training Quests, 4 Per Lore-Monger
    -5 Custom Sets of devices for use during training quests. You'll need to build one set in BodySlide for it to appear in-game. Look for 'DDL' in BodySlide.
    -Added new devices from 5.2 to various Lore Mongers
        New Heels, Large and Extreme Ball Gags, and Straitjacket Dresses added to Mistress Ellarie's device pool.
        Chastity Corsets added to Vigilant Laekette's device pool.
        Boxbinders and New Harnesses added to Thelia's device pool.
        Red/White/Black padded devices added to Hjorni's device pool.
        New Rope devices added to Mirtrienne's device pool.
        New Catsuit Boots, Straitjacket Catsuits, and Rubber Hoods added to Laekette's device pool.
        Elbow Shackles added to guards' device pool.
    Tweaks, Changes, and Fixes:
    -Fixed scribe trade dialogue not working.
    -Tweaked monger item rewards so they are now always better then items gained by just opening loot items.
    -Made ally dialogue loop back so you don't have to ask for help multiple times.
    -Made allies less likely to break keys when unlocking your restraints.
    -Removed enchantments from Ceremonial Training restraints.
    -Struggling exhaustion now decreases Magicka/StaminaRateMult, rather than Magicka/StaminaRate, as the former seems to work better.
    -Fixed Mirtrienne's gift dialogue animations
    -Added some new dialogue to Mirtrienne
    -Changed Retrieve quests so they 'end' when the Lore Mongers change location, rather than when the player does.
    -Fixed Seer Retrieve quest not progressing properly.
    -Made lore monger unlocking/trading/training dialogue only available when quests aren't active and only when services are available.
    -Added a delay between training quests from the same Lore Monger.
    -Redid lighting of Aldmeri Imports and Hammer-Worn Stables
    -Changed rope device inventory mesh to bundle rather than coil so they match with standard DD devices.
    -Raised the awning at Aldmeri Imports so players stop bashing their head on it.
    -Fixed Thelia's gag dialogue.
    -Removed pet suits from Thelia's device pool.
    -Redid parts of equipping scripts to treat suits as chaste by default and to better switch out restraints while there are conflicting devices equipped.
    -Changed dialogue conditions so retrieve quests don't constantly prevent allies from opening loot items (EEC Crate, Ceremonial Urn, etc)
    -'Fury' training no longer requires the player to not have vaginal/anal plugs.
     
    Lore Patch Changes (2023-3-10)
    -Removed changes to device Editor IDs since they seemed to cause problems
    -Removed changes allowing devices to be enchanted.
    -Removed full body rope harness ArmorAddon edit from lore patch.
     
    Removed Struggle Patch since that's now included in base Devious Devices as of version 5.2
     
     

    113,043 downloads

    Updated

  25. Night Mistress Mansion

    NIGHT MISTRESS MANSION : A Mansion Management mod (Aka Quo Vagis for Skyrim!)
     
    Co Authors : CPU (dance animations and scripts, pictures conversion tutorial, Humongous tears of gratitude), Glev (pictures). Ruhadre for patches.
     
    Dependencies :
    Skyrim Dawnguard Dragonborn Sexlab FNIS  
    Soft Dependencie :
    Scent of sex, by CPU (que mille vierges Lui soient envoyées, qu'Il les lutine). This mod will help you to make the whores in Mansion more active.  
    Night Mistress Manssion is prereleased on my Patreon : https://www.patreon.com/Delzaron
     
    Conflicts :
    Captured dreams, if you put it in your load order BEFORE Night Mistress Mansion. If you put it AFTER Night mistress Mansion, it may work.  
    SSE : When the mod will be finished, I'll try to convert it to make it compatible with Skyrim Special Edition (if SSE contains also the Dawnguard and dragonborn DLCs).
    In terme of scripts, aNMM is compatible in theory. The main problem is the textures.
     
    How to start the mod : talk to an In keeper, and meet Axia Lilvahi, in the Night Mistress Mansion.
     
    The Mod content :
     
    Radiant prostitution is about inn girls. Maria Eden about slaves whores... the high class prostitution was missing... until Night Mistress Mansion !
     
    Axia Lilvahi is not like pimps you can meet in Skyrim : whore herself, she takes care of her girls, and she's very ambitious...
    No bestiality and slavery in that mod : it's a classy prostitution mod.
     
    Mansion girls have different status, and it have consequences. Sex skills and money are based on that rank.
    - Apprentices don't choose their jobs, and get 30% of the profits.
    - whores will be able to negociate, and get 30% of the profit + a margin (so, player negociate the sex scene, and the price in a marge).
    - dancers can propose sex, and dance.
    - special are... special. Only the Night Mistress Mansion will propose special employees.
    - courtesans are expensive (almost 500 gold, 50% for the girl), and can also make some interesting tasks (like spying, art, or just chat/accompany a noble for a party...).
     
    30 %, that's a little... but every whores have a bed, food, and washed clothes, and can use the Mansions as their homes... so, they don't need to spend that money in the brothel, unlike Maria Eden or Radiant prostitution ones.
    In every brothel, player will find a chest where she can store her gear safely.
     
    At the beginning of the mod, player can make money by whoring, or by receiving it from Axia during the quest line... at a step, player will become an associate, be able to publish erotic posters, and will be able to earn a part of the daily profits of each brothels... if there are profits... that's mean you're in charge to make profits !
     
    Core Quests :
    aNMM0_starter : the starter quest, where player meet Axia Aoada. aNMM1_Hire : get your job position ! aNMM2_ begin : the beginning of the Night Mistress Mansion : recruit whores, make add, and turn this ruin into a profitable Mansion. aNMM2_book : erotic books publication. More than 150 girls to photoshoot : Catch them all ! aNNM2_Dance : dancing lesson. aNMM3_Vampire : find the dark side of Axia Aoada. Your first real moral choice. aNMM4_begin : acquire the Red Button Mansion ! aNMM4_Courtesan : convince Kahedec to become a courtesan, and recruit another one. aNMM4_End : Help Amélie Malibue to find Axia's past... and defeat Axia old ennemies.  

    Radiant Quests :
    aNMM_Main : the mod management quest. aNMM_Main_book : the magazines management quest. aNMM_RedButtonMain : the Red Button Brothel Management quest aNMM_NightMistressMansion_Main : the Night Mistress Mansion management quest aNMM_Recruit : recruit NPC from the mod, and from vanilla skyrim (who says "Ysolda" ?) aNMM_Recruit_Model : recruit NPC from erotic pictures, for the magazines publications.  

    Actor Events :
    aNMM_ActorEvent_WhoreQuest : NPCs whores, dancers and courtesan working quest. aNMM_ActorEvent_DancerQuest : NPCs dancers working quest. aNMM_ActorEvent_CourtesanQuest : same, for courtesans. More money... aNMM_ActorEvent_WaitressQuest : waitresses have their event too... aNMM_ActorEvent_slaveWhoreQuest : another whore actor event... aNMM_Events_NightMistressMansion : a quest (thanks CPU) to trigger lot of scenes...  

    Side Quests :
    aNMM_Rep_Vamp1 : play Truth or Dare with three vampiric girls. aNMM_Rep_ImpClient : an important client came. Fuck him good, and increase the Mansion's reputation. aNMM_Rep_Client : please the client... and make an extra money. aNMM_Rep_Book : publish a book. aNMM_Rep_Courtesan : a whore delivery outside the Mansion. Ley with the client, get paid, come back home. aNMM_Rep_Spy : work with the thieves guild aNMM_Rep_GuardBandit : execute some bandits who are annoying the Mansion aNMM_Rep_GuardEscort : Escort a Courtesan to her client aNMM4_sideQuest_GirlBard : acquire the Burning Thigh Mansion. aNMM4_sideQuest_Kahedec : take Kahedec sexual education in charge !  

    The Brothels :
     
    The Night Mistress Mansion is more a company. During the mod, several establisments will be established. Brothels I planned :
    The Red Button : a Mansion near DragonBridge and Solitude. The Night Mistress : a manor based on Volkihar castle. It's near Lake Ilinata, not far from Captured dreams Mansion. The Burning Thigh : a wood manor based brothel, near Riften.  

    Some of the mod's NPCs :
    Axia Lilvahi : a woman from a far country. Exasperated by skyrim pimps (mostly slavers and brutes), she decided to build her own business! Aeta and Aesta Merith : two sisters, they lives in Dawnstar. Aeta will be the local brothel keeper. Carmen : a experienced redhead whore from HighRock, she have contacts with the Penitus occulatus. But she don't hesitate to use illegal means to reach her goals. Amélie Malibue : a scout Axia hired some times ago... she will be the bar keeper, and her morality will temper Axia and Carmen choices. Iolia : a yound dunmer, Axia's "niece". Kahedec Gra Limai : a young orc noble. Bula Gro Labrom : Kahedec's bodyguard Haley, Badcia, Laren : three vampires girls. Azor Avaj Sonderbilt : a powerful warlock, who have only one weakness : women. Lalum : a yound dancer and Axia's daughter in law. Asilia : skilled maid, and Iolia cousin. Violet, Lily and Favani Arelas : Iolia former colleagues.  

    NPC to recruit : (in progress)
     
    NPC can be recruited for two purposes : as nude models (around 150 NPCs available !) for "Skyrim Beauties" Publication, and as "employees". The list of Potential employees (vanilla and mod NPCs) is below :
    Markarth : Cairine and Hroki. Falkreath : Sally Sheep Jumper, Narri. Whiterun : Ysolda and Ahlam (as courtesan) Solitude : Elissif (if she lost her Jarl position), Vala Sestius (included in the Red Button Quest) DragonBridge : Julia and Juliette Lylvienne (included in the Red Button quest) Windhelm : Shahvee. Shorstone : Joldi (but only for the Mansion near Riften) Riften : Svana (as a maid) Ivarstead : Lynly and Fastred. DLCs : Mirri Severin. Old Hroldan : Uale the Sicambre. Dawnstar : Bodil. Rorikstead : Alarvyne Winterhold : Arameya. Morthal : Abelone All Followers !
    In Night Mistress Mansion mod, these NPCs and followers are the key : linear quest recruits are mostly mod NPCs, but it's not enough for making the Mansions profitable. As Associate, you need to complete the staff, and more the quest advance, and more you'll need to recruit. For example, the Night Mistress Mansion can consume 10 followers as whores. It's a good way to make followers useful, profitable, and grouped in the same place.
     

    Night Mistress Mansion edition :
     
    Publish porn magazines! You'll be able to talk to NPCs , pay them to pose. You need 4 pictures to publish a magazine. The more kinky it is, the more money it make.
    A board will appear each time you publish the related picture. Some themed magazines will be published each time the appropriate pictures are obtained.  

    Permissions :
    You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.

    55,666 downloads

    Updated


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