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Framework & Resources

Frameworks and resources of various types related to SexLab

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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
     
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
     

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
     

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
     
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
     
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
     
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
     
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
     
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
     
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
     
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
     
    v1.62:
     
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
     

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
     

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  
     
     

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
    xx

    5,267,835 downloads

    Updated

  2. Sexlab Aroused Redux December 05 2016

    Sexlab Aroused Redux
     
    This is a replacement for Sexlab Aroused. The intent is to minimize the papyrus impact of Aroused. It is a direct replacement for Aroused and any mod that depends on it should continue to work as before. It uses all the same logic as the fabulously well written original. If you are experiencing script lag or random CTDs, Sexlab Aroused Redux (SAR) will help solve the problem and many users have reported great success using it. Here is a quote:
     
    Do not use the SSE download for oldrim.
    It is only here temporarily until I create a new SSE topic.  If you use this, make sure you get Skyrim Special Edition, and  Sexlab SSE and SKSE64, etc.
     
    If you need the SSE version, find it here:
     

    Version 28b
    This version now updates the SLA_ variables regardless of whether or not there are naked NPCs around with each scan (unless disabled). So, to get the same functionality as in 27c regarding papyrus impact, use the Disable Aroused checkbox if you don't want Aroused to change arousal states. I also added code provided by BeamerMiasma to use the player as the LOS center if they are present in a sex scene instead of the NPC in the female position. See this post for more information and the possible impact.
    Added two new check-boxes to the MCM menu. One disables aroused completely. It is useful to reduce the papyrus impact to zero (or close) for use in big battles or other places where any papyrus impact would stress your system. You can also turn it off when you just don't want your NPCs getting horney.
     
     
    The other controls the way that aroused works when there are no naked players around. If it is checked on (the default), we don't do arousal computations if there are no naked NPCs (or the naked player) around. We do however now update the SLA_AROUSED variable even if there are no naked players around. This variable should be checked on unless you have a mod that will not work it off. I don't think there really are any, but we have added this in just in case. Note that there is some considerable papyrus impact with this change when there are no naked NPCs around, so if this impacts you, disable aroused in those places where it is a problem.
     
    What is does:
     
    This mod copies much of the functionality of the original but with a much lower papyrus impact. So you don't have to go to another page, the following is shamelessly copied from Sexlab Aroused, the original.
     
    Features
    Sexual Arousal - for ALL Skyrim residents. It is based on how much time passed from sex and on exposure to adult content. Lover's Desire - player will find it difficult to focus if aroused. SOS support - sclongs will come to life as response to arousal, hands free.
    BeamerMiasma has provided a really nice graph that shows the effect of Time Rate and its effect on arousal since your last orgasm here.
    It is reproduced here in the spoiler
     
     
    BIG NOTE:
    Aroused Redux provides an interface that allows other mod authors to change arousal directly. Even if aroused is disabled using the Disable Aroused checkbox, you may still see arousal changing.
     
    Arousal
    Arousal = TimeRate * (DaysSinceLastOrgasm) + Sum(SingleExposure * ExposureRate) Arousal min value is 0 and max value 100, but some times -2 is returned for invalid/blocked actors ExposureRate can be set from MCM menu or by modders, values are 0-10 TimeRate decays overtime, having sex increases TmeRate, values are 0-100
    SexLab
    Each stage of foreplay animation adds +1 exposure Orgasm reduces exposure by "actual animation duration" / "default animation duration" * 20. Tip: extending sex duration would reduce more exposure after orgasm Orgasm time is stored to each actor Rape reduces exposure by additional 10 points to victim Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting
    Naked
    PC arousal increases if one sees naked NPC and visa versa If NPC sees naked PC, and PC set as Exhibitionist in MCM menu, then PCs exposure is increased
    Lover's Desire
    Satisfied - Arousal 0-20 : skills improve 5% faster Arousal 20-49 does nothing Distracted - Arousal : 50-69 skills improve 5% slower Aroused - Arousal : 70-89 skills improve 10% slower Need Sex - Arousal : 90+ skills improve 20% slower Losing Control - Arousal 90+ and Time Rate 70-89 : skills improve 40% slower Addicted - Arousal 90+ and Time rate 90+ : skills improve 80% slower
    SOS
    Arousal level of NPC effects SOS "bending".  

    Modders
    See this post for help in interfacing to Aroused Redux.
     
    Special Thanks
    Special thanks to sdvr and orsonero for their translation work.
     
    Thanks too to Leito for his excellent animations. Hope you all swing over to his forum and tell him thanks.
     
    PATCH NOTES
    I have left version 27c on the download page just in case version 28 causes problems. I have tested it extensively, so I think it is fairly clean. However, I have not beta tested it widely.
     
    This mod comes with complete source, so please feel free to have a look. I did not provide a bsa, it is all loose files.
     
    Compatibilty
    SAR is compatible with most software products that rely on the old version of Sexlab Aroused. It has been tested with:
    Sexlab SexSlaves, Sexlab Romance, Devious Devices Integration, Lovers Comfort, SD+, Deviously Helpless, Captured Dreams, Devious Devices (Integration, Assets and Expansion), SexLab attraction, SexLab approach.and SL Stories. There are no reported incompatibilities. More as I find them.
     
    Installation
    Installing over the old aroused:
    1. Start up a save and turn off the cloak spell in MCM, wait a full minute, then save your game.
    2. Exit Skyrim and uninstall the old Aroused.
    3. Install the new Aroused and run LOOT or similar
    4. Run FNISForUsers
    4. Reload your save and wait a few minutes after the message "SexLab Aroused upgraded to version xxx" and off you go.
     
    New Installation
    1. Install aroused using NMM or similiar
    2. Run Loot and FNIS
    3. Start up your game. It may take up to 5 minutes or so for the SexLab Aroused menus to appear in in MCM. You should get a notification that MCM: Registered 1 New Menu
    4. After you can see the menu, you are ready to go.
     
     
     
    Upgrading
    Just uninstall the old version using NMM or similiar and install the new version. Then, run FNIS for users. If you are upgrading for a major version (eg version 27c to 28), you will see "Updating Aroused Redux to version xxx ..." and then "Aroused is ready to use" when the software update is complete.
    Note that NMM and similar sometimes does not remove all the files it install. So, if you installed the loose version and are installing the bsa version, check your ...skyrim\data\scripts directory for the existence of sla*.pex. If you have Slave Tats installed, there will be those files there as well. Here is a complete list of the files Redux installs:
    slacloakeffscrslaConfigScrslaFrameworkScrslaInternalScrslamainscrslaNakedScriptslaPlayerAliasScrslaResetScrslaScanAllScriptslaUtilScr  
    Alternately, just install the loose version if you are upgrading a loose version.

    1,617,005 downloads

    Updated

  3. Devious Devices - Integration

    Devious Devices
     
    By The DD Team:
    - Kimy (Lead Maintainer)
    - Min (Founder)
    - Feuertin
    - El Duderino
     
    Past Contributors: Zadil, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Princessity, Heretical, Pincopallino
     
    FEATURES
     
    Devious Devices is a collection of restraining devices and toys to torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!
     
    Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock. Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again! Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release... Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson! Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu! Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag.  Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs!  
    COMPATIBILITY AND CONFLICTS
     
    General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.
     
    Frostfall: While wearing restraints the player might be unable to keep herself warm. Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod. Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR. SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints. Play Random Idle - can break custom idles used by our restraints.  
    REQUIREMENTS
     
    Devious Devices - Assets Version 3
    SexLab 1.6+
    SexLab Aroused Redux
    Bodyslide and Outfit Studio
     
    UPGRADE INSTRUCTIONS
     
    Version 4.2: No new game required when updating from any 4.x version.
     
    INSTALLATION
     
    1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
    2. Install this mod.
    3. Run FNIS when done
    4. Start up Skyrim, and either create a New Game, or load your Save.
    5. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed).
    6. Install all three DD mods with your mod manager of choice.
    7. And don't forget to use Bodyslide to build the assets. Half of all user support requests root in them not running Bodyslide. RUN BODYSLIDE!!!!
     
    IF THE DEVICES ARE INVISIBLE IN GAME, YOU FORGOT TO RUN BODYSLIDE AND BATCH BUILD THE DEVICES!!!
     
    KNOWN ISSUES
     
    The 'equipped' indicator for the belt may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk). Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a limitation with Skyrim. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device.  
    FREQUENTLY ASKED QUESTIONS
     
    Q: How to best report any issues with Devious Devices?
    A: Post your issue in the support thread and describe what happened, and how. In enough detail that we might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While we might be able to guess the cause of your problem every now and then, chances are that we will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!!
     
    Q: I have this and that problem with an older version of Devious Devices.
    A: Please don't ask about older versions. Ever. We release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.
     
    Q: I have a support question and wonder if I should PM it to you.
    A: Please, PLEASE do NOT use PMs for support issues and bug reports. We might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.
     
    Q: Can I suggest new features?
    A: Absolutely! We have implemented a lot of user-suggested features and will continue doing so. But please understand that we cannot implement them all and that some others we really just won't like enough.
     
    Q: Will this mod ever support male player characters?
    A: Not officially. There are conversions for male characters available on LoversLab. YMMV.
     
    Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!
     
    Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
    A: Ummm...I dunno.. You tell me! We list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and we can't possibly test them all.
     
    Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library?
    A: If the other mod has been out on LL for more than a couple months and we haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission.
     
    Q: Can I translate your mod?
    A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first.
     
    Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
    A: We will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!
     
    Q: Where can I get the items in game?
    A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Captured Dreams, Shout Like a Virgin, or Deviously Cursed Loot.
     
    Q: Will this mod ever support another body than CBBE Bodyslide or UUNP?
    A: That's very extremely unlikely. Unless another body completely takes over the market in the future, we will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.
     
    Q: I unequipped an item, but it's still visually on my character!
    A: See the "Known Issues" section.
     
    PERMISSIONS
     
    Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated.
     
    You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do You can NOT post this mod or any of its parts (including any derived works) outsides of LL without explicit permission. You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary and don't offer the donor any tangible advantage over non-donors) You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way. You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given. You can NOT publish a fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games. You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly.  
    For all third party assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
     
    FOR MODDERS
     
    API Documentation can be found in zadlibs.psc (code comments within that file). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod.
    Devious Devices utilizes Github for source control: You can view the Integration, Assets, and Expansion repositories at https://github.com/DeviousDevices/.
     
    CONTRIBUTION LICENCE

    Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration:
    By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revocable, and non-transferable licence to use your assets without limitation in Devious Devices or projects for other games, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose.
     
    CREDITS
    Min and Kimy for the code.
    Zadil and Koffii for the devices in Devious Devices Assets.
    Coopervane for his enormous contributions to Devious Devices - Expansion.
    Princessity and Srende for code contributions and testing.
    Zenetx for his Gags Overhaul, which has been officially adopted.
    Xaz for code contributions, as well as his development of numerous animations used by this mod.
    ZaZ Chris for some of the custom animations and assets used by this mod. Some assets from the excellent ZaZ Animation Pack have been rebundled with DD as per ZAP's general use permissions.
    SpaceHamster and Billyy for the awesome bound animations.
    Lordescobar666 for code contributions.
    Veladarius and UrbanSniper for the quest-design and dialogue.
    Cedec0 for the bound combat that is now a part of this mod.
    MaikCG for the alternative bound combat animations.
    Heretical for contributing Heretic Resource Pack models
    Pincopallino, Feuertin and El Duderino for all the awesome items.
    Aelie for the code contributions.
    Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for participating in the Beta, and beta-testing new releases.
    LoversLab Forum Members for some great suggestions and putting this mod to good use.
     
    TROUBLESHOOTING
     
    If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored.

    1,331,870 downloads

    Updated

  4. Devious Devices (Assets)

    Devious Devices: Assets
     
     
     
    This is a collection of SM-themed gear and devices for CBBE-HDT (Bodyslide) and UUNP female bodies.
     
    A comprehensive list of mods that use these devices can be found at the
    Devious Skyrim thread
     
     
     
    USAGE
     
    Simply install this mod with the mod manager of your choice.
     
     
     
    REQUIREMENTS
     
    Bodyslide and Outfit Studio
    Which can be found here

    SexLab Framework (any recent version)
    Some items in this package have SexLab keywords attached to them to ensure compatibility with other adult mods  
     
     
    KNOWN ISSUES
     
    Headgear (gags, blindfold,...) may not always fit perfectly depending on the character's race and facial features.
     
    Minor clipping and/or deformation issues may occur when the character assumes extreme poses or performs certain movements.  
     
     
    FREQUENTLY ASKED QUESTIONS
     
    1. How do I access or use these devices?
    Devious Devices: Assets is a modder's resource and doesn't place the items ingame nor assign or provide support for custom ingame behavior - these aspects are handled and maintained by separate 'Devious Devices' mods. Any issues with such should thus be referred to the respective mod author.    
    2. Why is a certain device not working properly?
    See answer to the previous question.
     
    3. Why do some devices not fit my player character?
    These assets were made for a specific set of bodies (see 'Requirements'). Other body types are not supported and may cause visual anomalies.  
    4. Will there ever be support for males/beast races/additional bodies?
    Probably not  
    5. Will there ever be support for additional bodies?
    CBBE-HDT and UUNP are the most widely used and the most versatile body mods available for Skyrim. There is hardly any good reason to use another body. Given the stage in Skyrim's lifecycle, it is very unlikely to see a new body mod getting released with the potential to surpass either CBBE's or UUNP's popularity. We also do no want to continue support for older fixed-shape body mods, as this would dramatically increase our modellers' workload for very little gain. You can use Bodyslide to generate any body shape you wish, so there is no point in supporting a fixed-shape body.  
    5. Can I re-use these items in my own creation?
    You're very much welcome to use the mesh and texture contents of the DDa mod in your own creative works if the following conditions are met:
     
    1) The resulting mod or product should be available for free
     
    2) There should be a brief mention of the source somewhere in the description and/or readme. Something along the lines of “Featuring Zadil’s meshes and textures from the Skyrim mod ‘Devious Devices: Assets’” would perfectly suffice.
     
    Oh, and don't forget to drop me a short message with a link to the finished result. I'd be curious to see it.
     
     
    6. Can I make suggestions regarding future content?
    No new content is planned for DDa at this time. Please refer to DDx instead.
     
     
     
    Credits
     
    Min
    for his outstanding work on the Integration mod and project management  
    Kimy
    for keeping the chaos at bay  
    Koffii
    for contributing additional high quality meshes & textures  
    Zaz & Xaz
    for providing complementary animations to some devices  
    Coopervane
    for his assistance regarding nif shader parameters & mod maintenance  
    Pincopallino
    for the CBBE Slidersets  
    Gameplayer
    for the UUNP Slidersets  
    All DD modders and beta testers
    for their time and efforts
     

    1,269,307 downloads

    Updated

  5. More Nasty Critters Legendary Edition

    THIS VERSION IS FOR SKYRIM LEGENDARY EDITION ONLY
    go here for Skyrim Special/Anniversary Edition: https://www.loverslab.com/files/file/5464-more-nasty-critters-special-edition/
     
    MNC is a unified collection of the basic adult creature mods, the contents within came from multiple mod authors.
    this version has updated mesh files, and is using SLAL for animation control.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    DISCLAIMER (copied from original mod page):
    I know its problematic to expand on the work of others or even expand upon someone elses expansion of the work of a third modder.
    However some of the stuff here cant be released in any other meaningful way, at least not for someone who just wants to download and have fun.
    If someone is offended by the stuff I put here let me know and I remove it. Its just here to give fellow players easy access to stuff thats posted all over the board, after all.
    original More Nasty Critters made by dentarr: http://www.loverslab.com/files/file/1140-more-nasty-critters/
    ATTENTION: please read the upgrade procedure guide txt if updating from MNCV9 or you will have problems.
    READ IT IMMEDIATELY!!!
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    The Downloads:
     
    MoreNastyCritters:
    the main mod, adds aroused meshes & animations for creatures + registers races into SexLab so that other SLAL Packs can use them.
    (note: mod does NOT have a MCM of it's own, the CF and SLAL MCMs are used to control this mod).
    WARNING: MNC is now too big to be upload as one file on LL so i had to turn it into split volume files, you need to download and put all 3 files (001, 002, 003) into one folder and extract 001 with 7zip to get the usable file. https://www.file-extensions.org/article/useful-information-about-multi-volume-archives
     
    HentaiCreatures:
    adds spells to summon creatures for you to play with (note: mod has a MCM).
    .....also i seriously hate the name of this mod and want to rename it.
     
    ModCompatibilityKitsForMNC:
    various patches for other mods.
     
    CreatureFramework:
    used to apply aroused meshes onto creatures (note: mod has a MCM).
     
    ExperimentalSexLabCreaturesV1-62ToSLALConversion.7z
    removes creature animations from sexlab and re-adds them as a SLAL Pack.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Required Mods/Install Order:
    The full install guide (and a list of SLAL Packs) can be found here:
    http://www.loverslab.com/files/file/3524-sexlab-more-nasty-critters-install-guide/
    install mods in order shown:
     
    Skyrim Script Extender (aka: SKSE)
    http://skse.silverlock.org/
     
    Fores New Idles (aka: FNIS) (don't forget to download the "FNIS Creature Pack")
    http://www.nexusmods.com/skyrim/mods/11811/
     
    SkyUI
    http://www.nexusmods.com/skyrim/mods/3863/
     
    UIExtensions (needed for SexLabTools)
    http://www.nexusmods.com/skyrim/mods/57046/
     
    SexLab
    https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/
     
    SexLab Tools (optional, but recommended)
    http://www.loverslab.com/files/file/2018-sexlab-tools-v30/
     
    Sexlab Aroused Redux
    http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
     
    More Nasty Critters
    you are here
     
    Hentai Creatures (optional)
    you are here
     
    Creature Framework
    you are here
     
    JContainers
    http://www.nexusmods.com/skyrim/mods/49743/?
     
    SexLab Animation Loader (aka: SLAL)
    http://www.loverslab.com/files/file/2488-sexlab-animation-loader/
     
    MatchMaker (optional, but recommended)
    http://www.loverslab.com/files/file/163-sexlab-matchmaker-updated-09172014/
     
    Suggested Load Order:
    (Skyrim and it's DLCs here)
    SexLab.esm
    SexlabAroused.esm
    CreatureFramework.esm
    (Sexlab Addon\Plugin mod's .esm here)
    (All other .esm mods here)
    SkyUI.esp
    UIExtensions.esp (needed for SexLabTools)
    FNIS.esp
    (All other .esp mods here)
    SexLabTools.esp (optional)
    MoreNastyCritters.esp
    HentaiCreatures.esp (optional)
    SexLabMatchMaker.esp (optional)
    SLAnimLoader.esp
    (Sexlab Addon\Plugin mod's .esp here)
     
    Warning: if you have it please load XP32/XPMSE before MNC. Do not let there skeletons overwrite MNC or your game may crash or have floating dick problems, MNC is using nodes that are sometimes not found in these skeleton mods.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    other Related Mods/Addons you may or may not want:
     
    SexLab v1.62 fixes (for v1.62 only)
    https://www.loverslab.com/files/file/5337-sexlab-162-fixes/
    or SexLab Utility Plus
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
    (please DON'T use both)
     
    Animation Limit Crash Fix
    https://www.loverslab.com/files/file/11208-animation-limit-crash-fix/
     
    HDT mods
    https://www.loverslab.com/files/file/7556-animated-beasts-cocksabc-for-users-le-se/
    or
    https://www.loverslab.com/files/file/8274-animal-sos/
    (ASOS is good for older animations, but most newer & remade ones are made to be used with ABC)
     
    SexLab Werewolves Redux (for using animations when in Werewolf form)
    https://www.loverslab.com/files/file/18014-sexlab-werewolves-redux/
     
    SexLab Dragons
    https://www.loverslab.com/files/file/7900-sexlab-dragons/
    + animations
    https://www.loverslab.com/files/file/2436-horny-creatures-of-skyrim/
    https://www.loverslab.com/files/file/3999-billyys-slal-animations-2020-2-1/
     
    SexLab Aroused Creatures
    https://www.loverslab.com/files/file/1146-sexlab-aroused-creatures-2016-01-20/
    + patch
    https://www.loverslab.com/files/file/10316-osmelmc-mod-tweaks/
     
    Creature Overhaul:
    https://www.loverslab.com/files/file/12760-creature-overhaul/
     
    Bad Dog's Immersive Creatures - SIC Addon V3.0 (if you have "Skyrim Immersive Creatures" mod installed)
    https://www.loverslab.com/files/file/1889-bad-dogs-immersive-creatures-sic-addon/
     
    Bad Dog's Bruma Creatures (if you have the "Beyond Skyrim - Bruma" mod installed)
    https://www.loverslab.com/files/file/5232-bad-dogs-bruma-creatures/
     
    Scent of Sex
    https://www.loverslab.com/files/file/3037-scent-of-sex/
     
    Animal Mansion Plus
    https://www.loverslab.com/files/file/2217-animal-mansion-plus/
     
    SexLab Pheromones
    https://www.loverslab.com/files/file/6893-sexlab-pheromones/
     
    untamed:
    https://www.loverslab.com/files/file/1672-untamed/
     
    Chaurus Life:
    https://www.loverslab.com/files/file/9304-chaurus-life/
     
    Riding Styles:
    https://www.loverslab.com/files/file/2593-riding-styles-2-6-7-21/
     
    Animals and Followers:
    https://www.loverslab.com/files/file/2301-animals-and-followers/
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Animation Troubleshooting:
     
    1. if you are using a Mod Manager ( please go with Mod Organizer 2, it's highly recommended ) make sure it's installing the files to the right location and with the right load order.
    a good guide for using Mod Organizer 2 can be found here:
    https://www.youtube.com/watch?v=j4ZQpzf_iAE&list=PLE7DlYarj-DcLS9LyjEqOJwFUQIIQewcK
     
     
    2. run/rerun the GenerateFNISforUsers.exe, if you don't the animations wont work/run.
    C:\Games\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    or
    C:\Program Files (x86)\Steam\SteamApps\Common\Skyrim\Data\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
    WARNING: Windows (Vista/7/8/10) Security may interfere with updating/overwriting the FNIS behavior files.
    you may not even get a error message telling you that this has happened.
    make sure FNIS and your mod manager are running with administrator privileges.
     
    3. when you start the game with the Skyrim Script Extender (SKSE) loader the list of installed mods wont get refreshed, so if you install a mod and just start the game with the loader any new mods you installed wont be fully activated. to fix this problem go to the skyrim launcher and click on "DATA FILES" and it will refresh the list of installed mods, you can now close the launcher and start the game with the skse loader.
    note: this only apply if you are not using a mod manager
     
    4. in game you need to go inside SexLab's Mod Control Menu (MCM) and click on "install" first before you can use SexLab.
     
    5. make sure you have "Allow Creature Animation" checked in SexLab's MCM settings.
     
    6. turn off "Match Creature Gender" in sexlab's MCM settings, if this setting is enabled some animations won't play, its because most creatures don't have female counterparts in skyrim by default.
     
    7. did you forget to install the FNIS Creature Pack? install it and rerun the GenerateFNISforUsers.exe, then do steps 5 & 8
    NOTE: if you do have the Creature Pack but some creatures are just playing idle animations during sex or not moving try clicking on "De-Install Creatures" in FNIS, after it's done running click on "Update FNIS Behavior"
    (doing this will delete all the creature behavior files generated by FNIS and remake new ones...that is assuming you DO have the FNIS Creature Pack installed)
     
    8. you may need to reload the animations, go to the Animation Loader's MCM and then:
    8.1. click on the "Disable All" button.
    8.2. click on "Rebuild Animation Registry", then Wait for the message to pop up*.
    8.3. click on "Reload JSON".
    8.4. click on "Enable All".
    8.5. click on "Count Animations" and make sure nothing is over 500 (the stock SexLab v1.62 animation limit), turn off some animations if they are.
    8.6. click on "Register Animations", then Wait for the message to pop up*.
    *if you like you can press "~" on your keyboard to open the console so you can watch it Register everything, just make sure you close it before you try to click on anything.
     
    9. if SLAL Packs are not being listed in SLAL try reinstalling/updating JContainers.
     
    10. if you are getting teleported into the air above Secunda's Kiss (giant camp at center of map) then try starting a animation in a indoor area first.
    it should stop happening outside after you do.
     
    11. if all else fails, try loading a older save file from before sexlab was installed....but first try using sexlab's debug menu to reset everything to there default values.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Creature Framework Troubleshooting:
     
    the MCM for Creature Framework is missing:
    you need to install Sexlab Aroused to fix this problem.
    http://www.loverslab.com/files/file/1421-sexlab-aroused-redux-10-august-2016/
    also make sure it's loading before Creature Framework in the load order.
     
    Aroused mesh not getting/staying applied during animations (a list of things to try):
    A. go to the Creature Framework MCM and click on "Re-register all mods", then unpause the game and Wait a Minute.
    B. go to the Creature Framework MCM and click on "Clear Creatures"
    C. go to the Creature Framework MCM and disable "SexLab Aroused integration"
    D. try clicking on the uninstall button in CF's MCM, then save & quit and reload the save. (wait for Creature Framework to reinstall and register)
    E. click on the uninstall button in CF's MCM, then save & quit, then use a save editor to remove all of Creature Framework's scripts & forms from your save file.
    NOTE: you may need to save & quit again after installing to get it's MCM menu to load.
     
    also adding this to the Skyrim.ini (My Documents\My Games\Skyrim) may help CF work a bit better:
     
    Creature Framework not registering mods or stuck in a registering loop:
    try reinstalling JContainers.
    https://www.nexusmods.com/skyrim/mods/49743/?
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    FNIS Troubleshooting:
     
    "ERROR(9): Index was outside the bounds of the array" or "ERROR(2026): Too many animations":
    you may have Too many animation mods and/or SLAL Packs installed, use the "XXL" version of FNIS or uninstall some animations.
     
    "ERROR(76): Could not find a part of the path DebugData.txt":
    a Win10 update (or antivirus software) has forcibly turned on real time protection and it's stopping FNIS from generating/updating files.
    you need to disable real time protection before running FNIS,
    or
    add GenerateFNIS_for_Users.exe to the exclusions list (also you should probably add skse_loader.exe and TESV.exe as well)
     
    Crashing on loading save file:
    you have Too many animations installed, most people start crashing around 12000 to 14000.
    remove some animation mods to fix the problem.....or try installing these:
    Animation Loading Fix (only use v1.0) :
    https://www.nexusmods.com/skyrim/mods/98204
    LE Animation Limit Crash Fix:
    https://www.loverslab.com/files/file/11208-beta-le-animation-limit-crash-fix/
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Papyrus Tweaks:
    the problem with installing script heavy mods is that the default Papyrus settings are not capable of handling the additional stress.
    This tweak should increase stability, and needs to be added to the Skyrim.ini file under the [Papyrus] section.
    Your Skyrim.ini can be found in "My Documents\My Games\Skyrim"
    note1: there is some debate on the last 3, it has been suggested that they should just be deleted from (or never entered into) the Skyrim.ini
    https://www.loverslab.com/topic/56084-crash-fixes/
     
    note2: you should only have logging turned on (bEnableLogging=1) if you are actively trying to find a problem, the rest of the time it's just a drain on system resources and it can cause extra stress for the papyrus system, therefor if you have it on all the time it can potentially become a part of the problem your trying to fix. it only logs the scripts anyways so if you have a problem like a deleted world object or a bad navmesh the log won't say anything helpfull, you should be doing this if you have such a problem:
    http://www.creationkit.com/index.php?title=TES5Edit_Mod_Cleaning_Tutorial
    http://wiki.step-project.com/TES5Edit/TES5Edit_Cleaning_Instructions
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Other Notes:
    when you select "MNC Rescaled Meshes" for the wolves in CF's MCM it makes the wolves larger and gives them a penis that does not support ABC animations, this is intended to be used for older wolf animations.
    (if you have RaceMenu/NIOverride you may want to edit the MoreNastyCritters.esp to remove the object effect from the wolf armors or they may end up much bigger than 1.2)
     
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    Mod Compatibility Kit index of patches:
     
    Bear Mods:
    The DovahBear (with & without Werebear form)
     
    Canine Mods:
    A Dogs Life
    Amaterasu The Great Spirit (was unnecessary, Amaterasu is/was Female, this makes her a male)
    garm companion
    GenderDogs (you don't need the original mod to use this because MNC already includes female meshes)
    Meeko Reborn
    OkamiFollower
    True Meeko
    True Wolves of Skyrim
    Vargr - a Draugr Hound
    Vigilance Reborn
    Zombie Dogs and Skinned Hounds- Mihail Monsters and Animals
     
    Dragon Mods:
    Behemoth Dragon
    Chaos Dragons
    Deadly Dragons
    Diverse Dragons Collection 3 V4-1-3
    DurnehviirResurrected
    Jills of Akatosh
    Jormungandr Dragon
    Nithhogg Dragon
    Thanatos Dragon
    (note:if you are mixing dragon mods (Eg: Chaos Dragons with Deadly Dragons) you may need to edit the leveled npc lists, Eg: LCharDragonAny "0005EACF")
     
    Horse Mods (the bane of my existence):
    Blaze Of Eventide
    Convenient Horses V5
    GenderHorses (you don't need the original mod to use this because MNC already includes female meshes)
    Horse Armors
    Immersive Horses
    Levelers Tower
    Realistic Primitive Horse Breeds
    Stendarr Rising
     
    Other Mods:
    Bestial Essence (may or may not work)
    Creature Mod - Degonians (A.K.A: a DeathClaw mod for Skyrim)
    Darkend
    Reapers The Dark Tower
    SexLab More Creatures (you don't need the original mod to use this because the mod was only one esp file to begin with)
    SkyFem
    Tame the Beasts of Skyrim II
    The Gray Cowl of Nocturnal
    Tumbajamba's Mounts
    Vilja in Skyrim
    Yiffy Age of Skyrim
    Zombies- Mihail Monsters and Animals
     
    MNC Werewolf extras:
    Alternative Werewolf Textures (for female/herm werewolves)
    Player Hermaphrodite Werewolf patch
    Remove Werewolves from SOS
     
    installing the patches with a Mod Manager:
    note from harveytherabbit:
    "Mod Manager (i think he meant Mod Organizer) :  Install the patch in the Mod Manager interface and you will see all of them under that one install.  Navigate under the respective folder title for the patch you wish to install.  Keep expanding the folder hierarchy until you see that patch's 'data' folder and the Right Click and set as Data Directory.  Once it shows the green text indicating it is selected as the data folder, rename the install however you want to identify it as the patch for that specific mod (ex - "MNC Patch - ModTitle") and then complete the install and enable it.  Repeat these steps for each patch you need for your own mod structure."
     
    as i understand the things i've seen other people say in the past the patches need to be extracted and then recompressed into 7zip files of there own to be installed.
    i don't use any mod managers myself so i don't know which way works best.
     
    - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
    CREDITS:
    note: this list of credits most likely has many errors due to the amount of crossover work that has been done.
    its hard to keep track of things when others are expanding upon someone elses expansion of work from a third person.
     
    AnTiWoMaAgNoT (female VampierLord mesh)
    Ashal (SexLab, scripting consultant)
    Bad Dog (mesh consultant, edited Deer/Elk penis, Steam Centurion mesh, edited sabercat penis, Dragon Priest mesh, Riekling penis?, frost giant penis)
    billyy (past Animations now removed, mesh & animation consultant + testing)
    Blaze69 (consultant for many things)
    blipblap (edited Hulking Draugr mesh, edited Giant body meshes, edited troll penis, Ashhopper)
    Chosen Clue (Ash Spawn fix)
    Cyndi (Benthic Lurker penis)
    DARKGRAY (helped with something but i can't remember what it was)
    Dayelyte (Animations)
    dentarr (original MNC mod author)
    Derrax (werewolf balls)
    diarawr (Canine penis & werewolf penis from horny dogs of skyrim)
    Dr Fring (female VampierLord texture)
    Ep1cL3w1s (Creature Framework)
    Flyingtoaster (Hentai Creatures)
    Fore (FNIS, animation consultant)
    FunnyBiz (Animations)
    Gary3 (female horse meshes)
    Gone (Animations, Beastiality Extras, Bear balls, Chaurus penis, spider penis, Draugr penis, Falmer penis, Gargoyle penis, Giant penis, Sabrecat penis, troll penis, VampireLord penis)
    h38fh2mf (did something but i can't remember what it was)
    jacques00 (female giant mesh, female Draugr texture)
    Leito86 (Creature Features, Animations, Horse penis, new bear penis, Werebear penis, Riekling penis?)
    llabsky (Animations)
    lordescobar666 (Sexlab Nude Creatures)
    Lost_Hawk (Female Falmer)
    Lugburzum (Dremora face Fix for Hentai Creatures)
    MadMansGun (mod maintenance, multiple edited meshes, dwarven sphere dildos, Dwarven Spider penis, Dwarven Ballista dildo, Werebear penis (based on Leito's horse penis), Frostbite Spider penis (based on Gone's Chaurus penis), Chaurus Hunter (also based on Gone's Chaurus penis), Frost Atronach, edited Dragon penis)
    nicholas8 (helped with race registration)
    Moutarde421 (female werewolf)
    Panicforever (Animations)
    PaulGreen (modifications to SLAL and enabling icewraith animation support)
    Pfiffy (SSE porting)
    ppp (helped with the Immersive Horses patch)
    RavenKZP (female Dog & Husky)
    SirNibbles (consultant, idea tester)
    Skullered (helped with something but i can't remember what it was)
    SkyMoMod (the Arch Demon in Hentai Creatures)
    Subject2Host (edited bear penis textures, Werebear penis based on horse penis, Rabbit penis based on skeever)
    Vioxsis (Goat, Horker, Hagraven, new Boar)
    vpoteryaev (helped with something but i can't remember what it was)
    Xandero (Animations)
    ZarthonTheVanquished (fixed some creature voice errors)
     
     

    1,263,828 downloads

    Updated

  6. Devious Devices - Expansion

    THIS VERSION OF DEVIOUS DEVICES IS OUTDATED AND SHOULD NOT BE USED ANYMORE. YOU CAN DOWNLOAD THE NEWEST DD VERSION HERE:
     
    LE: https://www.loverslab.com/topic/157168-devious-devices-le-50-2020-11-18/
     
    SE/AE: https://www.loverslab.com/topic/99700-devious-devices-se-beta/

    975,130 downloads

    Updated

  7. SexLab Animation Loader

    This mod makes it easy to register new animations in SexLab.
     
    Several animators on LoversLab have been creating lots of new animation files, but don't have the modding experience necessary to create mods that load them in Skyrim. This mod aims to help solve that problem. Now you can create simple animation packs without needing any modding experience, and then you can use this mod to load them in Skyrim.
     
    Dependencies For Users
     
    If you just want to load an animation pack that someone else has already built, this is all you need:
    SexLab 1.60+ JContainers FNIS
    Dependencies for Animators
     

    If you want to build your own animation packs, you will also need:
    Python 3.x  

    Installation
     
    Just install this normally like you would install any other mod. This mod doesn't come with any animations though, so you will likely want to also install some animation packs as well.
     
    Installing animation packs:
     
    Install animation packs just like you would any other mod. (They need to be unpacked and put into your Skyrim data directory.)
     
    Usage
     
    After installing the mod, open the MCM menu, select the animations you want to register, then click "Register"
     
    Uninstallation
     
    Rebuild the SexLab animation registry after uninstalling this mod to remove any animations it added.
     
    Upgrade Procedure
     
    No clean save or special upgrade steps needed. You will generally want to rebuild the SexLab animation registry after upgrading animation packs, to make sure you pick up the new pack data.
     
    Creating animation packs
     
    Rydin has written up an excellent guide describing how to create animation packs.
     
    The mod itself contains a readme and an example animation pack source file.
    Normally you'll want to edit your animation pack source file, then run SLAnimGenerate.py to generate the FNIS lists and the JSON data read by this mod.
    You will need to run GenerateFNISforModders.exe if the FNIS lists change.
    An example animation pack can be found here.
    Additional documentation can be found in the README or in the example source file.
     
    TODO
     
    I'd like to make SLAnimGenerate automatically update the FNIS behavior files, so you don't need to manually run GenerateFNISforModders.exe.
     
    Bugs
     
    Probably several. Feel free to let me know if you run into anything unusual.
     
    Source
     
    https://github.com/orxx/SLAnimLoader/
     
    License
     
    Public domain. Feel free to do whatever you want with this. If Ashal or rydin ever want to include any of this code directly in SexLab or NSAP that would be cool with me.
     
    Credits
     
    - Ashal, for SexLab
    - Earen, for JContainers
    - rydin, for writing awesome docs, helping support users, and helping to build packs
    - CGi, for the German translation and setting up translation files for other languages
    - CPU, for fixing creature races when multiple races are used in an animation
    - MadMansGun, for updating the creature races list to match the latest More Nasty Critters release
    - All the awesome animators on LL for inspiring me to write this
    - Probably others I'm forgetting
     

    986,914 downloads

    Updated

  8. [WIP] SexLab Aroused v2014-01-24

    NOTICE: CURRENTLY ABANDONED



    It is no longer recommended that you use this mod and instead use it's more up to date version that continues to the work started by the original author, redneck2x.



    The updated version of this mod that is suggested for continued use, is known as

    "SexLab Aroused Redux" and is available by clicking here.

     
     
     
     
     
     
     
     
     

    --------------------------------------------------------------------------------------


     
     
     
    The mod is sub-framework for SexLab that adds simple model of sexual needs to Skyrim.
     
    Features
    Sexual Arousal - for ALL Skyrim residents. It is based on how much time passed from sex and on exposure to adult content. Lover's Desire - player will find it difficult to focus if aroused. SOS support - sclongs will come to life as response to arousal, hands free. Custom Naked Clothes - in MCM menu you can select clothes that will be considered as naked by the mod while wearing them.

    Planned Features
    NO DIALOGUES and/or ACTIONS in/by the mod, it is utility/framework mod More sexual preferences More variety in NPC stats based on NPC parameters I welcome ideas, requests and feedback

    Requirments
    SKSE SkyUI FNIS SexLab

    Recommended mods
    Brawl Bugs Patch - strongly recommended, otherwise brawls might turn into real fights. The patch is already included in SkyRe SOS - Schlongs of Skyrim - 2.03.012+, I use light version

    Some mods that use the framework
    Lover's Comfort by @redneck2x Lover's Victim by @redneck2x A prostitution and player slavery mod by @Heromaster Devious Devices - Integration. Now with quests! by @Min Spectator Crowds and Guards by @mainfct SexLab TDF Prostitution and Pimping by @TheDriedFinger Immersive Arousal Patch by @luffyboy SexLab Hormones by @skyrimll

    Instalation
    Copy files from ZIP file to /Skyrim/Data/ folder. Place SexLabAroused.esm after SexLab.esm

    Uninstall
    Delete:
    SexLabAroused.esm SexLabAroused.bsa SexLabAroused.txt

    FAQ
    Brawls turn into real fights? You might need Brawl Bugs Patch - Plugins, the patch is already included in SkyRe. You can also temporary disable cloak effect from MCM menu.

    Documentation
    Arousal
    Arousal = TimeRate * (DaysSinceLastOrgasm) + Sum(SingleExposure * ExposureRate) Arousal min value is 0 and max value 100, but some times -2 is returned for invalid/blocked actors ExposureRate can be set from MCM menu or by modders, values are 0-10 TimeRate decays overtime, having sex increases TmeRate, values are 0-100

    SexLab
    Each stage of foreplay animation adds +1 exposure Orgasm reduces exposure by "actual animation duration" / "default animation duration" * 20. Tip: extending sex duration would reduce more exposure after orgasm Orgasm time is stored to each actor Rape reduces exposure by additional 10 points to victim Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting

    Naked
    PC arousal increases if one sees naked NPC and visa versa If NPC sees naked PC, and PC set as Exhibitionist in MCM menu, then PCs exposure is increased NPC<->NPC naked arousal is not reliable

    Lover's Desire
    Satisfied - Arousal 0-20 : skills improve 5% faster Arousal 20-49 does nothing Distracted - Arousal : 40-69 skills improve 5% slower Aroused - Arousal : 70-89 skills improve 10% slower Need Sex - Arousal : 90+ skills improve 20% slower Losing Control - Arousal 90+ and Time Rate 70-89 : skills improve 40% slower Addicted - Arousal 90+ and Time rate 90+ : skills improve 80% slower

    SOS
    Arousal level of NPC effects SOS "bending".

    For Modders
    See attached demo pulgin - outdated, scripts will not compile but you can get general idea from it. sla_Arousal - is faction that can be used to GET PC/NPC arousal, values are 0-100. It is simplest interface to the mod and all you need to set up dialogues and/or effects. It is useless to SET faction rank since it is constantly being over-written by the mod. slaFrameworkScr - use the script to get/set/update arousal, functions names are self explanatory, if not PM me.

    Version History
    v20140123, requires SexLab 1.32+
    - Some fixes arousal notifications
    - Fixed time rate faction updated in real time and not only after orgasm
    - More improvements to reset spell
    - Exposure now decays overtime just like Time Rate
    - Females can only have orgasm (arousal goes down) only if animation is tagged as Anal/Vaginal/Masturbation/Fisting
    - Added soft check if actor is wearing item with zad_DeviousBelt keyword, if true then actor can not have orgasm
    - Added slaFrameworkScr.GetMostArousedActorInLocation() returns last most aroused actor in current location, can not be player, still need to verify cell/location/none before doing something with actor
    - No longer checking GetVoiceType() on OnCrosshairRefChange, if referees to ash piles then script halts, maybe Skyrim bug. Many thanks to @rizof


    Credits
    Ashal for creating SexLab framework
    ​All modding community for creating utilities, tools, documentation - non would be possible without your support.
    Permissions
    Do what ever you want with the mod.

    592,368 downloads

    Updated

  9. {REDUNDANT} Non SexLab Animation Pack

    Non SexLab Animations Pack (NSAP) was a mod which was used to bridge the gap between animators make new animations and updates to the SexLab Framework (SLF) where new animations would be added. It started in November 2014 and was a mod that sat along with SLF to allow users the ability to use new animations quickly and effectively.
     
    With the ever-growing modding community finding new and better ways at handling new modding content, NSAP was replaced with the SexLab Animation Loader (SLAL), a mod which used a Phython script to allow anyone with little scripting experience to add new animations even more quickly and efficiently. There are a number of different SLAL packs for each animator which can be easily updated, edited and adjusted to the end-users preferences.
     
    With this advancement, NSAP is no longer required. Most if not all the animations featured in NSAP as in a SLAL pack. It is recommended that NSAP is uninstalled and SLAL is used instead. Running the two mods together may mean causing duplicate entries and errors in FNIS as well as incorrect animation calling in game. It will cause the FNIS animation limit to exceed more than necessary due to duplicated HKX files.
     
    NSAP has been archived now as an educational mod. Users a free to exam the mod's code and learn from it. However, the mod itself, or any edits (personal or otherwise) should not (but not limited to) be shared, re-dristributed, re-uploaded, reposted elsewhere in part or in it's entirety anywhere else without written permission.
     
    Thank you everyone for all the support throughout the years of NSAP.
     
    -
     
     
    SexLab Animation Loader  
    NSAP legacy Information below:
     
     

    536,659 downloads

    Updated

  10. SexLab Tools v3.0

    -------------------- What is this mod?
     
    SexLab Tools is a simple mod that aim to give the player some tools to control a sexlab sex scene, mainly the pose & tags, using menus from the UIExtension mod.
     
    If you have ideas about improving this mod or adding options let me know.
     
    -------------------- Requirements
     
    SexLab Framework by Ashal
    UIExtensions by Expired
     
    -------------------- How to use?
     
    TOOL MENU:
     
    You can open the tool menu by holding the Modifier key (Left shift) and pressing the Tool key (H by default) while aiming a NPC in a sex scene or when the player is involved in a sex scene.
     
    Change stage - Opens a submenu where you can choose a stage to play for the current animation.
    Disable current animation - Disable the current animation (it disables it in the SexLab MCM menu.)
    Unregister animation - CURRENTLY NOT USED, meant to be used to remove manually the custom added animations from the SexLab registry, waiting for Ashal’s implementation of such feature.
    Cum outside - Change the current animation by a non vaginal/anal one if needed and ends the scene.
    Write tag or animation name - Opens a menu where you can write a tag or the name of an animation you want to play, if you write the name of an animation it will be added to the current set and will play it.
    Change current scene tag - Opens a submenu where you will be able to choose a specific tag to change the current set of animation.
     
    Pose selector :
    You can change the pose of the current scene by pressing the Tool key (H by default) while aiming a NPC in a sex scene or when the player is involved in a sex scene.
     
    Tool actor list key:
    Press this key (H by default) to display a list of the NPCs involved in a SexLab sex scene, you can then click on the NPC name you wish to to open the pose selector.
    Clicking the name while holding the modifier key will open the tool menu.
    If the key is the same as the tool key the priority will be given to the player scene or your current target, otherwise it will open the list menu.
     
    ANIMATION CREATOR:
     
    /!\ Bug that can’t be fixed be is not that important: In the text area when you press “0” on the numpad the game takes it as “enter”, you might want to use the standard keyboard to enter zeroes.
     
    Name:
    Enter the name of the animation, once registered you will be able to see the created animation in the SexLab menu, note that creature animation will automatically have the tag of the corresponding race. (e.g. (Wolf) The name)
     
    Race:
    You can either create a human animation or use a creature race, a list of races will appear if creature is chosen.
     
    Type:
    Change the type of the animation, this can changed during the creation so you can mix aggressive/normal animations
    The default duration is also affected by this, see the durations for each stage and each types in SexLab's MCM
    The animation will inherit of the "Aggressive" and "DefaultAggressive" tags if the option is set to "Aggressive type" on registration
     
    Number of actors:
    Use to determine how many actor will be part of the custom animation (up to 5)
     
    Filter:
    Use a filter to sort the animations when you set a stage.
    e.g. If you enter "Arrok" only Arrok animations will be displayed in the animation list.
    Upercases unneeded and multiple filters is possible: e.g. "arrok,foreplay" (Separate with a comma)
     
    Stage X: The animation for the stage of the custom animation.
    Stage of the chosen animation: Self-explanatory.
    Stage timer: Timer for this stage (duration), 0.0 means it will take the default timer for this animation's stage that is set in SexLab MCM menu.
     
    Once you have set all your stages use Register to SexLab option.
     
    To remove the created animations:
     
    All the created animation have the tag “Custom”, you can use the unregisterer feature of the mod to unregister a particular animation by entering its name or unregister all the new animations by entering "Custom".
    You can also use "Reset Animation Registry" in "Rebuild & Clean" in SexLab's MCm menu
     
    MATCHMAKER QUEUE:
     
    You can organize multiple SexLab scenes with this tool
     
    Use the hotkey (disabled by default) on a NPC to register him as the receiver or as an actor of the queue.
    Use the hotkey without any NPC under your crosshair to register the player, remove a NPC from the queue, modify their animation(s), begin the scene or erase the scene.
     
    When the scene starts depending of the animation registered for the NPCs (Can be a tag, a set of animation or an animation in particular) it will start a SexLab scene with the receiver and the next NPC(s) in line, when the SexLab scene is over the next scene will start with the next NPC
     
    - Choosing a 3p animation or a set of animations will need the two next NPC in line (4p, 3 NPCs and so on), no matter what animation is set for the next NPCs.
    - Registering a NPC without a receiver and setting him a 1p animation will start a solo animation
     
    UNREGISTERER:
     
    Enter the name of the animation or the tag of the set of animations you wish to unregister.
    Use "Reset Animation Registry" in "Rebuild & Clean" in the SexLab MCM menu to retrieve the unregistered animations.
     
    -------------------- Credits & thanks
     
    Ashal for creating the SexLab Framework and answering my questions about it.
    Expired for his UIExtension mod.
     
    -------------------- Change log
     

    481,128 downloads

    Updated

  11. Devious Devices - Equip (LE)

    Description
    With this mod you can equip and un-equip most of the devious devices available from Devious Devices Assets and Devious Devices Expansion (DDf) by using the MCM menu. You can also create and store (to a .json file) custom DD outfits.

    Requirements
    Required Mods (this mod will not work without these and their dependencies)
    SkyUI (5.1) - or higher. PapyrusUtil 3.1 -or higher. ZazAnimationPack Skyrim Utility Mod Devious Devices - Assets Devious Devices - Integration Devious Devices - Expansion
    Optional Mods (more features available with these and their dependencies)
    Devious Devices - Captured Dreams Shop Restored (CD) Devious Devices - Beast Race Refits - a DDe patch for beast races, provided by @Skullered.
    Installation
    Install it using your favorite mod manager.
     
    Installation Steps
       1. Install 'DDe’.
       2. Install the latest ‘DDe - CD Patch’ available in the download section, only if you have CD installed already.
     
    Uninstallation Steps
       1. Uninstall ‘DDe - CD Patch’ if installed.
       2. Uninstall ‘DDe’.
     
    Updating to the Latest Version
       1. Follow ‘Uninstallation Steps’, for the existing version. 
       2. Follow ‘Installation Steps’ for the new version. 
     
    Versioning
    For example, version No. 1.2.3
    A change in,
    3 -> Patch, can be installed on the previous version (uninstall old, install new).
    2 -> Content update, clean save is recommended. 
    1 -> Major update, clean save required, new save recommended. 

    Features
    See update log below for features.

    API For Modders
    See post No. 2 in the support thread.

    Mod Status
    So far the mod equips and un-equips DDs quite reliably on the PC. ... not so much on the NPCs, I cannot seem to find an API to reliably detect worn DD by NPCs. Fixed as of 1.30 Be careful when equipping devious devices on NPCs - most of them will probably break or prevent you from finishing quests by acting all retarded. Should be OK with followers, you can remove DDs from them by asking them to share items with you and just removing the DDs directly from their inventory - just make sure you have the keys first.  
    DDe For Skyrim Anniversary Edition (AE)
    Devious Devices - Equip AE  
    Translations
    German -> by @CGi
     
    Update Log

    330,662 downloads

    Updated

  12. SLAL - Animations By Leito - 9/12/16

    SLAL - Animations by Leito


     
     
     

    Update 9/12/16
    -Added several new Riekling animations
    Cowgirl Femdom Gangbang (Beta-ish, I couldn't get it to work in-game, maybe you can) Powerbomb Scissors Threesome 1 Threesome 2 Threesome 3 Threesome 4

    -Fixed camera bob (again) for blowjob 1 and 2 animations
    -Temporarily disabled strapons for all 3 FFM animations
     

    Description
    This mod contains sex animations made my me. It contains all the animations that are found in Non-Sexlab Animations Pack and Forerunner's Leito pack and shares the same tags and names. I don't recommend having either one of these mods installed along side this mod as it'll run up your FNIS animation count and you may see duplicates in game. If you need animations from NSAP, you can find specific SLAL versions here.
     
    Animation List
    Consensual Non-creature

     
     
    Aggressive Non-creature

     
     
    Furniture

     
     
    Creatures

     
     
    Requirements
    SexLab Framework and all it's requirements
    More Nasty Critters and all it's requirements only if you're using the creature pack
    SexLab Animation Loader and all it's requirements
    FNIS
     
    Recommended Mods
    FootIK OFF Spell - Allows the feet to animate they way they're meant to when playing an animation, otherwise they will clip.
     
    Installation
    Uninstall Non-Sexlab Animations Pack, Forerunner's Leito Animation Pack and older versions of my SLAL pack if you have them.
    Install my mod and pick whichever modules you want from the popup.
    Click 'yes' to overwrite everything.
    Run FNIS.
    Check and make sure SLAL_AnimationsByLeito.esp is loaded after SLAnimLoader.esp in your load order.
    In the MCM, go into Sexlab's menu and reset the animation registry. Afterwards, you can go into the SL Animation Loader menu and enable my animations via the appropriate tabs.
     
    If you're using the creature pack, you may need to refresh the Creature Framework mod (included in More Nasty Critters) in it's MCM menu.
     
    Known Issues
    Some animations have issues that I can't/haven't had time to resolve and includes the following:
    Lesbian Double Dildo 1 - Issues with dildo placement due to current limitations of SLAL
    Lesbian Double Dildo 2 - Issues with dildo placement due to current limitations of SLAL
    FFM 1 - Temporarily disabled strapon
    FFM 2 - Temporarily disabled strapon
    FFM 3 - Temporarily disabled strapon
    Riekling Gangbang - May or may not work (SLAL issue?)
     
    Resources
    Animations By Leito
     
    Credits
    Leito - mod maker, animator
    Ashal - Sexlab Framework
    orxx - Sexlab Animation Loader
    rydin - SL Animation Loader Tutorial and Non-Sexlab Animations Pack
    forerunner414 - Leito Animations Pack
    dentarr - More Nasty Critters
    fore - FNIS
    pornphile - character rig
    Zaz and Xaz - bondage furniture
    mod makers and the community in general
    Bethesda
    others that I can't think of right now

    407,794 downloads

    Updated

  13. SexLab Sperm Replacer

    NOTE: This mod needs to be updated to the latest version of SexLab (1.61b).
    It will not function properly in the new framework.
    I'm looking into the matter and may share an updated version in the future.
    Thanks.
     
    UPDATE 1-12-16
    I have uploaded a patched version for SexLab 1.6.1b.
    It should function much the same as the old versions, but will not take advantage of the 'stacking' effect in SSL 1.61b.
    This is a temporary solution to give people access to my sperm textures.
    This package does not include Lady Body textures.
     
    ---------------------------------------------------------------------------------------------
     
    These are alternative textures for the SexLab cum display.
    Each download contains a set of texture files which replace the existing textures.
    They each vary in pattern and strength. See screenshots.
     
    Sets 1, 1a, 1b, and Heavy display correctly on any CBBE, UNP, or ADEC variants,
    but will not display correctly on the Lady Body.
     
    A special Lady Body set is included to accommodate users of that body type.
     
    Installation:
    Unpack the file and merge the Data folder with your Skyrim Data folder- overwrite files.
     
    I would advise you to backup the original textures so you can quickly revert if you desire.
     
    -Enjoy
     
     
     
    SexLab Sperm Replacer-1
     
    Initial texture replacer for the cum display.
    A more modest display than later versions.
     
    NOTE: These will not work correctly on the Lady Body.
     
    SexLab Sperm Replacer-1a, 1b
     
    These are revisions of set 1. They are complete sets of textures. Use one at a time.
     
    This file set changes all aspects of the vaginal cum display but keeps the Oral and anal patterns from set 1 intact. I started working on a whole new set but thought this was interesting enough to post. It's a wet & wild one, which may not be for everyone. Check out the screenshots first.
     
    I have added an all-in-one texture for bukkake spell users.
    If you don't have it and want it, look through the older stuff. It's great for trying out new cum textures.
    It's by oli3d.
     
    NOTE: These will not work correctly on the Lady Body.
     
    SexLab Sperm Replacer for Lady Body
     
    This is a texture replacer set for the Lady Body only; Use this if your primary female body type is the Lady Body. It will not work for CBBE, UNP, ADEC or variants of those body types.
     
    Due to the geometry of the Lady Body, some unfortunate texture placements will occur on the face. Anal and Vaginal applications will appear around the eyes. To my knowledge this is unavoidable.
    When an oral sex texture is applied you will see a repeat texture on the left leg, this is necessary in order to get a facial application.
    If you don't want this you can install the "Option-No facial" files after the full set is installed.
    The "No facial" option has neither the left leg nor the facial application.
     
    SexLab Sperm Replacer- Heavy
     
    I have made a minor update of set 1b.
    It is a heavier, more opaque version for those of you who want a more visible application.
     
    NOTE: These will not work correctly on the Lady Body.
     
    Thanks to Ashal for SexLab,
    and oli3d for his pioneering work.

    296,918 downloads

    Updated

  14. SexLab Inflation Framework

    .intheme, .intheme p {color: #bfbfbf;} .intheme a, .intheme p a, .intheme li a {color: #87b8d7;} .intheme, .intheme a {font-family:arial; font-size:14px;} .intheme .text_center {text-align:center;} .intheme .gold, .intheme a .gold {color:#908858;} .intheme .green, .intheme a .green {color:#009900;} .intheme .red, .intheme a .red {color:#cc0000;} .intheme .yellow, .intheme a .yellow {color:#ffd700;} .intheme .font_size_36, .intheme .font_size_36 a , .intheme .font_size_36 li {font-size:36px;} .intheme .font_size_18, .intheme .font_size_18 a, .intheme .font_size_18 li {font-size:18px;} SexLab Inflation Framework
     
    Requirements:
    SKSE 1.7.3+
    PapyrusUtil 3.3+
    RaceMenu 3.4.5+ or NetImmerse Override 3.4.4+
    XPMSE 3.94+
    SkyUI (MCM Menu) 5.1+
     
    Optional:
    SexLab Framework 1.62+
     

    Proclaimer:
    This Mod was not created to replace any existing systems (like C.A.N.S.), it was created for my personal use and to provide an alternative.
    I would be happy, if mod authors would try out my system and I will answer any questions you might have about my framework.
    If you have suggestions, questions, bugs, etc. please let me know in the support thread!
     

     
    I created a Google Translation Document, feel free to contribute!
    Be sure to unhide columns you hid, after you are done.
    You can also send me translation files via pm.
    If any of the translators wants to be credited for their work, shoot me a pm and I will gladly add you to the front page, please also state, for which languages.
     
    The documentation for the implementation of my mod, can now be accessed either:
    via SLIF_Main.psc via the scripts, that are either in the .7z folder or in the folder you installed the mod to via a manager, which are located in the following folder: Data\Scripts\Source\SexLab Inflation Framework\ via the SexLab Inflation Framework Documentation via the SexLab Inflation Framework implementation without dependency
    SLIF Installer Backup: Dropbox Folder
    SLIF Patches Backup: Dropbox Folder
     
    How to add custom Bodymorphs to the Bodymorphs page.
     
    Since I'm tired of repeating myself over an over, here is a blog post, with quick steps, on how to report errors.
     
    Description:
    The Inflation Framework is the first SexLab mod I ever created. It can be installed at any time into your game. The mod itself does nothing on it's own (except for the sliders in it's mcm menu) and needs some changes in scripts of mods, which want to use my framework.
     
    The mod idea sprung from the simple frustration, that the mods I installed were fighting all the time, who gets to inflate my character and sizes changing rapidly, while using mods like: Beeing Female, Fill Her Up, Milk Mod Economy, etc.
     
    It was created for personal use, but with the intention of sharing it on this board.
     
    Support for new mods will follow in the future, but I would like to encourage mod authors to check out my system.
     
    There may be similar mods, but this one is my two cents for this problem.
     
    Most features are implemented, but I will continue to update it as long as I have ideas for it.
     
    For mod users:
    Just install the framework, place the esp anywhere in your load order and install the compatibility scripts for the mods you use. Let me know in the support thread what you think of my mod and if you like it?!
     
    Let me know about any bugs, suggestions etc. in the support thread.
     
    For mod authors:
    All sources for the scripts I made/changed, are in the subfolder "SexLab Inflation Framework" of the source folder, the sources of the mods I made compatible are in the same folder, but in a respective subfolder for each mod.
     
    Installation:
    I would recommend installing it with a mod manager of your choice.
    make sure all mods have the same versions as the patches placement of the SLIF esp is irrelevant For Mod Organizer:
    place the main file anywhere on the left side place the patches after all mods it patches on the left side place the files generated by SLIF in a different folder (example: SexLab Inflation Framework - Generated Files) For NMM:
    let SLIF overwrite all scripts and don't overwrite SLIF scripts For Wrye Bash:
    place SLIF after all mods it patches on the Installer page Updating:
     
    For Mod Organizer:
    click "replace" Todo:
     

    A very special Thanks to my Patreons (past and present)!
     
     
    Art Credits:
    SassaAria for the splash screen Translation Credits:
    LavaCreeper for the French translation Credits:
     
     
    Mod support log
     
    Full Changelog
     

    225,172 downloads

    Updated

  15. (ScocLB) Skyrim Cum on Clothes & Layered Bukkake SEXLAB Edition - Updated 05-11-2018 (not really)

    I call this Image, 'The Two' . . . . . . (Psssst... That girl behind me is a dirty dirty girl!!!)

     
    -----
     
    Version 3.0c Changed the file structure to work with Vortex, and newer mod installers.. (files are packed to root), I have two packages, with and without sexlab integration. As requested!
     
    Previous Updates
     
    NOTE: You Might need to reset Sexlab to use this mod, or Start a New Game!!!.
    (MCM --> Sexlab --> Install Menu --> Reset)
     
    HUGE THANKS TO ASHAL FOR CODES TO CREATE MY SCRIPT.
    I DONT KNOW MUCH ABOUT SCRIPTING, AND ASHAL HELPED ME HEAPS
     
    ENB is Recommended for this Mod! ... this MOD has been designed with ENB in mind! Please see Screenshot Comparisons of ENB ON/OFF
     
    -------------------------------------------------------------------------------------------------------------------------------------------------------
     
     
    We have the First SEXLAB Bukkake mod.
     
    Why did I make this mod? Because I like the Cum on Clothes Look more then only nudes! & Bukkake is Cool!
     


     
     
     
     
    My New Textures came out pretty good!!!
     
     
     
     
     

    I Recommend using ENB for this mod.. The textures will look so much better with ENB. (TOP Images = ENB On)
    ENB ON ---- DAY ------------------------- Dusk ------------------------- Night

    ENB OFF

     
    I have a ENB Performance guide for a few extra FPS... Click here.
     
    A New Screenie...
     

     
    I like the Cum on Clothes Look more then only nudes!
     
    More * Large *Screenshots
     
     
    More Screenies

    What is this MOD?
    In Sexlab or any adult themed Mods, I noticed that cumshots are not ever on the armor, I disliked that, maybe a personal thing... I dunno, but I feel armor needs the same treatment, just like real bukkake.. it's not always on skin!
    I noticed that Oblivion's Lovers with PK did have cum on the clothes..
     
    I have created 4 Spells to allow a 4 leveled cum effect so you can shoot your target to cover them or yourself!!!! hahaha
    Sexlab uses the 8 Layers and I will rebuild the spells to use 8 layers soon.
     
    The Bukkake Multi Leveled Cum spells were created by me.
    I have built up my own textures entirely, I Hope to improve the Textures over time.
     
    I have swapped sexlab's cum spell to use my spells and allows upto 8 Layers of bukkake on repeating sex scene
     
    I have also got 4 Spells you can still find the Books in the bridge area of Riverwood..
     
    How to use my MOD.
     
    This Mod Requires SEXLAB
    1. You don't need to learn any spells or anything for this to work
    2. You simply do the naughty deed and when the deed is done within a specific time (Within Minutes! don't leave it too long.) the effect increases to the next level texture.
    3. I recommend the SEXLAB mod which allows random NPC sex. or the Mod which allows Target sex.
    4. It is advised to start a new game or at the very least use mcm to reset sexlab should you have issues working it
    5. I have included 3 Texture Sets, Please simply overwrite the textures inside (Textures\effects\BukkakeStakker)
     
    To Install,
    Extract the game to your Data folder or use Mod Organizer and extract it to a Folder Named Scoclb
    Make sure both the Master and the Plugin are both enabled.
     
    LOAD Order,
    IMPORTANT *** Please make the ESM last of all your ESM's (scoclb.esm) and the ESP is last of all your ESP's
     
    Upgrading to 3.0+,
     
    I have a single ESM (ScocLB.esm) and a single ESP, Please note the ESP have been renamed. (ScoclbQuestSexlab.esp)
     
    To Uninstall,
     
     

    Please Let me know of your thoughts.. the good the bad & the ugly..
    Please use this Link for Mod discussions.

    141,374 downloads

    Updated

  16. Sex Lab - Sexual Fame 'Framework'

    A Word:
    As always: my englsh knowlge is limited, so this description and also the mod could contain some language mistakes, I'll make some fixes in the next few days, let me know if something is unclear etc.
    Due my particular inattitude to the English I'll make a lot of Examples to better explain what I mean, for this examples I could use other mods names, this doesn't mean that there's an actual Plugin/Relation from the SLSF and those Mods and neither is a masked request for that, it's only an example.
    Also: this mod is in pre-Final, but tecnically is ok, I just want to wait for some other feedbacks, basic calibrations etc.
     
    Note 25/03/2016:
    The mod is actually in Pre-Final state, it means that the betatest is almost over and the framework is ready to be used. The Pre Final version REQUIRES A CLEAN SAVE or A NEW GAME, use a Save Tool or it won't work well. The 0.99 is tecnically a Rollback, due the fact that I've abandoned the planned updated (interaction systems, etc.) for various reasons (time and better systems already created from other modders). The documentation about the mod is on the script SLSF_CompatibilityScript.psc. Note for Modders: This Framework will grant access to a good number of new data such Fame Levels for the Pc, Fame level of Npc, Equip Status (with auto-access without dependancies to datas from SlaveTats & Devious Devices), feel free to ask if you're searching for something in specific that could be done or not with this mod.  
    Index:
    Description Features List Possible Uses Requiments Mods using This How it Works Reference Charts >>>How to Do (API, Tutorials)<<< Next Version Permission About Donations  

    1.Mod Description:
    This Mod is essentially a 'Framework' used to provide a Sexual Fame management to Skyrim for the Player Character (PC from now on), by itself it's a passive system, It doesn't have effect on game, NOT provide comment line about fame, it doesn't trigger any scene / ineraction / etc.
    It's purpose is only to collect and manage data about fame for OTHER MOD to use (With or Without Hard Dependancies).
    So it could be used for various things, like a base system for other mods or to support Comment Plugins, Extensions, etc. See the section "Possible Uses" if interested.
     
    2.Features list:
    Fame System:
     
     
     

    Equip System:
     
     
     

    NPC Extras:
     
     
     

    Other:
     
     
     

    3.Possible Uses:
    The possible uses of this mod is various and variable, it's nature is about Collecting Datas to share between mods to better/easily achieve what those mods want to do.
    Some Example:
     

    4.Requiments:
    SkyUi, (Really, there's someone that doesn't use it?) For the MCM Configurations
    UiExtensions, for the In-Game menu
    Fuz Ro D-oh, for read the comment provided from other Plugins
    SexLab, ...Ok that was easy... 1.61+
    ZazAnimationPack, Various Resources, 6.1
    SexLab Aroused (I suggest the Redux Version, because is Updated)
     
    5.Mods Using This:
    Note: Those aren't required, install which you want
    -Slaverun Reloaded by Kenjoka (Comment Plugin, 0.95b+)
     
    6.HOW IT WORKS:
    First of all, If you're interested to use this LET ME KNOW. Obviously I have a better knowlege of the SLSF and I could suggest the best way to do things with it. Use the support topic or the PM.
    Fame System:
     
    Fame Contage:
     
    Equip Status:
     
    Npc RoleTypes:
     
    Npc Reactions:
     
     
     
    7.REFERENCE CHARTS:
    Here The Quick References, in case of need. You could also find that in the SLSF_CompatibilityScript.psc & in the SLSF_FunctionAccess.psc.
     

    8.HOW TO DO:
    Tutorial Moved to the Second Repley of the Support Topic
    >>>API For Modder<<<
    You'll find all the Documentations, Functions and Examples on the SLSF_CompatibilityScript.psc (Soft and 0-Dependancy) and on the SLSF_FunctionAccess.psc (Hard Dependancy), for a brief look check the Second Replay of the Support Topic.
    If you don't find the function that you're looking for, need assistance or info about the system, feel free to PM me or use the Support Topic.
     
    For the Tutorials check the Second Replay of the Support Topic for those available, if you have some other request about, let me know.
     
    9.NEXT VERSION:
    1.0 will contain:
    Hopefully nothing else  
    10.PERMISSION:
    This mod is ONLY for LoversLab website. You may not repack, re-publish, etc., any of my work.
    Translations of this mod are allowed, just contact me first, in case someone else already doing that.
     
    Obviously you can freely make plugin about this mod , I just ask to know about.
     
    I do not take any responsibility for save corruption, game problems, etc.
     

    11. ABOUT DONATIONS:
    I DON'T want any donation, this Mods is my personal contribute to the Lovers Lab Comunity, if you want donate something

    254,788 downloads

    Updated

  17. PetCollar

    LE/SE/AE/VR
    An expansion for Devious Devices. Lockable collar for a more "submissive" game play, for you or your follower(s).
    Simple, stable, effective and playable (I hope).
     
    Consists of 3 main features:
    Restrictions - wearer is restricted from attacking or offensive casting, attacking, wearing weapons or specified apparel, which can be set to: no armor, completely nude, only jewelry, no body armor or clothing. Optionally buffs non-offensive casting, enables you to taunt enemies, buffs your tanking and dodging capabilities or enables you to avoid unnecessary violence altogether.
    Fucktoy - wearer is used for sex relief by your follower(s), creature follower, horse, neutral citizens, enemies (if they see the pet without teammates), other Pets or yourself. Optional fortitude buffs after sex with the Pet (special buffs for horses!). Player can also use (other) Pets when aroused (automatically or with a prompt).
    Inventory Control - limits your carrying capacity so that all the "unnecessary" stuff and/or excess gold is sent to your companions (or saddle bags) right after you loot it. Talk to them sneakily to get access to your stuff (only works for Player as Pet). Optionally buffs you for traveling light. Option to auto-use items on pick-up / buy.
     
    All features are modular and most options are configurable through MCM menu.
     
    MCM OPTIONS
     
    HOW TO GET
    Equip on yourself or a targeted actor through MCM menu. Add "Pet Ability" to whom you want to add it to through MCM menu. Get from the Pet Stash (can be opened from MCM menu). Use "Auto Pet Toggle" option from MCM menu - works with any collar. Obtain by console - item names are: Pet Collar, Keyless Pet Collar. Get it from other mods that utilize Generic Devious Devices pool. Placed on (and under) the table near the door inside Whiterun's Jorrvaskr:  
     
     

    REQUIREMENTS
    Devious Devices (LE / SE) and all its requirements. More Nasty Critters (LE / SE) if you're expecting some bestiality. And don't forget to allow Creature Animations in SexLab!  
    INSTALLATION
    Use your favorite mod manager or drop the files manually.
     
    UPDATE
    PetCollar reapplies its effects automatically on update and is safe to update on a current game, unless explicitly stated in the patch notes.
     
    UNINSTALL
    Unlock and unequip the collar before uninstalling.
    (Optionally) Clean your save from all the "petcollar*" scripts with the SaveTool.
     
    HOW TO UNEQUIP THE KEYLESS COLLAR
     
     
    KNOWN ISSUES

    IMPLEMENTATION
     
     
    CREDITS
    @Frayed for Runic Collar assets
    @Min and other creators of DD
    @Ashal for SL
    Other modders and members for the inspiration and feedback
     

    CHANGE LOG
     
     
    PERMISSIONS
    You are free to use any assets of this mod as long as you give me credit. No need to ask my permission, just notify me.

    109,845 downloads

    Updated

  18. SLAL Animations by Sailing Rebel [SRB] (2018-08-09)

    These are a few animations I've put together using Blender. Right now it's just three horse animation intended to liven up the non-consensual options for Aroused Creatures. I am by no means an experienced animator and the workflow for this is tortuous so I'm not sure when or if I'll be doing any more.
     
    For Skyrim Special Edition use SLAL SE Animations by Sailing Rebel [SRB].
     
    Requirements
    SexLab Animation Loader and all of it's requirements.
     
    Installation
    Install with the mod manager of choice (see Known Issues below). Run Generate FNIS for Users. Once in-game go to the SLAL MCM select SRB Creatures, enable the animation and select Register Animations.
     
    Update
    Install over existing installation and run Generate FNIS for Users. Enable new animations in SLAL MCM. New names may not display for existing animations in UI.
     
    Creature Animations
    SRB (Horse) Horse Rape Doggy - 5 Stages - Aggressive SRB (Horse) Horse Rape Doggy 2 - 6 Stages - Aggressive SRB (Horse) Horse Rape Missionary - 5 Stages - Aggressive SRB (Horse) Horse Cowgirl - 7 Stages - Consensual  
    Change Log

    Known Issues
    An apparent bug in later versions of NMM may prevent proper installation. Renaming the mod file to remove spaces from the name is reported to work around this. The animations have been created using UUNP and the nude meshes from the current MNC, all at scale 1.0. Using other meshes and/or not using Even Actor's Height in the SexLab options may result in clipping. These animations are not intended to be in any way "realistic."
    License
    CC BY-SA 4.0

    107,066 downloads

    Updated

  19. Devious Devices LE 5.2

    Devious Devices
     
    By Kimy and The DD Team:
     
    Past and present contributors: Min (Founder), Zadil (Founder), Feuertin, Princessity, Pincopallino, Heretical, El Duderino, Coopervane, Koffii, Aelie, zenetx, Srende, Lordescobar666, xaz, Cedec0, MaikCG, Collygon
     
    ABOUT
     
    Devious Devices is a collection of wearable and furniture bondage devices to restrain and torment your Dragonborn, including, but not limited to: chastity belts, collars, cuffs, vibrators, gags, armbinders, yokes, slave harnesses, straitjackets and even hobble skirts! And don't worry about wiggling out of them: All devices lock in place, and only the correct key can open the locks! And these devices don't just look restrictive, they ARE! These shackles really lock your hands on your back and make you unable to fight. Running in leg irons? No way! And yes, wearing a gag will make you speak gibberish!
     
    - Escape system: Nobody likes to be tied up. At least not against their will! Try to escape your bindings by attempting to struggle out from them, cut them, or pick the locks! You might succeed! Or you will just tighten your restraints, or break your lockpicks. If you are really unlucky, you will jam the lock and be unable to unlock yourself even if you have the key, unless you manage to repair the lock.
    - Framework: Want to create your own bondage mod? Kinky quests? Custom restraints? DD is providing all needed functionality for that, so you don't have to! Want to create custom bondage items? Just make your item use the DD scripts and customize dozens of properties to your taste and create your own toys without writing one line of code! Items with custom keys? No problem! Multiple locks? For sure! Timed locks? You bet! Cuttable material? Yep, got that, too! Impossible to struggle out from? Check! Items that cannot be removed as long as another is locked on? Yes, even that! And if all of that isn't enough, override the item behavior with a custom script. If you think it can't be done, think again!
    - Devious Effects: Unique and devious effects to tantalize, titillate, and torment the Dragonborn and her companions! Whether it's inflatable, vibrating, or simply impossible to remove, you'll find something different with each item! All plugs increase stimulation, and do so at different rates based on what you do; sitting down or riding a horse is much more intense than just walking around! The inflatable plugs can be squeezed manually for more stimulation, or by accident as you travel around Skyrim! Want something more intense? Try the vibrating soulgem plugs! Some are activated by magic, others will have a mind of their own and activate randomly or after building up for a good strong burst of vibrations. But watch out, there are some plugs out there that are much more devious: the victim will be driven to the edge by these relentless plugs, but never allowed sweet release...
    - Full NPC Support: All devious devices are capable of being worn by NPCs, and most devious effects will function on them as well! Show your companion who's in charge, or teach that annoying bitch in the shop a lesson!
    - Intuitive Interfaces: No need to use spells, shouts, or other quirky methods to enjoy these devices! Just click them in your inventory and choose what you want to do with them via the easy to use interaction menu!
    - Sexlab Support: While in a chastity belt, the Dragonborn's (or any NPC's) most intimate of intimates will be off limits! The actors will be unable to use any sex scenes involving the "Vaginal", "Anal", "Masturbation", or "Fisting" tags. In most cases, the scene will be replaced by a chastity-friendly scene, including Oral, Blowjobs, Handjobs, Boobjobs, and whatever else may be available. While wearing gags, the Oral animations will be off limits as well, unless it happens to be a ring gag.
    - Sexlab Aroused Support: Being locked away in cold steel may not seem so bad at first, but the longer the Dragonborn is locked away, the more she'll crave that sweet release! Animations, on-screen messages, and even sounds will change depending upon arousal level; same with NPCs!
     
    Bondage Furniture: DD doesn't only contain wearable restraints, but also a variety of bondage furniture for use in BDSM themed mods, and provides mechanics for using the devices in game. Device behavior can be freely configured by the modder, and without having to write code or handle complicated packages. The devices are fully compatible with DD restraints, without modders having to write complex workarounds on their end.
     
    Bondage Furniture Features
    - Both players and NPCs can use the furniture.
    - Actors can be placed and released from devices via script.
    - Hotkey to order arbitrary NPCs into furniture, where they can be either locked in, or held for a certain amount of time, at the player's discretion!
    - Hotkey triggered dialogue for the player to lock up herself, either to play for a certain amount of time, or with fully engaged locks for extra kink!
    - Locking system (requiring one or more keys to release the subject), including optional configurable lock shields preventing unlocking the device for a given time.
    - Escape system for both player and NPC. Devices can be struggled out from, lock-picked, or even broken. The player can help NPCs to escape with not in posession of a key, in which case the player performs the escape checks for the NPC.
    - Configurable escape difficulties and cooldowns per device.
    - Devices are fully compatible with DD restraints. No workarounds needed. Each furniture device can be set to allow any type of DD restraint to be worn while locked in it. Incompatible restraints will be hidden.
    - Alternate poses can be set to accommodate DD wrist restraints (e.g. for wearing armbinders while sitting on a wooden horse)
    - Arbitrary number of additional scripted effects the device will apply to subjects locked in it.
    - Configurable messages per device.
    - Outfit swapping for NPCs, stripping for players, plus re-equipping gear on release.
    - Arbitrary number of poses per device, one of which is randomly chosen or set by script.
    - Struggle animations played both periodically and when trying to escape.
    - NPC poses survive cell changes.
    - The player cannot wait/sleep if the device doesn't allow it.
    - Self Bondage feature, allowing the player to set a timed lock, both for herself or any NPC she locks in the device.
    - Optional minigame that rewards the player with configurable rewards if she escapes the device before the release timer sets her free.
    - Build-able devices, that can be placed in the game world by the player during a playthough.
    - Transportable devices: The player can pick up certain devices and re-build them somewhere else.
    - Sex scene support to allow playing animations with one actor locked in the device.
     
    COMPATIBILITY AND CONFLICTS
     
    General remark: The point of this mod is locking the player in restraints hard to remove. This feature might cause issues with other mods not expecting the character to wear unremovable items. Known issues will be listed in this section. Feel free to report incompatibilities in the support thread.
     
    - Frostfall: While wearing restraints the player might be unable to keep herself warm.  
    - Player Succubus Quest: Transformation will wipe restraints from your character, so this function is generally incompatible with DD. Disable Transformation if you want to use this mod with and DD mod.
    - Trapped in Rubber: is using custom restraints not compatible with DD in general. Solution: Make sure you're not wearing any DD items before you start the quest and suspend any mod that might equip DD items on you while playing TiR.
    - SPERG: Works fine, but set Hand to Hand combat to "Manual" in its MCM to avoid annoying clicking sounds when wearing wrist restraints.
    - Play Random Idle - can break custom idles used by our restraints.
     
    REQUIREMENTS
     
    SexLab 1.6+ - http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v159c-updated-oct-3rd/
    SexLab Aroused Redux - http://www.loverslab.com/files/file/1421-sexlab-aroused-redux/
    FNIS 7.0 - http://www.nexusmods.com/skyrim/mods/11811/? You need to run FNIS for Users after installing this mod!!!
    Racemenu: http://www.nexusmods.com/skyrim/mods/29624/? (if you really don't want it, you can also install just NiOverride, but you need one or the other)
    CBBE/UUNP Bodyslide compatible body (either CBBE or UUNP): http://www.nexusmods.com/skyrim/mods/49015/?
    XP32 Maximum Skeleton Extended: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
     
    INSTALLATION
     
    1. Install ALL requirements listed above using your favorite mod manager, including THEIR respective requirements.
    2. Install DD using the mod manager of choice. Manual installation is possible but not recommended or supported.
    3. Run FNIS when done
    4. And don't forget to use Bodyslide to build the assets. Half of all user support requests are caused by them not running Bodyslide. RUN BODYSLIDE!!!!
    5. Make sure that Beast Races Refit is loaded AFTER DD For Him, if you installed both. LOOT will not recognize this and not automatically sort it!
    6. Start up Skyrim, and either create a New Game, or load your Save.
    7. Save the game, and then load the save you just created (DD will not register Animations / Events until you load a save after it has been installed).
     
    KNOWN ISSUES
     
    Wearable restraints:
    - The 'equipped' indicator may not update immediately following player interaction. This can be solved easily by closing and reopening the inventory or selecting another item (It is simply a display quirk).
    - Attempting to interact with a specific device while having multiple instances of it in your inventory is ill-advised, due to a Skyrim engine bug/limitation. Doing so will unpredictably cause Skyrim to not send the Papyrus events that the devices require to function (OnUnequipped / OnEquipped), leading to a device visually being equipped, despite being unequipped in your inventory. If you encounter this issue, remove all but one copy of the problem-device from your inventory, then re-equip said device.
     
    Furniture:
    - The furniture object will display a slight flicker when transitioning back and from the struggle animation.
    - Some furniture devices will freeze the camera zoom in weird positions after locking the player in. SexLab's free camera hotkey is your friend to get a better view!
     
    FREQUENTLY ASKED QUESTIONS
     
    Q: How to best report any issues with Devious Devices?
    A: Post your issue in the support thread and describe what happened, and how. In enough detail that I might have a chance to understand what went wrong there. Oh, and post a Papyrus log if you can. While I might be able to guess the cause of your problem every now and then, chances are that I will never find out what went wrong unless you provide me with the log. DO NOT PM THE DD TEAM WITH SUPPORT REQUESTS!!!
     
    Q: I have this and that problem with an older version of Devious Devices.
    A: Please don't ask about older versions. Ever. I release patches for a reason. Use them! Some of them even might have fixed the exact bug you're reporting to occur in your ancient version of this mod. Only the newest version is supported at any time. Don't post any questions in the support thread unless you're running the -newest- version of this mod AND all of its requirements.
     
    Q: I have a support question and wonder if I should PM it to you.
    A: Please, PLEASE do NOT use PMs for support issues and bug reports. I might/will ignore them and delete them without responding to them! Support requests belong in the support thread and nowhere else, so other people having the same issue can see the reply as well, or even help each other, so I don't have to answer ALL questions people might have.
     
    Q: Can I suggest new features?
    A: Absolutely! I have implemented a lot of user-suggested features and will continue doing so. But please understand that I cannot implement them all and that some others I really just won't like enough. As a general guideline, DD is about bondage, kink clothing, domination, submission, (light) slavery topics and sex in bondage. If your suggestion fits this general theme or compliments it and doesn't gross me out right away, chances are that I might make use of it one way or the other. What I am definitely NOT looking for is suggestions involving bestiality, watersports, scat, futa, extreme humiliation, and extreme punishment/dismememberment. Please don't be offended if that's your kind of thing, but personally I find all of that stuff repulsive and don't want to have to look at it, let alone create it.
     
    Q: Why are the bundled items changing my body when equipped? Why are some items invisible? Why is everything so messed up???
    A: Use Bodyslide, Luke! It's listed in the requirements for a reason. You need to actually build the assets with Bodyslide!
     
    Q: Is this mod compatible with <obscure mod you found in a remote corner of the internet and nobody else but you ever seems to use>?
    A: Ummm...I dunno.. You tell me! I list all known incompatibilities in this ReadMe, but there are really a lot of mods out there, and I can't possibly test them all. Generally, DD builts content against vanilla Skyrim and does not assume other community mods being installed, although the vast majority of them should work just fine with DD.
     
    Q: Why don't you add <items from this and that other restraint mod available on LL> to DD's item library?
    A: If the other mod has been out on LL for more than a couple months and I haven't added the items, chances are that we don't like them enough and/or their creators didn't give permission. Or there are 3rd party rights attached to the assets preventing me from using it. I cannot use assets from commercial sources even if YOU have a licence to.
     
    Q: Can I translate your mod?
    A: Yes. But please re-post only the files needed for the actual translation, as a patch with a link to the offical mod! Do NOT re-distribute the entire mod. If you want to post the translated files outsides of LL, please ask for permission first.
     
    Q: I found this awesome model that would be a perfect fit for a DD item. Will you include it?
    A: I will not put in anything in DD that doesn't support both CBBE Bodyslide and UUNP. The model AND the sliders obviously also need to come with permissions to freely include and distribute it in 3rd party mods. If it does, feel free to suggest it!
     
    Q: Where can I get the items in game?
    A: DD itself won't equip anything on you. It is a library of bondage items and mechanics related to them. You will need mods actually using the framework, such as Deviously Cursed Loot, Devious Followers or Shout Like a Virgin.
     
    Q: Will this mod ever support another body than CBBE Bodyslide or UUNP?
    A: That's very extremely unlikely. Unless another body completely takes over the market in the future, I will not even think about it. CBBE and UUNP are good enough and support pretty much any imaginable body shape through Bodyslide. There is zero reason for more body mods, really.
     
    Q: I unequipped an item, but it's still visually on my character!
    A: See the "Known Issues" section.
     
     
    PERMISSIONS
     
    Anyone that wishes to use this mod as a dependency for their own work is quite welcome to. Proper credit is appreciated.  
     
    - You can NOT bundle/re-distribute any parts of this mod with your own (e.g. include patched versions of DD's files in your mod) as future updates to DD might break your and other mods if you do.
    - You can NOT post this mod or any of its parts (including any derived works) without explicit permission.
    - You can NOT post or share any patches against this mod without my express permission, unless their sole purpose is fixing bugs.
    - You can NOT incorporate any parts of this mod in any for-profit project (Donations/Patreons are fine as long as they are strictly voluntary)
    - You can NOT incorporate any parts of this mod in a project that's going to be uploaded to Bethesda.Net and/or made available for consoles in any other way.
    - You can NOT use any code or assets from this mod in projects competing with it, without permission.
    - You can NOT use any parts of this mod in a closed source project. No exceptions, ever. No need to ask for permission either. It won't be given.
    - You can NOT publish a full or partial fork of this mod (as in using it as a base for a project offering similar functionality) without permission. That includes porting it to other platforms/games.
    - You CAN otherwise use code for your own projects as long as you include all source code with your distribution and allow others to use your own code in a similar fashion. And give proper credit where it's due. All above rules still apply! For art assets, please contact their respective creator directly.
     
    In plain English: Do with my code what you want, as long as you credit me, and your own project is also open source and available free of charge. But don't use my own code to make mods competing with mine, don't change my mod's behavior against my will, and don't steal my stuff by uploading it somewhere else.
     
    For all art assets used by this mod, all conditions set by their original creators apply instead. Please contact the respective author for further information on permissions etc.
     
    FOR MODDERS
     
    API Documentation can be found in zadlibs.psc for wearable devices and zadclibs.psc for furniture devices (code comments within these files). Feel free to ask team members if you need assistance creating a mod using the resources provided by this mod.
    Devices are exposed to the API via these library files as well, so they can be manipulated via script. A great many more wearable devices can be found in in zadxlibs, and zadxlibs2.
     
    CONTRIBUTION LICENCE
     
    Contributions to DD are welcome! If you are considering contributing to DD, here are our guidelines for your consideration:
    By contributing assets or code to DD, you grant the DD team represented by its lead maintainer a non-exclusive, non-revokable, and non-transferable licence to use your assets without limitation in Devious Devices or any other projects, provided that proper credits are given. You still retain full rights to your work. Everything you create is still yours. Instead of this licence, you may also opt to place your work under an alternative licence compatible with the above, such as Creative Commons or MIT (it cannot be more restrictive, though!) In the later case, we will mark your work as subject to the licence you chose. By contributing assets you also assure that the assets contributed are free from any 3rd party rights that might prevent re-distributing them.
     
    CREDITS
     
    Kimy and Min for the code.
    Zadil, Koffii, Coopervane, Pincopallino, Feuertin, El Duderino, Heretical, and Colycon for all the awesome wearable devices.
    Feuertin, T'ara, and ZaZ Chris for the furniture devices.
    Feuertin, ZaZ Chris, Xaz, SpaceHamster and Billyy for the awesome animations.
    KestrelSky, Caden, Wasps, Rydin, Veladarius, Kendo2 and Skullered for Devious Devices for Him.
    Skullered for Beast Races Refit.
    Cedec0 for the bound combat that is now a part of this mod.
    Volfin for the gag sounds from GagSFX and the gagged voices code, which the implementation in DD is based on.
    MaikCG for the alternative bound combat animations.
    Kharos, DeWired, Lordescobar666, Aelie, Princessity and Srende for code contributions.
    Tifa Lockheart for the awesome screenshots and the conversations! ❤️
    VirginMarie, Kharos, Jbezorg, UrbanSniper, Ms Leeches, Aelie, Coopervane, Veladarius, Stobor, Pinute, Srende, KomradePavlov, Slorm, Skeuomorph, Aareyn, Zacko, KestrelSky, Naaitsab, MixedupJim, Mord Sif for beta-testing new releases.
    LoversLab Forum Members for some great suggestions and putting this mod to good use.
     
    TROUBLESHOOTING
     
    If you run into issues, please read the FAQ first. If this doesn't solve your problem, use the search feature: Most questions you're going to ask have probably already been answered. If you're still unable to find the answer to your issue, please post in the support thread proving a Papyrus log and an in-depth description about your issue to allow us to figure out what went wrong there and why. Do NOT PM maintainers with bug reports. Bug reports go in the support thread and only there! Bug reports not accompanied by a log and/or sent via PM will likely be ignored.
     
    ACKNOWLEDEMENT
     
    I want to thank both Zadil and Min for making Devious Devices possible in the first place. When I first came to LL, I had no plans to become a modder, but DD and the content mods built on it made me stay. DD is arguably the most comprehensive BDSM framework for any game out there, and it's so much fun! I am proud to have been chosen to take over DD development for you, and I hope you like the result.
    Kimy
     

     
     

    156,260 downloads

    Updated

  20. SexLab Sperm Replacer 3dm forum version

    Hello, LoversLab users
    You know SexLab Sperm Replacer 3dm forum version
    from http://bbs.3dmgame.com/thread-4177329-1-4.html shortly before by Iuki.
    this 3dm forum mod is based on this SexLab Sperm Replacer (Heavy version) is LoversLab mod
    http://www.loverslab.com/files/file/243-sexlab-sperm-replacer/
    This renovation version produced by Ning Luo, the 3DM forum moderator, as me.
    For a variety of reasons.( We did not get TSS5062 allowed.
    Sorry, TSS5062, We didn't intend to offend you 。
    Because the problem of language difference and the GFW.......
    Luckly,Now, I got TSS5062 permission and his understanding 。
     
     
     
    credits
    TSS5062 —— SexLab Sperm Replacer (Heavy version)
    Iuki —— the Pretty Screenshot

    128,525 downloads

    Updated

  21. Sexlab Attraction

    SexLab Attraction is a framework plugin very similar to the Sexlab Aroused.
     
    Features:
     
    It assigns attractiveness value to the PC and NPCs between 0 and 100 with a normal distribution meaning for most NPCs it oscillates around 50, about 3 out of a 100 have base attractiveness >80, and about 3 out of a 1000 >90. It also assigns weight and height preference values to the NPCs. Women like buffier men (mean weight preference 75, height 1.05), while men like smaller women (mean weight preference 25, height 0.95). Those preference means for genders can be changed via MCM.
     
    It provides a function to get attraction value which:
    - assigns attractiveness and weight preference if they were not assigned before
    - dynamically calculate "real attraction" of the NPC towards PC based on many factors:
    a) Your attractiveness
    Your speech
    c) NPCs gender preference
    c) NPCs gender
    d) NPCs weight preference in relation to PCs weight
    e) NPCs height preference in relation to PCs height
     
    It comes with MCM with:
    - ability to choose whether SexLab sexual orientation should be used or the sexual orientations should be randomized using probabilities set in MCM
    - ability to choose whether attraction can influence relationships with NPCs
    - ability to set attractiveness of PC
    - ability to set attractiveness, weigh and height preference of NPCs
     
    Pressing the 'n' key will result in a message about PCs attractiveness. Pressing it with an NPC in the crosshair will instead list NPCs attractiveness and attraction to the PC. The key can be changed in MCM
     
    Initial attraction and attractiveness levels influence relationship with NPCs. NPCs are friendlier to those they are attracted to (chance for a +1 to relationship with a max of 1). NPCs of the same sex as PC can be jealous if the PC is attractive (chance for a -1 to relationship with a min of -1). NPCs that find you especially repulsive don't like you. This feature can be turned off in MCM. NOTE: This feature needs some other plugin(like Sexlab Approach) to assign attraction stats to NPCs. Otherwise it only works on NPCs you manually select with 'n' key.
     
    Planned features:
    Racial preference (I'll try to keep it lore-friendly)
    Looks preference if possible (for instance hair / eye color)
    Easily moddable modifier
    Ideally I'd like to make it, so that NPCs that find you attractive and are close to you would get their arousal elevated (AKA boner when a hot chick walks by ).
    I'd also like to make it, so that if an NPC finds you repulsive it won't get aroused by your nakedness, while if it finds you really attractive it will get aroused a lot faster. I'm not sure this is doable without ingeration in Aroused though, so it might be impossible

    Right now, it is only used in Sexlab Approach.

    104,984 downloads

    Updated

  22. Sexlab Approach

    Sexlab Approach is my second framework mod (Sexlab Attraction is the first).
     
    At first I just wanted to create a few loose quests, that would make NPCs approach my PC from time to time. Once I did it, I noticed that many elements could be simplified and used only once, which would not only lead to simpler writing of content, but also lower the script load at the same time - thus Sexlab Approach was born.
     
    Spoiler below holds Info for interested modders, regular users can just skip it:
     
     
     
    Features:
     
    NPCs will approach your character from time to time based on their characteristics (Confidence, Morality, Aggression, Relationship with PC, Arousal) and their attraction towards your PC. So far they can:
    - Make a quick remark indicating that the NPC finds you attractive.
    - Propose sex
     
    It contains MCM with basic technical controls. Ill describe them later.
    The mod indirectly provides dangerously nude functionality.
     
    Spoiler regarding what can happen and why below:
     
    Planned features:
     
    For mod users:
    more and better approaches Not much I can say here.

    For modders:
    more possible types of approaches: approach while PC has consensual sex, approach while PC is being raped, and possibly others
    A function that will return all actors seen by an actor

    Requires: SexLab, SexLab Aroused, SexLab Attraction

    99,913 downloads

    Updated

  23. Devious Devices For Him 18th July 2017

    THIS MOD IS RIDICULOUSLY OUT OF DATE, ABANDONED AND HAS BEEN TAKEN OVER AND BUNDLED INTO DEVIOUS DEVICES. I STRONGLY RECOMMEND TO NOT DOWNLOAD ANYTHING FROM THIS PAGE NOT EVEN THE COMPATIBILITY PATCHES, JUST DOWNLOAD DEVIOUS DEVICES. (I probably should delete it, but still feel free to use it for support; modding support or emotional support or any other kind of support you need)
     
     
     
     
    18th July 2017: New update courtesy of Skullered - I had nothing to do with this update, so please give a big thanks to Skullered for making it. It adds male support for restrictive items, fixes high heeled items and does some plugin fixes. Check out his mod that adds support for beast races and orcs.
     
    5th July 2017: Open belt plug fix added, courtesy of Veladarius
     
    12th Dec 2016: I've added male sound effects (home-made!) on the download page which you can use to overwrite the female sound effects in DDi.
     
    THIS MOD NEEDS ADOPTING
    There are still a few parts of the mod that needs improving that I won't get around to myself. If you're wishing to get into modding or expand your mod portfolio, please feel free to adopt this mod.
     
    Areas that could use work
     
    - Making the 'top-left' flavour text in the scripts gender neutral or male-focused.
    - Adding support for orcs, khajits or argonians.
    - Adding support for body mods other than SOS (SAM is one regularly requested).
    - Improving chastity-type devices to either have more crotch-room or a cock-cage appearance.
    - Any polishing that needs doing.
     
    If you're wanting to do this, I'm happy to give permission for you to use the entire contents of this mod for your own mod on this site, alternatively, I can update this page with your work. I will also help you as much as I can, however my knowledge is a little rusty due to being out of practice (plus this was my first time modding in the first place, so I was never an expert).
     
     
     
    What's in this mod:
     
    Male meshes for most DD assets and expansion items and an .esp to assign them. Includes minor tweaks to DD such as gender neutral item descriptions and text pop-ups (full version only).
     
    Description:
     
    This mod is designed around making Devious Devices compatible with male characters (specifically the SoS body type). It picks up where KestrelSky's Devious Devices Male Addon left off. It now includes male specific meshes for every item in DD assets and expansion apart from vaginal gear. Even the high heel boots, the iron chastity belt and the padded bra now have a male mesh. The same functionality is maintained for female characters, so this mod is also ideal if you just want devices for male NPCs.
     
    About Body-types:
     
    This mod is designed for Schlongs of Skyrim. Apparently it can also work for SAM if you do not use the 'Samson' or 'Samuel' bodies, however I cannot guarantee that it will be flawless for that body mod as I have neither designed for this mod for it, or tested it for SAM.
     
    This mod causes chastity belt items to also occupy slot 52 in order to hide the SoS penis, as such this may give you visual problems with female meshes if you use a mod that gives females a penis.
     
    SoS Bodybuilder body type is not supported and there are no plans to do so.
     
    Download options:
     
    Build 9 requires no previous versions of the mod to be installed. 8 is still available in case you have any problems with the latest build.
     
    I have not checked to make sure these patches are still viable in a long time, use at your own risk.
     
    A compatibility patch is available for Captured Dreams, which adds male meshes for the Captured Dreams reskinned DD items, in addition all Captured Dreams items now display an inventory image for male characters. The patch contains an .esp only and is not compatible with the "Assets only" version of For Him. (Last updated 16 Nov, 2014 - cleaned up some redundant stuff).
     
    A compatibility patch is available for Kimy's Deviously Cursed Loot v2.6. Credit for this patch goes to Sathar who created it.
     
    If for whatever reason you need a past version, please contact me.
     
    Requirements:
     
    Skyrim (expansions not needed),
    Sexlab Framework,
    Sexlab Aroused,
    DD Assets, Integration and Expansion,
    Zaz Animation Pack,
    Schlongs of Skyrim
     
    Does not require KestrelSky's Male Addon, however if you wish to use the cockring that's included in his mod but not in mine, you can install his mod and put it before this one in the load order and it'll work just fine.
     
    Please let me know which DD mods you find work well with this mod and which ones don't so I can put that information here and consider additional compatibility patches as needed.
     
    Known Issues / What still needs doing:
     
    Main things:
     
    -Elf specific collars (they have a much thinner neck than humans).
    -Cock cage for iron belt, maybe something for the harness too.
    -Scripting tweaks for gender neutral top left text (I need to learn how to script first).
    -Something something vaginal plugs (right now my advice is to just ignore them if you get one equipped on you)..
     
    Not currently planned:
     
    -Orc, Khajit or Argonian specific meshes. Mainly because I reckon you could count the number of people that would actually utilise them on one hand, feel free to prove me wrong; make a petition or something, in which case I'd consider it. You could also consider making the meshes yourself; I'm happy to teach anyone that wants to know how and would also be happy to include your work in this mod (or you could make your own mod. With blackjack. And hookers). Update: See Skullered's mod Devious Devices - Beast Races Refits (+ Orcs)
    -Male exclusive items. I don't know if I'll end up making any, and if I do, I haven't decided whether they'd be incorporated into this mod or made into a new mod, as I'm quite keen for this to be kept gender neutral.
     
    Credits:
     
    Skullered for version 9 of this mod.
    Veladarius for version 7 of this mod.
    KestrelSky for his DD Male Addon mod (the predecessor to this mod).
    All the DD team for the DD mods.
    Rydin for his inventory meshes.
    Sathar for his compatibility patch for Kimy's Cursed Loot mod.
    The folks on the forum thread for their kind comments and feedback.
     
    Posts with more screenshots:
     
    Courtesy of Rydin
    Courtesy of HusbandoTech
    Courtesy of Veladarius
     
    Other mods you might like:
     
    Skullered's Beast Race's Refits
    Vivi's Cockcage
    Veladarius's Cock Cages for DD and Captured Dreams (you may like all Veladarius's other mods too!)
     
    Change log:
     

    101,975 downloads

    Updated

  24. Sexlab Beastess

    This mod is now outdated, but I will continue to post new content here piece by piece. I encourage everyone to use Carloss32's version of beastess instead, which you can find here:
     
    http://www.loverslab...sexlab-beastess
     
    Sexlab Beastess is a combination of new powers and alterations to old sexlab plugins to create
    the most immersive beast lover experience possible. Skyrim is full of exotic powers and
    predilections of every sort, but few predilections are as taboo as bestiality and the power to
    harness raw sexual energy.
     
    Beastesses can be of any race, and gain their power by pleasing Hircine and Dibella, who once
    joined forces to create a new strain of mortal on Tamriel, who was both beautiful and of the
    hunt. Beastesses are women who mate with animals for the deities' amusement, and if they are
    sincere, they're blessed with magical powers to protect their bodies.
     
    Use the Beastess Mating Call or Animal Allegiance to seduce creatures and turn them into temporary
    allies. You'll get a significant buff that'll show up in the magic effects menu, such as "recently knotted,"
    after you've seduced a wolf or dog. (Special thanks to Liuli for creating the sexlab enchantment mod,
    which is freaking epic. The buffs you receive as a Beastess are very powerful... And the longer you have
    sex with an animal or creature, the longer it will be your ally, with a maximum of 4 minutes for 60 seconds of sex.)
     
    * Update 10/22/14 *
    I've modded Sexlab STDs to reflect physical vaginal related damage beastesses incur while doing their thing, and Sillania the Heartbreaker's potions in Riften reflect the change as well.
    * Update 10/21/14 *
    I uploaded a new zip file with a "Beastess Sword" .esp inside it, that will allow you to use 3 far more powerful versions of the beastess sword, axe, and bow in game.
    * Update 09/09/14 *
    The Beastess Tower now has a map marker, and 2 new spells were added, Beastess Supercharge and Hircine's Favor.
     
    * Update 09/07/14 *
    Users can now visit the tower Highagan created near the abandoned shack to get all of the spells they need and beastess naked armor. Thanks to Carloss32, in Sexlab Beastess 1.7j, console commands are no longer a requirement, as shouts are added automatically.
     
    * Update 09/06/14 *
    Highagan created a beastess tower near the abandoned shack where newcomers can visit and suit up ( with naked armor ) and all of the spells. He did an amazing job. Take a look at the screenshots to find it.
     
    immersive arousal will now have custom status messages for players wanting to play as
    beastesses, such as "Beastess Lust," "You have to have animal cock inside you, nothing else
    will hit the spot, ect."
     
    Tons of new spells (powers)
     
    2 new slave tats: "KNOT ME," and "BEASTESS"
     
    There is also an option to make all forsworn women wild beastesses, (and naked,) as they worship the old gods.
     
    * Important *
    The only thing you need to install is one of the options from the Sexlab 1.8 zip folder. Choose the one that best suits what you want.*
     
    *Installation Requirements*
     
    Required Install:
    Sexlab Beastess 1.8 ( Choose 1 of the 4 options in the .rar file )
     
    * Update 09/05/14 *
     
    User highagan created a hideout that you can see in the screenshots, near Riverwood, and it will provide you almost all of the spells you need.
     
    Added 2nd journal behind the stairs in Breezehome
     
     
     
     
     
     
     
     
     
     
    The resized creatures for beastess esp shouldn't be used unless you are using the Numenume Eros Body for CBBE
     
    Beastess Nudity is an invisible armor than can be added via console that also increases health.
     
    On the boxes behind the stairs in Breezehome is some reading that might interest the dragonborn... And the optional Rayeks End feature could be a lot of fun.
     
    ***I uploaded sexlab enchantress separately because I forgot to include it in the first zip. Please use it with the rest.***
     
    Additional Mods you will need if you wish to use everything:
     
    Slave Tats
    http://www.loverslab...5398-slavetats/
     
    Rayeks End
    http://www.nexusmods...im/mods/16028/?
     
    Unlimited Conjuration ( If you'd like the Beastess Bitch pack to spawn several wolves. It's an epic lore friendly power.)
    http://www.nexusmods...rim/mods/9356/?
     
    Lock Doors Perk ( For trapping people in Rayeks End )
    http://www.nexusmods...im/mods/19716/?

    30,442 downloads

    Updated

  25. SexCrime

    SexCrimev0.3



    SexLab Crime System Framework


    IMPORTANT: Version 0.3 requires a fresh savefile (that never used version 0.1 or 0.2).
    Due to my inexperience as a modder, I made the mistake of attaching some of my scripts directly to the player instead of with an alias in versions 0.1 and 0.2. If you don't know what this means, that's fine: It's fixed now, which should resolve a whole bunch of potential mod conflicts and bugs. Unfortunately the only way to truly fix this is to revert to a savefile that never had one of these versions of SexCrime installed before installing the latest version. I apologise for my incompetence, and assure you that it won't happen again.
     
    ----- Abstract
    SexCrime is modder’s framework for adding an immersive sense of criminality to many SexLab based interactions. Different players expect different prejudices in Tamriel: some are happy to imagine that it is a place of supreme tolerance and open-mindedness, others feel like its citizens should be die-hard puritans, and many expect some sort of a middleground.
     
    With this framework, players will be able to decide for themselves what constitutes sexually criminal behaviour, allowing any dependent mods to effortlessly adjust their content to fit the user’s tastes, and enhancing the overall roleplaying experience.
     
    ----- Notes
    SexCrime is currently in a very early development stage, and this is my first ever mod release, so bear with me. Take the usual precautions with unproven mods, and don’t blame me if your save file gets corrupted.
     
    The mod is woefully undertested. Everything in the current release works as far as I’m aware, but I haven’t tried my hardest to break it.
     
    Feel free to make any suggestions for future additions and changes to the framework. If you’re making a mod and would like to see some additional functionality in this framework to make your life easier, just send me a private message!
     
    ----- Implemented Features
    Automatic detection of public nudity
    Automatic detection of public masturbation
    Automatic detection of public sex
    Automatic detection of rape (player as aggressor)
    Automatic detection of homosexual sex
    Automatic detection of bestiality
    A 4-tier crime categorization system. The player can individually define each of the above to be perfectly legal, misdemeanours, serious offenses, and heinous crimes.
    Basic (temporary) definition of 'public area'. There's no such thing as a sex crime in an interior cell.
    APIs to pause/unpause any individual crime scanner, or all at once.
    APIs to set characters that won't report the player for any crime.
    APIs to convince the rape scanner that the seemingly innocent animation is actually rape.
    Followers won't report the player. This will probably become optional in later releases.

    ----- Plans For The Near Future
    Make witnesses actually respond to sex crimes in an immersive way (including dialog, complaining, etc), rather than just continuing on with their business.
    Make killing all witnesses fast enough remove the bounty (this is standard for all vanilla crimes).

    ----- Long-Term Plans
    Make framework aware of how public an area is (and provide APIs to adjust this), so that the player can feel safe about nudity, masturbation, and sex in less-travelled areas.
    Don't force witnesses to report every crime. Decide whether they should report the crime based on their attitudes, disposition, arousal, or possibly other factors.
    Make friendly, non-cowardly NPCs likely to come to the aid of the player if they witness them being raped.
    Make NPCs subject to the same sex-crime rules as the player.

    ----- API Documentation
    Since the source code is provided, it won't take a genius to find more ways to interact with the framework than I have listed here. Try to only use APIs listed here. Messing with other options could break the framework. If I do not list a property or function here then I make no commitment that it will remain usable in future versions.
     
     
     
     
    ----- Installation, Upgrade, and Removal
    To install, simply extract the archive over your Skyrim's data folder. Or use a mod manager, I use Nexus Mod Manager and it seems to work fine.
     
    To upgrade, simple extract the archive over an existing installation.
     
    The framework doesn't leave any particularly troublesome traces that I'm aware of. Standard mod removal practices should work.
     
    ----- Changelog
    v0.1 (07/07/2014):Initial release
    v0.2 (09/07/2014):

    APIs to toggle various crime scanners.
    APIs to add characters to a 'safelist' of characters who can't report the player.
    Added very basic public area detection. Any interior cell is now considered private. v0.3 (11/07/2014):

    Fixed a bunch of potential mod conflicts.
    Fixed a bug in the Safelist API.
    Stopped followers from reporting the player.
    Enhanced reporting algorithm to reduce the number of situations where the player could be reported to [blank].
    NPCs that are hostile on-sight will no longer report the player.  
    ----- Permissions
    This mod is open source and you’re free to make any changes you want. For the sake of user simplicity I ask that you collaborate with me in order to include useful and sensible features into the main release, rather than splintering the userbase. If I ever decide that your idea is not suitable for the main distribution, or if I drop off the face of the planet, you will always be welcome to create your own adjustments and do whatever you wish with them.
     
    ----- Contacting Me
    I will provide direct support to you via private message ONLY if you are a modder trying to incorporate the framework into your own mod. For any other general comments, suggestions, questions, or support, feel free to post in this thread and I will do my best to help you out.

    27,612 downloads

    Updated


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