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Arsenic Conversion - Onepiece Thong - BHUNP 7BO
By Guest
What is it?
- A very sexy swimsuit for your waifu to wear to the beach for this last bit of Summer! The outfit was made by RainbowLight for Daz3d. I also converted the Seventh Avenue texture
pack by 3D-Arena to go with it. The heels and hats are not included. The Heels are from DEM Lingerie, and the hats are from one of my old conversions, FG Summer Dress.
- The outfit consists of a high-cut onepiece thong with 21 color variants. Body used for the conversion was BHUNP 7BO
Updates
UUNP, CBBE SE, TDB SE versions can be found here: https://www.daymarrworkshop.com/post/arsenic-onepiece-thong
How to install?
- Extract .rar file, and copy everything into Data\
- Or use a mod manager, much easier.
How to uninstall?
- Better to just delete using a mod manager.
- Else, refer to the structure of the zip file.
How to get?
- AddItemMenu mod.
Requirements?
- XMPSE 3.0+ Skeleton.
Credits:
BakaFactory for the original body preset.
Nightasy for the awesome tutorials.
RainbowLight for making the original outfit in Daz.
3D-Arena for the texture pack.
Daymarr for the CBBE SE and TBD SE conversions.
deedlitz for the UUNP conversion.
Disclaimer:
Do whatever. Just don't reupload the whole pack and call it your own.
If you find anything wrong with the outfits, feel free to message me on here or my Pixiv: https://www.pixiv.net/member.php?id=14835768 or Twitter: https://twitter.com/SkyArsenic. Thank you!
2,232 downloads
- conversion
- release
- (and 4 more)
Updated
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Hel Rising - Norse Dungeon Quest and Follower Mod LE
“I may be on the side of the angels but don’t think for one second that I am one of them.”
It all started so simple: locate some bandits, clean out their hideout, collect the bounty... a normal day in a hero's life.
But then you stumbled upon an ancient ruin buried deep in the mountains. There a cult of the old Nords once worshipped a now long forgotten goddess and guarded the secret to an eternal life.
What reward could be higher than to live forever? Surely the undead lurking in the derelict ruins won't stop you, neither the deadly traps and tricky puzzles. But beware, some dangers can't be faced with sword or spell, and one misstep might be enough and the Goddess of the Dead claims your mortal soul forever...
Hel Rising is a quest mod spanning multiple dungeons and locations. Also there is Hel as a potential follower available for you at the end of the quest line with a custom voice created by editing vanilla voice files, and some other cool features. She is based on the Norse goddess of the Underworld with a story of my own added in, and a very unique visual appearance and personality.
How to start the quest:
Travel to the Windpeak Inn in Dawnstar and ask the innkeeper if he heard anything interestingly of late. He will give you a bounty letter which will start the quest line.
In case the innkeeper and their replacements are already dead in your playthrough, you have to pickpocket the bounty letter from the current Jarl.
What awaits you:
A three-part quest line as the main story with three major locations. There are also some miscellaneous mini-quests, some old school RPG-style puzzles, and a good bunch of secrets / hidden areas for you too find. The dungeons are designed to be less linear than vanilla dungeons and will give you some room to explore and discover both interesting stuff and story.
One of the locations can be used as a player base after finishing the quest line, and of course Hel will be available as an interesting and rather distinct follower.
Requirements:
Latest version of Skyrim
Dawnguard DLC
Dragonborn DLC
Hearthfire DLC
Optional: XP32 Skeleton, but the installer includes an outfit option that does not require the xp32 skeleton.
Installation:
Use your favourite mod manager that can handle a FOMOD installer, simple as that.
Uninstallation:
Uninstalling a mod midgame is never really a good idea, but if you have no other choice:
Dismiss any follower you have from this mod
Go to a location which is definetely not part of this mod (e.g. Riverwood)
Open the console and type: setstage N78TrueHelDLG 1000 (This action can't be reverted)
Wait for 24 in-game hours
Save game and uninstall the mod with your mod manager
Videos:
About Hel
Character & Personality:
Hel is described to met those who lived a good life with warmth and friendliness, while traitors and murderers were faced with cruelty and harshness. So her personality switches between these two sides: while one is dominant, the other gets in the background.
During gameplay Hel will change her active personality every few days. How long such a phase is and how often she changes will be decided by some of your actions during the quest. Everyone gets their own personal Hel.
Neither of her sides is simply good or evil, and as a being from a different plane of existence she has her own mind on some things in the mortal world. But generally her light side is nicer and more helpful than her dark side.
Voice:
Depending on her currently dominant personality Hel will switch between two voices. Her dark side will use the FemaleElfHaughty voice while her light side is based on FemaleYoungEager.
All her dialogue is heavily edited with Audacity to create a unique sound, and she has numerous new lines which doesn't exist in the vanilla game.
Player Base:
After finishing the quest line and recruiting her, you can obtain a certain location as a base for storing loot and offering the usual crafting stations. To get there simply talk to Hel, she will show you the way ?
Race:
Norse Goddess (Custom Race)
Marriage:
No, she isn't available for marriage
Location:
She will remain in the location where the quest line ends, and will wait there for you to be recruited. She also returns there if dismissed.
Combat Style:
One-handed / Heavy armour.
Perks:
Heavy Armor: Juggernaut (Rank 1), Well Fitted Block: Shield Wall (Rank 1) Archery: Overdraw (Rank 1) Sneak: Stealth (Rank 4), Muffled Movement, Light Foot, Silent Roll
Abilities:
At the start of combat Hel will summon a soul to aid in battle. Depending on her active personality, this will either be a Tormented Soul which fights as a close-combat focused tank, or a Benevolent Soul which prefers ranged combat and has the ability to heal both Hel and the player.
You can tell Hel to not use her summons in combat if you want.
Level:
Hel levels with the player at a rate of 95%, her minimum level is 5
Protection:
Hel is set to Essential, she can't be killed by NPCs or the player
Body Type:
CBBE
Her default outfit version is standalone, so you can have a different body installed. The lore friendly outfit version will use your installed meshes. Her skin textures will work with any CBBE-type body that uses the same UV mapping.
Height: 1.02
Weight: 80
Technical Stuff
Change Log:
v1.10
Complete overhaul of Hel (looks, combat style, perks, race, rideable horse, etc.) Added a new section to Helheim Minor tweaks to quests Minor improvements to dungeon design Minor bug fixes
Do NOT install v1.10 if you already started a game with an older version installed. Use v1.10 only if you are starting a new game, or never used an older version of Hel Rising in your current save game.
If you ignore this advice you have to deal with the mess yourself, you have been warned! ?
For those who want the old v1.00 of Hel Rising, it's available as a separate download.
Compatibility:
Hel has her own follower system. This means while she won't conflict with any mod regarding followers, she will be ignored by them and their respective special features. It's not recommended to use any force recruit / manage features from other mods on her as this certainly will mess up things.
To put it simply, she will follow you when you ask her to, and do so until you dismiss her. Through dialogue you will be able to manage her outfit, toggle her summon spell, and while she is your follower you will gain a Lesser Power to summon her to your side.
If you're using Path of Sorcery, there is a compatibility patch available. Use it when you have a crash when drinking from the fountain.
Console:
Hel's BaseID is xx000D64, her RefID is xx017B15 (xx depends on your load order)
Questions & Answers
I'm stuck in the quest, how do I advance?
Some parts of the quest are designed to be non-linear, so if you're stuck you are maybe just in the wrong place right now or missing an item or hint laying around somewhere else. Look around and explore everywhere.
Unlike vanilla Skyrim the quest markers and log will occasionally be more of a guide than pointing you exactly to the next step.
If you still have problems, ask away.
I don't like follower mods, what should I do?
You can still enjoy the quest part of this mod (which by the way makes the biggest part of the mod). While Hel plays an integral part to the story, she is at no point forced to you as a follower. If you want, you can simply ignore her after the quest.
Will you release her preset?
No, her look wouldn't work on the player character without some modding work. Also I don't really like the idea, sorry.
Is this thing really lore friendly?
Technically not of course xD But it's definitely thematically fitting and the story told isn't too far off. If you have concerns about Hel's outfit you can simply install the lore friendly one.
I get nasty crashes when meeting Hel for the first time, what do I do?
Either install / reinstall the xp32 Maximum Skeleton or switch to Hel's lore friendly outfit during install.
Will you make a version with a "normal" appearance?
No, this would ruin the character.
Credits
- Mods used for her creation -
Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
DIMONIZED UNP Female Body by dimon99
UNP HDT-PE BBP TBBP by Turbosundance
KS Hairdos Renewal by Kalilies Stealthic Khaos and Shocky
Demoniac High Quality Glossy Female Body Texture by Regenbot03
Demoniac FMS uses assets from Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2
Leyenda Skin by HeroedeLeyenda
Freckle Mania 2 by tetrodoxin
The Eyes Of Beauty by Gabriel Mailhot
Lind's Human Eyes by Lind001 - LindsWorkshop
Maevan2's Eye Brows by Maevan2
The Amazing World of Bikini Armor by NiseTanaka
Pierced Ears - Earrings by Nostromo79
Vanilla Followers AI by uni_SL
Evil Laughing Woman Sound - Woman Laugh Sound Effect | Ver.2 by Distorted Room
Matherian Viking Shields Set - MVSS by Matherthebec (mtwitalia.freeforumzone.leonardo.it)
Matherian Viking Shields Set - Retextured by Tier1Dusty
Sparrowhawk Armor by lucazoid
Sarta - Leather Wrapped Sword by Billyro
Dovah Nord Weapons by Billyro
- Music -
Music: Ásgarðr by Adrian von Ziegler
- Tools -
GIMP, NifSkope, Audacity
Lazy Voice Finder by BowmoreLover
Unfuzer CPP Edition by greentea101
RaceMenu by Expired
BodySlide and Outfit Studio by Ousnius and Caliente
TES5Edit by ElminsterAU
NifMerge by Turulo
SSE NIF Optimizer by Ousnius
Skyrim & Creation Kit by Bethesda
Special Thanks
Porterhause for making the teaser, playtesting and being a great guy in general
BowMoreLover whose Lazy Voice Finder proved to be invaluable for editing all the dialogue
Have Fun!
1,937 downloads
Updated
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Male dialogue
By Guest
Hi, I don't know how to create ready-to-install content, but I have used a lot of the content from this community, and I want to contribute to all of you with this.
I share with all of you male dialogues so that all of you can use them to create all the mods.
"Again I must clarify, that I do not know how the mods are created, but I share this raw material so that you can use it in whatever you want"
I hope you like it...
951 downloads
Submitted
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MFG Console +
By zstj
This is a modder's resource, which does not do anything on it's own. Install it only as a dependency of other mods, or if you are planning to use it in your mod.
MFG Console plus is a monkey-patched version of original MFG Console by kapaer https://www.nexusmods.com/skyrim/mods/44596
Also note that it now requires StorageUtil from Papyrus Utility Scripting functions or Sexlab.
It is the same as original mod with one new feature - expression locking.
In original if mod A does this:
MfgConsoleFunc.SetPhonemeModifier(myActorRef, 0, 1, 50) And mod B this
MfgConsoleFunc.SetPhonemeModifier(myActorRef, 0, 1, 30) Actor will end up with value 30, and mod A has no way to know of this change, that expression it set was overwritten.
With plus version, mod A can prevent any other mods from modifying it:
MfgConsoleFunc.LockPhonemeModifier(myActorRef, 0, 1) MfgConsoleFunc.SetPhonemeModifier(myActorRef, 0, 1, 50) Then, when mod B tries to overwrite expression, instead of changing expression MFG will emit event MfgExpressionLocked, wich mod A can catch and process
Event OnInit() RegisterForModEvent("MfgExpressionLocked", "OnExLocked") EndEvent Event OnExLocked(Actor akRef, int mode, int id, int value) Debug.Notification("I should process expression change") EndEvent Expression can be unlocked back with
MfgConsoleFunc.LockPhonemeModifier(myActorRef, 0, 1) If for whatever reason you want to bypass expression locks, you can do it with 5th parameter set to true
MfgConsoleFunc.SetPhonemeModifier(myActorRef, 0, 1, 30, true) )
1,389 downloads
Updated
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mash from fate
By lordarked
mash is a bhunp body she can find on riverwood hostal she have custom armor and shield
original was on china i translate to english.
https://www.mediafire.com/file/j0l522a8ycu8kuh/%5BLE_BHUNP_3BBB%5D_Mash_Follower_%2B_Armor_v1.3_eng.zip/file
any donation are welcome to continue my work
https://ko-fi.com/xays1
580 downloads
Updated
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DORAEMON LE
By lordarked
I port this funny follower from se to le and translate on folder you see 2 files the mod and esp on english. this doraemon come with funny weapons XD
https://www.mediafire.com/folder/j640kbvd0q986/doraemon
71 downloads
Submitted
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Vampire Configuarion Menu
By VersuchDrei
Gives you the freedom of configuring the powers of vampirism without completely overhauling how vampires work.
Mechanics
Adds an MCM where all of the powers of vampirism are listed, so you can configure for each power individually how you want it to scale with the vampirism stages. By default this behaves exactly like vanilla vampires. I know there already are Vampire Inverter mods out there, but they weren't fully to my liking so I wrote one that is more individually configurable.
Scaling Abilities
Scaling abilities are the ones who's power is depending on your current vampirism stage, these have the following options:
Disabled - Removes this ability entirely.
Increasing - You start with the weakest version at stage one and the power increases with every stage. This is the vanilla behavior.
Decreasing - You start with the strongest version at stage one the power decreases with every stage.
Always Low - You always have the weakest version of this ability.
Always High - You always have the strongest version of this ability.
Note that weak and strong are referring to the numerical values, so for weakness to fire and sun damage the strongest version is the one that gives the biggest penalty.
Static Abilities
Static abilities are the ones that always have the same power, but some of them you only have at certain vampirism stages, these have the following options:
Never - Removes this ability entirely
Always - You always have this ability. This is the vanilla behavior for most static abilities.
Gain at stage X - You only have this ability at stage X or higher. This is the vanilla behavior for Vampire's Seduction and Embrace of Shadows with stages two and four respectively.
Loose at stage X - You only have this ability if your stage is lower than X.
Vampiric Strength and Dread Cloak
Vampiric Strength and Dread Cloak are two abilities that were coded in the base game, but then disabled in the script. Vampiric Strength gives you five to twenty unarmed damage depending on your current stage and Dread Cloak is a daily power that gives a Frost Cloak (similar to the Dark Elves racial power that gives a Flame Cloak) that you were supposed to gain at stage three. I've added these powers to the configuration menu, but they are disabled by default.
Stage Progression Time
This feature lets you configure how long it takes for vampirism to progress to the next stage.
Blood Addiction
This is a new feature that reduces your stage progression time if you drink blood too often. It works with an addiction level, that increases whenever you drink blood while still in stage two or lower, and reduces when you wait until stage four before drinking again. These stages can be changed with the Addiction Stage and Dediction Stage settings, respectively. For every level of addiction the stage progression time gets reduced by the Addiction Interval (default a quarter of a day), but never goes lower than the Minimum Time (also default a quarter of a day). So in other words the more blood you drink the thirstier you get for it. This feature is disabled by default.
Requirements
Dawnguard, as most people should have it by now and I was too lazy to write the scripts twice.
RaceCompatibility, as otherwise vampires wouldn't work for custom races, so you should already be using it anyways.
253 downloads
Updated
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Sunrise Mansion
By Raynel Red
Sunrise Mansion
----------------
-Notice you need all DLCS if you can't get in use console command & press unlock to open the door.
1.0 Build
Description:
This mod is a request for a friend. A new vacation home in the Sea of Pearls. This is a small taste of what you can expect in the upcoming DLC the Forbidden Island.
Story:
Strange things are happ
How do I get to the Island
Go to the Dawnstar sanctuary, there you will see a new ship. Or go to Mara's Temple, near the shrine there is a new teleport spell.
Help I can get inside the Sunrise Mansion:
The Sunrise Mansion is reserved for rich nobles, you need 150,000 to purchase the property. If you don't have that kind of gold then press ~ & type in player.additem 0000000f 150000
How do I get back to Skyrim
There is a teleport spell in the living room of Sunrise Mansion
Features:
Player Mansion
Small tropical Island
New Soundtrack the beach from DJ Red Rad
12 custom paintings from DJ Red Rad
Bathing Suite area
New books The Forbidden Island Myth or Fact, The mind of a Pirate, The Red Sabre Pirates
New letters and journals
Uncover a new plot, find out who killed Esmeralda
Chef & Maid
tigers
and much more
Climate
Sunrise Mansion contains it's own climate settings, as well as it's own water settings and LOD (Level of detail)
Authors Note
This is practically the prologue, it's the introduction of the Forbidden Island. The Forbidden Island is an upcoming DLC. The upcoming DLC already has 14 voice actors, it will contain a large tropical Islands, made from scratch. It will contain a new jungle area, towns, swamps, an underground city. Join-able factions, and much more. If your feeling creative and want to offer voice acting, join us, contact me.
Disclaimer
This mod is free from copy righted content. DJ Red Rad created the soundtrack & permission has been
granted to use the custom asset's, DJ Red Rad personally spoke with the mod authors mentioned in the hall of fame, the rest are free modding resources. the jungle sounds have also been retrieved from freesound.org. The author has aquired the license
and is free to: Share — copy and redistribute the material in any medium or format. Adapt — remix, transform, and build upon the material. for any purpose, even commercially.
The licensor cannot revoke these freedoms as long as you follow the license terms.
http://www.freesound.org/people/folkart films/sounds/122767/
http://creativecommons.org/licenses/by/3.0/
Hall of Fame
MannyGT - Modding resources, ruins,buildings etc. (Personally spoke with the author, received permission to use certain assett's)
Breti -Modding resources, houses etc (Personally spoke with the author, received permission.)
Insanity Sorrow
CD Projekt Red & Oaristys- (Modding resources) Armor
Gendundrup (Free Modding resources, personally spoken with the author)
testiger2 - Armor, Mesh Resources
Ladyonthemoon - Level of detail expert thank you for showing us how to understand and generate LOD.
bfadragon - For the resource extra food.
morganmarz betterbecause jet4571 - HQ Real Paintings Modders Resource
mindboggles - Water Meshes
Garnet/ flintone - Wicker Set
Blary - Modding resources
CAD345 - For The Airship. Big thanks.
Mirrou4ka, 1ndajone5 - New beddings
MuppetPuppet - Modding resources, thank you.
Leodoidao - Arab art resource
LOLICEPT, lolikyonyu - Modding resources
Tamira and mr_siika - Modding resources, tropical plants, palm trees, flowers, etc (Personally spoke with Tamira & recieved permission, big fan of her work)
Stroti - Modding resources
Elinen, Ztree, Vurt, SparrowPrince - Modding resoures grass, flowers
MJY - The Author of the mysterious Island, Modding resources. (Personally spoke with MJY and received permission to use his assett's (Thank you appreciate your work MJY.)
Blackflag & Hyperactivechild -Landscape Textures
Markus Liberty (Tellmann) - for the modelling and texturing Cyrodiil Ship and boat resource
Ga-Knomboe Boy - GKB Green Trees (Modding resources) Thank you.
ps46183 and Galadreal - Platter With Goblets Cups Modders Resources
WesleyWalesAnderson - (Personally spoke with the mod author, received permission to use the outfit.)
Antony Bellingham (Tutorial videos, thank you for your wonderful videos.
berticus0001 - Modding resources. Purchase property scripts (Thank you so much for your modding resources, respect.)
Alexander J. Velicky (Thank you so much for the tutorial on LOD)
478 downloads
Updated
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Uthgerd The Unbroken
By Raynel Red
Uthgerd the unbroken desperately needed a makeover. This was not included in Whiterun dolls because I didn't think gamers would care much for Uthgerd, but I was surprised how some gamers wanted a makeover for Uthgerd so here it is, I also wanted to stay true to the lore, enjoy!
Who should I bless next? What city or girl needs a makeover? feel free to comment down below,
I'm now accepting requests
Credits
DJ Red Rad
KS Hairdos
Hello Santa
Caliente
SG Eyebrows
MAK - Armor resource
210 downloads
Submitted
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Whiterun Dolls
By Raynel Red
Requested by many fans
Standalone high quality replacer for most of the ladies of Whiterun.
Features
Visual overhaul
new hair & skin textures
and much more
Stay Tuned
http://www.youtube.com/c/DJRedRad
Credits
DJ Red Rad
KS Hairdos
Hello Santa
Caliente
SG Eyebrows
MAK - Armor resource
395 downloads
Submitted
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Solitude Dolls
By Raynel Red
I wasn't satisfied with none of the replacer for the girls of Solitude so I created my own. Enjoy!
Requested by anonymous Standalone high-quality replacer for most of the Ladies of Solitude. Features Visual overhaul new hair & skin textures and much more.
Credits
DJ Red Rad
KS Hairdos
Hello Santa
Caliente
SG Eyebrows
MAK - Armor resourceRequested by anonymous
273 downloads
Updated
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Riften Dolls
By Raynel Red
I never really found a replacer I liked so I decided to make my own High quality standalone replacer for most of the girls of Riften. Enjoy
Features
Visual overhaul
new hair & skin textures
and much more
Credits
DJ Red Rad
KS Hairdos
Hello Santa
Caliente
SG Eyebrows
270 downloads
Submitted
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Maria Race
By total13
I created a new race, this is an autonomous race, it has its own textures and its own body
This body is not a repleser cbbe or unp. it is full new body
supports bodyslide
supports physics
supports racemenu
409 downloads
Submitted
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Ahegao
By zstj
A simple ahegao effect for sexlab animations. Works on player and npcs.
Quite crappy for now, needs better alignment and more detailed expressions.
Current MCM options:
- Female only toggle
- Minimum sexlab stat "lewd" value for effect (MCM slider seems broken tho)
- On/Off (reload game after changing)
Should be safe to use, but who knows, backup your saves anyway.
Requires SexLab, MFGConsole+ and HTools+, which are my modifications of other people's mods.
1,799 downloads
Submitted
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HTools+ (equippable tongues with auto mouth open)
By zstj
A simple yet useful modification of HTools mod by Halo (https://dysintropi.me/mods-archive/) containing equipable tongues and feet, which makes tongues open mouth when equipped. Original mod not needed.
Dependencies:
- MFGConsole or Sexlab (bundled with it)
Conflicts:
- Probably SexlabSurvavial, since it uses the same assets.
Credits:
- Halo for 99.9999% work
TODO:
- Move mouth open values to MCMconfig
- Check out possible SL Survival conflicts
2,137 downloads
Updated
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Devious Armor - Enchantment Version
By Black714
Background - Simple Description:
Avoid Conflict With Other Mods That Block Wearing Armor (Ex: Curse Collar).
This Mods Added Enchantment into "Device Hider" Effect.
Try To Re-Enable Again To Add The Armor Enchantment.
It Should Be Compatible For Version 4 and 5.
Plus
Compatible With All Devious Device. Collar, Belt, Etc, Or Any Devious Equipment Related.
Armor Can Be Increase Depend on Player Perk (Heavy, Light, Clothing). Similar From Devious Armor.
Minus
Not Have Any Armor Rating to View (In Equipment Stats). Just See In Armor Total in Player Stats.
525 downloads
- devious device
- devious armor
- (and 1 more)
Updated
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DMF- Carrot Launcher
By nokou
This mod was made for fun... it's extremely overpowered so if you don't like this sorry..
you can craft the bow under silver smithing and the arrows under misc..
also it fly really far and does instant damage..
body type required. umm... any body you wanna shoot a carrot into... lol
Please note.. the wedding dress mod is not available to download atm.. please don't ask for it. thank you.
Legal Shit..
This mod is exclusive to LoversLab only... please do not upload or repack to any other mod sites
including naver cafe.. Links to this mod is ok.
176 downloads
Updated
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Nerida - Imperial Rogue Follower LE
"Muahaha! I am Princess Stabbity! Stab, kill, kill!"
Nerida is a woman always on the run, never looking back. Usually because she has a talent for getting into trouble with the authorities, but she is also running away from her past, disappointments, and bad decisions.
Life in Tamriel is harsh and she has learned that lesson. She is out for coin and treasures, taking it all and never giving anything back. She can be nice, but be careful when she offers you a drink... it might be poisoned.
Just recently Nerida had came to Whiterun, where a guard took her away for questioning about the sudden rise of vanishing coin purses. That was the day when a stranger came into her life and changed everything.
Nerida is an Imperial rogue / archer follower with a customized voice and her own idle comments and combat lines. It's based on FemaleYoungEager, but pitched down a bit and edited to fit her darker nature.
She isn't sweet and sugar at all, but a person who looks out mostly for herself. She will be loyal to you, but don't expect her to turn into a gallant heroine, she's a material girl.
Voice:
Nerida comes in two versions: the custom voice one will have unique dialogue, interactions and personality. The vanilla voice one is like any normal follower using the standard FemaleYoungEager voice and will have none of the extras.
Location:
At first you'll find Nerida in the Dragonsreach Dungeon (Jail) in Whiterun, later she'll go to the Bannered Mare if dismissed. If you choose to use the vanilla voice version of Nerida, she'll be always located in the Bannered Mare.
Extras:
Nerida has an extra dialogue option ("Let's talk for a moment") where you'll find several options. Once a day you can ask her for potions, poisons and lockpicks, or she can teach you in rogue-related skills. You can also give her a share of of the loot in form of plain gold or valuable items. All this will affect her affection towards you, which has influence on her responses and the possibility of marriage.
Marriage:
Once her affection is raised enough by giving her loot, she will have a short conversation with you. After this she can be married like a normal NPC (Talk to Maramal, wear the Amulet of Mara and ask Nerida if she's interested in you)
Combat Style:
Nerida prefers to fight in ranged combat, but she can also dual-wield when in close quarters.
When she's in danger, she also can use Voice of the Emperor once per day.
Equipment:
Nerida comes with a darker coloured version of the Tembtra Thief Armor. For close combat she has two daggers, but since she prefers to fights dirty and from afar, she mostly relies on her special bow, the Poison Ivy. The enemy might realize the hit, but then it's already to late. Additional she has some healing potions, lockpicks and 200 Elven arrows.
Perks:
Overdraw (Rank 1) Critical Shot (Rank 1) Quick Shot Armsman (Rank 1) Dual Flurry (Rank 1) Agile Defender (Rank 1) Stealth (Rank 1) Lightfoot Silent Roll Depending on her level she can unlock doors if she has lockpicks in her inventory
Level:
Nerida levels from 3 to 150 at a rate of 90%
Protection:
Protected, which means she can be killed by the player
Body:
UNP or CBBE. She is standalone, so you can have a different body installed. Height: 0.97 / Weight: 75
Requirements:
Latest version of Skyrim
Optional: If you want to use her high heels outfit, you'll need the HDT High Heels System
Install options:
Body Type (UNP or CBBE) Hair Style (6 styles available) Muscle Tone (Soft muscles or stronger) Skin Gloss (Normal or Wet look) Clean or dirty face Optional Body Tattoo on her back Outfit (Flat or heeled boots) Custom or Vanilla Voice Alternate face created by Billyro
Nerida comes with 2k resolution skin textures, a 4k version is available as a seperate download.
Compatibility:
Followers with a custom voice type like Nerida can have sometimes a few issues with follower management mods. Use them at your own risk / discretion.
The vanilla voice version of Nerida will be of course compatible with every follower management mod.
Technical Information:
This mod edits the cells WhiterunDragonsreachBasement and WhiterunBanneredMare.
The subtitles for Nerida's relationship dialogue don't match the spoken lines, this is done intentionally and not a bug.
Nerida's BaseID is xx000D64, her RefID is xx008520 (xx depends on your load order)
Credits
- Mods used for her creation -
DIMONIZED UNP Female Body by dimon99
Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
The Eyes Of Beauty by Gabriel Mailhot
KS Hairdos - Renewal by Kalilies Stealthic Khaos and Shocky
High Resolution Scars by Xenius
Tembtra Thief Armor UNP - CBBE by Deserter X - Mitosuke
Demoniac - High Quality Glossy Female Body Texture by Regenbot03 (Demoniac FMS uses assets from Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2)
FemFeet Redesigned by Leito86
Feminine Hands CBBE UNP by Sunspot2
Maevan2's Eye Brows by Maevan2
- Tools -
GIMP, Audacity, NifSkope
TES5Edit by ElminsterAU
RaceMenu by Expired
NifMerge by Turulo
Voice File Reference Tool by greentea101
Skyrim & Creation Kit by Bethesda
Special Thanks
Billyro for creating the alternate face
Have fun!
1,127 downloads
Submitted
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SUDDENT ATACK 2
By lordarked
this another port to le from se.i doit with autorization of creator this port
uunp body
download link
if you wish sponsor me or donation
https://www.patreon.com/XAYS
https://ko-fi.com/xays1
visit my tweeter for more:
225 downloads
Submitted
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Bulk Pitch Conversion of Estrus sounds from Japanese anime schoolgirl to normal human female.
As the title says, bulk converted the sound for the Estrus mod to normal pitch so it sounds like a human female instead of some kind of weird anime. Mainly to fix the issue where female characters have a normal pitched female voice, but when they are hit with the Estrus spell / machine / tentacles they suddenly start making japanese schoolgirl anime noises which is frankly weird as hell. Can't fix the Japanese words mixed into the sounds but at least it will be less noticeable.
796 downloads
Updated
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Azuras Club
By Raynel Red
Azura's Club! Maras Club in Riften is coming this week
----------------
3.0 Build Made general adjustments and fixed all the bugs
Introduction:
Ever think that Skyrim could use more exotic & unique clubs with custom music, and custom paintings, as well as people looking like their actually having a good time. In Azura's Club everyone likes to party hard, almost everyone is drunk, some people are passed out in the floor, and there is even a VIP room.
Description:
Azura's Club is a new private club. Raafi Sabir Ishlak & Maria built the club from the ground up, guards are trying to shut them down, and they do a good job, keeping outsiders out, as they are dealing and trafficking skooma and other products.
How do I get to the club:
It's North East of Whiterun. It's on the same road as Battleborn Farm, just keep going up the road, you can't miss it.
Features
New exotic club
3 new songs
New paintings
New Merchant
New Quest and much more
New Book "The Forbidden Island"
Quest
1. Azura's Club
A guard is really butthurt that the bouncer of Azura's Club didn't let him inside the club, he was once a friend of Maria owner and Raafi the bouncer, but when he became a guard. The owners of the club, Raafi and Maria became very distant. Mr. Johnson is now very upset and angry, he decided to report the club and shut them down, you can't get inside the club, because the bouncer keeps outsiders out, but as you convince the bouncer to let you inside, he offers you a deal to take out the guard, and promises to give you access to the club and a key to the VIP room.
Authors Note
I'm now part of a new group called Sky Team. (Diamonds & Rubies) we are working hard to deliver quality content and our next project is called The Forbidden Island. The Forbidden Island is an upcoming DLC. The upcoming DLC already has 18 voice actors, it will contain a large tropical Islands, made from scratch. It will contain a new jungle area, towns, swamps, an underground city. Join-able factions, and much more. If your're feeling creative and want to offer voice acting, join us, contact me.
Disclaimer This mod is free from copy righted content. DJ Red Rad created the soundtrack and paintings, permission has been
granted to use the custom asset's, DJ Red Rad personally spoke with the mod authors mentioned in the hall of fame, the rest are free modding resources.
Hall of Fame
Melt in the Mouth - Sweets Resources by Elza
Oaristys- (Modding resources)
Breti - Modding resources
Insanity Sorrow - Modding resources
bfadragon - For the resource extra food.
morganmarz betterbecause jet4571 - HQ Real Paintings Modders Resource
LOLICEPT, lolikyonyu - Modding resources
Tamira - Thank you Tamira
Stroti - Modding resources
Ga-Knomboe Boy - GKB Green Trees (Modding resources)
Various Barrels _ Modders ressources by Yuril
Scarla's Toybox - Modder Resources by Scarla
Shabby furnitureShabby Furniture by Garnet
947 downloads
Updated
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Skyrim Main Menu Wallapapers
By Guest
Установка:
В папке всего 28 архивов выбираете одну из них и кидаете все в папку Data с игрой Skyrim/There are only 28 archives in the folder, choose one of them and throw everything into the Data folder with the Skyrim game
1,291 downloads
Updated
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Arsenic Secret Style 17 - 7BO
By Guest
What is it?
- A very sexy outfit I converted from Daz originally made by Rudy Studio. And before you ask, the heels are not included. They are from DEM Lingerie.
- The outfit consists of a pair of pasties and a thong with gems(kinda?) for decoration. There are only 7 variants this time because your boy is lazy. Body used for the conversion was 7BO
Update!
- deedlitz was kind enough to help me make an UUNP version. You can download his conversion at this link:
How to install?
- Extract .rar file, and copy everything into Data\
- Or use a mod manager, much easier.
How to uninstall?
- Better to just delete using a mod manager.
- Else, refer to the structure of the zip file.
How to get?
- AddItemMenu mod.
Requirements?
- XMPSE 3.0+ Skeleton.
Credits:
deedlitz for the UUNP conversion.
remymartin88 for the original body preset.
Nightasy for the awesome tutorials.
Rudy Studio for making the original outfit in Daz.
Disclaimer:
Do whatever. Just don't reupload the whole pack and call it your own.
If you find anything wrong with the outfits, feel free to message me on here or my Pixiv: https://www.pixiv.net/member.php?id=14835768 or Twitter: https://twitter.com/SkyArsenic. Thank you!
2,776 downloads
- conversion
- release
- (and 2 more)
Updated
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Mind Break Framework
By DayTri
This is an alpha version of a framework for modders and players to simulate or roleplay player character corruption, loss of willpower, slave training, etc. It does not do anything by itself except track some numbers. Players need to interpret these numbers to guide their roleplay or modders need to
It is very similar to an earlier mod I posted. I ended up removing features from that mod and completely rewriting everything in order to make the framework function better, so I decided to leave the other mod up separately for people who prefer that one.
How it works
Major Attributes - Tracked and defined by the framework
The PC has 6 major attributes: Pleasure and Pain (if the PC is physically feeling good or bad), Satisfaction and Despair (if the PC is mentally feeling good or bad), Pride and Shame (if the PC is morally feeling good or bad). These can be increased when the PC experiences things they find pleasurable or painful, enjoyable or not, etc.
Minor Attributes - Tracked by the framework, defined by mod authors
Other mods or players via the MCM menu can create their own "minor attributes", and define how experiencing events with those minor attributes affects the major attributes. Mods send events tagged with these minor attributes and an intensity value. The framework tracks the sum of all the intensities received in each minor attribute that day. Each minor attribute has a sensitivity and a threshold for each major attribute. Pleasure, Satisfaction, and Pride only increase if the total amount experienced so far is below the threshold (there is a limit on how enjoyable things are), while Pain, Despair, and Shame only increase if the total experience so far is above the threshold (so the player has some tolerance before a certain kind of event starts bothering her).
Training - How players respond to events changes overtime, in a way that mod authors can customize
When the player sleeps, the accumulated value for all minor attributes are reset, and depending on the values of the major attributes, the minor attributes can update their sensitivities and thresholds. The rules by which these are updated are in an extendable papyrus script, so mod authors can determine their own rules for how these should update. There is also a default implementation in case mod authors don't want to think too much about it.
So for example, a mod like Submissive Lola could register a "Disappoint Master" attribute. When the slave disobeys an order and the shock collar triggers, an event registering pain can be sent to the framework. The mod author could decide that, if enough Pain and "Disappoint Master" points accumulated through the day, the "Despair" sensitivity for "Disappoint Master" should increase. In this way, disappointing the master NPC could start causing mental pain even if there is no physical punishment, and in this way the mod can simulate "training".
Or they could be much more general. For example devious followers could implement a "Humiliation" attribute, and decide that if enough pleasure and humiliation points accumulate at the end of the day, the player will start enjoying humiliation, and so the satisfaction sensitivity and threshold should increase.
Default Training behavior- What is built in
The framework tracks "vaginal sex", "anal sex", and "blowjob" out of the box. It will recognize when matching sexlab events occur. Threshold and sensitivities can be changed in the MCM. Going over the pain threshold for these events will gradually increase both the pain and pleasure thresholds. (So at first anal sex might mostly cause the player pain, but over time the threshold increases and the player can handle more and more). Experiencing a lot of pleasure can cause satisfaction sensitivity to increase for these events - so if the PC experiences too much pleasure and anal sex in the same day, they will start to enjoy anal sex, even if they dislike it initially.
I plan to add more stuff that's tracked by default.
Players can define their own attributes
Maybe you are playing a mod which doesn't support this framework, which is all of them currently, but for example the Devious Cidhna pirate quest. In the MCM, you can define your own "pirate slave" attribute. There is a toggle to make your attribute trigger on every SL scene, which you can turn on while you are on the pirate ship. You can define in the MCM if the PC dislikes it (despair) and finds it morally wrong (shame). Stay there too long and your PC might start to enjoy being the pirate's slave (satisfaction). It's up to you to decide how to roleplay the scenario if that happens.
Willpower checks for dialogue conditions
The mod also implements a willpower mechanic. Mod authors can tell the framework what will happen to a player if a certain choice is made (or what the player is being offered/threatened with). The framework checks how much pleasure/pain/satisfaction/...etc could result, and checks whether the player's willpower exceeds that amount. The result of that check is stored in a conditional variable on a conditional quest script, meaning mods can use the result as a dialogue condition.
For example, Submissive Lola could tell the framework "if the player refuses this order, they will get 100 disappoint master points". If the amount of despair generated by that would exceed the PC's willpower, the mod author could remove the PC's ability to refuse some command.
Info for mod authors:
Basic stuff:
Make a mbtfw_scr property to the mbtfw_main quest. This gives you:
1. Access to all major attributes as float properties on the quest
2. receive_pleasure, receive_pain, ...etc functions to directly increase major attribute values.
3. receive_event: Use this function to tell the framework something happened, for example receive_event("Humiliation", 10) if you have a "humiliation" attribute and something humiliating happened to the PC.
4. register: Use this function to register a new attribute. For example, register("Angrim's Apprentice"). This will return a mbtfw_registryAliasScr object, on which you can directly set different sensitivities and thresholds.
Dialogue conditions:
Use the mbtfw_quest_interface quest and associated script. In a papyrus script that runs at the start of the info just before the dialogue branch you want to control, call the clear_query method, followed by the "push_event_by_name" method to describe what the player is being promised or threatened with. The "failure" conditional variable on this quest then can be used to control your dialogue flow.
Or if you would rather not use a binary "willpower saving throw" type result, this quest also has conditional variables available for all major attributes, although they may not be updated unless you call the update_values() function.
Advanced Stuff:
The minor attributes are tracked in an array which is stored as a property on mbtfw_registry. If you extend mbtfw_registryAliasScr, you can define your own behavior for your own attribute. As long as you insert your custom object into the list on mbtfw_registry, the framework will call your objects "train" method. Right now this can only be done by manually inserting them in this array, I will add a better way to do this in the future.
For dependency free usage:
This mod listens for mod event "mbtfw_simple_event" which you can send with SendModEvent. strArg should be the name of your event, numArg should be the intensity with which your event is received. The framework will track your attribute but currently relies on the player to set up the sensitivities and thresholds in the MCM, so the dependency free implementation needs to be improved a lot.
1,194 downloads
Submitted
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Maelstrom - Norse Dungeon Quest Mod LE
A strange island has risen from the depths of the sea, an expedition to uncover its mystery is already on its way. You are just a little too late to the party, and following the expedition's footsteps you uncover a tale of treachery, madness and forgotten secrets before you self are drawn into the Maelstrom...
Maelstrom is a dungeon quest mod inspired by Norse mythology and spans a large dungeon complex and other locations filled with puzzles, enemies, secret areas and more!
How to start the quest:
Talk to the innkeeper of the Winking Skeever in Solitude, and ask if he knows about some work for you. Alternatively you can find a new location along the coastline which also leads to starting the quest.
What awaits you:
A multipart dungeon questline with three possible outcomes Lots of old-school RPG style puzzles New enemy variants, equipment, lore and flavour texts and a lot more A fully voice acted NPC and potential follower (voiced by Simone Mountain) A secondary vanilla voice follower with some custom dialogue New dialogue created by editing vanilla voice assets
Requirements:
Latest version of Skyrim
Dawnguard DLC
Dragonborn DLC
Video Reviews:
Playthrough by Zero Period Productions (contains spoilers, but useful for hints):
Changelog for v1.03:
Added a third way to complete the quest Rán can now ride her own horse as a follower (you can disable it via dialogue option) Fix for a rare CTD when fighting drowned enemies Minor clarifications, fixes and enemy tweaks
Installation:
Use your favourite mod manager that can handle a FOMOD installer, simple as that. Manual installation is also possible by dropping the .esp and .bsa files from the archive into Skyrim's Data folder.
Uninstallation:
Uninstalling a mod midgame is never really a good idea, but if you have no other choice:
Dismiss any followers you might get from this mod and go to a location which is definitely not part of this mod (e.g. Riverwood) Wait for 24 ingame hours Save game and uninstall the mod with your mod manager or delete the files you've installed manually from the Data folder.
Compatibility:
Both followers have their own follower system and they will follow you regardless of any other followers you might have. They won't conflict with any mods regarding followers, but they also will be ignored by them and their respective special features. It's not recommended to use any force recruit / manage features from other mods on them as this certainly will mess up things.
The vanilla voice follower will switch to Skyrim's vanilla follower AFTER the questline is completed, then she can be managed by any mod you like.
Install Options:
A few of the NPCs are nude by default. If you don't like this, the FOMOD installer gives you the option to give the respective NPCs a basic set of underwear.
Conflict Potential:
This mod makes no changes to any vanilla records except adding two new locations to the worldmap by editing the cells 00000D74, 00003DBE and 0000B478. Only new objects are placed, existing objects are left untouched.
Credits
- Voice Acting -
Simone Mountain as Rán
All other NPC voice were created by editing vanilla voice assets
- Mods, Assets & Resources -
Feminine Argonian Textures by MONSTERaider
Modder's Resource Pack by Oaristys and Tony67
zzjay's wardrobe by zzjay
KS Hairdos Renewal by Kalilies Stealthic Khaos and Shocky
Lind's Human Eyes by Lind001 - LindsWorkshop
Maevan2's Eye Brows by Maevan2
Caliente's Beautiful Bodies Edition -CBBE- by Ousnius and Caliente
DIMONIZED UNP Female Body by dimon99
Demoniac High Quality Glossy Female Body Texture by Regenbot03 / Demoniac FMS uses assets from Mature skin texture and body for UNP(B) 7BASE CBBE Vanilla by Maevan2
Leyenda Skin by HeroedeLeyenda
Freckle Mania 2 by tetrodoxin
The Amazing World of Bikini Armor by NiseTanaka
Ice Titans - Mihail Monsters and Animals (mihail immersive add-ons- giant- witcher) by MihailMods
Duelist - A New Sword and Yggdrasil Viking Sword by Billyro
Amulets of Skyrim and Vanilla Followers AI by uni_SL
Evil Laughing Woman Sound - Woman Laugh Sound Effect | Ver.2 by Distorted Room
A Siren's Lure Song by Reaper Cat
Music: Ásgarðr by Adrian von Ziegler
- Tools -
GIMP, NifSkope, Audacity
Lazy Voice Finder by BowmoreLover
Unfuzer CPP Edition by greentea101
RaceMenu by Expired
BodySlide and Outfit Studio by Ousnius and Caliente
TES5Edit by ElminsterAU
NifMerge by Turulo
MultiXWM by Vikichan
SSE NIF Optimizer by Ousnius
Skyrim & Creation Kit by Bethesda
Special Thanks
Simone Mountain, for bringing life to my creation
Porterhause, my trusty chronicler
Have fun!
2,582 downloads
Updated