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  1. Skyrim SexLab - Sex Animation Framework v1.62 - UPDATED Jun 3rd 2016

    Skyrim SexLab (SSL) v1.62
    An adult animation framework  
    This version of SexLab is for LE Edition ONLY
    For the newer SE / AE version, click here
     

    ----- Description --------------------------------------------------------------
     
    Skyrim SexLab, is intended to serve as a unifying resource for modders to pull animations from to aid them in development of adult themed mods, without having to going through the complex scripting work it takes by themselves. A modder is provided with a wealth of tools and functions they can call that will aid them in creating their own mod.
     
    As it is intended as a resource mod that other mods can pull from to use for adult animations. This mod does NOTHING by itself, and requires a separate mod to make use of the resources provided.
     
    ----- Frequently Asked Questions -------------------------------------------
     
    http://www.loverslab.com/topic/17711-sexlab-frequently-asked-questions-faq/
     
    ----- Requirements -------------------------------------------------------------
     
    Skyrim Script Extender (SKSE) REQUIRES SKSE 1.7.3 OR NEWER
     
    Fores New Idles in Skyrim (FNIS) REQUIRES FNIS 5.4.2 OR NEWER
    FNIS Creature Pack version 5.2 or newer is required only if you want creature animation support in SexLab, otherwise it is not required. If you get a warning in game about not having 5.2 installed despite having installed it. You have without exception, installed it incorrectly. You can either ignore the warning and keep using SexLab like normal if everything working anyway, or do the smart thing and figure out what's wrong with your FNIS install so the warning will leave you alone.
    SkyUI REQUIRES VERSION 5.0 OR NEWER
    If you dislike SkyUI for some reason, you can also install SkyUI-Away on top of it. It may work fine with older versions if you refuse to upgrade to 5.0 for whatever reason. You do so at your own risk.
    An actor skeleton mod such as XPMSE2 or XPMSE3
     

    Unofficial Skyrim Legendary Patch OR the individual applicable patches Skyrim, Dawnguard, Dragonborn, and Hearthfire Unofficial Patch
    This is not a hard requirement and can be skipped, it has been known to fix some problems people have had related to SexLab however and there is little to no reason to not be using them anyway. If you choose to not use the Unofficial Patches for whatever reason, expect to be browbeat about not having them when posting your load order in the troubleshooting section.
    ----- Basic Installation Procedure ------------------------------------------
     

    After properly installing SKSE, SkyUI, and FNIS as listed above, follow these steps.
    Download the latest full framework pack & install it using your mod manager of choice (Mod Organizer highly preferred.) Run the GenerateFNISforUsers.exe tool. If you have a custom animation skeleton installed (very likely, if you don't you should. See: XPMSE2 or XPMSE3) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. DO NOT ignore any warnings or errors you see in the FNIS window. Activate the SexLab.esm file in your list of active mods. Load or start a new save game in Skyrim and navigate to the Mod Configuration menu titled "SexLab" Check that you meet the requirements on the left pane and then click the Install option in the top right. NOTE: Some of the checks you'll see there are only soft dependencies, or can be a false-negative. If the Install button is clickable for you, just go ahead and continue. [*]Close all menus and stand still until the install finishes, it can take a few minutes.

    ----- Basic Update Procedure -------------------------------------------------
    Download the latest full framework archive, if you are using a version older than 1.60, you will need the full archive, otherwise you will only need the update patch. Extract the updated framework/patch into your Skyrim's data folder, or if using Mod Organizer (like you should be) then merge the files ontop of an existing MO mod install for SexLab Framework. (optional, but recommended for safest upgrade) Disable ALL SexLab related mods except for SexLab.esm and any that are absolutely required or disabling will mean losing progress on in some way. Navigate to your Skyrim's data/tools/GenerateFNIS_for_Users folder and run the GenerateFNISforUsers.exe utility. If you have a custom animation skeleton installed (if you dont, you should) make sure you check the "Skeleton arm fix" patch. Click the big button that reads "Update FNIS Behavior" You should see a line that says "Reading SexLab ..." if not you've done something wrong. Load your save game and you should see a notification that SexLab is updating and/or installing, it will then go through the update process. If you were using a version of SexLab such as 1.59c or older, you will not get this notification and will instead need to go into the SexLab MCM and click the Install button. [*]Wait 1-2 minutes, until you see a notification that says SexLab has finished updating and/or installing [*]Wait another 30 seconds or so and then perform a quick test animation either via the SexLab MatchMaker mod or by starting one via the animation editor. [*]Assuming the test animation was successful, save your game with the update now fully applied, you should see the appropriate version number listed on the last page of the SexLab MCM. [*](optional, but recommended for safest upgrade) if you followed step 3, you should now reinstall all the SexLab mods you disabled, ensuring you are using the latest version of each. For best results reinstall them one at a time and make sure they are functional with the new version of SexLab before reinstalling the next one.

    ----- Creature Use Instructions -----------------------------------------
     

    If you want to use creature animations, you will need to follow some extra installation instructions.
    Install the latest FNIS and the latest FNIS Creature Pack if you have not yet, both of which are available on the FNIS Download page Run GenerateFNISforUsers and click the big "Update FNIS Behavior" button. After it finishes patching, you should see 2 lines, "Create Creature Behaviors ..." and BELOW that "Reading SexLabCreature ..." Load your Skyrim save Navigate to the SexLab Mod Configuration menu and go to the first available settings page, "Animation Settings" Check the box for "Allow Creature Animation" so that it is in a toggled on state (the box is filled instead of empty) You will need to install mod that lets you start animations with creatures, as SexLab Framework does not start any animations by itself. SexLab MatchMaker works with creatures, and is the more straight forward of means to start creature animations. For others, look through the download page for SexLab mods with creature support
    ----- Suggestions -----------------------------------------------------------------
     

    Since SexLab is largely a sex animation mod, you will likely want nude male and female bodies.
     
    While the mod does come with a nudesuit option to use in place of installing actual nude body mods, that remains an imperfect solution and is provided only for the sake of completeness. It's use is actually strongly discouraged. I would remove the feature entirely if I didn't know a handful of people who throw a fit.
     
    There are many body mods to choose from, personally I use and suggest UUNP / CBBE Bodyslide and Schlongs of Skyrim Default/Average for males. If for some weird reason you absolutely refuse to use a real body replacer and insist on using the horrible nudesuits option instead, you can enable the option in SexLab's MCM settings and then install the default meshes and textures for it here: SexLab Default NudeSuit
     
    SexLab is a very script heavy mod, if you come across an issue in-game related directly to SexLab, the very first place you should look is unquestionably the Papyrus debug log, with just the tiniest amount of modding know how you should be able to track down the culprit from just glancing over the log, if you can't decipher it than it should be unquestionably the first thing you are posting in a request for help.
    A BBP enabled skeleton is also useful, as many of the animations include BBP support, though it is optional it is STRONGLY recommended. I'd suggest XPMSE2 or XPMSE3
     
    There is support for other strapons for females to use, but you will need to download and install them separately and run the "Rebuild Strapon List" option from the menu's Rebuild page if you install or remove any after loading the mod. The supported strapon mods are aeonflux88's strapon, Horker Tusk, Futa Equippable, Cozy & Rebels Equippable TG, & SOS Equipable Schlong
     
    If you want First Person animations, I highly recommend using the Immersive First Person View mod by h38fh2mf
     
    Stop using Nexus Mod Manager or no manager at all and start using Mod Organizer.
     
    In the likely event that you run more than just a handful of different mods, install and run LOOT when installing and updating mods.
     
    ----- Uninstalling ----------------------------------------------------------------
     
    To cleanly uninstall the mod, perform the following steps.
    With your current installation, go into MCM and select the "Rebuild & Clean" page. Click on the row that says "Clean System" You will be prompted to close all your current menus, do so. After closing your menus and being told the system clean is complete, save your game. Perform the uninstall procedure for any 3rd party SexLab mods you have installed. Quit the game. Disable SexLab.esm and any SexLab mods you have enabled in your load order
    ----- Changelog ----------------------------------------------------------------
     

    More detailed changelog at http://git.loverslab.com/sexlab/framework/commits/master
     
    v1.62:
     
    User Relevant Changes / Additions:
    Increased install limit of animations to 500 (up from 375) Added option to entirely remove any use of scaling applied to actors anywhere in the sexlab. May cause or fix some graphical glitches for some people or prevent the occasional scaling related CTD. [*]Holding Shift+End while outside of a sexlab animation will now forcibly end all active sexlab animations being done by NPCs.
    Functionally the same as opening the SexLab MCM and clicking the debug option to stop all scenes, but with the bonus of not having to navigate through the MCM to do it. [*]Added an enable toggle to the animation editor in the MCM
    The animation editor in the MCM will default to showing the currently playing animation for player Makes it easier to disable an animation you don't like without having to find what it's name is and hunt it down in the MCM. [*]Added a count of how many character animations, creature animations, voices, and expressions sexlab has registered so far.
    In the MCM debug/rebuild page. Lets you see how close you are to approaching the limit of 500. [*]Added Dragonborn and Dawnguard beds to sexlabs list of automatically detected beds when starting an animation. [*]When setting the player or NPC's voice setting in the MCM, any currently playing animations involving them will automatically update to use their newly set voice.
    Makes it much easier to test/sample various voices and find one you like. [*]The name of the animation being played is now only sent to your notifications if you have debug mode enabled. It is otherwise only shown in your console. [*]Creatures and Characters can no longer have the other's voice applies to them. Werewolves can only use the werewolf voice type if they are currently a werewolf. [*]SexLab no longer checks for a creature pack install, since they are no longer separate downloads. [*]Various other major and minor bug fixes and performance improvements.
     

    Mod Creator Relevant Changes / Additions:
    Added a method of registering animations via JSON files (similar to SLAL) See /SKSE/Plugins/SexLab/Animations for details A tool to generate the JSON files based of an animator's hkx files was originally planned, unsure if I'll get to it now or not though. [*]Added functions for adding custom bed forms to sexlabs bed list, including defining custom offsets to use for aligning to that bed and/or defining whether or not it's a bedroll, double, or single bed.
    Intended for beds in name, but could easily be used for helping define animation alignment for furniture other than beds as well. [*]Added modevent "SexLabActorGenderChange(form actorform, int gender)" that gets sent whenever an actor has their gender/futa-ness overridden or override/futa-ness removed. [*]Added some requested config property accessors to the main API script related to creatures. [*]Fixed some bugs related to making an actor silent during a scene.
     

    v1.61b:
    FIXED: Animation starting a few feet floating in the air. FIXED: Actors "jittering" during animation FIXED: Player being stuck while trying to move the scene FIXED: Free camera being disabled when changing animations during the 1st stage NEW: Export/Import settings now also includes your customizations in the Strip Editor.
    v1.61:
    NEW: Toggle to enable actors walking to the location of the scene instead of instantly teleport NEW: Support for creature voices + some default creature voices for the basic creature types NEW: The cum texture from animation can now double up on a single location. If a character already has the vaginal cum texture applied, the 2nd time it's applied it'll apply a messier more cum filled version NEW: A toggle option to set whether or not newly encountered NPC's will have their sex stats seeded or initialized as empty NEW: Can now set your targeted actor's forced gender from the SexLab MCM as well NEW: When swapping between actors to adjust the location for in an animation, the newly selected one will glow briefly to indicate which you now have selected NEW: Option to fully disable the use bed prompt / disable only when player is victim / always ask NEW: Frostfall 3.0 support, exposure will automatically pause during animation so you don't freeze to death. NEW: Added support for NiOverride High Heels under the same toggle that previously handled only HDT High Heels. ALTERED: AP animations are now disabled by default ALTERED: Creature animations are no longer a separate pack, because I'm tired of dealing with people who can't figure it out API: Further documentation and guides added to SexLabFramework.psc for modders API: Lots of new API additions for modders, most of which were requested by various modders at some point. Sorry if I forgot the one you requested - remind me again FIXED: Aggressive scenes wrongly getting non-aggressive animations or not being tagged as aggressive internally FIXED: Poor default positioning for various animations when played on a bed FIXED: Lip Sync has been heavily altered and is now more compatible with expressions FIXED: Various other bugs users have reported that I can't fully remember right now FIXED: Orgasm triggering instantly when scene starts and separate orgasms are enabled FIXED: Various issues related to async animations not starting properly, with some actors not playing their animation while others do FIXED: Lots of other stuff
    v1.60.2 hotfix 2:
    Added back in a copy of MfgConsoleFunc and reverted expression functions to use them instead of SKSE's native functions. Added a message in the MCM strip options to inform you what item you currently have equipped in a slot when you hover it Added a message in the MCM strip editor to inform you what slot masks an item uses when you hover over it. Raised the number of possible animations in a single scene from 100 to 125 Fixed an issue with character scale not being reset properly at the start of and during animation. Fixed an issue with weapons getting re-equipped in the wrong hand after animation. Fixed an issue with orgasm effects not triggering properly under certain conditions. Fixed an issue that caused items flagged in the strip editor as always/never strip to not be treated property during stripping. Fixed an issue with PapyrusUtil 3.0 that sometimes caused CTD during save load Fixed a bug with aggressive animation selection (thanks to user Random of Amber) Expanded the install fatal error to be more clear and provide some suggestions. Some misc performance improvements throughout the MCM and animation startup.
    v1.60.1 hotfix 1:
    Set actor storage preloading to no longer hold up the install process, and only occur once Added a check for if sexlab's files/quest have been overridden and prevent attempts to install with an error message Added a new schlong adjusting hotkey. Defaults to the 'C' key.
    v1.60:
    The SKSE requirement has been bumped up to 1.7.3 beta (or newer if available by the time you're reading this) is now required. The FNIS requirement has been bumped up to 5.5 or newer On new or old installs, you must now manually start SexLab's install process from the SexLab MCM install page. If you wish to use creature animations, the creature animations are now in a separate archive and is no longer included by default. If you for some crazy reason insist on using the nudesuit's option, the meshes and textures for it have also been removed from the default archive. You can find a link to these meshes and textures in the main post, or by clicking here Animation, creature animation, voices, and expressions are all now capable of registering up to 350 unique items each - can be easily expanding in the future if we ever bump up against the limit again. 14+ new animations by various authors such as Leito, 4uDIK, 3jiou, Mitos, & Arrok. These are animations previous in the NSAP pack, more to be carried over to the default pack in future updates. New item strip editor in MCM. Select items you or a target actor have in their inventory that should always or never be stripped at the start of a scene, regardless of other strip settings. Creature animation scan now have specific genders defined for their creature roles. By default all genders are considered the same gender, this can be toggled via the new creature gender option in the MCM. The player and NPCs can now optionally have separate, multiple, orgasms as their enjoyment stat builds up over the course of an animation. This is an optional effect enabled in addition to the traditional orgasm effect on the last stage of animation that has been in previous versions. A new animation setting option in the MCM to forcibly filter out non gay or lesbian animations in a scene when appropriate. So for example, 2 females in a scene will generally not play a regular animation with strapon if other animations are available to them. Can toggle the players override gender directly from the SexLab animation settings MCM page, so players can easily set them selves as transgender, with "female" player characters being treated as "male" in the eyes of SexLab, or vice versa. You can now toggle the default behavior of the adjustment hotkeys between adjusting all stages (default) or only the currently stage being played. Whichever you set it to will flip the modifier ctrl modifier hotkey to perform the opposite when held in combination. When targeting an actor and viewing their stats in the SexLab Diary/Journal, you can press the reset stats button once to complete zero all their skills, and then when pressed a second time while all stats are still zero in order to re-seed their starting stats. A new "limited strip" option (disabled by default) that will cause the actors in a scene to default to using the foreplay/limited strip options you have set, if ALL animations in the scene being played consist of only oral and foreplay animations. HDT Hight Heel effects detected and disabled after character strip to remove the height offset. Automatically enabled if you have HDT HighHeels installed, but can be turned off in the MCM if you prefer actors to keep their height offset during SexLab animation. Pressing the Realign actors hotkey is now more forceful, making all actors completely reset their animation, re-calculate their positions, and start the current stage's timer over from the start. Holding down the rotate scene hotkey will now continually rotate the actors until let go, just as the other adjustment hotkeys have done for a few versions now. Much improved (in my experience) syncing between separate actor animations. Many, many bug fixes and performance improvements than I could possibly remember or even attempt to name. TONS of things not listed here intended for modders to do new things with, will be more clear once the updated API documentation is released.  
     
     

    ----- Modder's Guide -------------------------------------------------------------
     
    A modders guide to using the API can be partially found in scripts/sources/SexLabFramework.psc as well as here: http://git.loverslab.com/sexlab/framework/wikis/home
     
    WARNING: The API docs are currently fairly outdated in some spots for v1.60. It should be fine in most spots, but if you have any questions feel free to private message me or ask somewhere else and I'll answer soon as I'm able. Updating them is my top priority right now.
    If you are a mod developer looking to develop a mod using SexLab, feel free to contact me via private message and I will do everything I can to help you along and if possible upgrade the framework to fit your needs.
    ----- Future Plans ----------------------------------------------------------------
     
    See dedicated development thread
     
    ----- Credits -----------------------------------------------------------------------
     
    Scripting & Project Owner:
    Ashal
     
    SKSE Plugin:
    kapaer - Mfg Console
    h38fh2mf
    Ashal
     
    Animations:
    Unknown Modders - http://skup.dip.jp
    Arrok - BBP Animations
    JoshNZ - Animated Prostitution
    Mithos
    Blac945
    Zynsch
    TDA
    Zynsch
    Bleagh
    PanicForever
    Athstai - Dark Investigations
    3jiou - http://www.loverslab.com/topic/38317-3js-animations/
    Mitos - http://www.loverslab.com/topic/42217-mitos-animation-shop/
    Leito86 - http://www.loverslab.com/topic/39465-animations-by-leito-12915-new-animations/
    4uDIK - http://www.loverslab.com/topic/38934-аnimations-for-sexlab/
    FalloutBoy2 - http://www.loverslab.com/topic/39160-animation-complete/
     
    Audio:
    Lovers with PK
    Setekh
     
    Mesh/Textures:
    Calyp - Strapon
    oli3d - Bukkake Shaders
    4uDIK1 - Male Nudesuit
    Dimon99 - Female Nudesuit
    Vacaliga - Stacking cum textures
     
    Localization:
    aravis7 - French
    CGi - German
    mswind - Chinese
    anonymous - Japanese
    fedim - Russian
    sh1ny - Russian
    holtof55 - Russian
    Huili - Russian
    RockMic - Italian
     
    NOTE: If you have an updated translation file or would like to translate or update one of the existing translations; send it to me or let me know if you have any questions about how.
    ----- Permissions -----------------------------------------------------------------
     
    You must ask my permission before distributing this base framework on any site other than LoversLab.com
     
    The animations themselves belong to the individual modders who made them, I am using them solely by their permission and/or stated open use policy. If you wish to repurpose them else where it is there permission you need and not mine.
     
    Unless you are contributing to the Git repository development branch, you are not allowed to edit any of the included scripts and resources except to translate the mod into another language.
     
    If you wish to translate the framework into another language, go right ahead, no need to ask. If you need it, I will provide you with as much support as I can to assist you with the translation process. Afterwards if you want to send me the translated file and I will package it with the releases, or you are free to release the translation file, and the translation file alone, however you wish.
     
    ----- Contacting Me --------------------------------------------------------------
     
    I will provide direct support to people via email and private message ONLY if you are a modder using the framework in your mod. People seeking support for using the mod contacting me this way will be, without hesitation, completely ignored. If you need support for the framework, use the thread or support section, I will answer such questions there and only there.
     
    ---------------------------------------------------------------------------------------
     
    xx

    5,267,101 downloads

    Updated

  2. Elly Playable Character

    Elly - Companion turned Playable Character
     
     
     
     
     
    Requirements
    http://haishao.blogspot.jp/2013/02/elly-follower.html - Elly by Haishao (Support the author)
     
     
    Installation
    Replace the esp plugin from Elly Follower with the esp provided by this mod.
    and
    When selecting the race don't panic that the character is alien looking, simply select nord race then select your desired race again. (No other workaround as of now.)
     
    Take note that they dont look exactly the same in the original pictures, to make them look like that you will need the enb used and graphics texture set to high.
     
     
     
     
    Credits
    Haishao - author.
    Ark of Truth - Player Character Version
    Mailamea - Player Character Version
    The people that are mentioned in the mods nexus link.
    What's New in Version 0.1 (See full changelog)
    Release

    1,062 downloads

    Submitted

  3. Cross Breed Race - Non Dawnguard Version

    Story -:
     
    A Bad experiment went wrong after the collapse of the Winterhold college and the result was this crossbreed of Nord and Khajit only recently escaped from captivity they seek to earn there place in society and prove there worth even though they were never meant to be, A strong agile race which due to the cross breed start with more magika & health than other races and can carry more by default but do they also carry the good & bad of both mother races...
     
     
    Skill Bonus -:
     
    Two-Handed = 10
    Lockpicking = 5
    Sneak = 5
    Smithing = 5
    Speech = 5
    Heavy Armor = 5
    Pickpocket = 7
     
    Starting Health = 80
    Starting Magika = 70
    Starting Stamina = 60
    Base Carry Weight = 375
     
    Specials -:
     
    Perk Merchant
    Perk Silence
    Power Nord BattleCry
    Resist Frost
     
    Should be usable to convert to vampire and warewolf if infected in usual ways if i managed to compile correctly, Hope you enjoy please leave any feedback......
     
     
    Requires -:
     
    For TBBP or BBB XPMS Based Skeleton - http://www.nexusmods...m/mods/26800/?
    CBBE - http://www.nexusmods...rim/mods/2666/?

    422 downloads

    Updated

  4. Succubus armor huge breasts and butt

    The armor is called Succubus Armor by Hentai i converted it to fit ravensaws body. The armor only has 1 weight setting witch is 100.
     
    You will also need xp32's "XP32 Maximum Skeleton" mod from nexus,http://www.nexusmods...im/mods/26800/?
     
    I use the "XPMS 1-93A NMM-BAIN INSTALLER" file for my xp skeleton
     
    I recommend useing dragonflys breast and butt physics, heres the link http://www.nexusmods.com/skyrim/mods/34713/?
     
    The helm is not included in the DL , you can find it here http://www.loverslab.com/topic/7363-wipreldiegoforfun-modsplayermodelsweaponsarmors/ find the armor spoiler and expand it then find MVC3 Morrigan Armor CCBE V3
     
    To get the armor open counsol and type "succubus" and then "player.additem (item code) 1"
     

    767 downloads

    Updated

  5. Follower : Shiro Ya

    Chinese name: 诗珞雅
    Transliteration: Shiro Ya
    Japanese name: 白矢
    3 kinds of powerful frost spells, 4 combat styles
    Optional
    Please see the GIF below for details
    UNPB body
    Recruitment location: Dragonsreach
    I suggest using NMM or MO to install this mod


    --------------------------------------------------------------------------------------------------------
    [3DM Forum]▇▇▇▇[天际学园]▇▇▇▇蓿念▇▇▇▇独立随从系列★★★诗珞雅★★★3种强力寒霜法术 4种攻击方式 随你选!▇▇▇▇
    http://bbs.3dmgame.com/thread-4200176-1-1.html
    --------------------------------------------------------------------------------------------------------
    Thanks and Credits
    UNPB Body ---XP32
    UNPB texture ----HelloSanta,modified by 柠珞[3DM]
    SG hair 268 ----HelloSanta
    Enhanced Character Edit ---- ECE team
    Powerful customization Frost magic ---- 2009vipjack

    --------------------------------------------------------------------------------------------------------
    Thanks
    mm777 who remind me to upload her on LL
    听歌 [3DM] who translated instructions to English

    15,786 downloads

    Updated

  6. Minimalist Alternate Start

    Description:
    This is an extension of Arthmoor's Alternate Start - Live Another Life mod from the Nexus. It provides a particularly minimal alternate start that requires the player to live off of the land for a short period of time before engaging in civilized activities. This is because a high bounty has been placed against them. By completing the quest that runs with this alternate start, the player can eventually have their name cleared. Alternatively, the player can just serve their time in each hold if they're feeling particularly guilty about a crime they didn't commit.
     
    Requirements:
     
    This mod has two requirements apart from the latest version of Skyrim itself:
     
    -Dragonborn DLC (There will not be a non-DLC mod)
    -Alternate Start - Live Another Life by Arthmoor (Found on the Nexus) - Version 2.5.4 or later
     
    Recommended Mods:
     
    This mod was made to work alongside a number of other mods and is highly recommended (but not required) to be running:
     
    From the Nexus:
    -Frostfall (or similar hypothermia mod)
    -Basic needs mods (such as iNeed or Realistic Needs and Diseases)
     
    From Lover's Lab:
     
    -Prison Overhaul
     
    Additional combat difficulty mods and such are also recommended but everyone uses something different. I wanted a greater starting challenge and I'm sharing it with those who might be interested.
     
    How to start:
    At the statue of Mara in the Alternate Start cell, select the option "I was kidnapped by crazed cultists." Use the bed when prompted to.
     
    The Quest:
     
     
     
    Installation:
     
    Use a mod manager like NMM or MO.
     
    Uninstallation:
     
    Use a mod manager like NMM or MO. Obviously, you don't want to be on the quest before uninstalling or you risk breaking your save.
     
    Known Issues:
     
     
     
     
    It is technically possible to get yourself an infinite number of lockpicks while in the cage at the beginning. I need some guidance on how to detect if there's loose lockpicks sitting around NOT in the player's inventory.
     
    Additional Notes:
    I don't intend to add much more to this mod other than to address the issues above in the future:
     
    This was originally for a different mod of mine but ended up turning into this for the following reasons:
    -I wanted a highly minimalistic start. The default "escape the cell" scenario had a dagger, a woodcutter's axe, a few imperial swords and bows and a dungeon full of free goodies and armor to stock up with.
     
    -I wanted to try and implement somewhat of a background pertaining to the PC's dragonblood (hence the Dragonborn requirement).
     
    Finally, while this is an adult modding website, this is not a mod containing adult content on its own, neither does it require any adult mods to function. With that said, there is an option to start completely naked or to have a simple Roughspun Tunic on your person. You'll be presented with the option after using the bed in the Alternate Start cell.
     
    Bonus Plugin (OPTIONAL):
    There is another plugin available for download here (kzy_DisableResistArrest). It is a very small plugin that removes the option to resist arrest ("I'd rather die than go to prison!") and defaults to submitting to arrest if TAB is pressed instead. You can still pay your bounty and bribe the guards, etc and go on your way still.
     
    It does not require the main mod to function and is completely optional. You could even run it alone if you so desired. In my eyes it's not significant enough to warrant a separate upload.
    You might want to drop this below mods that change the affected dialogues. I haven't seen any conflicts with it yet, but I'm just one person. I use guard dialogue overhaul and it seems to play nice.
     
    Possible Questions:
     
    All the containers in the dungeon are empty!
    -Yes, it was looted before you could get to anything.
     
    How do I get out of the cage?
    -Use the chair to get a lockpick (if you don't have one already).
     
    How do I open the gates in the first room?
     
     
     
    Where's the puzzle solution for the pillars?
     
     
     
    Soooo... where are the cultists?
     
    If you're too lazy to figure out what happened to you and your captors, have a look at the spoiler below.
     
     
    Why is this here and not on the Nexus?
    The community on the Nexus is not something I totally enjoy the company of. For now, it's here. I may one day give the Nexus another go.

    3,971 downloads

    Updated

  7. From the Deeps (abandonned)

    FROM THE DEEPS (REDONE) : A Lovecraftian adventure for Skyrim.
     
    Want to support me? Visit my Patreon ! https://www.patreon.com/Delzaron
     
    The first point
    A lovecraft like story, with a large Inquiry part, and two way to finish it : joining the cult, or destroying it. A way lead to player enslavement (simple slavery connected !), the other to freaky scenes. English written mod, but Mixbutterdog made a patch in japanese ! Female players designed mod, but version 2.3 discrimine player sex, and FTD is now playable with male characters.  
     
    FTD new version :
    As you may know, I'm developping a new version of FTD, more Thief like.
    The current FTD stays, but keep in mind it will be replaced by FTD new version at a point.
     

    Dependendies :
    SexLab Dragonborn ZAZ
    Soft requirement :
    XPMS skeleton. More Nasty critters, billy or leito animation (sex scenes with creatures, such as lukers and rieklings) Simple Slavery (for player soldl as slave)  
     
    Incompatible :
    Maria Eden (some dialogues line of that mod overcome FTD ones).  
    Collaborations :
    Pepertje (co author, dialogues fixer, screenshots) and Japanese version. Aqqh for script trick and collaboration. Alpha and Beta testers for their time, advices and critics. Xluxlu for music. Mixbutterdog for scripts, fixes, and Japanese version Fasterflight225  for the Radiant cultist quest Patch !

    Permissions :
    Use the mod assets as you want. You're allowed to use this mod code as you want. You're not allowed to upload this mod on another platform. Assets belongs to their original authors.  
    Credits :
    Comvex Hermaus Mora Armor : http://www.nexusmods.com/skyrim/mods/58062/? DixiePig for the tentacle armor. PS1 games Doom I and Nightmare creatures I for musics. Joubarbe for Survive the night : https://www.nexusmods.com/skyrim/mods/37042?tab=description (will be used for the sanaity management script) (others credits will be written here) Added a patch for "Radiant Cultist Quest" credits to @Fasterflight225
    Current release : 2.6 (2.52 still available, with the japanese version, thanks to MixButterdog)
     
    New version current release : alpha 0.2 (see it on it own page)
     
    Mod description (Thanks to Long John) :
    A series of disappearances of women from Solitude and across Haafingar. All the while there is a strange fog which never lifts the North Coast. To begin with it was just the peasant women who disappeared. Now however a noble woman has disappeared her family has applied political pressure to the Jarl and her court. This pressure has resulted in the launch of an investigation into the disappearances. As part of the investigation the Dragonborn is called in.... to enquiring in the Skyrim most isolated city : Insmouth.
     
    Will you be able to find the reason for the disappearances, or become the next victim?
     
    Play the adventure to find out...
     
    Or, in video (thanks to Shinjy72) :
     
    How to enter into Insmouth ?
    Talk to Knyva, the gate keeper, and pay 200 gold.
     

    123,961 downloads

    Updated

  8. SPB Ofuda for UNP Jiggle

    Name of Armor: SPB Ofuda
    Author: Speed Buster
    Converted by: asenasen - Loverslab
    Body: UNP Jiggle
     
    This is a conversion of the ofuda "armor" from Speed Buster's AGS-Type2 Nexus Outfits Collection to UNP Jiggle body.
    It comes with 8 variants:
    4 new ofuda variants
    4 used ofuda variants
    I made this conversion to learn how to convert Oblivion armors to Skyrim. So, if there are flaws, please let me know.
    No weight slider support as of now. The "armors" all work at 100 weight.
    Installation:
     
    Just use any mod manager to install the armor.
    Or manually, you can just drop everything into [skyrim Directory]\Data
     
    Obtaining the armor:
    Option 1: Use this wonderful mod AddItemMenu: http://www.nexusmods.com/skyrim/mods/64905/?
    Option 2: When ingame, press "~" to bring up console, type "help ofuda." Add them into your game
    using player.additem [item ID] 1
    Option 3: Do you really need a third option?
     
    Uninstallation:
     
    Deactivate in mod manager
    Or delete the following:
     
    Data\meshes\armor\SpeedBuster\ofuda
    Data\textures\armor\SpeedBuster\ofuda
    SPB_ofuda.esp
     
    Credits:
    Speed Buster for the "armor".
    Kendo 2 for the body.
    Nightasy for the tutorials.

    7,559 downloads

    Updated

  9. Zaz Crafting

    Zaz Crafting


     
     
     


    NOTICE

    I'm not really playing Skyrim any longer.



    I will keep an eye out for further Zaz Animation Pack updates, and




    try to keep this updated if I can. That being said, if anyone wants to




    use any content from this mod (what little there is) or even take over




    the mod completely, please be my guest.

    Just keep it free and fun.

     
    Thanks.
     
    This mod adds crafting recipes for most of the Zaz Animation Pack items, including collars, cuffs, gags, blindfolds, hoods, belts, yokes, armbinder, and punishment weapons. At a blacksmith's forge or anvil, make yourself a Zaz Crafting Book with one roll of paper and one piece of leather. When the book is in your inventory crafting recipes for the Zaz items will appear. Without the book the recipes will not show up, so your menu won't be cluttered.
     
    This is just a simple way of getting the items to play with, without having to resort to console commands or having another mod equip them on you. I made up the recipes myself with materials that felt appropriate.
     
    MINI CRAFTING GUIDE

     

    REQUIREMENTS
    Zaz Animation Pack and its own requirements.
     
    INSTALLATION
    Use your favourite mod manager, or drop the zaz-craft.esp into your Skyrim Data folder. Load order shouldn't matter.
    To uninstall, reverse the process.
     
    THANKS
    Bethesda for Skyrim
    ZaZ and xaz for the Zaz Animation Pack
    Ashal for LoversLab
    szok47 for the request that sparked me into action to make the mod
    My proud warrioress, Audra, who was a good sport in modelling some of the restraints. I'll set her free once she's calmed down a bit...
     




    14,394 downloads

    Updated

  10. Skyrim ToeNail Claw Resources

    Hi
    This is Some Toe Calws i made. I don't have the skill to make them in the game so i'm uploading it here. I hope someone with proper knowledge will find it useful.

    331 downloads

    Submitted

  11. Virelda - The Heretical Soothsayer

    Virelda, the Heretical Soothsayer



    "I am Virelda. I am truth, pure and simple, yet nothing is more destructive than facing your inner self."

     
    "Then I shall defy myself once again, and put my faith in you, for it only takes one last paragon in a world gone mad to avert the gaze of endless death, and redeem what was once thought lost"


    Description



    Virelda is an Dunmer Soothsayer from times long past, seeking truth and clarity in a world of lost ideals.



    Custom voiced with well over five hundred lines of dialogue, Virelda is designed as a game-long companion, as well as a tragic hero, on her own quest to fulfill her visions, and overthrow the gods. She combines my dramatic writing style with a deluge of interesting topics and conversations, making her a truly memorable character that will walk beside you as you fulfill the prophecies of the Elder Scrolls, and reshape Tamriel.



    Virelda possesses a rich and unique backstory, advanced commentary on most notable locations, a fully-fledged array of relationship dialogue that reflects your actions, and dynamic reactions to the choices you make throughout the game, from completing grand questlines to helping paupers. Many of her conversations are unlocked as you travel through Tamriel, so talk to her in as many places as possible.



    A true seer at heart, Virelda will often make deep and insightful observations of the natural world, and enjoys quiet conversation almost as much as tarot cards and tea leaves. She will be more than happy to share her knowledge with you, providing unique books and spell tomes once a day.



    Backstory



    Virelda was once formless and without awareness; the primal force of truth that separated lies and fantasy from hard reality. Yet, after countless eons, when sentience first arose and began a quest for ultimate truth, so did she. She has stood by the side of countless mortals, and opened their eyes in the pivotal moments of history, where one choice must change the world.



    Yet, with all things, truth must change. She began to see visions, of fire and blood, and the heavens aflame. Mighty gods being cast down, and flaws appearing in the once-perfect weave of the world. When she told tale of this, none listened, and she was shunned and hated as a false prophet, when her words once rang true to all ears. Thus, she fled Cyrodiil, and began a self-imposed exile on Solstheim, in a temple where naught but lies dwell, for she wished to mock her very nature, and undo her own words.



    There she remains, to this very day, yet when the Dragonborn first approached, she could sense a subtle shift in the world, and knew that everything was shifting again, and there might still be hope and redemption left in this world. Thus, she wills you to walk with her, as a companion and a friend, and she shall bring ultimate truth upon all those who defy the day, and show the world that truth yet endures, no matter how dark the hour.



    Combat, Stats and Perks



    Virelda is devastating in ranged combat, using her unique throwing cards spell that is capable of harming any opponent. She has a wide variety of perks appropriate for an embodiment of Truth, including Atronach, Stability and Ward Absorb. AVirelda will switch to a melee weapon at close range, and is quite adept with one-handed weapons.



    She grants two perks while actively following you:



    Endless Vortex, which increases health by 100 points.



    Burning Fate, which increases Fire Resistance by 50%.



    Virelda starts off at level 15, and will always level with the Player, with no limit. She's a master at Destruction, Restoration, One-Handed and Heavy Armor, and is also quite adept at Alteration. Virelda also provides master-level Illusion training, and sells a wide variety of spells and tomes.



    Virelda runs on her own custom follower system, making her fully compatible with all follower management mods and other custom-voiced companions. She comes with a new summoning spell, Call of the Abyss, which will call her to your side while she's actively following you.



    Installation & Uninstallation



    NMM, Mod Organizer & Other installers



    Download with the installer of your choice and activate it, the file paths should all be configured correctly. To uninstall, simply deactivate and/or delete.



    Manual Users



    Copy the files across to your Skyrim Data folder, the default file path will be:



    C:\Program Files (x86)\Steam\steamapps\common\skyrim\Data



    To uninstall, simply delete the following files from your Data folder:



    There were way too many files to list, so please check the Articles section for a nice big list of everything.



    Requirements and Compatibility



    You can find Virelda at the Underground Temple of Miraak, near Raven Rock.



    Of course, she is always available as a follower.



    Requires Dawnguard and Dragonborn OR Skyrim Legendary Edition.



    Please read regarding Hearthfire!



    "I regret to announce that Hearthfires support will likely never come because that particular version failed three stability tests in a row, and after all, that is paramount over any new feature." - Mlee3141



    Virelda will still work with Hearthfire on a dialogue front, but she will not move to a home. Sorry guys, we really are! If anyone figures out a workaround, please let us know!



    Fully compatible with all popular follower management mods, and other custom-voiced companion mods.



    Special thanks to Anordil87 for his fine work on creating Requiem patches for Virelda! Remember to download the newest one for V1.0!



    Credits



    Special thanks to Druundev for voicing Virelda. Couldn't have done this without her.

     

    PyroToaster for making Virelda's Throwing Card Spells


     

    JayCrane for making Virelda's Website and giving me permission to use her Underground Temple of Miraak as Virelda's House


     

    ImsumDave for making the Destiny Shard/ Virelda's Sword


     

    Wasbunny for giving me permission to use his Ritual Armor of Boethiah as Virelda's Combat Outfit


     

    Natterform for making the Tribunal Robes/ Virelda's Default Outfit


     

    AlexScorpion for giving me permission to use Snake Bite as Virelda's Bow


     

    billyro for giving me permission to use his Outlandish Cultist Robes


     

    InsanitySorrow for making the Skyrim Collectible Cards




    Many thanks to those who did review videos and submitted pictures! You guys rock and we wish you fun adventures in Skyrim! ~ Mlee3141 & Darkrogue21



    FAQ



    Q: "I can't find Virelda, where is she?"



    A: Virelda is found in the Underground Temple of Miraak, near Raven Rock.



    Q: "Virelda isn't following me!"



    A: If you are using EFF or AFT or any follower mod, make sure Virelda's .esp file is below your chosen follower mod in the load order. This will then allow her to follow you.



    Q: "Can you make her more pretty?"



    A: Beauty is subjective, and everyone has their own interpretation. If you're not a fan of Virelda's vanilla appearance, then there is an optional file which changes her features. She will also look different if you are using any beautification mods such as XCE Character Enhancement or Ethereal Elven Overhaul.



    Mlee3141 has recently given his permission for anyone to change Virelda's appearance and upload the files, as long as proper credit is given (and ideally, has a link back to the original page!)



    "Consider this a formal and irrevocable declaration that from this moment on, everyone is free to use, modify, upload and change Virelda's appearance as they see fit, as long as proper credits are given." - mlee3141



    Q: "Her teeth are purple!"



    A: This is due to messed up filepaths when the mod was being made. This has been fixed in the newest update, please re-download if you haven't already.



    Q: "Can I marry her?"



    A: Not at the moment. Maybe in a future update.

    831 downloads

    Updated

  12. Horny Dragons of Skyrim - German Translation

    Informationen
    ____________________
     
    Weitere Übersetzungen von Svorge findest du: HIER
    Weitere Übersetzungen von Svorge für SKYRIM findest du: HIER
     
    Weitere Übersetzungen von mir für Loverslab fndest du: HIER
     
    Bitte vergiss nicht die Übersetzung zu bewerten und ein Kommentar zu schreiben!
     
     

    Solltest du eine Frage haben, scheue dich nicht sie in die Kommentare zu schreiben.
    Danke und viel Spaß beim Modden
     

    Installation
    ____________________
     
    1. Original-Mod herunterladen und installieren: HIER
    Das gleiche für Werewölfe gibt es: HIER

    2. Wenn der Mod zusätzlich noch andere Mods benötigt, müssen diese auch installiert werden.
    Die Informationen dazu stehen auf der Original-Mod Seite. Für gewöhnlich gibt es dort einen Bereich: Requirements.
     
    3. Meine Übersetzung herunterladen und installieren.
    Dafür gibt es zwei Möglichkeiten: Du kannst oben rechts auf den Link DOWNLOAD (NMM) klicken oder die Datei über DOWNLOAD (MANUAL) manuell herunterladen. Lädst du sie manuell herunter musst du sie noch per Drag&Drop in deinen Mod-Manager ziehen und aktivieren.
     
    Solltest du Probleme mit der Installation oder Bedienung der Internetseite haben, gibt es hier ein tolles Tutorial auf Youtube:

     
    Tipp: Ich empfehle nach der Installation LOOT drüber laufen zu lassen, um die Ladereihenfolge zu optimieren.
     
    Kontakt
    ____________________
     
    Ich:
    Loverslab
     
    Svorge:
    Steam
    Nexus Forum
     
    Credits
    ____________________
     
    Vielen Dank an Svorge für die Hilfe und das Design
    Vielen Dank an den Orginal-Mod Autor für diesen großartigen Mod! Vergiss nicht auch ihm ein ENDORSEMENT zu geben!
    Vielen Dank an mcguffin für die Bereitstellung des Übersetzungstools: sseTranslator
    Vielen Dank an das Team von nexusmods.com
    Vielen Dank an das Team von Bethesda

    484 downloads

    Updated

  13. Simple Sadism & Masochism, a Combat Arousal Mod

    Welcome to yet another Feliks mod Release,
     
    Simple Sadism & Masochism
    Requested by @Yuni and @bathoz
     
    Note: Latest version probably needs a clean save, if upgrading from 2.x. Or at least a save after uninstalling 2.x
     
    Now with NPC support!
     
     
     
    What does this do?
    This mod allows both the player and NPCs to be flagged as Sadists and Masochists, gaining arousal as they deal and take damage respectively. It's very lightweight and shouldn't impact performance at all.
     
    Aren't things that apply scripts to people around you terrible for performance?
    Yes! If they use a cloak to do so, Simple S&M does not, it instead uses a system to reset a number of quest aliases to fill with actors near the player, this does not cause a large script load or any noticeable performance drops!
     
    How does it work?
    With the help of a few tricks in papyrus to determine when the player is in combat and to find people near by it simply does some math based on how much damage was done, and then increases the exposure on either the giver or the taker (or both) based on math that is almost entirely configurable by you, the user!
     
    I think I found a bug?
    Yeah you probably have, while the latest release has been tested by myself there's a very good chance I missed something. I have found that SLA tends to behave a little bit strangely if an actor does not have any stats in SLA yet (for instance, on a new game) so if something isn't quite right select them with the SLA tool (N by default) and it will be forced to seed basic stats.
     
     
     
    Installation requirements:
    An updated and legal copy of Skyrim The latest update of Sexlab and Sexlab Aroused SkyUI PapyrusUtil (Should be included in Sexlab) Optional: Sexlab Defeat.  

    MCM Breakdown:
     
     

    Future Plans:
    Cause an actor at full arousal to orgasm when hitting (sadist) or being hit (masochist) with a configurable chance. Anything else suggested in the thread

    11,579 downloads

    Updated

  14. [Modder's Resource] Sex Voices Sorted

    What these are:
    Three sets of female sex voices (two taken from Lovers with PK and one from Nusbie's pack) sorted into folders. Numbered folders are grouped by perceived intensity, there's a folder for orgasm sounds, and one for pain/rape sounds.

    What's the point?
    I've always felt the Med-Mild-Hot system for voices was a little weak, so, in Oblivion and Fallout New Vegas, I'd created sound mods (for personal use) that would allow for a little more gradation, allowing for a more gradual/controlled shift when going "from 0 to 60," so to speak. That meant finding voice packs that worked with the system, and sorting the files into appropriate categories.

    Since the idea was touched on in the SexLab Separate Orgasm thread, I thought I would save folks the trouble of having to sort the files themselves and upload the three that I made. Consider it an example, or a resource for making a more detailed sex voice system. To the best of my knowledge (it's been a while), nothing is really new in this pack, other than how the files are organized.

    2,292 downloads

    Updated

  15. PetProject

    This mod adds a system for the spouse to make the player their chaste pet. This currently means locking the player in a chastity belt for some period with occasional releases. However, once started and accepted, that save is locked in. There are some variations on the relase events and chastity periods, including possibilty to progressing to permanent chastity. Your spouse will approach you in any player owned house for starting the quest or releases.
     
    There are some "difficulty" settings in the MCM that you can't change after actually starting with the main content, so I suggest to check that first.
    In theory everything should work with male or female spouse, but I've only tested with a female one, there are a few places like item descriptions that only refer to female spouses though.
     
    For those who don't accept being a pet, there are some dialogue options for easily initiating sex with your spouse.
     
    While in chastity, there are a bunch of different events that can trigger, when near your spouse. These events can have multiple variations, though they usually end up with you tied up.
     
    For SE compatible version go here.
     
    How to start
    Marry the NPC you want, and they should come talk to you within a day when in a player owned house.
     
    Conflicts
    Since the mod is focused on long-term chastity, it'll conflict with other mods doing the same thing, or just any mod if they equip the player with chastity belts.
     
    I recommend disabling the animation override in Zaz Animation pack from its MCM menu, and leaving the one in DDi running. The Zaz one seems to be a tad overaggressive filtering animations it shouldn't.
     
    Requirements
    Skyrim SexLab Zaz Animation pack Devious Devices - Assets SexLab Aroused Devious Devices - Integration Devious Devices - Expansion
    Optional dependencies
    Captured dreams I'll Take the display model Deviously Cursed loot  
    Permissions
    You can NOT reupload this mod anywhere without my explicit pemission You can NOT publish any patches for this mod, unless they are only to fix existing bugs You can NOT publish a fork of this mod, including porting it to other games or platforms without my explicit permission You can NOT bundle any parts of this mod in your own (as in, include patched versions of the scripts in your own) You can NOT bundle any part of this mod in any for-profit project You can NOT use the code in any closed source project You CAN use the code in your own project, if its source code is included with distribution and complies with all the other rules, while giving proper credit.  
    Credits & Thanks
    Min, Zadil, Kimy & everyone else for Devious Devices & associated mods naaitsab for contributing some item styles
    Changes
     

    18,674 downloads

    Updated

  16. Liz Katz (Cosplayer) Preset

    This is a racemenu face preset based on the cosplayer Liz Katz.
     
    Here is her website if you're interested: https://lizkatz.com/ Or just google.
     
    Requirements:
    Skyrim
    Racemenu
    Linds Human Eyes
    Hdt physics extension
    Ks Hairdos Hdt (for default hair)
     
    Suggested:
    Fairskin complexion
    CBBE + Bodyslide
    Yundao hdt hair (second hairdo)
    Luxury Collection (for the bikini, racer aquamarine)
    Set height/scale to .83 for actual height if you want.
    Activities.
     
    Other good stuff:
    Immersive first person
    Screenshot assist
    Princess Ivy Riverwood Cottage (filmed at)
    Alternate Start (never leave home without it)
    Face Light
    Crawl on all fours
    Lifelike Idle Animations (needs FNIS)
    Bathing Beauties Luxury Suite
    Music and Dancing for BBLS
     
    I plan on adding a bodyslide preset, hence the adult section.
     

    437 downloads

    Submitted

  17. SlaveTats + RaceMenu Overlays | Anuketh Themed Mini Packs - LE / SE

    I will upload here some Themed Mini Packs I've made for SlaveTats (RaceMenu Overlays already included). As always, these packs are CBBE and UNP compatible.
    Each mini pack has around 10 tattoos and not +50 like my normal packs.
     
    Hanfu Mini Pack includes: 10 face-only hanfu inspired tattoos. Viking Mini Pack includes: 5 back tattoos, 4 arm tattoos, 4 legs tattoos, 3 front tattoos and 2 face tattoos. Greek Mini Pack includes: 2 head tattoos, 5 back tattoos, 5 front tattoos and 1 arm tattoo. Scars Mini Pack includes: 5 face-only scars. Kushiel Mini Pack includes: 6 torso roses. Back Mini Pack includes: 20 back and spine tattoos (10 for CBBE and 10 for UNP).  
     
    Check out my other SlaveTats Packs:
    Anuketh SlaveTats Pack #1   |   Anuketh SlaveTats Pack #2   |   Anuketh SlaveTats Pack #3
     
    Social Links
    Discord | YouTube | Ko-Fi | Patreon
     

    This mod is NOT standalone. That means that it requires other resources in order to work.
     
    Legendary Edition users must install first:
    SKSE for Legendary Edition. SkyUI. JContainers. RaceMenu (or NetImmerse Override). SlaveTats for LE.  
    Special Edition users must install first:
    SKSE for Special Edition. SkyUI. JContainers. RaceMenu. SlaveTats for SE.  
    Installation (extracted from SlaveTats page):
    1. Make sure you have the requirements.
    2. Download SlaveTats and extract it into the Skyrim Data folder.
    3. Download this mod and extract it into the Skyrim Data folder.
    3. Start Skyrim. You'll have a SlaveTats menu under the SkyUI's MCM.
    4. On the Setup tab, select the character you want to apply a tattoo and then click Add/remove tattoos (so the mod will register my tattoo pack).
    5. On the Body/Face tabs, select a Section and then a specific Pattern of your liking.
    6. Pick color, glow and gloss if you like, or leave them with their defaults colors.
    7. Exit the MCM and your tattoos will appear in a moment.
     

    SlaveTats - murfk
    Scar Brushes - Brusheezy

    20,055 downloads

    Updated

  18. Solitude Dolls

    I wasn't satisfied with none of the replacer for the girls of Solitude so I created my own. Enjoy!
     
    Requested by anonymous Standalone high-quality replacer for most of the Ladies of Solitude. Features Visual overhaul new hair & skin textures and much more.
     
     
    Credits
    DJ Red Rad
    KS Hairdos
    Hello Santa
    Caliente
    SG Eyebrows
    MAK - Armor resourceRequested by anonymous 
     

    272 downloads

    Updated

  19. Unforgiving Devices - Extra Animations

    This mod is a collection of animations for the mod Unforgiving Devices (hereinafter - UD).

    Attention! It is not a SLAL Pack. And if you don't have Unforgiving Devices installed (and enabled), then you won't get anything from this mod. No SexLab animation slots are used in this mod.
     
    This mod expands the range of animations that are played in various UD situations, namely:
    Animation of struggles to get out of devious devices (alone or with helper). Animations of arousal and orgasms. A rare animation for the spectator that is used when nothing else fits.  
    Animations are played in different variants depending on the devices equipped on the actors. The total number of combinations is monstrous, so the main emphasis was placed on covering the most banal and frequent situations. Sorry about that.
     
    Below is the list of what should be covered with animations from this pack:
    (Good) Some solo animations for devices that are not present in DD: corsets, hobble skirts. (More or less) Paired animations with the helper who is not in heavy bondage. (Bad) Paired animations with the helper in heavy bondage. (Average) Petsuits! By the way, you can make your own animations package (see the wiki on the link below).
     
    Files:
    UDAnimationsLE-main.zip - latest LE version.
    UDAnimationsSE-main.zip - latest SE/AE version.
     
    Requirements:
    FNIS LE/SE with the free space for another 300 animations. Unforgiving Devices 2.1b1 or later and all its dependencies.  
    Installation:
    Download the file (LE or SE version). Create a mod from the archive in MO (or in another mod manager). Launch FNIS Tools for Users (GenerateFNISForUsers.exe). Check UD MCM menu in game (see screenshot #4 above). On Animations page should now appear new items: UDStruggle_DB_Custom_Pair.json and UDStruggle_DB_Custom_Solo.json. Mark them if they are not marked. Press Reload JSONs on them bottom of the list.  
    Loading order:
    This mod doesn't have any esp files and doesn't overwrite any files (and no one should overwrite its files), so the load order is not important.
     
    Credits:
    Huge thanks to the creator of UD (@ihatemykite) for the opportunity to realize my perverted fantasies at the expense of his mod. To all contributors of UD and DD mods for inspiring my perverted fantasies.  
    Links:
    Repo for LE version: https://github.com/iiw2012/UDAnimationsLE Repo for SE/AE version: https://github.com/iiw2012/UDAnimationsSE A poorly written wiki https://github.com/iiw2012/UDAnimationsSE/wiki

    5,188 downloads

    Updated

  20. Xenic's Convenient Saves

    This compressed file contains the following saves:
     
    Empire Campaign Complete
    Stormcloak Campaign Complete
    Empire Campaign Complete + Alduin Dead
    Stormcloak Campaign Complete + Alduin Dead
     
    I ran through on god mode (tgm console command). You will be level 1. Use "showracemenu" to set your preferred race/appearance. After you unpack the saves, place them into your Documents > My Games > Skyrim > Saves folder, or wherever your save files are located.
    I originally made these for myself. I've hit that modding wall way to many times and got tired of restarting. I'm glad so many of you are enjoying them as well. I will probably work on more saves such as the DLC campaigns. But here is the question. Would anyone enjoy a save with all of the Hearthfire homes built?
     
    I also have this on the Nexus http://www.nexusmods.com/skyrim/mods/43207/?
     
    I plan on doing more of these as time allows. Which one should I do next? and under which save?

    797 downloads

    Submitted

  21. Luna Farm

    This is a house I made for my own use. I made it to work with a few mods, namely Paradise Halls - Skyrim Slavery WIP by layam a slavery mod. I wanted a place to store my slaves until I could sell them that was more in line then just letting my slaves have free run of the other houses in game. It features Storage by the mod General Stores - storage resource for packrats by Harvey2112, As well as room for 6 children with use of the mod Hearthfire multiple adoptions - Now with custom home support for kids and spouse by TMPhoenix
     
     
    There is 1 new banner texture I made for the game. As well as a modified mesh to use a different texture. There is also a modified bed in game SexLab Compatible Noble Bed Double 02, since I never really like the look of any of the beds in skyrim.
     
    The doors in the house and the basement have small script attached to them to automatically close themselves after 10 seconds. If you don't want or like scripts then edit them in the esp to remove them.
     
    In the back of the house outside there is a walled farm with 25 soil mounds ready for planting. I have tested them and they do work with More plants and recipes for Hearthfire including Dawnguard and Dragonborn plants by Rowan
     
    The house is located on the north side of the road by the Western Watchtower by Whiterun. There is a map marker that can be fast traveled to.
     
    The basement has the smelter, anvil, tanning rack, sharping wheel, and workbench. It also has the Cell for the slaves complete with torture equipment for those unruly bandits from Zaz Animation Pack
     
    I use Sexlab version 1.39b I am unsure if it will work with the latest version. I will update the mod when i make the switch.
     
    I have cleaned the mod with TesVEdit as well as sorted masters for it. So there should be no issues with that.
     
    The only issues with compatibility would be if something changed the cells were the house stands other then that all should be good.
     
    Requirments:
    Hearth Fires
    General Stores
    Sexlab 1.39b
    Zaz Animation Pack
     
    Not Required but recommended:
    Paradise Halls
    Hearthfire multiple adoptions
    More plants and recipes for Hearthfire
    Designs of the Nords
     
    To install just place the files in your data folder, I have made it into a BSA for easier use., Or better yet use NMM or WryeBash.
     
    To uninstall delete Luna Farm.esp, Luna Farm.bsa, Luna Farm.bsl, and in the script folder AutoCloseDoor.pex
     
    Usage:
    Feel free to make any changes you like but do not upload this mod anywhere else but here. Also the only thing I made my self was the banner. everything else is from other people mods as listed in the requirements so follow there rules on use.
     
     
    Future Plans:
    V1.2 will be the most current build until Paradise halls is updated. I will then update this mod to work with it as well as add AI packages for your slaves to work the garden and perhaps a purchasable mine in the future. I will also make the farm cost gold before you can use it unlike now it is free.

    4,613 downloads

    Updated

  22. Valkyrie Busty armor

    Valkyrie Busty armor

    512 downloads

    Submitted

  23. Playable spriggan with default animations

    This is obliviously not a serious mod i just made it for fun so i just wanted to share it you can be your favorite tree bark lady looking thing without shame
    First person will have issues due to the fact i cant cut this things head off without being exported like dog shit but still kinda cool.

    523 downloads

    Updated

  24. Character Resources

    Hi,
    This is my first upload on here.
    These are high poly 3D resource files for Blender.
     
    In the RAR file you'll find two folders:
    Project1 - Project1 contains female body.
    Project2 - Project 2 contains male body.
     
    This is a BETA so there could be bugs so please let me known if you have any request or encounter any bugs
     
    Regards.

    2,865 downloads

    Updated

  25. Animal Replacer.esp

    This is a very simple mod that replaces various predatory animals throughout skyrim with humans in various states of dress. The animals that are replaced include wolves, ice wolves, bears, cave bears, snow bears, sabrecats, snowy sabrecats, trolls, and frost trolls. The humans that replaced them should belong to exactly the same factions as the creature they replace, minus the creature faction, and should therefore should not cause issues. They should also still drop the items the creatures carried, as well as their gear. They are hopefully about the same level of challenge as well.
     
    I made it primarily because I got sick of fighting wolves over and over again. Now I get to fight escaped slavegirls instead. While this mod was intended to be used with mods like CBBE, sexlab, sexlab defeat, ect, it does not require any of those things.
     
    Ideas for similar mods:
    Male Version: done
    Both Genders Version: done
    Replace predators with horses, cows, and other non-hostile animals: not done
    Change some of the enemies to mutes, or have them make animal noises: not done
     
    Known issues:
    This mod should not cause any issues by itself. It may increase demand on the system if humans are more difficult to load than the creatures they replace, however, and my game did crash once on encountering a 20+ sized wolf pack. I was using other mods to increase the number of enemies at the time, and the "wolves" had weapons and armor then, and no longer do, so I'm not sure if that same scenario would be a problem anymore. Most of you probably have better computers than me as well, so you shouldn't have any problems.
     
    Since this mod replaces various creatures, it will conflict with other mods that also do that.
    If another mod changes the spawn points to it's own custom made spawn points, this mod may not work.
     
    This mod has no requirements other than skyrim.
     
    Versions:
    Animal Replacer: Replaces animals with humans of both genders.
    Animal Replacer F: Replaces animals with female humans.
    Animal Replacer M: Replaces animals with male humans.

    1,612 downloads

    Updated

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